Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.24 @ 21:42:48 // Winter2022/Polymind Player: ChromeKnight Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (31) 155 Value Destroyed (1353) 1353 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (6433) 6433 TOTAL SCORE: 13111 Bonus ------- Polymind Skill 5884 Pacifist 470 Follower Combat Kills 82 Friendly Fire -3 Cogmind --------- Core Integrity 0/1150 Matter 0/0 Energy 33/50 System Corruption 0% Temperature Cool (3) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flexi-carbon Leg > --- UTILITY (2) ------ Advanced Heat Sink > --- WEAPON (2) ------- (None) > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink > --- WEAPON ----------- Field Laser Plasma Rifle > --- INVENTORY -------- (None) [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Small Matter Pod Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Slots Evolved . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Device . | . . . . . . . . . . . . Storage . | . . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 37 | . . . . 2 2 8 2 2 7 9 5 Power 7 | . . . . . 1 1 1 . 1 2 1 Propulsion 13 | . . . . . 1 2 1 1 2 5 1 Utility 9 | . . . . 2 . 3 . 1 2 . 1 Weapon 8 | . . . . . . 2 . . 2 2 2 Highest Loss Streak 8 | . . . . 1 2 8 2 2 7 4 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 85 99 95 92 97 40 64 80 22 Engine 10 | . 17 16 13 11 15 10 14 8 12 . . Core 3 | . . . . 2 4 2 5 . 1 13 . Treads 7 | . . . . 20 . 14 . . . . . Leg 3 | . . . . 4 12 . . . . 9 5 Wheel 11 | . 6 . 16 2 27 7 30 16 25 . . Hover 3 | . 29 33 11 . . 2 . . 1 . . Flight 3 | . . . . . . 2 11 . . 20 . Device 13 | . 13 16 22 24 1 16 15 8 4 4 7 Storage 4 | . . . . . 13 3 . . 12 . . Processor 5 | . 13 33 11 . 5 1 15 8 1 10 . Protection 4 | . . . . 9 2 7 . . . . . Energy Gun 5 | . . . . 11 1 9 . . 1 . 5 Ballistic Gun 7 | . . . . 9 6 8 5 . . 21 . Special Weapon 1 | . 3 . 8 1 . 1 . . 3 . . Naked Turns 337 | . 1 . 33 2 10 54 . 24 115 24 74 Heaviest Build 23 | 6 6 6 6 18 11 23 8 4 17 19 21 Greatest Support 40 | 20 20 20 20 40 30 40 20 20 20 40 40 Greatest Overweight (x) 1 | . . . . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | . 1 . . 1 1 5 10 10 5 1 1 Average Capacity 1 | . . . . . . 1 8 5 1 . . Most Carried 10 | . . . . . . . 10 8 . 1 . Average Carried . | . . . . . . . 6 4 . . . Final Capacity 10 | . . . . 1 1 . 10 . . 1 1 Final Carried 8 | . . . . . . . 8 . . 1 . Class Distribution -------------------- 30% | Sentry 17% | Worker 7% | Cogmind 7% | Swarmer 7% | Programmer 7% | Hunter 5% | Watcher 4% | Tunneler 3% | Mechanic 3% | Grunt Dominant Class ---------------- Operator | -10/Materials Watcher | -10/Mines Tunneler | -9/Materials Sentry | -8/Materials Worker | -8/Storage Sentry | -7/Factory Mechanic | -6/Factory Mechanic | -6/Waste Worker | -6/Factory Hunter | -5/Factory Cogmind | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Matter Collected 266 | . . . . . 100 19 . . . 147 . Remotely . | . . . . . . . . . . . . Salvage Created 759 | . . . . 86 238 308 . . . 127 . Parts 76 | . . . . 5 22 27 . . . 17 5 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Combat Hostiles Destroyed 23 | . . . . 4 7 6 . . . 5 1 Melee 6 | . . . . . 5 . . . . 1 . Guns 16 | . . . . 4 2 5 . . . 4 1 Classes Destroyed 11 | . . . . 2 . 7 . . . 1 1 Worker 3 | . . . . . . 3 . . . . . Builder 1 | . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . 1 . Watcher 3 | . . . . . . 3 . . . . . Swarmer 5 | . . . . . . 2 . . . 3 . Grunt 6 | . . . . 2 4 . . . . . . Brawler 1 | . . . . . . 1 . . . . . Duelist 1 | . . . . . . 1 . . . . . Sentry 6 | . . . . 