Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.16 @ 14:49:44 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (110) 550 Value Destroyed (2961) 2961 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (968) 968 TOTAL SCORE: 8139 Bonus ------- High Alert Combat Kills 141 Follower Combat Kills 27 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 569/850 Matter 179/300 Energy 84/265 System Corruption 0% Temperature Warm (110) Movement Core (1650) Ox32 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Core Analyzer > --- WEAPON (4) ------- Heavy Plasma Cannon > --- INVENTORY (25) --- Wheel Compact Wheel Armored Wheel Armored Wheel Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod (140) High-capacity Matter Pod (0) Deep Structural Scanner Advanced Sensor Array Experimental Sensor Array Advanced Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Heavy Laser Rocket Launcher Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Katana > --- INVENTORY -------- Improved Ion Engine Wheel Compact Wheel Armored Wheel Armored Wheel Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Deep Structural Scanner Advanced Sensor Array Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Heavy Plasma Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Minigun Rocket Launcher Mini Grenade Launcher [Rating: 53] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Improved Targeting Computer Device Advanced Sensor Array Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Junk Cannon Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 4 | . . 1 . . . 3 Weapon 2 | . . 1 . . . 1 Parts Attached 61 | 4 6 15 14 4 5 13 Power 5 | . . 2 2 . . 1 Engine 3 | . . 1 1 . . 1 Core 2 | . . 1 1 . . . Reactor . | . . . . . . . Propulsion 14 | 2 1 3 5 . 2 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 14 | 2 1 3 5 . 2 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 1 3 4 3 1 7 Device 6 | 1 . 1 1 . 1 2 Storage 4 | . 1 . 1 2 . . Processor 4 | . . 1 . . . 3 Hackware . | . . . . . . . Protection 6 | . . 1 2 1 . 2 Artifact . | . . . . . . . Weapon 22 | 1 4 7 3 1 2 4 Energy Gun 1 | 1 . . . . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 15 | . 2 6 2 1 1 3 Ballistic Cannon 2 | . 1 1 . . . . Launcher 1 | . 1 . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 25 | . 3 4 5 2 . 11 Power 4 | . . 1 2 . . 1 Propulsion 6 | . 1 2 1 . . 2 Utility 5 | . 1 1 . 1 . 2 Weapon 10 | . 1 . 2 1 . 6 Highest Loss Streak 11 | . 2 1 2 2 . 11 To Critical Strikes . | . . . . . . . Average Backups 19 | 6 12 14 14 16 23 21 Power 1 | 1 1 1 . . . . Propulsion 3 | 4 6 4 2 2 4 4 Utility 8 | . 2 3 6 7 11 10 Weapon 5 | 1 1 4 6 6 6 6 Tool/Special . | . . . . . . . Unused Backups 38 | 7 3 9 1 2 7 9 Power 4 | 1 . 2 . . 1 . Propulsion 9 | 4 . . 1 1 1 2 Utility 10 | 1 . 1 . . 3 5 Weapon 13 | 1 1 6 . 1 2 2 Tool/Special 2 | . 2 . . . . . Average Slot Usage (%) 96 | . 95 92 99 99 96 88 Engine 9 | . 14 9 5 11 10 5 Wheel 21 | . 28 21 22 22 21 17 Device 5 | . 9 3 1 . 6 9 Storage 10 | . 14 11 11 11 10 6 Processor 10 | . . 7 11 11 11 16 Protection 5 | . . 5 9 10 4 5 Ballistic Gun 29 | . 18 29 32 33 31 21 Peak Build Rating 53 | 8 8 21 24 22 31 53 Average Rating 23 | 6 7 17 20 21 26 48 On Entrance 16 | 6 8 7 21 21 22 29 Naked Turns . | . . . . . . . Heaviest Build 112 | 14 30 39 42 104 112 107 Greatest Support 52 | 20 26 32 32 24 24 52 Greatest Overweight (x) 4 | . 1 2 2 4 4 4 Average Overweight (x) 2 | . . . 