Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 19:47:00 Player: YA-B01 Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (73) 365 Value Destroyed (1479) 1479 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (3828) 3828 TOTAL SCORE: 13092 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 3316 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor ECM Suite Improved Medium Armor Plating Beam Rifle Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Gyrokinetic Inverter Improved Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Advanced Sensor Array Experimental Signal Interpreter Improved Reaction Control System Improved Medium Armor Plating Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Beam Rifle Autogun Power Maul Katana Phasing Sabre > --- INVENTORY -------- ECM Suite Improved Phase Shifter Advanced EMP Blaster [Rating: 106] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Field Recycling Unit Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Gun Armor Weapon Autogun Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac DSF Fac Ext Res Res Slots Evolved 16 | . . . 4 2 . . 4 . . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . . . . . . 2 . Utility 8 | . . . . 1 . . 3 . . . 2 . . 2 Weapon 4 | . . . 3 . . . 1 . . . . . . . Parts Attached 98 | 7 11 9 6 8 6 4 15 . . 5 8 8 6 5 Power 14 | 1 1 2 . . 4 . 2 . . . 1 1 . 2 Engine 7 | 1 1 2 . . 1 . 1 . . . 1 . . . Core 5 | . . . . . 3 . 1 . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 35 | 2 2 2 5 5 2 3 6 . . . 4 . 3 1 Treads 10 | 2 1 2 5 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 16 | . . . . 5 2 3 6 . . . . . . . Hover 8 | . . . . . . . . . . . 4 . 3 1 Flight 1 | . 1 . . . . . . . . . . . . . Utility 31 | 2 4 1 . 3 . 1 5 . . 5 2 3 3 2 Device 8 | 1 1 . . 1 . 1 . . . . . . 2 2 Storage 4 | 1 2 . . 1 . . . . . . . . . . Processor 1 | . . . . . . . . . . . 1 . . . Hackware 9 | . . . . . . . 1 . . 5 1 2 . . Protection 9 | . 1 1 . 1 . . 4 . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 18 | 2 4 4 1 . . . 2 . . . 1 4 . . Energy Gun 2 | . . 1 . . . . . . . . 1 . . . Energy Cannon 1 | . . 1 . . . . . . . . . . . . Ballistic Gun 6 | 2 2 2 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . 2 . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . . 1 . . Slashing Weapon 2 | . . . . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . . . . 1 . . Unidentified Prototypes 5 | . 1 . 1 . . . 1 . . . 1 . . 1 Parts Lost 44 | . 2 2 . 1 3 . 4 2 . 7 . 1 5 17 Power 2 | . . . . 1 . . . . . . . . . 1 Propulsion 21 | . 1 2 . . 3 . 3 1 . 3 . . 2 6 Utility 14 | . 1 . . . . . 1 1 . 2 . . . 9 Weapon 7 | . . . . . . . . . . 2 . 1 3 1 Highest Loss Streak 10 | . 1 1 . 1 1 . 3 2 . 7 . 1 4 10 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 16 | 3 15 18 18 19 20 19 18 9 5 5 4 5 4 2 Power . | . . 1 . . . . . . . . . . . . Propulsion 4 | . 7 5 3 3 4 3 4 1 . . 1 2 . . Utility 3 | . 2 3 4 3 4 4 2 1 . . . 1 2 1 Weapon 7 | 1 5 6 8 10 11 11 10 6 5 5 3 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 39 | . 2 11 3 5 2 . 1 12 . . 1 1 . 1 Power 4 | . 1 1 1 . . . . 1 . . . . . . Propulsion 10 | . . 6 1 . . . . 2 . . 1 . . . Utility 10 | . . 2 . 4 1 . 1 1 . . . . . 1 Weapon 13 | . 1 2 1 . 1 . . 7 . . . 1 . . Tool/Special 2 | . . . . 1 . . . 1 . . . . . . Average Slot Usage (%) 81 | . 99 98 66 65 63 67 72 54 47 24 56 94 94 49 Engine 8 | . 14 13 7 1 3 7 4 1 . . . 1 . . Treads 15 | . 27 27 22 2 . . . . . . . . . . Wheel 8 | . . . . 25 26 28 22 18 17 3 . . . . Hover 1 | . . . . . . . . . . . 13 21 27 14 Device 6 | . 5 11 . 2 7 7 5 1 . . . . 7 10 Storage 10 | . 14 13 7 10 15 14 8 1 . . . . . . Hackware 2 | . . . . . . . 