Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.21 @ 16:33:37 Player: Terminus Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (754) 3770 Value Destroyed (36726) 36726 Prototype IDs (96) 1920 Alien Tech Used (5) 1000 Bonus (17132) 17132 TOTAL SCORE: 71848 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10965 Follower Combat Kills 1702 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -1135 Cogmind --------- Core Integrity 0/1600 Matter 238/300 Energy 99/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Weapon Cycler Improved Remote Force Field Compact HERF Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Improved Energy Well Advanced Energy Well Experimental Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Layered Medium Armor Plating Layered Heavy Armor Plating Advanced Hacking Suite > --- WEAPON ----------- KE Penetrator Multirail Multirail Multirail > --- INVENTORY -------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Advanced Heavy Siege Treads Experimental Cooling System Improved Energy Well Improved Matter Compressor Experimental Targeting Computer Advanced Particle Charger Advanced Weapon Cycler Layered Heavy Armor Plating Advanced Dynamic Insulation System Long-range Tractor Beam Core Reset Matrix Compact HERF Cannon Cooled Nova Cannon Mini Smartbomb Launcher Point Singularity Launcher Plasma Cutter CR-A16's Behemoth Slayer [Rating: 215] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Improved KE Penetrator Energy Gun Phase Gun Energy Cannon Cooled Nova Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . 2 . . . . 2 . . . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 1 . . . 1 2 . . . . 1 . . . 2 . . . . 1 . . . . . . 2 . 2 . 1 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 688 | 6 10 1 29 2 3 . 30 15 2 8 19 6 57 2 4 7 32 52 23 10 5 10 4 23 6 8 12 4 74 51 6 53 81 33 Power 32 | 1 1 . 3 . 1 . 1 . . . 1 . 1 . 1 . 1 2 1 . . . . . 1 . 2 . 1 1 . 2 7 4 Engine 12 | 1 1 . 3 . 1 . 1 . . . 1 . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 20 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . 2 . 1 1 . 2 7 4 Propulsion 68 | 2 1 . 5 1 . . 16 1 . . 2 . 8 . . . 3 3 2 . . 2 . 3 . . . . 3 . . 4 7 5 Treads 68 | 2 1 . 5 1 . . 16 1 . . 2 . 8 . . . 3 3 2 . . 2 . 3 . . . . 3 . . 4 7 5 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 313 | 1 4 1 7 1 . . 6 9 1 1 10 6 25 2 1 4 21 30 8 4 5 5 4 18 5 4 5 2 48 18 4 9 31 13 Device 173 | . 2 1 3 . . . 1 4 . 1 5 4 13 1 1 2 12 14 4 2 2 2 2 12 2 2 2 1 32 9 3 7 21 6 Storage 13 | 1 2 . . . . . 1 . . . 1 . . . . . . 1 . . . . . 2 . . . . . 1 . 1 2 1 Processor 16 | . . . . . . . . 1 . . . . . . . . 2 1 1 . . . 1 . 1 . . . 3 3 . . 1 2 Hackware 13 | . . . 1 . . . 1 1 . . . . 2 . . . . . 1 . . 1 . 1 1 . . . 2 1 . 1 . . Protection 98 | . . . 3 1 . . 3 3 1 . 4 2 10 1 . 2 7 14 2 2 3 2 1 3 1 2 3 1 11 4 1 . 7 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 275 | 2 4 . 14 . 2 . 7 5 1 7 6 . 23 . 2 3 7 17 12 6 . 3 . 2 . 4 5 2 22 32 2 38 36 11 Energy Gun 20 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 4 12 . Energy Cannon 25 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 7 1 8 5 3 Ballistic Gun 172 | 2 . . 3 . . . 6 3 . 3 5 . 19 . 2 2 6 14 12 6 . 3 . 2 . 3 4 1 16 18 1 25 10 6 Ballistic Cannon 11 | . 3 . 7 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . 1 . 2 . . . 1 . . 2 . . . . . 1 . 1 . . . . . . . . . 1 1 . . 1 4 1 Special Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 28 | . . . . . . . . 2 1 2 1 . 2 . . . 1 2 . . . . . . . 1 1 . 5 5 . . 4 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . 3 . . . . . . . 1 . 5 . . . . 1 3 . . . . 2 . . 5 . 5 10 2 1 4 1 Parts Lost 130 | . . 1 3 . . . 2 . . . 2 . 7 3 . . 8 11 1 . . . . 2 2 2 . . 18 1 . 16 21 30 Power 10 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . 2 2 3 Propulsion 21 | . . . . . . . . . . . . . 3 . . . 3 2 . . . . . . . . . . 2 . . 3 2 6 Utility 56 | . . 1 1 . . . 1 . . . 1 . 2 . . . 2 6 1 . . . . 2 1 . . . 8 1 . 6 9 14 Weapon 43 | . . . 2 . . . 1 . . . 1 . 2 2 . . 3 3 . . . . . . . 2 . . 7 . . 5 8 7 Highest Loss Streak 11 | . . 1 2 . . . 1 . . . 1 . 2 3 . . 4 8 1 . . . . 1 2 2 . . 8 1 . 2 5 11 Average Slot Usage (%) 93 | . 98 100 99 100 100 100 99 100 100 99 99 100 99 99 100 100 90 87 87 88 88 87 89 88 88 88 68 89 89 89 86 81 82 84 Engine 5 | . 14 14 11 11 11 11 8 7 7 7 7 7 6 6 6 6 5 4 1 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 4 5 4 5 4 4 4 3 7 7 Treads 17 | . 27 28 22 22 22 22 27 23 23 23 23 23 25 26 26 26 13 10 11 11 11 9 10 10 10 10 10 10 8 9 8 7 7 7 Device 13 | . 12 14 11 11 11 11 9 14 14 14 12 15 12 12 12 12 10 11 14 19 16 14 14 13 11 9 10 10 15 14 17 16 20 17 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 8 Processor 11 | . . . . . . . . 7 7 7 7 7 6 6 6 6 17 17 17 17 17 15 21 21 24 26 26 26 21 23 21 21 19 19 Hackware 7 | . . . . . . . 5 15 15 15 10 7 19 20 20 20 17 11 5 5 5 9 10 8 5 5 5 5 9 9 8 7 4 3 Protection 4 | . . . 10 11 11 11 11 . . . 5 7 . . . . . 4 7 3 5 4 . 2 4 5 4 5 3 3 4 3 2 4 Ballistic Gun 15 | . 7 . 4 11 11 11 26 22 20 18 20 23 19 19 20 19 16 16 17 17 17 20 21 21 21 20 . 21 18 17 16 12 4 14 Ballistic Cannon 5 | . 20 28 27 22 15 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Heaviest Build 189 | 13 52 52 65 65 65 65 112 107 106 106 112 112 114 114 116 109 120 124 135 129 135 135 134 137 135 140 134 134 140 140 144 155 189 186 Greatest Support 160 | 40 40 40 40 40 40 40 65 70 70 70 78 78 112 106 106 106 140 140 140 140 140 140 140 150 150 150 150 150 160 160 160 160 155 155 Greatest Overweight (x) 4 | 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 . . . . . . . . . . . . . . 1 2 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 19 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 2 14 14 20 20 20 20 25 25 25 25 25 25 25 23 22 25 25 25 25 25 25 25 25 25 24 24 25 25 25 25 25 25 25 25 Average Carried 21 | 1 9 13 18 19 19 19 22 24 25 25 24 24 23 23 20 22 23 24 24 24 25 24 25 24 23 23 24 24 23 24 24 21 21 22 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 14 14 20 20 20 19 25 25 25 25 25 25 23 23 21 25 25 24 25 25 25 25 25 24 24 23 25 25 24 25 25 14 22 4 Class Distribution -------------------- 25% | Scavenger-Gunner 17% | Tank 14% | Hacker-Skirmisher 8% | Hacker-Gunner 8% | Mutant 6% | Hacker-Mutant 4% | Scavenger-Tank 4% | Machinist-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Tank | -8/Mines Scavenger-Tank | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Zion Hacker-Skirmisher | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Machinist-Gunner | -3/Testing Machinist-Gunner | -2/Research Hacker-Gunner | -2/Quarantine Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Matter Collected 28655 | 203 518 185 1281 177 10 298 1422 239 56 118 599 253 1605 15 19 346 1286 1432 741 436 290 471 522 1749 267 312 132 331 3702 1514 198 2466 2218 3244 Remotely 7627 | . . . . . . . . . . . 20 . 