Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.02 @ 13:54:45 Player: happylisk Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (58) 290 Value Destroyed (2121) 2121 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (723) 723 TOTAL SCORE: 8074 Bonus ------- Follower Combat Kills 148 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -25 Cogmind --------- Core Integrity 850/850 Matter 157/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (800) Ox15 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Cooling System High-capacity Storage Unit Utility Shielding > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (20) --- Improved Cooling System Large Storage Unit Huge Storage Unit Huge Storage Unit Improved Particle Charger Skeleton Box Lightning Gun High-powered Shock Rifle High-powered Shock Rifle Makeshift Laser Plasma Rifle Plasma Rifle Heavy Ion Cannon Heavy Machine Gun Assault Cannon Makeshift Spear Peak State ------------ > --- POWER ------------ Deuterium Engine Light Fission Core > --- PROPULSION ------- Improved Treads Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Compact Battery Targeting Computer Particle Charger Utility Shielding > --- WEAPON ----------- EM Pulse Cannon Assault Cannon > --- INVENTORY -------- Light Fission Core Improved Medium Treads Flexi-carbon Leg Large Storage Unit Huge Storage Unit Huge Storage Unit Utility Shielding Skeleton Box Makeshift Laser Plasma Rifle Heavy Ion Cannon Minigun Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Makeshift Shrapnel Gun Missile Launcher Makeshift Spear [Rating: 42] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Utility Shielding Device Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 4 | . . . 1 . . . 1 1 . . . . 1 Weapon 1 | . . . . . . . . . . . . . 1 Parts Attached 124 | 6 3 2 20 15 8 7 17 5 15 5 1 18 2 Power 18 | 1 . . 3 2 . 2 2 1 3 1 . 3 . Engine 10 | 1 . . 2 1 . . 2 1 1 1 . 1 . Core 8 | . . . 1 1 . 2 . . 2 . . 2 . Reactor . | . . . . . . . . . . . . . . Propulsion 35 | 2 . . 8 6 1 2 6 2 4 1 . 3 . Treads 1 | . . . . . . . . . . 1 . . . Leg 34 | 2 . . 8 6 1 2 6 2 4 . . 3 . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 32 | 1 3 2 3 2 5 1 5 2 3 . . 5 . Device 7 | . . 1 . . 1 . . 1 1 . . 3 . Storage 5 | 1 1 . . 1 1 . . . 1 . . . . Processor 2 | . . . . . . . 1 1 . . . . . Hackware . | . . . . . . . . . . . . . . Protection 18 | . 2 1 3 1 3 1 4 . 1 . . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 39 | 2 . . 6 5 2 2 4 . 5 3 1 7 2 Energy Gun 5 | . . . . 1 1 1 1 . . . . 1 . Energy Cannon 5 | . . . 1 . . . . . 1 . . 3 . Ballistic Gun 23 | 2 . . 5 3 1 . 3 . 3 2 1 1 2 Ballistic Cannon 1 | . . . . . . . . . . . . 1 . Launcher 5 | . . . . 1 . 1 . . 1 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 2 . 1 . 1 . . . . . . Corrupted Parts 5 | . . . . . . 1 . . 1 . . 3 . System Corruption 18 | . . . . . . 2 . . 7 . . 9 . Parts Lost 60 | . . . 2 8 . 10 3 1 12 4 . 16 4 Power 12 | . . . . 1 . 2 1 . 3 1 . 3 1 Propulsion 19 | . . . 1 2 . 4 . 1 4 2 . 4 1 Utility 15 | . . . 1 2 . 1 2 . 3 . . 6 . Weapon 14 | . . . . 3 . 3 . . 2 1 . 3 2 Highest Loss Streak 9 | . . . 1 4 . 6 2 1 9 4 . 7 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 86 99 97 94 82 87 95 99 80 85 77 76 52 Engine 8 | . 14 14 8 8 11 1 7 15 8 11 15 7 . Core 2 | . . . 1 2 . 9 1 . 1 . . 3 6 Treads 1 | . . . . . . . . . . 4 7 6 . Leg 25 | . 28 28 32 31 33 31 35 30 23 15 15 15 6 Device 2 | . . . . . . . . 