Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 15:34:18 Player: JELL01CAN Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (25) 125 Value Destroyed (915) 915 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (941) 941 TOTAL SCORE: 5421 Bonus ------- Follower Combat Kills 341 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 424/850 Matter 300/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Gravmag System > --- UTILITY (6) ------ Cloaking Device > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Medium Treads Armored Wheel Gatling Laser Gatling Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Thermal Generator Improved Light Armor Plating Thermal Shield EM Disruption Field Hacking Suite > --- WEAPON ----------- Gatling Laser Beamcaster Improved Proton Missile Launcher > --- INVENTORY -------- Armored Wheel Matter Compressor Gatling Laser Gatling Laser [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Biomechanical Wings Utility Hacking Suite Device Reaction Control System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Ripper Energy Gun Beamcaster Ballistic Gun Shotgun Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Slots Evolved 8 | . . 2 . . . 6 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 . . . 1 . Utility 4 | . . . . . . 4 . Weapon 1 | . . 1 . . . . . Parts Attached 59 | 6 2 2 10 5 7 25 2 Power 5 | 1 . . 1 . 1 2 . Engine 3 | 1 . . 1 . . 1 . Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 21 | 2 . . 4 . 3 11 1 Treads 3 | . . . . . . 3 . Leg 11 | 2 . . 3 . 3 2 1 Wheel 1 | . . . 1 . . . . Hover 5 | . . . . . . 5 . Flight 1 | . . . . . . 1 . Utility 20 | 1 2 1 2 2 3 8 1 Device 10 | . . . 1 2 2 4 1 Storage 2 | 1 1 . . . . . . Processor 3 | . . 1 1 . . 1 . Hackware 1 | . . . . . 1 . . Protection 4 | . 1 . . . . 3 . Artifact . | . . . . . . . . Weapon 13 | 2 . 1 3 3 . 4 . Energy Gun 2 | . . . . . . 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 2 . 1 2 . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . 1 . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 2 | . . . . 2 . . . Piercing Weapon 1 | . . . . 1 . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . Corrupted Parts 1 | . . . . . . . 1 System Corruption 3 | . . . . . . . 3 Parts Lost 32 | . . . 4 . 5 16 7 Power 3 | . . . . . . 2 1 Propulsion 12 | . . . 2 . 2 7 1 Utility 12 | . . . 2 . 2 5 3 Weapon 5 | . . . . . 1 2 2 Highest Loss Streak 13 | . . . 3 . 3 13 7 To Critical Strikes . | . . . . . . . . Average Backups 5 | 2 9 9 9 4 5 4 5 Power . | . 1 1 . . . . 1 Propulsion . | 1 3 2 1 . . 1 2 Utility 1 | . 2 2 1 1 1 . . Weapon 2 | . 2 4 4 3 3 2 2 Tool/Special . | . . . . . . . . Unused Backups 19 | . 6 . 3 3 1 2 4 Power 3 | . . . 2 . . . 1 Propulsion 4 | . 3 . . . . . 1 Utility 4 | . . . 1 2 . 1 . Weapon 8 | . 3 . . 1 1 1 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 84 | . 99 88 93 86 90 69 71 Engine 6 | . 14 11 11 11 . 1 . Core 2 | . . . . . 10 3 5 Leg 19 | . 28 22 30 21 30 3 . Wheel 3 | . . . 1 11 . . . Hover 2 | . . . . . . 9 11 Device 11 | . . . 1 10 15 16 23 Storage 2 | . 14 11 9 . . . . Processor 1 | . . 3 8 . . . . Hackware 1 | . . . . . . 6 5 Protection 2 | . 13 7 . . . 6 5 Energy Gun 2 | . . . . . . 8 11 Ballistic Gun 5 | . 28 33 23 . . . . Launcher 5 | . . . 7 10 . 4 5 Slashing Weapon 10 | . . . . 20 20 1 . Piercing Weapon 2 | . . . . . 11 1 . Peak Build Rating 56 | 6 8 10 15 32 35 56 53 Average Rating 27 | 3 7 10 13 23 29 43 45 On Entrance 18 | . 6 8 10 6 32 30 53 Naked Turns . | . . . . . . . . Heaviest Build 40 | 11 17 20 26 19 21 40 39 Greatest Support 68 | 20 20 20 30 20 45 68 18 Greatest Overweight (x) 4 | . . . 1 . . 3 4 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 5 Average Capacity 5 | 6 9 10 9 5 5 5 5 Most Carried 10 | 6 10 9 10 5 5 5 5 Average Carried 5 | 2 9 9 9 4 5 4 5 Final Capacity 10 | 8 10 10 5 5 5 5 5 Final Carried 10 | 6 10 9 5 5 5 5 5 Class Distribution -------------------- 59% | Mutant 18% | Tank 10% | Gunner 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Matter Collected 1237 | 222 66 . 