1 2 3 2 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 Average Capacity 20 | 8 14 15 15 20 24 25 Most Carried 25 | 8 15 15 15 17 25 24 Average Carried 19 | 6 12 14 14 16 23 21 Final Capacity 25 | 8 15 15 15 25 25 25 Final Carried 25 | 8 14 15 15 17 25 19 Class Distribution -------------------- 53% | Commander-Gunner 21% | Gunner 9% | Mutant 4% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Recycling Commander-Gunner | -9/Scraptown Commander-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Matter Collected 3004 | 240 214 737 1256 198 100 259 Remotely . | . . . . . . . Salvage Created 3849 | 136 494 808 1630 484 . 297 Parts 238 | 10 38 51 110 20 . 9 Haulers Intercepted 8 | . . 2 6 . . . Recyclers Shooed 3 | . 1 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 78 | . 14 26 30 3 . 5 Guns 52 | . 9 11 24 3 . 5 Cannons 7 | . 3 4 . . . . AOE 19 | . 2 11 6 . . . Classes Destroyed 15 | 2 5 2 5 1 . . Worker 3 | . . . 3 . . . Builder 6 | . 1 1 4 . . . Tunneler 3 | 3 . . . . . . Hauler 8 | . . 2 6 . . . Recycler 7 | 1 . 1 . 5 . . Mechanic 2 | . . . 2 . . . Drone 2 | . . . 2 . . . Watcher 3 | . 1 1 1 . . . Swarmer 18 | . 3 11 4 . . . Grunt 35 | . 8 8 14 . . 5 Brawler 3 | . . . 3 . . . Duelist 1 | . . . 1 . . . Sentry 17 | . . 7 8 2 . . Programmer 1 | . . . . 1 . . Subdweller 3 | . 3 . . . . . Best Kill Streak 13 | 2 4 9 13 5 . 5 Combat Bots Only 10 | . 3 8 10 1 . 5 Max Kills in Single Turn 4 | 1 2 3 4 1 . 1 Gunslinging 1 | . . . 1 . . . Exploded 3 | . 2 3 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Hostile Shots Fired 337 | . 46 84 83 11 . 113 Missed 78 | . 13 23 26 . . 16 Hits 259 | . 33 61 57 11 . 97 Melee 2 | . . . 1 1 . . Projectile 257 | . 33 61 56 10 . 97 Critical Strikes 16 | . . 2 1 . . 13 Damage Taken 3968 | . 472 756 745 173 . 1822 Core 714 | . 158 138 110 27 . 281 Absorbed by Shields 8 | . . . . 8 . . Core Remaining (%) 55 | 100 36 . . . 31 . Volleys Fired 231 | 8 45 54 75 19 . 30 Largest 4 | 2 2 3 3 3 . 4 Hottest 92 | 90 90 83 69 69 . 92 Shots Fired 562 | 16 87 134 202 56 . 67 Gun 514 | 16 72 108 197 56 . 65 Cannon 26 | . 12 12 . . . 2 Launcher 22 | . 3 14 5 . . . Special . | . . . . . . . Kinetic 514 | . 76 120 197 56 . 65 Thermal 22 | 12 8 . . . . 2 Explosive 22 | . 3 14 5 . . . Electromagnetic 4 | 4 . . . . . . Robot Hit Streak 28 | 3 11 19 28 17 . 17 Robot Miss Streak 3 | 2 3 3 2 2 . 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . 3 . . 2 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 401 | 8 60 87 152 37 . 57 Core Hits 200 | 3 33 54 76 13 . 21 Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed 2 | . . 1 1 . . . Critical Strikes 6 | . . 3 3 . . . Destroy 5 | . . 2 3 . . . Blast 1 | . . 1 . . . . Melee Attacks 16 | . . . 7 . . 9 Impact . | . . . . . . . Slashing 16 | . . . 7 . . 9 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7751 | 140 797 2172 3132 629 . 881 Guns 5473 | 111 416 1188 2311 629 . 818 Cannons 387 | . 150 174 . . . 63 Explosions 1859 | 29 231 810 789 . . . Melee 32 | . . . 32 . . . Ramming . | . . . . . . . Kinetic 5652 | . 532 1362 2311 629 . 818 Thermal 210 | 113 34 . . . . 63 Explosive 1830 | . 231 810 789 . . . Electromagnetic 27 | 27 . . . . . . Impact . | . . . . . . . Slashing 32 | . . . 32 . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 . . Average Corruption 1 | . . . . 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . 3 . . Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 1 | . . . . 1 . . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 68 | 16 . 12 40 . . . Projectiles . | . . . . . . . Explosions 68 | 16 . 12 40 . . . Melee . | . . . . . . . Knockbacks 1 | . 