Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.08 @ 03:49:05 Player: arsonius Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (170) 850 Value Destroyed (8202) 8202 Prototype IDs (73) 1460 Alien Tech Used (0) 0 Bonus (3772) 3772 TOTAL SCORE: 22384 Bonus ------- High Alert Combat Kills 313 Follower Combat Kills 319 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 240 Met Warlord at Research 2000 Friendly Fire -400 Cogmind --------- Core Integrity 0/1600 Matter 52/300 Energy 4/100 System Corruption 10% Temperature Cool (0) Location -1/Access Parts ------- Power (2) Propulsion (6) Field Propulsion Array Utility (14) Medium Storage Unit Advanced Terrain Scan Processor Advanced Target Analyzer Weapon (3) Inventory (8) Advanced Heat Sink Long-range Terrain Scanner Advanced Cloaking Device System Shield System Restoration Module Peak State ------------ Power Light Quantum Reactor Improved Quantum Reactor Propulsion Improved Linear Gravjet Combat Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Utility Advanced Cooling System Medium Storage Unit Large Storage Unit Experimental Energy Well Quantum Shading Machine 0b10 Decoder Chip [Scout] Experimental Core Analyzer Improved Cloaking Device Improved Core Shielding Centrium Light Armor Plating Centrium Light Armor Plating Experimental Shock Absorption System Improved System Shield Improved Dynamic Insulation System Weapon Precision Phase Gun Enhanced Nova Cannon Experimental Stasis Projector Inventory Light Quantum Reactor Light Quantum Reactor Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Antigrav Array Antigrav Array Matter Compressor Advanced Terrain Scan Processor Precision Phase Gun Fusion Bomb Launcher Plasma Lance [Rating: 198] Favorites ----------- Power Light Quantum Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Gyrokinetic Inverter Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Improved Hacking Suite Protection Centrium Light Armor Plating Weapon Gamma Rifle Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Experimental Stasis Projector Impact Weapon Maul Slashing Weapon Phasing Sabre Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 1 . . . 1 . . . . . . 1 . Utility 12 | . . . . . 3 1 1 . . 1 . . . . 1 2 1 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Parts Attached 513 | 6 14 7 . 7 19 11 6 2 23 12 16 14 13 40 22 57 86 158 Power 47 | 1 3 1 . . 5 . . . 1 1 1 . . 3 1 9 9 12 Engine 12 | 1 2 1 . . 4 . . . 1 1 1 . . 1 . . . . Core 9 | . 1 . . . 1 . . . . . . . . 1 1 4 . 1 Reactor 26 | . . . . . . . . . . . . . . 1 . 5 9 11 Propulsion 107 | 2 5 2 . 3 4 3 4 2 9 5 1 1 . 1 5 7 23 30 Treads 8 | . . . . . . . 4 2 1 . . . . . . . 1 . Leg 22 | 2 5 2 . 3 3 3 . . 1 . . . . . 1 . 2 . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 67 | . . . . . 1 . . . 2 5 1 1 . 1 4 7 17 28 Flight 10 | . . . . . . . . . 5 . . . . . . . 3 2 Utility 232 | 1 2 . . 2 7 6 1 . 10 4 7 4 9 23 12 22 30 92 Device 144 | . . . . . 2 5 . . 2 1 5 1 9 15 7 18 23 56 Storage 22 | 1 1 . . . . . . . 3 . 1 2 . 3 . 2 1 8 Processor 16 | . . . . 2 1 1 . . 3 . . . . . 2 1 2 4 Hackware 10 | . . . . . . . . . 2 . . . . . 1 . 1 6 Protection 40 | . 1 . . . 4 . 1 . . 3 1 1 . 5 2 1 3 18 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 127 | 2 4 4 . 2 3 2 1 . 3 2 7 9 4 13 4 19 24 24 Energy Gun 32 | 1 . . . . . . . . . 1 1 . . 3 . 8 4 14 Energy Cannon 12 | . . . . . . 2 . . 1 . . . . . . 4 3 2 Ballistic Gun 35 | 1 . . . . 2 . . . 2 1 4 3 2 6 3 6 5 . Ballistic Cannon 19 | . 2 2 . . . . . . . . . 4 1 3 1 1 4 1 Launcher 10 | . . 1 . 1 1 . 1 . . . . . . . . . 2 4 Special Weapon 8 | . . 1 . . . . . . . . 1 1 1 . . . 4 . Impact Weapon 5 | . 2 . . 1 . . . . . . . 1 . . . . . 1 Slashing Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 . Piercing Weapon 3 | . . . . . . . . . . . . . . 1 . . 1 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 31 | . . . . . 1 . . . 1 . . . 1 . 2 4 17 5 Parts Lost 132 | . 1 3 . 1 1 . . 6 . . 2 . 1 15 . 23 2 77 Power 21 | . 1 1 . . . . . . . . 1 . . 2 . 4 . 12 Propulsion 33 | . . 1 . 1 . . . 3 . . 1 . . 1 . 4 1 21 Utility 47 | . . . . . 1 . . 2 . . . . 1 8 . 7 . 28 Weapon 31 | . . 1 . . . . . 1 . . . . . 4 . 8 1 16 Highest Loss Streak 23 | . 1 1 . 1 1 . . 4 . . 2 . 1 6 . 16 1 23 Average Slot Usage (%) 88 | . 94 100 100 99 87 91 91 48 63 88 87 80 79 74 91 92 94 91 Engine 3 | . 6 4 14 14 8 7 6 2 3 5 4 5 5 1 5 1 . . Core 1 | . 6 9 . . . . . . . . . . . 1 5 3 . . Reactor 2 | . . . . . . . . . . . . . . 2 . 4 7 7 Leg 6 | . 27 28 28 27 24 30 4 . 1 . . . . . . . . . Hover 15 | . . . . . 2 . . . 