Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.09 @ 22:40:47 Player: TaxEvasionist Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (2370) 2370 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5320 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 104/300 Energy 100/100 System Corruption 7% Temperature Cool (18) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (4) ------- Advanced Datajack > --- INVENTORY (20) --- Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scan Processor Energy Filter Advanced ECM Suite Power Shielding Utility Shielding Light Armor Plating Shock Absorption System Pulse Rifle Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Light Armor Plating Recalibrator > --- WEAPON ----------- Lightning Gun Plasma Cannon Improved Light Cannon Advanced Datajack > --- INVENTORY -------- Aluminum Leg Aluminum Leg Wheel Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scan Processor Energy Filter Power Shielding Utility Shielding Light Armor Plating Shock Absorption System Pulse Rifle Advanced Datajack Stasis Trap [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility High-capacity Storage Unit Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . . 1 Utility 1 | . . . . 1 . Weapon 2 | . . 1 . 1 . Parts Attached 84 | 6 15 10 7 25 21 Power 14 | 1 3 1 2 5 2 Engine 10 | 1 3 1 2 2 1 Core 4 | . . . . 3 1 Reactor . | . . . . . . Propulsion 24 | 2 2 3 2 8 7 Treads 1 | . . . . . 1 Leg 22 | 2 2 2 2 8 6 Wheel . | . . . . . . Hover 1 | . . 1 . . . Flight . | . . . . . . Utility 18 | 1 6 2 2 2 5 Device 4 | . . 1 1 . 2 Storage 7 | 1 3 1 . . 2 Processor 4 | . 1 . 1 2 . Hackware . | . . . . . . Protection 3 | . 2 . . . 1 Artifact . | . . . . . . Weapon 28 | 2 4 4 1 10 7 Energy Gun 9 | 1 . 1 . 4 3 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 9 | 1 2 2 . 4 . Ballistic Cannon 4 | . 1 1 1 . 1 Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . . 2 Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 42 | . 1 2 2 20 17 Power 7 | . . . . 4 3 Propulsion 15 | . . 1 1 6 7 Utility 5 | . 1 . 1 1 2 Weapon 15 | . . 1 . 9 5 Highest Loss Streak 8 | . 1 1 1 8 5 To Critical Strikes . | . . . . . . Average Backups 16 | 3 14 19 18 17 15 Power 2 | . 1 3 3 3 . Propulsion 3 | 2 4 3 3 3 3 Utility 7 | . 4 7 8 7 10 Weapon 3 | . 4 5 4 2 1 Tool/Special . | . . . . . . Unused Backups 24 | . 9 3 1 1 10 Power . | . . . . . . Propulsion 9 | . 5 2 . . 2 Utility 12 | . 3 . . 1 8 Weapon 2 | . . 1 1 . . Tool/Special 1 | . 1 . . . . Average Slot Usage (%) 93 | . 96 99 98 95 83 Engine 8 | . 12 11 11 4 3 Core 1 | . . . . 4 2 Leg 26 | . 27 23 32 26 25 Hover 2 | . . 9 . . . Device 4 | . . 8 5 6 3 Storage 10 | . 14 11 11 9 7 Processor 6 | . 11 . 5 11 3 Protection 2 | . 2 2 . . 5 Energy Gun 8 | . 7 8 11 9 7 Energy Cannon 2 | . . . . 1 8 Ballistic Gun 7 | . 13 4 11 14 . Ballistic Cannon 7 | . 1 19 11 3 4 Launcher 1 | . 5 . . . . Special Melee Weapon 1 | . . . . . 4 Peak Build Rating 39 | 6 9 16 20 34 39 Average Rating 19 | 5 8 13 16 28 29 On Entrance 10 | . 6 8 16 20 10 Avg Prop Armor Cover (%) 4 | . . 4 . . 6 Naked Turns . | . . . . . . Heaviest Build 74 | 10 50 60 68 74 74 Greatest Support 51 | 20 20 30 30 51 48 Greatest Overweight (x) 21 | . 4 2 2 3 21 Average Overweight (x) 1 | . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 Average Carried 17 | 3 14 19 19 18 16 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 19 20 20 16 20 Class Distribution -------------------- 23% | Mutant 17% | Scavenger-Tank 16% | Skirmisher 16% | Gunner 10% | Scavenger-Gunner 6% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2011 | 260 252 466 238 439 356 Remotely . | . . . . . . Salvage Created 2727 | . 495 745 395 595 497 Parts 130 | . 27 32 9 39 23 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored 4 | . . . . . 4 Broken 4 | . . . . . 