Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.23 @ 13:38:24 Player: Sixten Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (89) 445 Value Destroyed (2047) 2047 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4772 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 249/300 Energy 275/275 System Corruption 0% Temperature Cool (28) Movement Treading (240) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Medium Storage Unit Improved Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY (10) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Structural Scanner Visual Processing Unit Improved Targeting Computer ECM Suite Thief Drone Bay Longsword +1 Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Structural Scanner Visual Processing Unit Improved Targeting Computer ECM Suite Thief Drone Bay Rocket Launcher Katana [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device ECM Suite Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 42 | 7 7 26 1 . 1 Power 8 | 1 2 4 1 . . Engine 8 | 1 2 4 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 2 8 . . . Treads 6 | 2 2 2 . . . Leg 6 | . . 6 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 3 8 . . . Device 1 | . . 1 . . . Storage 4 | 1 2 1 . . . Processor 5 | . 1 4 . . . Hackware 1 | . . 1 . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 10 | 3 . 6 . . 1 Energy Gun 4 | 1 . 3 . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . 2 . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . . 4 1 . 2 Power 2 | . . 1 1 . . Propulsion 2 | . . 1 . . 1 Utility . | . . . . . . Weapon 3 | . . 2 . . 1 Highest Loss Streak 4 | . . 4 1 . 1 To Critical Strikes . | . . . . . . Average Backups 9 | 1 7 10 9 9 9 Power 1 | . 2 1 . . . Propulsion 2 | . 1 2 3 3 3 Utility 3 | . 2 4 4 5 5 Weapon 2 | . 2 3 1 1 1 Tool/Special . | . . . . . . Unused Backups 14 | . . 5 . 1 8 Power . | . . . . . . Propulsion 4 | . . 1 . . 3 Utility 5 | . . 1 . . 4 Weapon 5 | . . 3 . 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 97 94 98 100 99 Engine 11 | . 14 10 10 11 11 Treads 16 | . 28 7 21 22 22 Leg 6 | . . 13 . . . Device 1 | . . 2 . . . Storage 11 | . 12 11 11 11 11 Processor 19 | . 12 22 22 22 22 Hackware 4 | . . 3 11 11 11 Energy Gun 7 | . 13 8 . . . Ballistic Gun 15 | . 14 12 22 22 20 Peak Build Rating 20 | 6 8 19 20 20 20 Average Rating 13 | 4 7 14 18 19 19 On Entrance 12 | . 6 8 19 20 20 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 49 | 14 49 36 25 25 26 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 6 | . 1 6 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 15 10 10 10 Average Capacity 12 | 6 17 11 10 10 10 Most Carried 15 | 2 12 15 10 10 10 Average Carried 9 | 1 7 10 9 9 9 Final Capacity 15 | 8 15 10 10 10 10 Final Carried 12 | 2 12 10 10 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 1474 | 270 282 724 120 . 78 Remotely . | . . . . . . Salvage Created 2932 | . 760 1750 249 . 173 Parts 185 | . 66 109 9 . 1 Haulers Intercepted 6 | . 1 5 . . . Recyclers Shooed 3 | . 2 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 54 | . 13 32 5 . 4 Guns 46 | . 13 28 5 . . AOE 8 | . . 4 . . 4 Classes Destroyed 11 | . 9 1 1 . . Worker 7 | . 6 1 . . . Builder 5 | . 2 2 . . 1 Hauler 6 | . 1 5 . . . Recycler 3 | . 1 2 . . . Mechanic 1 | . 1 . . . . Operator 5 | . 2 3 . . . Watcher 8 | . 3 5 . . . Swarmer 14 | . 6 8 . . . Grunt 28 | . 7 15 2 . 4 Duelist 1 | . . . 1 . . Sentry 11 | . . 9 2 . . Best Kill Streak 6 | . 4 6 3 . 3 Combat Bots Only 5 | . 3 5 3 . 3 Max Kills in Single Turn 2 | . 2 2 1 . 2 Gunslinging 1 | . 1 1 . . . Exploded 2 | . . 1 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 296 | . 75 168 33 . 20 Missed 87 | . 23 52 9 . 3 Hits 209 | . 52 116 24 . 17 Melee 3 | . . . 3 . . Projectile 206 | . 52 116 21 . 17 Critical Strikes 6 | . . 4 2 . . Damage Taken 2579 | . 478 1437 335 . 329 Core 533 | . 133 213 88 . 99 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 217 | . 115 102 . . . Core Remaining (%) 73 | 100 46 . . . . Volleys Fired 219 | . 64 132 13 . 10 Largest 2 | . 2 2 2 . 2 Hottest 112 | . 70 112 46 . 56 Shots Fired 431 | . 128 258 26 . 19 Gun 416 | . 128 250 26 . 12 Cannon . | . . . . . . Launcher 15 | . . 8 . . 7 Special . | . . . . . . Kinetic 206 | . 64 104 26 . 12 Thermal 210 | . 64 146 . . . Explosive 15 | . . 8 . . 7 Electromagnetic . | . . . . . . Robot Hit Streak 25 | . 11 10 25 . 5 Robot Miss Streak 4 | . 4 4 1 . 2 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 4 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 292 | . 85 168 25 . 14 Core Hits 137 | . 41 74 10 . 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . 7 5 . . . Burn 12 | . 