Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 18:07:20 Player: Yellow Fin Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (108) 540 Value Destroyed (2140) 2140 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3359) 3359 TOTAL SCORE: 13879 Bonus ------- High Alert Combat Kills 59 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1340/1600 Matter 9/300 Energy 75/190 System Corruption 2% Temperature Warm (143) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Advanced Gravity Neutralizer Structural Scanner Enhanced Optical Array Improved Terrain Scanner Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Melee Analysis Suite Graphene Brace Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Graphene Brace Fusion Bomb Launcher Chainsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Gravity Neutralizer Structural Scanner Enhanced Optical Array Improved Terrain Scanner Improved Terrain Scan Processor Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Reaction Control System Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield System Shield > --- WEAPON ----------- Fusion Bomb Launcher Chainsword > --- INVENTORY -------- Light Quantum Reactor Advanced Weight Redist. System [Rating: 94] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion None Utility Hacking Suite Device Structural Scanner Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 78 | 3 4 . 30 2 1 . 2 6 2 6 3 8 4 7 Power 10 | . . . 8 1 . . . . . . . . . 1 Engine 7 | . . . 7 . . . . . . . . . . . Core 2 | . . . 1 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 44 | 1 1 . 8 . . . 2 5 2 5 3 7 4 6 Device 13 | 1 . . 2 . . . 2 1 . . . 1 3 3 Storage . | . . . . . . . . . . . . . . . Processor 11 | . 1 . 3 . . . . 2 1 1 1 1 . 1 Hackware 19 | . . . 3 . . . . 2 . 4 2 5 1 2 Protection 1 | . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 24 | 2 3 . 14 1 1 . . 1 . 1 . 1 . . Energy Gun 3 | . . . 3 . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . Ballistic Gun 15 | 2 2 . 9 1 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . 1 . . . . . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . . . . . . . . Parts Lost 14 | . 1 . 7 . . . 1 1 . . 1 . . 3 Power 5 | . . . 4 . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . Utility 5 | . . . 1 . . . 1 1 . . . . . 2 Weapon 4 | . 1 . 2 . . . . . . . 1 . . . Highest Loss Streak 3 | . 1 . 2 . . . 1 1 . . 1 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | 1 3 5 4 5 5 5 3 2 3 4 5 4 3 3 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 3 | 1 1 3 3 4 4 4 2 1 3 4 5 4 1 1 Weapon . | . 1 2 1 1 1 1 1 . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 12 | 1 1 . 5 . . . . . 1 1 1 1 . 1 Power 2 | . . . . . . . . . 1 1 . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 7 | 1 . . 3 . . . . . . . 1 1 . 1 Weapon 3 | . 1 . 2 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 42 57 71 77 71 66 70 71 65 64 77 75 80 87 Engine 1 | . . . 5 6 . . . . . . . . . . Core 4 | . . . 2 4 11 11 9 6 6 5 5 4 4 3 Device 15 | . 14 14 8 11 11 11 26 23 20 17 15 14 15 19 Processor 15 | . 2 14 29 . . . . 6 12 16 17 19 17 19 Hackware 22 | . . . 4 33 33 33 26 29 20 16 28 32 39 40 Energy Gun 1 | . . . 8 6 . . . . . . . . . . Ballistic Gun 5 | . 21 28 11 15 16 11 8 . . . . . . . Launcher 1 | . 4 . . . . . . . . 1 4 . . . Slashing Weapon 2 | . . . . . . . . 4 6 5 5 4 4 3 Peak Build Rating 94 | 4 4 4 19 23 32 32 36 32 38 45 54 68 80 94 Average Rating 38 | 2 2 4 13 20 26 32 34 28 33 39 50 54 67 86 On Entrance 29 | . 