Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 10:49:38 Player: DoFeek Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1085) 1085 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 2492 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 96/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (20) --- Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating Shield Generator > --- WEAPON ----------- Light EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Improved Treads High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Medium Laser Light EM Pulse Cannon Heavy Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Shield Generator Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 34 | 6 5 23 . Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 5 . Treads 9 | 2 2 5 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 1 7 . Device 1 | . . 1 . Storage 3 | 1 . 2 . Processor . | . . . . Hackware . | . . . . Protection 5 | . 1 4 . Artifact . | . . . . Weapon 11 | 2 1 8 . Energy Gun 2 | 1 . 1 . Energy Cannon 2 | . . 2 . Ballistic Gun 6 | 1 1 4 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 10 | . . 3 7 Power 2 | . . 1 1 Propulsion 3 | . . . 3 Utility 3 | . . 1 2 Weapon 2 | . . 1 1 Highest Loss Streak 4 | . . 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 97 97 68 Engine 11 | . 13 11 10 Treads 31 | . 27 32 31 Device 4 | . . 6 1 Storage 11 | . 14 11 11 Protection 11 | . 13 13 . Energy Gun 4 | . 14 1 . Energy Cannon 2 | . . 3 2 Ballistic Gun 13 | . 13 16 . Slashing Weapon 2 | . . 1 11 Naked Turns . | . . . . Heaviest Build 60 | 14 17 60 59 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 3 | . 3 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 14 | 7 8 16 20 Most Carried 20 | 5 8 20 16 Average Carried 9 | 2 5 9 16 Final Capacity 20 | 8 8 20 20 Final Carried 16 | 2 6 16 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 850 | 216 77 557 . Remotely . | . . . . Salvage Created 1531 | . 134 1205 192 Parts 93 | . 7 74 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 35 | . 3 26 6 Melee 8 | . . 3 5 Guns 21 | . 2 19 . Cannons 5 | . . 4 1 AOE 1 | . 1 . . Classes Destroyed 7 | . 2 5 . Worker 1 | . 1 . . Recycler 2 | . . 1 1 Watcher 2 | . . 2 . Swarmer 11 | . . 5 6 Grunt 17 | . 3 14 . Brawler 1 | . . 1 . Sentry 6 | . . 6 . Best Kill Streak 4 | . 4 4 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 229 | . 10 120 99 Missed 44 | . 2 27 15 Damage Taken 1956 | . 85 1035 836 Core 419 | . 11 133 275 Absorbed by Shields 164 | . . 94 70 Regen/Repaired (Parts) 167 | . 50 117 . Core Remaining (%) 97 | 100 95 . . Volleys Fired 80 | . 5 69 6 Largest 2 | . 2 2 1 Hottest 79 | . 60 79 56 Shots Fired 153 | . 10 137 6 Gun 128 | . 10 118 . Cannon 25 | . . 19 6 Launcher . | . . . . Special . | . . . . Kinetic 104 | . 5 99 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 49 | . 5 38 6 Robot Hit Streak 17 | . 4 17 12 Robot Miss Streak 3 | . 1 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 129 | . 7 99 23 Core Hits 53 | . 6 41 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 37 | . . 4 33 Impact . | . . . . Slashing 37 | . . 4 33 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2304 | . 136 1598 570 Guns 1183 | . 83 1100 . Cannons 469 | . . 373 96 Explosions 81 | . 53 28 . Melee 571 | . . 97 474 Ramming . | . . . . Kinetic 932 | . 45 887 . Thermal 81 | . 53 28 . Explosive . | . . . . Electromagnetic 720 | . 38 586 96 Impact . | . . . . Slashing 571 | . . 97 474 Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 7 . . Message Errors 2 | . 2 . . Matter Fused 1 | . 1 . . Heat Flow Errors 2 | . 2 . . Parts Fused 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 22 | . . . 22 Projectiles 7 | . . . 7 Explosions . | . . . . Melee 15 | . . . 15 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 178 | . 178 150 72 Average Temperature 47 | . 45 49 33 Received Heat Transfer 694 | . 48 412 234 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . . 5 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . 50 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 384 | . 140 384 314 Initial 149 | . . 1 149 Average 175 | . 47 225 251 Maximum Alert Level 1 | . . 1 1 Low Security (%) 49 | 100 100 29 24 Level 1 50 | . . 70 75 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 2 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 12 35 9 Peak Tracking Total 7 | . 7 4 4 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 7 | . 4 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 23 | . 10 12 1 Terminals 14 | . 7 6 1 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 4 | . 2 2 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 69 | . 