Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.02.23 @ 22:24:32 Player: art-hropod Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (77) 385 Value Destroyed (2508) 2508 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (8524) 8524 TOTAL SCORE: 18417 Bonus ------- High Alert Combat Kills 86 Win 3000 Win Speed 5438 Cogmind --------- Core Integrity 1340/1600 Matter 98/300 Energy 151/375 System Corruption 3% Temperature Cool (16) Movement Walking (111) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Deuterium Engine Light Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION (8) --- Myomer Leg Myomer Leg Advanced VSS Leg Advanced VSS Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink Machine Analyzer Visual Processing Unit Advanced Visual Processing Unit Advanced Signal Interpreter Phase Shifter Phase Shifter Hacking Suite > --- WEAPON (2) ------- Heavy Laser Phase Gun > --- INVENTORY (5) ---- Biometal Leg Gamma Bomb Array Heavy Pick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Improved Fusion Compressor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Advanced VSS Leg Advanced VSS Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Machine Analyzer Visual Processing Unit Advanced Visual Processing Unit Advanced Signal Interpreter Phase Shifter Phase Shifter Phase Shifter Hacking Suite > --- WEAPON ----------- Heavy Laser Phase Gun > --- INVENTORY -------- Deuterium Engine Micro Antimatter Reactor Biometal Leg Gamma Bomb Array Heavy Pick [Rating: 139] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Core Shielding Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Fusion Bomb Launcher Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Slots Evolved 19 | . 1 2 2 2 2 2 2 . . 2 2 2 Power 2 | . . . . 1 . . . . . 1 . . Propulsion 6 | . 1 1 1 . 1 . 1 . . . 1 . Utility 11 | . . 1 1 1 1 2 1 . . 1 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 128 | 6 4 6 24 19 14 5 9 2 2 4 11 22 Power 19 | 1 1 . 3 5 2 . . . . . 2 5 Engine 7 | 1 . . 1 2 1 . . . . . . 2 Core 8 | . 1 . 2 3 1 . . . . . . 1 Reactor 4 | . . . . . . . . . . . 2 2 Propulsion 51 | 2 2 3 8 10 4 . 7 2 1 2 3 7 Treads 1 | . 1 . . . . . . . . . . . Leg 22 | 2 1 3 8 . . . . . . . 1 7 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 28 | . . . . 10 4 . 7 2 1 2 2 . Utility 21 | 2 . 1 2 2 2 4 1 . . 1 . 6 Device 8 | 1 . . 1 . . 1 . . . . . 5 Storage 1 | 1 . . . . . . . . . . . . Processor 5 | . . 1 1 1 . 1 . . . . . 1 Hackware 6 | . . . . 1 2 2 . . . 1 . . Protection 1 | . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 37 | 1 1 2 11 2 6 1 1 . 1 1 6 4 Energy Gun 12 | 1 . 2 3 . 2 1 . . . 1 . 2 Energy Cannon 11 | . . . 4 . . . 1 . . . 5 1 Ballistic Gun 7 | . 1 . 3 1 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . 1 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . 2 . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 2 . . . . . . . . Parts Lost 24 | . . . 3 1 . . . 1 . 2 12 5 Power 4 | . . . 1 1 . . . . . . . 2 Propulsion 9 | . . . 1 . . . . 1 . . 7 . Utility 7 | . . . . . . . . . . 2 3 2 Weapon 4 | . . . 1 . . . . . . . 2 1 Highest Loss Streak 7 | . . . 3 1 . . . 1 . 2 7 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 98 98 89 99 100 90 88 80 78 58 52 Engine 2 | . 5 . . 3 6 5 5 5 5 4 1 1 Core 5 | . 6 10 7 7 5 5 5 5 5 4 1 2 Leg 21 | . 35 38 40 . . . . . . . . 15 Flight 10 | . . . . 28 37 33 27 28 20 21 16 . Device 7 | . 12 10 8 7 6 11 10 10 10 9 2 5 Storage 4 | . 12 10 8 . . . . . . . . . Processor 13 | . . 10 16 20 18 16 15 15 15 13 12 12 Hackware 5 | . . . . 7 12 16 15 15 15 13 9 5 Energy Gun 5 | . 12 18 4 . 3 5 2 . . 2 1 3 Energy Cannon 2 | . . . 8 . . . 2 5 2 . . . Ballistic Gun 4 | . 