Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.20 @ 04:55:06 Player: Man Suit Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (105) 525 Value Destroyed (3511) 3511 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (904) 904 TOTAL SCORE: 12460 Bonus ------- High Alert Combat Kills 104 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 226/300 Energy 100/100 System Corruption 36% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Centrium Heavy Treads Biometal Leg > --- UTILITY ---------- Improved Melee Analysis Suite Core Analyzer Advanced ECM Suite Graphene Brace Hacking Suite Trap Reconfigurator > --- WEAPON ----------- Phase Gun Tesla Bomb Launcher > --- INVENTORY -------- Improved Remote Datajack [Rating: 89] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Surge Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Advanced Matter Compressor Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Cannon Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . 2 . . 2 2 . . 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 4 | . . . . . . . 1 . . . . . . . 1 1 . . 1 Utility 8 | . . . 2 . . . 1 1 . . . 2 . . 1 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 214 | 6 16 4 20 1 6 4 15 56 3 2 6 6 9 . 29 9 6 . 16 Power 37 | 2 . 1 2 1 . . 3 10 . . . 2 . . 4 2 4 . 6 Engine 24 | 2 . 1 2 1 . . 1 9 . . . 2 . . 2 1 2 . 1 Core 11 | . . . . . . . 2 1 . . . . . . 2 1 2 . 3 Reactor 2 | . . . . . . . . . . . . . . . . . . . 2 Propulsion 35 | 2 . . 7 . . . 3 8 2 . 3 . 1 . 4 1 . . 4 Treads 10 | . . . . . . . 1 6 2 . . . . . . . . . 1 Leg 8 | 2 . . 5 . . . . . . . . . . . . . . . 1 Wheel 5 | . . . 2 . . . 2 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . 1 . . 3 . 1 . 4 1 . . 2 Utility 83 | . 5 . 5 . 3 2 7 22 . 2 3 3 6 . 16 6 . . 3 Device 44 | . 3 . 3 . 2 1 5 14 . 1 . 2 . . 6 5 . . 2 Storage 1 | . . . . . . . . . . . . . . . . 1 . . . Processor 15 | . 1 . . . 1 1 1 1 . 1 . 1 4 . 3 . . . 1 Hackware 7 | . . . . . . . . . . . 1 . 1 . 5 . . . . Protection 16 | . 1 . 2 . . . 1 7 . . 2 . 1 . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 11 3 6 . 3 2 2 16 1 . . 1 2 . 5 . 2 . 3 Energy Gun 16 | . 3 1 3 . 1 . 1 6 . . . . . . . . . . 1 Energy Cannon 12 | . . . 2 . 2 1 1 5 1 . . . . . . . . . . Ballistic Gun 7 | 2 4 . . . . . . 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . . . . . Launcher 14 | . 3 2 1 . . 1 . 3 . . . . . . 2 . 1 . 1 Special Weapon 3 | . 1 . . . . . . . . . . . . . 1 . . . 1 Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . 2 . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 9 | . . . . . 3 . . 3 . . . . . . 1 1 . . 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . 3 System Corruption 30 | . . . . . . . . . . . . . . . . . . . 30 Parts Lost 32 | . . . 1 . . . 2 1 7 . 2 . . . 2 2 10 . 5 Power 6 | . . . . . . . 1 . 1 . . . . . . . 1 . 3 Propulsion 7 | . . . . . . . . . 2 . . . . . 1 2 1 . 1 Utility 16 | . . . 1 . . . 1 . 3 . 2 . . . 1 . 7 . 1 Weapon 3 | . . . . . . . . 1 1 . . . . . . . 1 . . Highest Loss Streak 7 | . . . 1 . . . 1 1 7 . 1 . . . 1 2 4 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 92 100 88 100 98 100 95 99 43 9 36 53 84 86 90 81 50 15 38 Engine 9 | . 14 14 11 11 11 11 6 13 6 . . 3 6 6 4 4 1 . 2 Core 1 | . . . . . . . 2 1 . . . . . . 3 4 2 . 2 Treads 6 | . . . . . . . 6 18 9 . . . . . . . . . 2 Leg 5 | . 28 28 19 . . . . . . . . . . . . . . . 3 Wheel 5 | . . . 2 22 22 22 17 4 . . . . . . . . . . . Flight 3 | . . . . . . . . . . . 17 20 20 20 21 14 1 . . Device 15 | . 11 . 9 22 21 22 17 23 9 3 1 7 . . 8 17 16 5 10 Processor 14 | . 3 14 11 11 11 16 26 14 8 5 7 13 38 40 20 10 8 5 3 Hackware 3 | . . . . . . . . . . . 