1 . . . . . Impact . | . . . . . . . Kinetic 1 | . 1 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 46 | . 20 26 . . . . Shots 2 | . 1 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 328 | 120 140 153 208 110 . 328 Average Temperature 61 | 43 25 50 45 37 . 176 Received Heat Transfer 1818 | . 156 261 312 36 . 1053 Effects 7 | . . . . . . 7 Energy Bleed 2 | . . . . . . 2 Interference 5 | . . . . . . 5 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | 1 1 . . . . . Heat Transferred 472 | 285 87 . . . . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | 1 . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Maximum Alert Level 2 | . . 1 2 1 . . Low Security (%) 60 | 100 100 59 13 60 . 100 Level 1 27 | . . 40 36 39 . . Level 2 12 | . . . 50 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 681 | 10 94 346 681 258 . 84 Initial 258 | . . 14 143 258 . . Average 197 | 1 45 196 434 178 . 9 Influence Increases 2691 | 20 349 752 1105 262 . 203 Destroy 0b10 Robot/C 1520 | . 220 520 600 80 . 100 Destroy 0b10 Robot/NC 160 | 20 10 25 80 25 . . Destroy Leader 362 | . 62 116 164 . . 20 Allied During Kill 9 | . . . . 9 . . Successful Hack 95 | . 20 14 30 15 . 16 Select Force Hacks 120 | . . . . 120 . . Disable Machine 90 | . . 15 45 . . 30 Anti-Garrison Action 150 | . . . 150 . . . Destroy Structure 125 | . 22 62 21 13 . 7 Lose Combat Pursuer 60 | . 15 . 15 . . 30 Influence Decreases 2673 | 20 314 447 783 842 82 185 Entered New Map 704 | . . 21 197 404 82 . Time Decay 1589 | 20 284 386 416 398 . 85 Lost Part 240 | . 30 40 50 20 . 100 Lost Ally 140 | . . . 120 20 . . Squads Dispatched 17 | . 3 3 6 . . 5 Investigation 5 | . 1 1 1 . . 2 Extermination 1 | . . . . . . 1 Reinforcement 9 | . 2 2 3 . . 2 Assault 2 | . . . 2 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Distress Signals 8 | . 2 1 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 123 | . 25 40 42 3 . 13 Peak Tracking Total 8 | . 4 8 5 1 . 6 Tactical Retreats 3 | . 1 . 1 . . 1 Traps | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Traps Triggered 5 | . 1 1 . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Disabled 7 | . . 1 4 . . 2 Max in Single Turn 1 | . . 1 1 . . 1 Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Machines Accessed 40 | . 5 8 7 9 6 5 Terminals 26 | . 5 7 6 5 . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . . 4 . 2 Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 157 | . 17 24 19 28 58 11 Successful 106 | . 9 10 13 12 58 4 Failed 51 | . 8 14 6 16 . 7 Catastrophic 12 | . . 4 3 2 . 3 Database Lockouts . | . . . . . . . Manual 31 | . . 3 4 19 . 5 Terminals 79 | . 17 22 17 18 . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 16 | . . . . 10 . 6 Scanalyzers 2 | . . 2 . . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 88 | . 9 7 11 2 58 1 Record 57 | . . . . . 57 . Part Schematic 1 | . . . . 1 . . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 6 | . 2 1 2 1 . . Open Door 1 | . . . 1 . . . Branch Access Points 2 | . . 1 . . . 1 Emergency Access Points 1 | . . 1 . . . . Terminal Index 1 | . . . 1 . . . Recycling Unit Index 1 | . 1 . . . . . Alert Level 2 | . . . 2 . . . Locate Traps 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Security Status 1 | . 1 . . . . . Investigation Status 1 | . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . Hauler Manifests 3 | . 1 1 1 . . . Registered Components 2 | . . 1 1 . . . Registered Prototypes 1 | . . . 1 . . . Zone Layout 3 | . 2 1 . . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . 1 Retrieve Components 2 | . . . . 