Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.08 @ 13:16:29 Player: Trione Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (478) 2390 Value Destroyed (22449) 22449 Prototype IDs (71) 1420 Alien Tech Used (15) 3000 Bonus (10702) 10702 TOTAL SCORE: 51061 Bonus ------- High Alert Combat Kills 4179 Follower Combat Kills 296 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -873 Cogmind --------- Core Integrity 533/1600 Matter 355/425 Energy 35/1300 System Corruption 1% Temperature Cool (92) Movement Treading (160) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Advanced Heavy Siege Treads (fused) High-density Centrium Heavy Treads (fused) High-density Centrium Heavy Treads > --- UTILITY (13) ----- Huge Storage Unit Experimental Energy Well Advanced Signal Interpreter Experimental Core Analyzer Experimental Transmission Jammer (fused) Centrium Heavy Armor Plating Experimental Force Field Advanced Hacking Suite System Shield Advanced Dynamic Insulation System Microwarp Drive > --- WEAPON (4) ------- Sigix Sheargun Core Cannon Nanosword > --- INVENTORY (25) --- Vortex Chain Reactor Improved Heavy Siege Treads High-density Centrium Heavy Treads Advanced Cooling System Energy Well (350) Advanced Matter Compressor (400) Experimental Sensor Array Advanced Targeting Computer Thermal Barrier Improved Shock Absorption System Experimental EM Disruption Field Long-range Tractor Beam High-powered Transdimensional Reconstructor Sigix Sheargun Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Advanced EMP Blaster Tiamat Missile Launcher Core Stripper CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Experimental Transmission Jammer Centrium Heavy Armor Plating Experimental Force Field Advanced Hacking Suite System Shield Advanced Dynamic Insulation System Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Core Cannon Nanosword > --- INVENTORY -------- Vortex Chain Reactor Improved Heavy Siege Treads High-density Centrium Heavy Treads Advanced Cooling System Energy Well Experimental Energy Well Advanced Matter Compressor Advanced Targeting Computer Thermal Barrier Improved Shock Absorption System Experimental EM Disruption Field Long-range Tractor Beam High-powered Transdimensional Reconstructor Sigix Sheargun Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Advanced EMP Blaster Tiamat Missile Launcher Core Stripper CR-A16's Pointy Stick [Rating: 254] Favorites ----------- Power Neutrino Core Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Hacking Suite Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Microwarp Drive Weapon Heavy Mace Energy Gun Sigix Sheargun Energy Cannon Neutron Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . . 4 . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Utility 11 | . . . . . 2 . . 2 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . 1 . . 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Attached 1135 | 7 17 11 . 5 92 45 84 117 8 5 21 5 51 7 1 7 4 45 4 11 12 52 96 8 5 8 16 45 112 33 53 91 57 Power 55 | 1 1 1 . . 5 1 2 5 . . 2 . 5 . . . . 2 . . . 1 7 . . . . 4 5 5 5 3 . Engine 18 | 1 1 1 . . 5 . 2 2 . . 1 . 4 . . . . . . . . . 1 . . . . . . . . . . Core 13 | . . . . . . 1 . 3 . . 1 . 1 . . . . 2 . . . 1 3 . . . . . 1 . . . . Reactor 24 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 4 5 5 3 . Propulsion 151 | 2 . 3 . . 19 3 31 14 2 . 4 1 9 . . . . 5 . . 5 11 20 . . . . 5 9 3 3 2 . Treads 79 | . . 2 . . 11 2 17 7 . . 3 . 4 . . . . 4 . . 1 3 10 . . . . 1 6 3 3 2 . Leg 9 | 2 . . . . 1 . . . . . . . . . . . . . . . 3 3 . . . . . . . . . . . Wheel 63 | . . 1 . . 7 1 14 7 2 . 1 1 5 . . . . 1 . . 1 5 10 . . . . 4 3 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 537 | 2 3 4 . 2 31 11 11 51 4 5 11 4 28 5 1 . 2 30 4 7 5 25 45 5 4 4 11 23 58 14 29 63 35 Device 363 | 1 . 2 . 1 17 6 7 28 2 3 6 4 17 3 1 . 1 21 3 5 3 19 31 4 3 2 7 17 41 8 16 58 26 Storage 37 | 1 2 1 . 1 1 1 . 3 . . . . 1 . . . . . . . . 2 2 1 . . . 2 7 5 3 . 4 Processor 10 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 4 . . 1 . . 1 1 1 . . Hackware 16 | . . . . . 2 . . 2 . . . . 3 . . . . 2 . . . . 3 . . . . 1 1 . . . 2 Protection 100 | . 1 1 . . 11 4 3 18 2 2 5 . 6 2 . . 1 7 1 2 2 4 5 . 1 1 4 3 8 . 6 . . Artifact 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 3 Weapon 392 | 2 13 3 . 3 37 30 40 47 2 . 4 . 9 2 . 7 2 8 . 4 2 15 24 3 1 4 5 13 40 11 16 23 22 Energy Gun 54 | 1 . . . . 6 9 4 9 . . . . . . . . . . . . . 2 2 1 . . . 1 7 . 2 5 5 Energy Cannon 100 | . 3 1 . 1 8 2 . 4 1 . . . 7 1 . 3 1 6 . 1 . 5 14 . . . 3 6 10 1 5 7 10 Ballistic Gun 31 | 1 5 1 . 1 6 4 5 . . . . . . . . . . 1 . 1 . 3 2 . . . . . 1 . . . . Ballistic Cannon 52 | . 1 . . . 2 3 10 15 . . 3 . 1 . . . . 1 . . . 1 1 . . . . . 5 5 3 1 . Launcher 65 | . 4 1 . 1 3 8 9 4 1 . . . 1 1 . . 1 . . 2 1 2 4 2 . . 2 5 4 1 1 2 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 41 | . . . . . 12 4 12 12 . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 24 | . . . . . . . . . . . . . . . . 3 . . . . 1 2 1 . 1 . . . 3 4 3 4 2 Piercing Weapon 21 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . 1 10 . 1 4 . Special Melee Weapon 4 | . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 56 | . . . . . 2 . 3 3 . . . . 1 . . . . . . . 2 . . . 1 1 . . 14 7 14 7 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . System Corruption 18 | . . . . . . . . . . . . . . . . 12 . . . . . 6 . . . . . . . . . . . Parts Lost 102 | . . 1 . . 9 6 11 4 . . 11 . 7 . . . . 2 . 2 . 10 17 . . . . 2 13 2 5 . . Power 14 | . . . . . 1 1 2 1 . . 3 . 2 . . . . . . . . 1 3 . . . . . . . . . . Propulsion 36 | . . . . . 4 2 5 . . . 1 . 3 . . . . 1 . . . 5 7 . . . . . 6 1 1 . . Utility 33 | . . 1 . . 3 1 2 1 . . 5 . 2 . . . . . . 2 . 4 4 . . . . . 4 1 3 . . Weapon 19 | . . . . . 1 2 2 2 . . 2 . . . . . . 1 . . . . 3 . . . . 2 3 . 1 . . Highest Loss Streak 7 | . . 1 . . 3 4 5 1 . . 6 . 2 . . . . 1 . 2 . 4 7 . . . . 1 3 1 2 . . To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Average Slot Usage (%) 93 | . 100 96 100 100 99 97 99 99 96 92 88 84 90 93 93 93 93 93 94 93 91 83 95 100 100 100 100 99 97 86 81 77 75 Engine 3 | . 14 13 14 14 8 5 5 3 . . . . 9 6 6 6 6 . . . . . 1 . . . . . . . . . . Core 2 | . . . . . . 3 3 3 7 7 4 . 2 6 6 6 6 10 11 11 11 10 4 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 10 10 10 10 9 8 8 7 3 4 Treads 12 | . . 15 14 14 17 18 17 10 11 7 11 7 9 13 13 13 13 13 11 11 8 5 10 10 10 10 10 12 18 19 15 13 12 Leg 1 | . 28 2 . . . . . . . . . . . . . . . . . . 2 3 1 . . . . . . . . . . Wheel 10 | . . 9 14 14 18 17 18 19 15 15 12 14 9 6 6 6 6 8 11 11 10 6 12 15 15 15 15 15 8 . . . . Device 11 | . 8 2 . 7 16 6 9 9 10 10 10 23 15 9 13 13 11 12 11 11 15 14 17 9 9 10 9 14 12 8 10 18 16 Storage 7 | . 14 13 14 14 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 6 5 5 5 5 4 5 7 5 4 5 Processor 7 | . . . . . . . . 7 7 7 7 7 6 6 6 6 6 5 5 2 . . 8 15 15 16 21 19 19 17 17 15 9 Hackware 9 | . . . . . 4 9 9 13 7 7 7 7 12 13 13 13 13 17 17 14 11 11 12 15 15 15 10 7 9 8 7 3 3 Protection 5 | . 5 10 14 6 6 10 7 6 11 11 8 . 3 9 6 6 7 3 5 9 9 8 3 5 5 3 5 4 2 4 3 4 4 Energy Gun 1 | . . . . . 