7 4 7 7 5 6 Storage 11 | . 14 14 11 11 11 11 9 7 7 15 15 14 6 Processor 2 | . . . . . . . . 6 7 7 7 3 . Protection 14 | . 1 13 21 18 20 21 24 15 8 7 7 6 6 Energy Gun 2 | . . . . 8 3 9 . . . . . . 5 Ballistic Gun 12 | . 28 28 21 10 3 1 16 15 10 15 1 3 13 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 100 | 12 28 28 40 98 100 60 62 67 83 75 72 72 59 Greatest Support 58 | 20 20 20 39 36 33 33 52 58 58 23 20 50 20 Greatest Overweight (x) 19 | 3 1 1 1 2 3 4 1 1 19 3 3 6 2 Average Overweight (x) 1 | . . 1 . 1 1 1 1 1 1 3 3 1 2 Largest Inventory Capacity 25 | 8 15 15 15 25 25 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 15 15 21 24 20 20 20 20 20 20 20 20 Most Carried 22 | 2 9 14 15 21 22 20 20 20 20 15 16 20 16 Average Carried 16 | . 4 12 14 16 20 19 19 17 16 12 15 18 13 Final Capacity 25 | 8 15 15 15 25 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 8 14 15 20 20 16 18 20 11 15 16 16 16 Class Distribution -------------------- 49% | Scavenger-Mutant 41% | Mutant 7% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 2816 | 152 . 93 507 460 . 119 488 40 360 120 . 477 . Remotely . | . . . . . . . . . . . . . . Salvage Created 2527 | . . 50 566 285 . 136 671 88 253 149 . 329 . Parts 134 | . . 6 40 7 . 6 37 7 6 8 . 17 . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 3 4 . 12 . Prevented 15 | . . . . . . . . . 2 . . 13 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 68 | . . 3 15 17 . 3 11 2 4 5 . 8 . Guns 55 | . . 3 15 14 . 2 11 2 1 3 . 4 . Cannons 4 | . . . . . . . . . . . . 4 . AOE 9 | . . . . 3 . 1 . . 3 2 . . . Classes Destroyed 11 | . . 1 4 1 . 1 1 . 1 2 . . . Worker 2 | . . . 1 . . . 1 . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . Swarmer 17 | . . 3 4 . . . . . 3 3 . 4 . Grunt 23 | . . . 9 3 . 2 7 2 . . . . . Sentry 6 | . . . 2 . . . 3 . . . . 1 . Hunter 4 | . . . . . . 1 1 . . . . 2 . Programmer 1 | . . . . . . . . . . 1 . . . Behemoth 2 | . . . . . . . . . 1 . . 1 . Packrat 2 | . . . . . . . . . 2 . . . . Assembled 14 | . . . . 14 . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . Best Kill Streak 4 | . . 3 4 4 . 1 4 1 3 3 . 3 . Combat Bots Only 4 | . . 3 4 4 . 1 3 1 3 3 . 3 . Max Kills in Single Turn 2 | . . 2 1 1 . 1 1 1 1 2 . 2 . Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 2 | . . . . 1 . 1 . . 1 2 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Damage Taken 7527 | . . 87 916 1059 . 987 759 101 1720 525 . 1266 107 Core 1201 | . . 14 104 117 . 159 111 27 405 104 . 160 . Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 285 | . . 10 50 8 . 22 4 . 115 12 . 64 . Core Remaining (%) 55 | 100 . 94 . . . 5 79 . . . . . . Volleys Fired 305 | . . 5 52 59 . 32 39 9 52 17 . 37 3 Largest 2 | . . 2 2 2 . 2 2 2 2 2 . 2 2 Hottest 109 | . . 40 46 63 . 65 53 53 91 56 . 109 52 Shots Fired 512 | . . 10 104 99 . 41 67 18 78 37 . 52 6 Gun 457 | . . 10 104 94 . 40 67 18 62 36 . 20 6 Cannon 44 | . . . . . . . . . 13 . . 31 . Launcher 11 | . . . . 5 . 1 . . 3 1 . 1 . Special . | . . . . . . . . . . . . . . Kinetic 431 | . . 10 104 83 . 27 67 18 62 36 . 18 6 Thermal 11 | . . . . . . 4 . . . . . 7 . Explosive 11 | . . . . 5 . 1 . . 3 1 . 1 . Electromagnetic 59 | . . . . 11 . 9 . . 13 . . 26 . Robot Hit Streak 19 | . . 6 11 10 . 8 9 8 19 10 . 12 3 Robot Miss Streak 5 | . . 2 3 3 . 3 2 1 2 5 . 4 2 Penetration Max 1 | . . . . . . . 1 . . . . . . Secondary Targets 5 | . . 1 2 1 . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . . . . . . Shots Hit Robots 340 | . . 