5 18 22 23 23 23 25 23 25 20 Device 11 | . . . . . 9 7 6 3 8 12 11 5 5 10 10 14 22 17 Storage 10 | . 14 14 14 14 9 7 6 2 8 11 11 13 11 11 10 9 8 12 Processor 8 | . . . . 10 16 14 13 9 14 3 . . . . 9 12 9 11 Hackware 5 | . . . . . . . . . 2 11 11 11 10 5 9 8 3 6 Protection 5 | . 11 14 14 3 7 7 13 5 . 3 5 4 5 3 . 1 2 6 Energy Gun 2 | . 2 . . . . . . . . 1 3 . . 1 1 5 2 4 Energy Cannon 1 | . . . . . . 12 13 5 2 3 . . . . . 1 . 2 Ballistic Gun 4 | . 2 . . . 8 1 . . 4 10 10 8 7 5 5 4 2 1 Ballistic Cannon 2 | . 11 20 14 6 . . . . . . . 3 6 2 6 . 2 . Launcher 1 | . . 7 14 7 1 . 4 2 . . . . . . . . . . Naked Turns 52 | . . . . . . . . 34 18 . . . . . . . . . Heaviest Build 235 | 11 21 22 21 21 43 49 58 58 61 75 146 212 228 235 140 153 96 116 Greatest Support 162 | 20 20 20 20 30 56 76 120 120 56 79 84 79 79 79 84 85 109 162 Greatest Overweight (x) 13 | 1 2 1 1 1 2 . . . 8 4 7 2 11 13 2 2 1 2 Average Overweight (x) . | . . 1 1 . . . . . . . . 1 2 2 1 . . . Largest Inventory Capacity 56 | 6 8 8 8 8 8 8 8 8 16 16 36 56 44 50 30 34 14 18 Average Capacity 20 | 5 6 8 8 8 8 8 8 5 10 16 26 39 44 40 30 29 14 16 Most Carried 44 | 6 8 8 8 8 8 8 8 8 16 16 30 43 44 43 30 30 14 18 Average Carried 19 | 2 6 7 7 7 7 7 7 5 10 15 26 36 43 34 29 27 13 15 Final Capacity 44 | 6 8 8 8 8 8 8 8 4 16 16 30 44 44 30 30 14 14 8 Final Carried 42 | 1 8 8 8 8 8 8 8 4 15 16 30 41 42 30 29 10 13 5 Class Distribution -------------------- 19% | Mutant 17% | Hauler-Mutant 13% | Scavenger-Mutant 11% | Hauler-Tank 9% | Skirmisher 6% | Scavenger-Sprinter 5% | Hauler-Skirmisher 3% | Hacker-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Hacker-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Warlord Hauler-Mutant | -4/Proximity Caves Hauler-Skirmisher | -4/Factory Hauler-Mutant | -3/Research Scavenger-Sprinter | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 7755 | 231 306 355 306 105 280 80 . . 168 242 415 210 263 1037 155 772 1094 1736 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7773 | . 408 249 . 72 1505 85 . . 63 76 706 330 150 824 139 780 . 2386 Parts 433 | . 23 26 . 3 79 8 . . 2 4 33 16 11 33 12 52 . 131 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . . . . . . . . . . 1 . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 177 | . . . . . . . . . . . 37 31 76 33 . . . . Prevented 18 | . . . . . . . . . . . 1 . 17 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 141 | . 9 13 . 2 25 2 . . 1 2 16 5 2 14 3 12 . 35 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Guns 69 | . . . . . 19 . . . 1 2 16 5 2 9 2 7 . 6 Cannons 53 | . 9 13 . 2 . 2 . . . . . . . 5 1 4 . 17 AOE 16 | . . . . . 6 . . . . . . . . . . 1 . 9 Classes Destroyed 15 | . 5 1 . . 6 1 . . . . 1 1 . . . . . . Worker 7 | . . . . . 3 . . . . . . . . . . 2 . 2 Builder 2 | . . . . . 2 . . . . . . . . . . . . . Tunneler 4 | . 1 . . . . . . . . . . . . . . . . 3 Hauler 2 | . 1 . . . 1 . . . . . . . . . . . . . Recycler 7 | . 1 . . . 2 . . . . . . . . . . 1 . 3 Operator 2 | . 2 . . . . . . . . . . . . . . . . . Watcher 4 | . . . . . 4 . . . . . . . . . . . . . Swarmer 24 | . . 5 . . 4 . . . . 1 9 1 . 3 . . . 1 Grunt 45 | . 9 8 . 2 14 . . . 1 1 3 3 . 1 . . . 3 Brawler 3 | . . . . . 2 . . . . . 1 . . . . . . . Duelist 5 | . . . . . . . . . . . 2 . 1 . . . . 2 Sentry 5 | . . . . . 4 . . . . . 1 . . . . . . . Hunter 14 | . . . . . 1 . . . . . . . . 10 . . . 3 Programmer 44 | . . . . . . 2 . . . . . . 1 . 3 12 . 26 Thug 1 | . . . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 11 | . 6 4 . 2 11 1 . . 1 2 5 3 2 3 2 4 . 5 Combat Bots Only 5 | . 5 4 . 2 5 1 . . 1 2 5 3 2 3 2 3 . 4 Max Kills in Single Turn 3 | . 1 1 . 1 3 1 . . 1 1 1 1 1 1 1 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . . . . . . . . . . 1 . 3 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Acc Damage Taken 24067 | . 372 559 . 214 425 16 . 468 218 167 742 196 397 2924 222 3445 857 12845 Core 2893 | . 35 111 . 31 40 . . 139 11 33 80 . 12 323 76 359 30 1613 Absorbed by Shields 992 | . . . . . . . . . . . . . 117 356 . 77 . 442 Core Remaining (%) 80 | 100 . . . 29 92 100 . . 82 . . . . 55 93 72 97 . Volleys Fired 483 | . 44 41 . 10 10 4 . 1 1 4 25 16 6 68 9 71 13 160 Largest 3 | . 1 2 . 1 1 2 . 1 3 3 3 1 2 2 3 3 1 3 Hottest 308 | . 39 78 . 39 33 130 . 36 120 120 131 35 123 155 153 263 88 308 Shots Fired 820 | . 44 52 . 10 85 8 . 1 3 6 82 34 17 112 26 126 13 201 Gun 495 | . . . . . 75 . . . 2 3 80 32 11 80 19 99 3 91 Cannon 276 | . 44 51 . 10 . 8 . . 1 3 . . 6 32 7 27 . 87 Launcher 35 | . . 1 . . 10 . . 1 . . . . . . . . 1 22 Special 14 | . . . . . . . . . . . 2 2 . . . . 