5 3 4 1 . . . . . . . . . . . . . . 1 4 . . . . . . . 2 6 Energy Cannon 4 | . 14 13 14 14 3 2 . . 6 7 . . 8 5 6 . 5 7 11 4 5 5 5 5 5 . 4 7 2 . 4 2 3 Ballistic Gun 1 | . 7 3 . 12 3 5 6 . . . . . . . . . . . . 4 2 2 1 . . . . . . . . . . Ballistic Cannon 2 | . 5 1 . . 1 . 3 6 . . 7 15 3 6 6 . . . . . . . . . . . . . 1 4 2 2 . Impact Weapon 1 | . . . . . 4 4 3 5 7 7 4 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 12 6 1 . . 3 1 . . 5 5 5 . 1 3 . 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 198 | 13 51 93 93 93 105 102 105 119 118 112 117 97 156 175 139 139 151 166 155 174 159 171 146 131 130 130 143 157 147 190 198 190 192 Greatest Support 260 | 20 20 40 16 16 42 32 88 42 40 40 68 28 44 28 28 28 28 44 44 44 90 48 147 38 38 38 38 48 198 230 260 260 260 Greatest Overweight (x) 14 | 1 2 5 5 5 4 3 6 5 5 2 2 3 5 6 4 4 5 5 3 3 4 14 5 3 3 3 3 4 4 1 . . . Average Overweight (x) 2 | . . 3 5 5 2 2 2 2 3 2 1 3 2 4 4 4 4 3 3 3 2 3 3 3 3 3 3 3 1 . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 14 23 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 15 22 22 25 25 25 25 25 25 25 25 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 5 12 19 22 23 24 24 24 24 24 24 22 20 23 24 25 24 25 24 25 24 24 23 24 25 25 24 25 24 24 24 24 24 24 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 15 22 22 25 25 23 25 25 24 25 21 22 23 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 24 25 25 25 25 Class Distribution -------------------- 49% | Hacker-Mutant 33% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Mutant | -2/Section 7 Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Matter Collected 20851 | 324 508 307 . 114 1248 1357 1664 1710 377 75 296 124 1172 383 69 12 174 509 40 145 290 1006 1235 114 121 70 320 414 2181 938 819 1400 1335 Remotely 3642 | . . . . . . 252 592 328 . . . . . . . . . 139 . . . . 358 . . . . 241 470 . 126 274 862 Salvage Created 23757 | 142 594 70 . 191 1885 811 1760 1320 298 . 247 . 799 390 28 . 231 677 117 199 347 1440 1973 120 308 . 263 1261 1974 472 1446 1985 2409 Parts 1070 | 11 51 5 . 13 97 38 95 62 5 . 5 1 33 8 1 . 1 28 2 9 4 51 84 9 3 . 2 76 83 15 48 103 127 Haulers Intercepted 13 | . 2 . . . 1 . 6 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . Recyclers Shooed 16 | . 1 . . 1 1 . 2 3 . . . . 3 . . . . 2 . . . . 2 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . . . . . 4 . . 4 . 4 1 . 5 . 2 3 3 42 . 6 2 . 5 . . . . . . Prevented 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . 3 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 373 | . 14 7 . 6 37 24 37 20 3 . 4 . 13 3 . . 4 7 1 14 . 10 31 4 . . 3 15 28 4 13 28 43 Melee 14 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 8 1 . 3 . Guns 81 | . 6 . . . 19 7 9 6 . . . . . . . . . . . . . 3 2 . . . . . 2 . 1 12 14 Cannons 137 | . 4 2 . 3 12 5 9 9 1 . 1 . 11 2 . . . 5 1 1 . 3 14 1 . . 1 7 11 1 8 13 12 AOE 113 | . 4 5 . 3 6 8 18 4 2 . . . 2 1 . . 4 . . 13 . 3 11 3 . . 2 5 1 . 1 . 17 Classes Destroyed 26 | 3 6 1 . . 4 1 2 . . . . 1 1 . . . . . . 1 . 2 . . . . . . . 1 1 1 1 Worker 23 | 1 2 . . . 2 . 5 5 . . . . 1 . . . . . . . . . 1 . . . . 3 2 . . . 1 Builder 14 | . . . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . 4 . . 1 1 3 Tunneler 10 | 4 . 1 . . . . 1 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . Hauler 13 | . 2 . . . 1 . 6 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . Recycler 28 | 1 1 . . 1 2 . 3 7 . . . . 3 . . . . 1 . . . . 2 . . . . 2 2 1 1 1 . Minesweeper 4 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 1 . . . . . . . . Mechanic 4 | . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Operator 8 | . 1 . . . 3 . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 15 | . 3 . . . . . 2 2 . . . . 1 . . . . . . . . . 2 . . . . 1 . . 1 1 2 Swarmer 56 | . 6 3 . 3 . 4 2 3 3 . . . 4 1 . . . . . . . . 8 4 . . . 5 5 . . . 5 Cutter 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 116 | . 8 1 . 3 23 15 25 8 . . . . . 1 . . 3 . . 4 . 3 4 . . . . . 6 . . 1 11 Brawler 8 | . . . . . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 Duelist 9 | . . . . . 2 . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Protector 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 39 | . . . . . 9 4 6 3 . . . . 1 1 . . . 2 . . . 1 4 . . . 1 1 2 . . 3 1 Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . Hunter 22 | . . . . . 1 . 1 . . . . . . . . . . 1 1 . . . 2 . . . 3 4 . 2 4 . 3 Programmer 89 | . . . . . . 1 . 4 . . . . 4 . . . . 4 . . . 1 13 . . . . 5 14 . 8 22 13 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Assembled 13 | . . 3 . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 13 | 3 6 5 . 4 9 4 8 5 3 . 1 1 6 3 1 . 4 3 1 10 . 3 10 4 1 . 2 13 4 3 3 4 10 Combat Bots Only 10 | . 5 4 . 3 6 4 8 5 3 . 1 . 4 3 . . 4 3 1 10 . 3 7 4 . . 2 7 4 2 3 3 9 Max Kills in Single Turn 5 | 1 3 2 . 2 3 2 4 3 1 . 1 1 3 1 1 . 3 2 1 4 . 2 5 3 1 . 1 3 1 1 2 2 3 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 2 . 2 3 2 2 2 1 . . . 1 1 . . 3 . . 4 . 2 5 3 . . 1 2 1 . 1 . 2 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Damage Taken 28037 | . 221 121 . 115 1627 935 1922 1428 150 . 1725 . 1439 117 . . 190 747 111 536 . 1457 2710 86 . . 78 969 3085 757 3835 1161 2515 Core 3613 | . 95 27 . 30 163 59 242 163 . . 153 . 76 15 . . 55 49 . 47 . 142 345 31 . . 12 123 250 88 166 383 899 Absorbed by Shields 7052 | . . . . . . . . 28 . . 98 . . . . . . . . . . . 973 . . . 81 731 1654 452 563 938 1534 Reduced by Siege Mode 502 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 276 122 84 Redirected to Shielding 33 | . . . . . . . . . . . . . 33 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 4444 | . . . . . . . . 673 . . . . 280 . . . . . . . . . . . . 7 . . . . 1034 2450 . Core Remaining (%) 55 | 100 . . . 39 . . 15 . . . . 54 . . . . 82 . . . . 76 . . . . 66 . 71 . . 20 33 Volleys Fired 1835 | 18 39 15 . 10 112 60 122 97 20 . 14 53 111 47 33 . 45 71 23 19 . 118 151 16 29 . 30 84 131 35 69 158 105 Largest 3 | 2 2 2 . 2 2 2 2 2 1 . 2 2 2 2 2 . 1 2 2 2 . 2 2 2 1 . 1 2 2 3 3 3 3 Hottest 320 | 70 136 91 . 91 131 131 109 124 80 . 92 92 175 143 143 . 85 188 188 131 . 225 188 155 90 . 90 203 203 247 301 320 320 Shots Fired 2734 | 36 67 20 . 16 203 97 214 153 20 . 25 58 134 52 36 . 45 94 42 23 . 143 226 19 29 . 30 146 185 46 111 259 205 Gun 798 | 36 19 5 . 6 116 53 105 48 . . . . . . . . . 13 . 4 . 58 44 8 . . . 6 31 4 2 129 111 Cannon 1762 | . 41 8 . 6 77 22 83 101 18 . 25 58 132 51 36 . 40 81 42 6 . 75 176 10 29 . 16 133 152 38 106 129 71 Launcher 174 | . 7 7 . 4 10 22 26 4 2 . . . 2 1 . . 5 . . 13 . 10 6 1 . . 14 7 2 4 3 1 23 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 796 | 18 30 5 . 6 100 49 160 94 . . 25 58 27 5 2 . . 15 . 4 . 49 33 . . . . . 37 10 34 35 . Thermal 1391 | 18 30 8 . 6 89 26 28 13 18 . . . 105 46 34 . 40 73 42 6 . 70 171 10 29 . 16 130 120 28 72 94 69 Explosive 163 | . 7 7 . 4 10 22 26 4 2 . . . 2 1 . . 5 . . 13 . 10 6 1 . . 14 4 2 . . . 23 Electromagnetic 144 | . . . . . 4 . . 42 . . . . . . . . . 6 . . . 14 16 8 . . . 12 26 8 5 1 2 Slashing 240 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129 111 Robot Hit Streak 30 | 7 6 5 . 