283 . . . 892 173 543 389 . . 136 766 . . . . 1511 546 . 163 . 2205 Salvage Created 44539 | . 519 . 1457 336 220 307 2668 311 . 31 424 118 1926 . . 174 1349 2259 812 596 677 526 1286 3220 250 328 351 179 5540 2464 339 3547 5844 6481 Parts 2197 | . 36 . 105 9 14 19 147 16 . 8 20 6 92 . . 17 61 106 48 39 38 35 21 150 5 13 6 13 323 146 15 235 234 220 Haulers Intercepted 35 | . 2 . 6 . . . 6 . . . . . 3 . . . 1 . . . . . . 3 . . . . 4 2 . 2 6 . Recyclers Shooed 23 | . 2 . 2 . . 1 4 . . . . . 4 . . . 1 4 . . . . . 1 . . . . 1 1 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . . 6 . 6 . . . 12 . . . . . . . . 5 12 5 11 . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 571 | . 13 1 36 5 1 11 34 5 . 4 4 2 24 . . 7 13 31 11 4 8 6 5 35 4 3 . 6 54 20 4 40 71 109 Melee 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Guns 424 | . 3 . 4 . . 4 29 5 . . 4 2 23 . . 2 13 30 11 4 8 6 5 35 4 2 . 1 54 20 4 36 42 73 Cannons 59 | . 7 1 27 2 1 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 AOE 72 | . 3 . 5 3 . . 3 . . 4 . . . . . 5 . . . . . . . . . . . 5 . . . 4 16 24 Classes Destroyed 25 | . 7 1 5 1 1 . . 1 . . . . . . . . . 1 . . . . 1 2 . 1 . . . . . 1 1 2 Worker 44 | . 1 . 2 . . 1 1 1 . . . . 7 . . . . . . . 1 . . 3 . . . . 6 4 . 4 . 13 Builder 21 | . . . 3 . . . 2 . . . . . 1 . . . . 1 . . 2 . . 3 . . . . 2 4 . 2 1 . Tunneler 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Hauler 35 | . 2 . 6 . . . 6 . . . . . 3 . . . 1 . . . . . . 3 . . . . 4 2 . 2 6 . Recycler 38 | . 1 . 4 3 . . 10 1 . . . . 2 . . . 2 1 . . 1 . . 3 . . . . 4 2 . 1 1 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 10 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . 1 . 5 Operator 20 | . 2 . 1 . . . 1 . . . . . . . . . . 1 . 6 1 1 . . . . . . 1 1 . 2 . 3 Watcher 35 | . 2 . 5 . . . 5 . . . . . 1 . . . 1 2 2 . . 3 . 1 . . . . 3 2 . 3 4 1 Swarmer 89 | . 6 . 12 . . 6 8 . . 4 . . 7 . . 5 . 7 3 . . . . 6 1 . . 5 2 . 1 5 7 4 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 200 | . 7 . 14 4 1 5 17 3 . . . . 9 . . . 7 4 . . 4 . . 16 2 2 . 1 18 12 . 7 24 43 Brawler 18 | . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . 2 . . . 2 11 Duelist 18 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 12 Protector 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 4 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 54 | . . . 9 . . . 7 . . . . . 2 . . . 1 13 . 4 2 2 . 4 1 . . . 5 . . . 3 1 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 44 | . . . . . 1 . 1 . . . . 2 1 . . . . 2 . . 2 . . 4 . . . . 8 . 3 4 9 7 Programmer 101 | . . . . . . . . 2 . . . . 4 . . 2 4 . . . . 4 . 3 . . . . 18 8 . 24 13 19 Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Behemoth 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . 3 . Compactor 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Cetus Guard 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Thug 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 24 | . 5 1 7 3 1 2 7 3 . 4 1 1 4 . . 5 5 10 5 4 4 2 3 12 3 2 . 5 11 12 2 5 12 24 Combat Bots Only 23 | . 4 1 5 3 1 2 4 2 . 4 1 1 4 . . 5 3 7 4 2 3 2 3 11 3 2 . 5 8 8 2 5 9 23 Max Kills in Single Turn 5 | . 2 1 4 3 1 2 4 1 . 3 1 1 2 . . 3 2 2 2 1 1 1 1 3 2 1 . 3 2 3 1 4 3 5 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . 1 1 1 . . . . 1 . . . . 1 . . 1 1 1 Exploded 5 | . 2 . 3 3 . . 3 . . 3 . . . . . 3 . . . . . . . . . . . 3 . . . 3 3 5 Melee 1 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Revision 17 (-5/Cetus) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Damage Taken 48647 | . 226 94 1030 12 . 362 1414 246 75 28 936 223 1881 150 . 532 1115 4028 779 337 505 247 . 2004 261 622 . 65 5252 1107 384 7455 8385 8892 Core 3864 | . 24 . 104 . . 21 161 47 . . 88 . 162 . . 40 141 391 . . 53 44 . 88 59 43 . 21 259 55 . 444 612 1007 Absorbed by Shields 4207 | . . . . . . . . . . . . . . . . . . 98 . . . . . . . . . . . . . . 1756 2353 Reduced by Siege Mode 2436 | . . . . . . . . . . . . . . . . . 10 349 71 46 5 10 . 160 . 16 . . 353 72 . 418 370 556 Core Remaining (%) 71 | 100 . 90 . . . 68 70 . . . . 80 . . . 76 . . . . 41 . . . . . . 77 . 70 . 45 . . Volleys Fired 1614 | . 49 3 99 7 33 26 124 14 . 2 25 8 79 . . 45 62 81 33 23 37 29 18 77 11 9 . 10 149 86 11 133 172 159 Largest 4 | . 2 2 3 3 1 3 3 3 . 1 3 3 3 . . 3 3 3 3 3 3 4 4 4 4 4 . 4 4 4 4 4 4 4 Hottest 352 | . 70 70 105 97 20 97 97 69 . 33 84 84 99 . . 89 99 99 99 105 105 140 140 140 140 140 . 140 140 150 150 200 352 168 Shots Fired 4682 | . 96 6 282 17 33 78 369 41 . 2 74 24 235 . . 66 146 220 98 69 91 79 68 286 41 38 . 34 569 232 32 384 490 482 Gun 4046 | . 40 . 38 5 . 26 341 41 . . 74 24 235 . . 61 146 220 98 69 91 79 68 286 41 38 . 32 569 195 28 333 450 418 Cannon 533 | . 54 6 239 12 . 52 27 . . . . . . . . . . . . . . . . . . . . . . 14 4 49 26 50 Launcher 44 | . 2 . 5 . . . 1 . . 2 . . . . . 5 . . . . . . . . . . . 2 . . . 2 11 14 Special 59 | . . . . . 33 . . . . . . . . . . . . . . . . . . . . . . . . 23 . . 3 . Kinetic 4153 | . 94 6 277 17 . 78 368 41 . . 74 24 235 . . 61 146 220 98 69 91 79 68 286 41 38 . 32 569 195 28 332 168 418 Thermal 483 | . . . . . 33 . . . . . . . . . . . . . . . . . . . . . . . . 37 4 49 311 49 Explosive 44 | . 2 . 5 . . . 1 . . 2 . . . . . 5 . . . . . . . . . . . 2 . . . 2 11 14 Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Robot Hit Streak 60 | . 7 12 17 13 11 6 11 34 . . 15 9 13 . . 5 13 22 33 28 19 13 29 34 12 13 . 5 60 33 9 36 47 59 Robot Miss Streak 6 | . 5 . 4 1 1 3 6 2 . . 3 2 3 . . 4 4 5 4 2 1 2 2 3 1 1 . 1 4 2 1 2 2 5 Penetration Max 2 | . . . . . . . . . . . . . 1 . . 1 1 1 1 1 . 1 . 1 . . . . 2 2 1 2 2 2 Secondary Targets 76 | . . . . . . . 2 . . . . . 3 . . 1 2 8 6 . . . . 10 . . . . 9 . . 6 8 21 Max Gunslinging Chain 2 | . . . . . . . 1 . . . . . 1 . . 1 1 1 1 . . . . 1 . . . . 1 . . 1 1 2 Shots Hit Robots 3138 | . 56 5 153 10 28 40 229 30 . . 54 17 146 . . 18 77 163 72 51 41 34 52 186 19 9 8 10 401 146 17 273 400 393 Core Hits 1705 | . 28 2 77 10 11 22 101 13 . 7 25 6 75 . . 12 39 77 39 22 25 14 11 114 6 5 3 11 164 67 7 119 208 385 Critical Kills 254 | . . . . . . . . . . . . . 4 . . . 16 14 12 8 4 8 4 23 2 2 . 1 27 32 4 35 17 41 Critical Parts Destroyed 333 | . . . . . . . . . . . . . 5 . . 1 20 20 13 8 4 6 3 29 6 1 . 3 38 37 4 59 20 56 Critical Strikes 654 | . 3 . 5 . . 2 1 . . . 1 . 9 . . 1 36 36 34 17 9 15 12 54 8 3 . 4 66 71 8 94 67 98 Burn 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 Destroy 609 | . . . . . . . . . . . 1 . 9 . . 1 36 36 34 17 9 15 12 54 8 3 . 4 66 68 8 93 39 96 Blast 11 | . 3 . 5 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Melee Attacks 110 | . . . . . . . . 9 4 2 18 . 9 . . . 2 7 . . . . . . . 9 8 . 15 14 . . 8 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 110 | . . . . . . . . 9 4 2 18 . 9 . . . 2 7 . . . . . . . 9 8 . 15 14 . . 8 5 Sneak Attacks 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 94372 | . 