Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 10:31:07 Player: ae Result: Destroyed by H-88 Terminator via exploding Wave Collapse Detector Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (165) 825 Value Destroyed (5052) 5052 Prototype IDs (39) 780 Alien Tech Used (3) 600 Bonus (5939) 5939 TOTAL SCORE: 21296 Bonus ------- Follower Combat Kills 139 Met Data Miner 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 155/300 Energy 97/100 System Corruption 3% Temperature Cool (2) Movement Treading (170) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Medium Treads > --- UTILITY (14) ----- Advanced Signal Interpreter Advanced Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Focal Shield Heavy Missile Launcher Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Cooled Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Structural Scanner Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Cloaking Device Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Null Cannon Chainsword > --- INVENTORY -------- Improved Ion Engine Impulse Thruster Advanced Signal Interpreter Stasis Canceller Heavy Missile Launcher [Rating: 120] Favorites ----------- Power Micro Nuclear Core Engine Backup Power III Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Flight Unit Experimental Cesium-ion Thruster Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Shock Rifle Energy Cannon Null Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Advanced Micro-nuke Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Tes Sec Acc Slots Evolved 18 | . . 2 . 2 2 . . . . 2 2 2 2 . 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 . . 1 . . . . 1 1 . . . . . . . Utility 12 | . . . . 2 1 . . . . 1 . 2 2 . 2 . . 2 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Parts Attached 163 | 7 6 9 8 17 5 3 2 . 7 37 17 4 3 4 10 9 3 12 Power 12 | 1 1 2 . 1 1 . . . . 2 1 . . . 1 . . 2 Engine 8 | 1 1 2 . . . . . . . 2 1 . . . 1 . . . Core 3 | . . . . 1 1 . . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 53 | 2 1 2 5 7 2 1 1 . . 16 7 1 . 2 . . 1 5 Treads 23 | 2 1 2 5 7 2 1 1 . . 1 . . . . . . . 1 Leg 12 | . . . . . . . . . . 12 . . . . . . . . Wheel 1 | . . . . . . . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . . . 2 7 1 . 2 . . 1 4 Utility 72 | 2 3 . . 9 2 . 1 . 5 14 8 3 3 2 8 6 2 4 Device 34 | 1 . . . 3 2 . . . 4 9 3 1 2 1 4 1 . 3 Storage 3 | 1 1 . . 1 . . . . . . . . . . . . . . Processor 13 | . 2 . . . . . . . . 1 1 1 . . 3 3 1 1 Hackware 9 | . . . . . . . . . . . 4 1 1 1 1 1 . . Protection 13 | . . . . 5 . . 1 . 1 4 . . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 1 5 3 . . 2 . . 2 5 1 . . . 1 3 . 1 Energy Gun 3 | . . . . . . . . . . 2 . . . . . 1 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 15 | 2 1 5 2 . . 1 . . 2 2 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . . . . Launcher 3 | . . . . . . 1 . . . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . . . . 1 . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . . . . 2 2 . . 2 1 4 . 2 Corrupted Parts 3 | . . . . . . . . . . 3 . . . . . . . . System Corruption 8 | . . . . . . . . . . 8 . . . . . . . . Parts Lost 51 | . 1 . 1 1 . . . . 5 14 2 . . 1 2 . 10 14 Power 6 | . 1 . . . . . . . . 1 . . . 1 . . 3 . Propulsion 17 | . . . . . . . . . 2 4 2 . . . . . 3 6 Utility 19 | . . . . 1 . . . . 1 4 . . . . 2 . 4 7 Weapon 9 | . . . 1 . . . . . 2 5 . . . . . . . 1 Highest Loss Streak 9 | . 1 . 1 1 . . . . 3 6 2 . . 1 2 . 8 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 15 | 3 11 19 19 19 19 20 20 20 19 19 7 4 5 5 4 4 5 4 Power . | . . 1 1 1 1 1 1 1 1 . . . . . . . . . Propulsion 4 | 1 5 7 7 6 5 5 5 5 4 4 1 . . . 1 1 1 . Utility 7 | . 2 4 5 5 7 8 8 9 11 11 4 3 4 3 2 1 1 2 Weapon 3 | . 2 5 6 7 6 6 5 5 3 2 1 1 1 1 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 4 8 2 5 4 1 . . . 10 8 2 3 2 . . . . Power 3 | . . 1 1 . . . . . . . 1 . . . . . . . Propulsion 14 | . 2 6 . 2 . 1 . . . 2 1 . . . . . . . Utility 24 | . 1 . 1 . 3 . . . . 7 5 2 3 2 . . . . Weapon 8 | . 1 1 . 3 1 . . . . 1 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 98 97 99 100 100 100 99 91 83 86 89 79 78 85 82 36 Engine 4 | . 13 11 11 1 . . . . . 3 9 10 9 4 4 2 . . Core 3 | . . . . 7 7 7 7 7 7 2 . . . . . 5 6 . Treads 19 | . 