Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.06 @ 21:53:07 Player: mix Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1815) 1815 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (348) 348 TOTAL SCORE: 4888 Bonus ------- High Alert Combat Kills 148 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 291/300 Energy 121/125 System Corruption 8% Temperature Cool (2) Movement Treading (163) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Particle Gun Beam Cannon > --- INVENTORY (15) --- Light Treads Improved Heat Sink Improved Heat Sink Field Laser Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Experimental Sensor Array Hardened Medium Armor Plating > --- WEAPON ----------- Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Particle Gun Field Laser Field Laser Beam Cannon Beam Cannon Rocket Launcher Mining Laser [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Field Laser Energy Cannon Beam Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 47 | 6 4 1 . 4 17 15 . Power 8 | 1 1 . . . 2 4 . Engine 6 | 1 . . . . 2 3 . Core 2 | . 1 . . . . 1 . Reactor . | . . . . . . . . Propulsion 11 | 2 . . . . 6 3 . Treads 11 | 2 . . . . 6 3 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | 1 1 1 . . 4 1 . Device 4 | . . 1 . . 2 1 . Storage 2 | 1 1 . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 2 | . . . . . 2 . . Artifact . | . . . . . . . . Weapon 20 | 2 2 . . 4 5 7 . Energy Gun 7 | 2 . . . . 2 3 . Energy Cannon 10 | . 2 . . 3 3 2 . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . 2 . Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 18 | . . . . . 5 13 . Power 6 | . . . . . 1 5 . Propulsion 4 | . . . . . 1 3 . Utility 4 | . . . . . 2 2 . Weapon 4 | . . . . . 1 3 . Highest Loss Streak 4 | . . . . . 3 4 . To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 90 | . 85 93 100 100 98 78 72 Engine 5 | . 12 . . . 8 8 9 Core 8 | . 1 14 14 14 9 3 . Treads 27 | . 28 28 28 28 26 24 27 Device 10 | . . 8 14 14 17 11 9 Storage 12 | . 14 14 14 14 9 9 9 Protection 2 | . . . . . 8 4 . Energy Gun 2 | . 2 . . . 2 8 9 Energy Cannon 20 | . 25 28 28 27 15 8 9 Peak Build Rating 35 | 6 9 12 12 13 35 35 14 Average Rating 15 | 4 6 10 12 12 32 23 14 On Entrance 12 | . 6 8 12 12 13 35 14 Naked Turns . | . . . . . . . . Heaviest Build 48 | 14 31 32 32 32 47 48 30 Greatest Support 60 | 40 40 40 40 40 60 60 60 Greatest Overweight (x) 1 | 1 . . . . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 15 15 15 Most Carried 14 | 3 7 9 9 10 14 12 5 Average Carried 7 | . 3 7 9 9 10 8 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 11 | . 7 9 9 10 11 5 5 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 964 | 183 174 10 . 20 225 307 45 Remotely . | . . . . . . . . Salvage Created 2089 | 58 249 71 . 70 997 573 71 Parts 105 | 4 12 1 . 4 53 24 7 Haulers Intercepted 4 | . 2 . . . 2 . . Recyclers Shooed 2 | . 2 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 46 | . 5 2 . 2 14 21 2 Guns 9 | . . . . . . 8 1 Cannons 29 | . 4 2 . 2 13 7 1 AOE 5 | . . . . . . 5 . Classes Destroyed 12 | 1 4 . . 1 5 1 . Worker 2 | . 1 . . . 1 . . Hauler 4 | . 2 . . . 2 . . Recycler 2 | 1 . . . . 1 . . Mechanic 1 | . . . . . 1 . . Operator 2 | . . . . . 2 . . Swarmer 11 | . 3 . . . . 7 1 Grunt 23 | . 2 2 . 1 6 11 1 Brawler 1 | . . . . . 1 . . Duelist 2 | . . . . 1 1 . . Sentry 5 | . . . . . 5 . . Hunter 1 | . . . . . 1 . . Programmer 3 | . . . . . . 3 . Best Kill Streak 6 | 1 3 1 . 1 6 5 1 Combat Bots Only 5 | . 2 1 . 1 5 5 1 Max Kills in Single Turn 2 | 1 2 1 . 1 1 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 308 | . 19 7 . 9 100 166 7 Missed 74 | . 3 1 . 3 24 42 1 Damage Taken 3734 | . 159 77 . 194 1244 2006 54 Core 601 | . 49 . . . 149 380 23 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 90 | 100 . . . 80 . . . Volleys Fired 190 | 2 27 7 . 11 61 79 3 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 128 | 80 120 120 . 120 128 128 125 Shots Fired 373 | 4 54 14 . 18 123 154 6 Gun 98 | 4 . . . . 8 83 3 Cannon 262 | . 54 14 . 16 115 60 3 Launcher 11 | . . . . . . 11 . Special 2 | . . . . 2 . . . Kinetic . | . . . . . . . . Thermal 358 | . 54 14 . 18 123 143 6 Explosive 11 | . . . . . . 11 . Electromagnetic 4 | 4 . . . . . . . Robot Hit Streak 11 | 3 11 3 . 