4 Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 58 | . 11 12 8 16 11 Guns 32 | . 6 1 6 16 3 Cannons 19 | . . 11 2 . 6 AOE 6 | . 5 . . . 1 Classes Destroyed 15 | . 4 5 . 3 3 Worker 2 | . . . . . 2 Builder 1 | . . . . . 1 Tunneler 1 | . . 1 . . . Hauler 2 | . 2 . . . . Recycler 6 | . 2 3 1 . . Mechanic 1 | . . . . 1 . Operator 2 | . . 2 . . . Watcher 1 | . . 1 . . . Swarmer 12 | . 6 . . 6 . Grunt 33 | . 5 9 6 5 8 Brawler 4 | . . 1 2 . 1 Sentry 2 | . . 2 . . . Specialist 4 | . . . . 4 . Hunter 1 | . . . . 1 . Programmer 2 | . . . . . 2 Best Kill Streak 5 | . 4 4 3 5 4 Combat Bots Only 4 | . 3 3 3 4 4 Max Kills in Single Turn 3 | . 3 2 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 534 | . 77 29 35 254 139 Missed 139 | . 25 8 8 65 33 Hits 395 | . 52 21 27 189 106 Melee 8 | . . 1 5 . 2 Projectile 387 | . 52 20 22 189 104 Critical Strikes 9 | . 1 . . 5 3 Damage Taken 6374 | . 576 289 416 2984 2109 Core 1330 | . 73 26 11 512 708 Absorbed by Shields . | . . . . . . Redirected to Shielding 11 | . 3 4 . . 4 Regen/Repaired (Parts) 37 | . 37 . . . . Core Remaining (%) 66 | 100 70 . 90 6 . Volleys Fired 171 | . 37 29 18 43 44 Largest 4 | . 2 3 3 4 3 Hottest 213 | . 70 125 118 213 205 Shots Fired 434 | . 74 87 54 129 90 Gun 286 | . 63 32 36 113 42 Cannon 141 | . 4 55 18 16 48 Launcher 7 | . 7 . . . . Special . | . . . . . . Kinetic 251 | . 46 66 36 82 21 Thermal 159 | . 21 21 18 43 56 Explosive 7 | . 7 . . . . Electromagnetic 17 | . . . . 4 13 Robot Hit Streak 12 | . 8 7 6 6 12 Robot Miss Streak 9 | . 3 4 4 9 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 243 | . 43 48 23 66 63 Core Hits 127 | . 29 25 12 36 25 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 11 | . 1 1 3 3 3 Burn 4 | . . . . 2 2 Destroy 1 | . . . . 1 . Blast 6 | . 1 1 3 . 1 Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4545 | . 857 735 436 1191 1326 Guns 2450 | . 390 210 264 1094 492 Cannons 1544 | . 35 525 172 97 715 Explosions 551 | . 432 . . . 119 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2276 | . 279 627 265 837 268 Thermal 1545 | . 146 108 171 316 804 Explosive 551 | . 432 . . . 119 Electromagnetic 173 | . . . . 38 135 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . 3 8 . 7 Average Corruption 5 | . . 3 7 . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 60 | . . 10 25 . 25 Message Errors 13 | . . 1 7 . 5 Matter Fused 13 | . . 1 6 . 6 Heat Flow Errors 7 | . . . 4 . 3 Energy Discharges 10 | . . 1 4 . 5 Parts Rejected 1 | . . . 1 . . Parts Fused 2 | . . 1 . . 1 Data Loss (minor) 4 | . . 2 . . 2 Data Loss (major) 3 | . . 1 1 . 1 Misfires 4 | . . 2 . . 2 Alerts 2 | . . . 2 . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 45 | . . 6 . 10 29 Projectiles 19 | . . 6 . 10 3 Explosions 26 | . . . . . 26 Melee . | . . . . . . Knockbacks 14 | . 2 8 . 1 3 Impact . | . . . . . . Kinetic 13 | . 2 7 . 1 3 Secondary 1 | . . 1 . . . Self-Inflicted Damage 11 | . 11 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 1048 | . 58 189 430 554 1048 Average Temperature 144 | . 20 47 137 145 252 Received Heat Transfer 1839 | . 228 117 153 630 711 Effects 46 | . . . 1 5 40 Shutdowns 7 | . . . . 2 5 Energy Bleed 2 | . . . 1 . 1 Interference 5 | . . . . 2 3 Matter Decay 5 | . . . . . 5 Short Circuit 4 | . . . . . 4 Damage (minor) 2 | . . . . . 2 Damage (major) 16 | . . . . . 16 Damage (core) 5 | . . . . 1 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 7 | . . . . 1 6 Heat Transferred 3526 | . 325 248 407 851 1695 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 149 | . 133 100 83 124 149 Initial 50 | . . 50 18 8 . Average 33 | . 49 29 23 42 25 Influence Increases 1894 | . 408 421 210 446 409 Destroy 0b10 Robot/C 1160 | . 220 240 160 320 220 Destroy 0b10 Robot/NC 80 | . 20 35 5 5 15 Destroy Leader 256 | . 54 52 30 70 50 Trap Triggered on 0b10 20 | . . 20 . . . Successful Hack 16 | . 