3 4 4 19 23 32 32 17 29 38 44 52 60 80 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 27 | 4 5 3 13 13 16 16 18 11 18 12 12 23 15 27 Greatest Support 19 | 3 3 3 9 9 9 9 9 12 12 12 12 12 19 19 Greatest Overweight (x) 3 | 1 1 . 3 1 1 1 1 1 1 . . 1 . 1 Average Overweight (x) . | . . . . . 1 1 . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 3 5 5 5 5 4 5 Average Carried 4 | 1 3 5 4 4 5 5 3 2 3 4 4 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 4 3 4 5 5 3 4 4 Class Distribution -------------------- 31% | Wizard-Scout 28% | Hacker-Scout 21% | Mutant 12% | Hacker-Mutant 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1800 | 313 181 . 723 20 . 54 20 86 14 29 211 10 108 31 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3473 | 183 359 . 1689 20 . . 595 86 46 . 329 . 135 31 Parts 230 | 18 21 . 127 3 . . 30 2 4 . 14 . 4 7 Haulers Intercepted 6 | . 1 . 5 . . . . . . . . . . . Recyclers Shooed 3 | 1 . . 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 52 | . 7 . 31 . . . 12 . . . . . . 2 Guns 42 | . 3 . 27 . . . 12 . . . . . . . AOE 10 | . 4 . 4 . . . . . . . . . . 2 Classes Destroyed 12 | 3 4 . 4 . . . . . . . . . . 1 Worker 12 | 1 . . 6 . . . 1 . . . 2 . 1 1 Builder 7 | . . . 3 1 . . . . 2 . . . . 1 Tunneler 11 | 5 . . 2 1 . . 1 . . . 1 . . 1 Hauler 6 | . 1 . 5 . . . . . . . . . . . Recycler 12 | 1 2 . 5 . . . . 1 . . 2 . 1 . Operator 2 | . . . 2 . . . . . . . . . . . Watcher 6 | . 1 . 4 . . . 1 . . . . . . . Swarmer 18 | . 3 . 12 . . . 3 . . . . . . . Grunt 22 | . 4 . 11 . . . 7 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 9 | . . . 7 . . . 2 . . . . . . . Programmer 2 | . . . . . . . . . . . . . . 2 Best Kill Streak 9 | 4 5 . 9 1 . . 6 1 1 . 2 . 2 3 Combat Bots Only 6 | . 4 . 6 . . . 6 . . . . . . 2 Max Kills in Single Turn 3 | 1 2 . 3 1 . . 2 1 1 . 1 . 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 3 | . 2 . 3 . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 193 | . 27 6 83 . . . 39 . 1 5 13 . . 19 Missed 64 | . 4 2 20 . . . 15 . 1 3 9 . . 10 Hits 129 | . 23 4 63 . . . 24 . . 2 4 . . 9 Projectile 129 | . 23 4 63 . . . 24 . . 2 4 . . 9 Critical Strikes 1 | . . . . . . . 1 . . . . . . . Damage Taken 2423 | . 275 54 916 . . . 317 . . 124 151 45 . 541 Core 1059 | . 123 24 285 . . . 144 . . 92 86 45 . 260 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 77 | . . . 19 . . . . 26 . . 32 . . . Core Remaining (%) 82 | 100 . 41 . . . 28 73 100 100 90 92 96 100 83 Volleys Fired 217 | 26 38 2 126 3 . . . . . 6 5 2 . 9 Largest 2 | 2 2 2 2 2 . . . . . 1 1 1 . 1 Hottest 91 | 40 40 40 91 88 . . . . . 30 30 52 . 52 Shots Fired 437 | 52 57 4 248 6 . . 47 . . 6 5 2 . 10 Gun 401 | 52 53 4 239 6 . . 47 . . . . . . . Cannon 7 | . . . 7 . . . . . . . . . . . Launcher 29 | . 4 . 2 . . . . . . 6 5 2 . 10 Special . | . . . . . . . . . . . . . . . Kinetic 302 | 52 53 4 142 4 . . 47 . . . . . . . Thermal 106 | . . . 104 2 . . . . . . . . . . Explosive 29 | . 4 . 2 . . . . . . 6 5 2 . 10 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 17 | 5 5 1 17 9 . . 15 . . . . . . 6 Robot Miss Streak 18 | 4 5 4 18 1 . . 1 . . . . . . 1 Penetration Max 2 | . . . . . . . 2 . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . Autonomous 48 | . . . . . . . 48 . . . . . . . Shots Hit Robots 328 | 31 35 2 189 5 . . 39 3 3 2 5 . 3 11 Core Hits 236 | 11 21 1 162 3 . . 22 1 1 . 4 . 1 9 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 . . . . . . . Critical Strikes 3 | . . . 2 . . . 1 . . . . . . . Burn 1 | . . . 1 . . . . . . . . . . . Destroy 2 | . . . 1 . . . 1 . . . . . . . Melee Attacks 124 | . . . 7 . . . . 11 21 14 21 8 6 36 Impact . | . . . . . . . . . . . . . . . Slashing 124 | . . . 