2 5 5 14 33 32 20 9 Protection 4 | . 8 2 7 7 . . 12 11 11 2 . 3 4 . Energy Gun 2 | . . 5 . . . . . . . . 3 5 4 2 Energy Cannon 3 | . . 13 . . . . . . . . . . . . Ballistic Gun 8 | . 27 9 7 3 . . 1 . . . 3 5 3 . Special Melee Weapon 2 | . . . 6 6 7 7 5 5 5 . . 3 . . Peak Build Rating 106 | 7 12 28 90 92 84 87 103 101 82 82 67 97 106 98 Average Rating 51 | 5 10 15 87 85 82 83 97 86 82 24 48 88 104 66 On Entrance 60 | . 7 11 28 90 80 82 84 101 82 82 22 67 90 88 Avg Prop Armor Cover (%) 8 | . 10 . . 11 . . . . . . 12 7 5 5 Naked Turns 2 | . . . . . . . . . . . . . . 2 Heaviest Build 137 | 12 90 64 108 111 119 119 137 131 64 64 9 37 39 36 Greatest Support 66 | 40 40 40 65 40 40 58 58 58 42 42 43 43 66 58 Greatest Overweight (x) 8 | . 2 1 1 5 5 5 8 2 1 1 . 1 . . Average Overweight (x) 1 | . 1 1 1 2 2 2 2 1 1 . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 18 | 7 19 20 20 20 20 20 20 9 5 5 5 5 5 5 Most Carried 20 | 5 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Average Carried 16 | 3 15 19 18 19 19 19 18 8 5 5 4 5 4 2 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 5 20 20 20 20 20 19 20 5 5 5 5 5 4 5 Class Distribution -------------------- 47% | Mutant 40% | Scavenger-Mutant 5% | Wizard-Mutant 3% | Hacker-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Extension Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac DSF Fac Ext Res Res Matter Collected 5953 | 317 644 209 1077 425 1710 390 802 . . 24 51 205 79 20 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2471 | 134 623 320 332 . . . 120 . . . 51 532 270 89 Parts 117 | 14 41 15 12 . . . 10 . . . 5 17 3 . Haulers Intercepted 5 | . 2 . . . . . . . . . . 2 1 . Recyclers Shooed 4 | . 1 . 1 . . . . . . . . 1 1 . Parts Field Recycled 29 | . . . . . 11 . 18 . . . . . . . Retrieved Matter 659 | . . . . . 250 . 409 . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac DSF Fac Ext Res Res Combat Hostiles Destroyed 34 | . 15 8 6 . . . 2 . . . . 2 . 1 Melee 3 | . . . 2 . . . . . . . . 1 . . Guns 15 | . 10 3 2 . . . . . . . . . . . Cannons 5 | . . 5 . . . . . . . . . . . . AOE 9 | . 5 . 2 . . . 2 . . . . . . . Classes Destroyed 12 | 2 6 1 1 . . . 1 . . . . 1 . . Worker 9 | . 1 . 1 . . . 2 . . . 2 . 2 1 Builder 2 | . . . . . . . 1 . . . . 1 . . Tunneler 6 | 4 2 . . . . . . . . . . . . . Hauler 5 | . 2 . . . . . . . . . . 2 1 . Recycler 10 | 1 2 . 5 . . . . . . . . 1 1 . Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . 1 . . Watcher 4 | . 3 . 1 . . . . . . . . . . . Swarmer 16 | . 8 . 6 . . . 2 . . . . . . . Grunt 7 | . 7 . . . . . . . . . . . . . Hunter 3 | . . . . . . . . . . . . 2 . 1 Subdweller 8 | . . 8 . . . . . . . . . . . . Best Kill Streak 5 | 5 4 2 4 . . . 2 . . . 2 3 2 1 Combat Bots Only 3 | . 3 2 2 . . . 2 . . . . 2 . 1 Max Kills in Single Turn 4 | 1 2 1 4 . . . 1 . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 2 . 2 . . . 1 . . . . . . . Melee 1 | . . . 1 . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac DSF Fac Ext Res Res Hostile Shots Fired 544 | . 69 32 51 8 48 3 70 4 . 37 16 30 29 147 Missed 188 | . 15 10 14 6 11 . 16 1 . 12 11 14 18 60 Hits 356 | . 54 22 37 2 37 3 54 3 . 25 5 16 11 87 Melee 8 | . . . . . . . 1 3 . . . . 2 2 Projectile 348 | . 54 22 37 2 37 3 53 . . 25 5 16 9 85 AOE 4 | . . . . 1 . . . . . . . . 1 2 Critical Strikes 16 | . 1 . 2 . 1 . . 1 . 2 1 2 1 5 Part Disruptions 2 | . . . . . . . . . . . . . . 2 Damage Taken 8201 | . 593 526 632 201 667 70 1220 123 . 963 117 401 315 2373 Core 2747 | . 39 154 104 40 140 . 218 . . 486 49 39 3 1475 Absorbed by Shields 285 | . . . . . . . 285 . . . . . . . Redirected to Shielding 13 | . . . . . . . . . . 13 . . . . Regen/Repaired (Parts) 1383 | . 132 . 