Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2021.12.28 @ 12:39:44 // Winter2021/Sauler Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (134) 670 Value Destroyed (5686) 5686 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1887) 1887 TOTAL SCORE: 13623 Bonus ------- High Alert Combat Kills 1587 Aligned with FarCom 300 Cogmind --------- Core Integrity 765/1150 Matter 199/300 Energy 240/310 System Corruption 8% Temperature Warm (110) Movement Treading (245) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (5) --- Medium Treads Armored Medium Treads Centrium Wheel > --- UTILITY (8) ------ Advanced Heat Sink Improved Cooling System Large Storage Unit Improved Transmission Jammer Improved Power Shielding > --- WEAPON (5) ------- Plasma Rifle Variable Charge Gun Coil Gun Mini Assault Cannon > --- INVENTORY (15) --- Angular Momentum Engine Experimental Heat Sink Experimental Heat Sink Advanced Matter Compressor (347) Improved Transmission Jammer Drone Bay (2/2) Heavy Disruptor Cannon Guided Plasma Cannon Long-range Missile Launcher Power Sword Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Advanced Matter Compressor Improved Terrain Scanner Improved Heavy Armor Plating Insulated Plating > --- WEAPON ----------- KE Penetrator Hypervelocity Coil Gun Heavy Mass Driver Hypervelocity Mass Driver > --- INVENTORY -------- Angular Momentum Engine Armored Medium Treads Advanced Heat Sink Experimental Heat Sink Experimental Heat Sink High-capacity Matter Pod Improved Transmission Jammer Long-range Tractor Beam Drone Bay Drone Bay Guided Plasma Cannon Enhanced Coil Gun Mini Assault Cannon Long-range Missile Launcher Great Axe [Rating: 108] Favorites ----------- Power Reinforced Fission Core Engine Ion Engine Power Core Reinforced Fission Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Mass Driver Launcher Long-range Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 2 2 2 Power . | . . . . . . . . . . Propulsion 3 | . . . . . . 1 1 . 1 Utility 6 | . . . . . 2 1 1 2 . Weapon 3 | . . . . . 2 . . . 1 Parts Attached 134 | . 6 . . 2 23 2 6 23 72 Power 6 | . . . . . 2 . 1 1 2 Engine 2 | . . . . . 1 . 1 . . Core 4 | . . . . . 1 . . 1 2 Reactor . | . . . . . . . . . . Propulsion 29 | . 2 . . . 8 1 1 1 16 Treads 20 | . . . . . 3 1 1 1 14 Leg . | . . . . . . . . . . Wheel 9 | . 2 . . . 5 . . . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 62 | . 3 . . . 7 1 4 12 35 Device 36 | . 1 . . . 5 1 1 7 21 Storage 5 | . 2 . . . . . . . 3 Processor 1 | . . . . . . . . 1 . Hackware 1 | . . . . . . . . 1 . Protection 19 | . . . . . 2 . 3 3 11 Artifact . | . . . . . . . . . . Weapon 37 | . 1 . . 2 6 . . 9 19 Energy Gun 11 | . 1 . . . 4 . . 2 4 Energy Cannon 2 | . . . . . . . . 1 1 Ballistic Gun 15 | . . . . 1 2 . . 6 6 Ballistic Cannon 6 | . . . . . . . . . 6 Launcher 3 | . . . . 1 . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . 2 2 Parts Lost 27 | . . . . . 4 . . . 23 Power . | . . . . . . . . . . Propulsion 7 | . . . . . 1 . . . 6 Utility 13 | . . . . . 3 . . . 10 Weapon 7 | . . . . . . . . . 7 Highest Loss Streak 7 | . . . . . 1 . . . 7 Average Slot Usage (%) 95 | . 98 100 100 100 97 96 99 100 86 Engine 3 | . 14 14 14 14 6 . . 1 . Core 3 | . . . . . 2 7 5 3 5 Treads 16 | . . . . . 5 23 26 23 20 Wheel 5 | . 21 28 28 28 11 . . . 1 Device 18 | . 12 14 14 14 20 19 21 16 20 Storage 7 | . 14 14 14 14 9 7 6 5 5 Processor 1 | . . . . . . . . 4 . Hackware 1 | . . . . . . . . 3 1 Protection 8 | . . . . . 5 7 11 14 9 Energy Gun 9 | . 14 14 14 10 17 15 13 6 3 Ballistic Gun 13 | . 14 14 14 16 18 15 13 15 9 Ballistic Cannon 2 | . . . . . . . . . 