28 32 32 27 30 30 30 30 30 12 . . . . . . . . Leg 4 | . . . . . . . . . . 16 5 . . . . . . . Flight 4 | . . . . . . . . . . . 25 30 28 23 21 21 20 6 Device 14 | . 4 . . 11 22 23 19 15 21 17 7 14 18 17 15 16 15 3 Storage 6 | . 14 11 11 9 7 7 7 7 7 6 1 . . . . . . . Processor 4 | . 9 11 11 2 . . . . . 3 4 5 4 4 4 7 8 10 Hackware 3 | . . . . . . . . . . . 11 13 18 19 23 21 21 11 Protection 5 | . . . . 10 7 7 10 15 8 6 5 5 4 4 4 4 3 . Ballistic Gun 18 | . 28 33 31 27 23 23 23 23 22 14 . . . . . . . . Peak Build Rating 120 | 9 9 17 18 29 37 37 42 42 47 71 79 83 84 93 99 120 111 85 Average Rating 42 | 5 8 15 17 25 33 36 38 42 46 54 59 71 83 88 91 103 102 49 On Entrance 49 | . 9 9 17 18 28 37 36 42 42 47 71 64 74 84 88 93 107 68 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . 11 3 6 5 5 6 . . 22 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 92 | 11 46 57 57 63 61 61 63 63 63 90 92 13 15 16 19 19 20 5 Greatest Support 110 | 40 40 60 60 64 84 84 92 92 92 110 98 37 31 39 39 42 42 39 Greatest Overweight (x) 5 | . 1 . . 1 . . . . . 5 2 . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Average Capacity 16 | 7 15 20 20 20 20 20 20 20 20 20 8 5 5 5 5 5 5 5 Most Carried 20 | 7 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Average Carried 16 | 3 11 19 19 19 19 20 20 20 19 19 7 4 4 4 4 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Final Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 4 4 Class Distribution -------------------- 21% | Tank 17% | Scavenger-Tank 14% | Mutant 13% | Scavenger-Gunner 10% | Gunner 6% | Hacker-Ninja 6% | Scavenger-Mutant 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -2/Section 7 Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Tes Sec Acc Matter Collected 5828 | 356 307 254 666 751 118 212 70 . 496 1733 416 100 30 85 110 95 24 5 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7691 | 170 401 415 1063 1077 159 261 . . 678 1996 321 286 284 44 256 162 . 118 Parts 390 | 12 26 35 60 60 2 11 . . 31 76 15 14 16 2 12 9 . 9 Haulers Intercepted 18 | . 2 2 5 3 . . . . . 2 1 1 1 . 1 . . . Recyclers Shooed 12 | 1 . 1 1 . . . . . . 7 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . 8 13 . 27 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 102 | . 9 7 17 17 1 10 . . 13 23 . . . . . . . 5 Guns 87 | . 9 7 17 17 1 8 . . 13 15 . . . . . . . . Cannons 7 | . . . . . . . . . . 7 . . . . . . . . AOE 8 | . . . . . . 2 . . . 1 . . . . . . . 5 Classes Destroyed 16 | 3 5 1 2 . . . . . 2 2 . 1 . . . . . . Worker 14 | 2 1 . 1 . . . . . . 4 2 2 . . . . . 2 Builder 5 | . 1 . . . . . . . . . 3 . . . 1 . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . Hauler 18 | . 2 2 5 3 . . . . . 2 1 1 1 . 1 . . . Recycler 13 | 1 . . . 1 1 . . . . 5 1 1 1 . 1 1 . . Operator 3 | . . . . . . . . . . . . 1 1 . . 1 . . Drone 2 | . . . . . . . . . 2 . . . . . . . . . Watcher 7 | . 2 2 . 1 . . . . . . . . 1 1 . . . . Swarmer 21 | . 6 3 . . . 7 . . 1 . . . . . . . . 4 Grunt 43 | . 3 . 9 9 . 2 . . 8 11 . . . . . . . 1 Brawler 1 | . . . . . . . . . 1 . . . . . . . . . Duelist 6 | . . . 2 3 . . . . . 1 . . . . . . . . Protector 2 | . . . 2 . . . . . . . . . . . . . . . Sentry 20 | . . 4 4 5 1 1 . . 1 4 . . . . . . . . Hunter 2 | . . . . . . . . . . 2 . . . . . . . . Programmer 5 | . . . . . . . . . . 5 . . . . . . . . Best Kill Streak 8 | 3 3 4 8 5 2 4 . . 3 5 3 2 2 1 1 1 . 6 Combat Bots Only 6 | . 3 4 6 4 1 4 . . 3 4 . . . . . . . 5 Max Kills in Single Turn 4 | 1 1 2 2 1 1 2 . . 1 1 1 1 1 1 1 1 . 4 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 . . . 1 . . . . . . . 4 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Tes Sec Acc Hostile Shots Fired 911 | . 61 26 50 70 9 35 14 . 92 244 9 8 6 8 6 22 66 185 Missed 313 | . 16 6 22 22 3 14 5 . 25 66 3 7 6 5 1 11 34 67 Hits 598 | . 45 20 28 48 6 21 9 . 67 178 6 1 . 3 5 11 32 118 Melee 8 | . . . 3 1 . . . . . 4 . . . . . . . . Projectile 590 | . 45 20 25 47 6 21 9 . 67 174 6 1 . 3 5 11 32 118 AOE 5 | . . . . . . . . . . . . . . . . 3 . 2 Critical Strikes 31 | . 1 1 2 3 . . . . 2 13 . 1 . . 1 . 3 4 Part Disruptions 2 | . . . . . . . . . . 2 . . . . . . . . Damage Taken 10494 | . 459 254 451 785 48 303 244 . 1100 2832 151 20 . 106 118 184 924 2515 Core 2663 | . 65 18 30 26 5 37 . . 102 256 53 20 . 43 . 27 374 1607 Absorbed by Shields 52 | . . . . . . . . . . 