Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.05 @ 13:18:20 Player: lvl5hm Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (200) 1000 Value Destroyed (7888) 7888 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2236) 2236 TOTAL SCORE: 16704 Bonus ------- High Alert Combat Kills 1247 Follower Combat Kills 1169 Registered with UFD 300 Met Imprinter 300 Friendly Fire -780 Cogmind --------- Core Integrity 660/1000 Matter 171/300 Energy 147/315 System Corruption 5% Temperature Warm (149) Movement Rolling (120) Ox5 Location -5/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (3) --- Overtuned Huge Scrapsphere > --- UTILITY (9) ------ Huge Storage Unit Recoil Stabilizer Makeshift Transmission Jammer Hardlight Generator Hacking Suite Hacking Suite > --- WEAPON (4) ------- Overtuned Coil Gun Overtuned Coil Gun Overtuned Coil Gun > --- INVENTORY (25) --- Improved Coolant Injector Improved Coolant Injector Energy Well (350) Advanced Recoil Stabilizer Improved Kinecellerator Improved Medium Armor Plating Improved Hacking Suite Authchip [Weapon] Authchip [Weapon] Authchip [Weapon] Long-range Tractor Beam Sensor Drone Bay (18/20) Long-range Proton Cannon Long-range Proton Cannon Cooled Plasma Cannon Overtuned Coil Gun Long-range Missile Launcher Improved Remote Datajack Improved Plasma Cutter Powered Hammer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Compact Wheel Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Improved Cooling System Huge Storage Unit Advanced Targeting Computer Hacking Suite Hacking Suite Long-range Tractor Beam Sensor Drone Bay > --- WEAPON ----------- Cooled Plasma Cannon Hypervelocity Coil Gun Overtuned Coil Gun Overtuned Coil Gun > --- INVENTORY -------- Neutrino Core Micro Fission Core Makeshift Coolant Network Energy Well Makeshift Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Improved Hacking Suite Authchip [Weapon] Authchip [Weapon] Authchip [Weapon] High-powered Tractor Beam Long-range Proton Cannon Overtuned Coil Gun Overtuned Coil Gun Overtuned Coil Gun Overtuned Coil Gun Long-range Missile Launcher Remote Datajack Improved Plasma Cutter Powered Hammer Makeshift Sword [Rating: 92] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 . . . 4 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . Utility 7 | . . . . . 4 . . . 2 . . . . 1 Weapon 2 | . . . . . . . . . 1 . . . . 1 Parts Attached 139 | 7 7 . . 1 16 22 . 3 37 1 . 5 3 37 Power 16 | 1 1 . . . 1 5 . . 2 . . . 1 5 Engine 10 | 1 1 . . . 1 5 . . 1 . . . 1 . Core 5 | . . . . . . . . . 1 . . . . 4 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 23 | 2 . . . . 4 6 . 2 6 1 . . 1 1 Treads 21 | 2 . . . . 4 6 . 1 6 1 . . 1 . Leg . | . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . 1 . . . . . 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 52 | 2 3 . . 1 5 8 . 1 16 . . . 1 15 Device 27 | 1 1 . . 1 3 3 . 1 6 . . . 1 10 Storage 5 | 1 2 . . . 1 . . . . . . . . 1 Processor 3 | . . . . . 1 2 . . . . . . . . Hackware 6 | . . . . . . . . . 4 . . . . 2 Protection 11 | . . . . . . 3 . . 6 . . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 48 | 2 3 . . . 6 3 . . 13 . . 5 . 16 Energy Gun 10 | 2 . . . . 1 2 . . 3 . . 2 . . Energy Cannon 7 | . . . . . . 1 . . 2 . . . . 4 Ballistic Gun 15 | . 2 . . . 1 . . . 4 . . . . 8 Ballistic Cannon 4 | . . . . . 3 . . . 1 . . . . . Launcher 4 | . 1 . . . 1 . . . 2 . . . . . Special Weapon 4 | . . . . . . . . . . . . 1 . 3 Impact Weapon 3 | . . . . . . . . . 1 . . 1 . 1 Slashing Weapon 1 | . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 2 3 . . . . . . . 1 Parts Lost 27 | . . . . . . 7 . . 7 . . . 3 10 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 7 | . . . . . . 1 . . 3 . . . 2 1 Utility 13 | . . . . . . 6 . . 2 . . . 1 4 Weapon 6 | . . . . . . . . . 2 . . . . 4 Highest Loss Streak 5 | . . . . . . 3 . . 2 . . . 1 5 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Backups 21 | . 