Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 09:52:22 Player: Mutetourette Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (141) 141 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1096 Bonus ------- None Cogmind --------- Core Integrity 347/400 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Hammer > --- INVENTORY (15) --- Light Ion Engine Wheel Hover Unit Hover Unit Disposable Heat Sink Sensor Array Signal Interpreter Medium Laser Medium Laser Shotgun Shotgun Shotgun Shotgun Improved Light Cannon Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Light Ion Engine Wheel Hover Unit Hover Unit Assault Rifle Shotgun Shotgun Shotgun Shotgun Hammer Hammer [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 13 | 7 1 5 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover 4 | . . 4 Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 4 | . . 4 Utility . | . . . Weapon . | . . . Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 10 | 3 8 14 Power 1 | . 1 1 Propulsion 3 | 1 4 3 Utility 1 | . . 2 Weapon 4 | 1 3 7 Tool/Special . | . . . Unused Backups 15 | . 1 14 Power 1 | . . 1 Propulsion 4 | . 1 3 Utility 3 | . . 3 Weapon 7 | . . 7 Tool/Special . | . . . Average Slot Usage (%) 90 | . 96 85 Engine 10 | . 10 10 Wheel 13 | . 28 . Hover 20 | . . 40 Device 12 | . 14 11 Storage 12 | . 14 11 Energy Gun 14 | . 28 1 Impact Weapon 5 | . . 10 Peak Build Rating 14 | 7 9 14 Average Rating 9 | 4 7 13 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 30 | 15 30 28 Greatest Support 28 | 26 26 28 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 6 13 15 Most Carried 15 | 5 15 15 Average Carried 10 | 4 9 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 325 | 250 30 45 Remotely . | . . . Salvage Created 158 | 10 64 84 Parts 11 | 4 6 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 5 | . 1 4 Melee 2 | . . 2 Guns 1 | . 1 . Classes Destroyed 6 | 1 2 3 Worker 2 | . . 2 Tunneler 1 | 1 . . Operator 1 | . . 1 Watcher 2 | . 2 . Swarmer 4 | . . 4 Grunt 1 | . 1 . Best Kill Streak 3 | 1 2 3 Combat Bots Only 3 | . 1 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 49 | . 5 44 Missed 19 | . 2 17 Hits 30 | . 3 27 Melee 1 | . . 1 Projectile 29 | . 3 26 Damage Taken 312 | . 33 279 Core 53 | . . 53 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 13 | 6 7 . Largest 2 | 2 2 . Hottest 100 | 100 100 . Shots Fired 26 | 12 14 . Gun 26 | 12 14 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 26 | 12 14 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 4 | 4 4 . Robot Miss Streak 2 | 1 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 33 | 9 8 16 Core Hits 6 | 1 4 1 Critical Kills . | . . . Critical Parts Destroyed 4 | . . 4 Critical Strikes 9 | 3 1 5 Burn 4 | 3 1 . Smash 5 | . . 5 Melee Attacks 28 | . . 28 Impact 28 | . . 28 Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . . 2 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 685 | 112 101 472 Guns 213 | 112 101 . Cannons . | . . . Explosions . | . . . Melee 472 | . . 472 Ramming . | . . . Kinetic . | . . . Thermal 213 | 112 101 . Explosive . | . . . Electromagnetic . | . . . Impact 472 | . . 472 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 185 | . . 185 Projectiles . | . . . Explosions . | . . . Melee 185 | . . 185 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 213 | 117 213 . Average Temperature 71 | 51 89 . Received Heat Transfer 78 | . 18 60 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 4 | . . 4 Combat Hostiles 2 | . . 2 Parts Fried 8 | . . 8 Impact Corruptions 13 | . . 13 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 1 2 . Heat Transferred 925 | 555 370 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 109 | 5 20 109 Initial . | . . . Average 10 | . 2 21 Influence Increases 260 | 5 56 199 Destroy 0b10 Robot/C 100 | . 20 80 Destroy 0b10 Robot/NC 30 | 5 10 15 Destroy Leader 14 | . 4 10 Successful Hack 55 | . 22 33 Disable Machine 15 | . . 15 Destroy Structure 1 | . . 1 Lose Combat Pursuer 45 | . . 