9 1 Kinetic 492 | . 44 51 . 10 75 . . . 2 3 67 32 17 105 26 35 . 25 Thermal 163 | . . . . . . 8 . . . . 15 2 . . . 39 3 96 Explosive 34 | . . 1 . . 10 . . . . . . . . . . . 1 22 Electromagnetic 121 | . . . . . . . . 1 1 3 . . . 7 . 52 . 57 Robot Hit Streak 33 | . 7 11 . 3 25 11 . . 7 4 14 8 9 7 10 14 10 33 Robot Miss Streak 4 | . 3 4 . 3 2 1 . . . 2 2 1 1 4 3 3 1 4 Penetration Max 1 | . . . . . . . . . . . . . 1 . . 1 . . Secondary Targets 3 | . . . . . . . . . . . 3 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . . . . . Capacitor 13 | . . . . . . . . . . . . . . . . 13 . . Autonomous 192 | . . . . . 76 . . . . . 37 19 6 26 14 14 . . Shots Hit Robots 580 | . 30 32 . 7 71 6 . . 3 4 59 18 13 67 19 91 11 149 Core Hits 300 | . 17 16 . 3 53 2 . . 2 3 28 10 5 28 4 38 2 89 Critical Hits 23 | . . . . . 1 . . . . . . 1 3 6 . 7 . 5 Critical Kills 9 | . . . . . . . . . . . . 1 1 3 . 3 . 1 Critical Parts Destroyed 13 | . . . . . 1 . . . . . . . 2 3 . 4 . 3 Melee Attacks 13 | . 4 . . 2 . . . . . . . . . 1 . . . 6 Impact 6 | . 4 . . 2 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . . 1 . . . 6 Sneak Attacks 1 | . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 21709 | . 769 735 . 157 3040 194 . 27 85 94 1561 475 765 1695 668 2570 87 8787 Guns 9581 | . . . . . 2047 . . . 45 62 1545 460 354 997 526 1755 57 1733 Cannons 7133 | . 625 698 . 127 . 194 . . 33 32 . . 411 698 142 706 . 3467 Explosions 4156 | . . 37 . . 990 . . 15 . . . . . . . 86 . 3028 Melee 266 | . 144 . . 30 . . . . . . . . . . . . . 92 Ramming 542 | . . . . . 3 . . 12 7 . . . . . . 23 30 467 Kinetic 10305 | . 625 698 . 127 2047 . . . 45 62 1287 460 765 1565 668 1091 . 865 Thermal 5767 | . . . . . . 194 . . . . 274 15 . . . 1194 57 4033 Explosive 3746 | . . 37 . . 990 . . . . . . . . . . . . 2719 Electromagnetic 1083 | . . . . . . . . 15 33 32 . . . 130 . 262 . 611 Impact 174 | . 144 . . 30 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 92 | . . . . . . . . . . . . . . . . . . 92 Highest Corruption 31 | . . . . . . 2 . . . . . . 6 1 2 31 . 15 Average Corruption 7 | . . . . . . 2 . . . . . . 3 1 1 13 . 7 Corruption Purged 25 | . . . . . . . . . . . . . . . . . . 25 Effects 234 | . . . . . . 6 . . . . . . 1 5 1 111 . 110 Message Errors 48 | . . . . . . 2 . . . . . . . 1 1 23 . 21 Matter Fused 36 | . . . . . . . . . . . . . 1 . . 14 . 21 Heat Flow Errors 31 | . . . . . . 3 . . . . . . . . . 12 . 16 Energy Discharges 22 | . . . . . . 1 . . . . . . . 3 . 6 . 12 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 21 | . . . . . . . . . . . . . . . . 14 . 7 Data Loss (major) 8 | . . . . . . . . . . . . . . . . 4 . 4 Misfires 8 | . . . . . . . . . . . . . . . . 5 . 3 Alerts 1 | . . . . . . . . . . . . . . . . . . 1 Misdirections 22 | . . . . . . . . . . . . . . . . 13 . 9 Targeting Errors 31 | . . . . . . . . . . . . . . 1 . 19 . 11 Weapon Failures 4 | . . . . . . . . . . . . . . . . 1 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 555 | . . 1 . . 38 10 . . . . . . . 22 35 7 . 442 Projectiles 294 | . . 1 . . . 10 . . . . . . . 22 35 . . 226 Explosions 126 | . . . . . 38 . . . . . . . . . . . . 88 Melee 135 | . . . . . . . . . . . . . . . . 7 . 128 Knockbacks 36 | . 6 7 . 1 . . . . . . . . 1 3 2 1 . 15 Impact 6 | . . . . 1 . . . . . . . . . . . 1 . 4 Kinetic 29 | . 6 6 . . . . . . . . . . 1 3 2 . . 11 Secondary 1 | . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 321 | . . . . . 22 . . 8 3 . . . . . . 11 15 262 Shots 6 | . . . . . 2 . . 1 . . . . . . . . . 3 Rammed 23 | . . . . . 1 . . 6 1 . . . . . . 2 1 12 Targets Rammed 23 | . . . . . 1 . . 6 1 . . . . . . 2 1 12 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 540 | . 56 103 . 51 12 233 . . 77 66 400 108 454 540 223 386 272 310 Average Temperature 60 | . 20 38 . 31 6 90 . . 40 31 76 23 143 94 27 60 31 54 Received Heat Transfer 1314 | . 207 195 . 123 144 . . . 87 18 72 42 64 9 . 36 63 254 Effects 13 | . . . . . . . . . . . 1 . . 4 . 4 3 1 Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . Energy Bleed 4 | . . . . . . . . . . . . . . 2 . 2 . . Interference 6 | . . . . . . . . . . . . . . . . 2 3 1 Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . 2 . 3 Impact Corruptions 7 | . . . . 1 . . . . . . . . . . . 1 . 5 Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Melted 32 | . . . . . . 1 . . . . . . . . . 4 . 27 Heat Transferred 4923 | . . . . . . 222 . . . . 444 37 . . . 1086 74 3060 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 969 | . 192 156 . 40 518 238 21 . 100 50 . . . . 130 225 47 969 Average Influence 104 | . 65 77 . 36 168 114 3 . 