5 8 10 10 14 21 25 23 23 24 25 24 22 22 Power . | . . . . . . . 1 1 1 1 1 1 1 1 Propulsion 2 | . . . . . 2 6 8 5 2 2 2 2 1 . Utility 9 | . 2 3 3 3 4 7 9 9 10 13 13 12 11 11 Weapon 6 | . 3 5 7 7 7 6 7 7 6 5 6 6 6 7 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 26 | . . . . . 4 3 . 1 4 . . 1 . 13 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . . 1 . 1 2 . . . . 1 Utility 10 | . . . . . . 1 . . 1 . . 1 . 7 Weapon 8 | . . . . . 4 1 . . 1 . . . . 2 Tool/Special 2 | . . . . . . . . . . . . . . 2 Average Slot Usage (%) 96 | . 99 100 100 100 92 97 99 100 94 99 100 99 98 86 Engine 6 | . 14 14 14 14 9 9 9 9 6 6 6 6 6 . Treads 17 | . 27 28 28 28 18 17 18 16 19 20 20 20 17 1 Wheel 1 | . . . . . . . . 1 . . . . 1 8 Device 16 | . 14 14 14 14 34 17 18 20 11 13 13 13 12 16 Storage 7 | . 14 14 14 14 9 9 9 9 6 6 6 6 6 5 Processor 10 | . . . . . 4 18 27 24 8 6 6 6 6 4 Hackware 6 | . . . . . . . . . 12 13 13 13 13 12 Protection 5 | . . . . . . 7 . . 7 12 13 13 13 4 Energy Gun 9 | . 17 . . . 1 9 17 18 7 12 13 13 5 1 Ballistic Gun 6 | . 10 27 28 28 4 . . . 9 5 6 1 10 14 Ballistic Cannon 1 | . . . . . 11 8 . . . . . . . . Peak Build Rating 92 | 7 8 8 8 15 29 33 32 33 69 70 68 69 70 92 Average Rating 48 | 5 7 8 8 8 23 30 31 31 56 66 68 67 64 84 On Entrance 32 | . 7 8 8 8 9 29 32 32 31 65 68 68 69 60 Avg Prop Armor Cover (%) 10 | . . . . . . . . 12 5 . . . 10 9 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 156 | 14 30 29 29 29 104 109 98 99 139 128 122 131 141 156 Greatest Support 70 | 40 40 40 40 40 43 43 40 40 70 70 70 70 70 36 Greatest Overweight (x) 9 | . . . . . 2 2 2 6 2 1 1 1 8 9 Average Overweight (x) 2 | . . . . . . 2 2 2 1 1 1 1 3 4 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 11 15 15 15 15 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 8 15 15 15 15 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 5 9 15 14 14 21 25 23 23 24 25 24 24 24 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 8 15 15 15 15 25 25 24 25 25 25 25 25 25 Scrap Suit Usage (%) 10 | . . . . . . . . . . . . . . 78 Parts Cannibalized 12 | . . . . . . . . . . . . . . 12 Class Distribution -------------------- 28% | Scavenger-Mutant 22% | Hacker-Tank 18% | Mutant 12% | Hacker-Mutant 9% | Scavenger-Scrapper 5% | Scavenger-Gunner 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Hacker-Gunner | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Tank | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Matter Collected 6157 | 225 250 110 . 100 445 730 72 68 1191 404 19 96 292 2155 Remotely 501 | . . . . . . . . . . . . . . 501 Salvage Created 8819 | 44 414 85 . 15 525 1253 256 . 2301 342 . . 422 3162 Parts 428 | 6 26 8 . . 27 65 12 . 102 21 . . 12 149 Haulers Intercepted 3 | . . . . . 2 1 . . . . . . . . Recyclers Shooed 7 | 1 . . . . . 1 . . 3 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . 9 . 3 26 . Prevented 19 | . . . . . . . . . . 12 . . 7 . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 162 | . 14 5 . 1 10 30 1 . 39 10 . . 8 44 Guns 96 | . 10 1 . 1 . 12 1 . 34 4 . . 1 32 Cannons 29 | . . . . . 8 14 . . 3 . . . . 4 AOE 31 | . 3 4 . . 2 4 . . . 6 . . 7 5 Classes Destroyed 21 | 1 4 . . 1 3 5 1 . 3 1 . . 1 1 Worker 11 | . . . . . . 1 . . 1 . . . . 9 Builder 4 | . . . . . . 1 . . 1 . . . . 2 Tunneler 3 | 2 . . . . . . . . 1 . . . . . Hauler 3 | . . . . . 2 1 . . . . . . . . Recycler 5 | . . . . . . . 3 . 1 . . . . 1 Mechanic 1 | . . . . . . 1 . . . . . . . . Operator 3 | . 1 . . . 1 . . . 1 . . . . . Watcher 4 | . 1 . . . . . . . 1 . . . . 2 Swarmer 30 | . 6 3 . . . 4 . . 7 4 . . . 6 Grunt 66 | . 8 2 . . 6 12 . . 16 2 . . 2 18 Brawler 2 | . . . . . . 2 . . . . . . . . Duelist 4 | . . . . . 1 1 . . 1 . . . 1 . Protector 1 | . . . . . . 1 . . . . . . . . Sentry 22 | . . . . . 3 10 1 . 4 1 . . . 3 Specialist 2 | . . . . . . . . . 2 . . . . . Hunter 9 | . . . . . . . . . . 2 . . 