11 1 2 13 8 5 2 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 46 | 18 20 22 28 25 29 27 36 36 36 28 39 46 Greatest Support 204 | 20 30 55 71 29 35 35 45 45 48 51 51 204 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 10 10 10 5 5 5 5 5 5 5 5 5 Most Carried 10 | 8 10 10 10 10 5 4 5 5 5 5 5 5 Average Carried 6 | 3 9 9 9 4 4 3 3 4 3 4 3 4 Final Capacity 10 | 10 10 10 10 5 5 5 5 5 5 5 5 5 Final Carried 10 | 8 10 10 10 5 5 3 5 3 4 4 5 3 Class Distribution -------------------- 46% | Hacker-Mutant 18% | Hacker-Sprinter 15% | Hacker-Skirmisher 14% | Hacker-Scout 5% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Matter Collected 2260 | 217 187 77 393 340 158 52 148 93 20 50 24 501 Remotely . | . . . . . . . . . . . . . Salvage Created 3144 | . 609 201 1439 277 76 . . . . 98 63 381 Parts 167 | . 38 17 68 19 6 . . . . 3 4 12 Haulers Intercepted 7 | . 2 . 3 1 . . . . . 1 . . Recyclers Shooed 6 | . . 2 1 . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 46 | . 8 3 21 6 . . . . . . 4 4 Melee 2 | . . . . . . . . . . . . 2 Guns 24 | . 7 3 6 6 . . . . . . . 2 Cannons 11 | . . . 11 . . . . . . . . . AOE 7 | . 1 . 2 . . . . . . . 4 . Classes Destroyed 12 | . 7 2 . 1 . . . . . . 1 1 Worker 4 | . 1 . 3 . . . . . . . . . Builder 3 | . 1 . 2 . . . . . . . . . Hauler 7 | . 2 . 3 1 . . . . . 1 . . Recycler 2 | . 1 . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . 1 Operator 5 | . . 2 1 . 1 . . . . . 1 . Watcher 9 | . 3 . 4 . 2 . . . . . . . Swarmer 9 | . 2 . 3 4 . . . . . . . . Grunt 21 | . 6 1 12 . . . . . . . . 2 Duelist 1 | . . . . 1 . . . . . . . . Sentry 9 | . . 2 6 1 . . . . . . . . Programmer 6 | . . . . . . . . . . . 4 2 Best Kill Streak 8 | . 8 3 6 5 2 . . . . 1 4 2 Combat Bots Only 6 | . 4 2 6 4 . . . . . . 4 2 Max Kills in Single Turn 2 | . 1 1 2 1 1 . . . . 1 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 1 . 1 . . . . . . . 2 . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Damage Taken 4689 | . 193 46 855 481 207 18 . 29 18 273 1230 1339 Core 805 | . 41 . 114 69 . . . . . 20 301 260 Absorbed by Shields 7 | . . . . . . . . . 7 . . . Redirected to Shielding 106 | . . . . . . . . . . 7 99 . Core Remaining (%) 92 | 100 83 100 79 90 100 100 . . 100 98 79 83 Volleys Fired 189 | 2 33 13 71 19 18 . . . . 3 16 14 Largest 2 | 1 2 2 2 2 2 . . . . 1 2 2 Hottest 172 | 40 60 100 136 61 115 . . . . 65 172 157 Shots Fired 329 | 2 66 26 117 38 36 . . . . 3 17 24 Gun 255 | 2 66 26 67 35 36 . . . . 3 . 20 Cannon 60 | . . . 48 . . . . . . . 8 4 Launcher 14 | . . . 2 3 . . . . . . 9 . Special . | . . . . . . . . . . . . . Kinetic 107 | . 33 . 16 35 23 . . . . . . . Thermal 92 | . . . 48 . 13 . . . . . 7 24 Explosive 14 | . . . 2 3 . . . . . . 9 . Electromagnetic 116 | 2 33 26 51 . . . . . . 3 1 . Robot Hit Streak 36 | 1 24 9 34 36 20 . . . . 6 14 14 Robot Miss Streak 2 | 1 1 1 2 1 2 . . . . . 1 1 Penetration Max 1 | . . . . 1 1 . . . . . . . Secondary Targets 6 | . 3 . . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . Shots Hit Robots 271 | 1 58 18 96 28 24 . . . . 3 14 29 Core Hits 133 | . 23 7 54 15 10 . . . . 2 13 9 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 7 | . 2 . 2 . 2 . . . . . . 1 Burn 2 | . . . . . 2 . . . . . . . Corrupt 4 | . 2 . 2 . . . . . . . . . Impale 1 | . . . . . . . . . . . . 1 Melee Attacks 23 | . . . . . 5 . . . 3 1 5 9 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 23 | . . . . . 5 . . . 3 1 5 9 Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7012 | 12 918 336 2327 499 489 . . . . 79 1429 923 Guns 3813 | 12 783 336 1122 499 489 . . . . 79 . 493 Cannons 1268 | . . . 839 . . . . . . . 304 125 Explosions 1626 | . 135 . 366 . . . . . . . 1125 . Melee 305 | . . . . . . . . . . . . 305 Ramming . | . . . . . . . . . . . . . Kinetic 1417 | . 325 . 248 499 345 . . . . . . . Thermal 2261 | . 