Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 17:54:32 Player: NikedNOGsing_in_can't Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (113) 565 Value Destroyed (2577) 2577 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (376) 376 TOTAL SCORE: 5498 Bonus ------- High Alert Combat Kills 376 Cogmind --------- Core Integrity 0/550 Matter 42/300 Energy 443/455 System Corruption 5% Temperature Cool (12) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Deuterium Engine > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (3) ------ Large Storage Unit Improved Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Arc Projector Heavy Missile Launcher Powered Hammer > --- INVENTORY (15) --- Improved Ion Engine Cooled Ion Engine Improved Deuterium Engine Improved Deuterium Engine Titanium Leg Improved Titanium Leg Advanced Targeting Computer Advanced Targeting Computer Light Armor Plating Light Regenerative Plating Arc Projector Arc Projector Ion Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Arc Projector Heavy Missile Launcher Powered Hammer > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Improved Deuterium Engine Improved Deuterium Engine Titanium Leg Improved Titanium Leg Advanced Targeting Computer Advanced Targeting Computer Light Armor Plating Light Regenerative Plating Arc Projector Arc Projector Ion Cannon Assault Cannon [Rating: 41] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Reaction Control System Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 98 | 8 3 12 26 49 Power 15 | 2 . 2 2 9 Engine 15 | 2 . 2 2 9 Core . | . . . . . Reactor . | . . . . . Propulsion 31 | 2 . 5 8 16 Treads . | . . . . . Leg 30 | 2 . 4 8 16 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 14 | 2 1 1 5 5 Device 4 | 1 . 1 2 . Storage 2 | 1 . . . 1 Processor 1 | . 1 . . . Hackware 2 | . . . 1 1 Protection 5 | . . . 2 3 Artifact . | . . . . . Weapon 38 | 2 2 4 11 19 Energy Gun 9 | 1 1 2 1 4 Energy Cannon 8 | . . 2 2 4 Ballistic Gun 4 | 1 . . 2 1 Ballistic Cannon 9 | . 1 . 4 4 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 4 | . . . . 4 Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 9 | . . 3 5 1 Parts Lost 11 | . . 1 . 10 Power 2 | . . . . 2 Propulsion 2 | . . 1 . 1 Utility 3 | . . . . 3 Weapon 4 | . . . . 4 Highest Loss Streak 3 | . . 1 . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 100 90 99 94 Engine 14 | . 14 11 11 16 Leg 28 | . 28 26 33 26 Device 4 | . 6 8 7 . Storage 10 | . 14 11 11 8 Processor 4 | . 7 11 7 . Hackware 6 | . . . 3 11 Protection 2 | . . . 2 4 Energy Gun 4 | . 14 . 1 6 Energy Cannon 6 | . . 10 6 5 Ballistic Gun 3 | . 8 . 4 3 Ballistic Cannon 6 | . 5 11 9 4 Launcher 1 | . . . . 2 Impact Weapon 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 56 | 15 17 22 25 56 Greatest Support 60 | 20 20 30 30 60 Greatest Overweight (x) 2 | . . 2 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 Average Capacity 10 | 7 8 8 8 13 Most Carried 15 | 5 6 8 8 15 Average Carried 8 | 2 4 7 7 10 Final Capacity 15 | 8 8 8 8 15 Final Carried 14 | 3 6 8 8 14 Class Distribution -------------------- 34% | Scavenger-Mutant 24% | Mutant 15% | Hacker-Mutant 12% | Gunner 7% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 2226 | 289 43 282 659 953 Remotely . | . . . . . Salvage Created 3624 | 102 159 716 1492 1155 Parts 196 | 7 9 32 88 60 Haulers Intercepted 9 | . 1 2 5 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 68 | . 6 9 21 32 Guns 17 | . 4 . 6 7 Cannons 38 | . . 8 15 15 AOE 10 | . 2 1 . 7 Classes Destroyed 12 | 2 2 6 2 . Worker 14 | . . 1 7 6 Builder 6 | . . 1 2 3 Tunneler 1 | 1 . . . . Hauler 9 | . 1 2 5 1 Recycler 5 | 1 . 2 2 . Mechanic 1 | . . . 1 . Operator 3 | . . . 2 1 Watcher 6 | . . 2 2 2 Swarmer 18 | . 6 . . 12 Grunt 28 | . . 4 13 11 Brawler 5 | . . 1 2 2 Sentry 17 | . . 4 6 7 Best Kill Streak 10 | 2 4 3 10 6 Combat Bots Only 5 | . 3 2 5 5 Max Kills in Single Turn 3 | 1 2 2 3 2 Gunslinging 1 | . 1 . . . Exploded 2 | . 2 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 371 | . 