3 6 12 13 18 21 15 5 3 Protection 5 | . 5 14 13 11 11 5 . 6 2 . 5 . . . 2 . . . . Energy Gun 6 | . 9 7 14 11 10 11 9 5 . . . . . . . . . . 1 Energy Cannon 5 | . . . 7 11 10 10 8 8 6 . . . . . . . . . . Launcher 1 | . 1 14 . . . . . . . . . . . . . . . . 2 Naked Turns 138 | . . . . . . . . . 61 8 . . . . . . . . 69 Heaviest Build 52 | 8 12 12 19 17 17 17 28 48 46 3 11 11 11 11 23 23 10 1 52 Greatest Support 80 | 20 20 20 24 24 24 24 24 68 68 3 12 12 12 12 27 23 13 3 80 Greatest Overweight (x) 1 | . . . 1 . . . 1 1 . . . . . . 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 5 5 4 4 4 4 4 4 4 4 5 3 3 3 5 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 5 5 5 5 5 5 5 4 4 5 5 5 5 3 5 5 5 2 Class Distribution -------------------- 45% | Mutant 34% | Scavenger-Mutant 7% | Hacker-Sprinter 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Sprinter | -7/DSF Scout | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac Fac Upp Upp Res Matter Collected 2699 | 222 32 27 495 10 . 50 215 776 . . 8 111 95 . 284 180 103 . 91 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3514 | . 91 24 566 107 . 10 483 1207 . . . 106 . . 313 273 123 . 211 Parts 202 | . 12 6 38 6 . 3 19 60 . . . 3 . . 25 13 2 . 15 Haulers Intercepted 2 | . . . . . . . . . . . . . . . 1 1 . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . . . . 2 . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac Fac Upp Upp Res Combat Hostiles Destroyed 87 | . 7 6 15 3 . 3 9 30 . . . . . . 7 . 2 . 5 Melee 5 | . . . . . . . . . . . . . . . 3 . 2 . . Guns 14 | . 1 . 5 1 . . 2 5 . . . . . . . . . . . Cannons 28 | . . . 6 2 . . 5 15 . . . . . . . . . . . AOE 35 | . 6 6 4 . . 3 . 7 . . . . . . 4 . . . 5 Classes Destroyed 14 | . 4 . 1 1 . . 1 3 . . . 1 . . 2 . 1 . . Worker 7 | . 1 . 1 . . . . 1 . . . . . . 1 2 . . 1 Builder 3 | . . . . . . . . 2 . . . . . . 1 . . . . Hauler 2 | . . . . . . . . . . . . . . . 1 1 . . . Recycler 2 | . . . . . . . . . . . . 1 . . . 1 . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . Operator 2 | . . . . . . . . . . . . . . . 2 . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . Swarmer 37 | . 3 6 4 . . 3 . 9 . . . . . . 5 . 2 . 5 Grunt 26 | . 4 . 7 2 . . 6 7 . . . . . . . . . . . Duelist 2 | . . . . 1 . . . 1 . . . . . . . . . . . Sentry 11 | . . . 4 . . . 2 5 . . . . . . . . . . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . Programmer 8 | . . . . . . . . 6 . . . . . . 2 . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 6 | . 3 3 5 2 . 3 4 6 . . . 1 . . 6 2 1 . 5 Combat Bots Only 5 | . 3 3 5 2 . 3 4 4 . . . . . . 5 . 1 . 5 Max Kills in Single Turn 3 | . 3 2 2 1 . 2 1 2 . . . 1 . . 2 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 2 2 . . 2 . 2 . . . . . . 2 . . . 2 Melee 1 | . . . . . . . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac Fac Upp Upp Res Damage Taken 7982 | . 248 94 560 78 . 48 392 1936 318 . 483 . 55 . 417 227 1178 80 1868 Core 3044 | . 64 . 62 12 . 4 54 187 200 . 164 . 18 . 86 46 761 80 1306 Absorbed by Shields 283 | . . . . . . . . 269 14 . . . . . . . . . . Reduced by Siege Mode 10 | . . . . . . . . . . . . . . . . . . . 10 Redirected to Shielding 96 | . . . . . . . . 96 . . . . . . . . . . . Regen/Repaired (Parts) 429 | . . . 45 . . . 119 55 . . . . . . 110 100 . . . Core Remaining (%) 71 | 100 . 74 . . . 80 90 . . . 21 . . 97 91 . . 22 . Volleys Fired 209 | . 16 5 38 8 . 3 26 77 8 . . 7 . . 3 . . . 18 Largest 2 | . 2 1 2 2 . 1 2 2 2 . . 1 . . 1 . . . 1 Hottest 170 | . 100 30 113 133 . 30 137 170 170 . . 48 . . 46 . . . 88 Shots Fired 350 | . 23 5 72 16 . 3 52 138 13 . . 7 . . 3 . . . 18 Gun 144 | . 12 . 49 8 . . 26 39 . . . . . . . . . . 10 Cannon 165 | . . . 