1 6 Programmer 19 | . . . . . . . . . 8 1 . . . 10 Heavy 1 | . . . . . . . . . 1 . . . . . Scrapoid 3 | . . . . . . . . . . . . . . 3 Assembled 1 | . . . . 1 . . . . . . . . . . Thug 5 | . . . . . . . . . . . . . 3 2 Savage 1 | . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 9 | 2 3 3 . 1 2 8 3 . 5 4 . . 4 9 Combat Bots Only 7 | . 3 3 . 1 2 6 1 . 4 4 . . 4 7 Max Kills in Single Turn 4 | 1 3 2 . 1 1 2 1 . 3 3 . . 2 4 Gunslinging 1 | . . . . . . . . . 1 . . . . 1 Exploded 3 | . 3 2 . . 1 2 . . . 3 . . 2 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Hostile Shots Fired 810 | . 50 15 . 3 23 126 4 . 282 42 . . 30 235 Missed 248 | . 11 3 . . 12 38 2 . 95 14 . . 3 70 Hits 562 | . 39 12 . 3 11 88 2 . 187 28 . . 27 165 Melee 7 | . . . . . . . . . 4 . . . 3 . Projectile 555 | . 39 12 . 3 11 88 2 . 183 28 . . 24 165 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 15 | . . . . . . 6 . . 2 . . . 3 4 Part Disruptions 4 | . . . . . . . . . 4 . . . . . Damage Taken 9172 | . 440 181 . 57 140 1454 30 . 2772 350 . . 542 3206 Core 912 | . 120 37 . 31 23 175 . . 121 41 . . 24 340 Absorbed by Shields 198 | . . . . . 28 56 . . . . . . 34 80 Regen/Repaired (Parts) 622 | . 52 . . . . . . . 356 . . . . 214 Core Remaining (%) 66 | 100 . . . 24 . . . 64 . . . . 78 . Volleys Fired 466 | 5 44 10 . 9 30 81 9 . 121 15 . . 17 125 Largest 4 | 2 2 2 . 2 2 2 2 . 3 3 . . 3 4 Hottest 210 | 90 90 40 . 40 88 110 110 . 205 160 . . 135 210 Shots Fired 1074 | 10 86 16 . 19 54 156 18 . 300 29 2 1 21 362 Gun 834 | 10 85 14 . 19 16 75 18 . 274 24 2 1 6 290 Cannon 211 | . . . . . 35 78 . . 25 . . . 7 66 Launcher 25 | . 1 2 . . 3 3 . . 1 5 . . 8 2 Special 4 | . . . . . . . . . . . . . . 4 Kinetic 544 | . 25 14 . 19 47 78 . . 77 10 . 1 4 269 Thermal 391 | 10 60 . . . 4 75 18 . 180 . . . 2 42 Explosive 25 | . 1 2 . . 3 3 . . 1 5 . . 8 2 Electromagnetic 110 | . . . . . . . . . 42 14 2 . 7 45 Robot Hit Streak 23 | 7 8 4 . 3 7 23 10 . 19 21 12 . 5 16 Robot Miss Streak 5 | 1 3 1 . 5 3 3 1 . 3 1 . . 2 5 Penetration Max 2 | . . . . . . 1 . . 2 . . . . 2 Secondary Targets 17 | . . . . . . 1 . . 7 . . . . 9 Max Gunslinging Chain 2 | . . . . . . 1 . . 2 . . . . 2 Shots Hit Robots 722 | 9 50 9 . 7 29 108 14 . 221 20 1 . 20 234 Core Hits 369 | 2 24 8 . 4 27 56 5 . 94 20 . . 22 107 Critical Kills 12 | . . . . . . . . . 3 . . . . 9 Critical Parts Destroyed 17 | . . . . . . . . . 1 . . . . 16 Critical Strikes 52 | 1 1 . . . 3 6 1 . 14 . . . . 26 Burn 15 | 1 1 . . . . 3 1 . 8 . . . . 1 Destroy 26 | . . . . . . . . . 3 . . . . 23 Blast 6 | . . . . . 3 3 . . . . . . . . Corrupt 2 | . . . . . . . . . 2 . . . . . Smash 3 | . . . . . . . . . 1 . . . . 2 Melee Attacks 58 | . . . . . . . . . 14 . . 1 10 33 Impact 36 | . . . . . . . . . 14 . . 1 . 21 Slashing 22 | . . . . . . . . . . . . . 10 12 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . . . . . . . 10 10 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 20882 | 105 748 283 . 105 857 3054 260 . 5088 1093 23 . 1751 7515 Guns 12154 | 105 599 72 . 105 147 1148 260 . 4358 454 23 . 110 4773 Cannons 3790 | . . . . . 485 1487 . . 426 . . . 99 1293 Explosions 3345 | . 149 211 . . 225 417 . . . 639 . . 1027 677 Melee 1584 | . . . . . . . . . 304 . . . 515 765 Ramming 9 | . . . . . . 2 . . . . . . . 7 Kinetic 8250 | . 127 72 . 105 581 1487 . . 1211 180 . . 66 4421 Thermal 5577 | 105 472 . . . 51 1148 260 . 2774 . . . 92 675 Explosive 3175 | . 149 211 . . 225 417 . . . 639 . . 979 555 Electromagnetic 2287 | . . . . . . . . . 799 274 23 . 99 1092 Impact 577 | . . . . . . . . . 304 . . . . 273 Slashing 1007 | . . . . . . . . . . . . . 515 492 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 18 | . 8 8 8 8 . 6 6 . 17 18 18 18 . 5 Average Corruption 9 | . 7 8 8 8 . 5 6 . 11 17 18 18 . 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 463 | . 28 15 7 18 . 45 30 . 132 101 20 2 . 65 Message Errors 123 | . 8 4 1 5 . 11 6 . 