7 70 54 . 27 47 12 64 17 . 36 6 Core Hits 143 | . . 4 26 31 . 10 26 4 13 10 . 18 1 Critical Kills 1 | . . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Critical Strikes 4 | . . 1 1 . . . . . 2 . . . . Destroy 4 | . . 1 1 . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6999 | . . 61 1009 906 . 438 1010 237 1633 554 . 1039 112 Guns 5093 | . . 61 1009 746 . 369 1010 237 982 342 . 225 112 Cannons 786 | . . . . . . . . . 204 . . 582 . Explosions 1105 | . . . . 160 . 54 . . 447 212 . 232 . Melee . | . . . . . . . . . . . . . . Ramming 15 | . . . . . . 15 . . . . . . . Kinetic 4842 | . . 61 1009 671 . 241 1010 237 982 342 . 177 112 Thermal 269 | . . . . . . 46 . . . . . 223 . Explosive 1046 | . . . . 160 . 54 . . 447 212 . 173 . Electromagnetic 827 | . . . . 75 . 82 . . 204 . . 466 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 18 | . . . . 2 2 4 . . 7 9 9 18 1 Average Corruption 6 | . . . . 2 2 3 . . 7 7 9 14 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 145 | . . . . 17 8 17 . . 9 42 10 42 . Message Errors 37 | . . . . 3 3 7 . . 1 10 2 11 . Matter Fused 39 | . . . . 5 1 4 . . 1 12 4 12 . Heat Flow Errors 12 | . . . . 3 . 2 . . 2 2 . 3 . Energy Discharges 23 | . . . . 2 2 3 . . 5 5 1 5 . Data Loss (minor) 19 | . . . . 2 2 . . . . 8 1 6 . Data Loss (major) 5 | . . . . 1 . 1 . . . 1 2 . . Misfires 6 | . . . . 1 . . . . . 4 . 1 . Alerts 3 | . . . . . . . . . . . . 3 . Weapon Failures 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 88 | . . . . 13 . . . . 43 3 . 29 . Projectiles . | . . . . . . . . . . . . . . Explosions 88 | . . . . 13 . . . . 43 3 . 29 . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 209 | . . . . 108 . 45 . . 25 31 . . . Shots 6 | . . . . 3 . 1 . . 1 1 . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 9 | . . . . . . 9 . . . . . . . Kicked 9 | . . . . . . 9 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 412 | . . . 412 244 . 292 143 1 202 238 . 252 . Average Temperature 78 | . . . 53 71 . 138 39 1 78 137 . 75 . Received Heat Transfer 1487 | . . . 345 155 . 207 387 81 216 60 . 36 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 2 . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 383 | . . . . . . 111 . . . . . 272 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 236 | . . 85 236 161 . 50 176 157 . . . . 53 Initial 91 | . . . . 91 . . 17 79 . . . . 53 Average 45 | . . 42 62 59 . 18 44 109 . . . . 22 Maximum Alert Level 1 | . . . 1 . . . . . . . . . . Low Security (%) 99 | 100 100 100 94 100 . 100 100 100 . . . . 100 Level 1 . | . . . 5 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 6 | . . . . . . . 3 1 . . . . 2 Investigation 1 | . . . . . . . . 1 . . . . . Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 3 | . . . . . . . 3 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 6 | . . . 3 . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 114 | . . 3 25 25 . 11 24 3 5 5 . 11 2 Peak Tracking Total 7 | . . 3 5 7 . 5 4 2 4 3 . 4 2 Tactical Retreats 13 | . . . . 5 . 4 1 1 1 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 1 | . . . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 2 | . . . . 1 . . . . . 1 . . . Max in Single Turn 1 | . . . . 1 . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 15 | . . . 3 . 3 . 4 1 . . 4 . . Terminals 8 | . . . 3 . . . 4 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 70 | . . . 4 . 26 . 6 3 . . 31 . . Successful 62 | . . . 1 . 26 . 