Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.26 @ 17:29:36 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (8006) 8006 TOTAL SCORE: 15826 Bonus ------- Pacifist 7706 Aligned with FarCom 300 Cogmind --------- Core Integrity 1600/1600 Matter 3/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (35) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled Impulse Thruster > --- UTILITY (18) ----- Improved Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Transmission Jammer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Stasis Canceller Advanced Transmission Jammer Chronowheel Variable Charge Gun Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cooled VTOL Module Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Chronowheel Variable Charge Gun Power Maul [Rating: 72] Favorites ----------- Power Micro Fission Core Power Core Micro Fission Core Propulsion Cooled VTOL Module Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Cooled VTOL Module Utility Hacking Suite Device Advanced Transmission Jammer Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Spear Impact Weapon Power Maul Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . 2 . Utility 16 | . . . . . 4 2 2 2 2 . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 36 | 2 . . . . 4 4 6 3 1 . 6 4 3 3 Power 2 | . . . . . . . . 2 . . . . . . Engine . | . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 2 . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 14 | 2 . . . . 4 . 1 . . . 2 2 2 1 Treads 2 | 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . Flight 11 | . . . . . 3 . 1 . . . 2 2 2 1 Utility 17 | . . . . . . 2 5 1 1 . 4 2 . 2 Device 3 | . . . . . . 1 . . 1 . . . . 1 Storage . | . . . . . . . . . . . . . . . Processor 5 | . . . . . . . 3 . . . 1 1 . . Hackware 9 | . . . . . . 1 2 1 . . 3 1 . 1 Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 3 | . . . . . . 2 . . . . . . 1 . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . 1 . . . . 1 Parts Lost 19 | . . . . . . . 2 . . . 4 2 11 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . . 1 . . . . 1 3 . Utility 11 | . . . . . . . 1 . . . 4 . 6 . Weapon 2 | . . . . . . . . . . . . 1 1 . Highest Loss Streak 7 | . . . . . . . 2 . . . 4 1 7 . Average Slot Usage (%) 39 | . 28 28 28 28 18 19 42 58 57 57 65 52 43 23 Core 1 | . . . . . . . . 4 5 5 5 4 2 . Treads 2 | . 28 28 28 28 7 . . . . . . . . . Flight 9 | . . . . . 7 15 12 11 10 10 10 7 9 4 Processor 11 | . . . . . . . 12 17 15 15 19 20 18 12 Hackware 9 | . . . . . . 1 8 18 21 21 24 14 11 3 Piercing Weapon 2 | . . . . . . . 6 5 5 5 5 3 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 9 | . . . . . . 2 2 9 7 7 7 7 5 1 Greatest Support 28 | 20 3 3 3 3 10 14 14 10 10 14 12 16 28 7 Greatest Overweight (x) . | . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 3 4 4 5 5 4 5 5 5 5 5 5 5 Average Carried 4 | . 1 3 3 4 4 4 3 4 4 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 3 4 4 5 4 4 5 5 5 5 5 5 5 Class Distribution -------------------- 28% | Hacker-Mutant 26% | Sprinter 25% | Mutant 17% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Matter Collected 190 | 190 . . . . . . . . . . . . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Damage Taken 2297 | . . . . . 160 85 212 59 . . 255 241 1285 . Core 1289 | . . . . . 110 46 105 39 . . 110 95 784 . Absorbed by Shields 68 | . . . . . . . . . . . 68 . . . Core Remaining (%) 87 | 100 . . . 100 80 93 87 96 . . 90 92 45 . Volleys Fired . | . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 52 | . . . . . . . 3 6 . . 1 13 29 . Impact 29 | . . . . . . . . . . . . . 29 . Slashing . | . . . . . . . . . . . . . . . Piercing 23 | . . . . . . . 3 6 . . 1 13 . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 22 | . . . . . . . . . . . . . 22 . Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 22 | . . . . . . . . . . . . . 22 . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 1 . . . 7 7 . 12 . Average Corruption 5 | . . . . . . 1 . . . 7 7 . 4 . Corruption Purged . | . . . . . . . . . . . . . . . Effects 12 | . . . . . . 1 . . . . 6 . 