2 3 1 . . . . . Hunter 1 | . . . . . . . . . . . 1 Programmer 3 | . . . . . . 1 . . . 2 . Best Kill Streak 5 | . . . . 2 5 2 . . . 2 1 Combat Bots Only 5 | . . . . 2 5 2 . . . 2 1 Max Kills in Single Turn 2 | . . . . 1 2 2 . . . 1 1 Gunslinging 1 | . . . . . 1 . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Damage Taken 7516 | . 3 . 35 575 494 1525 310 102 1007 1725 1740 Core 3757 | . . . 30 74 78 647 162 93 518 994 1161 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 13 | . . . . . 13 . . . . . . Core Remaining (%) 54 | 100 . 100 92 . 72 7 . . 9 . . Volleys Fired 113 | 1 . . 2 23 5 36 . . . 34 12 Largest 3 | 1 . . 1 2 2 2 . . . 3 2 Hottest 138 | 100 . . 100 79 48 108 . . . 79 138 Shots Fired 166 | 1 . . 2 34 10 56 . . . 46 17 Gun 162 | . . . . 34 10 55 . . . 46 17 Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special 4 | 1 . . 2 . . 1 . . . . . Kinetic 88 | . . . . 11 10 21 . . . 46 . Thermal 58 | 1 . . 2 23 . 15 . . . . 17 Explosive . | . . . . . . . . . . . . Electromagnetic 20 | . . . . . . 20 . . . . . Robot Hit Streak 21 | . . . . 6 8 21 . . . 9 14 Robot Miss Streak 10 | . . . . 2 1 10 . . . 5 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . . . 1 1 . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 1 . . . 1 . Shots Hit Robots 115 | . 1 . . 23 18 41 . . . 22 10 Core Hits 81 | . . . 2 9 8 33 5 1 1 15 7 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . Critical Strikes 4 | . . . . 2 . 1 . . . 1 . Burn 2 | . . . . 2 . . . . . . . Destroy 1 | . . . . . . . . . . 1 . Corrupt 1 | . . . . . . 1 . . . . . Melee Attacks 16 | . 6 . . . 10 . . . . . . Impact . | . . . . . . . . . . . . Slashing 10 | . . . . . 10 . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2646 | . 7 . 21 384 480 810 58 20 30 575 261 Guns 1929 | . . . . 384 151 780 . . . 415 199 Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 329 | . . . . . 329 . . . . . . Ramming 388 | . 7 . 21 . . 30 58 20 30 160 62 Kinetic 979 | . . . . 137 151 276 . . . 415 . Thermal 715 | . . . . 247 . 269 . . . . 199 Explosive . | . . . . . . . . . . . . Electromagnetic 235 | . . . . . . 235 . . . . . Impact . | . . . . . . . . . . . . Slashing 329 | . . . . . 329 . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 5 1 10 10 7 . Average Corruption 7 | . . . . . . 3 1 7 10 6 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 36 | . . . . . . 4 1 1 18 12 . Message Errors 12 | . . . . . . 2 . 1 6 3 . Matter Fused 2 | . . . . . . . . . . 2 . Heat Flow Errors 8 | . . . . . . 2 1 . 3 2 . Energy Discharges 5 | . . . . . . . . . 1 4 . Data Loss (minor) 5 | . . . . . . . . . 4 1 . Data Loss (major) 3 | . . . . . . . . . 3 . . Misdirections 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 10 | . . . . . . . . . . 10 . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 10 | . . . . . . . . . . 10 . Knockbacks 2 | . . . . . . . . . 1 1 . Impact 2 | . . . . . . . . . 1 1 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 174 | . 3 . 7 . . 14 25 9 13 74 29 Shots . | . . . . . . . . . . . . Rammed 98 | . 2 . 8 . . 9 24 2 8 27 18 Targets Rammed 98 | . 2 . 8 . . 9 24 2 8 27 18 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 311 | 80 . . 155 291 72 311 207 . 216 187 58 Average Temperature 64 | 44 . . 79 102 23 66 169 . 87 26 24 Received Heat Transfer 1066 | . . . . 297 297 243 . . 6 144 79 Effects 1 | . . . . 1 . . . . . . . Interference 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . . 3 . . . . . . 2 Heat Transferred 1750 | . . . . 740 . 575 . . . . 435 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Peak Influence 400 | . 