7 . . . . 11 21 14 21 8 6 36 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . . 2 3 1 5 . 3 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7524 | 353 606 19 2903 86 . . 1374 203 210 162 419 . 252 937 Guns 4607 | 353 308 19 2482 86 . . 1359 . . . . . . . Cannons 61 | . . . 61 . . . . . . . . . . . Explosions 1364 | . 298 . 360 . . . 15 . . 32 . . . 659 Melee 1492 | . . . . . . . . 203 210 130 419 . 252 278 Ramming . | . . . . . . . . . . . . . . . Kinetic 3402 | 353 308 19 1317 46 . . 1359 . . . . . . . Thermal 1367 | . . . 1312 40 . . 15 . . . . . . . Explosive 1191 | . 298 . 202 . . . . . . 32 . . . 659 Electromagnetic 72 | . . . 72 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1492 | . . . . . . . . 203 210 130 419 . 252 278 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . 1 . 2 Average Corruption 1 | . . . . . . . . . . . . 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . . . . . 14 Message Errors 3 | . . . . . . . . . . . . . . 3 Matter Fused 2 | . . . . . . . . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 527 | . 36 . 27 . . . . . 70 70 43 . 96 185 Projectiles . | . . . . . . . . . . . . . . . Explosions 147 | . 36 . 27 . . . . . . . . . . 84 Melee 380 | . . . . . . . . . 70 70 43 . 96 101 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 292 | . . . 66 . . . . . . 33 63 . . 130 Shots 9 | . . . 2 . . . . . . 1 2 . . 4 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 143 | . 4 . 126 18 . . 12 . . . . . . 143 Average Temperature 33 | . 2 . 34 12 . . 12 . . . . . . 86 Received Heat Transfer 498 | . 135 27 219 . . . 117 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 2027 | . . . 1922 55 . . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . 2 1 . . 1 . . . . . . 1 Low Security (%) 81 | 100 100 100 15 71 . 100 92 100 100 100 100 100 100 97 Level 1 11 | . . . 49 28 . . 7 . . . . . . 2 Level 2 6 | . . . 34 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 593 | 10 157 44 593 230 . . 354 161 37 43 45 46 64 209 Initial 230 | . . 44 16 230 . . . 161 . . 7 . 25 . Average 82 | 2 61 44 303 170 . . 83 79 5 4 7 4 25 9 Influence Increases 2798 | 35 234 . 1135 10 . . 462 27 69 104 154 110 88 370 Destroy 0b10 Robot/C 1040 | . 140 . 620 . . . 240 . . . . . . 40 Destroy 0b10 Robot/NC 280 | 35 20 . 135 10 . . 15 5 10 . 25 . 10 15 Destroy Leader 254 | . 24 . 168 . . . 52 . . . . . . 10 Successful Hack 148 | . . . 7 . . . 14 16 41 5 6 42 9 8 Disable Machine 165 | . . . 45 . . . 45 . . 15 30 15 . 15 Destroy Structure 626 | . 20 . 25 . . . 66 6 18 84 78 38 9 282 Partial Spotted 105 | . . . 30 . . . 15 . . . 15 15 30 . Lose Combat Pursuer 180 | . 30 . 105 . . . 15 . . . . . 30 . Influence Decreases 2589 | 35 120 70 588 491 110 . 108 381 68 90 169 64 134 161 Entered New Map 792 | . . 70 28 361 110 . . 193 . 1 8 . 21 . Time Decay 1645 | 35 110 . 490 130 . . 98 168 68 79 159 64 113 131 Lost Part 130 | . 10 . 70 . . . 10 10 . . . . . 30 Lost Ally 22 | . . . . . . . . 10 . 10 2 . . . Squads Dispatched 28 | . . . 4 . . . 2 4 1 7 8 1 . 1 Investigation 9 | . . . . . . . . 3 . 4 2 . . . Extermination 7 | . . . . . . . . 1 . 1 3 1 . 1 Reinforcement 10 | . . . 3 . . . 1 . 1 2 3 . . . Assault 1 | . . . 1 . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 7 | . 2 . 3 . . . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 115 | . 13 4 53 . . . 19 4 1 4 10 . 3 4 Peak Tracking Total 11 | . 6 4 5 . . . 11 2 1 2 5 . 3 2 Tactical Retreats 7 | . 1 . 4 . . . 1 . . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 4 | . . . . . . . . . . 2 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 11 | . . . 