Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.04 @ 19:50:02 Player: Jazzy Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (51) 255 Value Destroyed (1937) 1937 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1295) 1295 TOTAL SCORE: 7547 Bonus ------- Follower Combat Kills 95 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 231/300 Energy 9/100 System Corruption 3% Temperature Cool (9) Movement Walking (90) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved VSS Leg Improved VSS Leg > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Launcher Guidance Computer > --- WEAPON ----------- Particle Gun Gatling Laser Flak Cannon > --- INVENTORY -------- Light Treads Aluminum Leg High-capacity Matter Pod Advanced ECM Suite Authchip [R/Combat] High-powered Shock Rifle Autogun KE Penetrator Mining Laser [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Sensor Array Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Fac DSF Slots Evolved 8 | . . 2 2 . . 2 . . 2 . Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . 2 1 . . . . . 1 . Utility 2 | . . . 1 . . . . . 1 . Weapon 1 | . . . . . . 1 . . . . Parts Attached 52 | 6 . 11 2 8 7 2 1 . 1 14 Power 7 | 1 . 2 . 1 2 . . . . 1 Engine 5 | 1 . 2 . 1 1 . . . . . Core 2 | . . . . . 1 . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 24 | 2 . 5 1 3 5 . . . . 8 Treads 3 | . . 2 1 . . . . . . . Leg 21 | 2 . 3 . 3 5 . . . . 8 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 7 | 1 . 1 1 1 . 1 . . 1 1 Device 2 | . . . 1 . . . . . . 1 Storage 2 | 1 . . . 1 . . . . . . Processor 2 | . . . . . . 1 . . 1 . Hackware 1 | . . 1 . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 14 | 2 . 3 . 3 . 1 1 . . 4 Energy Gun 6 | 1 . 1 . . . 1 1 . . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 1 . . . 3 . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 1 | . . 1 . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 34 | . . 2 1 5 1 2 1 1 . 21 Power 6 | . . 1 . 1 1 1 . . . 2 Propulsion 12 | . . 1 . 2 . . 1 1 . 7 Utility 3 | . . . . . . . . . . 3 Weapon 13 | . . . 1 2 . 1 . . . 9 Highest Loss Streak 19 | . . 1 1 5 1 1 2 1 . 19 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 4 7 7 7 8 9 8 9 9 9 8 Power . | . 1 . 1 . . . . . . . Propulsion 2 | 3 4 2 2 2 2 2 1 1 . 1 Utility 2 | . . . . . 1 2 3 4 3 3 Weapon 4 | . 1 3 3 4 5 4 4 4 5 3 Tool/Special . | . . . . . . . . . . . Unused Backups 11 | . 3 2 1 . 1 . . 1 . 3 Power . | . . . . . . . . . . . Propulsion 5 | . 3 1 1 . . . . . . . Utility 4 | . . 1 . . . . . . . 3 Weapon 2 | . . . . . 1 . . 1 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 85 97 95 98 100 97 83 90 85 77 Engine 5 | . 14 10 9 9 4 5 . . . . Core 3 | . . . . . 4 7 7 7 6 4 Treads 3 | . . 14 9 5 . . . . 6 1 Leg 34 | . 28 28 36 37 45 38 30 36 26 31 Device 5 | . . . 5 9 9 7 7 7 6 5 Storage 8 | . 14 11 9 9 9 7 7 7 6 6 Processor 3 | . . . . . . 6 7 7 12 12 Hackware 3 | . . 9 9 9 9 . . . . . Energy Gun 10 | . 14 14 16 4 . 6 14 15 13 9 Ballistic Gun 9 | . 14 5 1 13 18 14 7 5 . 1 Peak Build Rating 43 | 6 6 12 16 20 21 23 25 25 30 43 Average Rating 19 | 4 6 10 14 16 19 22 23 24 29 34 On Entrance 16 | . 6 6 11 16 18 20 21 25 24 30 Avg Prop Armor Cover (%) 10 | . . 12 7 5 5 . . . 19 11 Naked Turns . | . . . . . . . . . . . Heaviest Build 29 | 14 14 14 13 20 22 28 26 27 27 29 Greatest Support 78 | 20 20 40 40 50 50 50 50 50 20 78 Greatest Overweight (x) 7 | 3 . . . . . . . . 