Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.05 @ 00:08:30 Player: Dickface Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1875) 1875 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (725) 725 TOTAL SCORE: 5125 Bonus ------- Follower Combat Kills 25 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 191/300 Energy 148/150 System Corruption 0% Temperature Cool (10) Movement Walking (470) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Huge Storage Unit Weight Redist. System Targeting Computer Armor Integrity Analyzer > --- WEAPON (2) ------- Mini Grenade Launcher Improved Grenade Launcher > --- INVENTORY (25) --- Flight Unit Flight Unit High-capacity Storage Unit High-capacity Storage Unit Weight Redist. System Weight Redist. System Armor Integrity Analyzer Armor Integrity Analyzer Armor Integrity Analyzer Small Laser Small Laser Particle Gun Pulse Rifle Light Assault Rifle Grenade Launcher Mining Laser Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel > --- UTILITY ---------- Huge Storage Unit Weight Redist. System Armor Integrity Analyzer Light Armor Plating > --- WEAPON ----------- Beamcaster Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine High-capacity Storage Unit High-capacity Storage Unit Weight Redist. System Weight Redist. System Weight Redist. System Targeting Computer Armor Integrity Analyzer Armor Integrity Analyzer Armor Integrity Analyzer Light Armor Plating Small Laser Small Laser Particle Gun Pulse Rifle Advanced Beam Cannon Grenade Launcher Grenade Launcher Mini Grenade Launcher Improved Grenade Launcher Mining Laser Heavy Explosive Trap [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 59 | 6 1 6 11 20 15 . Power 11 | 1 . 1 2 4 3 . Engine 11 | 1 . 1 2 4 3 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 21 | 2 . 2 4 8 5 . Treads . | . . . . . . . Leg 15 | 2 . 2 2 7 2 . Wheel 3 | . . . 2 1 . . Hover . | . . . . . . . Flight 3 | . . . . . 3 . Utility 13 | 1 1 1 3 5 2 . Device 4 | . 1 . 2 1 . . Storage 2 | 1 . . 1 . . . Processor 4 | . . 1 . 2 1 . Hackware . | . . . . . . . Protection 3 | . . . . 2 1 . Artifact . | . . . . . . . Weapon 14 | 2 . 2 2 3 5 . Energy Gun 3 | . . . 2 . 1 . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 7 | 2 . 2 . 2 1 . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . 3 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Parts Lost 37 | . . 2 5 16 14 . Power 7 | . . . 1 4 2 . Propulsion 15 | . . 1 2 7 5 . Utility 7 | . . 1 1 3 2 . Weapon 8 | . . . 1 2 5 . Highest Loss Streak 8 | . . 2 5 4 8 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 99 99 91 92 70 81 Engine 12 | . 14 14 10 15 6 18 Leg 19 | . 28 27 5 22 13 9 Wheel 2 | . . . 13 1 . . Device 11 | . 13 4 20 15 9 9 Storage 10 | . 14 14 11 9 9 9 Processor 8 | . . 9 8 8 9 18 Protection 1 | . . . . 1 6 . Energy Gun 3 | . . . 6 10 1 . Energy Cannon 1 | . . . . 1 4 . Ballistic Gun 14 | . 28 28 15 5 6 . Launcher 1 | . . . . . 2 18 Naked Turns . | . . . . . . . Heaviest Build 101 | 13 14 14 94 101 96 93 Greatest Support 38 | 20 20 20 38 36 36 16 Greatest Overweight (x) 10 | . . 1 10 9 9 5 Average Overweight (x) 1 | . . . 1 2 4 5 Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 Average Capacity 18 | 7 8 8 23 25 25 25 Most Carried 25 | 5 8 8 12 25 25 17 Average Carried 13 | 3 6 7 9 17 20 17 Final Capacity 25 | 8 8 8 25 25 25 25 Final Carried 20 | 4 8 8 12 20 17 17 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Mat Matter Collected 1257 | 173 149 132 144 461 198 . Remotely . | . . . . . . . Salvage Created 2141 | . 189 121 452 1092 287 . Parts 117 | . 9 13 23 53 19 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 52 | . 5 5 9 23 10 . Guns 40 | . 5 5 9 17 4 . Cannons 9 | . . . . 6 3 . AOE 3 | . . . . . 3 . Classes Destroyed 9 | . 1 1 3 4 . . Worker 2 | . . . 1 1 . . Builder 2 | . . . . 2 . . Watcher 1 | . . . . 1 . . Swarmer 12 | . . 3 . 5 4 . Grunt 31 | . 5 2 6 13 5 . Brawler 2 | . . . 1 1 . . Duelist 2 | . . . . 2 . . Sentry 4 | . . . 2 1 1 . Hunter 1 | . . . . 1 . . Best Kill Streak 13 | . 2 3 3 13 5 . Combat Bots Only 10 | . 