1 . 1 Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 14 | . . 1 2 9 . 2 Terminals 8 | . . 1 2 5 . . Botnet 3 | . . 1 2 . . . Skim 5 | . . . . 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . . 4 . 2 Tunnel 4 | . . . . 4 . . Fedlink 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 30 | . 5 6 6 8 . 5 Full Trace Events 5 | . 1 2 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . . . . 4 . 1 Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . 1 . . . Machine Destruction 1 | . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 13 | . . . . 13 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Total Allies 13 | . . . . 13 . . Largest Group 12 | . . . . 12 12 12 Highest-Rated Group 198 | . . . . 198 198 198 Highest-Rated Ally 34 | . . . . 34 34 34 Total Orders 6 | . . . 1 . 4 1 STAY 3 | . . . . . 2 1 FOLLOW 2 | . . . . . 2 . EXPLORE 1 | . . . 1 . . . Ally Attacks 7 | . . . . 7 . . Total Damage 80 | . . . . 80 . . Kills 1 | . . . . 1 . . Allies Corrupted 1 | . . . 1 . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Active Infowar (turns) 3471 | 51 425 277 . . 2323 395 Sensors 2718 | . . . . . 2323 395 Terrain 568 | . . 277 . . . 291 Seismic 476 | 51 425 . . . . . Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 16 | . . . 16 . . . Drone Recoveries 2 | . . . 2 . . . Exploration | -11 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Turns Passed 8207 | 124 653 922 1001 949 4070 488 Spaces Moved 4038 | 80 456 622 568 580 1455 277 Core 168 | . . . . . 168 . Treads . | . . . . . . . Legs 53 | 53 . . . . . . Wheels 3817 | 27 456 622 568 580 1287 277 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 80 80 100 95 105 50 123 Average Speed 120 | 106 97 110 105 122 136 123 Slowest Speed 150 | 120 105 130 115 150 150 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 5 89 64 71 89 85 10 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 11 | . . . . 5 5 1 Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 . 1 . 1 . Scrap Searched 5 | . . . . . 5 . Spaces Dug 33 | . 14 6 6 . . 7 Terrain Destroyed 142 | 2 20 96 17 . . 7 Melee 7 | . . . . . . 7 Projectile 1 | . . 1 . . . . AOE 134 | 2 20 95 17 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Total 6944 | 105 590 761 805 779 3551 353 Wait 2252 | . 64 29 108 35 2013 3 Move 4032 | 79 455 621 567 579 1454 277 Hop . | . . . . . . . Pick Up 97 | 7 10 17 8 5 46 4 Fast Attach 22 | 1 2 6 2 . 7 4 Attach 30 | 2 3 5 4 2 4 10 Detach 4 | 2 1 . . . . 1 Swap 44 | 1 5 11 17 2 2 6 Drop 67 | 5 5 18 10 3 25 1 Fire 231 | 8 45 54 75 19 . 30 Melee 16 | . . . 7 . . 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire 134 | . . . . 134 . . Trap . | . . . . . . . Miscellaneous 7 | . . . 7 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 4 exits: Fac x2 / Low x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 125 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 11) 220 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 9) 558 | -10/Materials | Discovered new exit (range 11) 698 | -10/Materials | Discovered new exit (range 16) 725 | -10/Materials | Derelicts attacked the area 743 | -10/Materials | Core integrity fell below 50% 778 | -10/Materials | Entered another Materials area 778 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 831 | -9/Materials | Discovered new exit (range 10) 881 | -9/Materials | Destroyed 8 combat bots 1159 | -9/Materials | Discovered new exit (range 13) 1363 | -9/Materials | Build established: Gunner 1627 | -9/Materials | Identified exit to Mines 