3 23 17 16 23 2 . 5 3 10 9 3 . 2 7 9 12 . 15 15 11 14 . 3 11 10 9 16 30 19 Robot Miss Streak 5 | 3 3 4 . 1 3 2 3 4 2 . 1 3 2 1 3 . 2 2 2 2 . 3 5 . 1 . 2 3 5 1 3 3 4 Penetration Max 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . 3 1 . . . . . . . . 1 2 Secondary Targets 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 1412 | 19 33 8 . 6 143 68 139 112 8 . 40 5 44 12 4 . 4 34 7 12 10 66 99 7 15 . 3 46 124 17 52 157 118 Core Hits 874 | 7 27 10 . 9 83 37 105 50 9 . 11 2 26 8 2 . 17 17 2 24 4 42 66 5 5 . 17 42 48 8 24 58 109 Critical Kills 21 | . . . . . . 1 . . . . . . . . . . . 1 1 . . 10 4 . . . . . 1 . 2 . 1 Critical Parts Destroyed 25 | . . . . . . 1 . 1 . . 4 . . . . . . . . . . 12 4 . . . . . . . . . 3 Critical Strikes 121 | . . . . . 4 6 4 7 . . 7 . 1 . . . . 1 1 . . 22 11 1 . . . . 17 2 6 15 16 Burn 7 | . . . . . 2 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 8 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 2 . . . . . 1 . 2 . . Destroy 33 | . . . . . . . . . . . . . . . . . . . . . . 21 6 . . . . . . . . . 6 Blast 29 | . . . . . 2 . 3 5 . . 3 . 1 . . . . . . . . . 2 . . . . . 5 1 4 3 . Corrupt 5 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . 2 . . . . Smash 7 | . . . . . . 2 . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . Sever 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 . 11 10 Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Melee Attacks 428 | . . . . . 43 50 32 89 . 10 36 . . . . . . . . . 10 3 2 . 2 1 . . 69 15 7 49 10 Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Impact 256 | . . . . . 43 50 32 86 . 10 35 . . . . . . . . . . . . . . . . . . . . . . Slashing 147 | . . . . . . . . . . . . . . . . . . . . . 10 3 2 . 2 1 . . 58 15 . 46 10 Piercing 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . 3 . Sneak Attacks 20 | . . . . . . . 3 12 . . 2 . . . . . . . . . . . . . 1 . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 1 . Damage Inflicted 62025 | 266 1146 477 . 414 3234 2227 5305 3872 396 . 1439 135 1990 434 91 . 607 1279 250 1760 811 1760 5014 357 543 . 828 3168 5620 847 2542 6359 8854 Guns 11582 | 266 142 33 . 31 1647 742 1197 663 . . . . . . . . . 219 . 13 . 250 494 102 . . . 100 642 31 28 2609 2373 Cannons 26197 | . 494 101 . 109 1132 360 1094 1671 209 . 461 135 1549 364 91 . 60 1058 250 135 . 1008 2906 36 485 . 170 1873 2614 328 1867 2904 2733 Explosions 17080 | . 510 343 . 274 455 736 2719 521 187 . . . 434 70 . . 547 . . 1612 . 502 1614 219 . . 658 1195 155 234 385 24 3686 Melee 7112 | . . . . . . 389 284 1017 . . 978 . . . . . . . . . 811 . . . 58 . . . 2209 254 254 816 42 Ramming 54 | . . . . . . . 11 . . . . . 7 . . . . 2 . . . . . . . . . . . . 8 6 20 Kinetic 10765 | 142 231 33 . 31 1341 669 1964 1517 . . 461 135 461 102 26 . . 250 . 13 . 292 360 . . . . . 595 233 893 1016 . Thermal 20962 | 124 405 237 . 109 1400 433 327 170 209 . . . 1088 262 65 . 60 888 250 135 . 765 3204 36 485 . 170 2087 2109 95 1228 1888 2733 Explosive 15036 | . 510 207 . 274 455 736 2719 478 187 . . . 434 70 . . 547 . . 1612 . 502 1051 219 . . 658 536 155 . . . 3686 Electromagnetic 3368 | . . . . . 38 . . 690 . . . . . . . . . 139 . . . 201 399 102 . . . 545 552 265 413 24 . Impact 2668 | . . . . . . 389 284 1017 . . 978 . . . . . . . . . . . . . . . . . . . . . . Slashing 8945 | . . . . . . . . . . . . . . . . . . . . . 811 . . . 58 . . . 2017 254 . 3390 2415 Piercing 227 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 192 . . 35 . Highest Corruption 35 | . . . . . . . . 2 2 . . . 4 4 4 12 . 2 . 1 . 9 11 11 11 11 . 8 16 1 24 35 1 Average Corruption 9 | . . . . . . . . 1 1 . . . 3 4 4 5 . 1 . 1 . 2 5 11 11 11 . 4 12 1 11 29 1 Corruption Purged 13 | . . . . . . . . . 2 . . . . . . . . 2 . 1 . . . . . . . 8 . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Effects 540 | . . . . . . . . 7 3 . . . 12 20 21 7 . 8 . . . 21 63 30 26 3 . 16 80 14 56 151 2 Message Errors 140 | . . . . . . . . 3 1 . . . 5 2 7 1 . 2 . . . 12 19 9 6 1 . 4 19 2 19 27 1 Matter Fused 115 | . . . . . . . . . . . . . 2 4 6 2 . 2 . . . 1 12 5 6 . . 2 21 3 10 39 . Heat Flow Errors 54 | . . . . . . . . . . . . . 1 4 2 . . 1 . . . 1 1 3 6 1 . 1 9 1 8 14 1 Energy Discharges 57 | . . . . . . . . 1 . . . . 1 2 1 2 . 2 . . . 1 9 2 4 . . 3 6 2 4 17 . Parts Rejected 8 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 . . 4 . Parts Fused 10 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . 2 4 . Data Loss (minor) 66 | . . . . . . . . 1 2 . . . 1 2 1 1 . . . . . 1 10 5 3 . . . 12 4 8 15 . Data Loss (major) 27 | . . . . . . . . . . . . . . 3 3 . . . . . . 1 1 1 1 1 . 1 4 1 3 7 . Misfires 22 | . . . . . . . . 1 . . . . 1 . 1 . . 1 . . . . 4 3 . . . 4 1 . 1 5 . Alerts 13 | . . . . . . . . . . . . . . 2 . 1 . . . . . 2 2 . . . . 1 2 1 . 2 . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Weapon Failures 23 | . . . . . . . . . . . . . 1 . . . . . . . . 1 4 1 . . . . 3 . 1 12 . Overload Shots 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Overflow Damage 3169 | . 31 39 . . 32 71 197 667 14 . 255 . 89 23 . . . . 28 79 256 67 152 3 145 . 33 24 152 65 158 195 394 Projectiles 1162 | . . . . . 8 . 6 51 14 . 24 . 37 23 . . . . 28 . . 41 77 . 127 . 33 . 52 . 155 104 382 Explosions 446 | . 31 39 . . 24 . 59 31 . . . . 52 . . . . . . 79 . 26 75 3 . . . 24 . . 3 . . Melee 1561 | . . . . . . 71 132 585 . . 231 . . . . . . . . . 256 . . . 18 . . . 100 65 . 91 12 Knockbacks 72 | . 2 . . . 5 1 8 26 . . 1 1 4 1 1 . . . . . . . 3 . . . . . 7 . 4 8 . Impact 6 | . . . . . . 1 1 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 64 | . 2 . . . 4 . 7 23 . . . 1 4 1 1 . . . . . . . 2 . . . . . 7 . 4 8 . Secondary 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 892 | . 22 13 . . 85 30 27 . 13 . . . 272 . . . . . . 111 . 68 207 31 . . . . . 13 . . . Shots 22 | . 1 1 . . 4 1 1 . 1 . . . 4 . . . . . . 2 . 2 3 1 . . . . . 1 . . . Rammed 7 | . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 1 Targets Rammed 7 | . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 486 | 72 236 152 . 236 162 224 115 217 180 . 114 . 340 313 179 . 72 404 216 81 . 213 306 276 281 230 220 387 486 279 371 288 390 Average Temperature 80 | 26 70 53 . 137 39 77 22 76 67 . 57 . 67 110 52 . 26 73 86 26 . 75 69 67 94 126 83 104 105 54 83 94 122 Received Heat Transfer 3910 | . 48 86 . 42 747 441 1026 483 . . . . 12 39 . . 81 63 . 98 . 36 56 . . . . 29 325 44 90 60 104 Effects 24 | . 1 . . . . 1 . . . . . . 3 . . . . 6 . . . . 3 . . . . 1 2 . 1 5 1 Shutdowns 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . . . . Energy Bleed 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Interference 15 | . 1 . . . . 1 . . . . . . . . . . . 4 . . . . 3 . . . . . . . . 5 1 Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 15 8 Total Turns 617 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 102 380 119 Longest Duration 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 35 51 35 Robots Corrupted 16 | . . . . . . . . 1 . . . . . . . . . 2 . . . 1 2 1 . . . 3 3 2 1 . . Combat Hostiles 13 | . . . . . . . . 1 . . . . . . . . . 1 . . . 1 2 . . . . 3 3 2 . . . Parts Fried 46 | . . . . . . 