Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.26 @ 20:19:50 Player: toydarian Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (63) 315 Value Destroyed (1256) 1256 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3211 Bonus ------- None Cogmind --------- Core Integrity 138/550 Matter 109/300 Energy 100/100 System Corruption 0% Temperature Critical (526) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Sensor Array Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (20) --- Light Treads Wheel Compact Wheel Compact Wheel High-capacity Matter Pod (200) Seismic Detector Hardened Medium Armor Plating Hacking Suite Hacking Suite Enhanced Autogun Enhanced Autogun Enhanced Autogun Flak Gun Flak Gun Flak Gun Flak Gun Assault Cannon Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Assault Cannon > --- INVENTORY -------- Light Treads Light Treads Wheel Compact Wheel Compact Wheel High-capacity Matter Pod Seismic Detector Hardened Medium Armor Plating Hacking Suite Hacking Suite Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Flak Gun Flak Gun Flak Gun Flak Gun Grenade Launcher Mining Claw [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . 1 . Parts Attached 62 | 7 9 12 34 Power 6 | 1 3 . 2 Engine 5 | 1 3 . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | 2 3 3 5 Treads 4 | . 1 . 3 Leg . | . . . . Wheel 9 | 2 2 3 2 Hover . | . . . . Flight . | . . . . Utility 17 | 2 2 5 8 Device 3 | 1 . 1 1 Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware 1 | . . . 1 Protection 9 | . . 3 6 Artifact . | . . . . Weapon 26 | 2 1 4 19 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 16 | 1 1 2 12 Ballistic Cannon 5 | . . 2 3 Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 16 | . 2 2 12 Power 4 | . 1 . 3 Propulsion 3 | . 1 . 2 Utility 5 | . . 1 4 Weapon 4 | . . 1 3 Highest Loss Streak 7 | . 1 2 7 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 100 99 95 Engine 9 | . 14 11 3 Core 1 | . . . 5 Wheel 22 | . 27 22 15 Device 11 | . 14 11 9 Storage 11 | . 14 11 9 Processor 3 | . . . 9 Hackware 1 | . . . 2 Protection 6 | . . 10 11 Energy Gun 2 | . 6 . . Ballistic Gun 22 | . 21 27 21 Ballistic Cannon 3 | . . 5 4 Peak Build Rating 23 | 7 8 12 23 Average Rating 11 | 6 7 11 17 On Entrance 6 | . 7 8 12 Naked Turns . | . . . . Heaviest Build 69 | 12 47 56 69 Greatest Support 40 | 32 32 26 40 Greatest Overweight (x) 19 | . 1 2 19 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 7 12 20 20 Most Carried 20 | 8 14 20 20 Average Carried 14 | 6 9 17 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 8 13 20 19 Class Distribution -------------------- 32% | Scavenger-Tank 25% | Mutant 21% | Scavenger-Mutant 20% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1977 | 297 576 316 788 Remotely . | . . . . Salvage Created 2168 | 115 713 519 821 Parts 147 | 9 49 29 60 Haulers Intercepted 6 | . 2 1 3 Recyclers Shooed 9 | . 3 3 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | . 13 5 15 Guns 27 | . 13 4 10 Cannons 4 | . . 1 3 AOE 2 | . . . 2 Classes Destroyed 11 | 3 5 2 1 Worker 5 | 2 . 1 2 Builder 3 | . . 2 1 Tunneler 2 | 1 . . 1 Hauler 6 | . 2 1 3 Recycler 7 | 1 2 2 2 Operator 4 | . 2 . 2 Watcher 3 | . 3 . . Swarmer 12 | . 6 . 6 Grunt 14 | . 7 1 6 Duelist 2 | . . . 2 Sentry 5 | . . 4 1 Best Kill Streak 7 | 2 7 4 5 Combat Bots Only 5 | . 5 3 5 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 255 | . 72 46 137 Missed 66 | . 17 17 32 Damage Taken 2755 | . 568 394 1793 Core 639 | . 186 41 412 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 25 89 . Volleys Fired 192 | 9 78 36 69 Largest 3 | 2 2 3 3 Hottest 93 | 60 60 93 93 Shots Fired 473 | 18 149 108 198 Gun 404 | 18 149 94 143 Cannon 67 | . . 14 53 Launcher 2 | . . . 2 Special . | . . . . Kinetic 425 | 9 112 108 196 Thermal 46 | 9 37 . . Explosive 2 | . . . 2 Electromagnetic . | . . . . Robot Hit Streak 11 | 6 11 10 10 Robot Miss Streak 7 | 1 5 7 6 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 269 | 13 84 65 107 Core Hits 112 | 5 36 22 49 Critical Kills 1 | . 1 . . Critical Parts Destroyed 3 | . 2 . 1 Critical Strikes 7 | . 3 1 3 Destroy 4 | . 3 . 1 Blast 3 | . . 1 2 Melee Attacks 8 | . . . 8 Impact . | . . . . Slashing 8 | . . . 8 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4067 | 147 957 808 2155 Guns 2769 | 147 957 641 1024 Cannons 732 | . . 167 565 Explosions 566 | . . . 566 Melee . | . . . . Ramming . | . . . . Kinetic 3211 | 63 751 808 1589 Thermal 674 | 84 206 . 384 Explosive 182 | . . . 182 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 11 . . Message Errors 3 | . 3 . . Matter Fused 5 | . 5 . . Misfires 2 | . 2 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 150 | . . . 150 Projectiles 8 | . . . 