29 24 163 136 214 201 69 22 400 299 71 Initial 186 | . . 9 7 59 57 37 69 22 1 186 2 Average 77 | . 16 14 114 48 74 56 62 11 110 182 34 Maximum Alert Level 2 | . . . . . 1 1 . . 2 1 . Low Security (%) 91 | 100 100 100 100 100 98 98 100 100 78 48 100 Level 1 8 | . . . . . 1 1 . . 20 51 . Level 2 . | . . . . . . . . . 1 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 1 . . 5 . . 7 3 . Investigation 2 | . . . . . . 1 . . . 1 . Extermination 3 | . . . . . . 2 . . 1 . . Reinforcement 7 | . 1 . 1 . . . . . 3 2 . Assault . | . . . . . . . . . . . . Garrison 5 | . . . . . . 2 . . 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Distress Signals 4 | . . . 1 . 1 . . . 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 116 | . 2 1 8 9 12 29 2 5 14 22 12 Peak Tracking Total 6 | . 2 1 5 3 5 6 1 5 3 4 6 Tactical Retreats 7 | . . . 1 1 . 1 1 . 1 1 1 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Traps Triggered 9 | . . . . 1 . 3 1 . 1 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Machines Disabled 18 | . . . . . . . . . 18 . . Max in Single Turn . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Machines Accessed 6 | . . . 1 . . 1 . . . 3 1 Terminals 3 | . . . 1 . . . . . . 2 . Fabricators 2 | . . . . . . . . . . 1 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 17 | . . . 5 . . 3 . . . 7 2 Successful 8 | . . . 4 . . . . . . 2 2 Failed 9 | . . . 1 . . 3 . . . 5 . Catastrophic 2 | . . . . . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 10 | . . . 3 . . . . . . 6 1 Terminals 11 | . . . 5 . . . . . . 6 . Fabricators 3 | . . . . . . . . . . 1 2 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . Terminal Hacks 3 | . . . 2 . . . . . . 1 . Robot Analysis 1 | . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . Registered Components 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . . . 2 . . . . . . 1 1 Terminals 3 | . . . 2 . . . . . . 1 . Track 1 | . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . Botnet 1 | . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 Prioritize 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . 1 . Hacking Detections 5 | . . . . . . 1 . . . 3 1 Full Trace Events 2 | . . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 20 | . 2 1 1 2 2 5 2 . 1 3 1 Non-combat 7 | . 2 1 1 . . 1 2 . . . . Combat 13 | . . . . 2 2 4 . . 1 3 1 Robot Hacks Applied 36 | . 4 2 1 4 4 9 2 . 2 6 2 parse_system 1 | . 1 . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . map_walls 1 | . . . 1 . . . . . . . . find_station 2 | . . . . . . . 2 . . . . find_terminals 1 | . 1 . . . . . . . . . . map_route 2 | . 1 1 . . . . . . . . . mark_security 2 | . 1 1 . . . . . . . . . find_shortcuts 13 | . . . . 2 2 4 . . 1 3 1 find_garrison 13 | . . . . 2 2 4 . . 1 3 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 41 | . . . 35 . . . . . 6 . . Total Damage 1465 | . . . 353 . . . . . 1112 . . Kills 13 | . . . 3 . . . . . 10 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Robot Analysis Total 16 | 1 2 . 2 2 3 2 2 . . 1 1 Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Turns Passed 4305 | 83 46 149 266 761 428 1185 175 49 587 469 107 Spaces Moved 3458 | 63 60 226 312 176 409 741 182 79 550 561 99 Core 503 | 13 2 . 66 3 20 74 . 55 144 32 94 Treads 139 | . . . . 57 . 82 . . . . . Legs 324 | . . . . 45 93 32 . . . 149 5 Wheels 1264 | 50 8 2 103 71 296 231 110 24 369 . . Hover 603 | . 50 224 143 . . 149 . . 37 . . Flight 625 | . . . . . . 173 72 . . 