346 50 70 396 87 Remotely . | . . . . . . . . Salvage Created 1080 | . 76 . 253 . 106 373 272 Parts 45 | . 6 . 13 . 4 8 14 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 18 | . . . . . 18 . . Prevented 4 | . . . . . 4 . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Combat Hostiles Destroyed 27 | . 4 . 11 . 2 6 4 Melee 5 | . . . . . 2 3 . Guns 16 | . 4 . 10 . . 2 . AOE 5 | . . . 1 . . . 4 Classes Destroyed 8 | . 2 . 3 . . 2 1 Worker 1 | . . . . . . 1 . Swarmer 6 | . 3 . 3 . . . . Grunt 8 | . 1 . 2 . 2 3 . Brawler 2 | . . . 1 . . 1 . Sentry 2 | . . . 2 . . . . Hunter 2 | . . . . . . 2 . Assembled 3 | . . . 3 . . . . Thug 1 | . . . . . . . 1 Savage 2 | . . . . . . . 2 Butcher 1 | . . . . . . . 1 Best Kill Streak 3 | . 3 . 3 . 2 3 3 Combat Bots Only 3 | . 3 . 3 . 2 3 3 Max Kills in Single Turn 2 | . 1 . 2 . 1 1 2 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . . . 1 . . . 2 Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Hostile Shots Fired 244 | . 10 6 45 . 32 117 34 Missed 77 | . 2 4 17 . 15 26 13 Hits 167 | . 8 2 28 . 17 91 21 Melee 18 | . . . 4 . 2 9 3 Projectile 149 | . 8 2 24 . 15 82 18 AOE 9 | . . . 8 . . 1 . Critical Strikes 11 | . . . 1 . 2 6 2 Damage Taken 3386 | . 73 16 571 . 344 1872 510 Core 625 | . 16 . 80 . 103 328 98 Absorbed by Shields 8 | . . . . . 8 . . Redirected to Shielding 3 | . 3 . . . . . . Ignored by Resistances 14 | . . . . . . 14 . Core Remaining (%) 82 | 100 93 . . . 54 . . Volleys Fired 56 | . 7 . 27 . . 18 4 Largest 2 | . 2 . 2 . . 2 1 Hottest 155 | . 40 . 46 . . 155 43 Shots Fired 91 | . 14 . 49 . . 22 6 Gun 81 | . 14 . 44 . . 21 2 Cannon . | . . . . . . . . Launcher 10 | . . . 5 . . 1 4 Special . | . . . . . . . . Kinetic 58 | . 14 . 44 . . . . Thermal 23 | . . . . . . 21 2 Explosive 5 | . . . 5 . . . . Electromagnetic 5 | . . . . . . 1 4 Robot Hit Streak 10 | . 4 . 8 . . 10 2 Robot Miss Streak 6 | . 2 . 6 . . 2 . Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . 2 . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . Shots Hit Robots 84 | . 8 . 33 . 5 37 1 Core Hits 55 | . 5 . 21 . 2 17 10 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 9 | . . . . . 2 7 . Burn 1 | . . . . . . 1 . Smash 2 | . . . . . . 2 . Sever 6 | . . . . . 2 4 . Melee Attacks 39 | . . . . . 10 29 . Impact 4 | . . . . . . 4 . Slashing 16 | . . . . . 8 8 . Piercing 19 | . . . . . 2 17 . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 8 | . . . . . 3 5 . Damage Inflicted 2527 | . 87 . 570 . 184 1031 655 Guns 901 | . 87 . 452 . . 362 . Cannons . | . . . . . . . . Explosions 835 | . . . 118 . . 62 655 Melee 791 | . . . . . 184 607 . Ramming . | . . . . . . . . Kinetic 539 | . 87 . 452 . . . . Thermal 686 | . . . . . . 362 324 Explosive 118 | . . . 118 . . . . Electromagnetic 393 | . . . . . . 62 331 Impact 148 | . . . . . . 148 . Slashing 406 | . . . . . 184 222 . Piercing 237 | . . . . . . 237 . Highest Corruption 27 | . . . 1 1 . 15 27 Average Corruption 12 | . . . 1 1 . 14 16 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 46 | . . . . 1 . 28 17 Message Errors 2 | . . . . . . 1 1 Matter Fused 13 | . . . . . . 10 3 Heat Flow Errors 6 | . . . . . . 4 2 Energy Discharges 7 | . . . . . . 4 3 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 9 | . . . . 1 . 6 2 Data Loss (major) 2 | . . . . . . . 2 Misfires 3 | . . . . . . 1 2 Alerts 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 72 | . . . . . . 72 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 72 | . . . . . . 72 . Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 33 | . . . 16 . . 17 . Shots 2 | . . . 1 . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 411 | . 6 . 13 . . 411 248 Average Temperature 138 | . 6 . 6 . . 161 83 Received Heat Transfer 700 | . 18 . 89 . 68 498 27 Effects 2 | . . . . . . 2 . Interference 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 1 | . . . . . . 