2 3 3 10 5 . Max Kills in Single Turn 2 | . 1 1 1 2 2 . Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Damage Taken 3714 | . 131 233 537 1784 997 32 Core 774 | . 30 82 108 373 149 32 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 . 55 73 . . . Volleys Fired 194 | . 21 22 38 80 33 . Largest 2 | . 2 2 2 2 2 . Hottest 125 | . 40 40 125 125 96 . Shots Fired 346 | . 42 44 65 144 51 . Gun 295 | . 42 44 65 112 32 . Cannon 47 | . . . . 32 15 . Launcher 4 | . . . . . 4 . Special . | . . . . . . . Kinetic 239 | . 42 44 52 73 28 . Thermal 103 | . . . 13 71 19 . Explosive 4 | . . . . . 4 . Electromagnetic . | . . . . . . . Robot Hit Streak 23 | . 10 8 23 15 8 . Robot Miss Streak 5 | . 3 2 1 5 4 . Penetration Max 1 | . . . . 1 . . Secondary Targets 2 | . . . 1 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 241 | . 27 28 54 106 26 . Core Hits 102 | . 12 9 18 46 17 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 8 | . 1 . 3 4 . . Burn 7 | . . . 3 4 . . Destroy 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4363 | . 284 227 517 2586 749 . Guns 3370 | . 284 227 516 2074 269 . Cannons 758 | . . . . 512 246 . Explosions 234 | . . . . . 234 . Melee . | . . . . . . . Ramming 1 | . . . 1 . . . Kinetic 2511 | . 284 227 337 1427 236 . Thermal 1617 | . . . 179 1159 279 . Explosive 234 | . . . . . 234 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . 7 . . . Average Corruption 6 | . . . 6 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . 4 . . . Matter Fused 1 | . . . 1 . . . Heat Flow Errors 1 | . . . 1 . . . Data Loss (minor) 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 1 | . . . . 1 . . Projectiles 1 | . . . . 1 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 33 | . . . . . 33 . Shots 2 | . . . . . 2 . Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 474 | . 6 25 115 474 347 . Average Temperature 156 | . 6 9 71 183 153 . Received Heat Transfer 1620 | . 72 117 162 846 414 9 Effects 21 | . . . . 16 5 . Shutdowns 4 | . . . . 3 1 . Energy Bleed 4 | . . . . 3 1 . Interference 11 | . . . . 8 3 . Matter Decay 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . 2 2 . . Heat Transferred 3626 | . . . 703 2405 518 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Peak Influence 355 | . 150 132 216 355 334 162 Initial 230 | . . 17 . 13 230 162 Average 119 | . 49 42 72 84 289 162 Maximum Alert Level 1 | . . . 1 1 1 . Low Security (%) 70 | 100 100 100 93 82 . 100 Level 1 29 | . . . 6 17 100 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 . 1 5 . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . . 2 . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Distress Signals 9 | . 3 . . 5 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 74 | . 12 6 10 35 10 1 Peak Tracking Total 9 | . 3 3 2 9 5 . Tactical Retreats 6 | . 3 1 . 2 . . Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Traps Triggered 3 | . . . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 1 Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Mat Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Machines Accessed 3 | . . . 1 2 . . Terminals 2 | . . . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 4 | . . . 2 2 . . Successful 2 | . . . . 2 . . Failed 2 | . . . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . . . 2 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 1 | . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 7 | . . . 7 . . . Total Damage 107 | . . . 107 . . . Kills 1 | . . . 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Mat Turns Passed 4282 | 74 484 920 514 1153 1019 118 Spaces Moved 1356 | 63 88 454 201 296 228 26 Core 64 | 21 . . 1 . 42 . Treads . | . . . . . . . Legs 1078 | 42 88 454 58 251 159 26 Wheels 187 | . . . 142 45 . . Hover . | . . . . . . . Flight 27 | . . . . . 27 . Fastest Speed 50 | 50 120 120 120 170 260 470 Average Speed 207 | 96 120 122 158 261 384 470 Slowest Speed 750 | 120 120 190 550 750 500 470 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 28 74 21 22 42 6 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 42 | . . . . 