7 Naked Turns . | . . . . . . . . . . Heaviest Build 118 | 13 28 28 28 30 46 46 66 80 118 Greatest Support 153 | 20 20 20 20 20 56 84 112 112 153 Greatest Overweight (x) 6 | . 1 1 1 1 4 . . . 6 Average Overweight (x) . | . . 1 1 1 1 . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 12 15 15 15 15 15 15 15 15 Most Carried 15 | . 11 15 15 15 15 15 15 15 15 Average Carried 14 | . 8 13 14 15 14 14 12 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 11 15 15 15 15 15 14 15 11 Class Distribution -------------------- 37% | Scavenger-Skirmisher 20% | Tank 19% | Mutant 18% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -6/Factory Tank | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 5762 | 200 98 1 . . 626 24 . 788 4025 Remotely 1717 | . . . . . 208 . . . 1509 Salvage Created 6112 | . 376 . . 12 976 . . 1595 3153 Parts 292 | . 26 . . 3 38 . . 66 159 Haulers Intercepted 5 | . 1 . . . 2 . . 1 1 Recyclers Shooed 5 | . . . . . 1 . . 3 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 106 | . 9 . . 3 13 . . 29 52 Guns 71 | . 9 . . 3 13 . . 24 22 Cannons 24 | . . . . . . . . 2 22 AOE 11 | . . . . . . . . 3 8 Classes Destroyed 19 | . 4 . . . 6 . . 4 5 Worker 7 | . . . . . 2 . . 1 4 Builder 8 | . . . . . . . . 5 3 Tunneler 1 | . . . . . . . . 1 . Hauler 5 | . 1 . . . 2 . . 1 1 Recycler 4 | . . . . . 2 . . 1 1 Operator 2 | . . . . . 1 . . 1 . Watcher 1 | . 1 . . . . . . . . Swarmer 25 | . 3 . . 3 . . . 14 5 Cutter 3 | . . . . . . . . . 3 Saboteur 1 | . . . . . . . . . 1 Grunt 38 | . 6 . . . 7 . . 6 19 Brawler 2 | . . . . . 1 . . 1 . Duelist 5 | . . . . . 1 . . . 4 Protector 1 | . . . . . . . . . 1 Sentry 8 | . . . . . 4 . . 2 2 Specialist 4 | . . . . . . . . . 4 Hunter 2 | . . . . . . . . 1 1 Programmer 13 | . . . . . . . . 5 8 Heavy 4 | . . . . . . . . . 4 Best Kill Streak 12 | . 3 . . 3 4 . . 9 12 Combat Bots Only 7 | . 3 . . 3 3 . . 6 7 Max Kills in Single Turn 5 | . 1 . . 1 2 . . 5 5 Gunslinging 1 | . . . . . . . . 1 . Exploded 3 | . . . . . . . . 3 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Damage Taken 9190 | . 175 . . 111 769 . . 1191 6944 Core 627 | . 58 . . 6 138 . . 40 385 Absorbed by Shields . | . . . . . . . . . . Reduced by Siege Mode 64 | . . . . . . . . . 64 Core Remaining (%) 90 | 100 . . . 74 74 100 100 96 . Volleys Fired 274 | . 38 1 . 4 55 . . 63 113 Largest 5 | . 2 2 . 2 4 . . 4 5 Hottest 294 | . 60 60 . 50 171 . . 171 294 Shots Fired 893 | . 76 2 . 8 184 . . 227 396 Gun 726 | . 76 2 . 5 184 . . 221 238 Cannon 154 | . . . . . . . . 6 148 Launcher 13 | . . . . 3 . . . . 10 Special . | . . . . . . . . . . Kinetic 654 | . 38 1 . 5 104 . . 163 343 Thermal 188 | . 29 1 . . 80 . . 42 36 Explosive 13 | . . . . 3 . . . . 10 Electromagnetic 38 | . 9 . . . . . . 22 7 Robot Hit Streak 21 | . 9 1 . 3 16 . . 21 14 Robot Miss Streak 7 | . 3 1 . 2 7 . . 2 5 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 6 | . . . . . 2 . . 4 . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . Shots Hit Robots 548 | . 49 1 . 5 110 . . 150 233 Core Hits 264 | . 20 . . 3 38 . . 72 131 Critical Kills 23 | . . . . . . . . 3 20 Critical Parts Destroyed 41 | . . . . . 3 . . 7 31 Critical Strikes 84 | . 1 . . . 7 . . 15 61 Burn 8 | . . . . . 4 . . 4 . Destroy 70 | . . . . . 3 . . 11 56 Blast 5 | . . . . . . . . . 5 Corrupt 1 | . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15543 | . 515 9 . 195 1766 . . 3880 9178 Guns 8083 | . 515 9 . 50 1766 . . 3243 2500 Cannons 4716 | . . . . . . . . 72 4644 Explosions 2729 | . . . . 145 . . . 550 2034 Melee . | . . . . . . . . . . Ramming 15 | . . . . . . . . 15 . Kinetic 10420 | . 213 9 . 50 979 . . 