31 28 7 . . 22 Matter Fused 92 | . 7 3 2 4 . 11 9 . 28 17 3 . . 8 Heat Flow Errors 55 | . 5 1 1 2 . 7 2 . 18 10 2 . . 7 Energy Discharges 46 | . 2 1 2 2 . 5 . . 15 10 2 1 . 6 Parts Rejected 4 | . . . . . . . 1 . 1 1 . . . 1 Parts Fused 6 | . . 1 . 1 . . . . 1 3 . . . . Data Loss (minor) 56 | . 3 2 . 2 . 2 7 . 11 17 2 . . 10 Data Loss (major) 27 | . . . . 1 . 3 2 . 9 7 2 . . 3 Misfires 17 | . 1 . . 1 . 1 1 . 6 3 2 1 . 1 Alerts 15 | . . 1 1 . . 3 2 . 4 3 . . . 1 Weapon Failures 22 | . 2 2 . . . 2 . . 8 2 . . . 6 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 444 | . . 27 . . . 32 . . 135 . . . 42 208 Projectiles 63 | . . . . . . 32 . . 13 . . . . 18 Explosions 65 | . . 27 . . . . . . . . . . . 38 Melee 316 | . . . . . . . . . 122 . . . 42 152 Knockbacks 9 | . . . . . 2 5 . . 1 . . . . 1 Impact 2 | . . . . . . . . . 1 . . . . 1 Kinetic 6 | . . . . . 2 4 . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . Self-Inflicted Damage 87 | . 21 32 . . . . . . . . . . 31 3 Shots 3 | . 1 1 . . . . . . . . . . 1 . Rammed 2 | . . . . . . 1 . . . . . . . 1 Targets Rammed 2 | . . . . . . 1 . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 390 | 120 279 124 130 275 . 390 191 . 257 250 188 . 160 368 Average Temperature 91 | 53 86 44 74 123 . 108 95 . 82 104 110 . 56 95 Received Heat Transfer 1732 | . 174 57 . 9 60 508 18 . 534 33 . . 72 267 Effects 1 | . . . . . . 1 . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . 2 . . . . 3 Combat Hostiles 4 | . . . . . . . . . 1 . . . . 3 Parts Fried 26 | . . . . . . . . . 8 2 . . 1 15 Impact Corruptions 12 | . . . . . . . . . 7 . . . . 5 Robots Melted 2 | . 1 . . . . . . . 1 . . . . . Combat Hostiles 2 | . 1 . . . . . . . 1 . . . . . Parts Melted 39 | . 5 . . . . 10 3 . 20 . . . . 1 Heat Transferred 11876 | 347 1396 . . . 111 2405 592 . 5809 . . . 124 1092 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 1 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Maximum Alert Level 4 | . . . . . . 2 1 . 2 . . . . 4 Low Security (%) 47 | 100 100 100 . 100 100 15 97 . 42 . . . . . Level 1 18 | . . . . . . 16 2 . 46 . . . . 17 Level 2 20 | . . . . . . 68 . . 10 . . . . 25 Level 3 10 | . . . . . . . . . . . . . . 41 Level 4 3 | . . . . . . . . . . . . . . 15 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1233 | 5 150 118 . . 117 563 204 . 516 . . . . 1233 Initial 450 | . . 27 . . . . 204 . . . . . . 450 Average 326 | . 56 45 . . 45 380 70 . 235 . . . . 774 Influence Increases 6929 | 10 402 131 . . 417 1165 105 . 1242 230 . . 566 2661 Destroy 0b10 Robot/C 3720 | . 280 100 . . 260 700 20 . 780 200 . . 300 1080 Destroy 0b10 Robot/NC 200 | 10 10 . . . 15 35 15 . 30 . . . 5 80 Destroy Leader 840 | . 52 20 . . 64 184 . . 212 30 . . 40 238 Allied During Kill 324 | . . . . . 12 32 . . . . . . 176 104 Successful Hack 106 | . 10 . . . 11 4 10 . 31 . . . . 40 Select Force Hacks 60 | . . . . . . . 60 . . . . . . . Disable Machine 300 | . . . . . 15 135 . . 15 . . . . 135 Destroy Structure 629 | . 5 11 . . 40 45 . . 24 . . . . 504 Advance Influence 450 | . . . . . . . . . . . . . . 450 Partial Spotted 30 | . . . . . . . . . 30 . . . . . Lose Combat Pursuer 270 | . 45 . . . . 30 . . 120 . . . 45 30 Influence Decreases 5783 | 10 331 202 . . 417 639 631 . 729 725 18 . 564 1517 Entered New Map 562 | . . 44 . . . . 322 . . 190 4 . . 2 Time Decay 3838 | 10 331 158 . . 354 529 309 . 509 535 14 . 374 715 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 Lost Part 270 | . . . . . . 70 . . 70 . . . 30 100 Lost Ally 372 | . . . . . 22 40 . . . . . . 160 150 Purge Threat 641 | . . . . . 41 . . . 150 . . . . 450 Squads Dispatched 44 | . 2 . . . 3 6 . . 16 . . . . 17 Investigation 14 | . 1 . . . . 2 . . 5 . . . . 6 Extermination 11 | . . . . . . . . . 5 . . . . 6 Reinforcement 16 | . 1 . . . 3 2 . . 6 . . . . 4 Assault 3 | . . . . . . 2 . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . . . . . . . 3 Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Distress Signals 15 | . 1 . . 2 2 3 . . 5 . . . . 2 Communications Jammed 3 | . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . 3 Times Spotted 245 | . 26 5 . 4 14 49 1 . 56 7 . . 18 65 Peak Tracking Total 8 | . 4 3 . 2 3 7 . . 5 4 . . 8 7 Tactical Retreats 14 | . 3 . . . . 2 . . 5 . . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Traps Triggered 15 | . 6 . . . . 4 . . 3 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 5 | . . 5 5 5 4 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Machines Disabled 23 | . . . . . 1 9 . . 1 . . . 3 9 Max in Single Turn 2 | . . . . . 1 1 . . 1 . . . . 2 Garrison Access 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Machines Accessed 50 | . 3 . 1 1 6 10 5 2 9 . . . . 13 Terminals 30 | . 2 . . . 5 8 3 . 5 . . . . 7 Fabricators 3 | . . . . . . . . . 3 . . . . . Repair Stations 4 | . 1 . . . . 1 . . 1 . . . . 1 Recycling Units 4 | . . . . . . . 2 . . . . . . 2 Scanalyzers 2 | . . . . . 1 . . . . . . . . 1 Garrison Access 3 | . . . . . . 1 . . . . . . . 2 Total Hacks 112 | . 6 . 3 1 14 24 8 6 21 . . . . 29 Successful 61 | . 6 . 3 1 6 5 5 6 15 . . . . 14 Failed 50 | . . . . . 7 19 3 . 6 . . . . 15 Catastrophic 9 | . . . . . 1 2 . . 1 . . . . 5 Database Lockouts 1 | . . . . . 1 . . . . . . . . . Manual 63 | . 4 . . . 12 15 8 . 12 . . . . 12 Terminals 70 | . 4 . . . 12 18 5 . 13 . . . . 18 Fabricators 6 | . . . . . . . . . 6 . . . . . Repair Stations 10 | . 2 . . . . 3 . . 2 . . . . 3 Recycling Units 5 | . . . . . . . 3 . . . . . . 2 Scanalyzers 5 | . . . . . 2 . . . . . . . . 3 Garrison Access 6 | . . . . . . 3 . . . . . . . 3 Terminal Hacks 31 | . 2 . 3 1 4 2 1 6 6 . . . . 6 Record 8 | . . . 3 . . . . 5 . . . . . . Part Schematic 3 | . 1 . . . . . . . 2 . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . Open Door 3 | . . . . 1 . 2 . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . 1 . . . . . Terminal Index 2 | . . . . . . . . . 1 . . . . 1 Fabricator Index 1 | . . . . . . . . . 1 . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 Unreport Threat 6 | . . . . . 2 . . . 1 . . . . 3 Recall Investigation 1 | . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . . . . . Load Schematic 3 | . . . . . . . . . 3 . . . . . Repair Station Hacks 7 | . 2 . . . . 1 . . 2 . . . . 2 Scan Component 4 | . 1 . . . . 1 . . 1 . . . . 1 Repair 3 | . 1 . . . . . . . 1 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 1 . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . 1 Retrieve Study 1 | . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . 1 Unauthorized Hacks 17 | . 2 . . . 1 2 4 . 4 . . . . 4 Terminals 10 | . 2 . . . 1 2 2 . 1 . . . . 2 Botnet 10 | . 2 . . . 1 2 2 . 1 . . . . 2 Fabricators 3 | . . . . . . . . . 3 . . . . . Recompile 3 | . . . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 2 . . . . . . 2 Tunnel 2 | . . . . . . . 2 . . . . . . . Scrapoids 2 | . . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 . . . 4 6 2 . 8 . . . . 10 Full Trace Events 6 | . . . . . . 2 . . 1 . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . . . . . . 2 . . 14 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . . . Parts Repaired 3 | . 1 . . . . . . . 1 . . . . 1 Time 76 | . 26 . . . . . . . 22 . . . . 28 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 1 1 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Total Allies 25 | . . . . 3 . 2 . . . . . 10 . 10 Largest Group 10 | . . . . 3 2 2 . . . . . 10 10 5 Highest-Rated Group 251 | . . . . 40 32 62 . . . . . 251 251 244 Highest-Rated Ally 50 | . . . . 16 16 31 . . . . . 39 39 50 Total Orders 28 | . . . . . . . . . 4 1 . . . 23 STAY 3 | . . . . . . . . . . . . . . 3 FOLLOW 4 | . . . . . . . . . . . . . . 4 RETURN 21 | . . . . . . . . . 4 1 . . . 16 Ally Attacks 258 | . . . . 17 17 47 . . . . . . 84 93 Total Damage 4151 | . . . . 