Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.29 @ 19:04:45

Player: T4L

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (18)      90
Value Destroyed (334)      334
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 624

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     99/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Treading (160)
Location                   -10/Materials

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
          Light Treads
          Light Treads
>               --- UTILITY (2) ------
       Improved Terrain Scanner
>               --- WEAPON (2) -------
                Mining Claw
>               --- INVENTORY (5) ----
          Light Treads
  High-capacity Storage Unit
                Weapon Shielding
                Tractor Beam
                EM Pulse Gun

 Peak State 
------------
>               --- POWER ------------
          Light Nuclear Core
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
       Improved Terrain Scanner
                Propulsion Shielding
>               --- WEAPON -----------
                Mining Claw
>               --- INVENTORY --------
          Light Treads
  High-capacity Storage Unit
                Weapon Shielding
                Tractor Beam
                EM Pulse Gun
[Rating: 10]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Improved Terrain Scanner
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
  Protection               Propulsion Shielding
Weapon                     Mining Claw
  Energy Gun               Medium Laser
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             11   | 8   3   
  Power                    2    | 1   1   
    Engine                 1    | 1   .   
    Core                   1    | .   1   
    Reactor                .    | .   .   
  Propulsion               2    | 2   .   
    Treads                 2    | 2   .   
    Leg                    .    | .   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  4    | 3   1   
    Device                 2    | 2   .   
    Storage                1    | 1   .   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             1    | .   1   
    Artifact               .    | .   .   
  Weapon                   3    | 2   1   
    Energy Gun             2    | 2   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          .    | .   .   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        1    | .   1   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 4    | .   4   
  Power                    2    | .   2   
  Propulsion               .    | .   .   
  Utility                  1    | .   1   
  Weapon                   1    | .   1   
  Highest Loss Streak      2    | .   2   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     94   | .   94  
  Engine                   8    | .   8   
  Core                     4    | .   4   
  Treads                   28   | .   28  
  Device                   21   | .   21  
  Protection               5    | .   5   
  Energy Gun               12   | .   12  
  Slashing Weapon          10   | .   10  
Peak Build Rating          10   | 9   10  
  Average Rating           8    | 5   9   
  On Entrance              4    | .   9   
Naked Turns                .    | .   .   
Heaviest Build             15   | 15  11  
  Greatest Support         40   | 40  40  
  Greatest Overweight (x)  .    | .   .   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 8    | 8   5   
  Average Capacity         5    | 6   5   
  Most Carried             5    | 3   5   
  Average Carried          2    | .   3   
  Final Capacity           5    | 5   5   
  Final Carried            5    | .   5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           300  | 280 20  
  Remotely                 169  | 159 10  
Salvage Created            491  | 75  416 
  Parts                    37   | 6   31  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  12   | .   12  
  Melee                    5    | .   5   
  Guns                     4    | .   4   
  AOE                      2    | .   2   
Classes Destroyed          6    | 2   4   
  Worker                   2    | .   2   
  Tunneler                 1    | 1   .   
  Recycler                 1    | 1   .   
  Watcher                  2    | .   2   
  Swarmer                  6    | .   6   
  Grunt                    6    | .   6   
Best Kill Streak           4    | 1   4   
  Combat Bots Only         3    | .   3   
Max Kills in Single Turn   1    | 1   1   
  Gunslinging              .    | .   .   
  Exploded                 1    | .   1   
  Melee                    1    | .   1   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        85   | .   85  
  Missed                   22   | .   22  
Damage Taken               728  | .   728 
  Core                     254  | .   254 
  Absorbed by Shields      .    | .   .   
  Redirected to Shielding  53   | .   53  
Core Remaining (%)         100  | 100 .   
Volleys Fired              20   | 2   18  
  Largest                  2    | 2   2   
  Hottest                  90   | 90  90  
Shots Fired                32   | 4   28  
  Gun                      32   | 4   28  
  Cannon                   .    | .   .   
  Launcher                 .    | .   .   
  Special                  .    | .   .   
  Kinetic                  .    | .   .   
  Thermal                  20   | 2   18  
  Explosive                .    | .   .   
  Electromagnetic          12   | 2   10  
  Robot Hit Streak         4    | 1   4   
  Robot Miss Streak        4    | 1   4   
  Penetration Max          .    | .   .   
  Secondary Targets        2    | .   2   
    Max Gunslinging Chain  1    | .   1   
Shots Hit Robots           38   | 2   36  
  Core Hits                20   | 2   18  
  Critical Kills           .    | .   .   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         2    | .   2   
    Burn                   2    | .   2   
Melee Attacks              32   | .   32  
  Impact                   .    | .   .   
  Slashing                 32   | .   32  
  Piercing                 .    | .   .   
  Sneak Attacks            3    | .   3   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           890  | 40  850 
  Guns                     223  | 40  183 
  Cannons                  .    | .   .   
  Explosions               97   | .   97  
  Melee                    570  | .   570 
  Ramming                  .    | .   .   
  Kinetic                  .    | .   .   
  Thermal                  247  | 25  222 
  Explosive                .    | .   .   
  Electromagnetic          73   | 15  58  
  Impact                   .    | .   .   
  Slashing                 570  | .   570 
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            11   | .   11  
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    11   | .   11  
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      .    | .   .   
  Shots                    .    | .   .   
  Rammed                   .    | .   .   
Targets Rammed             .    | .   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        150  | 30  150 
  Average Temperature      51   | 18  55  
  Received Heat Transfer   360  | .   360 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              1    | .   1   
  Combat Hostiles          1    | .   1   
  Parts Melted             1    | .   1   
  Heat Transferred         692  | 74  618 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      2    | .   2   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             282  | 10  282 
  Initial                  6    | .   6   
  Average                  133  | 4   150 
Maximum Alert Level        1    | .   1   
  Low Security (%)         65   | 100 60  
  Level 1                  34   | .   39  
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          2    | .   2   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              20   | .   20  
  Peak Tracking Total      4    | .   4   
  Tactical Retreats        3    | .   3   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          1    | .   1   
  Max in Single Turn       1    | .   1   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          5    | .   5   
  Terminals                5    | .   5   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                20   | .   20  
  Successful               8    | .   8   
  Failed                   12   | .   12  
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                20   | .   20  
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             8    | .   8   
  Record                   1    | .   1   
  Emergency Access Points  1    | .   1   
  Repair Station Index     1    | .   1   
  Alert Level              1    | .   1   
  Reinforcement Status     1    | .   1   
  Registered Components    1    | .   1   
  Zone Layout              2    | .   2   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         5    | .   5   
  Full Trace Events        2    | .   2   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               940  | 112 828 
Spaces Moved               447  | 59  388 
  Core                     9    | 9   .   
  Treads                   438  | 50  388 
  Legs                     .    | .   .   
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  160 
  Average Speed            157  | 143 160 
  Slowest Speed            160  | 160 160 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       38   | 5   71  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 1    | .   1   
Terrain Destroyed          7    | .   7   
  Melee                    1    | .   1   
  Projectile               .    | .   .   
  AOE                      6    | .   6   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      586  | 83  503 
  Wait                     63   | 6   57  
  Move                     446  | 58  388 
  Hop                      .    | .   .   
  Pick Up                  13   | 8   5   
  Fast Attach              1    | .   1   
  Attach                   7    | 7   .   
  Detach                   .    | .   .   
  Swap                     3    | 1   2   
  Drop                     1    | 1   .   
  Fire                     20   | 2   18  
  Melee                    32   | .   32  
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Min])