10 11 8 10 Robot Miss Streak 5 | . 4 1 . 1 5 4 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 207 | 3 31 10 . 12 76 71 4 Core Hits 92 | 2 8 3 . 3 34 39 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | 1 . . . . . . . Corrupt 1 | 1 . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4442 | 40 559 176 . 208 1449 1926 84 Guns 888 | 40 . . . . 32 766 50 Cannons 2890 | . 559 176 . 208 1417 496 34 Explosions 664 | . . . . . . 664 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 3738 | . 559 176 . 208 1449 1262 84 Explosive 664 | . . . . . . 664 . Electromagnetic 40 | 40 . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 3 8 8 Average Corruption 5 | . . . . . 3 5 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 33 | . . . . . 3 24 6 Message Errors 8 | . . . . . 1 5 2 Matter Fused 9 | . . . . . . 7 2 Heat Flow Errors 6 | . . . . . . 4 2 Parts Rejected 1 | . . . . . . 1 . Parts Fused 2 | . . . . . 1 1 . Data Loss (major) 1 | . . . . . . 1 . Misfires 4 | . . . . . 1 3 . Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 34 | . 4 . . . 8 22 . Projectiles 19 | . 4 . . . 8 7 . Explosions 15 | . . . . . . 15 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 86 | . . . . . . 86 . Shots 2 | . . . . . . 2 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 439 | 18 439 319 . 48 392 413 185 Average Temperature 120 | 12 134 147 . 23 135 106 60 Received Heat Transfer 1431 | . 63 45 . . 468 846 9 Effects 12 | . 2 . . . 6 4 . Shutdowns 3 | . 1 . . . 2 . . Energy Bleed 4 | . . . . . 3 1 . Matter Decay 3 | . 1 . . . 1 1 . Short Circuit 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . 1 . . . 1 1 . Combat Hostiles 3 | . 1 . . . 1 1 . Parts Melted 14 | . 2 2 . 1 3 5 1 Heat Transferred 7562 | . 1184 370 . 444 2886 2493 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 645 | 5 170 63 . 50 296 645 353 Initial 313 | . 3 13 . . . 195 313 Average 145 | . 57 17 . 20 110 459 324 Maximum Alert Level 2 | . . . . . 1 2 1 Low Security (%) 73 | 100 100 100 . 100 85 2 . Level 1 12 | . . . . . 14 33 100 Level 2 13 | . . . . . . 64 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . . . 4 . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . . 1 . . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 3 | . . . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . 11 2 . 2 24 23 4 Peak Tracking Total 7 | . 3 2 . 2 5 7 2 Tactical Retreats 4 | . 1 . . . 1 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 1 | . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 7 | . 1 1 2 . 2 1 . Terminals 2 | . . . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 11 | . 4 1 2 . 3 1 . Successful 6 | . 2 1 2 . 1 . . Failed 5 | . 2 . . . 2 1 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 3 | . . . . . 2 1 . Terminals 3 | . . . . . 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 4 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 3 | . . 1 2 . . . . Record 2 | . . . 2 . . . . Open Door 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Retrieve Components 2 | . 2 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 3 | . 1 . . . 1 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 12 | . 12 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 4464 | 63 892 729 378 725 691 869 117 Spaces Moved 2048 | 31 485 429 237 193 250 358 65 Core 7 | 7 . . . . . . . Treads 2041 | 24 485 429 237 193 250 358 65 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 163 163 Average Speed 162 | 144 160 160 160 160 166 168 163 Slowest Speed 250 | 160 160 160 160 160 170 250 163 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 4 55 70 61 51 27 35 5 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 1 | . . . . 1 . . . Terrain Destroyed 73 | . . . . 1 . 72 . Melee . | . . . . . . . . Projectile 1 | . . . . 1 . . . AOE 72 | . . . . . . 72 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 2815 | 46 547 458 236 586 402 469 71 Wait 480 | . 19 17 . 376 54 11 3 Move 2042 | 30 484 428 236 192 250 357 65 Hop . | . . . . . . . . Pick Up 45 | 7 10 4 . 3 15 6 . Fast Attach . | . . . . . . . . Attach 31 | 6 1 1 . 2 9 12 . Detach . | . . . . . . . . Swap 16 | . 3 . . 2 8 3 . Drop 11 | 1 3 1 . . 5 1 . Fire 190 | 2 27 7 . 