2448 6721 Thermal 2533 | . 183 . . . 787 . . 1162 401 Explosive 2179 | . . . . 145 . . . . 2034 Electromagnetic 396 | . 119 . . . . . . 255 22 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . 5 . . 4 8 Average Corruption 3 | . . . . . 5 . . 3 3 Corruption Purged . | . . . . . . . . . . Effects 68 | . . . . . 10 . . 26 32 Message Errors 14 | . . . . . 1 . . 6 7 Matter Fused 15 | . . . . . 1 . . 5 9 Heat Flow Errors 8 | . . . . . 3 . . 3 2 Energy Discharges 12 | . . . . . 3 . . 4 5 Data Loss (minor) 11 | . . . . . 2 . . 5 4 Data Loss (major) 2 | . . . . . . . . . 2 Weapon Failures 6 | . . . . . . . . 3 3 Overload Shots . | . . . . . . . . . . Overflow Damage 606 | . . . . 7 . . . 55 544 Projectiles 374 | . . . . . . . . . 374 Explosions 232 | . . . . 7 . . . 55 170 Melee . | . . . . . . . . . . Knockbacks 34 | . . . . . . . . . 34 Impact . | . . . . . . . . . . Kinetic 32 | . . . . . . . . . 32 Secondary 2 | . . . . . . . . . 2 Self-Inflicted Damage 233 | . . . . 69 . . . 26 138 Shots 6 | . . . . 2 . . . 1 3 Rammed 3 | . . . . . . . . 3 . Targets Rammed 3 | . . . . . . . . 3 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 575 | . 32 . . . 575 . . 219 352 Average Temperature 116 | . 11 . . . 172 . . 60 101 Received Heat Transfer 1505 | . 84 . . . 369 . . 117 935 Effects 14 | . . . . . 9 . . . 5 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 4 | . . . . . 1 . . . 3 Interference 6 | . . . . . 6 . . . . Matter Decay 2 | . . . . . 1 . . . 1 Damage (minor) 1 | . . . . . 1 . . . . Siege Activations 4 | . . . . . . . . . 4 Total Turns 78 | . . . . . . . . . 78 Longest Duration 28 | . . . . . . . . . 28 Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 13 | . . . . . 7 . . 6 . Heat Transferred 5495 | . 400 . . . 2294 . . 2127 674 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 1557 | . 299 46 . 70 343 87 . 772 1557 Initial 336 | . . 46 . . 27 87 . . 336 Average 399 | . 186 46 . 14 172 65 . 380 793 Maximum Alert Level 4 | . 1 . . . 1 . . 3 4 Low Security (%) 38 | . 53 100 . 100 58 100 100 28 . Level 1 21 | . 46 . . . 41 . . 25 14 Level 2 18 | . . . . . . . . 41 19 Level 3 16 | . . . . . . . . 4 50 Level 4 4 | . . . . . . . . . 16 Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 27 | . 3 . . . 1 . 1 6 16 Investigation 4 | . 2 . . . . . . 2 . Extermination 6 | . . . . . . . 1 2 3 Reinforcement 12 | . 1 . . . 1 . . 2 8 Assault 4 | . . . . . . . . . 4 Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 10 | . 3 . . . 5 . . 2 . Communications Jammed 56 | . . . . . . . . . 56 Distress Signals 48 | . . . . . . . . . 48 Times Spotted 155 | . 16 . . 3 25 . . 33 78 Peak Tracking Total 11 | . 4 . . 3 5 . 1 9 11 Tactical Retreats 15 | . 1 . . . 4 . . 3 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 2 | . . . . . . . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 15 | . . . . . 2 . . 4 9 Max in Single Turn 3 | . . . . . 1 . . 3 2 Garrison Access 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 18 | . 4 . 2 . 3 2 2 5 . Terminals 11 | . 4 . . . 3 1 . 3 . Fabricators 1 | . . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 2 | . . . . . . . 1 1 . Total Hacks 40 | . 10 . 5 . 5 4 4 12 . Successful 15 | . 3 . 5 . 3 1 . 3 . Failed 25 | . 7 . . . 2 3 4 9 . Catastrophic 5 | . . . . . 1 1 1 2 . Database Lockouts . | . . . . . . . . . . Manual 23 | . 9 . 1 . 1 1 2 9 . Terminals 25 | . 10 . . . 5 1 . 9 . Fabricators 2 | . . . . . . . 2 . . Repair Stations 3 | . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 4 | . . . . . . . 2 2 . Terminal Hacks 11 | . 3 . 5 . 3 . . . . Record 4 | . . . 4 . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . Scan Component 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . Insert Component 1 | . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . . 1 . Terminals 1 | . . . . . . . . 1 . Botnet 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . 1 . Used 1 | . . . . . . . . 1 . Hacking Detections 12 | . 3 . . . 2 2 2 3 . Full Trace Events 3 | . 1 . . . . . . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 2 | . . . . . . . . 1 1 EXPLORE 1 | . . . . . . . . 1 . RETURN 1 | . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total 3 | . 2 . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . . . . 1 1 Drone Recoveries 1 | . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 6578 | . 511 178 225 124 816 527 354 1919 1924 Spaces Moved 3472 | 1 394 181 236 107 409 324 207 865 748 Core . | . . . . . . . . . . Treads 2148 | . . . . . 98 324 207 865 654 Legs 66 | 1 65 . . . . . . . . Wheels 1258 | . 329 181 236 107 311 . . . 94 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 80 | 120 80 95 95 95 95 160 160 160 136 Average Speed 140 | 120 97 95 95 95 122 160 160 160 168 Slowest Speed 490 | 120 120 95 95 95 240 160 160 162 490 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 2 37 36 61 23 32 9 4 20 14 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . . . . Spaces Dug 5 | . . . . . . . . 3 2 Terrain Destroyed 300 | . . . . 34 . . . 85 181 Melee . | . . . . . . . . . . Projectile 123 | . . . . . . . . 28 95 AOE 176 | . . . . 34 . . . 57 85 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Total 4596 | . 453 185 237 121 649 335 234 1278 1104 Wait 567 | . 6 . . 9 135 5 3 296 113 Move 3463 | . 393 180 235 106 408 323 206 864 748 Hop . | . . . . . . . . . . Pick Up 53 | . 6 4 1 . 7 3 7 6 19 Fast Attach 50 | . 1 . . . 13 1 4 6 25 Attach 27 | . . . . . 3 1 1 3 19 Detach 8 | . . . . . 2 . 1 2 3 Swap 57 | . 5 . . 2 7 . 1 14 28 Drop 94 | . 4 . 1 . 19 2 11 21 36 Fire 274 | . 38 1 . 4 55 . . 63 113 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . . . . . . . . 3 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 14) 502 | -10/Materials | Identified exit to Mines 512 | -10/Materials | Entered Mines 669 | -10/Mines | Learned location of Storage (-7) 686 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 687 | -10/Mines | Discovered new exit (range 5) 690 | -10/Mines | Entered Exiles 714 | -10/Exiles | Met 8R-AWN 728 | -10/Exiles | Met EX-HEX 759 | -10/Exiles | Met EX-BIN 772 | -10/Exiles | Aligned with FarCom system 773 | -10/Exiles | Given EX-Vault access code 797 | -10/Exiles | Opened EX-Vault 806 | -10/Exiles | Found Gui. Plasma Cannon 829 | -10/Exiles | Warned to stay clear of 0b10 Research branches 857 | -10/Exiles | Met EX-DEC 862 | -10/Exiles | Learned location of Zion (-7) 905 | -10/Exiles | Discovered new exit (range 14) 915 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 915 | -10/Exiles | Entered Mines 1028 | -9/Mines | Discovered new exit (range 12) 1039 | -9/Mines | Entered Materials 1039 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1353 | -8/Materials | Build established: Skirmisher 1843 | -8/Materials | Discovered new exit (range 9) 1855 | -8/Materials | Entered Factory 1855 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1952 | -7/Factory | Build established: Scavenger-Skirmisher 1996 | -7/Factory | Discovered new exit (range 12) 2297 | -7/Factory | Discovered new exit (range 12) 2382 | -7/Factory | Entered another Factory area 2382 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2714 | -6/Factory | Discovered new exit (range 11) 2736 | -6/Factory | Entered another