7 5 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5094 | . 1080 3044 366 . 604 Guns 4144 | . 1080 2572 366 . 126 Cannons . | . . . . . . Explosions 944 | . . 466 . . 478 Melee . | . . . . . . Ramming 6 | . . 6 . . . Kinetic 2183 | . 535 1156 366 . 126 Thermal 1961 | . 545 1416 . . . Explosive 944 | . . 466 . . 478 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 59 | . . 28 . . 31 Projectiles . | . . . . . . Explosions 59 | . . 28 . . 31 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 49 | . . . . . 49 Shots 1 | . . . . . 1 Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 494 | . 141 494 2 . 23 Average Temperature 87 | . 36 116 2 . 11 Received Heat Transfer 1056 | . 141 642 120 . 153 Effects 4 | . . 4 . . . Interference 1 | . . 1 . . . Matter Decay 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 15 | . 4 11 . . . Heat Transferred 6216 | . 2146 4070 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 67 | 100 100 38 89 . 100 Level 1 32 | . . 61 10 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 396 | . 155 396 211 . 102 Initial 151 | . . 12 151 . . Average 150 | . 56 243 128 . 6 Influence Increases 1736 | . 442 1047 110 . 137 Destroy 0b10 Robot/C 1080 | . 260 640 100 . 80 Destroy 0b10 Robot/NC 175 | . 80 90 . . 5 Destroy Leader 288 | . 68 200 10 . 10 Successful Hack 38 | . 3 35 . . . Disable Machine 15 | . . 15 . . . Destroy Structure 95 | . 1 52 . . 42 Lose Combat Pursuer 45 | . 30 15 . . . Influence Decreases 1643 | . 412 689 469 29 44 Entered New Map 284 | . . 18 237 29 . Time Decay 1289 | . 412 631 222 . 24 Lost Part 70 | . . 40 10 . 20 Squads Dispatched 7 | . 3 3 . . 1 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 5 | . 2 2 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 23 44 5 . 5 Peak Tracking Total 6 | . 4 6 3 . 3 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . 4 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 3 | . . 3 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 20 | . 4 13 1 2 . Terminals 11 | . 2 9 . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 3 | . 1 2 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 46 | . 10 30 1 5 . Successful 27 | . 8 13 1 5 . Failed 19 | . 2 17 . . . Catastrophic 5 | . . 5 . . . Database Lockouts . | . . . . . . Manual 19 | . 3 15 . 1 . Terminals 24 | . 4 20 . . . Fabricators . | . . . . . . Repair Stations 6 | . 4 2 . . . Recycling Units 8 | . 2 6 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 2 7 1 5 . Record 4 | . . . . 4 . Open Door 1 | . . . 1 . . Level Access Points 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Terminal Index 2 | . 1 1 . . . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Recall Reinforcements 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 4 2 . . . Scan Component 3 | . 2 1 . . . Repair 3 | . 2 1 . . . Recycling Unit Hacks 5 | . 2 3 . . . Report Inventory 2 | . 1 1 . . . Retrieve Components 3 | . 1 2 . . . Scanalyzer 1 | . . 1 . . . Insert Component 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 15 | . 4 11 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 3 | . 2 1 . . . Time 84 | . 52 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 21 | . 2 19 . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Active Infowar (turns) 983 | . . 983 . . . Optics 209 | . . 209 . . . ECM 774 | . . 774 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 7141 | 134 1860 3274 475 728 670 Spaces Moved 3265 | 79 739 1532 264 455 196 Core 13 | 3 . 10 . . . Treads 2329 | 76 739 599 264 455 196 Legs 923 | . . 923 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 160 160 160 Average Speed 182 | 155 216 180 160 160 160 Slowest Speed 350 | 160 240 350 240 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 5 89 92 40 84 22 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 117 | . . 60 . . 57 Melee . | . . . . . . Projectile . | . . . . . . AOE 117 | . . 60 . . 57 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 4024 | 87 865 1793 290 456 533 Wait 417 | . 48 37 7 . 325 Move 3260 | 78 738 1531 263 454 196 Hop . | . . . . . . Pick Up 33 | 2 5 22 3 1 . Fast Attach 19 | 6 3 9 1 . . Attach 10 | . . 7 2 . 1 Detach 5 | . 1 4 . . . Swap 26 | 1 6 18 . . 1 Drop 34 | . . 32 1 1 . Fire 219 | . 64 132 13 . 