1 7 14 . . 3 . . . . . . 5 . . . . 2 1 . . . 5 5 1 2 . . Impact Corruptions 26 | . . . . . . 3 6 11 . . 6 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 2 . . . . . 3 . 2 . . Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . . . . . 3 . 2 . . Parts Melted 56 | . . . . . 2 5 2 . . . . . 2 1 . . 1 3 . . . 1 14 . 1 . . 4 9 . 7 2 2 Heat Transferred 20520 | 370 703 335 . 185 2886 1110 851 346 400 . . . 666 400 100 . 74 744 200 200 . 650 2378 37 518 . 185 1928 1813 74 925 1443 999 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . 2 . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Peak Influence 1988 | 30 322 173 . 173 506 1204 1212 712 . . . . 370 . . . . 206 . . . . 896 . . . . 518 604 390 269 513 1988 Initial 586 | . 19 94 . . . 189 586 550 . . . . 150 . . . . . . . . . 34 . . . . 21 225 339 46 99 307 Average 317 | 14 221 57 . 34 190 721 890 366 . . . . 162 . . . . 65 . . . . 374 . . . . 351 299 140 141 199 1137 Maximum Alert Level 5 | . 1 . . . 2 4 4 3 . . . . 1 . . . . 1 . . . . 3 . . . . 2 2 1 1 2 5 Low Security (%) 46 | 100 20 100 . 100 48 5 . 17 . . . . 76 . . . . 87 . . . . 49 . . . . 24 15 71 84 60 . Level 1 26 | . 79 . . . 47 8 . 45 . . . . 23 . . . . 12 . . . . 5 . . . . 18 58 28 15 27 22 Level 2 14 | . . . . . 4 40 20 36 . . . . . . . . . . . . . . 20 . . . . 56 26 . . 12 5 Level 3 8 | . . . . . . 38 66 . . . . . . . . . . . . . . . 24 . . . . . . . . . 15 Level 4 2 | . . . . . . 6 13 . . . . . . . . . . . . . . . . . . . . . . . . . 24 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 93 | . 3 . . . 10 . 10 8 . . . . 8 . . . . 6 . . . . 10 . . . . 2 6 3 6 10 11 Investigation 18 | . 2 . . . 4 . 1 1 . . . . 2 . . . . 2 . . . . 2 . . . . . 1 1 . . 2 Extermination 35 | . . . . . . . . 5 . . . . 3 . . . . 2 . . . . 6 . . . . 1 4 . 3 8 3 Reinforcement 23 | . 1 . . . 3 . 4 2 . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 2 3 1 1 Assault 10 | . . . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 5 Garrison 7 | . . . . . 3 . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Distress Signals 69 | . 4 1 . . 6 . 3 2 . . . 1 . . . . . . . . . 34 1 . . 2 . 3 1 10 . . 1 Communications Jammed 86 | . . . . . . . . . . . . 1 6 . . . . . . . . . 4 . . . . 5 28 . 8 27 7 Distress Signals 84 | . . . . . . . . . . . . . 5 . . . . . . . . . 4 . . . . 5 28 . 8 27 7 Times Spotted 527 | . 25 6 . 9 56 25 58 37 3 . 4 1 20 3 . . 5 10 1 11 . 9 39 4 . . 2 18 44 9 20 34 74 Peak Tracking Total 9 | . 6 7 . 3 9 4 9 5 3 . 1 1 5 1 . . 4 2 1 9 . 3 6 4 . . 2 8 5 2 4 3 9 Tactical Retreats 34 | . 4 1 . . 2 5 1 3 . . . . . . . . . . . 1 . . 1 . . . . 1 2 . . 7 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Traps Triggered 16 | . . . . . . 3 . . . . . . 3 . . . . 2 . . . . 4 . . . . . 2 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 29 | . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . . . . Traps Extracted 10 | . . . . . . . . 7 . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . Installed 10 | . . . . . . . . 1 . 2 . . . . . . . 1 . . . . 3 3 . . . . . . . . . Triggered 14 | . . . . . . . . . . 1 . 1 . . . . . 1 . . . . 2 2 . 7 . . . . . . . Most Traps Carried 6 | . . . . . . . . 4 2 2 . 3 3 3 3 3 3 3 2 2 2 2 2 5 6 6 6 6 6 6 6 6 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Disabled 83 | . 2 2 . . 6 2 8 7 . . 1 . 7 . . . . 1 . . . . 5 . 1 . . 2 6 1 9 17 6 Max in Single Turn 3 | . 1 2 . . 1 1 2 1 . . 1 . 2 . . . . 1 . . . . 2 . 1 . . 1 1 1 1 2 3 Garrison Access 12 | . . . . . . . . 1 . . . . 3 . . . . 2 . . . . 1 . . . . 1 1 1 . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Accessed 134 | . 6 1 . . 11 3 12 17 1 . 4 . 14 . . 1 . 8 2 2 8 . 7 . 1 5 . 2 6 1 9 9 4 Terminals 80 | . 4 . . . 8 3 10 12 . . . . 9 . . . . 5 . 1 . . 4 . . . . 1 5 . 8 8 2 Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Repair Stations 6 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . Recycling Units 6 | . 2 . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 1 . . 1 . . . . 3 . . . . 2 . . . . 2 . . . . 1 1 . . . 2 Total Hacks 409 | . 20 1 . . 41 6 42 46 2 . 30 . 39 . . 1 . 25 4 4 47 . 21 . 1 14 . 6 12 2 20 13 12 Successful 247 | . 12 1 . . 21 2 22 31 2 . 30 . 15 . . 1 . 11 4 4 47 . 6 . 1 14 . 3 2 2 6 6 4 Failed 160 | . 8 . . . 19 4 20 15 . . . . 24 . . . . 13 . . . . 15 . . . . 3 10 . 14 7 8 Catastrophic 24 | . 1 . . . 4 . 3 . . . . . 2 . . . . 1 . . . . 3 . . . . 1 . . 4 2 3 Database Lockouts 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 158 | . 15 . . . 27 . 23 21 . . . . 20 . . . . 14 . . . . 10 . . 1 . 2 8 . 11 2 4 Terminals 236 | . 16 . . . 33 6 35 37 . . . . 27 . . . . 19 . 3 . . 10 . . . . 4 11 . 17 12 6 Fabricators 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . Repair Stations 13 | . . . . . . . . 7 . . . . 2 . . . . . . . . . . . . . . . . . 3 1 . Recycling Units 13 | . 4 . . . 2 . . 1 . . . . 2 . . . . . . . . . 4 . . . . . . . . . . Scanalyzers 12 | . . . . . 5 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 30 | . . . . . 1 . . 1 . . . . 8 . . . . 4 . . . . 7 . . . . 2 1 . . . 6 Terminal Hacks 166 | . 5 1 . . 8 2 8 17 2 . 30 . 7 . . 1 . 5 4 4 47 . 1 . 1 14 . 1 . . 1 6 1 Record 70 | . . . . . . . 1 . 2 . 11 . . . . . . . 3 3 35 . . . 1 13 . . . . 1 . . Part Schematic 17 | . . . . . . . . 1 . . 11 . . . . 1 . . . . 4 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 19 | . 4 . . . 1 . . 4 . . . . 3 . . . . 2 . . 4 . 1 . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . 1 . . 3 . 1 . . . . . . . 4 . . . . . . . . . . . . Open Door 8 | . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . 4 . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 11 | . . . . . 4 . 1 3 . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Locate Traps 11 | . 1 . . . 1 . 3 3 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Repair Station Hacks 9 | . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . 2 . . Scan Component 5 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Repair 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 5 | . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 5 | . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 7 | . . . . . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . 1 Unauthorized Hacks 49 | . 6 . . . 9 . 9 7 . . . . 4 . . . . 3 . . . . 4 . . . . 1 1 . 3 . 2 Terminals 41 | . 4 . . . 8 . 9 7 . . . . 3 . . . . 2 . . . . 2 . . . . 1 1 . 3 . 1 Assimilate 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 32 | . 3 . . . 7 . 7 4 . . . . 3 . . . . 1 . . . . 2 . . . . 1 1 . 2 . 1 Operators 6 | . 1 . . . 1 . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 Jam 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 93 | . 5 . . . 10 2 12 14 . . . . 13 . . . . 6 . . . . 7 . . . . 2 5 1 7 6 3 Full Trace Events 11 | . . . . . 3 1 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . 1 1 . . 11 . . . . 1 . . . . 4 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 163 | . . . . . . . . . . . . . . . . . . 95 . . . . . . . . . . . 68 . . . Total Part Build Rating 13 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 8 . . . Parts Repaired 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Time 137 | . . . . . . . . 