21 8 . . 26 90 13 . . 7 . . . . . . . Launcher 37 | . 9 5 2 . . 3 . 9 . . . . . . 3 . . . 6 Special 4 | . 2 . . . . . . . . . . . . . . . . . 2 Kinetic 26 | . 12 . . . . . . 7 . . . 7 . . . . . . . Thermal 279 | . 2 . 64 16 . . 52 122 13 . . . . . . . . . 10 Explosive 31 | . 9 5 2 . . 3 . 9 . . . . . . 3 . . . . Electromagnetic 12 | . . . 6 . . . . . . . . . . . . . . . 6 Robot Hit Streak 26 | . 4 3 26 9 . 1 14 17 5 . . 12 . . 15 . . . 17 Robot Miss Streak 7 | . 1 1 2 1 . 1 3 7 1 . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 280 | . 15 3 44 14 . 1 40 99 10 . . 7 1 . 19 4 11 . 12 Core Hits 158 | . 15 8 25 4 . 3 14 50 2 . . 3 . . 15 4 3 . 12 Critical Kills 2 | . . . . . . . 1 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . . . . . 5 1 . . . 1 . . . . 1 . . Burn 4 | . . . . . . . 4 . . . . . . . . . . . . Meltdown 2 | . . . . . . . 1 1 . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . 1 . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 101 | . . . . . . . . 5 . . . . 1 . 62 15 18 . . Impact 5 | . . . . . . . . 5 . . . . . . . . . . . Slashing 96 | . . . . . . . . . . . . . 1 . 62 15 18 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . . . . . 2 4 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10148 | . 611 257 908 253 . 154 779 3794 342 . . 201 35 . 1353 329 534 . 598 Guns 1871 | . 62 . 325 106 . . 370 854 . . . . . . . . . . 154 Cannons 3330 | . . . 325 143 . . 409 1910 342 . . 201 . . . . . . . Explosions 3232 | . 541 257 258 . . 154 . 1019 . . . . . . 596 . . . 407 Melee 1655 | . . . . . . . . . . . . . 35 . 757 329 534 . . Ramming 60 | . 8 . . 4 . . . 11 . . . . . . . . . . 37 Kinetic 344 | . 62 . . . . . . 81 . . . 201 . . . . . . . Thermal 5160 | . . . 561 249 . . 779 3075 342 . . . . . . . . . 154 Explosive 2533 | . 541 257 258 . . 154 . 627 . . . . . . 596 . . . 100 Electromagnetic 396 | . . . 89 . . . . . . . . . . . . . . . 307 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1655 | . . . . . . . . . . . . . 35 . 757 329 534 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . . . . . . 7 19 19 19 . . . 2 . . . 36 Average Corruption 5 | . . . . . . . . 3 13 19 19 . . . 2 . . . 31 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . 8 . . . . . . . . . . . Effects 71 | . . . . . . . . 43 9 3 6 . . . . . . . 10 Message Errors 12 | . . . . . . . . 8 1 . 1 . . . . . . . 2 Matter Fused 16 | . . . . . . . . 10 2 2 1 . . . . . . . 1 Heat Flow Errors 9 | . . . . . . . . 5 1 . 2 . . . . . . . 1 Energy Discharges 7 | . . . . . . . . 7 . . . . . . . . . . . Parts Rejected 2 | . . . . . . . . 2 . . . . . . . . . . . Data Loss (minor) 7 | . . . . . . . . 5 1 . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . 1 . 1 . . . . . . . . . Misfires 2 | . . . . . . . . 1 1 . . . . . . . . . . Alerts 4 | . . . . . . . . 4 . . . . . . . . . . . Misdirections 8 | . . . . . . . . . 1 . 2 . . . . . . . 5 Weapon Failures 2 | . . . . . . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 637 | . 10 2 . . . 2 21 352 . . . . . . 55 . 190 . 5 Projectiles 109 | . . . . . . . 21 88 . . . . . . . . . . . Explosions 335 | . 10 2 . . . 2 . 264 . . . . . . 52 . . . 5 Melee 193 | . . . . . . . . . . . . . . . 3 . 190 . . Knockbacks 2 | . . . . . . . . . . . . 1 . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . 1 Kinetic 1 | . . . . . . . . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 506 | . 108 67 . 2 . 27 . 71 . . . . . . 14 . . . 217 Shots 19 | . 6 3 . . . 2 . 2 . . . . . . 1 . . . 5 Rammed 14 | . . . . 1 . . . 3 . . . . . . . . . . 10 Targets Rammed 19 | . 3 . 1 1 . . . 4 . . . . . . . . . . 10 Kicked 4 | . 3 . 1 . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . Highest Temperature 429 | . 64 . 234 72 . . 240 429 250 . 84 2 . . 18 . . . 241 Average Temperature 89 | . 18 . 64 29 . . 87 129 66 . 53 2 . . 4 . . . 80 Received Heat Transfer 1218 | . 78 . 237 24 . . 225 384 . . 54 . 27 . 9 9 144 . 27 Effects 4 | . . . . . . . . 4 . . . . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 Total Turns 4 | . . . . . . . . . . . . . . . . . . . 4 Longest Duration 4 | . . . . . . . . . . . . . . . . . . . 4 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 2 3 . . . . . . . . . . . Combat Hostiles 5 | . . . . . . . 2 3 . . . . . . . . . . . Parts Melted 13 | . . . 3 . . . . 9 . . . . . . 1 . . . . Heat Transferred 8787 | . . . 1142 518 . . 1850 4583 472 . . . . . . . . . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac Fac Upp Upp Res Peak Influence 580 | . 362 174 439 239 . 101 236 580 203 129 110 146 . . 377 199 . . 336 Initial 203 | . . 65 44 150 . . 39 38 203 124 90 52 . . 94 72 . . 128 Average 165 | . 169 99 222 209 . 99 93 197 175 124 89 86 . . 206 110 . . 167 Maximum Alert Level 2 | . 1 . 2 1 . . 1 2 1 . . . . . 1 . . . 1 Low Security (%) 70 | 100 57 100 49 43 . 100 91 59 61 100 100 100 . . 50 100 . . 77 Level 1 24 | . 42 . 47 56 . . 8 26 38 . . . . . 49 . . . 22 Level 2 5 | . . . 3 . . . . 14 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . 2 1 . . 2 13 . . 1 1 . . 3 1 . . 2 Investigation 7 | . . . . 1 . . 1 3 . . . . . . 2 . . . . Extermination 8 | . . . . . . . . 6 . . . . . . 1 . . . 1 Reinforcement 8 | . 1 . 2 . . . 1 1 . . 1 . . . . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . 3 . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac Fac Upp Upp Res Distress Signals 13 | . 1 . . 1 . . 3 6 . . . 1 . . . . . . 1 Communications Jammed 7 | . . . . . . . . . . . . . . . . 7 . . . Distress Signals 7 | . . . . . . . . . . . . . . . . 7 . . . Times Spotted 187 | . 10 6 21 3 . 3 15 44 6 . 7 3 7 . 12 6 13 8 23 Peak Tracking Total 10 | . 3 3 5 2 . 3 4 7 5 . 5 3 7 . 6 3 7 7 10 Tactical Retreats 30 | . 1 . 1 . . . 1 5 1 . 2 1 4 . 3 2 5 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac Fac Upp Upp Res Traps Triggered 7 | . . . . . . . . 6 . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . Traps Reconfigurated 17 | . . . . . . . 8 6 . . . . . . 3 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . 1 . . . . . . 2 . 2 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac Fac Upp Upp Res Machines Disabled 13 | . 2 . . . . 1 . 8 . . . . . . . . . . 2 Max in Single Turn 6 | . 1 . . . . 1 . 6 . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 2 | . . . . . . . . 2 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac Fac Upp Upp Res Machines Accessed 63 | . 3 . 4 1 3 1 7 21 . 1 . 3 2 . 13 3 . . 1 Terminals 32 | . 2 . 1 1 . 1 5 10 . 1 . 3 . . 6 1 . . 1 Fabricators 6 | . . . . . . . . 4 . . . . . . 2 . . . . Repair Stations 11 | . . . 1 . . . 2 4 . . . . . . 3 1 . . . Recycling Units 3 | . 1 . . . . . . 1 . . . . . . . 1 . . . Scanalyzers 5 | . . . 2 . . . . 2 . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . Total Hacks 188 | . 7 . 13 6 26 7 29 46 . 2 . 8 2 . 29 11 . . 2 Successful 124 | . 4 . 11 3 26 4 18 23 . 1 . 7 2 . 16 9 . . . Failed 64 | . 3 . 2 3 . 3 11 23 . 1 . 1 . . 13 2 . . 2 Catastrophic 7 | . . . . . . . . 2 . . . 1 . . 3 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 63 | . 4 . . 6 1 6 11 18 . . . 6 . . 9 2 . . . Terminals 93 | . 4 . 2 6 . 7 20 26 . 2 . 8 . . 13 3 . . 2 Fabricators 10 | . . . . . . . . 7 . . . . . . 3 . . . . Repair Stations 35 | . . . 2 . . . 9 7 . . . . . . 10 7 . . . Recycling Units 6 | . 3 . . . . . . 2 . . . . . . . 1 . . . Scanalyzers 14 | . . . 