380 . Fastest Speed 32 | 50 50 56 50 50 50 32 32 50 50 32 50 Average Speed 71 | 73 59 56 62 115 87 71 61 59 77 59 53 Slowest Speed 160 | 80 80 80 80 160 120 160 80 80 100 120 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 6 22 62 37 24 66 24 7 76 20 18 3 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . 1 1 . . . . . . . . . Unknown Exits Taken 7 | 1 . . 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 3 | 1 . . 2 . . . . . . . . Terrain Destroyed 3 | 1 . . 2 . . . . . . . . Melee . | . . . . . . . . . . . . Projectile 3 | 1 . . 2 . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Total 5067 | 96 67 247 376 699 453 1329 246 80 683 654 137 Wait 1262 | . . 22 2 501 30 538 35 . 90 36 8 Move 3440 | 62 59 225 311 175 408 740 182 78 549 552 99 Hop 4 | . . . . . . . . . . 4 . Pick Up 1 | . . . . . . . . . . 1 . Fast Attach . | . . . . . . . . . . . . Attach . | . . . . . . . . . . . . Detach . | . . . . . . . . . . . . Swap . | . . . . . . . . . . . . Drop . | . . . . . . . . . . . . Fire 113 | 1 . . 2 23 5 36 . . . 34 12 Melee 16 | . 6 . . . 10 . . . . . . Ram 98 | . 2 . 8 . . 9 24 2 8 27 18 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 7 | . . . . . . . . . 7 . . Trap . | . . . . . . . . . . . . Miscellaneous 126 | 33 . . 53 . . 6 5 . 29 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -8/Materials -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 15) 130 | -10/Materials | Identified exit to Mines 130 | -10/Materials | Entered Mines 163 | -10/Mines | Learned 2 Materials zone layouts 239 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 260 | -10/Mines | Discovered new exit (range 6) 262 | -10/Mines | Identified exit to Materials 279 | -10/Mines | Entered Materials 279 | -9/Materials | Accompanied by 3 allies 280 | -9/Materials | Identified exit to Mines 528 | -9/Materials | Discovered new exit (range 14) 545 | -9/Materials | Entered another Materials area 1282 | -8/Materials | Discovered new exit (range 7) 1306 | -8/Materials | Entered Storage 1728 | -8/Storage | Discovered new exit (range 6) 1734 | -8/Storage | Entered Factory 2800 | -7/Factory | Garrison activated, responded to threat 2816 | -7/Factory | Core integrity fell below 50% 2838 | -7/Factory | Core integrity fell below 20% 2852 | -7/Factory | Lost 8 parts (1p2n3u2w) 2916 | -7/Factory | Discovered new exit (range 9) 2919 | -7/Factory | Entered another Factory area 3094 | -6/Factory | Sucked down chute 3094 | -6/Factory | Entered Waste 3099 | -6/Waste | Spotted C-40 Crusher 3103 | -6/Waste | Spotted C-40 Crusher 3109 | -6/Waste | EMP discharged 3109 | -6/Waste | System corruption reached 10% 3111 | -6/Waste | Spotted C-40 Crusher 3114 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3114 | -6/Waste | Spotted C-40 Crusher 3118 | -6/Waste | Spotted C-40 Crusher 3119 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3125 | -6/Waste | Spotted C-40 Crusher 3136 | -6/Waste | Discovered new exit (range 12) 3143 | -6/Waste | Entered Factory 3559 | -6/Factory | Core integrity fell below 50% 3586 | -6/Factory | Lost 7 parts (1p2n2u2w) 3721 | -6/Factory | Discovered new exit (range 8) 3729 | -6/Factory | Core integrity fell below 20% 3730 | -6/Factory | Entered another Factory area 3813 | -5/Factory | Lost 4 parts (1p2n1w) 3970 | -5/Factory | Core integrity fell below 50% 3992 | -5/Factory | Lost 4 parts (1p2n1w) 4176 | -5/Factory | Discovered new exit (range 14) 4195 | -5/Factory | Core integrity fell below 20% 4199 | -5/Factory | Entered another Factory area 4263 | -4/Factory | Core integrity fell below 50% 4272 | -4/Factory | Core integrity fell below 20% 4306 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 04278_ Acquired 55 Protomatter. 