1 7 Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 10 10 10 10 10 Most Carried 10 | 7 8 8 8 10 10 10 10 10 10 10 Average Carried 8 | 4 7 7 7 8 9 8 9 9 9 8 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 5 Final Carried 10 | 6 8 8 8 10 10 10 10 10 10 2 Class Distribution -------------------- 39% | Scavenger-Skirmisher 31% | Scavenger-Mutant 13% | Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Fac DSF Matter Collected 1404 | 239 66 136 50 135 233 61 174 150 . 160 Remotely . | . . . . . . . . . . . Salvage Created 2098 | . 212 369 66 227 391 125 48 183 . 477 Parts 111 | . 15 17 4 18 24 5 1 6 . 21 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 3 7 . . Prevented 1 | . . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Fac DSF Combat Hostiles Destroyed 45 | . 4 10 1 3 11 2 2 4 . 8 Guns 39 | . 3 9 1 3 11 2 2 2 . 6 Cannons 2 | . . . . . . . . . . 2 AOE 4 | . 1 1 . . . . . 2 . . Classes Destroyed 9 | . 2 3 1 2 . . . . . 1 Builder 2 | . 2 . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . Hauler 1 | . . . . 1 . . . . . . Operator 1 | . . 1 . . . . . . . . Watcher 1 | . . . . 1 . . . . . . Swarmer 9 | . . 3 . . 4 . 2 . . . Grunt 22 | . 4 5 . 2 5 . . 4 . 2 Sentry 10 | . . 2 1 1 2 2 . . . 2 Specialist 4 | . . . . . . . . . . 4 Best Kill Streak 7 | . 3 3 2 3 7 1 2 4 . 3 Combat Bots Only 7 | . 2 3 1 3 7 1 2 4 . 3 Max Kills in Single Turn 2 | . 2 1 2 1 2 1 1 1 . 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 1 | . 1 1 . . . . . 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Fac DSF Hostile Shots Fired 504 | . 19 62 24 31 53 88 19 13 . 195 Missed 171 | . 7 19 10 7 12 46 5 5 . 60 Hits 333 | . 12 43 14 24 41 42 14 8 . 135 Melee 19 | . . . . . . . . . . 19 Projectile 314 | . 12 43 14 24 41 42 14 8 . 116 Critical Strikes 12 | . . . . 1 . . 1 . . 10 Part Disruptions 5 | . . . . . . . . . . 5 Damage Taken 4161 | . 224 467 135 284 374 193 155 96 . 2233 Core 1053 | . . 69 22 9 29 40 31 . . 853 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 1195 | . 62 140 39 80 112 71 46 27 . 618 Core Remaining (%) 92 | 100 100 82 . . 89 . . 89 . . Volleys Fired 150 | . 15 32 5 14 26 11 7 10 . 30 Largest 3 | . 2 2 2 2 2 3 2 3 . 3 Hottest 182 | . 60 100 90 70 46 111 88 168 . 182 Shots Fired 290 | . 30 57 8 28 52 23 14 19 . 59 Gun 271 | . 30 52 8 28 52 23 14 15 . 49 Cannon 10 | . . . . . . . . . . 10 Launcher 7 | . . 3 . . . . . 4 . . Special 2 | . . 2 . . . . . . . . Kinetic 154 | . 15 8 2 21 52 20 7 5 . 24 Thermal 85 | . . 21 5 7 . 3 7 10 . 32 Explosive . | . . . . . . . . . . . Electromagnetic 51 | . 15 28 1 . . . . 4 . 3 Robot Hit Streak 33 | . 17 33 10 24 17 18 4 6 . 19 Robot Miss Streak 6 | . 1 3 1 2 1 1 6 2 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . 1 . . 2 . 1 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . 1 . . . Shots Hit Robots 231 | . 27 40 7 26 43 18 6 16 . 48 Core Hits 127 | . 11 20 3 12 20 6 4 15 . 36 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | . . 3 1 . 1 . . . . . Burn 4 | . . 3 1 . . . . . . . Destroy 1 | . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4051 | . 402 678 99 351 662 278 110 395 . 1076 Guns 3407 | . 356 485 99 351 662 275 110 225 . 844 Cannons 232 | . . . . . . . . . . 232 Explosions 404 | . 46 188 . . . . . 170 . . Melee . | . . . . . . . . . . . Ramming 8 | . . 5 . . . 3 . . . . Kinetic 2001 | . 171 81 26 277 662 222 63 61 . 438 Thermal 1301 | . 46 242 63 74 . 53 47 174 . 602 Explosive 50 | . . 50 . . . . . . . . Electromagnetic 691 | . 185 300 10 . . . . 160 . 36 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . 3 Average Corruption 1 | . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 2 | . . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . 6 Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 143 | . 23 120 . . . . . . . . Shots 6 | . 1 5 . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 4 | . . 3 . . . 1 . . . . Kicked 4 | . . 3 . . . 1 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 213 | . 39 147 27 39 15 119 103 213 . 39 Average Temperature 44 | . 19 55 17 15 5 59 46 93 . 22 Received Heat Transfer 1161 | . 81 141 27 180 153 36 . 57 . 486 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . 2 2 . . . . . . . Heat Transferred 3333 | . 50 753 259 222 . 111 111 436 . 1391 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 1 2 . . . . . 1 . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Fac DSF Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 87 | 100 100 100 100 100 41 100 . . 100 100 Level 1 12 | . . . . . 58 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 Peak Influence 245 | . 61 148 42 40 245 111 . . 16 140 Initial 111 | . . 7 42 9 . 111 . . 16 . Average 65 | . 16 49 17 12 180 43 . . 5 54 Influence Increases 1276 | . 107 330 35 84 255 64 71 111 . 219 Destroy 0b10 Robot/C 960 | . 80 200 20 60 240 40 60 100 . 160 Destroy 0b10 Robot/NC 30 | . 10 5 5 10 . . . . . . Destroy Leader 144 | . 10 40 10 14 10 20 10 10 . 20 Allied During Kill 4 | . . . . . . 2 1 1 . . Successful Hack 5 | . . . . . 5 . . . . . Disable Machine 36 | . . 27 . . . . . . . 9 Destroy Structure 37 | . 7 28 . . . 2 . . . . Lose Combat Pursuer 60 | . . 30 . . . . . . . 30 Influence Decreases 1276 | . 86 233 128 109 10 275 105 80 31 219 Entered New Map 271 | . . 14 76 16 . 134 16 . 15 . Time Decay 696 | . 86 199 52 63 . 131 79 70 16 . Lost Part 299 | . . 20 . 30 10 10 10 10 . 209 Lost Ally 10 | . . . . . . . . . . 10 Squads Dispatched 7 | . . 3 . . . 2 . . . 2 Investigation 3 | . . 2 . . . 1 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 3 | . . 1 . . . . . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Fac DSF Distress Signals 6 | . 1 2 1 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 84 | . 7 23 3 7 12 5 3 4 . 20 Peak Tracking Total 8 | . 3 6 5 5 5 3 3 3 . 8 Tactical Retreats 4 | . . 2 . . . . . . . 2 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Fac DSF Traps Triggered 4 | . . . . . . 3 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Fac DSF Machines Disabled 4 | . . 3 . . . . . . . 1 Max in Single Turn 2 | . . 2 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Fac DSF Machines Accessed 8 | . 1 2 . 1 2 1 . . 1 . Terminals 5 | . . 2 . . 2 . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 14 | . 2 4 . 2 4 1 . . 1 . Successful 9 | . 1 4 . 1 2 . . . 1 . Failed 5 | . 1 . . 1 2 1 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 9 | . . 4 . . 4 . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . Terminal Hacks 7 | . . 4 . . 2 . . . 1 . Record 2 | . . 2 . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Open Door 1 | . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 . Dispatch Records 1 | . . 1 . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used 1 | . . 1 . . . . . . . . Hacking Detections 6 | . . 2 . 1 2 1 . . . . Full Trace Events 1 | . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Fac DSF Used RIF Installer 1 | . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Fac DSF Total Allies 1 | . . . . . 1 . . . . . Largest Group 1 | . . . . . 1 1 1 1 1 1 Highest-Rated Group 39 | . . . . . 