975 91 3358 501 317 783 3876 525 . 253 1247 265 3891 . . 794 903 4181 543 1034 1344 894 1379 5904 500 306 666 659 11364 1728 117 6728 13294 25952 Guns 68118 | . 233 . 297 60 . 290 3246 519 . . 1155 265 3815 . . 400 890 3985 543 986 900 874 1379 5817 500 97 . 251 11317 945 97 5665 9868 13724 Cannons 6521 | . 565 91 2420 113 . 483 333 . . . . . . . . . . . . . . . . . . . . . . 215 . 31 407 1863 Explosions 16886 | . 168 . 569 316 . . 205 . . 253 . . . . . 394 . . . . 406 . . . . . . 408 . . . 965 2979 10223 Melee 1368 | . . . . . . . . . . . 92 . . . . . . 165 . . . . . . . 199 666 . . 246 . . . . Ramming 894 | . 9 . 72 12 . 10 92 6 . . . . 76 . . . 13 31 . 48 38 20 . 87 . 10 . . 47 77 20 67 17 142 Kinetic 66430 | . 798 91 2717 173 . 773 3579 519 . . 1155 265 3815 . . 400 890 3985 543 986 900 874 1379 5817 500 97 . 251 11317 945 97 5665 4175 13724 Thermal 9058 | . . . . 316 317 . . . . . . . . . . . . . . . . . . . . . . . . 460 . 31 6123 1811 Explosive 16164 | . 168 . 569 . . . 205 . . 253 . . . . . 394 . . . . . . . . . . . 408 . . . 965 2979 10223 Electromagnetic 458 | . . . . . . . . . . . . . . . . . . . . . 406 . . . . . . . . . . . . 52 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1368 | . . . . . . . . . . . 92 . . . . . . 165 . . . . . . . 199 666 . . 246 . . . . Highest Corruption 38 | . . . . . . . 2 4 4 4 4 4 2 2 2 5 4 4 4 4 . 2 34 34 34 34 34 34 24 4 . 10 20 38 Average Corruption 11 | . . . . . . . 2 3 4 4 4 4 1 2 2 4 3 4 4 3 . 1 21 34 34 34 34 34 11 2 . 5 13 24 Corruption Purged 28 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 24 . . . . . Effects 863 | . . . . . . . 5 36 15 18 13 12 12 . 1 9 9 45 12 4 . 5 21 81 35 41 21 32 98 10 . 78 94 156 Message Errors 211 | . . . . . . . 3 11 5 9 2 3 5 . . 2 3 13 1 . . 2 2 17 6 7 6 5 27 3 . 15 26 38 Matter Fused 209 | . . . . . . . . 10 3 6 5 2 . . . 1 2 9 5 3 . . 4 12 9 14 4 6 27 4 . 20 27 36 Heat Flow Errors 98 | . . . . . . . 1 1 1 1 2 5 2 . . 3 2 7 . 1 . 1 4 11 4 5 3 4 4 1 . 8 8 19 Energy Discharges 84 | . . . . . . . 1 8 2 1 2 1 3 . 1 . . 9 1 . . . 3 7 2 3 2 6 5 1 . 8 4 14 Parts Rejected 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . 1 . . 1 2 . Data Loss (minor) 109 | . . . . . . . . 5 4 1 1 1 2 . . 2 2 4 4 . . 1 4 9 5 6 5 7 14 . . 12 9 11 Data Loss (major) 18 | . . . . . . . . . . . . . . . . . . . . . . . . 4 1 1 1 1 . . . 3 1 6 Misfires 28 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . 1 3 . . 7 4 8 Alerts 13 | . . . . . . . . . . . . . . . . . . . . . . . . 4 1 1 . 1 3 . . 1 . 2 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 2 Weapon Failures 80 | . . . . . . . . 1 . . 1 . . . . . . 3 1 . . 1 4 14 5 . . 1 14 1 . 2 12 20 Overload Shots 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 4 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 1626 | . 16 . 37 . . . 2 . . . . . . . . 12 . . . 3 27 . . 4 . 64 316 . 2 77 . 127 47 892 Projectiles 124 | . 16 . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 Explosions 1033 | . . . 11 . . . . . . . . . . . . 12 . . . . 26 . . . . . . . . . . 127 47 810 Melee 469 | . . . . . . . 2 . . . . . . . . . . . . 3 1 . . 4 . 64 316 . 2 77 . . . . Knockbacks 37 | . 5 1 16 . . 3 4 . . . . . 2 . . . . . . 1 . 1 . . . 1 . . 1 1 . 1 . . Impact 10 | . . . 1 . . . 1 . . . . . 2 . . . . . . 1 . 1 . . . 1 . . 1 1 . 1 . . Kinetic 26 | . 5 1 14 . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 813 | . 19 . . . . . 15 . . . . . . . . 28 . . . . 73 . . . . . . . . . . . 141 537 Shots 14 | . 1 . . . . . 1 . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 2 7 Rammed 75 | . 2 . 11 2 . 3 5 . . . . . 6 . . . 1 3 . 1 3 1 . 9 . 1 . . 3 2 1 3 3 15 Targets Rammed 86 | . 3 . 13 2 . 3 5 1 . . . . 9 . . . 1 3 . 1 4 1 . 9 . 1 . . 4 3 1 3 3 16 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 11 | . 1 . 2 . . . . 1 . . . . 3 . . . . . . . 1 . . . . . . . 1 1 . . . 1 Highest Temperature 445 | . 6 24 66 . . 29 115 206 52 238 170 231 127 . . 247 169 228 . 168 17 68 215 212 237 220 216 245 235 157 80 168 445 430 Average Temperature 59 | . 4 12 17 . . 12 19 109 27 139 38 90 52 . . 126 51 99 . 85 9 19 36 44 59 119 115 109 31 57 70 58 107 100 Received Heat Transfer 6605 | . 90 . 399 6 . 207 567 54 42 . 120 . 345 48 . . 306 640 . 27 126 27 . 318 60 54 . 24 529 298 18 558 669 1073 Effects 7 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 5 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 96 | . . . . . . . . . . . . . . . . . 2 5 3 3 3 2 . 7 1 1 . . 20 5 . 15 16 13 Total Turns 2485 | . . . . . . . . . . . . . . . . . 18 156 63 43 25 79 . 91 16 7 . . 327 92 . 476 266 826 Longest Duration 250 | . . . . . . . . . . . . . . . . . 12 50 36 30 13 75 . 23 16 7 . . 72 56 . 82 74 250 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . . . 1 . . . . . . . . . . . . 1 1 . . 1 . . . . 1 1 . . . . Robots Melted 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 8 2 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 2 Parts Melted 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 45 2 Heat Transferred 15322 | . . . . 350 1073 . . . . . . . . . . . . . . . . . . . . . . . . 999 . . 11526 1374 Parts Sabotaged 7 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Peak Influence 3034 | . 336 67 727 422 . 191 513 552 . . . . 651 . . . 504 636 577 325 689 391 90 1776 . . . . 712 470 324 581 1176 3034 Initial 752 | . . 47 22 277 . . . 226 . . . . 18 . . . . 235 356 156 43 337 86 . . . . . . 380 245 90 348 752 Average 358 | . 139 18 355 177 . 56 192 218 . . . . 211 . . . 192 282 448 234 188 240 73 841 . . . . 262 338 231 205 559 1643 Maximum Alert Level 5 | . 1 . 3 2 . . 2 2 . . . . 2 . . . 2 2 2 1 2 1 . 5 . . . . 3 2 1 2 4 5 Low Security (%) 44 | 100 75 100 21 53 . 100 58 31 . . . . 67 . . . 63 29 . 32 49 42 100 10 . . . . 59 12 22 62 . . Level 1 25 | . 24 . 42 27 . . 22 62 . . . . . . . . 4 45 20 67 48 57 . 2 . . . . 7 59 77 28 25 . Level 2 19 | . . . 31 18 . . 18 5 . . . . 32 . . . 32 25 79 . 1 . . 30 . . . . 28 27 . 9 43 . Level 3 3 | . . . 4 . . . . . . . . . . . . . . . . . . . . 26 . . . . 4 . . . 25 5 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . . . . 5 48 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 29 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 147 | . 4 . 7 1 . . 6 4 . . . . 12 . . . 6 2 . . 6 4 . 12 . . . . 12 5 . 15 18 33 Investigation 17 | . 4 . 3 1 . . 2 1 . . . . . . . . . . . . 2 1 . 1 . . . . 1 . . . 1 . Extermination 47 | . . . . . . . . 3 . . . . 5 . . . 2 . . . . 2 . 2 . . . . 7 4 . 9 7 6 Reinforcement 41 | . . . 3 . . . 1 . . . . . 6 . . . 3 1 . . 4 1 . 7 . . . . 4 1 . 5 2 3 Assault 36 | . . . 1 . . . . . . . . . 1 . . . 1 1 . . . . . 2 . . . . . . . 1 5 24 Garrison 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . 3 . . . . 1 . . 1 . . Haulers Reinforced 8 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . 1 . . . . 1 1 . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Distress Signals 19 | . . . 2 . . . 3 . . . . . 2 . . . . 3 2 . . . . 2 . . . . 3 . 1 1 . . Communications Jammed 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 13 . 8 26 21 Distress Signals 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 13 . 4 20 21 Times Spotted 820 | . 27 3 57 5 . 18 49 7 3 4 4 2 28 3 . 6 13 53 14 7 16 9 4 54 4 4 . 2 63 32 3 54 86 186 Peak Tracking Total 27 | . 5 5 5 3 . 5 4 3 3 4 2 1 5 3 . 4 3 5 5 1 5 2 2 7 3 4 . 2 6 9 3 5 9 27 Tactical Retreats 49 | . 2 . . . . 4 1 . . . . . 2 . . . 1 3 2 . . . 1 3 . 1 . . 2 8 . 4 9 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Traps Triggered 26 | . 2 . 1 . . . 1 2 . . . . 3 . . . 3 . . . . 4 . . . . . . 4 1 . 2 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . 2 2 . . . . . . . . . . . 3 . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Disabled 79 | . 4 . 4 4 . 1 1 . . . 1 . 4 . . . . 2 . 2 18 7 . 3 . . . . 3 10 1 8 4 2 Max in Single Turn 6 | . 1 . 1 4 . 1 1 . . . 1 . 1 . . . . 1 . 1 6 3 . 1 . . . . 1 1 1 2 1 2 Garrison Access 7 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . 1 1 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Accessed 137 | . 11 . 11 1 2 . 15 8 . 1 4 . 8 . . . 8 5 . . 7 4 . 6 1 . 4 1 7 10 1 11 7 4 Terminals 87 | . 8 . 8 . . . 10 5 . . . . 5 . . . 5 4 . . 6 3 . 3 . . . 1 4 7 . 8 6 4 Fabricators 7 | . . . . . . . . 1 . . . . 2 . . . 1 . . . . . . 1 . . . . 1 1 . . . . Repair Stations 11 | . 1 . 2 . . . 2 . . . . . 1 . . . 1 1 . . . 1 . . . . . . . 1 . 1 . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 1 2 . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . Garrison Access 9 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . 2 1 1 1 1 . Total Hacks 501 | . 29 . 25 1 5 . 49 22 . 1 27 . 49 . . . 45 9 . . 22 18 . 35 1 . 17 1 22 44 3 44 22 10 Successful 319 | . 18 . 13 1 5 . 29 15 . 1 27 . 26 . . . 34 6 . . 8 13 . 19 1 . 17 1 11 24 1 34 12 3 Failed 182 | . 11 . 12 . . . 20 7 . . . . 23 . . . 11 3 . . 14 5 . 16 . . . . 11 20 2 10 10 7 Catastrophic 22 | . 1 . 3 . . . 1 1 . . . . 1 . . . . . . . 1 2 . 1 . . . . 2 3 . 1 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 235 | . 22 . 18 . 1 . 32 11 . . . . 25 . . . 17 2 . . 16 9 . 25 . . . . 7 18 . 16 8 8 Terminals 311 | . 25 . 17 . . . 37 15 . . . . 27 . . . 26 6 . . 18 10 . 21 . . . 1 13 36 . 30 19 10 Fabricators 43 | . . . . . . . . 3 . . . . 13 . . . 7 . . . . . . 10 . . . . 6 4 . . . . Repair Stations 40 | . 2 . 6 . . . 4 . . . . . 9 . . . 2 3 . . . 8 . . . . . . . 3 . 3 . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 32 | . . . . . . . 5 4 . . . . . . . . 10 . . . . . . 3 . . . . . . . 10 . . Garrison Access 18 | . . . . . . . 2 . . . . . . . . . . . . . 4 . . 1 . . . . 3 1 3 1 3 . Terminal Hacks 161 | . 5 . 3 1 5 . 12 7 . 1 27 . 9 . . . 13 3 . . 3 3 . 8 1 . 17 1 4 13 . 15 10 . Record 21 | . . . . . 4 . . . . . 11 . . . . . . . . . . . . . . . 5 1 . . . . . . Part Schematic 20 | . . . . . . . 2 1 . . 7 . 2 . . . 4 . . . . . . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 11 | . . . 1 . . . 2 . . . 3 . . . . . . . . . . . . . . . 4 . . . . 1 . . Open Door 8 | . . . . 1 . . . . . 1 . . . . . . 1 3 . . . . . . 1 . . . . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Branch Access Points 7 | . . . 1 . . . 1 1 . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 10 | . . . . . . . 1 1 . . . . 1 . . . 1 . . . 1 1 . 1 . . . . . 2 . 1 . . Fabricator Index 5 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 . 1 . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer Index 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 17 | . 1 . 1 . . . 2 1 . . . . 1 . . . 1 . . . 1 . . 2 . . . . . 2 . 3 2 . Unreport Threat 19 | . . . . . . . 1 1 . . . . 3 . . . . . . . . . . 2 . . . . 3 2 . 3 4 . Locate Traps 6 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 2 . Hauler Manifests 7 | . 1 . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 8 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . . . . . 2 . . . . 6 . . . 4 . . . . . . 3 . . . . 3 3 . . . . Load Schematic 9 | . . . . . . . . 1 . . . . 3 . . . 2 . . . . . . 1 . . . . 1 1 . . . . Build 12 | . . . . . . . . 1 . . . . 3 . . . 2 . . . . . . 2 . . . . 2 2 . . . . Repair Station Hacks 31 | . 2 . 5 . . . 4 . . . . . 8 . . . 1 2 . . . 7 . . . . . . . 1 . 1 . . Scan Component 18 | . 1 . 3 . . . 2 . . . . . 4 . . . 1 1 . . . 4 . . . . . . . 1 . 1 . . Repair 13 | . 1 . 2 . . . 2 . . . . . 4 . . . . 1 . . . 3 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 28 | . . . . . . . 4 3 . . . . . . . . 10 . . . . . . 2 . . . . . . . 9 . . Insert Component 14 | . . . . . . . 2 2 . . . . . . . . 3 . . . . . . 1 . . . . . . . 6 . . Analyze 14 | . . . . . . . 2 1 . . . . . . . . 7 . . . . . . 1 . . . . . . . 3 . . Garrison Access Hacks 7 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . 1 1 1 1 . . Seal Access 7 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . 1 1 1 1 . . Unauthorized Hacks 71 | . 11 . 5 . . . 8 3 . . . . 3 . . . 6 1 . . 4 3 . 5 . . . . 3 6 . 8 2 3 Terminals 61 | . 9 . 4 . . . 7 3 . . . . 1 . . . 5 1 . . 4 3 . 2 . . . . 3 6 . 8 2 3 Assimilate 5 | . 1 . . . . . 1 . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . Botnet 51 | . 7 . 4 . . . 5 3 . . . . 1 . . . 4 1 . . 3 1 . 2 . . . . 3 4 . 8 2 3 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operators 4 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Fabricators 6 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . 3 . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . Siphon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 102 | . 9 . 10 . . . 13 6 . . . . 7 . . . 5 2 . . 7 3 . 5 . . . . 6 8 1 9 7 4 Full Trace Events 9 | . . . 1 . . . 1 1 . . . . . . . . . . . . 2 1 . 1 . . . . 1 . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . 4 2 . . 7 . 2 . . . 7 . . . . . . 1 . . 4 . . . . 2 . . Parts Built 17 | . . . . . . . . 2 . . . . 3 . . . 4 . . . . . . 2 . . . . 2 4 . . . . Matter 2773 | . . . . . . . . 168 . . . . 705 . . . 424 . . . . . . 672 . . . . 424 380 . . . . Time 1058 | . . . . . . . . 42 . . . . 335 . . . 79 . . . . . . 306 . . . . 106 190 . . . . Total Part Build Rating 98 | . . . . . . . . 8 . . . . 18 . . . 24 . . . . . . 16 . . . . 12 20 . . . . Parts Repaired 13 | . 1 . 2 . . . 2 . . . . . 4 . . . . 1 . . . 3 . . . . . . . . . . . . Time 606 | . 26 . 58 . . . 66 . . . . . 170 . . . . 50 . . . 236 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . . . 2 1 . . . . . . . . 3 . . . . . . 1 . . . . . . . 2 . . Part Schematics Acquired 9 | . . . . . . . 2 1 . . . . . . . . 3 . . . . . . 1 . . . . . . . 2 . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 31 | . . . . . 1 . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total Allies 69 | . . 4 . . 1 . 1 . . . . . . . 2 . . 33 . . . 1 19 . . . . . . . . . . 8 Largest Group 18 | . . 