Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 09:22:39 Player: aliser Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (749) 749 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2384 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 99/100 System Corruption 1% Temperature Cool (2) Movement Flying (35) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- VTOL Module > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Storm Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Terrain Scanner Improved Targeting Computer > --- WEAPON ----------- Heavy EM Pulse Gun Shotgun > --- INVENTORY -------- Storm Laser Rocket Launcher Plasma Cutter Makeshift Sword Self-destruct Interrupter [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 36 | 7 6 10 3 1 9 Power 4 | 1 . 1 . . 2 Engine 4 | 1 . 1 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 2 1 1 2 Treads 4 | 2 . 1 1 . . Leg 1 | . . . . . 1 Wheel 2 | . . 1 . 1 . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 14 | 2 2 5 2 . 3 Device 7 | 1 2 1 . . 3 Storage 3 | 1 . 2 . . . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 10 | 2 4 2 . . 2 Energy Gun 2 | . . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 2 . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . 3 2 . 10 Power 2 | . . . 1 . 1 Propulsion 3 | . . 1 . . 2 Utility 5 | . . 2 . . 3 Weapon 5 | . . . 1 . 4 Highest Loss Streak 6 | . . 3 2 . 6 To Critical Strikes . | . . . . . . Average Backups 5 | 2 4 7 7 6 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . 1 2 3 2 . Weapon 2 | 1 2 4 3 2 2 Tool/Special . | . . . . . . Unused Backups 10 | . 3 . 1 3 3 Power 1 | . 1 . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . 1 2 . Weapon 4 | . 2 . . . 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 87 | . 99 97 90 82 75 Engine 5 | . 14 11 2 . 7 Treads 14 | . 28 20 22 11 . Wheel 3 | . . 1 . 5 5 Device 14 | . 14 21 11 11 17 Storage 12 | . 14 13 16 11 10 Processor 7 | . . 1 12 11 10 Protection 6 | . . 6 5 11 2 Energy Gun 7 | . . 10 12 11 5 Ballistic Gun 11 | . 24 7 10 11 5 Peak Build Rating 28 | 9 10 15 15 23 28 Average Rating 15 | 5 8 13 14 18 23 On Entrance 12 | . 9 10 15 15 23 Avg Prop Armor Cover (%) 10 | . . 10 10 . . Naked Turns . | . . . . . . Heaviest Build 29 | 13 15 21 19 19 29 Greatest Support 40 | 40 40 40 40 40 28 Greatest Overweight (x) 5 | . . 1 . . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 Average Carried 6 | 2 4 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 3 8 8 8 8 5 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1057 | 300 . 413 71 106 167 Remotely . | . . . . . . Salvage Created 1088 | 123 . 627 110 . 228 Parts 64 | 8 . 39 6 . 11 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . . . 12 Prevented 4 | . . . . . 4 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 20 | . . 14 2 . 4 Guns 16 | . . 12 2 . 2 AOE 3 | . . 1 . . 2 Classes Destroyed 10 | 2 . 7 1 . . Worker 1 | . . 1 . . . Builder 1 | . . 1 . . . Tunneler 2 | 2 . . . . . Hauler 2 | . . 2 . . . Recycler 1 | 1 . . . . . Swarmer 4 | . . 4 . . . Grunt 10 | . . 8 . . 2 Brawler 1 | . . 1 . . . Duelist 2 | . . 1 . . 1 Sentry 3 | . . . 2 . 1 Best Kill Streak 9 | 2 . 9 2 . 2 Combat Bots Only 7 | . . 7 2 . 2 Max Kills in Single Turn 2 | 1 . 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 170 | . . 66 8 . 96 Missed 49 | . . 21 3 . 25 Hits 121 | . . 45 5 . 71 Melee 7 | . . 5 . . 2 Projectile 114 | . . 40 5 . 69 Critical Strikes 1 | . . 1 . . . Damage Taken 1943 | . . 686 73 . 1184 Core 416 | . . 113 . . 303 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 164 | . . . . 164 . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 60 | 5 7 26 4 . 18 Largest 2 | 2 2 2 2 . 2 Hottest 120 | 40 120 90 68 . 