39 39 39 39 39 39 Highest-Rated Ally 39 | . . . . . 39 39 39 39 39 39 Total Orders . | . . . . . . . . . . . Ally Attacks 34 | . . . . . 9 2 9 12 . 2 Total Damage 296 | . . . . . 68 33 71 100 . 24 Kills 3 | . . . . . 1 . 1 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Fac DSF Active Infowar (turns) 1904 | . . . 98 185 145 334 454 364 81 243 Sensors 1900 | . . . 98 185 145 334 454 364 81 239 ECM 4 | . . . . . . . . . . 4 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Fac DSF Turns Passed 3305 | 93 311 485 163 185 549 339 454 364 81 281 Spaces Moved 2146 | 69 191 265 108 99 385 252 359 273 33 112 Core 27 | 15 . . . . . . . . . 12 Treads 36 | . . . . . . . . . 33 3 Legs 2083 | 54 191 265 108 99 385 252 359 273 . 97 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 240 90 Average Speed 121 | 109 120 120 120 120 120 120 120 120 240 125 Slowest Speed 400 | 200 120 120 120 120 120 120 120 120 240 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 3 28 28 9 16 54 6 47 31 1 61 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 5 | . . . . 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 5 | . . . . . . . 2 3 . . Spaces Dug 2 | . . 2 . . . . . . . . Terrain Destroyed 41 | . 5 31 . . . . . 3 . 2 Melee . | . . . . . . . . . . . Projectile 4 | . . 2 . . . . . . . 2 AOE 37 | . 5 29 . . . . . 3 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Fac DSF Total 2566 | 86 245 368 134 138 429 269 369 292 36 200 Wait 123 | . 32 40 12 4 4 . . 7 . 24 Move 2131 | 68 190 264 107 98 379 251 358 272 32 112 Hop . | . . . . . . . . . . . Pick Up 67 | 12 5 10 5 10 7 3 2 1 2 10 Fast Attach . | . . . . . . . . . . . Attach 39 | 6 . 5 3 5 1 2 2 . 2 13 Detach . | . . . . . . . . . . . Swap 27 | . . 9 . 4 6 1 . 1 . 6 Drop 25 | . 3 5 2 3 6 . . 1 . 5 Fire 150 | . 15 32 5 14 26 11 7 10 . 30 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 4 | . . 3 . . . 1 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 16) 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Propulsion x2 765 | -9/Materials | Build established: Hacker-Mutant 871 | -9/Materials | Discovered new exit (range 16) 890 | -9/Materials | Entered another Materials area 890 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1014 | -8/Materials | Discovered new exit (range 13) 1053 | -8/Materials | Entered Storage 1174 | -8/Storage | Lost 5 parts (1p2n2w) 1191 | -8/Storage | Build established: Scavenger-Mutant 1237 | -8/Storage | Identified exit to Garrison 1238 | -8/Storage | Entered Garrison 1362 | -8/Garrison | Destroyed 7 combat bots 1448 | -8/Garrison | Rescued a captive Derelict 1496 | -8/Garrison | Triggered checkpoint 1524 | -8/Garrison | Discovered new exit (range 3) 1534 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1599 | -8/Garrison | Installed Relay Interface Framework 1625 | -8/Garrison | Discovered new exit (range 7) 1625 | -8/Garrison | Discovered new exit (range 61) 1625 | -8/Garrison | Discovered new exit (range 93) 1734 | -8/Garrison | Triggered checkpoint 1787 | -8/Garrison | Entered Factory 1787 | -7/Factory | Accompanied by 1 ally 1787 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2086 | -7/Factory | Build established: Scavenger-Skirmisher 2109 | -7/Factory | Discovered new exit (range 9) 2125 | -7/Factory | Identified exit to Lower Caves 2126 | -7/Factory | Entered Lower Caves 2126 | -7/Lower Caves | Accompanied by 1 ally 2536 | -7/Lower Caves | Identified exit to Lower Caves 2580 | -7/Lower Caves | Entered