132 123 634 . . . . . . 1422 1840 Kills 39 | . . . . 4 3 8 . . . . . . 12 12 Allies Corrupted 2 | . . . . . . . . . . . . . 1 1 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Active Infowar (turns) 15088 | 38 983 470 223 468 1559 1517 . 983 1395 2355 554 2611 974 958 IFF 7484 | . . . . . . . . . 379 2355 554 2611 974 611 Seismic 7014 | 38 983 470 223 468 1559 1517 . 983 773 . . . . . Cloaking 2 | . . . . . . . . . 2 . . . . . Jamming 843 | . . . . . . . . . 241 . . . . 602 Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 1 . . 1 . Drone Launches 27 | . . . . . . . . . 7 1 . . . 19 Drone Recoveries 25 | . . . . . . . . . 6 1 . . . 18 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Turns Passed 24190 | 117 1010 470 223 470 1559 2278 964 3833 3487 2355 554 2611 974 3285 Spaces Moved 10192 | 55 470 269 140 238 732 678 390 1654 1092 928 233 1088 333 1892 Core 2 | 2 . . . . . . . . . . . . . . Treads 7903 | 53 470 269 140 238 732 678 390 1350 1092 928 233 1088 242 . Legs . | . . . . . . . . . . . . . . . Wheels 2287 | . . . . . . . . 304 . . . . 91 1892 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 240 190 200 233 238 238 205 121 Average Speed 209 | 156 160 160 160 160 187 262 240 230 256 233 238 238 266 133 Slowest Speed 332 | 160 160 160 160 160 280 280 240 240 321 238 238 238 332 235 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . Exploration Rate (%) 60 | 4 68 54 49 57 61 91 78 90 35 85 43 85 58 45 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 6 | . . . 1 . . . 2 . . . . 2 1 . Known Exits Taken 3 | . . . . . 1 . . . 1 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 . . 1 1 1 . Scrap Searched 15 | . . 1 . . . . . 6 . 2 1 2 3 . Spaces Dug 69 | . . 6 . . 5 . . . 8 20 . . . 30 Terrain Destroyed 578 | . 4 11 . . 40 53 . . 24 89 . . 117 240 Melee 28 | . . . . . . . . . 7 . . . . 21 Projectile 142 | . . . . . 18 26 . . 2 . . . . 96 AOE 408 | . 4 11 . . 22 27 . . 15 89 . . 117 123 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Total 12153 | 73 640 290 139 311 880 1017 401 1673 1520 1087 235 1112 383 2392 Wait 941 | 5 109 1 . 59 61 202 2 . 184 125 1 5 2 185 Move 10178 | 54 469 268 139 237 731 677 389 1653 1091 927 232 1087 332 1892 Hop . | . . . . . . . . . . . . . . . Pick Up 97 | 2 5 7 . 1 17 12 . 6 21 2 1 3 3 17 Fast Attach 41 | 7 1 . . . 4 8 1 . 8 1 . 4 1 6 Attach 32 | . . . . . 2 3 . 1 10 . . 1 2 13 Detach 16 | . . . . . 1 3 . 1 2 . . 1 . 8 Swap 218 | . 9 4 . 2 13 15 . 3 49 15 . 2 14 92 Drop 95 | . 3 . . 1 21 11 . 8 18 2 1 8 2 20 Fire 466 | 5 44 10 . 9 30 81 9 . 121 15 . . 17 125 Melee 58 | . . . . . . . . . 14 . . 1 10 33 Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . Escape Stasis 6 | . . . . . . 4 . . 2 . . . . . Rewire 2 | . . . . 1 . . . 1 . . . . . . Trap 1 | . . . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / [*Upp] / [*Ext]) History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 6) 514 | -10/Materials | Discovered new exit (range 11) 587 | -10/Materials | Discovered new exit (range 5) 636 | -10/Materials | Repaired Lgt. Treads 887 | -10/Materials | Discovered new exit (range 9) 1128 | -10/Materials | Entered Mines 1130 | -10/Mines | Discovered new exit (range 10) 1131 | -10/Mines | Core integrity fell below 50% 1397 | -10/Mines | Learned Materials trap positions 1495 | -10/Mines | Found a hidden stash of uninstalled traps 1586 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1588 | -10/Mines | Discovered new exit (range 5) 1588 | -10/Mines | Discovered new exit (range 9) 1598 | -10/Mines | Entered Exiles 1638 | -10/Exiles | Met 8R-AWN 1664 | -10/Exiles | Met EX-HEX 1728 | -10/Exiles | Met EX-DEC 1741 | -10/Exiles | Learned location of Zion (-6) 1800 | -10/Exiles | Discovered new exit (range 14) 1821 | -10/Exiles | Entered Mines 1859 | -9/Mines | Found the Drone Emporium 1874 | -9/Mines | Found Prototype Device 1878 | -9/Mines | Identified Sensor Drone