68 Shots Fired 109 | 10 10 51 8 . 30 Gun 101 | 10 6 51 8 . 26 Cannon . | . . . . . . Launcher 4 | . . . . . 4 Special 4 | . 4 . . . . Kinetic 46 | 10 6 14 4 . 12 Thermal 4 | . 4 . . . . Explosive 4 | . . . . . 4 Electromagnetic 55 | . . 37 4 . 14 Robot Hit Streak 12 | 6 7 5 9 . 12 Robot Miss Streak 8 | 1 3 5 1 . 8 Penetration Max . | . . . . . . Secondary Targets 5 | . . 3 1 . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 75 | 7 1 35 5 . 27 Core Hits 41 | 4 . 21 5 . 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 14 | . . 7 . . 7 Impact 7 | . . 7 . . . Slashing 7 | . . . . . 7 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1772 | 94 13 931 89 . 645 Guns 1054 | 94 13 553 89 . 305 Cannons . | . . . . . . Explosions 489 | . . 378 . . 111 Melee 217 | . . . . . 217 Ramming 12 | . . . . . 12 Kinetic 499 | 94 13 161 75 . 156 Thermal 378 | . . 378 . . . Explosive 111 | . . . . . 111 Electromagnetic 555 | . . 392 14 . 149 Impact . | . . . . . . Slashing 217 | . . . . . 217 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 103 | . . 8 . . 95 Projectiles . | . . . . . . Explosions 88 | . . 8 . . 80 Melee 15 | . . . . . 15 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 174 | . . 93 . . 81 Shots 4 | . . 2 . . 2 Rammed 5 | . . . . . 5 Targets Rammed 8 | . . . . . 8 Kicked 3 | . . . . . 3 Crushed . | . . . . . . Highest Temperature 126 | . 20 126 3 . 15 Average Temperature 38 | . 10 53 3 . 6 Received Heat Transfer 537 | . . 198 27 . 312 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 400 | . . 400 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . Low Security (%) 91 | 100 100 75 100 . . Level 1 8 | . . 24 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 313 | 10 11 313 137 . . Initial 117 | . . . 117 . . Average 53 | . . 115 111 . . Influence Increases 619 | 15 14 454 40 . 96 Destroy 0b10 Robot/C 400 | . . 280 40 . 80 Destroy 0b10 Robot/NC 40 | 15 . 20 . . 5 Destroy Leader 74 | . . 64 . . 10 Allied During Kill 1 | . . . . . 1 Successful Hack 27 | . 11 16 . . . Disable Machine 45 | . . 45 . . . Destroy Structure 32 | . 3 29 . . . Influence Decreases 619 | 15 14 151 256 87 96 Entered New Map 273 | . . . 186 87 . Time Decay 256 | 15 14 121 50 . 56 Lost Part 90 | . . 30 20 . 40 Squads Dispatched 4 | . 1 3 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 2 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 2 17 2 . 10 Peak Tracking Total 7 | . 1 7 2 . 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 1 | . . 1 . . . Exploded 1 | . . 1 . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . . 3 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . 2 3 . . . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 4 13 . . . Successful 6 | . 2 4 . . . Failed 11 | . 2 9 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 7 | . . 7 . . . Terminals 17 | . 4 13 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 3 . . . Robot Analysis 1 | . . 1 . . . Branch Access Points 2 | . 1 1 . . . Locate Traps 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Detonate 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 3 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 1 Highest-Rated Group 95 | . . . . 95 31 Highest-Rated Ally 33 | . . . . 33 31 Total Orders . | . . . . . . Ally Attacks 11 | . . . . . 11 Total Damage 129 | . . . . . 129 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1474 | 49 409 370 103 543 . Sensors 96 | . 96 . . . . Terrain 1302 | 49 238 369 103 543 . Structural 351 | . 75 276 . . . Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2349 | 133 409 370 103 942 392 Spaces Moved 1396 | 71 155 157 48 741 224 Core 16 | 9 . . . . 7 Treads 706 | 62 155 140 48 301 . Legs 73 | . . . . . 