9 . . . . 4 . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . . . . Terminal Hacks 72 | . 1 . 1 3 26 3 12 9 . 1 . 6 2 . 6 2 . . . Record 28 | . . . . . 26 . 2 . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . . . . . . Open Door 2 | . . . . . . . . . . . . . 2 . . . . . . Open DSF 6 | . . . . . . . . 3 . 1 . 1 . . 1 . . . . Branch Access Points 3 | . . . . 1 . . 1 . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Alert Level 11 | . 1 . 1 . . 1 2 2 . . . 1 . . 3 . . . . Unreport Threat 3 | . . . . . . . 1 1 . . . . . . 1 . . . . Locate Traps 9 | . . . . 1 . 1 3 2 . . . 1 . . . 1 . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . Zone Layout 5 | . . . . 1 . 1 1 1 . . . 1 . . . . . . . Fabricator Hacks 7 | . . . . . . . . 4 . . . . . . 3 . . . . Network Status 3 | . . . . . . . . 3 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . Build 3 | . . . . . . . . 1 . . . . . . 2 . . . . Repair Station Hacks 24 | . . . 2 . . . 6 3 . . . . . . 7 6 . . . Scan Component 13 | . . . 1 . . . 3 2 . . . . . . 4 3 . . . Repair 11 | . . . 1 . . . 3 1 . . . . . . 3 3 . . . Recycling Unit Hacks 5 | . 3 . . . . . . 1 . . . . . . . 1 . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . . Report Inventory 3 | . 1 . . . . . . 1 . . . . . . . 1 . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 8 . . . . 2 . . . . . . . . . . . Insert Component 5 | . . . 4 . . . . 1 . . . . . . . . . . . Analyze 5 | . . . 4 . . . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . . 1 . 4 . . . 1 . . . . . . . Terminals 4 | . . . . . . 1 . 2 . . . 1 . . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . Botnet 3 | . . . . . . 1 . 2 . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . Mechanics 1 | . . . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 45 | . 2 . 2 1 . 1 7 15 . 1 . 2 . . 10 3 . . 1 Full Trace Events 6 | . . . . 1 . . 1 2 . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 4 . . . . 1 . . . 1 . . . . . . . Parts Built 5 | . . . . . . . . 2 . . . . . . 3 . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . Time 183 | . . . . . . . . 42 . . . . . . 141 . . . . Total Part Build Rating 21 | . . . . . . . . 8 . . . . . . 13 . . . . Parts Repaired 10 | . . . 1 . . . 3 1 . . . . . . 2 3 . . . Time 360 | . . . 26 . . . 96 22 . . . . . . 150 66 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 38 | . 38 . . . . . . . . . . . . . . . . . . Retrieved Matter 38 | . 38 . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 4 . . . . 1 . . . . . . . . . . . Part Schematics Acquired 5 | . . . 4 . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . 2 no_distress 1 | . . . . . . . . . . . . . . . . . . . 1 find_fabricator 1 | . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac Fac Upp Upp Res Total Allies 1 | . . . . . . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . . . . . . 1 1 . . . . . . Highest-Rated Group 10 | . . . . . . . . . . . . 10 10 . . . . . . Highest-Rated Ally 10 | . . . . . . . . . . . . 10 10 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac Fac Upp Upp Res Robot Analysis Total 1 | . . . . . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . . . . 2 . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac Fac Upp Upp Res Turns Passed 8885 | 71 452 758 593 164 543 273 721 2950 126 46 76 146 168 10 673 322 332 30 431 Spaces Moved 8206 | 53 296 608 306 130 589 286 464 1672 144 85 143 201 577 39 1122 581 487 60 363 Core 783 | 6 . . . . . . . . 120 85 27 . . . . . 360 60 125 Treads 1227 | . . . . . . . . 1090 24 . . . . . . . . . 113 Legs 1250 | 47 296 608 240 . . . . . . . . . . . . . . . 59 Wheels 2117 | . . . 