Bay 1982 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2012 | -9/Mines | Assembled infested the area 2264 | -9/Mines | Discovered new exit (range 10) 2291 | -9/Mines | Entered Materials 2291 | -8/Materials | Accompanied by 2 allies 2291 | -8/Materials | Evolved 4 slots: Utility x4 2291 | -8/Materials | Discovered new exit (range 15) 2292 | -8/Materials | Loaded intel: 24 trap records 2572 | -8/Materials | Discovered new exit (range 8) 3253 | -8/Materials | Identified exit to Storage 3457 | -8/Materials | Central database locked down 3625 | -8/Materials | Discovered new exit (range 15) 3650 | -8/Materials | Met 7R-MNS 3850 | -8/Materials | Entered Storage 3985 | -8/Storage | Met a pair of Derelict thieves 4542 | -8/Storage | Crushed by falling debris 4573 | -8/Storage | Lost 3 parts (3u) 4987 | -8/Storage | Build established: Scavenger-Mutant 5712 | -8/Storage | Discovered new exit (range 14) 6119 | -8/Storage | Used back door to open Recycling access 6119 | -8/Storage | Discovered new exit (range 5) 6128 | -8/Storage | Entered Recycling 6504 | -8/Recycling | Discovered new exit (range 13) 6556 | -8/Recycling | Scanned before Scraplab entrance 7065 | -8/Recycling | Entered Scraplab 7084 | -8/Recycling | Discovered new exit (range 3) 7092 | -8/Recycling | Entered Scraptown 7092 | -8/Scraptown | System corruption cleaned by C-Scrubber 7483 | -8/Scraptown | Visited Comm Corps 7558 | -8/Scraptown | Visited UFD Registry 7558 | -8/Scraptown | Registered with UFD as "Waverider" 7589 | -8/Scraptown | Visited Shadow of the Wyrm 7625 | -8/Scraptown | Visited Fellowship of the Rings 7670 | -8/Scraptown | Visited SPCMW 7716 | -8/Scraptown | Visited The Evicted 7750 | -8/Scraptown | Visited Bundlers 7891 | -8/Scraptown | Visited CR-KLE's Repair Center 8395 | -8/Scraptown | Discovered new exit (range 7) 8842 | -8/Scraptown | Visited Science Guys 9005 | -8/Scraptown | Visited Junk Repository 9082 | -8/Scraptown | Visited Curators Association 9359 | -8/Scraptown | Visited Scrap Suit Storage 9405 | -8/Scraptown | Visited Supply Room 9446 | -8/Scraptown | Visited Scrapoid Research Area 9545 | -8/Scraptown | Visited LU-1G1's Boring Crew 9581 | -8/Scraptown | Visited Abandonware Association 9605 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 9605 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 9672 | -8/Scraptown | Visited Research Penetration Think Tank 10617 | -8/Scraptown | Discovered new exit (range 5) 10925 | -8/Scraptown | Entered Factory 10925 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 11399 | -6/Factory | Build established: Scavenger-Gunner 11706 | -6/Factory | System corruption reached 10% 12159 | -6/Factory | Build established: Hacker-Gunner 12332 | -6/Factory | Repaired Hrd. Heavy Armor Plating 13049 | -6/Factory | Identified exit to Lower Caves 13487 | -6/Factory | Build established: Hacker-Tank 13944 | -6/Factory | Build established: Hacker-Mutant 14412 | -6/Factory | Entered Lower Caves 14697 | -6/Lower Caves | Build established: Hacker-Tank 15798 | -6/Lower Caves | Identified exit to Lower Caves 16274 | -6/Lower Caves | Encountered a Warlord checkpoint 16354 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16378 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 16767 | -6/Lower Caves | Entered another Lower Caves area 17252 | -6/Lower Caves | Discovered new exit (range 9) 17321 | -6/Lower Caves | Entered Zion 17398 | -6/Zion | System corruption cleaned by Quarantine Array 17636 | -6/Zion | Gained Derelict followers 18251 | -6/Zion | Gained Derelict followers 18284 | -6/Zion | Build established: Hacker-Mutant 18291 | -6/Zion | Gained Derelict followers 18698 | -6/Zion | Turned away by Imprinter 19808 | -6/Zion | Discovered new exit (range 16) 19932 | -6/Zion | Entered Proximity Caves 19932 | -5/Proximity Caves | Accompanied by 10 allies 19971 | -5/Proximity Caves | Spotter reported a threat 