73 Wheels 593 | . . 17 . 440 136 Hover . | . . . . . . Flight 8 | . . . . . 8 Fastest Speed 35 | 50 160 95 160 100 35 Average Speed 134 | 146 160 152 160 124 128 Slowest Speed 300 | 160 160 160 160 160 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 5 29 23 9 78 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 5 | . . . 1 3 1 Spaces Dug 46 | . 4 25 . . 17 Terrain Destroyed 66 | . 4 28 . . 34 Melee 6 | . . 6 . . . Projectile 4 | . 4 . . . . AOE 56 | . . 22 . . 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1720 | 88 296 217 67 765 287 Wait 143 | . 109 1 5 13 15 Move 1391 | 70 154 156 47 740 224 Hop . | . . . . . . Pick Up 23 | 6 8 2 2 3 2 Fast Attach 22 | 4 3 5 2 1 7 Attach 8 | 3 . 2 1 . 2 Detach 3 | . 1 . 2 . . Swap 24 | . 8 14 1 . 1 Drop 24 | . 6 4 3 8 3 Fire 60 | 5 7 26 4 . 18 Melee 14 | . . 7 . . 7 Ram 5 | . . . . . 5 Kick 3 | . . . . . 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Identified exit to Mines 322 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 5) 543 | -10/Materials | Entered another Materials area 543 | -9/Materials | Evolved 2 slots: Utility x2 640 | -9/Materials | Identified exit to Mines 640 | -9/Materials | Identified exit to Storage 865 | -9/Materials | Lost 3 parts (1n2u) 866 | -9/Materials | Destroyed 7 combat bots 913 | -9/Materials | Entered Mines 1009 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1016 | -9/Mines | Entered Zion 1034 | -7/Zion | Given A8's code to call for help 1153 | -7/Zion | Learned location of Armory (-4) 1238 | -7/Zion | Gained Derelict followers 1388 | -7/Zion | Visited the Megawrench Repair Shop 1388 | -7/Zion | Megawrench repaired 6 parts 1564 | -7/Zion | Identified exit to Proximity Caves 1762 | -7/Zion | Found Prototype Energy Gun 1917 | -7/Zion | Given the Hacking Drone Bay 1958 | -7/Zion | Entered Proximity Caves 1958 | -6/Proximity Caves | Accompanied by 2 allies 1961 | -6/Proximity Caves | Spotter reported a threat 2013 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2169 | -6/Proximity Caves | Core integrity fell below 50% 2173 | -6/Proximity Caves | Spotter reported a threat 2205 | -6/Proximity Caves | Lost 6 parts (1n2u3w) 2342 | -6/Proximity Caves | Core integrity fell below 20% 2346 | -6/Proximity Caves | Released all parts (4) 2350 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02334_ Acquired 10 matter. 02335_ Kicked S-27 Virus. 02337_ VTOL Module fries itself beyond repair. 02337_ Kicked S-27 Virus out of the way. 02338_ Carbon-fiber Leg destroyed. 02339_ Slammed into S-27 Virus. 02340_ Destabilizing: System corrupted (+1). 02341_ Lgt. Nuclear Core fries itself beyond repair. 02341_ Slammed into S-27 Virus. 02341_ Destabilizing: System interference. 02341_ Imp. Heat Sink temporarily disabled. 02344_ VTOL Module fries itself beyond repair. 02344_ Slammed into S-27 Virus. 02346_ Lgt. Nuclear Core fries itself beyond repair. 02346_ Released Imp. Heat Sink. 02346_ Released Imp. Targeting Computer. 02346_ Released Sml. Storage Unit. 02346_ Released VTOL Module. 02346_ Acquired VTOL Module. 02349_ Self-destruct Interrupter emitting active interruption sequence. 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System Restoration Module | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Arc Projector | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Matter Filter | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time Challenges ------------ None Game ------ Seed AlphaTowerLink Manual? 0 Play Time 00:26:18 Cumulative 93.0 hours Start 2025.10.25 @ 08:48:08 End 2025.10.25 @ 09:22:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 50 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cba1c03a-3fd1-4b20-a17a-71971ad17433