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 15)
  113 | -11/Scrapyard | Entered Materials
  272 | -10/Materials | Discovered new exit (range 8)
  304 | -10/Materials | Build established: Mutant
  356 | -10/Materials | Discovered new exit (range 14)
  491 | -10/Materials | Discovered new exit (range 8)
  671 | -10/Materials | Core integrity fell below 50%
  724 | -10/Materials | Discovered new exit (range 5)
  930 | -10/Materials | Core integrity fell below 20%
  941 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
00655_ Destroyed Lgt. Ion Engine.
00691_ G-34 Mercenary destroyed.
00701_ U-05 Engineer lays Concrete. <x3>
00724_ EXIT=FOUND
00735_ G-34 Mercenary destroyed. <x2>
00797_ Connecting with Terminal...
00857_ K-01 Serf cleans the Processing Tank.
  <x2>
00861_ Connecting with Terminal...
>>Access(Emergency)
Found 1 emergency access door:
    (32,32)
  Map updated.
00863_ K-01 Serf cleans the Processing Tank.
00870_ K-01 Serf collects debris. <x3>
00903_ K-01 Serf cleans the Terminal.
00923_ K-01 Serf cleans the Processing Tank.
  <x3>
00931_ Propulsion Shielding destroyed.
00933_ Lgt. Nuclear Core destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Propulsion Shielding       33
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              LegPlasmaMatrix
  Manual?         0
Play Time         00:11:56
  Cumulative      1.3 hours
  Start           2025.01.29 @ 18:55:49
  End             2025.01.29 @ 19:04:45
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          4
  Rogue           4
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          4
Achievement%      6
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Terminus
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: 08c64012-fb3b-4ea0-92e8-b54c5920dccb