52 . . . . . . . . Redirected to Shielding 2 | . . . . 2 . . . . . . . . . . . . . . Ignored by Resistances 202 | . . . . . . . . . 118 84 . . . . . . . . Regen/Repaired (Parts) 456 | . 142 25 124 . . . . . . 7 158 . . . . . . . Core Remaining (%) 85 | 100 74 . 88 95 . . . . 79 69 94 98 . 96 . . 63 . Volleys Fired 406 | 23 58 22 50 60 4 16 5 . 46 119 . . . . . . . 3 Largest 3 | 2 2 3 3 3 3 3 3 . 3 3 . . . . . . . 1 Hottest 103 | 40 40 69 69 69 69 69 69 . 69 103 . . . . . . . 30 Shots Fired 1054 | 46 116 66 147 180 12 42 15 . 138 289 . . . . . . . 3 Gun 1014 | 46 116 66 147 180 12 39 15 . 138 255 . . . . . . . . Cannon 34 | . . . . . . . . . . 34 . . . . . . . . Launcher 6 | . . . . . . 3 . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1028 | 46 116 66 147 180 12 39 15 . 138 269 . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 6 | . . . . . . 3 . . . . . . . . . . . 3 Electromagnetic 20 | . . . . . . . . . . 20 . . . . . . . . Robot Hit Streak 29 | 8 18 12 18 18 8 6 8 . 29 21 . . . . . . . 1 Robot Miss Streak 6 | 2 6 3 2 3 1 2 2 . 2 6 . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 18 | . 4 1 3 4 . . . . 2 4 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . 1 1 . . . . . . . . Shots Hit Robots 831 | 32 74 48 109 130 10 25 12 . 106 231 21 11 5 6 6 2 . 3 Core Hits 387 | 10 28 18 43 51 5 17 4 . 38 143 5 5 4 1 2 2 . 11 Critical Kills 5 | . . . 2 . . . . . 1 2 . . . . . . . . Critical Parts Destroyed 5 | . . . 2 1 . . . . . 2 . . . . . . . . Critical Strikes 13 | . . . 4 1 . . . . 1 4 1 1 . . 1 . . . Destroy 10 | . . . 4 1 . . . . 1 4 . . . . . . . . Sever 3 | . . . . . . . . . . . 1 1 . . 1 . . . Melee Attacks 153 | . . . 4 . . . . . . . 56 21 18 22 8 12 9 3 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 153 | . . . 4 . . . . . . . 56 21 18 22 8 12 9 3 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . . . . . . . . . 9 6 4 1 3 2 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 16964 | 276 763 669 1670 2055 161 722 177 . 1573 4403 1190 727 387 328 350 197 . 1316 Guns 11204 | 276 753 639 1663 2046 155 387 177 . 1573 3535 . . . . . . . . Cannons 645 | . . . . . . . . . . 645 . . . . . . . . Explosions 1726 | . . . . . . 335 . . . 158 . . . . . . . 1233 Melee 3262 | . . . . . . . . . . . 1190 727 387 328 350 197 . 83 Ramming 127 | . 10 30 7 9 6 . . . . 65 . . . . . . . . Kinetic 11546 | 276 753 639 1663 2046 155 387 177 . 1573 3877 . . . . . . . . Thermal 53 | . . . . . . . . . . 53 . . . . . . . . Explosive 1673 | . . . . . . 335 . . . 105 . . . . . . . 1233 Electromagnetic 303 | . . . . . . . . . . 303 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 3262 | . . . . . . . . . . . 1190 727 387 328 350 197 . 83 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . . 14 1 1 . 1 . . . 3 Average Corruption 7 | . . . . . . . . . . 9 1 1 . 1 . . . 3 Corruption Purged 2 | . . . . . . . . . . 2 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 67 | . . . . . . . . . . 62 . . . 2 . . . 3 Message Errors 14 | . . . . . . . . . . 12 . . . 2 . . . . Matter Fused 13 | . . . . . . . . . . 11 . . . . . . . 2 Heat Flow Errors 7 | . . . . . . . . . . 7 . . . . . . . . Energy Discharges 9 | . . . . . . . . . . 8 . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . 2 . . . . . . . . Data Loss (minor) 10 | . . . . . . . . . . 10 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . . . Misfires 6 | . . . . . . . . . . 6 . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . Weapon Failures 4 | . . . . . . . . . . 4 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 908 | . . . . . . 23 . . . 59 269 156 61 64 92 . . 184 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 223 | . . . . . . 23 . . . 59 . . . . . . . 141 Melee 685 | . . . . . . . . . . . 269 156 61 64 92 . . 43 Knockbacks 14 | . . . . . . . . . . 14 . . . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . . Kinetic 13 | . . . . . . . . . . 13 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 309 | . . . . . . 18 . . . 291 . . . . . . . . Shots 4 | . . . . . . 1 . . . 3 . . . . . . . . Rammed 8 | . 2 2 1 1 1 . . . . 1 . . . . . . . . Targets Rammed 14 | . 2 2 1 1 1 . . . . 7 . . . . . . . . Kicked 6 | . . . . . . . . . . 6 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 415 | . 