19972 | -5/Proximity Caves | Spotter reported a threat 20003 | -5/Proximity Caves | Attracted the attention of an 0b10 base 20041 | -5/Proximity Caves | Spotter reported a threat 20091 | -5/Proximity Caves | Lost 6 allies 20306 | -5/Proximity Caves | Build established: Hacker-Tank 20701 | -5/Proximity Caves | Learned location of Warlord (-4) 20882 | -5/Proximity Caves | Discovered new exit (range 13) 20906 | -5/Proximity Caves | Entered Factory 20906 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 21206 | -5/Factory | Search patrols dispatched 21263 | -5/Factory | Scrapoid reinforcements arrived 21307 | -5/Factory | Attached CPS modules to 05F06-D. 21312 | -5/Factory | Attached CPS modules to 05F05-D. 21317 | -5/Factory | Found Scrap Suit 21326 | -5/Factory | Attached CPS modules to 05F05-D. 21777 | -5/Factory | Allied Derelicts emerged from ambush trap array 21908 | -5/Factory | Build established: Scavenger-Gunner 21950 | -5/Factory | P-70 Sage assimilated allied XK-SCV(g) 21982 | -5/Factory | Lost 3 allies 22023 | -5/Factory | Discovered new exit (range 9) 22085 | -5/Factory | Noticed UFD Elites at a Recycling Unit 22137 | -5/Factory | Scrapoid reinforcements arrived 22156 | -5/Factory | Attached CPS modules to 05F10-D. 22192 | -5/Factory | Lost 4 allies 22464 | -5/Factory | Build established: Scavenger-Scrapper 22774 | -5/Factory | Discovered new exit (range 7) 22867 | -5/Factory | Repaired Ovr. Coil Gun 22889 | -5/Factory | Discovered new exit (range 16) 22935 | -5/Factory | Identified exit to Factory 23743 | -5/Factory | Discovered new exit (range 16) 23906 | -5/Factory | First assault squad dispatched 24191 | -5/Factory | Self-destructed Last Messages --------------- 24185_ S-27 Virus destroyed. 24185_ Switching to secondary target: Y-64 Sentinel. 24185_ Slug penetrates Wall. 24186_ R-10 Processor collects Unknown Hover Unit. 24187_ Fusion Modulator explodes. 24187_ Scrap Suit destroyed. 24187_ Penetrated by Slug. 24187_ U-05 Engineer builds a Wall. 24187_ System corrupted: Ovr. Coil Gun jammed. 24187_ Slug penetrates Y-64 Sentinel. 24188_ U-05 Engineer lays Concrete. 24189_ Penetrated by Slug. 24189_ Ovr. Coil Gun suddenly begins malfunctioning. 24189_ Slug penetrates Wall. 24189_ Slug penetrates Y-64 Sentinel. 24189_ U-05 Engineer lays Concrete. 24191_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????# |! 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""""???????????#; ! !! ; ???????????????? | | # """""??????????###;;; ;#;;###??????????????? | | # """ #??????????####;### #????????????????? | | + #?????????????? ??##????????????????? | | # !#?????????????? ????????????????????? | | # #?????????????? ????????????????????? | | #? #?????????????? ????????????????????? | | #?#########??????????????? ;???????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 80 Energy Generation 21 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Armor Coverage 825 Evasion (%) 40 Targeting Accuracy 24 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 30 Authchip Count 4 Item Schematics ----------------- Seismic Detector | -10/Materials | Hacked Power Amplifier | -6/Factory | Hacked Assault Rifle | -6/Factory | Hacked Matter Compressor | -6/Zion | Archive Wave Gun | -6/Zion | Archive System Guard | -6/Zion | Archive Mass Driver | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive K-01 Serf | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 62% | -10/Materials Hrd. Heavy Armor Plating | 40% | -6/Factory Ovr. Coil Gun | 27% | -5/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricScrapoidFrame Manual? 0 Play Time 02:20:05 Cumulative 269.5 hours Start 2025.12.04 @ 14:06:19 End 2025.12.05 @ 13:18:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type - Total 12 Types 7/0/2/1/0/0/0/1/0/1 Lore% 71 Gallery% 75 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b875574-c225-4bde-842c-8b6e7ff01e3b