66 130 589 286 464 582 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 2829 | . . . . . . . . . . . 116 201 577 39 1122 581 127 . 66 Fastest Speed 21 | 50 120 120 90 90 90 90 90 105 50 50 24 24 24 24 21 27 30 50 40 Average Speed 80 | 112 120 120 113 90 90 90 90 141 68 50 30 24 24 24 22 27 46 50 97 Slowest Speed 240 | 120 120 120 120 90 90 90 105 240 160 50 50 24 24 24 64 30 100 50 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 1 . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 48 101 30 15 80 73 27 38 82 2 90 7 69 6 32 15 63 10 14 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 3 | . . 2 . . . . . . . . . . . . . . 1 . . Known Exits Taken 2 | . . . . . . . . . . 1 . . . . . 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 . . . . 1 1 1 1 . 1 1 . Scrap Searched 7 | . . 1 . . . 2 . . . . . . 1 . . . 3 . . Spaces Dug 54 | . 2 . . . . . . 7 . . . . . . 36 9 . . . Terrain Destroyed 305 | . 42 35 16 . . 21 . 110 . . . 1 . . 55 9 . . 16 Melee 48 | . . . . . . . . 3 . . . . . . 36 9 . . . Projectile 17 | . 2 . . . . . . 14 . . . 1 . . . . . . . AOE 240 | . 40 35 16 . . 21 . 93 . . . . . . 19 . . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Fac Fac Upp Upp Res Total 10037 | 61 363 630 481 161 601 297 711 2129 156 86 171 288 602 38 1470 735 579 59 419 Wait 1110 | . 23 11 94 21 1 1 189 239 2 . 19 74 11 . 232 119 65 . 9 Move 8184 | 52 295 607 305 129 588 285 463 1672 143 84 142 198 576 38 1121 580 486 59 361 Hop 2 | . . . . . . . . . . . . 1 . . . . . . 1 Pick Up 40 | 3 2 1 7 . . 1 6 17 . . 3 . . . . . . . . Fast Attach 127 | 5 8 1 6 . 6 2 9 28 2 2 5 5 8 . 22 8 1 . 9 Attach 33 | . . . 1 . . . 3 7 1 . 2 1 . . 6 1 4 . 7 Detach 41 | . . 1 . . 1 . 1 5 . . . 1 1 . 16 7 4 . 4 Swap 55 | 1 8 3 13 1 . 2 3 21 . . . . 1 . 1 . 1 . . Drop 108 | . 8 1 16 1 5 3 11 46 . . . 1 4 . 7 5 . . . Fire 209 | . 16 5 38 8 . 3 26 77 8 . . 7 . . 3 . . . 18 Melee 101 | . . . . . . . . 5 . . . . 1 . 62 15 18 . . Ram 11 | . . . . 1 . . . . . . . . . . . . . . 10 Kick 4 | . 3 . 1 . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . 4 . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 16) 524 | -10/Materials | Entered Mines 655 | -10/Mines | Learned location of Zion (-7) 722 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 772 | -10/Mines | Discovered new exit (range 8) 829 | -10/Mines | Discovered new exit (range 10) 1282 | -10/Mines | Entered Materials 1282 | -9/Materials | Evolved 2 slots: Utility x2 1342 | -9/Materials | Repaired Lgt. Armor Plating 1769 | -9/Materials | Build established: Scavenger-Mutant 1854 | -9/Materials | Discovered new exit (range 16) 1875 | -9/Materials | Entered Mines 1901 | -9/Mines | Met a Derelict bent on vengeance 2036 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2036 | -9/Mines | Discovered new exit (range 5) 2039 | -9/Mines | Entered Exiles 2062 | -9/Exiles | Met 8R-AWN 2077 | -9/Exiles | Met EX-HEX 2108 | -9/Exiles | Met EX-BIN 2118 | -9/Exiles | Met EX-DEC 2183 | -9/Exiles | Visited The Gauntlet 2292 | -9/Exiles | Discovered new exit (range 14) 2371 | -9/Exiles | Aligned with FarCom system 2372 | -9/Exiles | Given EX-Vault access code 2459 | -9/Exiles | Opened EX-Vault 2463 | -9/Exiles | Found Prototype Device 2463 | -9/Exiles | Identified Trap Reconfigurator 2471 | -9/Exiles | Found Prototype Energy Cannon 2471 | -9/Exiles | Identified YOLO Cannon 2475 | -9/Exiles | Found Prototype Processor 2475 | -9/Exiles | Identified 0b10 Alert Chip 2508 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2582 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2582 | -9/Exiles | Entered Mines 2743 | -8/Mines | Discovered new exit (range 7) 2774 | -8/Mines | Build