45 . . . . 38 . . . . . . . . . . . . . . . . . 54 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 33 | . 10 . . . 10 . . 10 . . . . . . . . . . . . . . 3 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . find_chute 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . . 4 . . . . . . 3 . . . . . . . . . . . . . . 3 . 6 . . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . Programmers 11 | . . . . . . 4 . . . . . . 3 . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total Allies 15 | . . . . 3 . . 1 1 . . . . . . . 4 . 1 . . . . . . . 5 . . . . . . . Largest Group 5 | . . . . 3 1 . 1 1 . . . . . . . 4 4 3 . . . . . . . 5 5 1 . . . . . Highest-Rated Group 265 | . . . . 40 16 . 10 26 . . . . . . . 107 107 76 . . . . . . . 265 265 65 . . . . . Highest-Rated Ally 65 | . . . . 16 16 . 10 26 . . . . . . . 31 31 31 . . . . . . . 65 65 65 . . . . . Total Orders 51 | . . . . . . . 11 10 . . . . . . . . . 6 . . . 20 . . . . . 4 . . . . . STAY 21 | . . . . . . . 5 5 . . . . . . . . . 3 . . . 6 . . . . . 2 . . . . . FOLLOW 14 | . . . . . . . 6 5 . . . . . . . . . 2 . . . . . . . . . 1 . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 13 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . 1 . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Ally Attacks 73 | . . . . 11 5 . . . . . . . . . . . 21 4 . . . . . . . . 32 . . . . . . Total Damage 1275 | . . . . 115 54 . . . . . . . . . . . 397 83 . . . . . . . . 626 . . . . . . Kills 7 | . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 5 . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Robot Analysis Total 19 | . 4 . . . 1 . . 4 . . . . 3 . . . . 2 . . 4 . 1 . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 2 . . . . 1 2 . 1 . 2 1 2 . . 1 . . 2 . . . . . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . 3 . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Turns Passed 48078 | 211 1401 1622 349 1038 2366 1907 1798 4276 712 764 593 623 3153 1070 929 1675 887 2301 861 377 352 1512 2539 715 765 1122 747 995 2666 1999 1730 2652 1371 Spaces Moved 24768 | 120 681 702 200 556 1074 1003 820 2471 465 482 195 308 1578 546 514 1040 487 1086 513 218 208 490 1135 457 495 795 453 417 1181 1143 815 1144 976 Core 42 | 12 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4334 | . . 107 . . . . 74 . . . 52 . . . . . . . . . . . 75 . . . . . 527 1143 815 980 561 Legs 928 | 108 681 55 . . . . . . . . . . . . . . . . . . 3 81 . . . . . . . . . . . Wheels 18885 | . . 510 200 556 1074 1003 746 2471 465 482 143 308 1578 546 514 1040 487 1086 513 218 205 409 1060 457 495 795 453 417 654 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 50 175 175 123 130 116 108 125 125 125 145 130 160 160 160 160 130 145 145 130 135 122 134 134 134 134 117 122 147 152 160 160 Average Speed 149 | 116 178 190 175 175 135 143 141 133 140 125 157 145 144 166 160 160 161 153 145 145 143 186 145 134 134 134 134 134 139 154 155 160 160 Slowest Speed 470 | 120 260 320 175 175 150 145 247 160 160 125 246 145 175 190 160 160 175 175 145 145 260 470 233 134 134 134 134 150 163 228 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Microwarps 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 22 Exploration Rate (%) 60 | 5 94 89 61 97 75 82 75 60 54 56 80 49 39 57 58 85 65 24 66 39 62 81 30 51 63 89 65 18 90 28 80 55 24 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 16 | . 2 1 . 1 1 . . . 1 1 1 . . 2 . 1 . . . . 3 . . . . 2 . . . . . . . Known Exits Taken 25 | . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Scrap Searched 27 | . . 2 . 4 . . . . 2 2 . 1 . 3 . 1 1 . 2 2 . 2 . 2 1 . 2 . . . . . . Spaces Dug 627 | . . . . 15 47 22 27 67 . 10 . 9 60 13 10 . 20 30 16 1 . 14 40 4 4 1 7 58 56 25 19 26 26 Terrain Destroyed 2147 | . 46 53 . 35 99 145 131 99 21 10 2 21 124 44 33 . 61 48 33 87 . 42 186 17 14 1 131 156 121 39 48 59 241 Melee 206 | . . . . . 39 22 27 67 . 10 . . . . . . . . . . . 3 1 . . 1 . . 12 11 . 4 9 Projectile 804 | . . . . . . . 12 6 . . 2 21 74 40 33 . 37 48 33 2 . 31 79 9 14 . 11 81 87 28 48 55 53 AOE 1137 | . 46 53 . 35 60 123 92 26 21 . . . 50 4 . . 24 . . 85 . 8 106 8 . . 120 75 22 . . . 179 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total 32665 | 151 803 967 199 604 1706 1271 1190 3138 504 625 393 426 2295 653 585 1049 539 1608 582 249 251 918 1760 538 563 850 557 702 1906 1315 1169 1739 860 Wait 4159 | . 43 203 . 29 317 95 75 254 . 124 120 54 503 52 38 . 4 365 42 . 5 237 321 55 31 13 53 119 341 41 161 401 63 Move 24182 | 119 680 701 199 555 1074 999 819 2470 464 481 194 307 1577 545 513 1039 486 1085 512 217 207 489 1134 456 494 794 452 416 1180 1142 814 986 582 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 352 | 7 14 24 . 4 33 5 31 34 4 1 6 3 24 2 . 1 . 19 . 2 5 8 27 . . 3 1 17 27 11 16 8 15 Fast Attach 208 | 7 2 7 . . 7 . 4 12 1 . . 1 11 . . 1 . 6 . . 6 8 21 . 2 3 3 5 25 21 26 22 7 Attach 198 | . . 2 . . 13 6 14 12 2 2 12 1 10 . . 1 . 7 . 2 2 12 20 . . . . 8 23 4 12 16 17 Detach 101 | . . . . . 1 . 2 5 2 2 2 2 2 . . 1 . 1 . . 1 6 6 . . . 1 2 17 4 11 21 12 Swap 739 | . 15 2 . 5 72 39 66 93 5 3 9 3 30 7 1 5 4 32 4 9 5 32 55 8 4 5 13 32 64 9 15 60 33 Drop 377 | . 10 13 . 1 34 1 23 42 6 . . 2 18 . . 1 . 17 . . 10 5 20 . 1 7 3 19 39 33 37 20 15 Fire 1835 | 18 39 15 . 10 112 60 122 97 20 . 14 53 111 47 33 . 45 71 23 19 . 118 151 16 29 . 30 84 131 35 69 158 105 Melee 415 | . . . . . 43 50 32 89 . 10 36 . . . . . . . . . 10 3 2 . 2 1 . . 59 15 7 46 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 1 Escape Stasis 24 | . . . . . . 16 . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Rewire 29 | . . . . . . . . . . . . . . . . . . 3 1 . . . . . . 24 1 . . . . . . Trap 39 | . . . . . . . . 30 . 2 . . . . . . . 1 . . . . 3 3 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Ext) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 212 | -11/Junkyard | Entered Materials 322 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 8) 564 | -10/Materials | Discovered new exit (range 14) 1237 | -10/Materials | Discovered new exit (range 11) 1358 | -10/Materials | Discovered new exit (range 11) 1613 | -10/Materials | Entered Mines 1658 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2136 | -10/Mines | Assembled infested the area 2141 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2547 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2554 | -10/Mines | Found Prototype Device 2753 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2755 | -10/Mines | Discovered new exit (range 5) 2890 | -10/Mines | Discovered new exit (range 3) 3014 | -10/Mines | Discovered new exit (range 11) 3235 | -10/Mines | Entered Exiles 3263 | -10/Exiles | Discovered new exit (range 15) 3283 | -10/Exiles | Met 8R-AWN 3307 | -10/Exiles | Met EX-HEX 3388 | -10/Exiles | Met EX-DEC 3454 | -10/Exiles | Met EX-BIN 3570 | -10/Exiles | Discovered new exit (range 10) 3584 | -10/Exiles | Entered Mines 3693 | -9/Mines | Core integrity fell below 50% 3730 | -9/Mines | Learned location of Zion (-6) 3758 | -9/Mines | Learned location of 1 exit from Lower Caves 3773 | -9/Mines | Discovered new exit (range 10) 3951 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4263 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4315 | -9/Mines | Discovered new exit (range 14) 4622 | -9/Mines | Entered Materials 4622 | -8/Materials | Accompanied by 1 ally 4622 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4969 | -8/Materials | Lost 3 parts (2u1w) 6047 | -8/Materials | Identified Exp. Sensor Array 6080 | -8/Materials | Garrison activated, responded to threat 6402 | -8/Materials | Central database locked down 6721 | -8/Materials | Discovered new exit (range 7) 6754 | -8/Materials | Build established: Hacker-Mutant 6988 | -8/Materials | Identified exit to Garrison 6988 | -8/Materials | Entered Garrison 7090 | -8/Garrison | Triggered checkpoint 7188 | -8/Garrison | Build established: Scavenger-Mutant 7294 | -8/Garrison | Triggered checkpoint 7415 | -8/Garrison | Triggered checkpoint 7498 | -8/Garrison | Discovered new exit (range 10) 7743 | -8/Garrison | Triggered checkpoint 7868 | -8/Garrison | Triggered checkpoint 7933 | -8/Garrison | Lost 4 parts (1n1u2w) 8070 | -8/Garrison | Triggered checkpoint 8150 | -8/Garrison | Build established: Mutant 8351 | -8/Garrison | Discovered new exit (range 35) 8351 | -8/Garrison | Discovered new exit (range 60) 8351 | -8/Garrison | Discovered new exit (range 12) 8485 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8624 | -8/Garrison | Triggered checkpoint 8696 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8761 | -8/Garrison | Triggered checkpoint 8850 | -8/Garrison | Triggered checkpoint 8895 | -8/Garrison | Entered Materials 8920 | -8/Materials | Build established: Scavenger-Mutant 9235 | -8/Materials | Garrison activated, responded to threat 9380 | -8/Materials | Build established: Mutant 9460 | -8/Materials | Core integrity fell below 50% 9513 | -8/Materials | Discovered new exit (range 16) 9684 | -8/Materials | Build established: Scavenger-Mutant 10095 | -8/Materials | First assault squad dispatched 10168 | -8/Materials | Core integrity fell below 20% 10193 | -8/Materials | Destroyed 8 combat bots 10195 | -8/Materials | Lost 5 parts (1p2n2w) 10691 | -8/Materials | Identified exit to Factory 10693 | -8/Materials | Entered Factory 10693 | -7/Factory | Evolved 2 slots: Utility x2 10748 | -7/Factory | Repaired Huge Storage Unit 11273 | -7/Factory | Identified exit to Factory 12110 | -7/Factory | Identified exit to Storage 12110 | -7/Factory | Identified exit to Lower Caves 12213 | -7/Factory | Build established: Hacker-Mutant 12594 | -7/Factory | Repaired Arm. Treads 13696 | -7/Factory | Build established: Mutant 14022 | -7/Factory | Build established: Assassin 14415 | -7/Factory | Build established: Mutant 14969 | -7/Factory | Entered Lower Caves 14970 | -7/Lower Caves | Identified exit to Lower Caves 14987 | -7/Lower Caves | Met a Warlord Commander 14988 | -7/Lower Caves | Learned location of Warlord (-4) 14995 | -7/Lower Caves | Found Encrypted Comm Array 15424 | -7/Lower Caves | Learned Factory stockpile data 15681 | -7/Lower Caves | Entered another Lower Caves area 15770 | -7/Lower Caves | Learned location of Extension (-4) 16395 | -7/Lower Caves | Discovered new exit (range 4) 16398 | -7/Lower Caves | Identified exit to Data Miner 16445 | -7/Lower Caves | Entered Data Miner 16445 | -7/Data Miner | Discovered new exit (range 6) 16452 | -7/Data Miner | Identified exit to Proximity Caves 16469 | -7/Data Miner | Met Data Miner 16490 | -7/Data Miner | Learned location of Section 7 (-2) 16490 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16510 | -7/Data Miner | Received God Mode back door access code from Data Miner 16524 | -7/Data Miner | Data Conduit disabled 16819 | -7/Data Miner | Lost 6 parts (1p1n3u1w) 16923 | -7/Data Miner | Lost 4 parts (2p2u) 17038 | -7/Data Miner | Entered Proximity Caves 17568 | -6/Proximity Caves | Spotter reported a threat 17661 | -6/Proximity Caves | Entered Factory 17661 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17696 | -6/Factory | Garrison activated, responded to threat 18273 | -6/Factory | Discovered new exit (range 4) 18277 | -6/Factory | Identified exit to Factory 18446 | -6/Factory | Build established: Hacker-Mutant 18847 | -6/Factory | Build established: Mutant 19767 | -6/Factory | Build established: Hacker-Mutant 20030 | -6/Factory | Discovered new exit (range 7) 20040 | -6/Factory | Identified exit to Lower Caves 20090 | -6/Factory | Discovered exit to Factory (range 16) 20146 | -6/Factory | Repaired Arm. Treads? 20349 | -6/Factory | Discovered exit to Factory (range 5) 20814 | -6/Factory | Entered Lower Caves 20815 | -6/Lower Caves | Encountered a Warlord checkpoint 20978 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21491 | -6/Lower Caves | Discovered new exit (range 14) 21510 | -6/Lower Caves | Identified exit to Lower Caves 21884 | -6/Lower Caves | Entered another Lower Caves area 22029 | -6/Lower Caves | Discovered exit to Factory (range 13) 22037 | -6/Lower Caves | Learned Factory stockpile data 22150 | -6/Lower Caves | Encountered a Warlord checkpoint 22787 | -6/Lower Caves | Discovered new exit (range 11) 22811 | -6/Lower Caves | Identified exit to Zion 22813 | -6/Lower Caves | Entered Zion 22925 | -6/Zion | Discovered new exit (range 12) 22941 | -6/Zion | Identified exit to Proximity Caves 23044 | -6/Zion | System corruption cleaned by Quarantine Array 23061 | -6/Zion | System corruption reached 10% 23095 | -6/Zion | System corruption cleaned by Quarantine Array 23282 | -6/Zion | Learned 8 Factory zone layouts 23375 | -6/Zion | Learned Factory stockpile data 24379 | -6/Zion | Found CR-A16's Pointy Stick 24440 | -6/Zion | Gained Derelict followers 24488 | -6/Zion | Entered Proximity Caves 24488 | -5/Proximity Caves | Accompanied by 4 allies 24859 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25089 | -5/Proximity Caves | Discovered exit to Factory (range 8) 25375 | -5/Proximity Caves | Entered Factory 25375 | -5/Factory | Accompanied by 3 allies 25375 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25376 | -5/Factory | Identified exit to Factory 26861 | -5/Factory | Identified exit to Upper Caves 27026 | -5/Factory | Fabricated Lrn. Missile Launcher? 