another Lower Caves area 2580 | -7/Lower Caves | Accompanied by 1 ally 2581 | -7/Lower Caves | Encountered a Warlord checkpoint 2631 | -7/Lower Caves | Learned location of Zion (-7) 2691 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2884 | -7/Lower Caves | Discovered new exit (range 16) 2903 | -7/Lower Caves | Identified exit to Factory 2944 | -7/Lower Caves | Entered Factory 2944 | -6/Factory | Accompanied by 1 ally 2944 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3023 | -6/Factory | Identified exit to DSF 3025 | -6/Factory | Entered DSF 3025 | -6/DSF | Accompanied by 1 ally 3093 | -6/DSF | Additional patrols routed to DSF 3287 | -6/DSF | Core integrity fell below 50% 3299 | -6/DSF | Core integrity fell below 20% 3305 | -6/DSF | Sterilization system engaged 3306 | -6/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03284_ Lgt. Treads destroyed. 03284_ Launcher Guidance Computer destroyed. 03284_ Critical hit (Blast). 03288_ Acquired Imp. VSS Leg. 03288_ Adv. ECM Suite severed. 03289_ Acquired 58 matter. 03293_ Acquired Imp. Arc Projector. 03294_ C-30 ARC bursts open, deploying its payload. 03294_ G-67 Veteran unfolds itself. 03294_ G-50 Soldier unfolds itself. 03297_ Imp. Arc Projector destroyed. 03297_ Critical hit (Burn: +37). 03300_ Acquired Imp. VSS Leg. 03304_ Acquired 8 matter. 03305_ ALERT: Persistent threat exposed, engaging DSF rapid sterilization system. [Achievement: Hot Goods] 03306_ Med. Storage Unit destroyed. 03306_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ?????????????????????##??###### ##???????? | | ????????????????????????????# #???????? | | ????????????????????????????# #???????? | | ????????????????????????????### ##???????? | | ????????????????????????????# == #???????? | | ????????????????? ??????????#== #???????? | | ???????????????] ??????????#== #???????? | | ???????????????# ??????###### ###??????? | | ???????????!!?## ??#!??# ?# ]]#??????? | | ???????????!!## % ##!!!# ##!%]]#??????? | | ??????????? =% !!#??????? | | ???????????? !!#??????? | | ????????????? % !!#??????? | | ??????????????# % " ##!!!# ## #??????? | | ???????????????# "%#?#!!?# ?# #??????? | | ?????????????### "###???###### ###??????? | | ?????????????#!! [[#?????##!! #???????? | | ?????????????#!! [[#???? #!! #???????? | | ?????????????#!! g [[##??[#?#!! #???????? | | ?????????????### !!%"##[[#?### ##???????? | | ?????????????# ggg="= %#??#!! !#???????? | | ?????????????# % "#"##??#!! !#???????? | | ?????????????# ;######### ##???????? | | ?????????????### ##; %#!!### ###??????? | | ?????????????### %;#g l #!!##= ""###????? | | ?????????????# % %H! @ !%! %""""#???? | | ?????????????# ^^[% g [![ ""##"#???? | | ?????????????# #!!!# ##"""""#??????? | | ?????????????# ##;######"""""#??????? | | ?????????????#####"##### #???##"####??????? | | ?????????????????###????##????#"#?????????? | | ??????????????????????????????#""?????????? | | ???????????????????????????????##?????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Launcher Accuracy 20 Recoil Reduction 1 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hot Goods I Spy Sprinter Challenges ------------ None Game ------ Seed ScanUtilityMatterbank Manual? 0 Play Time 00:42:07 Cumulative 9.2 hours Start 2026.03.04 @ 19:04:00 End 2026.03.04 @ 19:50:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 1 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 92% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: aa9d5de0-a257-457d-90a0-140ef71330d4