1627 | -9/Materials | Identified exit to Storage 1700 | -9/Materials | Entered Storage 2161 | -9/Storage | Used back door to open Recycling access 2161 | -9/Storage | Discovered new exit (range 4) 2225 | -9/Storage | Lost 6 allies 2236 | -9/Storage | Destroyed 10 combat bots 2381 | -9/Storage | Core integrity fell below 50% 2509 | -9/Storage | Discovered new exit (range 16) 2572 | -9/Storage | Build established: Scavenger-Gunner 2701 | -9/Storage | Entered Recycling 2789 | -9/Recycling | Discovered new exit (range 6) 2910 | -9/Recycling | Build established: Gunner 3024 | -9/Recycling | Scanned before Scraplab entrance 3246 | -9/Recycling | Identified exit to Scraptown 3293 | -9/Recycling | Learned Storage emergency access door positions 3374 | -9/Recycling | Learned location of Mines (-9) 3383 | -9/Recycling | Learned 2 Materials zone layouts 3402 | -9/Recycling | Learned Materials trap positions 3468 | -9/Recycling | Learned location of 1 exit from Storage 3575 | -9/Recycling | Build established: Commander-Gunner 3599 | -9/Recycling | Entered Scraplab 3650 | -9/Recycling | Entered Scraptown 3650 | -9/Scraptown | Accompanied by 12 allies 3650 | -9/Scraptown | System corruption cleaned by C-Scrubber 3705 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4075 | -9/Scraptown | Visited SPCMW 4086 | -9/Scraptown | Visited Symbiants 4137 | -9/Scraptown | Visited Comm Corps 4365 | -9/Scraptown | Visited UFD Registry 4365 | -9/Scraptown | Registered with UFD as "Toolcase" 4386 | -9/Scraptown | Visited The Evicted 4413 | -9/Scraptown | Visited Junk Repository 4493 | -9/Scraptown | Visited Cyclists 4503 | -9/Scraptown | Entered Cyclist Reading Room 4547 | -9/Scraptown | Visited Awakened 4638 | -9/Scraptown | Visited Junk Cannon Lab 4647 | -9/Scraptown | Found Prototype Special Weapon 4647 | -9/Scraptown | Identified Junk Cannon 4697 | -9/Scraptown | Visited Derelict Rescue Squad 4739 | -9/Scraptown | Visited Curators Association 4905 | -9/Scraptown | Visited Abandonware Association 4923 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 4923 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 4964 | -9/Scraptown | Visited Infowarlord's Domain 4997 | -9/Scraptown | Visited Research Penetration Think Tank 5022 | -9/Scraptown | Visited Science Guys 5079 | -9/Scraptown | Visited Chapter 10 5103 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5123 | -9/Scraptown | Found DCF Scrap (30 items) 5211 | -9/Scraptown | Visited Cartography Club 5292 | -9/Scraptown | Found Deep Structural Scanner 5304 | -9/Scraptown | Learned location of Lower Caves (-6) 5304 | -9/Scraptown | Learned location of Zion (-6) 5304 | -9/Scraptown | Learned 8 Materials zone layouts 5304 | -9/Scraptown | Learned 16 Factory zone layouts 5304 | -9/Scraptown | Learned 4 Recycling zone layouts 5304 | -9/Scraptown | Learned 8 Lower Caves zone layouts 5304 | -9/Scraptown | Learned 24 Upper Caves zone layouts 5304 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 5304 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 5304 | -9/Scraptown | Learned location of 1 exit from Research 5304 | -9/Scraptown | Learned location of 2 exits from Lower Caves 5304 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 5519 | -9/Scraptown | Found Exp. Sensor Array 7625 | -9/Scraptown | Met Optimus 7625 | -9/Scraptown | Accepted into 0bPrime 7700 | -9/Scraptown | Discovered new exit (range 5) 7720 | -9/Scraptown | Entered Factory 7720 | -6/Factory | Accompanied by 12 allies 7720 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 7721 | -6/Factory | Identified exit to Factory 7916 | -6/Factory | Identified exit to Lower Caves 8041 | -6/Factory | Loaded intel: 8 recycling unit locations 8079 | -6/Factory | Learned location of Protoforge (-2) 8208 | -6/Factory | Self-destructed Last Messages --------------- 08180_ Overheating: System interference. 