45 Influence Decreases 201 | 5 56 140 Time Decay 151 | 5 56 90 Lost Part 50 | . . 50 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 4 10 Peak Tracking Total 5 | . 2 5 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 4 4 Terminals 8 | . 4 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 11 12 Successful 14 | . 8 6 Failed 9 | . 3 6 Catastrophic 3 | . 1 2 Database Lockouts . | . . . Manual 19 | . 9 10 Terminals 23 | . 11 12 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Record 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Security Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 5 5 Terminals 10 | . 5 5 Assimilate 2 | . 1 1 Botnet 8 | . 4 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used 1 | . . 1 Hacking Detections 5 | . 2 3 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 629 | 5 305 319 Seismic 629 | 5 305 319 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 745 | 115 311 319 Spaces Moved 569 | 86 265 218 Core 6 | 6 . . Treads . | . . . Legs . | . . . Wheels 345 | 80 265 . Hover 218 | . . 218 Flight . | . . . Fastest Speed 48 | 50 90 48 Average Speed 77 | 87 97 48 Slowest Speed 105 | 90 105 48 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 5 38 28 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 1 | . . 1 Melee 1 | . . 1 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 798 | 112 302 384 Wait 142 | 6 11 125 Move 567 | 85 264 218 Hop . | . . . Pick Up 26 | 8 14 4 Fast Attach 5 | 3 2 . Attach 9 | 4 1 4 Detach 1 | . . 1 Swap 2 | . 1 1 Drop 5 | . 2 3 Fire 13 | 6 7 . Melee 28 | . . 28 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 8) 427 | -10/Materials | Entered another Materials area 427 | -9/Materials | Evolved 2 slots: Propulsion x2 746 | -9/Materials | Self-destructed Last Messages --------------- 00707_ Lgt. Assault Rifle fried. 00709_ Acquired 12 matter. 00721_ Destroyed Flight Unit. 00721_ S-10 Pest system corrupted by crushing effect. 00722_ S-10 Pest misfires. 00725_ S-10 Pest IFF system glitched. 00726_ Flight Unit fried. 00726_ S-10 Pest destroyed. 00728_ Imp. Hover Unit destroyed. 00735_ Y-45 Defender suffers critical hit (Smash). 00735_ Destroyed Hvy. Assault Rifle. 00735_ Y-45 Defender system corrupted by crushing effect. 00737_ Y-45 Defender suffers critical hit (Smash). 00737_ Ion Engine destroyed. 00739_ Material Compactor disabled. 00743_ Imp. Hover Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#??????###????????????????????? | | ???????????????????# ????? #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# """ #????????????????????? | | ???????????????????# """"" #????????????????????? | | ???????????????????# """"" #????????????????????? | | ???????????????????# """"" #????????????????????? | | ???????????????????# " #????????????????????? | | ###+#############??# #????????????????????? | | # # #??# %@ #????????????????????? | | + "" #??#####Y###########?????????????? | | T # "" #?????# m%/ #?????????????? | | # T" ####### # """#?????????????? | | # # """ "" + # """#?????????????? | | ## ## """ "" ####### /% """#?????????????? | | ?# ## """ #?????# # #?????????????? | | ?# ## !#?????# # """#?????????????? | | ?# ###+#########????# # """#?????????????? | | ?# ?? # """#?????????????? | | ?# ? # #?????????????? | | ?# ####+#####?????????????? | | ?# ###+########?####+####??????????????????????? | | # #??????????????? ??????????????????????????? | | # #??????????????"""??????????????????????????? | | / #??????????????"""??????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | ## ##??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | "" #??????????????????????????????????????????? | | T #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombChargeDeconstructor Manual? 0 Play Time 00:08:45 Cumulative 34.4 hours Start 2026.01.16 @ 20:53:04 End 2026.01.17 @ 09:52:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 36 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3735c10e-76fc-42a8-bcde-b3fbc271b087