Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 22:33:24 Player: gabr Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (239) 239 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1924 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 284/300 Energy 70/100 System Corruption 0% Temperature Cool (0) Movement Hovering (60) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Hover Unit > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg EM Pulse Gun Beam Rifle Beam Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Shield Generator Tractor Beam > --- WEAPON ----------- Field Laser EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Compact Wheel Compact Wheel Compact Wheel Compact Wheel High-capacity Matter Pod EM Pulse Gun EM Pulse Gun Beam Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Weapon Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 45 | 8 9 14 14 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 23 | 2 5 9 7 Treads . | . . . . Leg 9 | 2 2 5 . Wheel 6 | . 2 4 . Hover 8 | . 1 . 7 Flight . | . . . . Utility 9 | 2 1 2 4 Device 3 | 1 . . 2 Storage 4 | 1 1 1 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 3 2 2 3 Energy Gun 6 | . 2 2 2 Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 3 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . 3 2 6 Power 2 | . . 1 1 Propulsion 6 | . 1 1 4 Utility 1 | . . . 1 Weapon 2 | . 2 . . Highest Loss Streak 5 | . 3 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 90 91 76 Engine 11 | . 14 10 8 Leg 12 | . 18 11 1 Wheel 9 | . 3 30 . Hover 9 | . 1 . 32 Device 8 | . 14 1 5 Storage 12 | . 14 14 9 Processor 3 | . . 6 9 Energy Gun 10 | . 9 16 5 Ballistic Gun 6 | . 14 . . Naked Turns . | . . . . Heaviest Build 35 | 12 28 33 35 Greatest Support 64 | 20 32 64 40 Greatest Overweight (x) 7 | . 7 . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 14 Most Carried 15 | 6 15 15 15 Average Carried 11 | 3 10 13 13 Final Capacity 15 | 8 15 15 5 Final Carried 14 | 6 14 14 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 665 | 269 115 30 251 Remotely 292 | 177 115 . . Salvage Created 386 | 75 180 131 . Parts 26 | 3 18 5 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 7 | . 4 3 . Guns 7 | . 4 3 . Classes Destroyed 8 | 1 6 1 . Worker 2 | . 2 . . Builder 1 | . 1 . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 3 | . 1 2 . Brawler 1 | . . 1 . Best Kill Streak 5 | 1 5 3 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 4 | 1 4 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 148 | . 39 19 90 Missed 52 | . 16 3 33 Damage Taken 1715 | . 440 273 1002 Core 859 | . 173 119 567 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 30 70 . Volleys Fired 32 | 2 15 15 . Largest 2 | 2 2 2 . Hottest 112 | 40 80 112 . Shots Fired 62 | 4 30 28 . Gun 62 | 4 30 28 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 22 | 4 18 . . Thermal 28 | . . 28 . Explosive . | . . . . Electromagnetic 12 | . 12 . . Robot Hit Streak 9 | 3 4 9 . Robot Miss Streak 4 | . 4 2 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 39 | 3 16 20 . Core Hits 19 | 2 9 6 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1015 | 32 607 291 85 Guns 510 | 32 187 291 . Cannons . | . . . . Explosions 420 | . 420 . . Melee . | . . . . Ramming 85 | . . . 85 Kinetic 126 | 32 94 . . Thermal 711 | . 420 291 . Explosive . | . . . . Electromagnetic 93 | . 93 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 324 | . 294 . 30 Projectiles . | . . . . Explosions 294 | . 294 . . Melee 30 | . . . 30 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 274 | . 234 . 40 Shots 3 | . 3 . . Rammed 8 | . . . 8 Targets Rammed 8 | . . . 8 Kicked . | . . . . Crushed . | . . . . Highest Temperature 562 | . 123 562 13 Average Temperature 227 | . 57 309 7 Received Heat Transfer 363 | . 36 84 243 Effects 7 | . . 7 . Energy Bleed 1 | . . 1 . Interference 2 | . . 2 . Matter Decay 2 | . . 2 . Short Circuit 1 | . . 1 . Damage (core) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1188 | . 300 888 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 211 | 5 211 63 181 Initial 26 | . 3 4 26 Average 46 | 1 59 25 55 Maximum Alert Level 1 | . 1 . . Low Security (%) 98 | 100 97 100 100 Level 1 1 | . 2 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 13 3 22 Peak Tracking Total 13 | . 4 3 13 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . . . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 4 . . Max in Single Turn 4 | . 4 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 2 1 1 Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 3 1 3 Successful 3 | . . 1 2 Failed 4 | . 3 . 1 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 4 | . 3 1 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Level Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Process 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 15 | . . . 15 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1012 | 84 464 231 233 Spaces Moved 740 | 54 238 147 301 Core 15 | 4 10 . 1 Treads . | . . . . Legs 273 | 50 175 41 7 Wheels 144 | . 38 106 . Hover 308 | . 15 . 293 Flight . | . . . . Fastest Speed 38 | 50 100 100 38 Average Speed 104 | 114 157 105 60 Slowest Speed 400 | 120 400 120 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 39 16 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 18 | . 18 . . Melee . | . . . . Projectile . | . . . . AOE 18 | . 18 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 919 | 68 301 196 354 Wait 48 | . 21 12 15 Move 737 | 53 237 146 301 Hop . | . . . . Pick Up 16 | 5 8 1 2 Fast Attach 29 | 7 6 5 11 Attach 12 | . 1 9 2 Detach 15 | . 5 8 2 Swap 4 | 1 2 . 1 Drop 18 | . 6 . 12 Fire 32 | 2 15 15 . Melee . | . . . . Ram 8 | . . . 8 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 2 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 16) 474 | -10/Materials | Core integrity fell below 50% 504 | -10/Materials | Lost 3 parts (1n2w) 549 | -10/Materials | Entered another Materials area 549 | -9/Materials | Evolved 2 slots: Propulsion x2 655 | -9/Materials | Identified exit to Materials 780 | -9/Materials | Entered another Materials area 780 | -8/Materials | Evolved 2 slots: Utility x2 986 | -8/Materials | Discovered new exit (range 15) 1005 | -8/Materials | Core integrity fell below 50% 1012 | -8/Materials | Core integrity fell below 20% 1013 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 00990_ Acquired Imp. Weapon Shielding. 00994_ Slammed into S-10 Pest. 00997_ Aerolev Unit destroyed. 00998_ Slammed into U-05 Engineer. 00998_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00999_ Slammed into G-47 Trooper. 01000_ Broken Aerolev Unit destroyed. 01001_ Aerolev Unit destroyed. 01002_ Lgt. Ion Engine destroyed. 01002_ Critical hit (Blast). 01003_ S-10 Pest suffers critical hit (Burn). 01003_ S-10 Pest destroyed. 01011_ Penetrated by Slug. 01011_ Material Compactor disabled. 01012_ Dropped Lrg. Storage Unit. 01012_ Discarded Imp. Targeting Computer. 01012_ G-47 Trooper suffers critical hit (Destroy). 01013_ Dropped Imp. Weapon Shielding. 01013_ Penetrated by Slug. 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"" #??""" ??????????? | | ?????????????# "" #?????? ???????????? | | ?????????????# * #??????????????????? | | ?????????????#############??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 66 Evasion (%) 57 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticHypervelocityDetector Manual? 0 Play Time 00:13:36 Cumulative 50.1 hours Start 2024.04.05 @ 22:20:51 End 2024.04.05 @ 22:33:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70359c5a-2036-4a2b-ab99-815cb474fc47