11 16 . . . . 31 63 9 215 Maximum Alert Level 3 | . . . . . 2 1 . . . . . . . . . 1 . 3 Low Security (%) 85 | . . . . . . . . . . . . . . . . . . . Level 1 7 | . . . . . . . . . . . . . . . . . . . Level 2 2 | . . . . . . . . . . . . . . . . . . . Level 3 3 | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 4 1 . 1 3 2 1 . 4 1 . . . . 2 7 2 21 Investigation 11 | . 1 1 . 1 1 . . . 2 . . . . . . . 1 4 Extermination 24 | . . . . . . 2 . . 2 1 . . . . 2 6 . 11 Reinforcement 11 | . 3 . . . 2 . 1 . . . . . . . . . 1 4 Assault 3 | . . . . . . . . . . . . . . . . 1 . 2 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 27 | . 1 . . . 6 . . . 1 . . . . . 1 . 10 8 Communications Jammed 35 | . . . . . . . . . 23 . . . . . . 12 . . Distress Signals 35 | . . . . . . . . . 23 . . . . . . 12 . . Times Spotted 371 | . 18 15 . 6 32 4 . 6 11 5 19 15 20 17 5 26 34 138 Peak Tracking Total 20 | . 5 3 . 3 6 1 . 6 7 3 9 5 12 3 2 9 14 20 Tactical Retreats 50 | . . 1 . 1 2 . . . . 3 3 1 . 1 2 . 10 26 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 13 | . 3 . . . 3 1 1 . 1 1 . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . 2 . . Triggered 10 | . . . . 1 . . . . . . . . 6 1 . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 11 | . 1 1 . . 2 1 . . . . . 1 . . 1 2 . 2 Max in Single Turn 1 | . 1 1 . . 1 1 . . . . . 1 . . 1 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . 2 Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 61 | . 2 1 5 1 6 3 1 . 11 1 1 3 7 1 2 5 1 10 Terminals 34 | . 2 1 . . 4 2 1 . 8 . . 1 . 1 1 4 1 8 Fabricators 4 | . . . . . . . . . 1 1 . . . . . . . 2 Repair Stations 2 | . . . . . 1 . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 1 . . 2 . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 163 | . 4 4 5 1 28 7 3 . 28 4 1 7 12 1 6 13 3 36 Successful 98 | . 1 1 5 1 23 5 1 . 13 2 1 7 12 1 4 6 1 14 Failed 64 | . 2 3 . . 5 2 2 . 15 2 . . . . 2 7 2 22 Catastrophic 11 | . . 1 . . 1 . . . 3 . . . . . . 2 . 4 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 23 | . 5 4 1 . 2 2 . . 4 . . . . . . 2 . 3 Terminals 95 | . 4 4 . . 12 4 3 . 18 . . 2 . 1 2 11 3 31 Fabricators 12 | . . . . . . . . . 3 4 . . . . . . . 5 Repair Stations 4 | . . . . . 2 . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 28 | . . . . . 14 3 . . 7 . . . . . 4 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 65 | . 1 1 5 1 9 1 1 . 6 . 1 7 12 1 1 5 1 12 Record 25 | . . . 4 . . . 1 . . . . 6 5 1 1 2 1 4 Part Schematic 4 | . 1 1 . . 1 . . . 1 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . 1 . . . . . . 1 . 2 Prototype ID Bank 7 | . . . . . 1 . . . . . . . 6 . . . . . Open Door 4 | . . . . 1 . . . . . . 1 1 1 . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . . 1 . . . . . . . . 1 Emergency Access Points 2 | . . . . . 2 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . 1 . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . 1 Registered Components 3 | . . . . . 1 . . . . . . . . . . 1 . 1 Zone Layout 3 | . . . . . 2 . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . Build 2 | . . . . . . . . . . 2 . . . . . . . . Repair Station Hacks 3 | . . . . . 2 . . . . . . . . . . 1 . . Scan Component 2 | . . . . . 1 . . . . . . . . . . 1 . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 24 | . . . . . 12 3 . . 6 . . . . . 3 . . . Insert Component 12 | . . . . . 5 1 . . 4 . . . . . 2 . . . Analyze 12 | . . . . . 7 2 . . 2 . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . . . . 3 . . 4 . . . . . . . . 4 Terminals 2 | . . . . . . 1 . . . . . . . . . . . 1 Assimilate 2 | . . . . . . 1 . . . . . . . . . . . 1 Fabricators 2 | . . . . . . . . . 1 . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . . . . 1 Download 1 | . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 1 1 . . 6 3 1 . 11 1 . 1 . 1 2 5 1 10 Full Trace Events 6 | . . 1 . . . . . . 1 . . . . . . . 1 3 Feedback Events 3 | . . . . . . . . . . . . . . . . . . 3 Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Hackware Fried 2 | . . . . . . . . . . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 1 . . 5 1 . . 3 . . . . . 1 . . . Parts Built 4 | . . . . . . . . . . 4 . . . . . . . . Matter 468 | . . . . . . . . . . 468 . . . . . . . . Time 116 | . . . . . . . . . . 116 . . . . . . . . Total Part Build Rating 28 | . . . . . . . . . . 28 . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . 4 1 . . 2 . . . . . 2 . . . Part Schematics Acquired 7 | . . . . . 4 1 . . 1 . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . . . . . . . 9 . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 9 | . . . . . . . . . . . . . . . . . 