579 107 214 46 305 . . . . . . . Core Remaining (%) 71 | 100 . 22 81 . . 74 . . . 29 . 92 99 . Volleys Fired 165 | 19 65 49 14 . . . 8 . . . 9 . 1 . Largest 3 | 2 2 3 1 . . . 1 . . . 2 . 1 . Hottest 140 | 40 46 140 30 . . . 36 . . . 79 . 23 . Shots Fired 281 | 30 124 85 14 . . . 8 . . . 18 1 1 . Gun 234 | 30 118 47 13 . . . 6 . . . 18 1 1 . Cannon 38 | . . 38 . . . . . . . . . . . . Launcher 9 | . 6 . 1 . . . 2 . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 214 | 30 118 37 13 . . . 6 . . . 9 . 1 . Thermal 58 | . . 48 . . . . . . . . 9 1 . . Explosive 7 | . 6 . 1 . . . . . . . . . . . Electromagnetic 2 | . . . . . . . 2 . . . . . . . Robot Hit Streak 21 | 8 10 21 3 . . . 4 . . . 4 4 . . Robot Miss Streak 5 | 2 5 2 5 . . . 1 . . . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 193 | 23 75 38 6 . . . 5 . . . 10 20 9 7 Core Hits 88 | 8 41 11 12 . . . 5 . . . 2 8 1 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . 3 . . . . . . . . . . 1 1 2 Critical Strikes 8 | . 3 . . . . . . . . . . 1 2 2 Destroy 3 | . 3 . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . 1 1 2 Sever 1 | . . . . . . . . . . . . . 1 . Melee Attacks 105 | . . . . . . . 4 . . . . 58 28 15 Impact 33 | . . . . . . . 4 . . . . 9 5 15 Slashing 67 | . . . . . . . . . . . . 44 23 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . . . . . . 10 7 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . 3 3 . Damage Inflicted 5393 | 214 1533 761 553 67 . . 259 . . . 155 825 585 441 Guns 2003 | 207 1017 428 90 . . . 91 . . . 155 15 . . Cannons 333 | . . 333 . . . . . . . . . . . . Explosions 885 | . 439 . 278 . . . 168 . . . . . . . Melee 1823 | . . . . . . . . . . . . 810 579 434 Ramming 349 | 7 77 . 185 67 . . . . . . . . 6 7 Kinetic 1760 | 207 1017 272 90 . . . 91 . . . 83 . . . Thermal 576 | . . 489 . . . . . . . . 72 15 . . Explosive 717 | . 439 . 278 . . . . . . . . . . . Electromagnetic 168 | . . . . . . . 168 . . . . . . . Impact 823 | . . . . . . . . . . . . 265 124 434 Slashing 1000 | . . . . . . . . . . . . 545 455 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . 3 5 6 . 19 19 19 2 2 2 11 Average Corruption 4 | . . . . 2 3 4 . 12 19 19 2 2 1 3 Corruption Purged 3 | . . . . . . 3 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 73 | . . . . 1 21 23 . 7 2 8 . 5 1 5 Message Errors 17 | . . . . . 8 2 . . 1 3 . 1 . 2 Matter Fused 14 | . . . . . 4 7 . 2 . . . . . 1 Heat Flow Errors 9 | . . . . 1 2 4 . 1 . 1 . . . . Energy Discharges 6 | . . . . . . 5 . . . . . . . 1 Parts Rejected 3 | . . . . . . . . 3 . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 13 | . . . . . 5 2 . . 1 3 . 2 . . Data Loss (major) 2 | . . . . . 1 1 . . . . . . . . Misfires 1 | . . . . . . . . . . . . 1 . . Alerts 5 | . . . . . 1 2 . . . . . . 1 1 Misdirections 2 | . . . . . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 621 | . 12 . 22 17 . . 7 . . . . 154 205 204 Projectiles . | . . . . . . . . . . . . . . . Explosions 41 | . 12 . 22 . . . 7 . . . . . . . Melee 580 | . . . . 17 . . . . . . . 154 205 204 Knockbacks 6 | . . . 1 1 . . . . . . . 1 . 3 Impact 6 | . . . 1 1 . . . . . . . 1 . 3 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 92 | . 53 . . 33 . . . . . . . . 3 3 Shots 1 | . 1 . . . . . . . . . . . . . Rammed 44 | 2 15 . 22 2 . . . . . . . . 1 2 Targets Rammed 53 | 2 16 . 30 2 . . . . . . . . 1 2 Kicked . | . . . . . . . . . . . . . . . Crushed 9 | . 1 . 8 . . . . . . . . . . . Highest Temperature 249 | . 28 66 4 162 145 249 19 90 . 68 2 11 140 42 Average Temperature 31 | . 7 22 2 94 65 108 10 55 . 40 2 2 56 16 Received Heat Transfer 1162 | . 183 72 135 21 93 . 241 . . 102 27 72 . 216 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . 2 1 2 Combat Hostiles 2 | . . . . . . . . . . . . 1 . 1 Parts Fried 3 | . . . . . . . . . . . . 2 . 1 Impact Corruptions 14 | . . . . 1 . . . . . . . 5 2 6 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . 4 . . . . . . . . . . . . Heat Transferred 866 | . . 644 . . . . . . . . 185 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac DSF Fac Ext Res Res Maximum Alert Level 3 | . 1 . 1 1 3 1 2 . . . . . . 1 Low Security (%) 50 | 100 36 . 74 94 15 14 . 100 100 100 100 100 100 95 Level 1 31 | . 63 . 25 5 7 85 10 . . . . . . 5 Level 2 10 | . . . . . 12 . 89 . . . . . . . Level 3 7 | . . . . . 64 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 991 | 10 299 . 272 221 991 393 591 162 43 30 70 77 27 229 Initial 413 | . . . . 85 62 374 413 162 43 23 15 34 13 . Average 241 | 1 169 . 147 137 678 268 470 110 38 11 6 37 8 28 Influence Increases 5888 | 25 710 . 784 489 1459 269 1232 . . 30 100 284 114 392 Destroy 0b10 Robot/C 2420 | . 300 . 460 260 800 60 400 . . . . 120 . 20 Destroy 0b10 Robot/NC 275 | 25 55 . 60 . 20 . 55 . . . 10 25 20 5 Destroy Leader 610 | . 60 . 120 90 234 . 84 . . . . 10 2 10 Allied During Kill 738 | . . . 87 69 356 21 158 . . . . 47 . . Successful Hack 237 | . 39 . 35 68 14 23 12 . . . 10 . 12 24 Select Force Hacks 200 | . . . . . . 150 . . . . 50 . . . Disable Machine 240 | . 90 . . . . 15 105 . . . . . 15 15 Destroy Structure 248 | . 76 . 7 2 5 . 68 . . . . 52 20 18 Advance Influence 350 | . . . . . . . 350 . . . . . . . Partial Spotted 90 | . . . . . . . . . . . . 30 15 45 Lose Combat Pursuer 480 | . 90 . 15 . 30 . . . . 30 30 . 30 255 Influence Decreases 5677 | 25 458 252 596 539 636 1077 920 403 29 33 60 328 140 181 Entered New Map 1374 | . . 122 . 103 76 587 90 303 19 10 15 36 13 . Time Decay 3418 | 25 438 120 516 386 470 490 440 80 10 . 45 212 98 88 Search Patrol Dispatched 100 | . . . . . . . 100 . . . . . . . Lost Part 278 | . 20 10 . 10 30 . 40 20 . 23 . 10 22 93 Lost Ally 507 | . . . 80 40 60 . 250 . . . . 70 7 . Squads Dispatched 44 | . 2 . 5 5 14 . 7 . . . 4 1 1 5 Investigation 13 | . 1 . 2 1 5 . 1 . . . 2 . . 1 Extermination 9 | . . . . 2 3 . 2 . . . . . . 2 Reinforcement 14 | . 1 . 3 2 3 . . . . . 1 1 1 2 Assault 1 | . . . . . . . 1 . . . . . . . Garrison 7 | . . . . . 3 . 3 . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . . 3 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac DSF Fac Ext Res Res Distress Signals 14 | . 1 . 3 . 1 1 . . . . 2 1 . 5 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 270 | . 22 8 46 13 47 4 29 6 . 7 15 13 11 49 Peak Tracking Total 19 | . 3 2 7 3 5 3 5 6 . 5 10 4 9 19 Tactical Retreats 24 | . 6 . 1 . 1 . . 1 . 2 2 . 2 9 ECM-based Alert Blocks 19 | . . . . . . . . . . . . . . 19 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac DSF Fac Ext Res Res Traps Triggered 13 | . 2 1 . 3 2 . 1 . . . 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac DSF Fac Ext Res Res Machines Disabled 18 | . 7 1 . . . 1 7 . . . . . 1 1 Max in Single Turn 2 | . 2 1 . . . . . . . . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac DSF Fac Ext Res Res Machines Accessed 69 | . 10 1 11 4 10 11 4 . 1 . 4 5 5 3 Terminals 49 | . 7 . 7 4 8 6 3 . 1 . 3 5 3 2 Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations 3 | . 1 . 1 . . . . . . . . . 1 . Recycling Units 11 | . 2 . 1 . 2 5 1 . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 1 Total Hacks 190 | . 32 9 30 9 21 27 8 . 1 . 11 12 23 7 Successful 115 | . 14 9 17 5 4 14 2 . 1 . 11 12 22 4 Failed 74 | . 18 . 12 4 17 13 6 . . . . . 1 3 Catastrophic 15 | . 2 . 2 1 5 4 1 . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 98 | . 14 . 17 6 8 20 4 . . . 5 5 17 2 Terminals 146 | . 