3 1 . . 31 . . Failed 8 | . . . 3 . . . 3 2 . . . . . Catastrophic 4 | . . . 2 . . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 6 | . . . 4 . 1 . 1 . . . . . . Terminals 13 | . . . 4 . . . 6 3 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 62 | . . . 1 . 26 . 3 1 . . 31 . . Record 37 | . . . . . 26 . . . . . 11 . . Part Schematic 11 | . . . . . . . . . . . 11 . . Robot Schematic 6 | . . . . . . . . . . . 6 . . Prototype ID Bank 4 | . . . . . . . 1 . . . 3 . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 7 | . . . 2 . . . 4 1 . . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 3 | . . 2 . . . . . . . . . 1 . Largest Group 2 | . . 2 2 . . . . . . . . 1 . Highest-Rated Group 96 | . . 47 47 . . . . . . . . 96 . Highest-Rated Ally 96 | . . 31 31 . . . . . . . . 96 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 31 | . . . 18 . . . . . . . . 13 . Total Damage 686 | . . . 192 . . . . . . . . 494 . Kills 4 | . . . 2 . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 11843 | 52 164 773 1109 1338 763 748 1783 295 1006 1459 370 1057 926 Spaces Moved 4727 | 33 87 391 504 539 292 310 774 137 396 411 112 398 343 Core 22 | 12 . . . . . . . . 10 . . . . Treads 63 | . . . . . . . . . . 63 . . . Legs 4642 | 21 87 391 504 539 292 310 774 137 386 348 112 398 343 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 190 190 185 185 187 330 330 190 260 Average Speed 219 | 125 177 190 165 210 256 194 185 185 212 340 330 233 260 Slowest Speed 1000 | 200 190 190 190 260 330 400 190 187 1000 400 330 540 260 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 20 91 54 88 62 70 53 2 55 62 69 56 11 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . Known Exits Taken 3 | . . . 1 . . 1 . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 . 1 . 1 1 1 1 . Scrap Searched 8 | . . 2 . 2 . 1 . . 1 . . 2 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 105 | . . . . 51 . 14 . . 11 13 . 16 . Melee . | . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . 1 . . 1 . AOE 103 | . . . . 51 . 14 . . 10 13 . 15 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 5697 | 40 97 413 691 642 309 399 1068 161 480 439 115 471 372 Wait 399 | . . 10 75 18 . 38 214 7 16 . . 6 15 Move 4714 | 32 86 390 503 538 291 309 773 136 395 410 111 397 343 Hop . | . . . . . . . . . . . . . . Pick Up 79 | 2 6 5 14 8 2 3 11 4 1 5 1 12 5 Fast Attach 43 | 6 2 1 7 2 4 1 8 1 3 2 1 5 . Attach 51 | . 1 . 4 6 3 6 5 3 10 1 . 11 1 Detach 11 | . 1 1 3 1 3 . 2 . . . . . . Swap 30 | . . 1 9 7 1 . 4 1 2 2 . 2 1 Drop 54 | . 1 . 24 3 5 1 12 . 1 . 2 1 4 Fire 305 | . . 5 52 59 . 32 39 9 52 17 . 37 3 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 9 | . . . . . . 9 . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Ext) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 10) 217 | -10/Materials | Entered Mines 292 | -10/Mines | Discovered new exit (range 12) 315 | -10/Mines | Build established: Mutant 576 | -10/Mines | Learned location of 1 exit from Materials 695 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 700 | -10/Mines | Found Prototype Device 700 | -10/Mines | Identified Exp. Sensor Array 846 | -10/Mines | Learned location of 1 exit from Materials 990 | -10/Mines | Entered Materials 990 | -9/Materials | Accompanied by 2 allies 990 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 991 | -9/Materials | Identified exit to Storage 991 | -9/Materials | Identified exit to Materials 995 