4 2 . 1 . 1 . . . . . . . 2 2 . 9 2 . . 1 18 17 . . . . . . . . . 6 Highest-Rated Group 650 | . . 71 32 . 8 . 10 . . . . . . . 56 56 . 306 68 . . 26 650 625 . . . . . . . . . 82 Highest-Rated Ally 156 | . . 31 16 . 8 . 10 . . . . . . . 28 28 . 156 37 . . 26 50 50 . . . . . . . . . 15 Total Orders 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 440 | . . 13 33 . . . . . . . . . . . . 8 . 201 16 . . . 17 134 . . . . . . . . . 18 Total Damage 8900 | . . 94 327 . . . . . . . . . . . . 83 . 4068 265 . . . 535 2790 . . . . . . . . . 738 Kills 62 | . . 3 7 . . . . . . . . . . . . 2 . 29 . . . . 2 18 . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 13 | . . 2 . 2 . . . . 2 1 . 1 . . 1 1 . . . . . . . . 2 1 . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Turns Passed 55048 | 64 2136 1382 4094 1736 1336 1698 4140 1830 847 1182 746 732 2531 107 2504 1344 1899 2259 416 533 622 1344 408 1336 594 750 449 655 2813 2179 519 3898 3077 2888 Spaces Moved 19599 | 48 728 521 1348 648 460 612 1352 552 322 448 184 249 965 19 971 430 682 918 155 144 256 600 194 514 340 401 251 358 974 952 243 1173 967 620 Core 29 | 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Treads 19570 | 21 728 521 1348 648 460 612 1352 552 322 448 184 249 965 19 971 430 682 918 155 144 256 600 194 514 340 401 251 358 974 952 243 1173 967 618 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 260 260 260 260 260 258 258 258 258 255 255 156 156 256 256 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 145 145 50 Average Speed 213 | 112 255 260 260 260 260 260 259 258 258 258 257 255 172 250 256 256 207 160 160 160 160 160 160 160 160 160 160 160 162 160 160 170 222 262 Slowest Speed 365 | 250 260 260 260 260 260 260 260 258 258 258 263 255 260 256 256 256 365 160 160 160 160 160 160 160 160 160 160 160 165 160 160 252 345 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . Exploration Rate (%) 55 | 3 98 92 96 99 89 98 90 14 52 67 80 43 26 5 84 60 16 90 56 78 35 21 85 18 51 47 60 54 30 81 6 85 24 23 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 11 | . 2 . 1 . 1 . 1 . . . 1 1 . . . 1 . . . . . . . . . . 3 . . . . . . . Known Exits Taken 26 | . . 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . 2 . 1 . . 2 2 . 3 . 1 1 2 . . . . . . . . 2 4 . 1 . . . . . . Spaces Dug 341 | . 12 . . . . . . 5 2 9 1 . 5 . . 4 6 5 . . 164 12 1 15 5 25 . 14 17 7 3 8 8 13 Terrain Destroyed 1013 | . 12 . 32 29 . 1 14 5 2 19 3 1 15 . . 27 10 20 3 11 191 24 7 67 27 35 . 46 65 16 6 131 54 140 Melee 30 | . . . . . . . . 5 2 2 1 . 5 . . . 2 . . . . . . . . . . . 9 1 . . . 3 Projectile 373 | . . . 1 . . 1 2 . . . 2 . 9 . . 1 . 17 . 11 37 24 7 66 27 34 . 24 46 6 3 26 10 19 AOE 546 | . 12 . 31 29 . . 12 . . 17 . . . . . 20 . . . . 154 . . . . . . 20 . . . 102 39 110 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total 29502 | 55 902 544 1707 688 536 657 1707 913 334 468 392 335 1626 77 990 612 1042 1532 262 405 410 941 254 860 366 466 287 417 1869 1408 358 2821 1619 1642 Wait 6614 | . 99 19 170 20 2 16 145 314 7 7 127 64 477 57 13 127 250 290 29 214 107 293 39 224 6 37 3 42 610 253 88 1399 331 735 Move 19566 | 47 727 520 1347 647 459 611 1351 551 321 447 183 248 964 18 970 429 681 917 154 143 255 600 193 513 339 400 250 357 973 951 242 1172 966 620 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 292 | 2 10 1 25 4 4 . 24 5 . . 10 4 14 . 2 4 9 26 11 6 1 5 . 5 2 . 1 1 28 16 5 20 28 19 Fast Attach 155 | 6 4 . 3 . . . 2 . . 2 2 . 17 . . 1 2 3 3 2 . 7 . 6 2 3 12 2 8 18 2 8 32 8 Attach 164 | . . 1 6 . 1 . 5 2 . . 3 . 10 . 3 . 9 11 2 . . 2 . 6 2 1 1 . 23 3 2 33 16 22 Detach 28 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . 2 . 1 1 . 17 1 2 Swap 377 | . 6 . 20 2 2 . 23 13 2 6 14 6 30 2 1 6 21 38 18 8 5 1 4 11 2 4 . 2 44 30 2 16 33 5 Drop 289 | . 3 . 23 6 4 1 28 4 . 2 10 5 14 . 1 . 5 21 12 8 1 3 . 8 2 2 10 3 14 33 5 20 29 12 Fire 1614 | . 49 3 99 7 33 26 124 14 . 2 25 8 79 . . 45 62 81 33 23 37 29 18 77 11 9 . 10 149 86 11 133 172 159 Melee 110 | . . . . . . . . 9 4 2 18 . 9 . . . 2 7 . . . . . . . 9 8 . 15 14 . . 8 5 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 81 | . 3 . 13 2 . 3 5 1 . . . . 9 . . . 1 3 . 1 4 1 . 9 . 1 . . 4 3 1 3 3 11 Escape Stasis 41 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 39 Rewire 166 | . . . . . 31 . . . . . . . . . . . . 135 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 3) 577 | -10/Materials | Discovered new exit (range 7) 739 | -10/Materials | Discovered new exit (range 13) 1270 | -10/Materials | Discovered new exit (range 12) 1341 | -10/Materials | Discovered new exit (range 10) 1487 | -10/Materials | Repaired Lgt. Treads 2201 | -10/Materials | Entered Mines 2219 | -10/Mines | Met a Derelict bent on vengeance 2289 | -10/Mines | Assembled infested the area 2627 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2841 | -10/Mines | Found a hidden stash of uninstalled traps 2958 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3052 | -10/Mines | Identified exit to Materials 3109 | -10/Mines | Received a Mining Laser from a helpful Derelict 3122 | -10/Mines | Discovered exit to Materials (range 6) 3265 | -10/Mines | Learned 2 Materials zone layouts 3583 | -10/Mines | Entered Materials 3583 | -9/Materials | Accompanied by 2 allies 3583 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3996 | -9/Materials | Build established: Tank 4435 | -9/Materials | Discovered new exit (range 13) 4655 | -9/Materials | Discovered new exit (range 12) 4660 | -9/Materials | Identified exit to Mines 5024 | -9/Materials | Discovered new exit (range 12) 5773 | -9/Materials | Discovered new exit (range 15) 6333 | -9/Materials | Repaired Lgt. Cannon 6826 | -9/Materials | Discovered new exit (range 8) 7183 | -9/Materials | First assault squad dispatched 7208 | -9/Materials | Repaired Hvy. Assault Rifle 7677 | -9/Materials | Entered Mines 7684 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7929 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 8075 | -9/Mines | Discovered new exit (range 7) 8530 | -9/Mines | Learned Materials emergency access door positions 8533 | -9/Mines | Learned Materials trap positions 8547 | -9/Mines | Met a Derelict shopkeep closing up shop 9078 | -9/Mines | Discovered new exit (range 10) 9400 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9403 | -9/Mines | Discovered new exit (range 5) 9413 | -9/Mines | Entered Exiles 9413 | -9/Exiles | Found Exiles lab destroyed 9455 | -9/Exiles | Discovered new exit (range 15) 9984 | -9/Exiles | Build established: Mutant 10408 | -9/Exiles | Opened EX-Vault 10426 | -9/Exiles | Found 0b10 Alert Chip 10564 | -9/Exiles | Learned location of Zion (-6) 10679 | -9/Exiles | Discovered new exit (range 14) 10712 | -9/Exiles | Build established: Tank 10749 | -9/Exiles | Entered Mines 10994 | -8/Mines | Discovered new exit (range 6) 11530 | -8/Mines | Discovered