6 10 . . . Disable Machine 165 | . 30 45 15 . 75 Destroy Structure 62 | . 33 4 . 6 19 Lose Combat Pursuer 135 | . 45 15 . 45 30 Influence Decreases 1859 | . 288 493 235 469 374 Entered New Map 115 | . . 70 30 15 . Time Decay 1396 | . 278 386 185 313 234 Lost Part 331 | . 10 20 20 141 140 Purge Threat 17 | . . 17 . . . Squads Dispatched 11 | . 2 . . 4 5 Investigation 1 | . . . . . 1 Extermination 3 | . . . . . 3 Reinforcement 7 | . 2 . . 4 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . . 1 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 18 19 7 29 16 Peak Tracking Total 10 | . 4 3 3 10 4 Tactical Retreats 6 | . 1 1 . 3 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . 6 . . . Reused 2 | . . 2 . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . 2 . . . Most Traps Carried 2 | . . . 2 2 1 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 11 | . 2 3 1 . 5 Max in Single Turn 3 | . 1 2 1 . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 14 | . 6 4 1 1 2 Terminals 8 | . 3 4 . 1 . Fabricators 1 | . . . . . 1 Repair Stations 2 | . 1 . . . 1 Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 12 7 1 1 3 Successful 13 | . 6 5 1 . 1 Failed 11 | . 6 2 . 1 2 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 2 | . 1 . . 1 . Terminals 12 | . 4 7 . 1 . Fabricators 2 | . . . . . 2 Repair Stations 3 | . 2 . . . 1 Recycling Units 6 | . 6 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 1 5 1 . . Prototype ID Bank 1 | . . 1 . . . Open Door 1 | . . . 1 . . Emergency Access Points 1 | . 1 . . . . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Reprogram Traps 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 2 . . . Used . | . . . . . . Hacking Detections 9 | . 3 3 . 1 2 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 117 | . . . . . 117 Total Part Build Rating 14 | . . . . . 14 Part Studies Acquired . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 14 | . 14 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . . . 4 Non-combat 3 | . . . . . 3 Combat 1 | . . . . . 1 Robot Hacks Applied 5 | . . . . . 5 parse_system 2 | . . . . . 2 no_distress 1 | . . . . . 1 find_chute 1 | . . . . . 1 find_recycling 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1857 | . . 927 4 301 625 Optics 926 | . . . . 301 625 Terrain 931 | . . 927 4 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 5410 | 122 1073 1143 734 1005 1333 Spaces Moved 1993 | 83 421 389 297 358 445 Core 11 | 7 . . . . 4 Treads . | . . . . . . Legs 1982 | 76 421 389 297 358 441 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 120 190 Average Speed 216 | 114 204 249 219 209 221 Slowest Speed 1100 | 120 400 260 260 330 1100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 61 34 62 32 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 50 | . 29 . . . 21 Melee . | . . . . . . Projectile . | . . . . . . AOE 50 | . 29 . . . 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2762 | 107 572 505 341 516 721 Wait 359 | 13 47 51 7 67 174 Move 1988 | 82 420 388 296 357 445 Hop . | . . . . . . Pick Up 76 | 6 27 12 7 9 15 Fast Attach 26 | 6 4 3 2 4 7 Attach 35 | . 3 4 1 12 15 Detach 5 | . . . . . 5 Swap 44 | . 15 5 4 13 7 Drop 53 | . 19 13 6 11 4 Fire 171 | . 37 29 18 43 44 Melee 5 | . . . . . 