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1590 | -9/Materials | Discovered exit to Materials (range 4) 1834 | -9/Materials | Identified exit to Mines 2099 | -9/Materials | Entered Mines 2234 | -9/Mines | Assembled infested the area 2419 | -9/Mines | Core integrity fell below 50% 2446 | -9/Mines | Lost 4 parts (1p2n1w) 2733 | -9/Mines | Discovered exit to Materials (range 9) 3174 | -9/Mines | Discovered exit to Materials (range 5) 3296 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3296 | -9/Mines | Discovered new exit (range 5) 3359 | -9/Mines | Learned Materials garrison access intel 3437 | -9/Mines | Entered Exiles 3501 | -9/Exiles | Met 8R-AWN 3545 | -9/Exiles | Met EX-HEX 3625 | -9/Exiles | Met EX-BIN 3658 | -9/Exiles | Aligned with FarCom system 3661 | -9/Exiles | Given EX-Vault access code 3783 | -9/Exiles | Opened EX-Vault 3799 | -9/Exiles | Found Prototype Device 3799 | -9/Exiles | Identified Skeleton Box 3881 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3953 | -9/Exiles | Met EX-DEC 4179 | -9/Exiles | Discovered new exit (range 14) 4200 | -9/Exiles | Left Exiles lab with Skeleton Box 4200 | -9/Exiles | Entered Mines 4316 | -8/Mines | Lost 4 parts (1p1n2w) 4554 | -8/Mines | Build established: Scavenger-Mutant 4884 | -8/Mines | Discovered exit to Materials (range 11) 4893 | -8/Mines | Core integrity fell below 20% 4947 | -8/Mines | Lost 6 parts (1p3n1u1w) 4948 | -8/Mines | Entered Materials 4948 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4949 | -8/Materials | Loaded intel: 1 garrison access location 6692 | -8/Materials | Discovered new exit (range 16) 6731 | -8/Materials | Entered Factory 6731 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6763 | -7/Factory | Identified exit to Lower Caves 7026 | -7/Factory | Entered Lower Caves 7224 | -7/Lower Caves | Spotted B-75 Beast 7549 | -7/Lower Caves | Lost 9 parts (2p4n1u2w) 7595 | -7/Lower Caves | Core integrity fell below 50% 7607 | -7/Lower Caves | Destroyed B-75 Beast 7625 | -7/Lower Caves | Lost 3 parts (1p2u) 7959 | -7/Lower Caves | Discovered new exit (range 11) 8032 | -7/Lower Caves | Entered another Lower Caves area 8075 | -7/Lower Caves | Lost 4 parts (1p2n1w) 8587 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9023 | -7/Lower Caves | Encountered a Warlord checkpoint 9158 | -7/Lower Caves | Discovered new exit (range 7) 9491 | -7/Lower Caves | Entered Data Miner 9492 | -7/Data Miner | Discovered new exit (range 6) 9555 | -7/Data Miner | Met Data Miner 9621 | -7/Data Miner | Learned location of Section 7 (-2) 9621 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9677 | -7/Data Miner | Received God Mode back door access code from Data Miner 9861 | -7/Data Miner | Entered Proximity Caves 10015 | -6/Proximity Caves | Learned location of 1 exit from Factory 10029 | -6/Proximity Caves | Escorted by Enhanced Grunt 10100 | -6/Proximity Caves | Spotted B-75 Beast 10192 | -6/Proximity Caves | Core integrity fell below 20% 10222 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 10224 | -6/Proximity Caves | System corruption reached 10% 10334 | -6/Proximity Caves | Destroyed B-75 Beast 10364 | -6/Proximity Caves | Lost 4 parts (1p2u1w) 10442 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10833 | -6/Proximity Caves | Lost 7 parts (1p2n3u1w) 10905 | -6/Proximity Caves | Discovered new exit (range 5) 10918 | -6/Proximity Caves | Entered Factory 10918 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10919 | -6/Factory | Identified exit to Extension 10920 | -6/Factory | Identified exit to Factory 11227 | -6/Factory | Build established: Derelict-Skirmisher 11835 | -6/Factory | Garrison activated, responded to threat 11844 | -6/Factory | Self-destructed Last Messages --------------- Dropped Corrupted Gauss Rifle. ALERT: Security rotation in progress. Acquired Plasma Rifle. Acquired Hvy. Machine Gun. Acquired Hpw. Shock Rifle. K-01 Serf cleans the Construction Platform. ALERT: Cargo convoy en route, clear transfer corridor. K-01 Serf cleans the Construction Platform. Acquired Imp. Particle Charger. K-01 Serf cleans the Construction Platform. Acquired Hpw. Shock Rifle. ALERT: All DSF locations entering lockdown mode. ALERT: Rogue bot located, Programmers report to Factory Zone 9D. Minigun destroyed. P-60 Hacker calls for garrison reinforcements. ALERT: Activating Garrison Access F002. Flexi-carbon Leg destroyed. Slug penetrates P-60 Hacker. Mak. Shrapnel Gun destroyed. Lgt. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????###########??? | | ????????????????????????????????????# #??? | | ???????????????????????????????###+## """ """ #??? | | ???????????????????????????????? ## """ """ #### | | ???????????????????????????????? ## """ """ + | | ????????????????????????????????? ## #### | | ????????????????????????????????? ## #??? | | ?????????????????????????????????# ## ! #??? | | ?????????????????????????????????# ## !#??? | | ?????????????????????????????????# ######+######## | | ?????????????????????????????????# #???# | | ?????????????????????????????????# ##### ^ | | ?????????????????????????????????# | | ?????????????????????????????????#### """" """ | | ????????????????????????????????????# """" """ | | ?????????????????????##+############# """" """ | | ???????????????????? s ^ """" """ | | ???????????????????? s """" """ | | ???????????????????? """" """ | | ??????????????????????######## #### """"^""" | | ?????????????????????????????#????# | | ????????????????????????######+#### | | ????????????????????????# p # | | ????????????????????????#@ s* # | | ????????????????????????# # | | ????????????????????????# + s | | ????????????????????????# # s | | ????????????????????????# # ###+###### | | ????????????????????????# = ####### ???? | | ??????????????????Y?????# #?????# ?? | | ????????????????????????###########?????# | | ????????????????????????????????????????# """ """ | | ????????????????????????????????????????# """ """ | | ????????????????????????????????????????# """ """ | | ????????????????????????????????????????# | | ????????????????????????????????????????# """ """? | | ????????????????????????????????????????# ??? ""?? | | ????????????????????????????????????????#?????""?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 30 Energy Capacity 705 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Particle Charging 15 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Lrn. Terrain Scanner | -7/Data Miner | Free Imp. Remote Shield | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed PointyMeleeNanosword Manual? 0 Play Time 00:57:40 Cumulative 131.6 hours Start 2022.04.02 @ 12:44:22 End 2022.04.02 @ 13:54:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 114 Adventurer 0 Explorer 42 Win Type - Total 12 Types 9/0/2/1/0/0/0/0/0 Lore% 54 Gallery% 66 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 00d350b0-bbf3-4bff-a49d-db47e67aa6e9