25 . 21 9 18 18 6 . 1 . 10 12 21 5 Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations 5 | . 2 . 2 . . . . . . . . . 1 . Recycling Units 21 | . 5 . 2 . 3 9 2 . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 2 Terminal Hacks 55 | . 6 9 3 2 2 2 . . 1 . 7 10 10 3 Record 10 | . . 8 . . . . . . . . . . . 2 Part Schematic 2 | . 1 . . . . 1 . . . . . . . . Prototype ID Bank 7 | . 2 . . 1 . 1 . . . . 1 . 2 . Open Door 5 | . . . . . 1 . . . . . 1 3 . . Open DSF 1 | . . . . . . . . . 1 . . . . . Level Access Points 3 | . 1 . . . . . . . . . 1 . 1 . Branch Access Points 3 | . . . 1 1 . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . . . . 1 1 . Locate Traps 9 | . 2 . 2 . 1 . . . . . 2 1 1 . Dispatch Records 1 | . . . . . . . . . . . . 1 . . Security Status 2 | . . . . . . . . . . . . 1 1 . Patrol Status 2 | . . . . . . . . . . . . 1 1 . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . Zone Layout 3 | . . . . . . . . . . . 1 . 1 1 Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . 1 . 1 2 1 . . . . . . . Retrieve Matter 2 | . . . . . 1 . 1 . . . . . . . Retrieve Components 4 | . 1 . 1 . . 2 . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 1 Seal Access 2 | . . . . . . . . . . . . . 1 1 Unauthorized Hacks 45 | . 5 . 8 3 1 10 1 . . . 4 2 11 . Terminals 38 | . 5 . 8 3 1 5 1 . . . 3 2 10 . Track 3 | . . . . . . . . . . . 1 1 1 . Assimilate 2 | . . . . . . . . . . . . 1 1 . Botnet 10 | . 1 . 2 1 . 1 1 . . . 1 . 3 . Disrupt 3 | . 1 . . . . . . . . . 1 . 1 . Operators 1 | . . . . . . . . . . . . . 1 . Skim 19 | . 3 . 6 2 1 4 . . . . . . 3 . Fabricators 1 | . . . . . . . . . . . 1 . . . Overload 1 | . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . Mechanics 1 | . . . . . . . . . . . . . 1 . Recycling Units 5 | . . . . . . 5 . . . . . . . . Tunnel 5 | . . . . . . 5 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 53 | . 8 . 9 4 8 8 4 . 1 . 2 3 3 3 Full Trace Events 12 | . 1 . 1 1 4 2 1 . . . 1 . . 1 Feedback Events 2 | . . . . . . 1 . . . . . . . 1 Corruption 1 | . . . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . 1 . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . Time 52 | . 26 . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 15 | . 3 . 10 . . 2 . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac DSF Fac Ext Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . 1 . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . 1 . . . . 7 . . Allies Hacked 5 | . . . . . 1 . 3 . . . . . 1 . Hacks Repelled 1 | . . . . . . . 1 . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac DSF Fac Ext Res Res Total Allies 12 | . . . . . . . 1 . . . . 10 1 . Largest Group 6 | . . . . . . . 1 . . . . 6 1 . Highest-Rated Group 257 | . . . . . . . 64 . . . . 257 10 . Highest-Rated Ally 64 | . . . . . . . 64 . . . . 51 10 . Total Orders 10 | . . . 2 . 4 4 . . . . . . . . STAY 6 | . . . 1 . 2 3 . . . . . . . . FOLLOW 4 | . . . 1 . 2 1 . . . . . . . . Ally Attacks 628 | . . . 161 102 178 20 139 . . . . 28 . . Total Damage 14704 | . . . 2350 1583 5049 835 3993 . . . . 894 . . Kills 117 | . . . 21 15 44 6 27 . . . . 4 . . Allies Corrupted 4 | . . . . 1 . . 3 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . Borg Created 26 | . . . 9 2 6 1 8 . . . . . . . Largest Collective 6 | . . . 5 4 6 6 6 . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac DSF Fac Ext Res Res Active Infowar (turns) 4770 | 37 874 3511 . . . . . . . . . . 52 296 Sensors 247 | . . . . . . . . . . . . . 52 195 Terrain 3529 | . 18 3511 . . . . . . . . . . . . Seismic 893 | 37 856 . . . . . . . . . . . . . ECM 166 | . . . . . . . . . . . . . . 