established: Mutant 2855 | -8/Mines | Entered Materials 2855 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2917 | -8/Materials | Repaired Arm. Wheel 2951 | -8/Materials | Repaired Particle Cannon 2984 | -8/Materials | Repaired Arm. Wheel 3561 | -8/Materials | Discovered new exit (range 15) 3576 | -8/Materials | Entered Factory 3576 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3776 | -7/Factory | Discovered new exit (range 3) 4203 | -7/Factory | Garrison activated, responded to threat 4489 | -7/Factory | Allied Derelicts ambushed cargo convoy from Garrison Access 4489 | -7/Factory | Cargo convoy interrupted 4841 | -7/Factory | Build established: Scavenger-Mutant 4935 | -7/Factory | Fabricated Imp. Shield Generator (x2) 5683 | -7/Factory | Repaired Imp. Deuterium Engine 6526 | -7/Factory | Sucked down chute 6526 | -7/Factory | Entered Waste 6541 | -7/Waste | EMP discharged 6541 | -7/Waste | System corruption reached 10% 6555 | -7/Waste | Spotted C-40 Crusher 6574 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6577 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6580 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6583 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6588 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6589 | -7/Waste | Spotted C-40 Crusher 6591 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6596 | -7/Waste | Core integrity fell below 50% 6599 | -7/Waste | Spotted C-40 Crusher 6603 | -7/Waste | Spotted C-40 Crusher 6614 | -7/Waste | Spotted C-40 Crusher 6622 | -7/Waste | Lost 7 parts (1p2n3u1w) 6641 | -7/Waste | EMP discharged 6641 | -7/Waste | Spotted C-40 Crusher 6644 | -7/Waste | Discovered new exit (range 14) 6652 | -7/Waste | Entered Factory 6697 | -7/Factory | Identified exit to DSF 6698 | -7/Factory | Entered DSF 6721 | -7/DSF | Additional patrols routed to DSF 6769 | -7/DSF | Discovered new exit (range 14) 6774 | -7/DSF | Entered Factory 6774 | -6/Factory | Evolved 2 slots: Utility x2 6822 | -6/Factory | Garrison activated, responded to threat 6908 | -6/Factory | Discovered new exit (range 11) 6920 | -6/Factory | Entered Lower Caves 6920 | -6/Lower Caves | Accompanied by 1 ally 6953 | -6/Lower Caves | Learned Factory interactive machine intel 6965 | -6/Lower Caves | Learned Factory terminal intel 6968 | -6/Lower Caves | Encountered a Warlord checkpoint 7084 | -6/Lower Caves | Discovered new exit (range 3) 7088 | -6/Lower Caves | Entered another Lower Caves area 7089 | -6/Lower Caves | Discovered new exit (range 11) 7098 | -6/Lower Caves | Entered Factory 7098 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7099 | -5/Factory | Loaded intel: 52 interactive machine locations 7100 | -5/Factory | Loaded intel: 26 terminal locations 7122 | -5/Factory | Found Prototype Launcher 7122 | -5/Factory | Identified Tesla Bomb Launcher 7224 | -5/Factory | Build established: Sprinter 7260 | -5/Factory | Fabricated Lgt. Nuclear Core (x2) 7573 | -5/Factory | Discovered new exit (range 13) 7641 | -5/Factory | Repaired Imp. Surge Thruster 7690 | -5/Factory | Fabricated Adv. Cryofiber Web? 7694 | -5/Factory | Repaired Imp. Surge Thruster 7734 | -5/Factory | Build established: Hacker-Sprinter 7771 | -5/Factory | Entered another Factory area 7771 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7833 | -4/Factory | Repaired Imp. Surge Thruster 7853 | -4/Factory | Repaired Lgt. Nuclear Core 7877 | -4/Factory | Repaired Imp. Deuterium Engine 7997 | -4/Factory | Identified exit to Upper Caves 7997 | -4/Factory | Identified exit to Armory 8093 | -4/Factory | Entered Upper Caves 8094 | -4/Upper Caves | Encountered a Warlord checkpoint 8191 