Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 20:28:43 Player: tritri Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (686) 686 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3141 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (27) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- EM Shotgun Improved Datajack > --- INVENTORY -------- Small Storage Unit Improved Sensor Array Assault Rifle Grenade Launcher Datajack [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Improved Shield Generator Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 28 | 7 4 4 8 5 Power 5 | 2 . 1 . 2 Engine 4 | 2 . 1 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 2 1 4 . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 4 | . . . 4 . Flight 3 | . 2 1 . . Utility 8 | 1 1 1 2 3 Device 1 | . . . 1 . Storage 1 | 1 . . . . Processor 4 | . . 1 . 3 Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 6 | 2 1 1 2 . Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 1 | . . . 1 . Parts Lost 16 | . 2 4 . 10 Power 3 | . 1 1 . 1 Propulsion 7 | . 1 2 . 4 Utility 2 | . . . . 2 Weapon 4 | . . 1 . 3 Highest Loss Streak 9 | . 2 1 . 9 To Critical Strikes . | . . . . . Average Backups 3 | . 3 4 4 4 Power . | . 1 1 . . Propulsion . | . . . . . Utility . | . . 1 1 1 Weapon 1 | . . 1 2 1 Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 65 | . 77 37 72 63 Engine 5 | . 9 4 7 . Core 1 | . . . . 3 Leg 8 | . 21 . . . Hover 9 | . . . 31 20 Flight 5 | . 3 18 1 . Device 2 | . . . 6 4 Storage 5 | . 12 . . . Processor 6 | . . 2 9 18 Protection 3 | . 3 . 6 4 Ballistic Gun 7 | . 15 4 . . Launcher 6 | . 11 7 . . Special Melee Weapon 2 | . . . 8 4 Peak Build Rating 43 | 6 7 6 35 43 Average Rating 12 | 5 5 3 29 27 On Entrance 10 | . 6 6 3 35 Avg Prop Armor Cover (%) 23 | . . . 23 . Naked Turns 116 | . . . . 116 Heaviest Build 17 | 13 14 7 14 17 Greatest Support 32 | 20 20 12 32 32 Greatest Overweight (x) 3 | . 1 . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 6 | 7 7 5 5 5 Most Carried 5 | 1 5 5 5 5 Average Carried 3 | . 3 4 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 1 5 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 808 | 270 101 138 . 299 Remotely . | . . . . . Salvage Created 567 | . 173 179 . 215 Parts 44 | . 17 16 . 11 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 16 | . 6 8 . 2 Guns 3 | . 2 . . 1 AOE 12 | . 4 8 . . Classes Destroyed 10 | . 5 5 . . Worker 1 | . 1 . . . Builder 2 | . 1 1 . . Tunneler 1 | . 1 . . . Recycler 2 | . . 1 . 1 Mechanic 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 3 | . 1 2 . . Swarmer 4 | . . 4 . . Grunt 8 | . 6 2 . . Sentry 4 | . . 2 . 2 Best Kill Streak 6 | . 3 6 . 1 Combat Bots Only 5 | . 3 5 . 1 Max Kills in Single Turn 3 | . 1 3 . 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 294 | . 25 34 8 227 Missed 133 | . 4 19 3 107 Hits 161 | . 21 15 5 120 Projectile 161 | . 21 15 5 120 AOE 1 | . . . . 1 Critical Strikes 5 | . . 1 1 3 Damage Taken 2553 | . 680 252 110 1511 Core 971 | . 175 78 12 706 Absorbed by Shields 55 | . . . 4 51 Regen/Repaired (Parts) 18 | . 18 . . . Core Remaining (%) 76 | 100 30 80 97 . Volleys Fired 67 | . 26 21 . 20 Largest 2 | . 2 2 . 1 Hottest 50 | . 50 50 . 45 Shots Fired 90 | . 39 31 . 20 Gun 56 | . 26 10 . 20 Cannon . | . . . . . Launcher 34 | . 13 21 . . Special . | . . . . . Kinetic 38 | . 26 10 . 2 Thermal . | . . . . . Explosive 34 | . 13 21 . . Electromagnetic 18 | . . . . 18 Robot Hit Streak 19 | . 13 18 . 19 Robot Miss Streak 1 | . 1 1 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 83 | . 28 27 6 22 Core Hits 60 | . 22 22 . 16 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 10 | . . . 7 3 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 6 | . . . 5 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1974 | . 639 907 10 418 Guns 530 | . 161 70 . 299 Cannons . | . . . . . Explosions 1390 | . 474 837 . 79 Melee . | . . . . . Ramming 54 | . 4 . 10 40 Kinetic 254 | . 161 70 . 23 Thermal 79 | . . . . 79 Explosive 1311 | . 474 837 . . Electromagnetic 276 | . . . . 276 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . 1 1 Average Corruption 1 | . 1 . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 3 . 1 . Message Errors 1 | . . . 1 . Matter Fused 2 | . 2 . . . Energy Discharges 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 34 | . . 34 . . Projectiles . | . . . . . Explosions 34 | . . 34 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 139 | . 57 60 4 18 Shots 5 | . 3 2 . . Rammed 9 | . . . 2 7 Targets Rammed 12 | . 3 . 2 7 Kicked 3 | . 3 . . . Crushed . | . . . . . Highest Temperature 56 | . 56 4 3 21 Average Temperature 13 | . 16 2 3 9 Received Heat Transfer 510 | . 171 48 36 255 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . . . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 94 | 100 100 61 100 100 Level 1 5 | . . 38 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 261 | . 77 261 97 80 Initial 97 | . . 25 97 . Average 40 | . 20 163 51 34 Influence Increases 902 | . 252 386 . 264 Destroy 0b10 Robot/C 320 | . 120 160 . 40 Destroy 0b10 Robot/NC 55 | . 20 30 . 5 Destroy Leader 96 | . 32 44 . 