1 41 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 41 | . . . . . 41 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Total 2517 | 73 429 786 345 535 323 26 Wait 785 | . 313 295 72 105 . . Move 1350 | 62 87 453 200 295 227 26 Hop . | . . . . . . . Pick Up 67 | 5 6 4 13 29 10 . Fast Attach 12 | 5 . 3 2 . 2 . Attach 48 | 1 1 3 9 21 13 . Detach 10 | . . 1 5 3 1 . Swap . | . . . . . . . Drop 15 | . 1 5 5 2 2 . Fire 194 | . 21 22 38 80 33 . Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis 35 | . . . . . 35 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 8) 559 | -10/Materials | Entered Mines 622 | -10/Mines | Found a hidden stash of uninstalled traps 665 | -10/Mines | Discovered new exit (range 13) 943 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 943 | -10/Mines | Discovered new exit (range 15) 1350 | -10/Mines | Assembled infested the area 1372 | -10/Mines | Learned Materials emergency access door positions 1379 | -10/Mines | Received a Mining Laser from a helpful Derelict 1479 | -10/Mines | Entered Materials 1479 | -9/Materials | Accompanied by 1 ally 1479 | -9/Materials | Evolved 2 slots: Utility x2 1701 | -9/Materials | Discovered new exit (range 16) 1903 | -9/Materials | Lost 5 parts (1p2n1u1w) 1993 | -9/Materials | Entered another Materials area 1993 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2298 | -8/Materials | Build established: Scavenger-Mutant 2735 | -8/Materials | Identified exit to Garrison 2736 | -8/Materials | Lost 3 parts (1p1n1w) 2794 | -8/Materials | Garrison activated, responded to threat 2869 | -8/Materials | Lost 4 parts (1p2n1u) 2871 | -8/Materials | Destroyed 10 combat bots 2974 | -8/Materials | Lost 3 parts (1p1n1u) 3042 | -8/Materials | Core integrity fell below 50% 3055 | -8/Materials | Lost 4 parts (1p2n1u) 3146 | -8/Materials | Entered Garrison 3163 | -8/Garrison | Installed Relay Interface Framework 3238 | -8/Garrison | Triggered checkpoint 3366 | -8/Garrison | Triggered checkpoint 3664 | -8/Garrison | Core integrity fell below 20% 3686 | -8/Garrison | Lost 5 parts (1p2n1u1w) 3947 | -8/Garrison | Lost 8 parts (1p3n1u3w) 4110 | -8/Garrison | Discovered new exit (range 10) 4165 | -8/Garrison | Entered Materials 4283 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04033_ Field strength at 70. 04034_ Field strength at 64. 04035_ Field strength at 58. 04036_ Field strength at 52. 04037_ Field strength at 46. 04038_ Field strength at 40. 04039_ Field strength at 34. 04040_ Field strength at 28. 04041_ Field strength at 22. 04042_ Field strength at 16. 04043_ Field strength at 10. 04044_ Field strength at 4. 04045_ Stasis field depleted. 04110_ EXIT=FOUND 04165_ Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE 04227_ Connecting with Terminal... 04227_ Current location identified: Materials Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????#########?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????# """ #?????????????????????????????????? | | ???????# """ #?????????????????????????????????? | | ???????# """ #?????????????????????????????????? | | ???????# !#?????#######?????????????????????? | | ???????####+########## #?????????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ???????########" ##### #?????????????????????? | | ??????????????#"T#???## ########???????????????? | | ??????????????####????# # #???????????????? | | ??????????????????????# # """ #???????????????? | | ?????????????????###### + """ #???????????????? | | ?????????? @# """ #???????????????? | | ?????????? # #???????????????? | | ?????????? #? !#???????????????? | | ??????????? #####+#+### #?######???????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# Y ???????????????????????? | | ??????????????????????+ ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Challenges ------------ None Game ------ Seed BottomlessSpectralScanner Manual? 0 Play Time 00:30:39 Cumulative 15.5 hours Start 2022.07.04 @ 23:37:52 End 2022.07.05 @ 00:08:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 273ee036-5a0a-4c92-b115-2fefdb4f1487