11 61 79 3 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 12) 64 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Build established: Mutant 678 | -10/Materials | Discovered new exit (range 10) 956 | -10/Materials | Entered Mines 963 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 982 | -10/Mines | Learned location of Recycling (-9) 1121 | -10/Mines | Discovered new exit (range 10) 1216 | -10/Mines | Learned location of Storage (-9) 1242 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1473 | -10/Mines | Found a hidden stash of uninstalled traps 1508 | -10/Mines | Received a Mining Laser from a helpful Derelict 1678 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1678 | -10/Mines | Discovered new exit (range 5) 1685 | -10/Mines | Entered Exiles 1685 | -10/Exiles | Found Exiles lab abandoned 1685 | -10/Exiles | Accompanied by 1 ally 2041 | -10/Exiles | Discovered new exit (range 15) 2063 | -10/Exiles | Entered Mines 2098 | -9/Mines | Met a Derelict bent on vengeance 2185 | -9/Mines | Learned location of Zion (-6) 2201 | -9/Mines | Learned Materials terminal intel 2651 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2654 | -9/Mines | Found Prototype Device 2767 | -9/Mines | Discovered new exit (range 12) 2788 | -9/Mines | Entered Materials 2788 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2789 | -8/Materials | Loaded intel: 12 terminal locations 2791 | -8/Materials | Identified Exp. Sensor Array 3188 | -8/Materials | Garrison activated, responded to threat 3443 | -8/Materials | Lost 3 parts (2u1w) 3479 | -8/Materials | Identified exit to Garrison 3479 | -8/Materials | Entered Garrison 3517 | -8/Garrison | Triggered checkpoint 3697 | -8/Garrison | Triggered checkpoint 3780 | -8/Garrison | Lost 3 parts (1p1u1w) 3907 | -8/Garrison | Lost 3 parts (1p1n1u) 4018 | -8/Garrison | Triggered checkpoint 4036 | -8/Garrison | Core integrity fell below 50% 4066 | -8/Garrison | Lost 4 parts (1p2n1w) 4071 | -8/Garrison | Core integrity fell below 20% 4275 | -8/Garrison | Triggered checkpoint 4330 | -8/Garrison | Discovered new exit (range 12) 4348 | -8/Garrison | Entered Materials 4389 | -8/Materials | Build established: Scavenger-Mutant 4465 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Beams of light sweep through the air. An alarm sounds. System corrupted: Matter fused (-6). System corrupted: IFF burst signal emitted. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE System corrupted: Heat flow error (+210). System corrupted: Matter fused (-10). ,J03&/DKSBFFW=,=M0>JGRN,ZF%BB:B IX Lgt. Nuclear Core melted. G-47 Trooper destroyed. Acquired 45 matter. System corrupted: Matter fused (-9). K-01 Serf collects debris. K-01 Serf cleans the Material Compactor. System corrupted: Heat flow error (+222). K-01 Serf collects debris. FK=/EUG0D8LCL4NF|1T1G0O S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#####?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# ########??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# @ #??????????????????? | | ???????????????????# [ #??????????????????? | | ???????????????????# s%### #??????????????????? | | ???????????????????# s*#?# #??????????????????? | | ???????????????????# #?# #??????????????????? | | ???????????????????+ #?# #??????????????????? | | ???????????????????# #?# #??????????????????? | | ???????????????????# #?# #??????????????????? | | ???????????????????# ### ##?????????????????? | | ??????????????????? ## #????###########??? | | ??????????????????? ## ###### #??? | | ?????????????????? ## /![""" #??? | | ??????????????????""" ?# ######%""""" #??? | | ????????????????????" ?# #????#=""""" = +??? | | ????????????????????" ?#######????# """"" #??? | | ????????????????????????????????????# """ #??? | | ????????????????????????????????????#] #??? | | ????????????????????????????????????# ! ! #??? | | ????????????????????????????????????###########??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniCooledMeganuke Manual? 0 Play Time 00:23:50 Cumulative 58.9 hours Start 2025.03.06 @ 20:17:59 End 2025.03.06 @ 21:53:07 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 71 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 41 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 13d9150f-2470-49da-8495-840ca30ace64