20 Successful Hack 42 | . 12 . . 30 Disable Machine 45 | . 15 30 . . Destroy Structure 149 | . 53 92 . 4 Partial Spotted 30 | . . 30 . . Lose Combat Pursuer 165 | . . . . 165 Influence Decreases 845 | . 191 216 231 207 Entered New Map 170 | . . 36 134 . Time Decay 556 | . 171 140 97 148 Lost Part 119 | . 20 40 . 59 Squads Dispatched 7 | . 1 2 1 3 Investigation 2 | . 1 1 . . Extermination 1 | . . . . 1 Reinforcement 4 | . . 1 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 7 18 12 26 Peak Tracking Total 11 | . 3 5 8 11 Tactical Retreats 6 | . . . . 6 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . 1 2 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . 2 3 . 2 Terminals 4 | . 1 2 . 1 Fabricators 1 | . . . . 1 Repair Stations 1 | . 1 . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 5 8 . 3 Successful 11 | . 5 3 . 3 Failed 5 | . . 5 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 2 | . 1 1 . . Terminals 10 | . 3 5 . 2 Fabricators 1 | . . . . 1 Repair Stations 2 | . 2 . . . Recycling Units 3 | . . 3 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 1 . 2 Record 3 | . 2 1 . . Maintenance Status 1 | . 1 . . . Recall Investigation 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . . 2 . . Report Inventory 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 3 . 1 Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . 2 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 5 | . . . 3 2 Non-combat 5 | . . . 3 2 Combat . | . . . . . Robot Hacks Applied 5 | . . . 3 2 parse_system 1 | . . . 1 . no_distress 2 | . . . 2 . find_chute 1 | . . . . 1 check_alert 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2044 | 530 626 284 201 403 Spaces Moved 2351 | 177 441 587 374 772 Core 240 | 5 . . 15 220 Treads . | . . . . . Legs 564 | 172 392 . . . Wheels . | . . . . . Hover 870 | . . . 318 552 Flight 677 | . 49 587 41 . Fastest Speed 34 | 50 117 34 38 38 Average Speed 62 | 118 125 38 40 42 Slowest Speed 200 | 120 190 40 100 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . 1 . . Potential Cave-ins 2 | . 2 . . . Cave-ins Triggered 1 | . 1 . . . Exploration Rate (%) 31 | 11 50 49 26 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . 2 . . . Terrain Destroyed 153 | . 54 95 . 4 Melee . | . . . . . Projectile . | . . . . . AOE 153 | . 54 95 . 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2836 | 495 480 617 418 826 Wait 350 | 311 . . 25 14 Move 2345 | 176 440 584 373 772 Hop 1 | . . 1 . . Pick Up 6 | . 3 1 1 1 Fast Attach 27 | 7 3 4 8 5 Attach 5 | . 2 1 1 1 Detach 5 | 1 3 1 . . Swap . | . . . . . Drop 8 | . . 4 1 3 Fire 67 | . 26 21 . 20 Melee 10 | . . . 7 3 Ram 9 | . . . 2 7 Kick 3 | . 3 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 531 | -11/Scrapyard | Entered Materials 532 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 15) 882 | -10/Materials | Discovered new exit (range 16) 926 | -10/Materials | Repaired Grenade Launcher? 931 | -10/Materials | Crushed by falling debris 1103 | -10/Materials | Core integrity fell below 50% 1157 | -10/Materials | Entered another Materials area 1157 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1232 | -9/Materials | Discovered new exit (range 3) 1435 | -9/Materials | Discovered new exit (range 10) 1441 | -9/Materials | Entered another Materials area 1441 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1630 | -8/Materials | Discovered new exit (range 13) 1632 | -8/Materials | Discovered new exit (range 16) 1642 | -8/Materials | Entered Factory 1642 | -7/Factory | Evolved 2 slots: Utility x2 1929 | -7/Factory | Released all parts (5) 1959 | -7/Factory | Lost 9 parts (1p4n2u2w) 1959 | -7/Factory | Core integrity fell below 50% 2022 | -7/Factory | Core integrity fell below 20% 2025 | -7/Factory | Discovered new exit (range 15) 2045 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02017_ Slammed into G-47 Trooper. 02019_ W-25 Informer sends out distress signal. 02019_ Slammed into G-47 Trooper. 02025_ EXIT=FOUND 02032_ Connecting with Fabricator... >>Network(Status) Querying network status... 6 records found: (105,133) - Loaded: Imp. Shock Absorption System (77,58) - Idle (101,23) - Idle (191,13) - Loaded: K-01 Serf (20,50) - Loaded: Energy Filter (178,8) - Loaded: Hvy. Gatling Laser 02041_ Slammed into S-27 Virus. 02041_ Destabilizing: System corrupted (+1). 02042_ Slammed into S-27 Virus. 02045_ Slammed into G-47 Trooper. 02045_ Critical hit (Burn: +37). 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"T #?????????? | | ??????##### ####### "" " " #?????????? | | ??????????# ??????# ######### "" " " #?????????? | | ??????????#???????# ????????# " " #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 62 Targeting Accuracy 18 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 70% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Not Today, Chutes Power Corrupts Resistances Are Futile Unlikely Earthworm Challenges ------------ None Game ------ Seed DeuteriumMediumCutter Manual? 0 Play Time 00:36:00 Cumulative 2.0 hours Start 2025.12.26 @ 19:10:08 End 2025.12.26 @ 20:28:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1ca5158-2648-47c9-bf6e-b93e8a921309