24 39 6 Successful 45 | . 13 28 4 Failed 24 | . 11 11 2 Catastrophic 6 | . 3 2 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 40 | . 20 14 6 Fabricators . | . . . . Repair Stations 8 | . 2 6 . Recycling Units 5 | . 2 3 . Scanalyzers 16 | . . 16 . Garrison Access . | . . . . Terminal Hacks 18 | . 9 5 4 Record 6 | . . 2 4 Robot Analysis 1 | . 1 . . Prototype ID Bank 3 | . 3 . . Emergency Access Points 2 | . . 2 . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Investigation Status 1 | . 1 . . Reinforcement Status 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . 2 5 . Scan Component 5 | . 1 4 . Repair 2 | . 1 1 . Recycling Unit Hacks 5 | . 2 3 . Report Inventory 4 | . 2 2 . Retrieve Components 1 | . . 1 . Scanalyzer 15 | . . 15 . Insert Component 7 | . . 7 . Analyze 8 | . . 8 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 5 8 1 Full Trace Events 3 | . . 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 7 | . . 7 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 52 | . 26 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . 10 . Parts Scanalyzed 7 | . . 7 . Part Schematics Acquired 7 | . . 7 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 40 | . . . 40 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 3 | . . . 3 Total Damage 63 | . . . 63 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 3482 | 69 963 1952 498 Spaces Moved 1787 | 45 554 951 237 Core 20 | 15 5 . . Treads 1767 | 30 549 951 237 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 123 160 160 160 Slowest Speed 240 | 160 200 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 4 93 86 43 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed 7 | . 2 5 . Melee . | . . . . Projectile . | . . . . AOE 7 | . 2 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 2203 | 59 620 1238 286 Wait 191 | 1 46 134 10 Move 1784 | 44 553 950 237 Hop . | . . . . Pick Up 58 | 8 10 40 . Fast Attach . | . . . . Attach 23 | 6 5 12 . Detach . | . . . . Swap 11 | . . 11 . Drop 19 | . 1 18 . Fire 80 | . 5 69 6 Melee 37 | . . 4 33 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 7) 618 | -10/Materials | Discovered new exit (range 14) 813 | -10/Materials | Discovered new exit (range 16) 881 | -10/Materials | Repaired Lgt. Treads 1033 | -10/Materials | Entered another Materials area 1033 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1348 | -9/Materials | Discovered new exit (range 14) 1820 | -9/Materials | Discovered new exit (range 3) 2094 | -9/Materials | Repaired Lgt. Treads 2329 | -9/Materials | Discovered new exit (range 3) 2641 | -9/Materials | Discovered new exit (range 5) 2873 | -9/Materials | Discovered new exit (range 13) 2985 | -9/Materials | Entered Mines 3011 | -9/Mines | Met a Derelict bent on vengeance 3044 | -9/Mines | Discovered new exit (range 15) 3303 | -9/Mines | Learned 8 Materials zone layouts 3461 | -9/Mines | Core integrity fell below 50% 3476 | -9/Mines | Core integrity fell below 20% 3483 | -9/Mines | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Searching scrap... Found Hpw. Tractor Beam. Found VTOL Module. Found Beam Rifle. Found Field Recycling Unit. Found 26 Matter. Searching scrap... Found Hvy. Assault Rifle. Found 11 Matter. Sneak attack on T-07 Excavator. Destroyed Wheel. Critical hit (Burn: +37). G4-BS8(g) suffers critical hit (Destroy). G4-BS8(g) destroyed. Lgt. Treads destroyed. Critical hit (Burn: +37). Lgt. Treads destroyed. Cld. Ion Engine destroyed. Y-45 Defender suffers critical hit (Burn). Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????#####???????????????????? | | ????????????????????????#" "##??????????????????? | | ????????????????????????![ |!#??????????????????? | | ?????????????????????????] !]#??????????????????? | | ?????????????????????????$ #???????????????????? | | ???????????????????????###YY###??????????????????? | | ???????????????????????# @%= ##?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????## ######?????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #######????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????####### #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????#[####?????????????? | | ??????????????????????????????#% #?????????????? | | ??????????????????????????????# ## #?????????????? | | ??????????????????????????????# #? #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Particle Gun | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed ThermalTrackerBuckler Manual? 0 Play Time 00:23:09 Cumulative 8.5 hours Start 2024.04.01 @ 10:25:43 End 2024.04.01 @ 10:49:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b961a1ed-db4b-4043-a6a3-524679de0a7e