Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.10 @ 13:40:35 // Halloween2020/ForbiddenLore Player: Agave Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1152) 1152 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 3019 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 251/550 Matter 265/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Core (950) Ox18 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Medium Storage Unit High-capacity Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (20) --- Light Ion Engine Light Nuclear Core Light Treads Flight Unit Improved Flight Unit Cesium-ion Thruster Structural Scanner Advanced Signal Interpreter Terrain Scanner Transport Network Coupler Transmission Jammer Hardened Light Armor Plating System Shield Pulse Rifle Heavy Assault Rifle Shock Bomb Launcher Grenade Launcher Rocket Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit High-capacity Storage Unit Visual Processing Unit Improved Sensor Array Hacking Suite > --- WEAPON ----------- Pulse Rifle Minigun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Cesium-ion Thruster Structural Scanner Signal Interpreter Transport Network Coupler Transmission Jammer Hardened Light Armor Plating System Shield Heavy Assault Rifle Shock Bomb Launcher Grenade Launcher Rocket Launcher Rocket Launcher Rocket Launcher Mining Laser [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 50 | 4 5 13 28 Power 4 | . 1 2 1 Engine 4 | . 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 . 3 10 Treads 9 | 2 . 3 4 Leg 4 | . . . 4 Wheel . | . . . . Hover . | . . . . Flight 2 | . . . 2 Utility 13 | 1 2 4 6 Device 6 | . 1 1 4 Storage 4 | 1 1 2 . Processor 2 | . . 1 1 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 18 | 1 2 4 11 Energy Gun 6 | 1 1 1 3 Energy Cannon . | . . . . Ballistic Gun 4 | . . 2 2 Ballistic Cannon . | . . . . Launcher 3 | . 1 1 1 Special Weapon 3 | . . . 3 Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 3 5 Power 1 | . . 1 . Propulsion 4 | . . 1 3 Utility 1 | . . . 1 Weapon 2 | . . 1 1 Highest Loss Streak 3 | . . 1 3 Average Slot Usage (%) 94 | . 94 91 96 Engine 10 | . 12 11 9 Treads 16 | . 28 21 9 Leg 3 | . . . 6 Device 8 | . 11 6 8 Storage 23 | . 14 24 27 Processor 8 | . . 7 12 Hackware 2 | . . . 4 Energy Gun 10 | . 24 11 2 Ballistic Gun 6 | . . 6 10 Launcher 1 | . 2 3 . Slashing Weapon 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 63 | 5 40 61 63 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 19 | . . 3 19 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 6 12 20 20 Average Capacity 16 | 5 9 16 20 Most Carried 20 | 5 9 20 20 Average Carried 14 | 4 5 13 19 Final Capacity 20 | 6 12 20 20 Final Carried 20 | 5 9 20 20 Class Distribution -------------------- 34% | Hauler-Mutant 33% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1118 | 225 80 312 501 Remotely . | . . . . Salvage Created 1168 | . 187 385 596 Parts 90 | . 18 31 41 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 4 | . 1 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 34 | . 9 12 13 Guns 18 | . 5 2 11 AOE 14 | . 4 10 . Classes Destroyed 9 | . 4 4 1 Worker 1 | . . 1 . Builder 1 | . . . 1 Hauler 2 | . . 2 . Recycler 2 | . . 1 1 Operator 1 | . 1 . . Watcher 4 | . 1 1 2 Swarmer 14 | . 4 6 4 Grunt 12 | . 5 2 5 Sentry 8 | . . 4 4 Best Kill Streak 12 | . 6 12 6 Combat Bots Only 10 | . 5 10 3 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging 1 | . 1 . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2181 | . 329 471 1381 Core 492 | . 53 140 299 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 78 65 . Volleys Fired 156 | . 32 36 88 Largest 2 | . 2 2 2 Hottest 125 | . 80 80 125 Shots Fired 234 | . 64 55 115 Gun 186 | . 58 43 85 Cannon . | . . . . Launcher 18 | . 6 12 . Special 30 | . . . 30 Kinetic 82 | . . 6 76 Thermal 134 | . 58 37 39 Explosive 18 | . 