new exit (range 16) 12447 | -8/Mines | Entered Materials 12447 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 12448 | -8/Materials | Loaded intel: 17 trap records 12958 | -8/Materials | Build established: Scavenger-Tank 14079 | -8/Materials | Discovered new exit (range 10) 14436 | -8/Materials | Repaired Gauss Rifle 15116 | -8/Materials | Garrison activated, responded to threat 15363 | -8/Materials | Build established: Tank 15444 | -8/Materials | Repaired Gauss Rifle 15832 | -8/Materials | Garrison activated, responded to threat 16587 | -8/Materials | Entered Factory 16587 | -7/Factory | Evolved 2 slots: Utility x2 16895 | -7/Factory | Build established: Hacker-Skirmisher 16997 | -7/Factory | Identified exit to Storage 16997 | -7/Factory | Identified exit to Lower Caves 17286 | -7/Factory | Local fabrication network quarantined 17295 | -7/Factory | Fabricated Mak. Salvage Targeting Computer (x2) 18417 | -7/Factory | Entered Lower Caves 18865 | -7/Lower Caves | Encountered a Warlord checkpoint 19091 | -7/Lower Caves | Learned 8 Factory zone layouts 19197 | -7/Lower Caves | Learned location of 1 exit from Factory 19233 | -7/Lower Caves | Discovered new exit (range 12) 19250 | -7/Lower Caves | Build established: Hacker-Mutant 19260 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19261 | -7/Lower Caves | Identified exit to Lower Caves 19264 | -7/Lower Caves | Entered another Lower Caves area 19442 | -7/Lower Caves | Discovered new exit (range 3) 19561 | -7/Lower Caves | Build established: Hacker-Skirmisher 19956 | -7/Lower Caves | Encountered a Warlord checkpoint 20142 | -7/Lower Caves | Build established: Hacker-Mutant 20418 | -7/Lower Caves | Discovered new exit (range 11) 20442 | -7/Lower Caves | Identified exit to Data Miner 20446 | -7/Lower Caves | Entered Data Miner 20446 | -7/Data Miner | Discovered new exit (range 6) 20496 | -7/Data Miner | Met Data Miner 20552 | -7/Data Miner | Learned location of Section 7 (-2) 20552 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 20588 | -7/Data Miner | Received God Mode back door access code from Data Miner 20640 | -7/Data Miner | Destroyed Data Miner 20642 | -7/Data Miner | Data Conduit disabled 20693 | -7/Data Miner | Found Prototype Hackware 21190 | -7/Data Miner | Identified exit to Proximity Caves 21192 | -7/Data Miner | Entered Proximity Caves 21544 | -6/Proximity Caves | Build established: Skirmisher 21798 | -6/Proximity Caves | Spotted B-75 Beast 21849 | -6/Proximity Caves | Discovered new exit (range 11) 21877 | -6/Proximity Caves | Identified exit to Factory 21889 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 21924 | -6/Proximity Caves | Entered Factory 21924 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21925 | -6/Factory | Identified exit to Lower Caves 21925 | -6/Factory | Identified Quantum Router 21926 | -6/Factory | Identified exit to Factory 22025 | -6/Factory | Repaired Gauss Rifle 22064 | -6/Factory | Repaired Adv. Treads 22110 | -6/Factory | Repaired Med. Treads 22155 | -6/Factory | Repaired Gauss Rifle 22462 | -6/Factory | Build established: Hacker-Skirmisher 23301 | -6/Factory | Cargo convoy interrupted 23324 | -6/Factory | First assault squad dispatched 23485 | -6/Factory | Crushed by falling debris 24005 | -6/Factory | Fabricated Adv. Targeting Computer (x1) 24064 | -6/Factory | Fabricated Adv. Target Analyzer (x1) 24137 | -6/Factory | Fabricated Exp. Sensor Array (x1) 24144 | -6/Factory | Local fabrication network quarantined 24455 | -6/Factory | Entered Lower Caves 24470 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 24559 | -6/Lower Caves | Identified exit to Zion 24562 | -6/Lower Caves | Entered Zion 24591 | -6/Zion | Lost 3 parts (1p2w) 24663 | -6/Zion | System corruption cleaned by Quarantine Array 24943 | -6/Zion | Discovered new exit (range 13) 25536 | -6/Zion | Found CR-A16's Pointy Stick 26747 | -6/Zion | Gained Derelict followers 27056 | -6/Zion | Identified exit to Proximity Caves 27066 | -6/Zion | Entered Proximity Caves 27066 | -5/Proximity Caves | Accompanied by 2 allies 27575 | -5/Proximity Caves | Build established: Hacker-Mutant 28141 | -5/Proximity Caves | Discovered exit to Factory (range 8) 28362 | -5/Proximity Caves | Build established: Hacker-Skirmisher 28410 | -5/Proximity Caves | Entered Factory 28410 | -5/Factory | Evolved 2 slots: Utility x2 28451 | -5/Factory | Identified exit to Upper Caves 28451 | -5/Factory | Identified exit to Extension 28861 | -5/Factory | Lost 4 parts (3n1w) 28937 | -5/Factory | Build established: Hacker-Gunner 29473 | -5/Factory | Fabricated Hvy. Treads (x2) 29500 | -5/Factory | Fabricated Hvy. Treads (x2) 29608 | -5/Factory | Local fabrication network quarantined 30210 | -5/Factory | First assault squad dispatched 30279 | -5/Factory | Found Prototype Launcher 30309 | -5/Factory | Entered Extension 30505 | -5/Extension | Identified Mni. Smartbomb Launcher 30719 | -5/Extension | Rescued a captive Derelict 31385 | -5/Extension | Spotted B-75 Beast 31415 | -5/Extension | Spotted B-75 Beast 31468 | -5/Extension | Destroyed B-75 Beast 31488 | -5/Extension | Destroyed B-75 Beast 31499 | -5/Extension | Lost 8 parts (1n5u2w) 31655 | -5/Extension | Repaired Hyp. Gauss Rifle 31734 | -5/Extension | Disrupted transfer network 31984 | -5/Extension | Core integrity fell below 50% 32047 | -5/Extension | Destroyed 7 combat bots 32088 | -5/Extension | Rescued a captive Derelict 32097 | -5/Extension | Build established: Scavenger-Gunner 32101 | -5/Extension | Rescued A7 32294 | -5/Extension | Discovered new exit (range 11) 32299 | -5/Extension | Discovered new exit (range 7) 32409 | -5/Extension | First assault squad dispatched 32498 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 32562 | -5/Extension | Identified exit to Cetus 32568 | -5/Extension | Entered Cetus 32568 | -5/Cetus | Accompanied by 2 allies 32595 | -5/Cetus | Spotted Cetus Guard 32595 | -5/Cetus | Spotted Cetus Guard 32599 | -5/Cetus | Destroyed Cetus Guard 32599 | -5/Cetus | Spotted Cetus Guard 32615 | -5/Cetus | Destroyed Cetus Guard 32615 | -5/Cetus | Spotted Cetus Guard 32632 | -5/Cetus | Destroyed Cetus Guard 32632 | -5/Cetus | Destroyed Cetus Guard 32747 | -5/Cetus | Discovered new exit (range 15) 32791 | -5/Cetus | Spotted Cetus Guard 32791 | -5/Cetus | Spotted Cetus Guard 32795 | -5/Cetus | Spotted Cetus Guard 32798 | -5/Cetus | Destroyed Cetus Guard 32804 | -5/Cetus | Destroyed Cetus Guard 32812 | -5/Cetus | Destroyed Cetus Guard 32813 | -5/Cetus | Spotted Cetus Guard 32815 | -5/Cetus | Destroyed Cetus Guard 32840 | -5/Cetus | Discovered new exit (range 15) 32851 | -5/Cetus | Met Revision 17 32857 | -5/Cetus | Destroyed Revision 17 32982 | -5/Cetus | Identified exit to Archives 32984 | -5/Cetus | Entered Archives 33338 | -5/Archives | Discovered new exit (range 14) 33368 | -5/Archives | Discovered new exit (range 16) 