42 32 50 120 14 13 8 . 89 399 78 96 54 . 415 14 31 . Average Temperature 39 | . 19 12 13 37 12 5 4 . 27 84 21 34 27 . 206 5 7 . Received Heat Transfer 2465 | . 201 99 177 405 18 21 24 . 434 798 9 . . . 36 . 45 198 Effects 1 | . . . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Tes Sec Acc Maximum Alert Level 1 | . . . 1 1 . . . . . 1 . . . . . . 1 1 Low Security (%) 82 | 100 100 100 41 49 100 . . . . 76 100 100 100 100 100 100 51 95 Level 1 17 | . . . 58 50 . . . . . 23 . . . . . . 48 4 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 349 | 10 70 100 349 282 44 . . . . 329 158 63 58 132 84 142 316 224 Initial 300 | . . . 28 139 42 . . . . 300 158 44 . . 65 38 74 141 Average 90 | 1 17 25 183 190 7 . . . . 115 106 42 17 85 59 53 158 113 Influence Increases 5351 | 30 286 227 619 508 87 250 . . 275 1083 214 82 171 248 104 310 434 423 Destroy 0b10 Robot/C 2040 | . 180 140 360 340 20 200 . . 220 460 . . . . . . . 120 Destroy 0b10 Robot/NC 335 | 30 30 20 40 25 5 . . . 10 55 35 25 20 5 15 10 . 10 Destroy Leader 500 | . 38 58 100 98 10 20 . . 30 124 2 2 4 2 2 . . 10 Allied During Kill 37 | . . . 20 . . . . . . . . 1 . . . . . 16 Successful Hack 425 | . 23 9 7 . 52 . . . . 72 32 14 18 37 27 84 29 21 Disable Machine 285 | . . . 30 . . . . . . 30 45 30 15 30 15 45 45 . Destroy Structure 274 | . . . 2 . . . . . . 42 40 10 24 24 . 21 15 96 Advance Influence 300 | . . . . . . . . . . 300 . . . . . . . . Partial Spotted 255 | . . . . . . . . . . . 30 . 45 60 . 45 75 . Lose Combat Pursuer 900 | . 15 . 60 45 . 30 . . 15 . 30 . 45 90 45 105 270 150 Influence Decreases 5337 | 30 286 159 357 743 182 182 68 . 275 760 447 172 171 132 151 247 330 645 Entered New Map 744 | . . . 40 191 53 . 14 . . . 165 46 . . 51 31 58 95 Time Decay 3352 | 30 241 159 267 392 129 182 54 . 255 626 262 102 110 120 80 110 83 150 Lost Part 464 | . 10 . 10 10 . . . . 20 134 20 . . . 20 . 100 140 Lost Ally 354 | . . . 40 . . . . . . . . 24 . . . 30 . 260 Purge Threat 423 | . 35 . . 150 . . . . . . . . 61 12 . 76 89 . Squads Dispatched 36 | . . . 5 2 1 . . . . 6 3 1 2 3 2 6 3 2 Investigation 7 | . . . 2 1 . . . . . . 1 . . 1 . 2 . . Extermination 12 | . . . . . 1 . . . . 4 1 . . 1 1 2 1 1 Reinforcement 14 | . . . 1 . . . . . . 2 1 1 2 1 1 2 2 1 Assault 2 | . . . 2 . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 1 . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Tes Sec Acc Distress Signals 14 | . 1 . 2 3 . . . . . . . . 1 1 1 2 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 259 | . 14 10 29 23 1 10 1 . 14 27 7 15 7 14 7 20 44 16 Peak Tracking Total 13 | . 3 3 9 5 1 4 1 . 3 4 3 11 6 6 5 12 13 11 Tactical Retreats 26 | . 1 . 1 3 . 1 . . 1 1 1 . 2 3 1 3 5 3 ECM-based Alert Blocks 1 | . . . . . . . . . . 1 . . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Tes Sec Acc Traps Triggered 10 | . . . 2 . . . . . . 5 1 . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Tes Sec Acc Machines Disabled 19 | . . . 2 . . . . . . 2 3 2 1 2 1 3 3 . Max in Single Turn 2 | . . . 1 . . . . . . 2 1 1 1 1 1 1 1 . Garrison Access 4 | . . . . . . . . . . 2 . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Tes Sec Acc Machines Accessed 105 | . 5 5 2 2 5 . . 4 . 20 8 6 7 12 4 12 12 1 Terminals 67 | . 4 1 1 2 2 . . . . 12 2 3 6 10 3 9 11 1 Fabricators 4 | . . . . . . . . . . 1 3 . . . . . . . Repair Stations 9 | . 1 1 1 . 1 . . . . 1 2 1 . . . 1 . . Recycling Units 8 | . . 2 . . . . . . . 3 1 1 1 . . . . . Scanalyzers 7 | . . 1 . . 1 . . . . 1 . . . 1 1 2 . . Garrison Access 6 | . . . . . 1 . . . . 2 . 1 . 1 . . 1 . Total Hacks 256 | . 16 11 8 5 11 . . 27 . 44 22 8 20 23 10 27 22 2 Successful 138 | . 10 5 5 1 5 . . 27 . 16 9 5 8 11 6 13 16 1 Failed 115 | . 5 5 3 4 6 . . . . 28 13 3 12 12 3 14 6 1 Catastrophic 15 | . 1 1 . . 2 . . . . 3 2 1 1 2 1 . 1 . Database Lockouts 3 | . 1 1 . . . . . . . . . . . . 1 . . . Manual 56 | . 5 2 1 3 1 . . . . 5 9 2 2 9 6 2 9 . Terminals 154 | . 12 1 3 5 5 . . . . 27 7 4 18 21 7 22 20 2 Fabricators 9 | . . . . . . . . . . 1 8 . . . . . . . Repair Stations 27 | . 4 3 5 . 2 . . . . 2 6 2 . . . 3 . . Recycling Units 16 | . . 5 . . . . . . . 7 1 1 2 . . . . . Scanalyzers 13 | . . 2 . . 3 . . . . 2 . . . 1 3 2 . . Garrison Access 10 | . . . . . 1 . . . . 5 . 1 . 1 . . 2 . Terminal Hacks 85 | . 