5 . Message Errors 1 | . . . . . . 1 . . . . . . . . Matter Fused 4 | . . . . . . . . . . . 1 . 3 . Heat Flow Errors 3 | . . . . . . . . . . . 1 . 2 . Energy Discharges 3 | . . . . . . . . . . . 3 . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . . . . . . . . 10 . Shots . | . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . 4 . Targets Rammed 4 | . . . . . . . . . . . . . 4 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 160 | . . . . . . . . . . . 160 . 108 . Average Temperature 76 | . . . . . . . . . . . 92 . 60 . Received Heat Transfer 336 | . . . . . 36 27 78 21 . . . 57 117 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Peak Influence 551 | . 8 3 . . 83 164 266 551 288 145 194 385 532 285 Initial 285 | . . 3 . . . 37 79 130 269 100 101 101 216 285 Average 167 | . 7 3 . . 31 59 166 191 274 122 146 189 302 285 Maximum Alert Level 2 | . . . . . . . 1 2 1 . . 1 2 1 Low Security (%) 64 | 100 100 100 . 100 100 100 67 85 . 100 100 70 . . Level 1 29 | . . . . . . . 32 . 100 . . 29 77 100 Level 2 6 | . . . . . . . . 14 . . . . 22 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . . . 1 3 . 1 . . . . 3 . Investigation 4 | . . . . . 1 2 . . . . . . 1 . Extermination 2 | . . . . . . . . . . . . . 2 . Reinforcement 2 | . 1 . . . . 1 . . . . . . . . Assault 1 | . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Distress Signals 4 | . . . . . 1 . . . . . 2 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 101 | . 1 . . . 7 9 11 6 1 5 7 13 37 4 Peak Tracking Total 14 | . 1 . . . 6 5 6 6 1 5 8 8 14 4 Tactical Retreats 14 | . . . . . . 2 2 . . . . 4 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Traps Triggered 6 | . . . . . . . 1 . 1 . 2 1 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Accessed 29 | . 1 . 1 . 1 4 6 2 1 . 5 4 2 2 Terminals 21 | . 1 . . . 1 4 3 1 . . 4 4 1 2 Fabricators 5 | . . . . . . . 2 1 1 . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . Total Hacks 78 | . 1 . 1 . 3 8 16 4 3 . 20 12 7 3 Successful 39 | . 1 . 1 . 1 1 10 3 3 . 13 5 1 . Failed 39 | . . . . . 2 7 6 1 . . 7 7 6 3 Catastrophic 13 | . . . . . 2 4 1 1 . . 2 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 55 | . 1 . 1 . 3 4 11 1 1 . 17 11 4 1 Terminals 58 | . 1 . . . 3 8 11 1 . . 15 12 4 3 Fabricators 15 | . . . . . . . 4 3 3 . 5 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . 3 . Terminal Hacks 16 | . 1 . 1 . 1 1 2 . . . 6 3 1 . Part Schematic 3 | . . . . . 1 . . . . . 2 . . . Level Access Points 2 | . . . . . . . . . . . 1 1 . . Branch Access Points 4 | . 1 . . . . . . . . . 1 1 1 . Terminal Index 4 | . . . . . . 1 1 . . . 1 1 . . Fabricator Index 2 | . . . . . . . 1 . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . 3 3 2 . 2 . . . Load Schematic 4 | . . . . . . . 1 1 1 . 1 . . . Build 6 | . . . . . . . 2 2 1 . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 12 | . . . . . . . 4 . 1 . 5 2 . . Terminals 9 | . . . . . . . 4 . . . 3 2 . . Assimilate 1 | . . . . . . . 1 . . . . . . . Botnet 6 | . . . . . . . 2 . . . 2 2 . . Operators 2 | . . . . . . . 1 . . . 1 . . . Fabricators 3 | . . . . . . . . . 1 . 2 . . . Prioritize 2 | . . . . . . . . . 1 . 1 . . . Siphon 1 | . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . . . . . 1 4 5 2 1 . 4 4 2 2 Full Trace Events 4 | . . . . . 1 2 . . . . . . 1 . Feedback Events 1 | . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . . . . 2 . . . Parts Built 5 | . . . . . . . 2 1 1 . 1 . . . Matter 889 | . . . . . . . 292 292 146 . 159 . . . Time 317 | . . . . . . . 72 146 73 . 26 . . . Total Part Build Rating 18 | . . . . . . . 6 3 3 . 6 . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Total Allies 1 | . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . 1 . . . . . . . Highest-Rated Group 10 | . . . . . . . 10 . . . . . . . Highest-Rated Ally 10 | . . . . . . . 10 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Turns Passed 2828 | 17 51 41 107 50 139 561 198 349 44 19 232 310 510 200 Spaces Moved 4283 | 21 96 82 212 99 272 627 453 447 114 65 475 567 489 264 Core 756 | 18 96 82 212 99 95 . . . . . . . 