04280_ Drone sends a signal. 04280_ Penetrated by Slug. 04281_ Flexi-carbon Leg destroyed. 04285_ Slug penetrates Wall. 04287_ Penetrated by Slug. 04288_ Field Laser destroyed. 04291_ Slug penetrates Wall. 04291_ Penetrated by Slug. 04293_ H-77 Assassin heat short circuits Coil Gun. 04293_ Lgt. Antimatter Reactor melted. 04293_ Unknown Device melted. 04293_ H-77 Assassin destroyed. 04293_ Slug penetrates Wall. 04298_ Acquired 38 Protomatter. 04300_ Penetrated by Slug. 04300_ Lgt. Antimatter Reactor destroyed. 04303_ Adv. Heat Sink destroyed. 04303_ Penetrated by Slug. 04306_ Plasma Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##+???????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ???????????? ???????????????????????????????????? | | ????????????# ?????????######????????????????????? | | ????????????# ?????????#[ #????????????????????? | | ????????????# ?????????# ""#????????????????????? | | ???????????## ####?????# ""#????????????????????? | | ???????????# #?????#!=F"#????????????????????? | | ???????????# #######%[""#????????????????????? | | ? ?????????# ![* %%%g[ #????????????????????? | | ?????????# ######%%%= #????????????????????? | | ?????????# #??# %;%%h #????????????????????? | | ?????????## ##??# ## =#????????????????????? | | ??????????# ###############??????????????????? | | #####?????# # #??????????????????? | | #?????# # #??????????????????? | | #?????# # #??????????????????? | | #?????# # #??????????????????? | | ?# ####### # #??????????????????? | | ?# ]] + #??????????????????? | | ?# ]] # #??????????????????? | | ## # #??????????????????? | | # # #??????????????????? | | + + #??????????????????? | | # !! %% # #??????????????????? | | # !! ##+#######+#########??????????????????? | | # # ??????????????????????????????????? | | # # ??????????????????????????????????? | | # # ?????????????????????????????????? | | + """ # ?????????????????????????????????? | | # """ # ????????????????????????????????? | | # """ # ????????????????????????????????? | | # # ???????????????????????????????? | | # #! ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 26 Energy Capacity 240 Matter Stores 200 Matter Capacity 200 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 25 Resistance: EX 50 Resistance: EM 75 Resistance: I 25 Resistance: S 25 Resistance: P 25 Core Shielding 20 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 10 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Robots Controlled 27 | 1 2 2 2 2 3 6 2 . 3 3 1 Combat Hostiles 13 | . . . . 2 2 4 . . 1 3 1 Allies . | . . . . . . . . . . . . Classes Controlled 12 | 1 2 . 1 2 3 2 1 . . . . Average Host Suspicion 58 | 12 83 60 37 23 55 67 73 5 64 98 100 Unsuspicious Activity 2338 | 167 8 6 277 499 252 598 32 20 447 32 . Returns to Shadow 3 | . . . 1 . . 1 . . 1 . . Fuzzy Dispatches 2 | . . . . . . 1 . . 1 . . Protomatter Created 418 | . . . 25 54 66 108 . . 14 58 93 Used 500 | 5 17 17 10 53 68 129 12 . 50 79 60 Decayed 23 | . . . 9 . . . . . 14 . . Highest Spend 60 | 5 12 12 5 30 34 51 7 . 40 51 60 Top 5 Hosts by Kills: L-31 Rogue (-8/Storage: 5) P-60 Hacker (-7/Factory: 3) Y-45 Defender (-8/Materials: 2) Game ------ Seed SeismicTerrainScythe Manual? 0 Play Time 00:41:25 Cumulative 366.0 hours Start 2022.12.24 @ 20:55:59 End 2022.12.24 @ 21:42:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 644 Rogue 489 Adventurer 148 Explorer 7 Win Type - Total 13 Types 11/0/1/1/0/0/0/0/0 Lore% 76 Gallery% 88 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d9a04f7-874b-4cd5-ba48-2f67a92c9bef