6 1 1 1 2 . . 27 . 7 . 2 8 6 2 9 12 1 Record 13 | . . . . . . . . 11 . . . . . 1 . . 1 . Part Schematic 10 | . . . . . . . . 9 . . . . . . . 1 . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . Robot Analysis 3 | . . 1 . . . . . . . . . . 1 . . 1 . . Prototype ID Bank 11 | . 2 . 1 . 1 . . 3 . 2 . . 1 . 1 . . . Open Door 5 | . . . . . . . . . . . . . . 1 . 1 3 . Open DSF 2 | . . . . . . . . . . . . 1 1 . . . . . Level Access Points 4 | . . . . . . . . . . . . 1 . 1 . . 1 1 Branch Access Points 4 | . 1 . . . . . . . . . . . 1 1 1 . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . Machine Index 3 | . . . . . . . . . . . . . 1 1 . . 1 . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . Unreport Threat 10 | . 2 . . 1 . . . . . . . . 2 1 . 2 2 . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 3 | . . . . . . . . . . 2 . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . Zone Layout 4 | . 1 . . . . . . . . 1 . . . . . 2 . . Activate Exoskeleton 3 | . . . . . . . . . . . . . . . . . 3 . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 19 | . 4 2 4 . 1 . . . . 2 4 1 . . . 1 . . Scan Component 10 | . 2 1 2 . 1 . . . . 1 2 1 . . . . . . Repair 7 | . 2 1 2 . . . . . . 1 1 . . . . . . . Refit 2 | . . . . . . . . . . . 1 . . . . 1 . . Recycling Unit Hacks 5 | . . 2 . . . . . . . 1 1 1 . . . . . . Retrieve Components 5 | . . 2 . . . . . . . 1 1 1 . . . . . . Scanalyzer 9 | . . . . . 2 . . . . 2 . . . 1 2 2 . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . Retrieve Study 8 | . . . . . 2 . . . . 2 . . . 1 1 2 . . Garrison Access Hacks 4 | . . . . . . . . . . 2 . 1 . 1 . . . . Seal Access 4 | . . . . . . . . . . 2 . 1 . 1 . . . . Unauthorized Hacks 15 | . . . . . . . . . . 2 3 . . 3 2 1 4 . Terminals 11 | . . . . . . . . . . 1 . . . 3 2 1 4 . Assimilate 9 | . . . . . . . . . . . . . . 2 2 1 4 . Botnet 2 | . . . . . . . . . . 1 . . . 1 . . . . Fabricators 4 | . . . . . . . . . . 1 3 . . . . . . . Fabnet 4 | . . . . . . . . . . 1 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 4 4 1 2 5 . . . . 14 5 3 6 8 3 9 5 1 Full Trace Events 5 | . . . . 1 . . . . . . 1 . . 1 . 2 . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . 1 . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 9 . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . 2 . . . . 2 . . . 1 1 2 . . Parts Repaired 7 | . 2 1 2 . . . . . . 1 1 . . . . . . . Time 187 | . 52 26 52 . . . . . . 38 19 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . 9 . . . . . . . 3 1 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 10 | . . . . . . . . . . . 3 10 3 3 . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Tes Sec Acc Total Allies 24 | . . . 2 . . . . . . . . 2 . 1 2 1 1 15 Largest Group 8 | . . . 2 . . . . . . . . 2 . 1 3 3 1 8 Highest-Rated Group 117 | . . . 62 . . . . . . . . 96 . 45 116 101 10 117 Highest-Rated Ally 49 | . . . 31 . . . . . . . . 49 . 45 45 45 10 15 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 46 | . . . 18 . . . . . . . . 3 . . . . . 25 Total Damage 840 | . . . 187 . . . . . . . . 57 . . . . . 596 Kills 4 | . . . 3 . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Tes Sec Acc Active Infowar (turns) 5822 | 4 440 . . 332 691 578 336 . . 1357 459 227 281 268 166 267 215 201 Sensors 1990 | . . . . . . . . . . . 459 227 277 268 154 267 215 123 Terrain 437 | 4 431 . . . . . . . . . . . . . 2 . . . Structural 1589 | . . . . . . . . . . . 170 227 281 268 166 267 210 . Seismic 3004 | . . . . 332 691 578 336 . . 1067 . . . . . . . . T.N.C. 9 | . 9 . . . . . . . . . . . . . . . . . Machine Analysis 675 | . . . . . . . . . . . . . . . . 259 215 201 Cloaking 373 | . . . . . . . . . . . . . 50 8 5 198 112 . ECM 291 | . . . . . . . . . . 290 . . . . . . . 1 Robot Analysis Total 3 | . . 1 . . . . . . . . . . 1 . . 1 . . Derelict Logs Recovered 4 | . . . . . . 1 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Tes Sec Acc Turns Passed 12897 | 239 1375 596 674 922 691 578 675 124 1654 3059 577 227 281 268 166 267 215 309 Spaces Moved 10940 | 104 540 288 248 404 377 338 385 79 934 1604 1080 570 712 674 413 931 806 453 Core 190 | 3 . . . . . . . . . . . . . . . . . 187 Treads 4204 | 101 540 288 248 404 377 338 385 79 934 483 . . . . . . . 27 Legs 752 | . . . . . . . . . . 