166 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac DSF Fac Ext Res Res Turns Passed 14513 | 150 2260 4233 1666 906 1195 1287 1088 163 33 153 224 468 247 440 Spaces Moved 8551 | 59 798 1009 713 686 936 995 800 138 31 231 354 667 419 715 Core 446 | 9 . . . . . . . . . 194 52 . . 191 Treads 2570 | 50 798 1009 713 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 3623 | . . . . 686 936 995 800 138 31 37 . . . . Hover 1912 | . . . . . . . . . . . 302 667 419 524 Flight . | . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 240 200 110 110 120 120 108 108 50 40 40 38 42 Average Speed 132 | 143 241 240 210 111 117 127 122 112 108 58 49 45 43 46 Slowest Speed 320 | 160 320 240 240 155 155 155 220 130 108 108 70 120 46 61 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . 4 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 99 59 69 23 98 95 30 87 2 95 12 57 14 32 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 7 | . . 1 1 . . 5 . . . . . . . . Known Exits Taken 6 | . . . 1 1 . . . . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . . . . . Scrap Searched 7 | . . 7 . . . . . . . . . . . . Spaces Dug 64 | . . 18 . . . . 4 . . . . 25 11 6 Terrain Destroyed 181 | . 109 20 6 . . . 4 . . . . 25 11 6 Melee 46 | . . . . . . . 4 . . . . 25 11 6 Projectile 20 | . . 20 . . . . . . . . . . . . AOE 115 | . 109 . 6 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac DSF Fac Ext Res Res Total 11216 | 94 998 2744 827 832 1020 1013 873 145 30 246 386 764 450 794 Wait 2029 | 2 69 1637 25 114 55 8 17 3 . 10 5 32 . 52 Move 8539 | 58 797 1008 712 685 935 994 800 137 30 230 353 666 419 715 Hop . | . . . . . . . . . . . . . . . Pick Up 76 | 6 19 16 14 8 2 . 3 1 . . 3 2 1 1 Fast Attach 61 | 6 7 3 . 5 2 3 7 2 . 5 7 7 5 2 Attach 27 | 1 2 3 3 3 . 1 4 2 . . 3 . 3 2 Detach 15 | . 2 . . 2 . 1 2 . . . 1 2 3 2 Swap 40 | . 13 7 4 1 4 2 7 . . . . 1 . 1 Drop 69 | . 8 21 12 10 6 3 5 . . . 1 3 . . Fire 165 | 19 65 49 14 . . . 8 . . . 9 . 1 . Melee 82 | . . . . . . . 4 . . . . 45 18 15 Ram 4 | . . . . 2 . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush 48 | 2 16 . 30 . . . . . . . . . . . Escape Stasis 14 | . . . . . 8 . . . . . 4 . . 2 Rewire 19 | . . . 4 . 2 . 6 . . 1 . 6 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 28 | . . . 9 2 6 1 10 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / *Sto / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory (discovered 5 exits: *Res x4 / *Ext) -4/Extension -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 452 | -10/Materials | Identified exit to Materials 904 | -10/Materials | Discovered new exit (range 13) 1841 | -10/Materials | Repaired Lgt. Treads 1888 | -10/Materials | Discovered new exit (range 5) 2389 | -10/Materials | Discovered new exit (range 10) 2411 | -10/Materials | Entered Subcaves 2591 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2777 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2777 | -10/Subcaves | Build established: Scavenger-Mutant 2874 | -10/Subcaves | Learned location of Zion (-7) 2874 | -10/Subcaves | Met a Zionite searching for "candidates" 3477 | -10/Subcaves | Discovered new exit (range 15) 3856 | -10/Subcaves | Discovered new exit (range 10) 3867 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3973 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4153 | -10/Subcaves | Learned 2 Materials zone layouts 4252 | -10/Subcaves | Core integrity fell below 50% 4851 | -10/Subcaves | Ambushed by Subdweller buried in earth 6124 | -10/Subcaves | Visited 4L-MR0's lab 6140 | -10/Subcaves | Found Prototype Special Melee Weapon 6149 | -10/Subcaves | Found Gun Armor 6205 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 6511 | -10/Subcaves | Build established: Gunner 6644 | -10/Subcaves | Entered Materials 6644 | -8/Materials | Evolved 4 slots: Propulsion x1, Weapon x3 6646 | -8/Materials | Identified 1B-0RG's Assimilator 6699 | -8/Materials | Assimilating Administrator 3a into Collective. 