9 . Robot Hacks Applied 9 | . . . . . . . . . . . . . . . . . 9 . parse_system 9 | . . . . . . . . . . . . . . . . . 9 . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . 8 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 . Programmers 7 | . . . . . . . . . . . . . . . . . 7 . Robots Rewired 6 | . . . . . . . . . . . 2 . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Acc Total Allies 11 | . . . . . . 1 . 1 . . 2 2 4 . . . . 1 Largest Group 4 | . . . . . . 1 . 1 . . 2 4 4 . . . . 1 Highest-Rated Group 199 | . . . . . . 26 . 31 . . 78 129 199 . . . . 26 Highest-Rated Ally 60 | . . . . . . 26 . 31 . . 49 49 60 . . . . 26 Total Orders 58 | . . . . . . . 19 1 1 . 2 . . . . . . 35 STAY 4 | . . . . . . . 2 . . . 1 . . . . . . 1 GOTO 46 | . . . . . . . 13 . . . . . . . . . . 33 FOLLOW 3 | . . . . . . . 1 . . . 1 . . . . . . 1 EXPLORE 5 | . . . . . . . 3 1 1 . . . . . . . . . Ally Attacks 55 | . . . . . . . . 12 . . . 29 14 . . . . . Total Damage 1544 | . . . . . . . . 232 . . . 558 754 . . . . . Kills 12 | . . . . . . . . . . . . 10 2 . . . . . Allies Corrupted 4 | . . . . . . . . . 1 . . . 3 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total 4 | . . . . . . . . . 1 . . . . . . 1 . 2 Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . 2 2 . 1 . . . . Drone Launches 10 | . . . . . . . 4 . 2 . . . . . . . 2 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 216 | . . . . . . . . . . . . . . . 21 90 31 74 Traps 83 | . . . . . . . . . . . . . . . 11 28 . 44 Emergency Access 55 | . . . . . . . . . . . . . . . 2 21 17 15 Garrisons 7 | . . . . . . . . . . . . . . . 1 . 2 4 Patrols 36 | . . . . . . . . . . . . . . . . 26 6 4 Guards 32 | . . . . . . . . . . . . . . . 6 15 5 6 Exits 3 | . . . . . . . . . . . . . . . 1 . 1 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 23883 | 42 629 1248 652 223 1820 969 473 145 1380 585 1331 1383 903 1447 808 2832 1924 5089 Spaces Moved 22102 | 29 359 745 433 137 1052 660 216 165 1834 631 1270 1203 652 861 750 1794 3702 5609 Core 268 | 12 1 . . . . . . 131 123 . . . . . . . . 1 Treads 199 | . . . . . . . 165 34 . . . . . . . . . . Legs 3451 | 17 358 745 433 137 1050 660 51 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 16890 | . . . . . 2 . . . 450 631 1270 1203 652 861 750 1794 3702 5575 Flight 1294 | . . . . . . . . . 1261 . . . . . . . . 33 Fastest Speed 27 | 50 120 150 150 120 123 122 125 50 31 55 58 90 125 90 84 42 28 27 Average Speed 76 | 103 127 150 150 125 123 122 151 72 56 64 90 103 127 132 84 83 39 42 Slowest Speed 460 | 120 150 150 150 150 200 125 160 160 450 190 280 125 400 460 118 118 110 160 Overloaded Moves 12 | . . . . . . . . . . . . . . . . . . 12 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . 16 . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 53 98 80 32 52 19 15 77 41 9 94 99 82 90 10 27 59 76 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 6 | . . 2 1 . . . . . . . . 2 . 1 . . . . Known Exits Taken 3 | . . . . . . . . . 1 . 1 . . . 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . . 1 . 1 1 1 . 1 1 . Scrap Searched 12 | . . 3 . 3 . . . . . . 3 2 . 1 . . . . Spaces Dug 33 | . . . . . . . . . . . . . . . . . 15 18 Terrain Destroyed 505 | . 2 15 . . 101 . . . . . 10 13 7 27 17 18 15 280 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 142 | . 2 2 . . 41 . . . . . 10 13 7 27 17 4 . 19 AOE 363 | . . 13 . . 60 . . . . . . . . . . 14 15 261 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Res Acc Total 28590 | 41 483 826 437 177 1566 809 363 187 2162 802 1416 1325 716 1074 915 3051 4155 8085 Wait 4613 | . 33 17 . 1 448 123 129 7 250 134 63 52 4 65 93 1020 221 1953 Move 22050 | 28 358 744 432 136 1051 659 216 164 1801 630 1269 1202 651 860 749 1793 3702 5605 Hop 18 | . . . . . . . . . 16 . . . . . . . . 2 Pick Up 421 | 7 17 10 2 10 18 5 4 1 29 11 23 24 15 26 18 60 35 106 Fast Attach 140 | . 6 . . 1 6 3 4 . 13 3 2 . 2 . 5 5 67 23 Attach 219 | 6 2 4 . 1 9 2 1 2 10 4 8 10 3 30 10 36 6 75 Detach 34 | . . . . . 1 1 . . 3 . 1 4 1 10 2 6 1 4 Swap 156 | . 6 3 . 5 4 6 1 . . 5 6 4 8 10 7 17 14 60 Drop 379 | . 13 7 3 11 18 6 6 6 19 11 12 13 16 4 22 39 95 78 Fire 483 | . 44 41 . 10 10 4 . 1 1 4 25 16 6 68 9 71 13 160 Melee 13 | . 4 . . 2 . . . . . . . . . 1 . . . 6 Ram 15 | . . . . . . . . . 1 . . . . . . 2 . 12 Kick 1 | . . . . . 1 . . . . . . . . . . . . . Crush 6 | . . . . . . . . 6 . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 18 . . . . . . . . . Rewire 17 | . . . . . . . . . . . 7 . 10 . . . . . Trap 2 | . . . . . . . . . . . . . . . . 