690 62 . . . . . . . Wheels 431 | . . . . . . . . . . 431 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 5363 | . . . . . . . . . . . 1018 570 712 674 413 931 806 239 Fastest Speed 15 | 50 160 160 160 150 152 155 158 158 158 108 15 15 15 18 19 16 16 25 Average Speed 91 | 156 208 160 160 157 152 155 158 158 161 156 29 18 18 21 19 18 19 55 Slowest Speed 240 | 160 240 160 160 240 155 158 158 158 162 200 188 21 112 45 45 19 32 170 Overloaded Moves 14 | . . . . . . . . . . . . . . . . 4 10 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . . . . . . . 1 4 4 5 11 8 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 4 78 25 43 34 9 55 63 68 96 39 26 13 23 80 11 90 66 12 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 8 | . . . . . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 8 | . . . . . . 3 2 . 3 . . . . . . . . . Spaces Dug 63 | . . . . . . . . . . . 20 5 12 12 . 7 5 2 Terrain Destroyed 162 | . . . . . . 24 . . . 47 20 5 12 12 . 7 5 30 Melee 63 | . . . . . . . . . . . 20 5 12 12 . 7 5 2 Projectile 1 | . . . . . . . . . . 1 . . . . . . . . AOE 98 | . . . . . . 24 . . . 46 . . . . . . . 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Tes Sec Acc Total 12879 | 140 688 395 418 573 491 367 444 78 996 1960 1261 661 829 762 478 993 840 505 Wait 856 | . 54 45 89 65 88 8 48 . 4 102 54 39 93 50 42 31 21 23 Move 10860 | 103 539 287 247 403 376 337 384 78 933 1603 1079 567 704 665 402 910 790 453 Hop 29 | . . . . . . . . . . . . 1 3 4 5 9 7 . Pick Up 121 | 7 18 14 3 8 8 1 1 . 3 26 14 4 4 4 . 2 4 . Fast Attach 94 | 6 2 . 3 1 1 . . . . 24 12 4 1 5 11 11 2 11 Attach 55 | 1 1 2 1 4 2 . . . 5 10 14 2 1 2 1 2 4 3 Detach 29 | . 2 . . 2 . . . . . 2 8 . . . 5 5 . 5 Swap 70 | . 5 7 12 15 2 3 2 . 4 16 . 1 1 2 . . . . Drop 166 | . 7 16 8 14 9 2 2 . 1 43 24 6 4 8 4 11 3 4 Fire 406 | 23 58 22 50 60 4 16 5 . 46 119 . . . . . . . 3 Melee 153 | . . . 4 . . . . . . . 56 21 18 22 8 12 9 3 Ram . | . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . 6 . . . . . . . . Crush 8 | . 2 2 1 1 1 . . . . 1 . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . . . . . . . . Rewire 17 | . . . . . . . 1 . . . . 16 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 240 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 12) 379 | -10/Materials | Discovered new exit (range 11) 429 | -10/Materials | Discovered new exit (range 13) 910 | -10/Materials | Repaired Lgt. Treads 938 | -10/Materials | Repaired Lgt. Treads 1272 | -10/Materials | Discovered new exit (range 9) 1301 | -10/Materials | Identified exit to Mines 1323 | -10/Materials | Central database locked down 1615 | -10/Materials | Entered another Materials area 1615 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1928 | -9/Materials | Build established: Gunner 1995 | -9/Materials | Repaired Lgt. Armor Plating 2036 | -9/Materials | Central database locked down 2101 | -9/Materials | Discovered new exit (range 15) 2211 | -9/Materials | Entered Storage 2257 | -9/Storage | Repaired Lgt. Treads 2284 | -9/Storage | Repaired Lgt. Treads 2362 | -9/Storage | Met a pair of Derelict thieves 2837 | -9/Storage | Discovered new exit (range 12) 2885 | -9/Storage | Entered Materials 2885 | -8/Materials | Evolved 2 slots: Utility x2 3171 | -8/Materials | Garrison activated, responded to threat 3484 | -8/Materials | Build established: Scavenger-Tank 3712 | -8/Materials | Discovered new exit (range 8) 3807 | -8/Materials | Entered Factory 3807 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4425 | -7/Factory | Discovered new exit (range 5) 4498 | -7/Factory | Entered Lower Caves 4706 | -7/Lower Caves | Build established: Tank 4931 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4986 | -7/Lower Caves | Discovered new exit (range 9) 5076 | -7/Lower Caves | Entered another Lower Caves area 5120 | -7/Lower Caves | Encountered an infested base 5236 | -7/Lower Caves | Activated DRS Beacon 5406 | -7/Lower Caves | Spotted B-75 Beast 5486 | -7/Lower Caves | Encountered a Warlord checkpoint 5575 | -7/Lower Caves | Learned Factory emergency access door positions 5582 | -7/Lower Caves | Discovered new exit (range 15) 5751 | -7/Lower Caves | Entered Data Miner 5751 | -7/Data Miner | Discovered new exit (range 6) 5782 | -7/Data Miner | Met Data Miner 5819 | -7/Data Miner | Learned location of Section 7 (-2) 5819 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5837 | -7/Data Miner | Received God Mode back door access code from Data Miner 5875 | -7/Data Miner | Entered Proximity Caves 5878 | -6/Proximity Caves | Spotter reported a threat 5878 | -6/Proximity Caves | Spotter reported a threat 5990 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 6014 | -6/Proximity Caves | Learned 4 Factory zone layouts 6286 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6354 | -6/Proximity Caves | Learned Factory stockpile data 7272 | -6/Proximity Caves | Build established: Scavenger-Tank 7412 | -6/Proximity Caves | Discovered new exit (range 10) 7529 | -6/Proximity Caves | Entered Factory 7529 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7530 | -6/Factory | Identified exit to Factory 7703 | -6/Factory | Allied Derelicts emerged from ambush trap array 8442 | -6/Factory | Lost 6 parts (3n2u1w) 8696 | -6/Factory | Build established: Scavenger-Mutant 9075 | -6/Factory | Discovered exit to Factory (range 10) 9197 | -6/Factory | Repaired Hacking Suite 9252 | -6/Factory | Discovered exit to Factory (range 15) 9420 | -6/Factory | System corruption reached 10% 9440 | -6/Factory | Build established: Scavenger-Gunner 9617 | -6/Factory | Spotted B-75 Beast 10005 | -6/Factory | Lost 3 parts (1p2w) 10353 | -6/Factory | Lost 3 parts (1n1u1w) 10588 | -6/Factory | Entered another Factory area 10588 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10589 | -5/Factory | Identified exit to Upper Caves 10795 | -5/Factory | Repaired Imp. Light Armor Plating 11146 | -5/Factory | Discovered new exit (range 12) 11156 | -5/Factory | Identified exit to Factory 11165 | -5/Factory | Entered another Factory area 11165 | -4/Factory | Evolved 2 slots: Utility x2 11196 | -4/Factory | Identified exit to DSF 11204 | -4/Factory | Identified exit to Research 11392 | -4/Factory | Entered Research 11392 | -3/Research | Evolved 2 slots: Utility x2 11434 | -3/Research | Identified exit to Armory 11434 | -3/Research | Identified exit to Quarantine 11615 | -3/Research | Watched by a mysterious "MATRIX" hacker. 11673 | -3/Research | Entered Quarantine 11700 | -3/Quarantine | Identified exit to Research 11703 | -3/Quarantine | Found Alien Artifact 11749 | -3/Quarantine | Scanned by Researcher 11794 | -3/Quarantine | Found Alien Artifact 11794 | -3/Quarantine | Identified Terrabomb 11794 | -3/Quarantine | Used Terrabomb 11841 | -3/Quarantine | Met incapacitated Sigix Warrior 11841 | -3/Quarantine | Lockdown squad dispatched 11849 | -3/Quarantine | Identified Core Reset Matrix 11849 | -3/Quarantine | Used Core Reset Matrix 11853 | -3/Quarantine | Sensed 6 artifacts in vicinity 11873 | -3/Quarantine | Spotted Lightning 11889 | -3/Quarantine | Spotted Lightning 11894 | -3/Quarantine | Spotted Lightning 11926 | -3/Quarantine | Discovered exit to Research (range 11) 11941 | -3/Quarantine | Entered Research 11941 | -2/Research | Accompanied by 1 ally 11941 | -2/Research | Evolved 2 slots: Utility x2 12053 | -2/Research | Central database locked down 12063 | -2/Research | Identified exit to Testing 12107 | -2/Research | Entered Testing 12107 | -2/Testing | Accompanied by 3 allies 12130 | -2/Testing | Found Prototype Energy Gun 12130 | -2/Testing | Identified Warp Gun 12152 | -2/Testing | Spotted Striker 12172 | -2/Testing | Found Prototype Processor 12172 | -2/Testing | Identified Exp. Melee Analysis Suite 12239 | -2/Testing | Found Prototype Launcher 12239 | -2/Testing | Identified Z-bomb Delivery System 12305 | -2/Testing | Found Prototype Energy Cannon 12305 | -2/Testing | Identified Null Cannon 12346 | -2/Testing | Discovered new exit (range 10) 12348 | -2/Testing | Identified exit to Access 12358 | -2/Testing | Spotted Fortress 12359 | -2/Testing | Build established: Hacker-Ninja 12372 | -2/Testing | Discovered new exit (range 5) 12372 | -2/Testing | Discovered new exit (range 6) 12372 | -2/Testing | Identified exit to Section 7 12373 | -2/Testing | Identified exit to Protoforge 12374 | -2/Testing | Entered Section 7 12375 | -2/Section 7 | Detected hypermatrix surge 12375 | -2/Section 7 | Sensed 21 artifacts in vicinity 12394 | -2/Section 7 | Spotted S7 Guard 12410 | -2/Section 7 | Spotted B-90 Cyclops 