1 . Impact Corruptions 2 | . . . . . . 2 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . 3 . Heat Transferred 1120 | . . . . . . 820 300 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 121 | . 70 . 121 . . 43 . Initial 43 | . . . . . . 43 . Average 24 | . 17 . 62 . . 8 . Influence Increases 1032 | . 100 . 235 . 537 160 . Destroy 0b10 Robot/C 640 | . 80 . 160 . 280 120 . Destroy 0b10 Robot/NC 5 | . . . . . . 5 . Destroy Leader 100 | . 20 . 20 . 40 20 . Allied During Kill 157 | . . . . . 157 . . Destroy Structure 25 | . . . 25 . . . . Lose Combat Pursuer 105 | . . . 30 . 60 15 . Influence Decreases 1032 | . 100 . 228 7 468 229 . Entered New Map 33 | . . . . 7 . 26 . Time Decay 726 | . 100 . 198 . 278 150 . Lost Part 133 | . . . 30 . 50 53 . Lost Ally 140 | . . . . . 140 . . Squads Dispatched 3 | . 1 . . . . 2 . Investigation . | . . . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 2 | . 1 . . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Distress Signals 3 | . 1 1 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 56 | . 8 3 14 . 14 7 10 Peak Tracking Total 7 | . 3 4 4 . 4 4 7 Tactical Retreats 7 | . . . 2 . 3 1 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Machines Accessed 1 | . . . . . . 1 . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 2 | . . . . . . 2 . Successful . | . . . . . . . . Failed 2 | . . . . . . 2 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Total Allies 8 | . . . . 8 . . . Largest Group 8 | . . . . 8 8 . . Highest-Rated Group 237 | . . . . 237 237 . . Highest-Rated Ally 38 | . . . . 38 38 . . Total Orders . | . . . . . . . . Ally Attacks 37 | . . . . . 37 . . Total Damage 1328 | . . . . . 1328 . . Kills 13 | . . . . . 13 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Active Infowar (turns) 418 | . . . 36 . . 60 322 Sensors 266 | . . . . . . . 266 Structural 36 | . . . 36 . . . . Cloaking 382 | . . . . . . 60 322 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . 1 2 . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Turns Passed 3845 | 85 345 19 420 1276 609 728 363 Spaces Moved 2627 | 71 217 14 261 1003 463 391 207 Core 28 | 20 . . . . . 8 . Treads 68 | . . . . . . 68 . Legs 2050 | 51 217 14 219 980 463 59 47 Wheels 65 | . . . 42 23 . . . Hover 416 | . . . . . . 256 160 Flight . | . . . . . . . . Fastest Speed 48 | 50 120 120 80 80 120 48 120 Average Speed 125 | 100 120 120 114 119 120 141 168 Slowest Speed 300 | 120 120 120 190 120 120 240 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 3 25 2 64 89 67 7 39 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 . . 1 Known Exits Taken 2 | . . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 . 1 . 1 1 . Scrap Searched 8 | . . . . 4 2 . 2 Spaces Dug 41 | . . . 35 . 1 . 5 Terrain Destroyed 74 | . . . 61 . 1 . 12 Melee 1 | . . . . . 1 . . Projectile . | . . . . . . . . AOE 73 | . . . 61 . . . 12 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Total 3014 | 82 291 15 334 1085 502 489 216 Wait 173 | . 49 . 26 64 22 10 2 Move 2620 | 70 216 13 260 1002 462 390 207 Hop . | . . . . . . . . Pick Up 36 | 6 10 . 4 7 1 8 . Fast Attach 43 | 6 1 . 1 4 6 23 2 Attach 9 | . . 1 2 1 . 5 . Detach 1 | . . . 1 . . . . Swap 12 | . 1 1 7 1 1 1 . Drop 33 | . 7 . 6 6 3 10 1 Fire 56 | . 7 . 27 . . 18 4 Melee 31 | . . . . . 7 24 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 16) 431 | -10/Materials | Entered another Materials area 431 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 432 | -9/Materials | Discovered new exit (range 8) 443 | -9/Materials | Identified exit to Mines 450 | -9/Materials | Entered Mines 571 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 629 | -9/Mines | Learned Materials terminal intel 635 | -9/Mines | Assembled infested the area 708 | -9/Mines | Build established: Gunner 868 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 870 | -9/Mines | Entered Zion 872 | -7/Zion | Lost 3 parts (2n1u) 991 | -7/Zion | System