2 . . Miscellaneous 5 | . . . . . . . 2 . 1 . . . . . . . 1 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research -2/Research (discovered 2 exits: *Acc / Qua) -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 15) 649 | -10/Materials | Central database locked down 672 | -10/Materials | Entered Mines 769 | -10/Mines | Learned location of Mines (-9) 864 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 864 | -10/Mines | Discovered new exit (range 5) 1154 | -10/Mines | Discovered new exit (range 6) 1454 | -10/Mines | Discovered new exit (range 10) 1545 | -10/Mines | Core integrity fell below 50% 1596 | -10/Mines | Learned location of Storage (-9) 1920 | -10/Mines | Entered Exiles 1943 | -10/Exiles | Discovered new exit (range 15) 1985 | -10/Exiles | Met 8R-AWN 2009 | -10/Exiles | Met EX-HEX 2090 | -10/Exiles | Met EX-DEC 2119 | -10/Exiles | Visited The Gauntlet 2201 | -10/Exiles | Learned location of Zion (-7) 2231 | -10/Exiles | Met EX-BIN 2255 | -10/Exiles | Aligned with FarCom system 2256 | -10/Exiles | Given EX-Vault access code 2291 | -10/Exiles | Opened EX-Vault 2360 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2420 | -10/Exiles | Found AWS/Gauss 2555 | -10/Exiles | Discovered new exit (range 14) 2572 | -10/Exiles | Left Exiles lab with AWS/Gauss 2572 | -10/Exiles | Entered Mines 2624 | -9/Mines | Learned Materials terminal intel 2664 | -9/Mines | Found a hidden stash of uninstalled traps 2709 | -9/Mines | Assembled infested the area 2714 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2756 | -9/Mines | Discovered new exit (range 10) 2773 | -9/Mines | Met a Derelict shopkeep closing up shop 2795 | -9/Mines | Entered Materials 2795 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2796 | -8/Materials | Loaded intel: 12 terminal locations 2960 | -8/Materials | Repaired Hrd. Light Armor Plating 3521 | -8/Materials | Build established: Skirmisher 4031 | -8/Materials | Discovered new exit (range 16) 4564 | -8/Materials | Build established: Mutant 4615 | -8/Materials | Entered Factory 4615 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4889 | -7/Factory | Build established: Skirmisher 5497 | -7/Factory | Discovered new exit (range 13) 5584 | -7/Factory | Entered another Factory area 5584 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6057 | -6/Factory | Sucked down chute 6057 | -6/Factory | Entered Waste 6058 | -6/Waste | Met a frightened Derelict 6075 | -6/Waste | Spotted C-40 Crusher 6080 | -6/Waste | Spotted C-40 Crusher 6083 | -6/Waste | Spotted C-40 Crusher 6085 | -6/Waste | 1 allies followed down the chute 6086 | -6/Waste | Spotted C-40 Crusher 6110 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6120 | -6/Waste | Crushed by Compactor (1 part destroyed) 6122 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6125 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6126 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6131 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6132 | -6/Waste | Spotted C-40 Crusher 6162 | -6/Waste | Lost 4 parts (3n1w) 6165 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6168 | -6/Waste | Crushed by Compactor (1 part destroyed) 6191 | -6/Waste | Spotted C-40 Crusher 6194 | -6/Waste | Discovered new exit (range 16) 6202 | -6/Waste | Entered Factory 6397 | -6/Factory | Build established: Mutant 6649 | -6/Factory | Identified exit to Lower Caves 6649 | -6/Factory | Identified exit to Extension 6989 | -6/Factory | Build established: Sprinter 7001 | -6/Factory | Identified exit to Factory 7447 | -6/Factory | Build established: Gunner 7582 | -6/Factory | Entered another Factory area 7582 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7658 | -5/Factory | Fabricated Imp. Gyrokinetic Inverter (x2) 7718 | -5/Factory | Fabricated Imp. Gyrokinetic Inverter (x2) 8029 | -5/Factory | Discovered new exit (range 6) 8137 | -5/Factory | Build established: Hacker-Mutant 8167 | -5/Factory | Entered Upper Caves 8257 | -5/Upper Caves | Identified exit to Upper Caves 8281 | -5/Upper Caves | Spotted B-75 Beast 8824 | -5/Upper Caves | Build established: Hauler-Tank 8854 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9231 | -5/Upper Caves | Encountered a Warlord checkpoint 9241 | -5/Upper Caves | Learned 4 Factory zone layouts 9250 | -5/Upper Caves | Build established: Hauler-Mutant 9498 | -5/Upper Caves | Entered another Upper Caves area 9498 | -5/Upper Caves | Accompanied by 2 allies 9585 | -5/Upper Caves | Discovered new exit (range 9) 9761 | -5/Upper Caves | Build established: Hauler-Tank 9805 | -5/Upper Caves | Learned Factory terminal intel 9857 | -5/Upper Caves | A Commander dispatched an escort 9864 | -5/Upper Caves | Learned Armory garrison access intel 9976 | -5/Upper Caves | Encountered a Warlord checkpoint 10201 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 10491 | -5/Upper Caves | Discovered new exit (range 6) 10881 | -5/Upper Caves | Entered Warlord 10881 | -5/Warlord | Accompanied by 2 allies 10950 | -5/Warlord | System corruption cleaned by Quarantine Array 11226 | -5/Warlord | Met Warlord 11237 | -5/Warlord | Warlord's base attacked by MAIN.C 11383 | -5/Warlord | Found Signal Generator 11387 | -5/Warlord | Found Signal Generator 11587 | -5/Warlord | Warlord forces counterattacked 11687 | -5/Warlord | Found Prototype Ballistic Cannon 11724 | -5/Warlord | Build established: Hauler-Mutant 11739 | -5/Warlord | P-80 Master assimilated allied SF-4UQ(g) 11743 | -5/Warlord | Discovered new exit (range 9) 11748 | -5/Warlord | Identified Hvy. Autocannon 11765 | -5/Warlord | P-80 Master assimilated allied Sentinel 6a 11784 | -5/Warlord | Entered Proximity Caves 11859 | -4/Proximity Caves | Learned location of Quarantine (-2) 12252 | -4/Proximity Caves | Build established: Hauler-Tank 12615 | -4/Proximity Caves | Lost 6 parts (1p1n3u1w) 12721 | -4/Proximity Caves | Build established: Hauler-Mutant 12927 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13202 | -4/Proximity Caves | Discovered new exit (range 10) 13231 | -4/Proximity Caves | Entered Factory 13231 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13232 | -4/Factory | Identified exit to Upper Caves 13234 | -4/Factory | Loaded intel: 20 terminal locations 13365 | -4/Factory | Found Quantum Capacitor 13593 | -4/Factory | Identified exit to Research 14039 | -4/Factory | Entered Research 14039 | -3/Research | Evolved 2 slots: Utility x2 14061 | -3/Research | Build established: Hauler-Skirmisher 14449 | -3/Research | Build established: Hauler-Mutant 15163 | -3/Research | System corruption reached 10% 16621 | -3/Research | Build established: Hauler-Skirmisher 16832 | -3/Research | System corruption reached 30% 16869 | -3/Research | Discovered new exit (range 5) 16871 | -3/Research | Entered another Research area 16871 | -2/Research | Warlord forces began assault on 0b10 16871 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16885 | -2/Research | Lost 16 parts (3p3n4u6w) 16943 | -2/Research | Borebot progress halted 16969 | -2/Research | Borebot progress halted 16981 | -2/Research | Research machine network offline 17004 | -2/Research | Borebot progress halted 17027 | -2/Research | Borebot progress halted 17094 | -2/Research | Build established: Scavenger-Mutant 17296 | -2/Research | Borebot progress halted 17315 | -2/Research | Borebot progress halted 17361 | -2/Research | Met up with Warlord 17411 | -2/Research | Spotted Striker 17411 | -2/Research | Spotted Striker 17748 | -2/Research | Identified exit to Quarantine 18102 | -2/Research | Build established: Scavenger-Sprinter 18121 | -2/Research | Found Quantum Capacitor 18370 | -2/Research | Found Prototype Processor 18370 | -2/Research | Identified Exp. Core Analyzer 18543 | -2/Research | Spotted Striker 18573 | -2/Research | Warlord destroyed during the assault 18574 | -2/Research | Spotted Executioner 18623 | -2/Research | Spotted Striker 18683 | -2/Research | Spotted Striker 18683 | -2/Research | Spotted Striker 18758 | -2/Research | Spotted Executioner 18758 | -2/Research | Spotted Striker 18780 | -2/Research | Spotted Striker 18791 | -2/Research | Discovered new exit (range 14) 18795 | -2/Research | Entered Access 18795 | -1/Access | Evolved 2 slots: Utility x2 19435 | -1/Access | Adv. Hacking Suite fried by hacking feedback 19616 | -1/Access | Lost 3 parts (1p1n1w) 19630 | -1/Access | Build established: Scavenger-Mutant 19728 | -1/Access | Found Fusion Bomb Launcher 19984 | -1/Access | Adv. Hacking Suite fried by hacking feedback 20067 | -1/Access | Found Prototype Device 20067 | -1/Access | Identified Exp. Shock Absorption System 20398 | -1/Access | System corruption reached 10% 20466 | -1/Access | Lost 8 parts (1p5u2w) 20771 | -1/Access | Identified exit to Command 21010 | -1/Access | Lost 5 parts (1p2n1u1w) 21015 | -1/Access | Build established: Scavenger-Skirmisher 21462 | -1/Access | Lost 6 parts (1p1n1u3w) 21674 | -1/Access | Build established: Scavenger-Mutant 21872 | -1/Access | Found Hvy. Insulated Plating 22709 | -1/Access | Lost 3 parts (1p1u1w) 22936 | -1/Access | Lost 3 parts (1p1u1w) 23171 | -1/Access | Build established: Hacker-Scout 23295 | -1/Access | First assault squad dispatched 23462 | -1/Access | Found Prototype Processor 23462 | -1/Access | Identified Exp. Armor Integrity Analyzer 23529 | -1/Access | Lost 3 parts (1p1u1w) 23735 | -1/Access | Lost 7 parts (3n4u) 23832 | -1/Access | Core integrity fell below 50% 23863 | -1/Access | Core integrity fell below 20% 23884 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 23864_ Cmb. Linear Gravjet destroyed. 