154 . Treads 3 | 3 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3524 | . . . . . 177 627 453 447 114 65 475 567 335 264 Fastest Speed 26 | 50 50 50 50 50 32 26 26 32 32 26 32 34 34 35 Average Speed 36 | 65 50 50 50 50 41 31 32 32 32 29 33 38 39 35 Slowest Speed 160 | 160 50 50 50 50 60 32 35 32 32 32 34 45 50 35 Overloaded Moves 40 | . . . . . . 5 6 . . 29 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . 5 12 8 . . . 5 4 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 25 | 3 19 30 61 41 22 14 13 14 4 89 17 23 21 8 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . . . 1 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 43 | . . . . . . . 3 3 . . 1 12 24 . Terrain Destroyed 43 | . . . . . . . 3 3 . . 1 12 24 . Melee 43 | . . . . . . . 3 3 . . 1 12 24 . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Res Acc Total 5396 | 22 98 81 212 98 291 973 489 642 122 64 537 634 762 371 Wait 1019 | . . . . . 14 354 35 185 4 . 36 53 236 102 Move 4204 | 20 95 81 211 98 261 603 439 446 114 64 464 558 486 264 Hop 31 | . . . . . 5 11 5 . . . 5 4 1 . Pick Up 15 | . 3 . 1 . 2 . 1 1 1 . 1 . 3 2 Fast Attach 25 | 2 . . . . 3 3 5 3 1 . 4 3 . 1 Attach 9 | . . . . . . 1 1 . . . 1 1 3 2 Detach 2 | . . . . . 1 . . . . . . 1 . . Swap 2 | . . . . . 1 . . . . . 1 . . . Drop 10 | . . . . . 4 1 . 1 2 . 1 1 . . Fire . | . . . . . . . . . . . . . . . Melee 52 | . . . . . . . 3 6 . . 1 13 29 . Ram 4 | . . . . . . . . . . . . . 4 . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . 23 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 18 | -11/Scrapyard | Entered Materials 21 | -10/Materials | Identified exit to Mines 69 | -10/Materials | Entered Mines 81 | -10/Mines | Learned location of Storage (-9) 89 | -10/Mines | Learned location of Zion (-6) 93 | -10/Mines | Discovered new exit (range 9) 104 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 108 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 108 | -10/Mines | Discovered new exit (range 5) 110 | -10/Mines | Entered Exiles 122 | -10/Exiles | Met 8R-AWN 132 | -10/Exiles | Met EX-HEX 145 | -10/Exiles | Met EX-BIN 152 | -10/Exiles | Aligned with FarCom system 152 | -10/Exiles | Given EX-Vault access code 165 | -10/Exiles | Opened EX-Vault 169 | -10/Exiles | Found Chronowheel 180 | -10/Exiles | Warned to stay clear of 0b10 Research branches 194 | -10/Exiles | Met EX-DEC 212 | -10/Exiles | Discovered new exit (range 12) 217 | -10/Exiles | Left Exiles lab with Chronowheel 217 | -10/Exiles | Entered Mines 265 | -9/Mines | Discovered new exit (range 5) 267 | -9/Mines | Entered Materials 267 | -8/Materials | Evolved 4 slots: Utility x4 316 | -8/Materials | Build established: Mutant 401 | -8/Materials | Discovered new exit (range 16) 406 | -8/Materials | Entered Factory 406 | -7/Factory | Evolved 2 slots: Utility x2 660 | -7/Factory | Build established: Sprinter 951 | -7/Factory | Discovered new exit (range 14) 967 | -7/Factory | Entered another Factory area 967 | -6/Factory | Evolved 2 slots: Utility x2 993 | -6/Factory | Discovered new exit (range 9) 998 | -6/Factory | Identified exit to Factory 1067 | -6/Factory | Fabricated Hacking Suite? 1144 | -6/Factory | Fabricated Hacking Suite? 1165 | -6/Factory | Entered another Factory area 1165 | -5/Factory | Evolved 2 slots: Utility x2 1214 | -5/Factory | Discovered new exit (range 15) 1220 | -5/Factory | Identified exit to Factory 1273 | -5/Factory | Fabricated Hacking Suite? 1413 | -5/Factory | Build established: Hacker-Sprinter 1464 | -5/Factory | Local fabrication network quarantined 1465 | -5/Factory | First assault squad dispatched 1514 | -5/Factory | Entered another Factory area 1514 | -4/Factory | Evolved 2 slots: Utility x2 1558 | -4/Factory | Fabricated Hacking Suite (x1) 1558 | -4/Factory | Sucked down chute 1558 | -4/Factory | Entered Waste 1561 | -4/Waste | Spotted C-40 Crusher 1564 | -4/Waste | Spotted C-40 Crusher 1566 | -4/Waste | Spotted C-40 Crusher 1570 | -4/Waste | Spotted C-40 Crusher 1572 | -4/Waste | Discovered new exit (range 22) 1572 | -4/Waste | Spotted C-40 Crusher 1573 | -4/Waste | EMP discharged 