12477 | -2/Section 7 | Spotted Alpha 7 12506 | -2/Section 7 | Spotted Alpha 7 12529 | -2/Section 7 | Spotted Executioner 12543 | -2/Section 7 | Spotted Striker 12543 | -2/Section 7 | Spotted Striker 12552 | -2/Section 7 | Found Transdimensional Reconstructor 12557 | -2/Section 7 | Found Terrabomb 12560 | -2/Section 7 | Spotted Executioner 12560 | -2/Section 7 | Spotted Executioner 12567 | -2/Section 7 | Warped through subspace 12577 | -2/Section 7 | Used Terrabomb 12581 | -2/Section 7 | Found Adv. Micro-nuke Launcher 12589 | -2/Section 7 | Entered Access 12589 | -1/Access | Evolved 2 slots: Utility x2 12615 | -1/Access | Lost 8 parts (2p3n3u) 12620 | -1/Access | Found Prototype Processor 12620 | -1/Access | Identified Spectral Analyzer 12700 | -1/Access | Identified exit to Surface 12718 | -1/Access | Lost 3 parts (2n1u) 12789 | -1/Access | Found Prototype Device 12789 | -1/Access | Identified Exp. ECM Suite 12797 | -1/Access | Core integrity fell below 50% 12807 | -1/Access | Emitted hypermatrix ping 12812 | -1/Access | Assembled emerged from beneath the floor 12812 | -1/Access | Core integrity fell below 20% 12825 | -1/Access | Lost 9 parts (4n4u1w) 12873 | -1/Access | Assembled emerged from beneath the floor 12898 | -1/Access | Destroyed by H-88 Terminator via exploding Wave Collapse Detector Last Messages --------------- 12873_ Assembled emerge from beneath the floor. 12881_ Slug penetrates Wall. 12888_ Slug penetrates Drone. 12889_ Drone sends a signal. 12889_ Drone sends out distress signal. 12889_ H-88 Terminator retrieves Drone. 12891_ Slug penetrates Wall. 12894_ as-79629 sneak attacks. 12894_ as-95503 sneak attacks. 12896_ Slug penetrates Wall. 12897_ as-13392 destroyed. 12897_ Slug penetrates Wall. 12897_ Slug penetrates Wave Collapse Detector. 12897_ Slug penetrates Wall. 12898_ Slug penetrates as-95503. 12898_ as-95503 destroyed. 12898_ Wave Collapse Detector explodes. 12898_ Slug penetrates Door. 12898_ as-96089 destroyed. 12898_ as-15574 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????###############??????###############?? | | ????????????# #??????# #?? | | ????????????# #??????# #?? | | ????????????# #??????# #?? | | ????????????# @#??????# #?? | | ????????????# #??????# #?? | | ????????????# #??????# #?? | | ????????????# #??????# #?? | | ????????????# #??????# #?? | | ????????????# % a #??????# #?? | | ??"""""?????# #??????# #?? | | ??"""""?????# [ % #??????# #?? | | ??"""""?????######%+##### ##############+#######?? | | ??"""""????????# [% #????? | | ??"""""????????# #????? | | ??"""""????????# #????? | | ???????????????# #????? | | ???????????????# #????? | | ???????????????# #####? | | ???????????????# #? | | ???????? ###+############ ## | | ??????? # # | | ??????? # # | | ?? ??! # # | | "" ]]! # # | | "" ]! # # | | "" # # | | T ##########+############ | | "" # """"" #???## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 33 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 2 Power Amplification 20 Corruption Block 20 Armor Coverage 750 Resistance: TH 20 Resistance: EM 15 Core Shielding 20 Point Defense Rating 240 Weapon Cycling 15 Evasion (%) 67 Targeting Accuracy 8 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 50 Defensive Hacking 10 Item Schematics ----------------- Lgt. Regenerative Plating | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 35% | -10/Materials Lgt. Treads | 62% | -10/Materials Lgt. Armor Plating | 72% | -9/Materials Lgt. Treads | 42% | -9/Storage Lgt. Treads | 69% | -9/Storage Hacking Suite | 30% | -6/Factory Imp. Light Armor Plating | 12% | -5/Factory Studied --------- Impulse Thruster Array | -2/Research | Hacked Imp. Ion Engine | -2/Testing | Hacked Impulse Thruster | -2/Testing | Hacked Alien Tech Used ----------------- Terrabomb Core Reset Matrix Transdimensional Reconstructor Achievements -------------- Tailor-made Challenges ------------ None Game ------ Seed IonInsulatedSystem Manual? 0 Play Time 01:58:49 Cumulative 183.8 hours Start 2026.04.04 @ 08:34:40 End 2026.04.04 @ 10:31:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 112 Adventurer 4 Explorer 0 Win Type - Total 23 Types 22/0/1/0/0/0/0/0/0/0 Lore% 84 Gallery% 61 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1af6424d-05d3-4598-bb28-c2ca0157264f