08180_ Adv. Terrain Scan Processor temporarily disabled. 08180_ Imp. Assault Rifle temporarily disabled. 08182_ TF Node disabled. 08182_ Imp. Signal Interpreter tumbles out of TF Node. 08182_ K-01 Serf collects debris. 08188_ Imp. Assault Rifle destroyed. 08189_ Acquired Hvy. Laser. 08190_ K-01 Serf collects debris. 08190_ Dropped Hcp. Matter Pod. 08190_ K-01 Serf collects debris. 08191_ Extracted 200 matter. 08193_ K-01 Serf collects debris. 08195_ Acquired Hcp. Matter Pod. 08196_ Rnf. Ion Engine destroyed. 08200_ Imp. Assault Rifle destroyed. 08203_ R-10 Processor collects Arm. Wheel. 08206_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?####?# """ # #?????????????#### | | ?#???## """ " " + #????????????????? | | ??#?### "" "Y" # ### ?????????????????? | | ?????## "" """ # #????????????????????? | | ??????# + ###### #????????????????????? | | ???########+#####/###??? #?????????????????###? | | ##### # ???? #?????????????????# ## | | # """" # ????? #????????????????? | | # """" # """ """????? #????????????????? | | /# """" # """ """ ? ??????????????????? | | # """" # """ ""??? ??????????????????? | | "" # ! # ??? ??????????????????? | | T"" # " " # ??? ??????????????????? | | "" # "Y" # ??? ??????????????????? | | # """ ########??? #????????????????? """ | | #+#########+############ #????????????????? """ | | #????????????????? """ | | #????????????????? | | #????????????????? | | #+##############/######## #???????????????????#### | | #????# #??#p#?????????????????????# | | #????# #??# #?????????????????????# | | "" "" #????# #??# #???????????????????#?# | | ""F"" #????# #??#=#???????????????????#?# | | """ #????# #?##*##??????????????????#?# | | ????????????# !###%@!###### """ # #???? | | ????????????# %/g![%g[ + + #???? | | ????????????# ###*%=############### #???? | | ????????????# ####/## """ # ## #???? | | ????????????#########"# g # "Y" # #???? | | ?????????????????????## ! # " " + +???? | | ??????????????????????# # # #???? | | ??????????????????????# # # ######???? | | ??????????????????????# # ### ###????#???? | | ?????????????????????## #####+##?# #??????#???? | | ????????????????????? # #???# #??# #??????#???? | | ?????????????????????########### #??# ########???? | | ???????????????????????# ## #### ## #???? | | ???????????????????????# # ## ???? | | ???????????????????????# + " ???? | | ???????????????????????# # #### ???? | | ???????????????????????# ## #??# #???? | | ???????????????????????# ## #??### ###???? | | ???????????????????????######### #????# #?????? | | ???????????????????????????#####+## ###### ###???? | | ???????????????????????????# # # ???? | | ???????????????????????????# # # ???? | | ???????????????????????????# """# # ???? | | ???????????????????????????# Y"# # ???? | | ???????????????????????????# """# # ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormSurveybotCutter Manual? 0 Play Time 01:04:21 Cumulative 88.1 hours Start 2025.08.16 @ 01:21:26 End 2025.08.16 @ 14:49:44 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 65 Gallery% 54 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SwanstonBold Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6388dbe-9772-4e29-a413-42220c7e947c