6724 | -8/Materials | Central database locked down 6942 | -8/Materials | Assimilating Transporter 3a into Collective. 6953 | -8/Materials | Build established: Mutant 7155 | -8/Materials | Assimilating Shepherd 3a into Collective. 7238 | -8/Materials | Assimilating Trooper 3a into Collective. 7241 | -8/Materials | Assimilating Trooper 3b into Collective. 7248 | -8/Materials | Assimilating Trooper 3c into Collective. 7320 | -8/Materials | Discovered new exit (range 16) 7439 | -8/Materials | Repaired Huge Storage Unit 7481 | -8/Materials | Assimilating Scavenger 3a into Collective. 7565 | -8/Materials | Assimilating Administrator 3b into Collective. 7716 | -8/Materials | Assimilating Administrator 3c into Collective. 7785 | -8/Materials | Learned Storage interactive machine intel 7860 | -8/Materials | Learned Factory repair station intel 7924 | -8/Materials | Learned Factory scanalyzer intel 7979 | -8/Materials | Learned location of 1 exit from Lower Caves 8026 | -8/Materials | Identified exit to Factory 8310 | -8/Materials | Entered Factory 8310 | -7/Factory | Accompanied by 5 allies 8310 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8311 | -7/Factory | Identified exit to Factory 8312 | -7/Factory | Loaded intel: 6 repair station locations 8313 | -7/Factory | Loaded intel: 4 scanalyzer locations 8474 | -7/Factory | Discovered exit to Factory (range 13) 8692 | -7/Factory | Discovered new exit (range 12) 8698 | -7/Factory | Assimilating Virus 4a into Collective. 8735 | -7/Factory | Identified exit to Storage 8735 | -7/Factory | Identified exit to Lower Caves 9081 | -7/Factory | Assimilating Guardian 4a into Collective. 9216 | -7/Factory | Entered Storage 9216 | -7/Storage | Accompanied by 3 allies 9217 | -7/Storage | Loaded intel: 15 interactive machine locations 9257 | -7/Storage | Assimilating Guardian 4b into Collective. 9350 | -7/Storage | Assimilating Virus 4b into Collective. 9407 | -7/Storage | Garrison activated, responded to threat 9508 | -7/Storage | Assimilating Trooper 4a into Collective. 9628 | -7/Storage | Assimilating Hacker 4a into Collective. 9695 | -7/Storage | Assimilating Virus 4c into Collective. 9944 | -7/Storage | Assimilating Hacker 4b into Collective. 10042 | -7/Storage | Discovered exit to Factory (range 19) 10232 | -7/Storage | Used back door to open Recycling access 10232 | -7/Storage | Discovered new exit (range 5) 10411 | -7/Storage | Entered Recycling 10411 | -7/Recycling | Accompanied by 5 allies 10547 | -7/Recycling | Assimilating 0K-11J(R) into Collective. 11006 | -7/Recycling | Build established: Scavenger-Mutant 11201 | -7/Recycling | Discovered new exit (range 18) 11698 | -7/Recycling | Entered Factory 11698 | -5/Factory | Accompanied by 6 allies 11698 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 11816 | -5/Factory | Assimilating Smith 6a into Collective. 11998 | -5/Factory | Search patrols dispatched 12220 | -5/Factory | Garrison activated, responded to threat 12260 | -5/Factory | Lost 3 allies 12354 | -5/Factory | Spotted B-75 Beast 12379 | -5/Factory | Assimilating Beast 6a into Collective. 12391 | -5/Factory | Assimilating Fighter 6a into Collective. 12395 | -5/Factory | Assimilating Soldier 6a into Collective. 12404 | -5/Factory | Assimilating Soldier 6b into Collective. 12425 | -5/Factory | Lost 3 allies 12469 | -5/Factory | Lost 3 parts (3n) 12598 | -5/Factory | First assault squad dispatched 12605 | -5/Factory | Assimilating Master 6a into Collective. 