3 . . . 3 . . 1 2 1 . 1 Max in Single Turn 3 | . . . 2 . . . 3 . . 1 1 1 . 1 Garrison Access 8 | . . . . . . . . . 2 1 1 2 . 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 59 | . . . 3 1 1 . 3 8 5 10 9 8 7 4 Terminals 34 | . . . 2 . . . 3 4 3 5 6 5 4 2 Fabricators 9 | . . . . . . . . 2 . 4 1 1 1 . Repair Stations 3 | . . . 1 . . . . 1 . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 . . . . 2 . Garrison Access 8 | . . . . . . . . . 2 1 1 2 . 2 Total Hacks 171 | . . . 5 1 1 . 5 21 12 23 33 32 21 17 Successful 108 | . . . 3 1 1 . 4 15 6 18 17 15 13 15 Failed 63 | . . . 2 . . . 1 6 6 5 16 17 8 2 Catastrophic 9 | . . . 1 . . . . . . . 2 5 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 94 | . . . 3 . 1 . 3 15 7 12 19 17 9 8 Terminals 118 | . . . 3 . . . 5 13 8 10 26 24 14 15 Fabricators 25 | . . . . . . . . 5 . 12 2 4 2 . Repair Stations 8 | . . . 2 . . . . 2 . . 4 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . 1 . . . . 5 . Garrison Access 12 | . . . . . . . . . 4 1 1 4 . 2 Terminal Hacks 50 | . . . 1 1 1 . 3 6 3 3 8 7 5 12 Part Schematic 5 | . . . 1 . . . . 2 . . . 1 1 . Open Door 1 | . . . . 1 . . . . . . . . . . Level Access Points 6 | . . . . . . . 1 1 1 1 . . 1 1 Branch Access Points 3 | . . . . . . . . . . . 1 1 1 . Machine Index 4 | . . . . . . . . . 1 1 . . 1 1 Terminal Index 4 | . . . . . . . . 1 . . 1 1 . 1 Fabricator Index 3 | . . . . . . . . 1 . . 1 1 . . Locate Traps 11 | . . . . . . . 2 1 . 1 2 2 1 2 Dispatch Records 1 | . . . . . . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . . . . . . . . 1 Surveillance Status 1 | . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . . . . . . 1 Recall Extermination 3 | . . . . . . . . . . . 2 . . 1 Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 Zone Layout 3 | . . . . . . . . . . . 1 1 . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 18 | . . . . . . . . 2 . 9 1 4 2 . Load Schematic 12 | . . . . . . . . 2 . 6 1 2 1 . Build 6 | . . . . . . . . . . 3 . 2 1 . Repair Station Hacks 6 | . . . 2 . . . . 2 . . 2 . . . Scan Component 3 | . . . 1 . . . . 1 . . 1 . . . Repair 3 | . . . 1 . . . . 1 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 1 . . . . 3 . Retrieve Study 4 | . . . . . . . . 1 . . . . 3 . Garrison Access Hacks 8 | . . . . . . . . . 2 1 1 2 . 2 Seal Access 8 | . . . . . . . . . 2 1 1 2 . 2 Unauthorized Hacks 22 | . . . . . . . 1 4 1 5 5 2 3 1 Terminals 16 | . . . . . . . 1 2 1 2 4 2 3 1 Assimilate 6 | . . . . . . . . 2 . 1 3 . . . Botnet 10 | . . . . . . . 1 . 1 1 1 2 3 1 Fabricators 6 | . . . . . . . . 2 . 3 1 . . . Recompile 6 | . . . . . . . . 2 . 3 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 36 | . . . 1 . . . 1 6 4 6 8 5 4 1 Full Trace Events 3 | . . . . . . . . 1 . 1 1 . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . Feedback Blocked 1 | . . . . . . . . . . . 1 . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . . 2 . . . 1 1 . Parts Built 6 | . . . . . . . . . . 3 . 2 1 . Authchips 5 | . . . . . . . . . . 2 . 2 1 . Time 232 | . . . . . . . . . . 91 . 48 93 . Total Part Build Rating 21 | . . . . . . . . . . 8 . 6 7 . Part Studies Acquired 4 | . . . . . . . . 1 . . . . 3 . Parts Repaired 3 | . . . 1 . . . . 1 . . 1 . . . Time 86 | . . . 32 . . . . 44 . . 10 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 6 | . . . . 1 . . . 1 . 1 3 . . . Largest Group 2 | . . . . 1 1 . . 1 . 1 2 . . . Highest-Rated Group 36 | . . . . 31 31 . . 10 . 26 36 . . . Highest-Rated Ally 31 | . . . . 31 31 . . 10 . 26 26 . . . Total Orders 9 | . . . . . . . . . . 4 5 . . . STAY 6 | . . . . . . . . . . 