8 Explosions 142 | . . . 142 Melee . | . . . . Knockbacks 9 | . . 2 7 Impact . | . . . . Kinetic 9 | . . 2 7 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 627 | 20 27 242 627 Average Temperature 140 | 20 11 72 191 Received Heat Transfer 1056 | . 180 147 729 Effects 34 | . . . 34 Shutdowns 3 | . . . 3 Energy Bleed 2 | . . . 2 Interference 5 | . . . 5 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (minor) 3 | . . . 3 Damage (major) 13 | . . . 13 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 850 | 200 450 . 200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 305 | 20 297 243 305 Initial 66 | . 13 66 48 Average 140 | 9 143 140 161 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 78 | 100 76 76 76 Level 1 21 | . 23 23 23 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 1 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 3 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 28 5 33 Peak Tracking Total 9 | . 6 3 9 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 7 | . 7 . . Reprogrammed 2 | . . 2 . Reused 1 | . . 1 . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 1 4 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 7 5 2 Terminals 14 | . 7 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 41 | . 19 13 9 Successful 23 | . 8 9 6 Failed 18 | . 11 4 3 Catastrophic 4 | . 3 1 . Database Lockouts . | . . . . Manual 25 | . 11 10 4 Terminals 41 | . 19 13 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 6 4 4 Terminal Index 2 | . 1 . 1 Alert Level 2 | . 2 . . Locate Traps 2 | . 1 1 . Disarm Traps 2 | . 2 . . Reprogram Traps 1 | . . 1 . Security Status 1 | . . . 1 Surveillance Status 1 | . . . 1 Hauler Manifests 1 | . . . 1 Registered Components 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 2 5 2 Terminals 9 | . 2 5 2 Botnet 9 | . 2 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 7 5 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2718 | 169 1027 591 931 Spaces Moved 1769 | 122 783 423 441 Core 2 | 1 . . 1 Treads 31 | . . . 31 Legs . | . . . . Wheels 1736 | 121 783 423 409 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 105 105 Average Speed 108 | 99 98 110 127 Slowest Speed 1000 | 100 105 120 1000 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 5 95 31 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 13 | . . . 13 Terrain Destroyed 64 | . . . 64 Melee 5 | . . . 5 Projectile 6 | . . . 6 AOE 53 | . . . 53 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2188 | 148 896 481 663 Wait 88 | . 9 . 79 Move 1766 | 121 782 422 441 Hop . | . . . . Pick Up 40 | 10 10 8 12 Fast Attach 18 | 6 1 1 10 Attach 16 | 1 2 3 10 Detach 8 | . 1 . 7 Swap 28 | . 6 8 14 Drop 24 | 1 7 3 13 Fire 192 | 9 78 36 69 Melee 8 | . . . 8 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 170 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 14) 526 | -10/Materials | Discovered new exit (range 16) 653 | -10/Materials | Core integrity fell below 50% 749 | -10/Materials | Discovered new exit (range 5) 981 | -10/Materials | Build established: Scavenger-Mutant 1197 | -10/Materials | Entered another Materials area 1197 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1501 | -9/Materials | Build established: Scavenger-Tank 1598 | -9/Materials | Discovered new exit (range 12) 1771 | -9/Materials | Discovered new exit (range 11) 1787 | -9/Materials | Identified exit to Materials 1788 | -9/Materials | Entered another Materials area 1788 | -8/Materials | Evolved 2 slots: Utility x2 2167 | -8/Materials | Lost 7 parts (2p1n3u1w) 2373 | -8/Materials | Build established: Scavenger-Skirmisher 2692 | -8/Materials | Build established: Scavenger-Tank 2694 | -8/Materials | Core integrity fell below 50% 2719 | -8/Materials | Self-destructed Last Messages --------------- 02711_ Overheating: Lgt. Nuclear Core damaged (-7). 02711_ Overheating: Lgt. Assault Rifle damaged (-8). 02711_ K-01 Serf collects debris. 02712_ Critical hit (Burn: +37). 02713_ Overheating: Core damaged (-66). 02713_ R-06 Scavenger collects Lgt. Ion Engine. 02713_ L-31 Rogue destroyed. 02713_ Switching to secondary target: G-47 Trooper. 02714_ K-01 Serf collects debris. 02715_ Overheating: System interference. 02715_ Hvy. Assault Rifle temporarily disabled. 02715_ Signal Interpreter temporarily disabled. 02715_ Hvy. Assault Rifle temporarily disabled. 02715_ Hrd. Medium Armor Plating destroyed. 02716_ Lgt. Nuclear Core destroyed. 02716_ Broken Lgt. Assault Rifle destroyed. 02717_ Overheating: Lgt. Assault Rifle damaged (-5). 02718_ Hvy. Assault Rifle destroyed. 02719_ Lgt. Assault Rifle broken. 02719_ Overheating: Short circuit. 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