135 . 1060 . 144 . . . . . 304 618 Explosive 1270 | . . . 145 . . . . . . . 1125 . Electromagnetic 1759 | 12 458 336 874 . . . . . . 79 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 305 | . . . . . . . . . . . . 305 Highest Corruption 4 | . . . 2 . 1 . . . . . 4 3 Average Corruption 2 | . . . 2 . 1 . . . . . 2 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 6 | . . . 1 . . . . . . . 3 2 Message Errors 3 | . . . . . . . . . . . 2 1 Energy Discharges 1 | . . . 1 . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 44 | . 18 . 18 . . . . . . . 8 . Projectiles . | . . . . . . . . . . . . . Explosions 44 | . 18 . 18 . . . . . . . 8 . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 50 | . 21 . . 15 . . . . . . 14 . Shots 4 | . 1 . . 1 . . . . . . 2 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 379 | . 63 210 379 18 322 . . . . 4 252 307 Average Temperature 91 | . 18 83 119 7 95 . . . . 2 87 157 Received Heat Transfer 1143 | . 159 36 693 93 9 . . . . 9 . 144 Effects 7 | . . . 4 . 1 . . . . . . 2 Shutdowns 2 | . . . 1 . 1 . . . . . . . Interference 5 | . . . 3 . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . Parts Fried 10 | . 2 4 4 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | . 1 . 4 . 2 . . . . . . 2 Heat Transferred 3653 | . 150 . 1867 . 600 . . . . . 259 777 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . 3 . 4 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Peak Influence 565 | . 306 260 565 506 372 133 47 31 27 108 450 311 Initial 182 | . . 92 78 163 181 133 47 11 5 10 50 182 Average 210 | . 191 147 307 251 249 133 47 16 7 46 202 227 Maximum Alert Level 2 | . 1 1 2 2 1 . . . . . 2 1 Low Security (%) 49 | 100 43 86 21 49 22 100 100 100 100 100 57 36 Level 1 43 | . 56 13 58 39 77 . . . . . 25 63 Level 2 7 | . . . 19 11 . . . . . . 16 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 7 | . . . 2 1 3 . . . . . 1 . Investigation . | . . . . . . . . . . . . . Extermination 1 | . . . . . 1 . . . . . . . Reinforcement 6 | . . . 2 1 2 . . . . . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Distress Signals 4 | . 1 . 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 124 | . 12 7 28 16 15 . 1 5 3 8 16 13 Peak Tracking Total 8 | . 3 3 6 7 8 . 2 5 3 5 8 8 Tactical Retreats 8 | . . . . 3 1 . . . . 2 1 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Traps Triggered 7 | . 1 . . . 2 1 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Disabled 4 | . 1 . 1 . . . . . . . 2 . Max in Single Turn 1 | . 1 . 1 . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Machines Accessed 17 | . 2 2 . 2 2 . . . 2 4 . 3 Terminals 15 | . 2 2 . 2 2 . . . 2 3 . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . 1 Total Hacks 26 | . 4 3 . 4 3 . . . 4 5 . 3 Successful 17 | . 3 2 . 4 2 . . . 1 2 . 3 Failed 9 | . 1 1 . . 1 . . . 3 3 . . Catastrophic 3 | . . . . . . . . . 1 2 . . Database Lockouts . | . . . . . . . . . . . . . Manual 19 | . 2 3 . 2 3 . . . 4 4 . 1 Terminals 24 | . 4 3 . 4 3 . . . 4 4 . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . 1 Terminal Hacks 14 | . 3 1 . 4 2 . . . 1 1 . 2 Record 3 | . 1 . . 2 . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 Level Access Points 6 | . . 1 . 1 1 . . . 1 1 . 1 Maintenance Status 1 | . 1 . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Recall Reinforcements 2 | . . . . 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . 1 . 1 Unauthorized Hacks 1 | . . 1 . . . . . . . . . . Terminals 1 | . . 1 . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . 2 . . . . . . . . 1 . Used 1 | . . 1 . . . . . . . . . . Hacking Detections 11 | . 2 1 . 2 1 . . . 1 3 . 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Total Allies 1 | . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . 1 . . . . Highest-Rated Group 46 | . . . . . . . . 46 . . . . Highest-Rated Ally 46 | . . . . . . . . 46 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . 5 . . . . Total Damage 196 | . . . . . . . . 196 . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Turns Passed 2873 | 105 309 273 754 244 275 51 38 34 71 144 182 393 Spaces Moved 3459 | 70 163 178 409 415 681 175 62 101 153 440 362 250 Core 13 | 3 . . . . . . . . . . 10 . Treads . | . . . . . . . . . . . . . Legs 1070 | 67 163 178 409 . . . . . . . 3 250 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2376 | . . . . 415 681 175 62 101 153 440 349 . Fastest Speed 24 | 50 120 120 120 26 24 24 24 24 28 28 28 105 Average Speed 55 | 117 120 120 120 30 24 24 24 25 30 28 31 113 Slowest Speed 190 | 120 120 120 190 34 24 24 34 28 31 31 120 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 11 | . . . . 5 2 . . . . 2 2 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 21 | 5 40 22 53 16 25 6 2 69 9 14 16 8 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 48 | . . . . 35 5 . . . 3 1 3 1 Terrain Destroyed 216 | . 10 . 24 35 7 . . . 3 1 134 2 Melee 13 | . . . . . 5 . . . 3 1 3 1 Projectile 3 | . . . . . 2 . . . . . . 1 AOE 200 | . 10 . 24 35 . . . . . . 131 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Acc Total 4049 | 91 211 216 563 501 744 181 89 108 173 451 407 314 Wait 81 | . . . 27 36 8 . . 5 . . . 5 Move 3426 | 69 162 177 408 404 676 174 62 100 152 435 358 249 Hop 10 | . . . . 5 2 . . . . 2 1 . Pick Up 87 | 14 8 9 12 3 8 2 7 . 2 4 5 13 Fast Attach 41 | . . 2 13 7 6 . 2 1 . 1 2 7 Attach 65 | 6 2 2 7 7 2 2 7 1 2 3 9 15 Detach 15 | . . . . 1 1 . 3 . 1 . 8 1 Swap 22 | . 2 2 4 5 6 3 . . . . . . Drop 80 | . 4 11 21 14 12 . 8 1 3 2 3 1 Fire 189 | 2 33 13 71 19 18 . . . . 3 16 14 Melee 23 | . . . . . 5 . . . 3 1 5 9 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 10 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 106 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Evolved 1 slot: Propulsion x1 298 | -10/Materials | Identified exit to Mines 298 | -10/Materials | Discovered exit to Mines (range 10) 310 | -10/Materials | Build established: Hacker-Mutant 344 | -10/Materials | Identified exit to Materials 344 | -10/Materials | Discovered exit to Materials (range 8) 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 666 | -9/Materials | Identified exit to Materials 688 | -9/Materials | Entered another Materials area 688 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 879 | -8/Materials | Lost 3 parts (1p1n1w) 1386 | -8/Materials | Identified exit to Factory 1386 | -8/Materials | Discovered exit to Factory (range 16) 1442 | -8/Materials | Entered Factory 1442 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1573 | -7/Factory | Identified exit to Factory 1686 | -7/Factory | Entered another Factory area 1686 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1779 | -6/Factory | Identified exit to Lower Caves 1779 | -6/Factory | Discovered exit to Lower Caves (range 9) 1825 | -6/Factory | Identified exit to Factory 1827 | -6/Factory | Build established: Hacker-Sprinter 1961 | -6/Factory | Entered another Factory area 1961 | -5/Factory | Evolved 2 slots: Utility x2 1985 | -5/Factory | Identified exit to Upper Caves 1985 | -5/Factory | Discovered exit to Upper Caves (range 5) 2010 | -5/Factory | Identified exit to Factory 2010 | -5/Factory | Discovered exit to Factory (range 6) 2012 | -5/Factory | Entered another Factory area 2012 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2050 | -4/Factory | Sucked down chute 2050 | -4/Factory | Entered Waste 2051 | -4/Waste | Met a frightened Derelict 2054 | -4/Waste | Spotted C-40 Crusher 2063 | -4/Waste | Spotted C-40 Crusher 2063 | -4/Waste | Spotted C-40 Crusher 2063 | -4/Waste | Spotted C-40 Crusher 2073 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2075 | -4/Waste | Spotted C-40 Crusher 2076 | -4/Waste | Spotted C-40 Crusher 2079 | -4/Waste | Identified exit to Factory 2079 | -4/Waste | Discovered exit to Factory (range 20) 2084 | -4/Waste | Entered Factory 2150 | -4/Factory | Identified exit to Research 2155 | -4/Factory | Entered Research 2155 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2189 | -3/Research | Found Fusion Bomb Launcher 2228 | -3/Research | Identified exit to Research 2259 | -3/Research | Build established: Hacker-Scout 2299 | -3/Research | Entered another Research area 2299 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2307 | -2/Research | Spotted B-90 Cyclops 2433 | -2/Research | Lost 5 parts (3n1u1w) 2448 | -2/Research | Identified exit to Access 2448 | -2/Research | Discovered exit to Access (range 17) 2481 | -2/Research | Entered Access 2481 | -1/Access | Evolved 2 slots: Utility x2 2511 | -1/Access | Lost 7 parts (4n2u1w) 2533 | -1/Access | Identified exit to Surface 2799 | -1/Access | Found Gamma Bomb Array 2815 | -1/Access | Spotted B-99 Colossus 2874 | *** | Escaped! Last Messages --------------- 02839_ Imp. Fusion Compressor destroyed. 02839_ K-01 Serf collects debris. 02840_ P-80 Master resets K-01 Serf, system corruption cleaned. 02841_ K-01 Serf cleans the Terminal. 02842_ K-01 Serf collects debris. 02842_ Slug penetrates Terminal. 02842_ Penetrated by Slug. 02842_ Slug penetrates Wall. 02842_ Slug penetrates Door. 02842_ Lgt. Quantum Reactor destroyed. 02845_ C-30 ARC bursts open, deploying its payload. 02845_ S-43 Plague unfolds itself. 02862_ S-43 Plague suffers critical hit (Destroy). 02865_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 02867_ Terminal disabled. 02869_ The Access Shell folds into the floor. 02870_ Phase Shifter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????""?????????????????????????????????????? | | ??????????"""????????????????????????????????????? | | ??????????"R?????????????????????????????????????? | | ??????????"""????????????????????????????????????? | | ??????????""?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????###########?# #??????????????????? | | ???????# ### ##?????????????????? | | +####### ! ## #?????????????????? | | ## " ###"" ##?????????????????? | | ## """ #?#" #??????????????????? | | ## """ #?#"" #??????????????????? | | "" #? " #?#T #??????????????????? | | "" #??? #?#""ssp #??????????????????? | | "" % #????? ??#"" #??????????????????? | | = ########+#####"" ##?????????????????? | | %! R k ????????? | | % ???????? | | ##"#+#########+##################### #????????? | | ?# ?????? ????????????????????? ?????????? | | ## ???? ? #???????????????????????????????? | | # ?? ??? #???????????????????????????????? | | # # ????? #???????????????????????????????? | | # #?????? #???????????????????????????????? | | # #?????? #???????????????????????????????? | | # #?????? #???????????????????????????????? | | # #??????? #???????????????????????????????? | | # #??????? #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 68 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Phase Shifting 5 Evasion (%) 65 Offensive Hacking 40 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WavePhysicsRecalibrator Manual? 0 Play Time 01:18:42 Cumulative 38.2 hours Start 2023.02.09 @ 09:21:34 End 2023.02.23 @ 22:24:32 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 43 Rogue 27 Adventurer 9 Explorer 7 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 63x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9525c5fe-7632-4af7-8507-fe94c7792fcc