11 39 87 234 Missed 94 | . 2 12 24 56 Damage Taken 4033 | 16 73 416 757 2771 Core 850 | 8 17 117 146 562 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 489 | . . . 22 467 Core Remaining (%) 73 | 96 90 . 34 . Volleys Fired 270 | 3 9 38 105 115 Largest 3 | 2 2 2 2 3 Hottest 172 | 60 60 95 112 172 Shots Fired 554 | 6 18 76 206 248 Gun 206 | 6 18 . 66 116 Cannon 335 | . . 76 140 119 Launcher 13 | . . . . 13 Special . | . . . . . Kinetic 280 | 3 9 38 119 111 Thermal 163 | . . . 39 124 Explosive 13 | . . . . 13 Electromagnetic 98 | 3 9 38 48 . Robot Hit Streak 11 | 3 4 11 11 10 Robot Miss Streak 6 | 2 4 4 6 5 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 313 | 3 10 49 109 142 Core Hits 143 | 2 8 18 48 67 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 16 | . . 1 8 7 Burn 5 | . . . 2 3 Meltdown 2 | . . . . 2 Destroy 1 | . . . 1 . Blast 4 | . . 1 2 1 Corrupt 3 | . . . 3 . Smash 1 | . . . . 1 Melee Attacks 13 | . . . 5 8 Impact 8 | . . . . 8 Slashing 5 | . . . 5 . Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 7858 | 68 189 1150 2502 3949 Guns 1805 | 26 123 . 607 1049 Cannons 4201 | . . 1063 1713 1425 Explosions 1532 | 42 66 87 182 1155 Melee 320 | . . . . 320 Ramming . | . . . . . Kinetic 2730 | . 49 390 1233 1058 Thermal 2159 | 42 66 87 479 1485 Explosive 1086 | . . . . 1086 Electromagnetic 1563 | 26 74 673 790 . Impact 320 | . . . . 320 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 3 5 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 43 | . . . 21 22 Message Errors 8 | . . . 5 3 Matter Fused 9 | . . . 5 4 Heat Flow Errors 2 | . . . 1 1 Energy Discharges 9 | . . . 4 5 Parts Rejected 1 | . . . . 1 Data Loss (minor) 9 | . . . 4 5 Data Loss (major) 2 | . . . 1 1 Misfires 2 | . . . 1 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 447 | . . 19 29 399 Projectiles 90 | . . 19 29 42 Explosions 150 | . . . . 150 Melee 207 | . . . . 207 Knockbacks 21 | . . 2 8 11 Impact 2 | . . . . 2 Kinetic 19 | . . 2 8 9 Secondary . | . . . . . Self-Inflicted Damage 528 | 17 . 42 . 469 Shots 12 | 1 . 1 . 10 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 685 | 12 . 213 472 685 Average Temperature 151 | 12 . 45 113 198 Received Heat Transfer 1251 | . . 123 363 765 Effects 56 | . . . 8 48 Shutdowns 11 | . . . 1 10 Energy Bleed 9 | . . . 2 7 Interference 15 | . . . 3 12 Matter Decay 5 | . . . . 5 Short Circuit 7 | . . . 1 6 Damage (minor) 6 | . . . 1 5 Damage (major) 1 | . . . . 1 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 9 | . . 3 4 2 Impact Corruptions 6 | . . . . 6 Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 8 | . 1 . 1 6 Heat Transferred 4361 | 50 100 100 977 3134 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | 1 1 1 3 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 879 | 10 174 400 526 879 Initial 193 | . 6 73 128 193 Average 415 | 5 139 239 346 550 Maximum Alert Level 3 | . . 2 2 3 Low Security (%) 20 | 100 100 26 29 1 Level 1 22 | . . 65 20 15 Level 2 51 | . . 7 49 72 Level 3 5 | . . . . 10 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . . 1 5 7 Investigation 5 | . . 1 3 1 Extermination . | . . . . . Reinforcement 4 | . . . 2 2 Assault 1 | . . . . 1 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 10 | . . 4 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 104 | . 6 14 30 54 Peak Tracking Total 8 | . 3 3 5 8 Tactical Retreats 11 | . . 4 1 6 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 8 | . . . 2 6 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 20 | . . 3 8 9 Terminals 15 | . . 2 8 5 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 3 | . . 1 . 2 Garrison Access 1 | . . . . 1 Total Hacks 55 | . . 8 19 28 Successful 26 | . . 4 4 18 Failed 29 | . . 4 15 10 Catastrophic 9 | . . 2 5 2 Database Lockouts . | . . . . . Manual 7 | . . . 4 3 Terminals 34 | . . 5 19 10 Fabricators . | . . . . . Repair Stations 8 | . . . . 8 Recycling Units . | . . . . . Scanalyzers 10 | . . 3 . 7 Garrison Access 3 | . . . . 3 Terminal Hacks 11 | . . 2 4 5 Record 2 | . . . 2 . Robot Analysis 2 | . . 