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8357 | -4/Upper Caves | Core integrity fell below 50% 8361 | -4/Upper Caves | Lost 4 parts (4u) 8409 | -4/Upper Caves | Lost 3 parts (2u1w) 8411 | -4/Upper Caves | Learned location of Testing (-2) 8422 | -4/Upper Caves | Discovered new exit (range 7) 8425 | -4/Upper Caves | Entered another Upper Caves area 8453 | -4/Upper Caves | Discovered new exit (range 6) 8455 | -4/Upper Caves | Entered Research 8455 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8773 | -3/Research | System corruption reached 10% 8782 | -3/Research | Released all parts (10) 8786 | -3/Research | System corruption reached 30% 8813 | -3/Research | Lost 4 parts (3p1u) 8828 | -3/Research | Core integrity fell below 50% 8864 | -3/Research | Core integrity fell below 20% 8886 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08866_ YQA2L,HR0PRB7VRH8ZMRF 08866_ Slug penetrates Wall. 08866_ Slug penetrates R-10 Processor. 08868_ Triggered Gamma Bomb Trap. 08868_ A bubble of electromagnetic force engulfs the area. 08868_ Meson Extractor disabled. 08868_ R-10 Processor destroyed. 08868_ Door malfunctions. 08874_ Slammed into K-01 Serf. 08876_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08877_ Slammed into K-01 Serf. 08881_ K-01 Serf destroyed. 08881_ Destabilizing: Core damaged (-52). 08882_ Acquired 30 matter. 08882_ R-10 Processor collects Lgt. Ion Engine. 08883_ Slammed into K-01 Serf. 08884_ GU% WCU7E/B4MVR09ZUY79 VL0A3Q:X#S 08884_ Slammed into K-01 Serf. 08885_ R-10 Processor collects Wheel. 08885_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????+ ?????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ?????o?????????????######### | | ??????????????????# ??????????????????# ! | | ???????????######## ################### | | ??????????? s s + """ " | | ????????w? #???# """ " | | ?????????? Rp #???# """ " | | ?????????? k@ sp #???# | | ?????????????????##+############# #???# | | ????????????????????????????????# p #???# """ " | | ????????????????????????????????# ##### """ " | | ????????????????????????????????# + """ " | | ????????????????????????????????# ##### | | ????????????????????????????????# #???# | | ????????????????????????????????# #???#####/#"# | | ????????????????????????????????#### #???????# | | ???????????????????????????????????# #???????# | | ???????????????????????????????????# #???????# | | ???????????????????????????????????# #???????# | | ????????????????????????????????????+#???????#### | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????+ | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????#! | | ?????????????????????????????????????????########! | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 44 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 375 Resistance: KI 20 Resistance: TH 15 Resistance: EX 50 Weapon Shielding 66 Weapon Cycling 15 Melee Speed Boost 30 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Core Analysis 9 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 30 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed EM Shotgun | -9/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Deuterium Engine | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Shield Generator | x2 | -7/Factory | Preloaded Lgt. Nuclear Core | x2 | -5/Factory | Authchip Adv. Cryofiber Web | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileEnhancedCompactor Manual? 0 Play Time 03:09:04 Cumulative 125.4 hours Start 2022.06.20 @ 01:24:34 End 2022.06.20 @ 04:55:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 55 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fdb1541-e112-4d14-9d7b-9f22bfaa8bc9