2 4 . . . ROAM 1 | . . . . . . . . . . . 1 . . . FOLLOW 2 | . . . . . . . . . . 2 . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 5121 | 37 311 10 336 . . . 290 349 378 814 1116 517 284 679 Optics 3766 | . . . . . . . . . 356 814 1116 517 284 679 Terrain 4414 | . . . . . . . 289 349 378 814 1116 517 284 667 Structural 4414 | . . . . . . . 290 349 378 813 1116 517 284 667 Seismic 411 | 37 311 10 53 . . . . . . . . . . . T.N.C. 390 | . 44 10 336 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 6841 | 130 311 10 1298 278 218 166 293 349 378 814 1116 517 284 679 Spaces Moved 8264 | 76 256 10 1045 287 209 161 292 425 547 1091 1751 774 510 830 Core 8264 | 76 256 10 1045 287 209 161 292 425 547 1091 1751 774 510 830 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 100 100 50 50 50 50 50 50 50 50 Average Speed 57 | 63 78 50 67 68 100 100 95 52 51 50 50 50 50 50 Slowest Speed 200 | 100 100 50 200 100 100 100 100 100 100 50 50 100 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 15 | . . . . . . . . . . 2 2 3 . 8 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 32 | 4 59 11 89 39 61 48 38 11 16 24 29 26 12 19 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 1 1 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . 1 1 . . Scrap Searched 1 | . . . . . . 1 . . . . . . . . Spaces Dug 287 | . . . 7 . . . . 6 18 70 62 62 3 59 Terrain Destroyed 505 | . 26 . 24 . . . 69 6 18 70 62 62 3 165 Melee 99 | . . . 7 . . . . 6 18 11 14 8 3 32 Projectile 21 | . . . . . . . 21 . . . . . . . AOE 385 | . 26 . 17 . . . 48 . . 59 48 54 . 133 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 9750 | 110 317 11 1387 364 218 166 307 531 613 1331 1953 887 528 1027 Wait 953 | . 9 . 135 66 7 6 12 80 39 205 167 89 5 133 Move 8248 | 75 255 9 1044 286 208 160 291 424 546 1090 1750 773 509 828 Hop . | . . . . . . . . . . . . . . . Pick Up 62 | 4 6 . 18 1 . . 1 5 4 6 3 4 4 6 Fast Attach 25 | 3 1 . 10 1 1 . . . . 3 4 2 . . Attach 37 | . 4 . 3 . . . 2 7 2 5 . 5 3 6 Detach 9 | . 2 . . . . . . 2 . 1 . 1 . 3 Swap 35 | . . . 25 3 . . . 2 . . . 1 1 3 Drop 39 | 2 2 . 19 4 2 . 1 . 1 1 3 2 . 2 Fire 217 | 26 38 2 126 3 . . . . . 6 5 2 . 9 Melee 124 | . . . 7 . . . . 11 21 14 21 8 6 36 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 6 exits: *Fac x4 / [*Low] / [*Ext]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res / *Tes x2) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 15) 430 | -10/Materials | Discovered new exit (range 14) 442 | -10/Materials | Entered Mines 448 | -10/Mines | Core integrity fell below 50% 449 | -10/Mines | Discovered new exit (range 7) 452 | -10/Mines | Entered Materials 452 | -9/Materials | Evolved 2 slots: Utility x2 872 | -9/Materials | Discovered new exit (range 3) 1114 | -9/Materials | Discovered new exit (range 15) 1262 | -9/Materials | Core integrity fell below 50% 1321 | -9/Materials | Discovered new exit (range 16) 1650 | -9/Materials | Repaired Weight Redist. System 1652 | -9/Materials | First assault squad dispatched 1750 | -9/Materials | Entered Mines 1775 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1823 | -9/Mines | Received a Mining Laser from a helpful Derelict 1847 | -9/Mines | Build established: Hacker-Mutant 1854 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2013 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2013 | -9/Mines | Discovered new exit (range 5) 2028 | -9/Mines | Entered Exiles 2028 | -9/Exiles | Accompanied by 1 ally 2058 | -9/Exiles | Met 8R-AWN 2077 | -9/Exiles | Met EX-HEX 2104 | -9/Exiles | Met EX-BIN 2116 | -9/Exiles | Aligned with