1 . 1 Open Door 1 | . . . 1 . Alert Level 1 | . . . 1 . Security Status 1 | . . . . 1 Patrol Status 1 | . . . . 1 Reinforcement Status 1 | . . . . 1 Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . . . 8 Scan Component 4 | . . . . 4 Repair 4 | . . . . 4 Recycling Unit Hacks . | . . . . . Scanalyzer 7 | . . 2 . 5 Insert Component 4 | . . 1 . 3 Analyze 3 | . . 1 . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . . 2 7 6 Full Trace Events 5 | . . 2 2 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . . . 4 Time 227 | . . . . 227 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 1 . 2 Part Schematics Acquired 2 | . . 1 . 1 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total 2 | . . 1 . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 4548 | 86 260 583 1376 2243 Spaces Moved 1916 | 53 184 253 554 872 Core 19 | 19 . . . . Treads . | . . . . . Legs 1897 | 34 184 253 554 872 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 127 | 94 120 146 120 131 Slowest Speed 260 | 120 120 260 120 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 34 13 64 62 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 239 | 3 5 7 6 218 Melee 2 | . . . . 2 Projectile 13 | . . 4 3 6 AOE 224 | 3 5 3 3 210 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 3471 | 81 205 391 1050 1744 Wait 1056 | 10 1 64 333 648 Move 1912 | 52 183 252 553 872 Hop . | . . . . . Pick Up 70 | 8 6 14 8 34 Fast Attach 11 | 2 . 2 6 1 Attach 28 | 5 1 4 . 18 Detach 4 | . . . . 4 Swap 59 | 1 2 6 20 30 Drop 48 | . 3 11 20 14 Fire 270 | 3 9 38 105 115 Melee 13 | . . . 5 8 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 62 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 16) 202 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 390 | -9/Materials | Discovered new exit (range 7) 930 | -9/Materials | Entered Storage 1137 | -9/Storage | Build established: Scavenger-Mutant 1331 | -9/Storage | Found Prototype Protection 1331 | -9/Storage | Identified Lgt. Regenerative Plating 1751 | -9/Storage | Core integrity fell below 50% 2153 | -9/Storage | Discovered new exit (range 15) 2306 | -9/Storage | Entered Materials 2306 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2901 | -8/Materials | Build established: Gunner 2918 | -8/Materials | Garrison activated, responded to threat 3129 | -8/Materials | Lost 3 parts (1p2w) 3272 | -8/Materials | Core integrity fell below 50% 3686 | -8/Materials | Repaired Broken Imp. Titanium Leg 3731 | -8/Materials | Repaired Imp. Titanium Leg 3796 | -8/Materials | Repaired Broken Imp. Titanium Leg 3858 | -8/Materials | Repaired Broken Imp. Titanium Leg 4138 | -8/Materials | Build established: Hacker-Mutant 4291 | -8/Materials | Core integrity fell below 20% 4306 | -8/Materials | First assault squad dispatched 4475 | -8/Materials | Lost 3 parts (1n1u1w) 4549 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04492_ Acquired Arc Projector. 04498_ System corrupted: Component data lost. 04501_ R-06 Scavenger collects Wheel. 04504_ The unstable cave ceiling collapses. 04504_ R-06 Scavenger collects Imp. Heat Sink. 04507_ The unstable cave ceiling collapses. 04522_ K-01 Serf collects debris. 04523_ U-05 Engineer lays Concrete. 04524_ System corrupted: FCS attempts to trigger Hvy. Missile Launcher. 04524_ System corrupted: Hvy. Missile Launcher misfires. 04524_ U-05 Engineer lays Concrete. 04527_ The unstable cave ceiling collapses. 04527_ U-05 Engineer lays Concrete. 04530_ The unstable cave ceiling collapses. 04530_ U-05 Engineer lays Concrete. 04534_ The unstable cave ceiling collapses. 04535_ U-05 Engineer builds a Wall. 04538_ The unstable cave ceiling collapses. 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Ion Engine | -9/Materials | Scanalyzed Imp. Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonConcussiveRailgun Manual? 0 Play Time 01:24:05 Cumulative 17.2 hours Start 2024.04.06 @ 07:09:44 End 2024.04.06 @ 17:54:32 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a7b2c12-0460-450a-844d-35a8e1f0a42e