5 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 16) 653 | -10/Materials | Repaired Aluminum Leg 1078 | -10/Materials | Discovered new exit (range 10) 1196 | -10/Materials | Entered another Materials area 1196 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1882 | -9/Materials | Build established: Skirmisher 2302 | -9/Materials | Discovered new exit (range 16) 2339 | -9/Materials | Entered Mines 2414 | -9/Mines | Learned Materials garrison access intel 2553 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2553 | -9/Mines | Discovered new exit (range 5) 2576 | -9/Mines | Found a hidden stash of uninstalled traps 2730 | -9/Mines | Found the Drone Emporium 2743 | -9/Mines | Found Prototype Device 2744 | -9/Mines | Identified Sensor Drone Bay 2803 | -9/Mines | Build established: Scavenger-Gunner 2866 | -9/Mines | Learned Materials garrison access intel 3003 | -9/Mines | Discovered new exit (range 9) 3073 | -9/Mines | Entered Materials 3073 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3074 | -8/Materials | Loaded intel: 1 garrison access location 3329 | -8/Materials | Build established: Gunner 3525 | -8/Materials | Lost 5 parts (1n4w) 3917 | -8/Materials | Discovered new exit (range 20) 3924 | -8/Materials | Core integrity fell below 50% 4036 | -8/Materials | Lost 3 parts (1p2n) 4056 | -8/Materials | Core integrity fell below 20% 4078 | -8/Materials | Entered Factory 4078 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4100 | -7/Factory | Lost 8 parts (1p2n1u4w) 4559 | -7/Factory | Build established: Scavenger-Tank 4588 | -7/Factory | Fabricated Adv. Datajack (x2) 4866 | -7/Factory | Core integrity fell below 50% 4904 | -7/Factory | Lost 3 parts (2n1w) 5284 | -7/Factory | Lost 3 parts (1u2w) 5309 | -7/Factory | Core integrity fell below 20% 5381 | -7/Factory | Lost 5 parts (2n1u2w) 5411 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05347_ System corrupted: Matter fused (-8). 05350_ Recalibrator destroyed. 05350_ Aluminum Leg destroyed. 05350_ K-01 Serf collects debris. 05369_ HMGP3PHSAAZUAZ7NC U:FN|XISVF 05369_ Critical hit (Burn: +37). 05385_ System corrupted: Energy discharge (-130). 05389_ Aluminum Leg destroyed. 05391_ K-01 Serf cleans the Pressure Siphon. 05395_ Lgt. Nuclear Core destroyed. 05395_ K-01 Serf cleans the Pressure Siphon. 05399_ Aluminum Leg destroyed. 05399_ K-01 Serf cleans the Pressure Siphon. 05405_ System corrupted: Energy discharge (-55). 05407_ K-01 Serf cleans the Pressure Siphon. 05408_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4I. 05409_ Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | # # ## """" #???????????^??? | | %+ ## "" #??????????????? | | # # ## " #??????????????? | | # # " " ## " #??????????????? | | # # "G" ## #??????????????? | | # # """ ## *| ##+#######?????? | | # # ## ! = ! #?????? | | # ############### ! #?????? | | # % #?????????????# #?????? | | + #?????????????# #?????? | | # #?????????????# #?????? | | ### #?????????????# #?????? | | #####+#/#####?????????########### #?????? | | #???????????######### ###???? | | #???????????# # ? | | """ """ #??????###??# / ? | | """ """ #?????##T ### ! # ? | | """ """ | #?????# # # ? | | #?????# #g####### ?? | | """ """ #?????+ g ?? | | """ """ #?????# ??? | | """ """ #?????# T ??? | | #?????# k ??? | | #?????# ???? | | #?????# rk ???? | | #############?????# @k"""" #####????? | | ??????????????????# """" #????????? | | ??????????????????# """" #????????? | | ??????????????????# ######+#????????? | | ??????????????????# """" #???????????????? | | ??????????????????# """" #???????????????? | | ??????????????????# """" #???????????????? | | ??????????????????###### ??????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ####????????????????????? | | ???????????????????????#+????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Energy Filtering 30 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Datajack | x2 | -7/Factory | Preloaded Repaired ---------- Aluminum Leg | 58% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Hydra Junior Dev Not Today, Chutes Spot Them First Challenges ------------ None Game ------ Seed PhasingHardenedPropulsion Manual? 0 Play Time 00:40:58 Cumulative 14.6 hours Start 2026.08.09 @ 21:59:58 End 2026.08.09 @ 22:40:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 28 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bd8e589-3a6b-4736-b26b-f0cd1656b221