Factory area 2736 | -5/Factory | Evolved 2 slots: Utility x2 2777 | -5/Factory | Build established: Tank 4423 | -5/Factory | Build established: Skirmisher 4514 | -5/Factory | Discovered new exit (range 10) 4655 | -5/Factory | Entered another Factory area 4655 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4905 | -4/Factory | First assault squad dispatched 5228 | -4/Factory | Lost 3 parts (2n1u) 5536 | -4/Factory | Build established: Scavenger-Skirmisher 5689 | -4/Factory | Found Powered Armor 6325 | -4/Factory | Lost 3 parts (2n1w) 6408 | -4/Factory | Lost 3 parts (2u1w) 6537 | -4/Factory | Garrison activated, responded to threat 6579 | -4/Factory | Self-destructed Last Messages --------------- 06574_ Wheel destroyed. 06574_ Penetrated by Slug. 06575_ Critical hit (Burn: +50). 06575_ Critical hit (Burn: +37). 06575_ Slug penetrates H-77 Assassin. 06575_ S-27 Virus destroyed. 06575_ P-70 Sage knocked back. 06575_ HV Slug penetrates P-70 Sage. 06575_ P-70 Sage suffers critical hit (Destroy). 06575_ Destroyed Antigrav System. 06576_ K-01 Serf collects debris. 06578_ Penetrated by Slug. 06578_ Slug penetrates Wall. 06578_ Penetrated by Slug. 06578_ Slug penetrates Wall. 06578_ Lyr. Heavy Armor Plating destroyed. 06578_ Penetrated by Slug. 06578_ Hyp. Mass Driver destroyed. 06579_ P-70 Sage heat damages Mic. Fission Core. 06579_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ??????????????????????#?? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ??????? ??????????????? | | ????????????????????????? ??????? ???????????????? | | ????????????????????????? #####? ????????????????? | | ????????????????????????? # ?????????????? ?? | | ????????????????????????# # ?????????????????? | | ?????????????????#????#?# +?????????????? ???? | | ????????????g???????????# #??????????????????? | | ????????????????????????# #??? ?????? ???????? | | ??????????h ???????#??### #???????? ?????????? | | ??????????? ####### # #??? ?????????????? | | ?????????? h % #???? ?????? ????#?? | | ?????????? #???????????#??????? | | ?????????? % @ #?????#??#?????####? | | ?????????? = #????????????###"### | | ?????????? p| #????#??#????# # | | ??????????? %% #???#????????# " | | ???????? ## g! #??##??#????## " | | ??????? k = = #??#?????????# % | | ??????? * [ k #???????????## * | # | | ??????? ##???######??## ## | | ??????? ###### #????# #? | | ??????? w !#????# ## | | ??????? ###### #####+#+########!/ #??#?# ## | | ???????????????? ?#?? ????### ##????# ## | | ???????????????? ???? ????# T#?#### #? | | ???????????????? ?# " " " " " ??# #????# ## | | ???????????????? ???# " " " " " #?# ###??## ## | | ?????????????????????# " " " " " #?# #??#??# #? | | ?????????????????????# " " " " " #?# #????## ## | | ?????????????????????# " " " " " #?# ##???# # | | ?????????????????????# " " " " " ??# ###### # | | ?????????????????????# ?" " "?"?" ??# + | | ?????????????????????# ?? " " ??? ??######## # | | ?????????????????????#??? " "?????##??#?#??# # | | ????????????????????????? ? ???? ?????#??#?### ### | | ?????????????????????????#?#?????#??#?#####?## ##? | | ?????????????????????????????#?#?#??""""" ### ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1000 Resistance: EM 15 Core Shielding 30 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultSpectralWings Manual? 0 Play Time 00:56:54 Cumulative 209.4 hours Start 2021.12.24 @ 13:41:54 End 2021.12.28 @ 12:39:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 282 Rogue 282 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 75 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff5c2e80-da0b-4e6b-b717-92c92f448665