FarCom system 2117 | -9/Exiles | Given EX-Vault access code 2140 | -9/Exiles | Opened EX-Vault 2150 | -9/Exiles | Found AWS/Gauss 2171 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2200 | -9/Exiles | Met EX-DEC 2234 | -9/Exiles | Discovered new exit (range 14) 2246 | -9/Exiles | Left Exiles lab with AWS/Gauss 2246 | -9/Exiles | Entered Mines 2391 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 2405 | -8/Mines | Discovered new exit (range 7) 2409 | -8/Mines | Discovered new exit (range 14) 2412 | -8/Mines | Entered Materials 2412 | -8/Materials | Evolved 2 slots: Utility x2 2557 | -8/Materials | Identified exit to Factory 2664 | -8/Materials | Garrison activated, responded to threat 2688 | -8/Materials | AWS/Gauss suddenly broke down 2705 | -8/Materials | Entered Factory 2705 | -7/Factory | Evolved 2 slots: Utility x2 2944 | -7/Factory | Repaired Mic. Nuclear Core+ 2981 | -7/Factory | Identified exit to Factory 3022 | -7/Factory | Hacking Suite fried by hacking feedback 3054 | -7/Factory | Entered another Factory area 3054 | -6/Factory | Evolved 2 slots: Utility x2 3116 | -6/Factory | Discovered new exit (range 5) 3230 | -6/Factory | Build established: Hacker-Scout 3274 | -6/Factory | Identified exit to Factory 3368 | -6/Factory | Discovered new exit (range 16) 3432 | -6/Factory | Entered another Factory area 3432 | -5/Factory | Evolved 2 slots: Utility x2 3923 | -5/Factory | Identified exit to Factory 3964 | -5/Factory | Fabricated System Shield (x1) 3997 | -5/Factory | Fabricated Mni. Grenade Launcher (x1) 4072 | -5/Factory | Fabricated System Shield (x1) 4246 | -5/Factory | Entered another Factory area 4246 | -4/Factory | Evolved 2 slots: Utility x2 4453 | -4/Factory | Repaired Mni. Grenade Launcher? 5001 | -4/Factory | Build established: Wizard-Scout 5036 | -4/Factory | Discovered new exit (range 16) 5139 | -4/Factory | Discovered new exit (range 13) 5207 | -4/Factory | Identified exit to Upper Caves 5207 | -4/Factory | Identified exit to Armory 5362 | -4/Factory | Entered Research 5362 | -3/Research | Evolved 2 slots: Utility x2 5371 | -3/Research | Discovered new exit (range 15) 5624 | -3/Research | Spotted B-86 Titan 5643 | -3/Research | Identified exit to Testing 5667 | -3/Research | Found Fusion Bomb Launcher 5745 | -3/Research | Fabricated Hacking Suite (x1) 5770 | -3/Research | Fabricated Hacking Suite (x1) 5854 | -3/Research | Spotted B-86 Titan 5865 | -3/Research | Discovered new exit (range 9) 5879 | -3/Research | Entered another Research area 5879 | -2/Research | Evolved 2 slots: Utility x2 5916 | -2/Research | Identified exit to Quarantine 5993 | -2/Research | Identified exit to Access 6097 | -2/Research | Fabricated Adv. Gravity Neutralizer (x1) 6163 | -2/Research | Entered Access 6163 | -1/Access | Evolved 2 slots: Utility x2 6192 | -1/Access | Spotted B-99 Colossus 6314 | -1/Access | Identified exit to Surface 6490 | -1/Access | Crushed by falling debris 6826 | -1/Access | Door terminal overloaded 6842 | *** | Escaped! Last Messages --------------- misfires. 06824_ P-80 Master destroyed. 06824_ Wave Collapse Detector explodes. 06825_ The unstable cave ceiling collapses. 06825_ Destroyed Gamma Rifle. 06826_ The unstable cave ceiling collapses. 06826_ System overload, Sealed Barrier opened. 06826_ Terminal disabled. 06827_ Destroyed Sml. Battery. 06827_ P-80 Master destroyed. 06828_ The unstable cave ceiling collapses. 06830_ U-05 Engineer builds a Wall. 06831_ The unstable cave ceiling collapses. 06839_ The Access Shell folds into the floor. 06840_ The unstable cave ceiling collapses. 