27452 | -5/Factory | Central database locked down 27676 | -5/Factory | Entered Upper Caves 27750 | -5/Upper Caves | Identified exit to Upper Caves 27834 | -5/Upper Caves | Learned Research trap positions 27834 | -5/Upper Caves | Learned Factory garrison access intel 28537 | -5/Upper Caves | Entered another Upper Caves area 28616 | -5/Upper Caves | Discovered exit to Factory (range 6) 28770 | -5/Upper Caves | Destroyed 10 combat bots 28892 | -5/Upper Caves | Discovered new exit (range 15) 28914 | -5/Upper Caves | Entered Zhirov 28914 | -5/Zhirov | Discovered new exit (range 3) 28941 | -5/Zhirov | Met Zhirov 28972 | -5/Zhirov | Learned location of Quarantine (-2) 28972 | -5/Zhirov | Learned location of Testing (-3) 28972 | -5/Zhirov | Learned location of Command (-1) 28999 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29030 | -5/Zhirov | Found Alien Artifact 29030 | -5/Zhirov | Identified Integrated Reactor 29030 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29204 | -5/Zhirov | Found Alien Artifact 29266 | -5/Zhirov | Entered Proximity Caves 29465 | -4/Proximity Caves | Learned Research terminal intel 29970 | -4/Proximity Caves | Learned Research machine intel 30077 | -4/Proximity Caves | Lost 4 parts (3n1u) 30473 | -4/Proximity Caves | Lost 4 parts (1n3u) 30737 | -4/Proximity Caves | Discovered exit to Factory (range 5) 30778 | -4/Proximity Caves | Entered Factory 30778 | -4/Factory | Evolved 2 slots: Utility x2 30779 | -4/Factory | Identified exit to Extension 30781 | -4/Factory | Loaded intel: 4 garrison access locations 31065 | -4/Factory | Build established: Scavenger-Mutant 31710 | -4/Factory | Build established: Hacker-Mutant 32108 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 32278 | -4/Factory | First assault squad dispatched 32279 | -4/Factory | Lost 3 parts (1p2w) 32490 | -4/Factory | Lost 7 parts (1p4n1u1w) 32509 | -4/Factory | Destroyed 7 combat bots 32541 | -4/Factory | System corruption reached 10% 32826 | -4/Factory | Build established: Scavenger-Mutant 32951 | -4/Factory | Found Quantum Capacitor 33088 | -4/Factory | Discovered new exit (range 8) 33180 | -4/Factory | Identified exit to Upper Caves 33317 | -4/Factory | Entered Upper Caves 33479 | -4/Upper Caves | Build established: Hacker-Mutant 34012 | -4/Upper Caves | Discovered new exit (range 12) 34027 | -4/Upper Caves | Identified exit to Upper Caves 34032 | -4/Upper Caves | Entered another Upper Caves area 34327 | -4/Upper Caves | Encountered a Warlord checkpoint 34570 | -4/Upper Caves | Found Alien Artifact 34570 | -4/Upper Caves | Identified Dimensional Node Initializer 34570 | -4/Upper Caves | Initialized slip node 34741 | -4/Upper Caves | Discovered new exit (range 10) 34793 | -4/Upper Caves | Identified exit to Warlord 34797 | -4/Upper Caves | Entered Warlord 34834 | -4/Warlord | Discovered new exit (range 12) 34846 | -4/Warlord | Identified exit to Proximity Caves 34893 | -4/Warlord | System corruption cleaned by Quarantine Array 35416 | -4/Warlord | Learned 4 Research zone layouts 35416 | -4/Warlord | Learned 4 Research zone layouts 35416 | -4/Warlord | Learned 4 Access zone layouts 35416 | -4/Warlord | Learned 4 Command zone layouts 35417 | -4/Warlord | Learned location of Armory (-3) 35420 | -4/Warlord | Learned Factory terminal intel 35420 | -4/Warlord | Learned Factory scanalyzer intel 35490 | -4/Warlord | Warlord's base attacked by MAIN.C 35643 | -4/Warlord | Met Warlord 35655 | -4/Warlord | Opened Warlord's prototype stash 35661 | -4/Warlord | Found Prototype Reactor 35669 | -4/Warlord | Found Prototype Processor 35672 | -4/Warlord | Found System Mapper 35681 | -4/Warlord | Identified Exp. Core Analyzer 35840 | -4/Warlord | Warlord forces counterattacked 35868 | -4/Warlord | Opened side exit 35919 | -4/Warlord | Entered Proximity Caves 35919 | -3/Proximity Caves | Accompanied by 5 allies 36302 | -3/Proximity Caves | Build established: Scavenger-Mutant 36625 | -3/Proximity Caves | Discovered new exit (range 13) 36645 | -3/Proximity Caves | Identified exit to Research 36666 | -3/Proximity Caves | Entered Research 36666 | -3/Research | Accompanied by 1 ally 36666 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 36668 | -3/Research | Loaded intel: 71 trap records 36669 | -3/Research | Loaded intel: 112 machine locations 36670 | -3/Research | Loaded intel: 21 terminal locations 36940 | -3/Research | Destroyed 7 combat bots 37207 | -3/Research | Discovered new exit (range 5) 37213 | -3/Research | Identified exit to Testing 37296 | -3/Research | Identified exit to Armory 37387 | -3/Research | Found Unknown Launcher 37387 | -3/Research | Identified Gamma Bomb Array 37553 | -3/Research | Build established: Hacker-Mutant 37661 | -3/Research | Entered Testing 37688 | -3/Testing | Found Prototype Processor 37688 | -3/Testing | Identified Exp. Target Analyzer 37988 | -3/Testing | Build established: Scavenger-Mutant 38354 | -3/Testing | System corruption reached 10% 38399 | -3/Testing | Found Prototype Hackware 38420 | -3/Testing | Build established: Hacker-Mutant 38441 | -3/Testing | Identified Ghost Barrier 38485 | -3/Testing | Discovered new exit (range 16) 38878 | -3/Testing | Found Prototype Launcher 38878 | -3/Testing | Identified Z-bomb Delivery System 38997 | -3/Testing | Found Prototype Slashing Weapon 38997 | -3/Testing | Identified Nanosword 39129 | -3/Testing | Found Prototype Protection 39129 | -3/Testing | Identified Centrium Heavy Armor Plating 39222 | -3/Testing | Spotted Striker 39788 | -3/Testing | Lost 3 parts (2n1u) 40326 | -3/Testing | Identified exit to Research 40327 | -3/Testing | Entered Research 40327 | -2/Research | Warlord forces began assault on 0b10 40327 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 40328 | -2/Research | Identified exit to Quarantine 40412 | -2/Research | Fabricated Exp. Sensor Array? 40437 | -2/Research | Research machine network offline 40784 | -2/Research | Spotted Striker 40950 | -2/Research | Borebot progress halted 41028 | -2/Research | Borebot progress halted 41070 | -2/Research | Met up with Warlord 41195 | -2/Research | Discovered new exit (range 15) 41482 | -2/Research | Borebot progress halted 41664 | -2/Research | Warlord destroyed during the assault 41795 | -2/Research | Found Prototype Device 41795 | -2/Research | Identified Exp. Transmission Jammer 42272 | -2/Research | Spotted B-90 Cyclops 42285 | -2/Research | Destroyed B-90 Cyclops 42326 | -2/Research | Entered Quarantine 42421 | -2/Quarantine | Destroyed 8H-U63(g) 42467 | -2/Quarantine | Found Alien Artifact 42467 | -2/Quarantine | Identified Phase Redirector 42629 | -2/Quarantine | Found Alien Energy Cannon 42629 | -2/Quarantine | Identified Core Cannon 42732 | -2/Quarantine | Found Alien Artifact 42732 | -2/Quarantine | Identified Phase Armor 42761 | -2/Quarantine | Repaired Centrium Heavy Armor Plating 42857 | -2/Quarantine | Found Dimensional Node Initializer 42863 | -2/Quarantine | Found Alien Artifact 42896 | -2/Quarantine | Spotted Alpha 7 43226 | -2/Quarantine | System corruption reached 10% 43384 | -2/Quarantine | Found Alien Slashing Weapon 43443 | -2/Quarantine | Identified Sigix Broadsword 43444 | -2/Quarantine | Found Alien Impact Weapon 43444 | -2/Quarantine | Identified Core Stripper 43502 | -2/Quarantine | Discovered new exit (range 13) 43799 | -2/Quarantine | Spotted Fortress 43830 | -2/Quarantine | Destroyed Fortress 43839 | -2/Quarantine | Found Prototype Device 43839 | -2/Quarantine | Identified Exp. Force Field 43846 | -2/Quarantine | Found Prototype Reactor 43846 | -2/Quarantine | Identified Vortex Chain Reactor (x2) 43849 | -2/Quarantine | Found Prototype Device 43849 | -2/Quarantine | Identified Exp. EM Disruption Field 43856 | -2/Quarantine | Found Centrium Heavy Armor Plating 43892 | -2/Quarantine | Found Prototype Device 43893 | -2/Quarantine | Identified Thermal Barrier 43921 | -2/Quarantine | Found Vortex Chain Reactor 43924 | -2/Quarantine | Found Unknown Protection 43924 | -2/Quarantine | Identified Hvy. Insulated Plating 44045 | -2/Quarantine | Discovered new exit (range 6) 44051 | -2/Quarantine | Identified exit to Section 7 44056 | -2/Quarantine | Entered Section 7 44096 | -2/Section 7 | Build established: Mutant 44441 | -2/Section 7 | Found Alien Artifact 44441 | -2/Section 7 | Identified Integrity Redistributor 44441 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-414) 45000 | -2/Section 7 | Found Alien Artifact 45000 | -2/Section 7 | Identified Microwarp Drive 45055 | -2/Section 7 | Discovered new exit (range 16) 45104 | -2/Section 7 | System corruption reached 30% 45192 | -2/Section 7 | Identified exit to Access 45194 | -2/Section 7 | Initialized slip node 45382 | -2/Section 7 | Spotted Executioner 45382 | -2/Section 7 | Spotted Executioner 45391 | -2/Section 7 | Core integrity fell below 50% 45455 | -2/Section 7 | Found Alien Reactor 45456 | -2/Section 7 | Identified Matter Drive 45686 | -2/Section 7 | Found Alien Energy Gun 45688 | -2/Section 7 | Found Alien Energy Gun 45705 | -2/Section 7 | Spotted Striker 45705 | -2/Section 7 | Spotted Striker 45725 | -2/Section 7 | Identified Sigix Sheargun (x2) 45800 | -2/Section 7 | Destroyed Striker 46199 | -2/Section 7 | Destroyed Striker 46298 | -2/Section 7 | Spotted B-99 Colossus 46431 | -2/Section 7 | Found Alien Artifact 46431 | -2/Section 7 | Identified LRC Matter Compressor 46431 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 46500 | -2/Section 7 | Found Alien Artifact 46500 | -2/Section 7 | Identified Integrated Dissipator 46500 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 46503 | -2/Section 7 | Found Integrated Dissipator 46503 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 46506 | -2/Section 7 | Found Integrated Dissipator 46506 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 46591 | -2/Section 7 | First assault squad dispatched 46698 | -2/Section 7 | Found Alien Energy Cannon 46707 | -2/Section 7 | Identified Transdimensional Reconstructor 46707 | -2/Section 7 | Warped through subspace to slip node 46708 | -2/Section 7 | Entered Access 46708 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 46710 | -1/Access | Identified Drained L-Cannon 46824 | -1/Access | Spotted B-99 Colossus 47208 | -1/Access | First assault squad dispatched 47321 | -1/Access | Destroyed 7 combat bots 47348 | -1/Access | Spotted B-99 Colossus 47349 | -1/Access | Spotted B-99 Colossus 47359 | -1/Access | Discovered new exit (range 1) 47359 | -1/Access | Identified exit to Surface 47567 | -1/Access | Destroyed 9 combat bots 47844 | -1/Access | Identified exit to Command 47874 | -1/Access | Core integrity fell below 50% 48079 | *** | Escaped! Last Messages --------------- 48073_ Destroyed Unknown Engine. 48073_ Destroyed Wheel. 48073_ M-36 Artificer destroyed. 48075_ Slug penetrates Sealed Heavy Doors. 48075_ Penetrated by Slug. 48075_ Beam penetrates H-88 Terminator. 48075_ H-88 Terminator suffers critical hit (Destroy). 48075_ Destroyed Lgt. Quantum Reactor. 48075_ H-88 Terminator destroyed. 48075_ Beam penetrates L-61 Swordsman. 48075_ L-61 Swordsman destroyed. 48075_ Beam penetrates B-99 Colossus. 48075_ B-99 Colossus suffers critical hit (Destroy). 48075_ Beam penetrates B-99 Colossus. 48075_ Penetrated by Slug. 48075_ K-01 Serf destroyed. 48078_ Slug penetrates Main Access Shell. 48078_ Slug penetrates Sealed Heavy Doors. 48078_ Penetrated by Slug. 48078_ Slug penetrates Main Access Shell. Map ----- +----------------------------------------------------+ | ???????? ? ? #???????????????# ######## #? | | ???????? #?????????????###+### #### #? | | ????????? " ??????????????## # #? | | ????????? """ ?????????????### # ## | | ?????????? """ ??????????????# # # !! | | ?????????? " ??????????????# # # =%|## | | ??????????? ????????????????## # ==!#? | | ??????????? ???????????????### ####%## | | ???????????? ????????????????# # #??#!" | | ???????????? ?????????????????## #??#[## | | ??????????###+######################/##########|## | | ???########" | | "] | | # ####### ""####### ########## | | ! # ;#????# g""# #???# # | | # # #???# " ###???# # | | + ## #??# g ##????# + "" | | ?# #?# #?# #?????# # "" | | ?# #??# ## "#?????# # T | | ##########?# #???#;# ""#?????# #? "" | | ??????????? = ????# """"""b """?????# #? ] "" | | ??????????? ?????# #?????# #?? | | ??????????? !%!?????# #?????# #?? | | ??????????? = #????# "*%"" #?????# #???!!| | | ???????????# ##????#??"!%% " #?????# #???!! | | ???????????? ?????????" @%=" #?????# ?????! | | ???????????? ?????????" "* " #?????# ?????##### | | ???????????? ?????????" " #?????#^ ?????????? | | ????????????????????# " "" #?????? ?????????? | | ????????????????????# #?????? ?????????? | | ?????????????????????""" """""#?????? ?????????? | | ???????????????????????"=b"??????????????????????? | | ???????????????????????"%%"??????????????????????? | | ??????????????????????? gh"??????????????????????? | | ???????????????????????B/% ?????????????????????? | | ?????????????????????? B ???????????????????? | | ?????????????????????? % ???????????????????? | | ?????????????????????? ???????????????????? | | ????????????????????? k ???????????????????? | | ????????????????????? h ????????????????????? | | ?????????????????????? ????????????????????? | | ????#####????????####### #????????????????????? | | ????# ? "??? " # #????????????????????? | | ????# ""??? """ # #????????????????????? | | ????? """????"" " #????????????????????? | | ????#?? " ???" + #????????????????????? | | ????# ? ???? # +????????????????????? | | ????# ? ???? # #????????????????????? | | ?#### * ? ????? ?#% #????????????????????? | | # ? ????? ?# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 143 Coolant Potential 100 Energy Generation 65 Energy Capacity 1300 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Additional Mass Support 9 EM Shielding 4 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 50 Resistance: EM 75 Power Shielding 66 Evasion (%) 55 Launcher Accuracy 40 Target Analysis 8 Core Analysis 8 Recoil Reduction 9 Matter Filtering 50 Energy Filtering 50 Particle Charging 25 Offensive Hacking 32 Defensive Hacking 20 Trap Extractor Capacity 8 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Lrn. Missile Launcher | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Hacking Suite | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Bore Cannon | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Lrn. Missile Launcher | x1 | -5/Factory Exp. Sensor Array | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Phase Redirector Core Cannon Phase Armor Sigix Broadsword Core Stripper Integrity Redistributor Microwarp Drive Matter Drive Sigix Sheargun LRC Matter Compressor Integrated Dissipator Transdimensional Reconstructor Drained L-Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionShieldCharger Manual? 0 Play Time 10:41:25 Cumulative 1275.4 hours Start 2024.01.07 @ 09:13:46 End 2024.01.08 @ 13:16:29 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 458 Rogue 458 Adventurer 0 Explorer 0 Win Type 0 Total 27 Types 14/2/7/0/0/0/4/0/0 Lore% 92 Gallery% 93 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bcbffbc6-7df3-42cb-94f0-d15e4b0a8e6d