1573 | -4/Waste | Spotted C-40 Crusher 1577 | -4/Waste | Identified exit to Factory 1577 | -4/Waste | Entered Factory 1631 | -4/Factory | Identified exit to Upper Caves 1631 | -4/Factory | Identified exit to Armory 1631 | -4/Factory | Identified exit to Research 1748 | -4/Factory | Fabricated Adv. System Shield (x1) 1809 | -4/Factory | Lost 4 parts (4u) 1809 | -4/Factory | Entered Research 1809 | -3/Research | Evolved 2 slots: Utility x2 2028 | -3/Research | Spotted B-86 Titan 2032 | -3/Research | Identified exit to Quarantine 2070 | -3/Research | Build established: Hacker-Mutant 2076 | -3/Research | Identified exit to Research 2119 | -3/Research | Entered another Research area 2119 | -2/Research | Evolved 2 slots: Propulsion x2 2387 | -2/Research | Spotted B-90 Cyclops 2394 | -2/Research | Identified exit to Testing 2472 | -2/Research | Crushed by falling debris 2503 | -2/Research | Lost 7 parts (1p2n4u) 2611 | -2/Research | Core integrity fell below 50% 2620 | -2/Research | Discovered new exit (range 12) 2627 | -2/Research | System corruption reached 10% 2627 | -2/Research | Identified exit to Access 2629 | -2/Research | Entered Access 2629 | -1/Access | Evolved 2 slots: Utility x2 2755 | -1/Access | Build established: Mutant 2829 | -1/Access | Self-destructed Last Messages --------------- 02620_ EXIT=FOUND 02624_ Slammed into K-01 Serf. 02626_ Slug penetrates Wall. 02626_ Slammed into Y-72 Warden. 02626_ Power Maul destroyed. 02626_ System corrupted by crushing effect (+5). 02626_ Destabilizing: System corrupted (+2). 02627_ EXIT=IDENTIFIED: ACCESS 02628_ Acquired Prototype Flight Unit. 02629_ Penetrated by Slug. PARAMETERS=UTILITY+2 LOCATION=ACCESS GOAL=ESCAPE 02629_ Receiving FarCom transmissions... 02629_ Identified Cld. Impulse Thruster. 02639_ Acquired Adv. Transmission Jammer. 02670_ Connecting with Terminal... 02676_ Acquired Lgt. Quantum Reactor. 02689_ Connecting with Terminal... [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????? ? ???????????????????????????????????? | | ????? ???????????????????????????????????? | | ?????? ???????????????????????????????????? | | ??????# ???????????????????????????????????? | | ??????# ???????????????????????????????????? | | ??????# ???????????????????????????????????? | | ??????# #??????????????????????????????????? | | ??????# ##############?????????????????????? | | ??????# # #?????????????????????? | | ??????# # @ #?????????????????????? | | ??????# # #?????????????????????? | | ??????# # #?????????????????????? | | ??????# # " #?????????????????????? | | ??????# sss """" #?????????????????????? | | ??????# s#k """"" #?????????????????????? | | ####### # """"" #?????????????????????? | | # # """" #?????????????????????? | | # # " #?????????????????????? | | !! = # #= #?????????????????????? | | !! # # ] #?????????????????????? | | !! # ##############?????????????????????? | | # # #?????????????????????? | | # # #?????????????????????? | | =# # "" #?????????????????????? | | # # "" #?????????????????????? | | # # "T "" #?????????????????????? | | # # "" """" ??????????????????????? | | + + "" """" ??????????????????????? | | # # """" ??????????????????????? | | # # """" ???????????????????????? | | ####### # """" ???????????????????????? | | # "" ???????????????????????? | | # "" ???????????????????????? | | ############???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 18 Energy Capacity 170 Matter Stores 270 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 Jamming Range 16 Evasion (%) 63 Recoil Reduction 1 Offensive Hacking 40 Defensive Hacking 36 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Adv. System Shield | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -4/Factory Adv. System Shield | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed HypercooledCatalystNegator Manual? 0 Play Time 00:41:11 Cumulative 129.0 hours Start 2021.06.26 @ 16:49:40 End 2021.06.26 @ 17:29:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 50 Gallery% 73 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec8477fe-6d0d-44f4-8263-fbbce87991a0