06841_ System corrupted: Heat flow error (+186). 06842_ The unstable cave ceiling collapses. [Achievement: Inspector Gadget] [Achievement: The Little Core That Could] [Achievement: Travel Light] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????=?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ????????? # ????????????????????????????????????? | | ????????? # ????????????????????????????????????? | | ????????? # ????????????????????????????????????? | | ????????? # ????????????????????????????????????? | | ????????? # ????????????????????????????????????? | | ????????? # ???##???????????????????Y???????????? | | ????? ? ? # ?#??#???????????????????????????????? | | ???#?#?#### ??#?#?#?????????????????????????????? | | ?????#?#?## ##########??????????????????????????? | | ?##??##?### ###############?????????????????????? | | ?????###### ####### ##########??????????????????? | | ??####??### """T""" "??????????????????? | | #?###????## """ " " "????BB????????????? | | ???###?#?## "????BB????????????? | | ##?#?#???## "??????????????????? | | #???##?#### "" "??????????????????? | | ??####??### @" "??????????????????? | | ?#######?## "??????????????????? | | ????####### "????BB????????????? | | #??#### ## "????BB????????????? | | #?#?## "??????????????????? | | ###### # #### ##########??????????????????? | | ### ##########??????????????????????? | | ## ###?#?#?##?????????????????????? | | # ## ###??####??????????????????????? | | ###?######?????????????????????? | | ###??#??????????????????????????? | | # #####??#?#??????????????????????? | | ##?###?###?????!????????????????? | | #####?#####??????????????????????? | | # #########??#??????????????????????? | | # #########??#????????????????????????? | | #####?##????##??????????????????????? | | ####?####?#?#???????????????????????? | | ##??##???##?????????????????????????? | | ####?#???##?????????????????????????? | | # # # # ? ??????????????????????????????? | | # ] # # ? ? ?##? ???????????????????????? | | # # # ?? ? ???? ??????????????????????? | | # " # # ?? ? ??#? ???????????????????????? | | # """ + + ? ? ??# ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 26 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 310 Additional Mass Support 16 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 14 Offensive Hacking 70 Defensive Hacking 40 Authchip Count 4 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Hacked System Shield | -7/Factory | Hacked Adv. Weight Redist. System | -7/Factory | Hacked Hacking Suite | -3/Research | Hacked Adv. Gravity Neutralizer | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -5/Factory | Authchip Mni. Grenade Launcher | x1 | -5/Factory System Shield | x1 | -5/Factory | Authchip Hacking Suite | x1 | -3/Research | Authchip Hacking Suite | x1 | -3/Research | Authchip Adv. Gravity Neutralizer | x1 | -2/Research | Authchip Repaired ---------- Weight Redist. System | 13% | -9/Materials Mic. Nuclear Core | 48% | -7/Factory Mni. Grenade Launcher | 36% | -4/Factory Studied --------- Mic. Nuclear Core | -7/Factory | Hacked Fusion Bomb Launcher | -2/Research | Hacked Chainsword | -2/Research | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- I Laugh At Your Crits Inspector Gadget The Little Core That Could Travel Light Challenges ------------ None Game ------ Seed NeutrinoGyrokineticMask Manual? 0 Play Time 02:30:26 Cumulative 80.1 hours Start 2026.01.03 @ 15:33:46 End 2026.01.03 @ 18:07:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 17 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2cd16197-1af9-4604-bd8b-6087b1005642