33387 | -5/Archives | Discovered new exit (range 14) 33434 | -5/Archives | Identified exit to Hub_04(d) 33517 | -5/Archives | Entered Hub_04(d) 33897 | -5/Hub_04(d) | Identified exit to Factory 34130 | -5/Hub_04(d) | Network Hub disabled 34139 | -5/Hub_04(d) | Entered Factory 34139 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 34234 | -4/Factory | Repaired Hvy. Treads 34292 | -4/Factory | Repaired Hvy. Treads 34417 | -4/Factory | Repaired Broken Imp. KE Penetrator 34830 | -4/Factory | Discovered new exit (range 11) 34948 | -4/Factory | Identified exit to Research 35215 | -4/Factory | Identified exit to Upper Caves 35215 | -4/Factory | Identified exit to Armory 35483 | -4/Factory | Sucked down chute 35483 | -4/Factory | Entered Waste 35484 | -4/Waste | Met a frightened Derelict 35498 | -4/Waste | EMP discharged 35498 | -4/Waste | System corruption reached 10% 35520 | -4/Waste | Spotted C-40 Crusher 35531 | -4/Waste | Destroyed C-40 Crusher 35543 | -4/Waste | Destroyed C-40 Crusher 35546 | -4/Waste | Destroyed C-40 Crusher 35579 | -4/Waste | Destroyed C-40 Crusher 35588 | -4/Waste | Destroyed C-40 Crusher 35598 | -4/Waste | EMP discharged 35698 | -4/Waste | EMP discharged 35752 | -4/Waste | Spotted C-40 Crusher 35777 | -4/Waste | Met Warlord forces unprepared to attack 35798 | -4/Waste | EMP discharged 35798 | -4/Waste | System corruption reached 30% 35812 | -4/Waste | Allies destroyed C-40 Crusher 35853 | -4/Waste | Discovered new exit (range 15) 35875 | -4/Waste | Identified exit to Factory 35891 | -4/Waste | Entered Factory 35891 | -4/Factory | Accompanied by 17 allies 36141 | -4/Factory | First assault squad dispatched 36173 | -4/Factory | Discovered exit to Research (range 9) 36548 | -4/Factory | Destroyed 7 combat bots 36690 | -4/Factory | Destroyed 11 combat bots 36804 | -4/Factory | Fabricated Centrium Heavy Treads? 36887 | -4/Factory | Local fabrication network quarantined 36927 | -4/Factory | Fabricated Centrium Heavy Treads (x1) 37197 | -4/Factory | Cargo convoy interrupted 37227 | -4/Factory | Entered Upper Caves 37229 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 37384 | -4/Upper Caves | Learned Research security intel 37705 | -4/Upper Caves | Learned 12 Research zone layouts 37810 | -4/Upper Caves | Discovered new exit (range 5) 37815 | -4/Upper Caves | Identified exit to Upper Caves 37821 | -4/Upper Caves | Entered another Upper Caves area 38017 | -4/Upper Caves | Spotted B-86 Titan 38093 | -4/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 38096 | -4/Upper Caves | Destroyed B-86 Titan 38518 | -4/Upper Caves | Discovered new exit (range 9) 38537 | -4/Upper Caves | Identified exit to Zhirov 38553 | -4/Upper Caves | Learned Research non-interactive machine intel 38571 | -4/Upper Caves | Entered Zhirov 38573 | -4/Zhirov | Discovered new exit (range 3) 38602 | -4/Zhirov | Met Zhirov 38634 | -4/Zhirov | Learned location of Testing (-3) 38634 | -4/Zhirov | Learned location of Command (-1) 38649 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 38675 | -4/Zhirov | Found Alien Artifact 38675 | -4/Zhirov | Identified Integrated Reactor 38675 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 38698 | -4/Zhirov | Found Alien Artifact 38859 | -4/Zhirov | Build established: Scavenger-Mutant 39018 | -4/Zhirov | Identified exit to Proximity Caves 39020 | -4/Zhirov | Entered Proximity Caves 39303 | -3/Proximity Caves | Build established: Scavenger-Gunner 39660 | -3/Proximity Caves | Discovered exit to Research (range 8) 39675 | -3/Proximity Caves | Entered Research 39675 | -3/Research | Evolved 2 slots: Utility x2 39678 | -3/Research | Loaded intel: 55 non-interactive machine locations 39987 | -3/Research | Fabricated Adv. Hacking Suite? 40075 | -3/Research | Fabricated Adv. Hacking Suite (x1) 40968 | -3/Research | System corruption reached 10% 41142 | -3/Research | Identified exit to Testing 41291 | -3/Research | Destroyed 8 combat bots 41327 | -3/Research | Lost 5 parts (1p2u2w) 41465 | -3/Research | Spotted B-86 Titan 41533 | -3/Research | Identified Transdimensional Reconstructor 41533 | -3/Research | Warped through subspace 41705 | -3/Research | Found Prototype Processor 41705 | -3/Research | Identified Exp. Target Analyzer 41712 | -3/Research | Found Exp. Target Analyzer 41722 | -3/Research | Lost 8 parts (2n4u2w) 41740 | -3/Research | Found Prototype Device 41741 | -3/Research | Identified Exp. Thermal Shield 41975 | -3/Research | Build established: Hacker-Gunner 42488 | -3/Research | Entered Testing 42532 | -3/Testing | Found Prototype Energy Cannon 42532 | -3/Testing | Identified Disintegrator 42743 | -3/Testing | Found Prototype Energy Gun 42743 | -3/Testing | Identified Tachyon Dispersion Ray 42798 | -3/Testing | Fabricated Hyp. Gauss Rifle? 42913 | -3/Testing | Fabricated Hyp. Gauss Rifle (x2) 43041 | -3/Testing | Found Prototype Energy Cannon 43042 | -3/Testing | Identified Cld. Nova Cannon 43194 | -3/Testing | Found Prototype Processor 43195 | -3/Testing | Identified Exp. Signal Interpreter 43250 | -3/Testing | Found Prototype Processor 43250 | -3/Testing | Identified Exp. Targeting Computer 43261 | -3/Testing | Found Exp. Targeting Computer 43323 | -3/Testing | Identified exit to Research 43362 | -3/Testing | Build established: Machinist-Gunner 43437 | -3/Testing | Destroyed 8 combat bots 43473 | -3/Testing | Found Prototype Hackware 43931 | -3/Testing | Found Lgt. Regenerative Plating 43934 | -3/Testing | Found Prototype Protection 44376 | -3/Testing | Found Prototype Device 44376 | -3/Testing | Identified Exp. Phase Shifter 44385 | -3/Testing | Found Prototype Device 44385 | -3/Testing | Identified Exp. ECM Suite 44419 | -3/Testing | Found Exp. Targeting Computer 44667 | -3/Testing | Entered Research 44667 | -2/Research | Evolved 2 slots: Utility x2 44668 | -2/Research | Identified Hvy. Regenerative Plating 44740 | -2/Research | Found Powered Armor 45170 | -2/Research | Discovered new exit (range 8) 45180 | -2/Research | Spotted B-90 Cyclops 45185 | -2/Research | Identified exit to Quarantine 45186 | -2/Research | Entered Quarantine 46077 | -2/Quarantine | Found Alien Artifact 46121 | -2/Quarantine | Found Transdimensional Reconstructor 46125 | -2/Quarantine | Found Alien Artifact 46134 | -2/Quarantine | Found Alien Artifact 46312 | -2/Quarantine | Found Alien Artifact 46457 | -2/Quarantine | Build established: Hacker-Gunner 46462 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 46462 | -2/Quarantine | Identified Subatomic Replicator 46462 | -2/Quarantine | Identified Core Reset Matrix 46462 | -2/Quarantine | Identified Ghost Barrier 46791 | -2/Quarantine | Spotted Fortress 46989 | -2/Quarantine | Warped through subspace 47064 | -2/Quarantine | Discovered new exit (range 5) 47069 | -2/Quarantine | Identified exit to Section 7 47845 | -2/Quarantine | System corruption reached 10% 48147 | -2/Quarantine | Build established: Hacker-Mutant 48452 | -2/Quarantine | Scanned by Researcher 48460 | -2/Quarantine | Warped through subspace 48550 | -2/Quarantine | Warped through subspace 48767 | -2/Quarantine | Found Prototype Launcher 48936 | -2/Quarantine | First assault squad dispatched 48952 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 48992 | -2/Quarantine | Warped through subspace 48993 | -2/Quarantine | Core integrity fell below 50% 49062 | -2/Quarantine | Discovered new exit (range 9) 49079 | -2/Quarantine | Identified exit to Access 49084 | -2/Quarantine | Entered Access 49084 | -1/Access | Evolved 2 slots: Power x1, Utility x1 49315 | -1/Access | Build established: Gunner 49469 | -1/Access | Found Unknown Device 49469 | -1/Access | Identified Antimissile System 49574 | -1/Access | Destroyed 9 combat bots 50112 | -1/Access | Lost 3 parts (1u2w) 50141 | -1/Access | Build established: Scavenger-Gunner 50248 | -1/Access | System corruption reached 10% 50289 | -1/Access | Found Prototype Processor 50289 | -1/Access | Identified Exp. Armor Integrity Analyzer 50817 | -1/Access | Spotted B-99 Colossus 51132 | -1/Access | First assault squad dispatched 51170 | -1/Access | Garrison activated, responded to threat 51335 | -1/Access | Destroyed B-99 Colossus 51353 | -1/Access | Found Prototype Ballistic Gun 51353 | -1/Access | Identified Multirail 51671 | -1/Access | Discovered new exit (range 7) 51982 | -1/Access | Identified exit to Command 51990 | -1/Access | Identified Point Singularity Launcher 52024 | -1/Access | Lost 5 parts (1p1u3w) 52025 | -1/Access | Destroyed 9 combat bots 52074 | -1/Access | Spotted B-99 Colossus 52074 | -1/Access | Spotted B-99 Colossus 52102 | -1/Access | Destroyed B-99 Colossus 52134 | -1/Access | Found Multirail 52147 | -1/Access | Destroyed B-99 Colossus 52161 | -1/Access | Entered Command 52163 | -1/Command | Lost 4 parts (1p1n2u) 52163 | -1/Command | Used Subatomic Replicator to replicate Multirail 52346 | -1/Command | Destroyed 7 combat bots 52707 | -1/Command | First assault squad dispatched 53093 | -1/Command | Destroyed 8 combat bots 53096 | -1/Command | Found Prototype Device 53096 | -1/Command | Identified Exp. Transmission Jammer 54089 | -1/Command | Destroyed 7 combat bots 54495 | -1/Command | System corruption reached 30% 54581 | -1/Command | High security lockdown imminent 54661 | -1/Command | High security lockdown engaged 54845 | -1/Command | Lost 7 parts (1n4u2w) 54848 | -1/Command | Destroyed 23 combat bots 54851 | -1/Command | Spotted Striker 54851 | -1/Command | Spotted Striker 54852 | -1/Command | Spotted Investigator 54853 | -1/Command | Spotted Striker 54855 | -1/Command | Destroyed Investigator 54855 | -1/Command | Destroyed Striker 54858 | -1/Command | Phase Generator disabled 54858 | -1/Command | Destroyed Striker 54882 | -1/Command | Used Core Reset Matrix 54902 | -1/Command | Destroyed Striker 54906 | -1/Command | Core integrity fell below 50% 54935 | -1/Command | Destroyed 14 combat bots 54953 | -1/Command | Lost 11 parts (2p1n5u3w) 54996 | -1/Command | Spotted Striker 54996 | -1/Command | Spotted Striker 55001 | -1/Command | Spotted Striker 55001 | -1/Command | Spotted Striker 55005 | -1/Command | Released all parts (6) 55005 | -1/Command | Spotted Investigator 55009 | -1/Command | Emitted hypermatrix ping 55014 | -1/Command | Assembled emerged from beneath the floor 55017 | -1/Command | Spotted Executioner 55047 | -1/Command | Core integrity fell below 20% 55049 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 55043_ Stasis bubble strength at 2. 55043_ Penetrated by Slug. 55043_ Slug penetrates Earth. 55043_ Striker stasis bubble strength at 52. 55044_ Striker stasis bubble strength at 96. 55044_ P-80 Master stasis bubble strength at 186. 55044_ Stasis bubble bursts. 55044_ Slammed into Investigator. 55044_ Striker stasis bubble strength at 44. 55045_ Hvy. Siege Treads destroyed. 55045_ P-80 Master stasis bubble strength at 179. 55045_ Slammed into Investigator. 55045_ Striker stasis bubble strength at 36. 55046_ Striker stasis bubble strength at 88. 55046_ P-80 Master stasis bubble strength at 172. 55046_ Slammed into Investigator. 55047_ Acquired Plasma Cutter. 55048_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 55048_ Slammed into P-80 Master. 55049_ Striker stasis bubble strength at 28. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????#########???????? # | | ?????????????????????????????# #???????? =# | | ?????????????????????????????# #?????????? " | | ?????????????????????????????# #???????????# | | ?????????????????????????????# ###########+# | | ?????????????????????????????# + / | | ?????????????????????????????# # # | | ?????????????????????????????# # # | | ?????????????????????????????# # # | | ????????????????????????###??# # # | | ???????????????????????## #??# # # | | ???????????????????????# #?##g # # | | ??????????????????????## ###*######## # | | ???????????????????####b%/p#=##??????# # | | ?????????????????###;;;#ceKg%######??# # | | ?????????????????#%*!!%Kg@K/!%%%m%%g " | | ?????????????????# ###mE!###%####b######### # | | ????????????????????#%%p##?? #????????????# # | | ???????????????????# %% ??? #????????????# # | | ???????????????????# * ??? #????????????# # | | ???????????????????# ???#????????????# # | | ???????????????????# ????????????????# # | | ???????????????????# ???????????????# # | | ???????????????????# ???????????????# # | | ???????????????????#########??????????????# # | | ?????????????????????????????????????????? + | | ?????????????????????????????????????????##+####+# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 55 Energy Capacity 1500 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 22 EM Shielding 4 Corruption Prevention 12 Armor Coverage 1650 Core Shielding 30 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 24 Target Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 28 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Mak. Salvage Targeting Computer | x2 | -7/Factory Adv. Targeting Computer | x1 | -6/Factory Adv. Target Analyzer | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Hvy. Treads | x2 | -5/Factory Hvy. Treads | x2 | -5/Factory Centrium Heavy Treads | x1 | -4/Factory Centrium Heavy Treads | x1 | -4/Factory Adv. Hacking Suite | x1 | -3/Research Adv. Hacking Suite | x1 | -3/Research Hyp. Gauss Rifle | x2 | -3/Testing Hyp. Gauss Rifle | x2 | -3/Testing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceFortressExtractor Manual? 0 Play Time 04:52:00 Cumulative 1332.7 hours Start 2021.07.20 @ 17:44:37 End 2021.07.21 @ 16:33:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 454 Rogue 454 Adventurer 0 Explorer 0 Win Type - Total 94 Types 20/12/37/5/1/2/15/1/1 Lore% 97 Gallery% 96 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86e4cf0c-95c4-4ee7-b0c7-ef64a4481bf2