corruption cleaned by Quarantine Array 1041 | -7/Zion | Learned location of Data Miner (-6) 1138 | -7/Zion | Build established: Mutant 1249 | -7/Zion | Gained Derelict followers 1314 | -7/Zion | Met Imprinter 1337 | -7/Zion | Imprinted 1339 | -7/Zion | Declared Zion's savior 1554 | -7/Zion | Given the Hacking Drone Bay 1557 | -7/Zion | Found Prototype Device 1557 | -7/Zion | Identified Hacking Drone Bay 1578 | -7/Zion | Identified exit to Proximity Caves 2074 | -7/Zion | Found CR-A16's Pointy Stick 2146 | -7/Zion | Entered Proximity Caves 2146 | -6/Proximity Caves | Accompanied by 8 allies 2401 | -6/Proximity Caves | Lost 4 allies 2524 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2609 | -6/Proximity Caves | Lost 3 parts (1n2u) 2637 | -6/Proximity Caves | Discovered new exit (range 15) 2682 | -6/Proximity Caves | Spotted B-75 Beast 2755 | -6/Proximity Caves | Entered Factory 2755 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 2885 | -6/Factory | System corruption reached 10% 2934 | -6/Factory | Lost 13 parts (1p5n5u2w) 3153 | -6/Factory | Lost 3 parts (1p2n) 3293 | -6/Factory | Discovered new exit (range 16) 3350 | -6/Factory | Build established: Tank 3483 | -6/Factory | Entered Lower Caves 3564 | -6/Lower Caves | Encountered a Warlord checkpoint 3745 | -6/Lower Caves | Attacked by a faux Warlord 3822 | -6/Lower Caves | Core integrity fell below 50% 3846 | -6/Lower Caves | Self-destructed Last Messages --------------- 03788_ Gatling Laser destroyed. 03788_ System corrupted by crushing effect (+5). 03788_ Knocked back. 03788_ Penetrated by Slug. 03789_ System corrupted: Heat flow error (+198). 03792_ Acquired 14 matter. 03792_ Slug penetrates YY-DVH(b). 03800_ Beamcaster destroyed. 03806_ System corrupted: Substantial component data lost. 03808_ Hacking Suite destroyed. 03821_ System corrupted: Energy discharge (-15). 03832_ Slug penetrates DY-AMY(M). 03832_ DY-AMY(M) destroyed. 03837_ Slug penetrates Wall. 03837_ Imp. Sensor Array destroyed. 03839_ System corrupted: Component data lost. 03844_ Penetrated by Slug. 03845_ Acquired derelict log, extracted data. World map updated: -6/Factory. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# ? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????############# | | ?????????????????????????????????????# ] | | ?????????????????????????????????????#%! | | ?????????????????????????????????????#!!## | | ??????????????????????????????####???# ## "" " | | ?????????????????????????????## #???# ## "" """ | | ????????????????????????????## #???# # """ "" | | ?????????????????????###???## #???## "" # | | ????????????????????## ##### #???# """"" "# | | ????????????????????# ##??#" */ " "# | | ???????????####?????# #??#"[!=% | | ???????????# ###### #### %=!] | | ???????????# ## %! ## /%= ! ### # | | ???????????## ####### ## ## #? # | | ????????????## #!!# ## ### ### #? | | ?????????????## #! # ## #?# #? | | ??????????????## ## ; #?# #??# | | ???????????????# #! !% ## ###??? | | ???????????????## #! ; ; h #????? | | ????????????????## ## ; #??? | | ?????????????????### ###; # ? | | ???????????????????# @ | | ???????????????????### ####### | | ?????????????????????###?????# ### | | ?????????????????????????????## ### ###??? | | ??????????????????????????????## ###?########????? | | ???????????????????????????????###???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 300 Resistance: TH 20 Power Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Reaction Control System | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Flak Gun | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Antigrav System | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Energy Filter | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombLobotomyRipteeth Manual? 0 Play Time 00:52:14 Cumulative 4.0 hours Start 2025.06.28 @ 15:49:24 End 2025.07.01 @ 15:34:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1bb0ab8-b115-4e58-9252-7984bb89bedb