23866_ Dropped Imp. System Backup Module. 23867_ Dropped Matter Compressor. 23867_ Penetrated by Slug. 23867_ Slug penetrates Wall. 23867_ Dropped Adv. Coolant Injector. 23868_ Penetrated by Slug. 23868_ Slug penetrates U-05 Engineer. 23869_ Acquired Field Propulsion Array. 23869_ Cmb. Antigrav System destroyed. 23869_ Slug penetrates Wall. 23869_ P-80 Master destroyed. 23870_ Slug penetrates Wall. 23870_ Field Propulsion Array destroyed. 23871_ Slug penetrates Wall. 23874_ U-05 Engineer lays Concrete. 23875_ System corrupted: Heat flow error (+202). 23883_ K-01 Serf destroyed. 23883_ K-01 Serf collects debris. [Achievement: Tester] Map ----- +----------------------------------------------------+ | """ ################ ? ? #??###??? | | """" ? ? ?? ?? ? ##?###### | | """ !! #?#+?# ??####?### | | " !! ##?? # ? ?##?###?? | | ## ? # ?######## | | ##? # ?????#?###??? | | g## #??####?##?#?#### | | g## ?##??##???#?##### | | ########## #? ? ####?#######?#### | | #?#??????# ## ####??#?#?#####?# | | ????#???## h ###?#?###############? | | ????#??#?# h% ############# #### | | ?????????################ ########## | | ????#???????#?#?#??######u # # | | ????#?##??#???###?###??## # | | ??????#?#??????#?##???### # # | | ???#??##??###?###?#######u # # | | ??????????#?#?###?# / # | | ? ????????#?###?### ^k k # # | | ?????? ??#?##???### # # | | ? ????????##??##### ######+### # | | ???????????######## ### # # | | ? ??#? ? ?## ## ### ########## | | ??????????## =## ### =# ##?### | | ?????# ???## ## ^ ### ! ########## | | ???????????# ## @ ### ########?# | | ???#???????# # ^ ### # ### | | ?>?#???????# + ##########= ### | | ?? ??#?? ?## # ^ k ########## = #?# | | ?????# ???## # # ### ### | | ??##??? ?### # # ### ! ##? | | ?#????? ?### # # ### ### | | ???? ? ? ??# # =%* + ####/####### | | ????? ?????# # ! # ## ## | | ???????? ##########s # # # ## | | ??????#???##??#?###s############+### ## # | | #??"??????#?#??#### ##?#?###?### # # ## | | ????????#???###??## ############ # # # | | ?? ?######### #####s## #### # ### ### # | | ??? # #?### ## ! / #### !# # # | | ?# # ###?# ## ####### ## # # | | ?+ / ##### ## #??##### ## ####### | | ?# ?# "" "" ##### ## ####?# # ## # # | | ?#? # ""T"" |##### ## ####### ## ### # | | ??? # """ #####p#####+############ # ## | | ?# ?# + ## # # | | # ?# ########### # ## | | ?# ##################### ###### | | ?# ## ####### ###### | | ?# ## ######### #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 120 Energy Generation 62 Energy Capacity 1440 Matter Stores 332 Matter Capacity 500 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 16 EM Shielding 3 Corruption Prevention 12 Armor Coverage 825 Resistance: KI 25 Resistance: EX 50 Resistance: EM 30 Core Shielding 30 Power Shielding 66 Propulsion Shielding 66 Reclamation Efficiency 25 Phase Shifting 5 Evasion (%) 73 Targeting Accuracy 22 Melee Accuracy 8 Target Analysis 8 Core Analysis 15 Recoil Reduction 4 Salvage Targeting 2 Stasis Canceling 2 Offensive Hacking 28 Defensive Hacking 26 Item Schematics ----------------- Hcp. Matter Pod | -10/Materials | Hacked Signal Interpreter | -10/Mines | Hacked Salvage Targeting Computer | -8/Materials | Scanalyzed Lrn. Terrain Scanner | -8/Materials | Scanalyzed Shock Absorption System | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Imp. Assault Rifle | -7/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Scanalyzed Overload Regulator | -6/Factory | Downloaded Imp. System Restoration Module | -6/Factory | Hacked Imp. Gyrokinetic Inverter | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Gyrokinetic Inverter | x2 | -5/Factory | Preloaded Imp. Gyrokinetic Inverter | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Charge!!! Decoder Ring Denied? Ooh, Shiny! Packrat Ride The Lightning Rockin' Loadout Tester Challenges ------------ None Game ------ Seed RiotInsulationStabilizer Manual? 0 Play Time 14:17:28 Cumulative 72.1 hours Start 2019.11.06 @ 00:10:38 End 2019.11.08 @ 03:49:05 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 52 Achievement% 33 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9fd53ef-dabe-43d2-8699-260b22241aea