12640 | -5/Factory | Assimilating Informer 6a into Collective. 12729 | -5/Factory | Discovered new exit (range 16) 12752 | -5/Factory | Assimilating Slayer 6a into Collective. 12786 | -5/Factory | Sucked down chute 12786 | -5/Factory | Entered Waste 12793 | -5/Waste | Spotted C-40 Crusher 12795 | -5/Waste | Spotted C-40 Crusher 12801 | -5/Waste | EMP discharged 12801 | -5/Waste | System corruption reached 10% 12806 | -5/Waste | Spotted C-40 Crusher 12812 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12819 | -5/Waste | Spotted C-40 Crusher 12821 | -5/Waste | Spotted C-40 Crusher 12827 | -5/Waste | Spotted C-40 Crusher 12828 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 12831 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12901 | -5/Waste | EMP discharged 12934 | -5/Waste | Discovered new exit (range 11) 12949 | -5/Waste | Entered Factory 12981 | -5/Factory | Identified exit to DSF 12982 | -5/Factory | Entered DSF 13019 | -5/DSF | Additional patrols routed to DSF 13033 | -5/DSF | Discovered new exit (range 11) 13050 | -5/DSF | Lost 7 parts (3n2u2w) 13066 | -5/DSF | Core integrity fell below 50% 13135 | -5/DSF | Entered Factory 13135 | -4/Factory | Evolved 2 slots: Utility x2 13136 | -4/Factory | Identified exit to Extension 13147 | -4/Factory | Identified exit to Research 13315 | -4/Factory | Found Prototype Processor 13315 | -4/Factory | Identified Exp. Signal Interpreter 13334 | -4/Factory | Garrison activated, responded to threat 13359 | -4/Factory | Entered Extension 13401 | -4/Extension | Build established: Wizard-Mutant 13445 | -4/Extension | Rescued a captive Derelict 13515 | -4/Extension | Lost 3 allies 13550 | -4/Extension | Rescued a captive Derelict 13807 | -4/Extension | Spotted B-86 Titan 13819 | -4/Extension | Spotted B-86 Titan 13826 | -4/Extension | Discovered exit to Research (range 3) 13827 | -4/Extension | Entered Research 13827 | -3/Research | Evolved 2 slots: Propulsion x2 13945 | -3/Research | Identified exit to Armory 13945 | -3/Research | Identified exit to Quarantine 13945 | -3/Research | Identified exit to Research 13990 | -3/Research | Watched by a mysterious "MATRIX" hacker. 14074 | -3/Research | Entered another Research area 14074 | -2/Research | Evolved 2 slots: Utility x2 14104 | -2/Research | Lost 4 parts (1n3w) 14131 | -2/Research | Spotted B-90 Cyclops 14155 | -2/Research | Build established: Hacker-Mutant 14157 | -2/Research | Spotted B-90 Cyclops 14180 | -2/Research | Lost 4 parts (1n3u) 14223 | -2/Research | Adv. Hacking Suite fried by hacking feedback 14322 | -2/Research | Spotted B-90 Cyclops 14372 | -2/Research | Spotted B-90 Cyclops 14420 | -2/Research | Core integrity fell below 50% 14460 | -2/Research | Lost 10 parts (1p4n4u1w) 14510 | -2/Research | Discovered new exit (range 12) 14512 | -2/Research | Core integrity fell below 20% 14512 | -2/Research | System corruption reached 10% 14514 | -2/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 14427_ Penetrated by Slug. 14427_ Slug penetrates Wall. 14428_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 4C. 14429_ Exp. Gyrokinetic Inverter destroyed. 14461_ VIMOFQXUGGQAF2KKMVTFPI1>1WCLCBOK 14477_ System corrupted: Energy discharge (-30). 14495_ Acquired ECM Suite. 14500_ Slammed into Y-72 Warden. 14500_ Penetrated by Slug. 14508_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 14510_ EXIT=FOUND 14510_ C-57 Dissector destroyed. 14511_ Knocked back. 14511_ Imp. Hacking Suite destroyed. 14511_ System corrupted by crushing effect (+4). 14511_ Knocked back. 14512_ Exp. Signal Interpreter severed. 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