10 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 13) 135 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 680 | -10/Materials | Discovered new exit (range 7) 1209 | -10/Materials | Discovered new exit (range 7) 1717 | -10/Materials | Discovered new exit (range 9) 1856 | -10/Materials | Core integrity fell below 50% 1916 | -10/Materials | Repaired Med. Laser 1943 | -10/Materials | Repaired Lgt. Treads 1995 | -10/Materials | Entered another Materials area 1995 | -9/Materials | Evolved 2 slots: Utility x2 2378 | -9/Materials | Discovered new exit (range 11) 2699 | -9/Materials | Discovered new exit (range 13) 2816 | -9/Materials | Discovered new exit (range 16) 2915 | -9/Materials | Lost 4 parts (1p1n2w) 3038 | -9/Materials | Repaired Hvy. Assault Rifle 3833 | -9/Materials | Discovered new exit (range 11) 4320 | -9/Materials | Identified exit to Materials 4634 | -9/Materials | Identified exit to Mines 5054 | -9/Materials | Core integrity fell below 50% 5269 | -9/Materials | Entered Mines 5327 | -9/Mines | Discovered exit to Materials (range 3) 5337 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5580 | -9/Mines | Learned location of Storage (-7) 5605 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5616 | -9/Mines | Learned Materials stockpile data 5692 | -9/Mines | Found the Drone Emporium 5706 | -9/Mines | Found Prototype Device 5736 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5738 | -9/Mines | Discovered new exit (range 5) 5744 | -9/Mines | Entered Exiles 5797 | -9/Exiles | Met 8R-AWN 5832 | -9/Exiles | Met EX-HEX 5903 | -9/Exiles | Met EX-DEC 5974 | -9/Exiles | Visited The Gauntlet 6176 | -9/Exiles | Met EX-BIN 6213 | -9/Exiles | Aligned with FarCom system 6215 | -9/Exiles | Given EX-Vault access code 6266 | -9/Exiles | Opened EX-Vault 6292 | -9/Exiles | Found Longsword +1 6330 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6452 | -9/Exiles | Discovered new exit (range 15) 6472 | -9/Exiles | Left Exiles lab with Longsword +1 6472 | -9/Exiles | Entered Mines 7087 | -8/Mines | Core integrity fell below 20% 7142 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07085_ G-47 Trooper destroyed. 07088_ Hvy. Assault Rifle destroyed. 07088_ Destroyed Hvy. Assault Rifle. 07090_ U-05 Engineer lays Concrete. 07091_ G-50 Soldier destroyed. 07091_ G-47 Trooper destroyed. 07091_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07097_ U-05 Engineer builds a Wall. 07098_ The unstable cave ceiling collapses. 07107_ U-05 Engineer lays Concrete. 07109_ U-05 Engineer builds a Wall. 07110_ Acquired 42 matter. 07111_ Acquired 36 matter. 07114_ U-05 Engineer builds a Wall. 07131_ Destroyed Lgt. Ion Engine. 07131_ U-05 Engineer destroyed. 07134_ G-47 Trooper destroyed. 07140_ Lgt. Treads destroyed. 07142_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# ##?????? | | ????????????????????????????????????# #?????? | | ????????????????????????????????????# ##????? | | ????????????????????????????????????## ##???? | | ?????????????????????????????????????## ##??? | | ??????????????????????????????????????#### ##?? | | ?????????????????????????????????????????## #?? | | ?????????????????????????????????????????## #?? | | ????????????????????????????????????????## #?? | | ????????????????????????????????###????## #?? | | ????????????????????????????????# ####?# #?? | | ???????????????????????????????## ### ##?? | | ??????????????????????????????## ## ###??? | | ??????????????????????????????# ##????? | | ?????????????????????????###### ##?????? | | ????????????????????????## ## ##??????? | | ????????????????????????# #####???????? | | ????????????????????????# ##???????????? | | ????????????????????????# ###????????????? | | ????????????????????????# ## #?????????????? | | ????????????????????????# ## ! #?????????????? | | ????????????????????????# # # #?????????????? | | ????????????????????????# ###%# ###?????????????? | | ????????????????????????# % ###???????????????? | | ????????????????????????# ######????????????????? | | ????????????????????????#@ ######????????????????? | | ????????????????????????# r#?????????????????????? | | ??????????????????????? ????????????????????? | | ?????????????????????? ???????????????????? | | ????????????????????? ??????????????????? | | ????????????????????# ????????????????? | | ????????????????????# #?????g?????????? | | ????????????????????## ????g?????????? | | ?????????????????????##### g #?????????????? | | ??????????????????????????# % #??b?????????? | | ??????????????????????????? #????????????? | | ??????????????????????????? ????????????? | | ??????????????????????????? ??????????????? | | ??????????????????????????? #????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 14% | -10/Materials Lgt. Treads | 60% | -10/Materials Hvy. Assault Rifle | 11% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorSmallCannon Manual? 0 Play Time 00:35:04 Cumulative 34.0 hours Start 2026.10.23 @ 12:40:24 End 2026.10.23 @ 13:38:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af0c67a3-c789-4fec-af84-20da26528336