6 12 . Electromagnetic . | . . . . Robot Hit Streak 15 | . 4 10 15 Robot Miss Streak 7 | . 4 4 7 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 135 | . 32 39 64 Core Hits 77 | . 21 29 27 Critical Hits 1 | . . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks 20 | . . . 20 Impact . | . . . . Slashing 20 | . . . 20 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3159 | . 631 1292 1236 Guns 1702 | . 264 338 1100 Cannons . | . . . . Explosions 1321 | . 367 954 . Melee 64 | . . . 64 Ramming . | . . . . Kinetic 1024 | . . 76 948 Thermal 750 | . 264 262 224 Explosive 1321 | . 367 954 . Electromagnetic . | . . . . Impact . | . . . . Slashing 64 | . . . 64 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 54 | . . 54 . Projectiles . | . . . . Explosions 54 | . . 54 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 175 | . . 175 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 264 | . 264 18 126 Average Temperature 61 | . 98 7 36 Received Heat Transfer 789 | . 153 114 522 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1683 | . 600 600 483 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 432 | . 233 432 261 Initial 112 | . . 81 112 Average 142 | . 118 190 142 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 76 | 100 79 55 81 Level 1 21 | . 20 35 18 Level 2 1 | . . 9 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 22 13 21 Peak Tracking Total 5 | . 4 5 3 Tactical Retreats 5 | . 2 . 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 4 2 4 Terminals 7 | . 4 1 2 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 32 | . 11 9 12 Successful 25 | . 7 7 11 Failed 7 | . 4 2 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 16 | . 10 2 4 Terminals 17 | . 11 2 4 Fabricators . | . . . . Repair Stations 8 | . . . 8 Recycling Units . | . . . . Scanalyzers 7 | . . 7 . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . . . 7 Scan Component 4 | . . . 4 Repair 3 | . . . 3 Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 7 1 4 Terminals 12 | . 7 1 4 Track 4 | . 2 . 2 Assimilate 1 | . 1 . . Botnet 6 | . 3 1 2 Disrupt 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 4 2 4 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . . 3 Time 77 | . . . 77 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2731 | 66 676 554 1435 Spaces Moved 1126 | 38 338 245 505 Core 6 | 5 . . 1 Treads 941 | 33 338 245 325 Legs 179 | . . . 179 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 180 Average Speed 177 | 145 160 172 194 Slowest Speed 1000 | 160 160 220 1000 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 25 | 3 42 22 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 36 | . . . 36 Terrain Destroyed 140 | . 35 69 36 Melee 16 | . . . 16 Projectile 20 | . . . 20 AOE 104 | . 35 69 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1535 | 47 408 320 760 Wait 117 | . 27 . 90 Move 1123 | 37 337 244 505 Hop . | . . . . Pick Up 46 | 6 7 20 13 Fast Attach 11 | 3 . 3 5 Attach 12 | 1 3 4 4 Detach . | . . . . Swap 27 | . 2 6 19 Drop 23 | . . 7 16 Fire 156 | . 32 36 88 Melee 20 | . . . 20 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 13) 67 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 719 | -10/Materials | Discovered new exit (range 15) 743 | -10/Materials | Entered another Materials area 743 | -9/Materials | Evolved 2 slots: Utility x2 1113 | -9/Materials | Destroyed 10 combat bots 1164 | -9/Materials | Discovered new exit (range 15) 1226 | -9/Materials | Build established: Hauler-Mutant 1276 | -9/Materials | Identified exit to Materials 1297 | -9/Materials | Entered another Materials area 1297 | -8/Materials | Evolved 2 slots: Utility x2 1508 | -8/Materials | Repaired Pulse Rifle 1592 | -8/Materials | Build established: Scavenger-Mutant 2097 | -8/Materials | Repaired Imp. Sensor Array 2125 | -8/Materials | Repaired Lgt. Treads 2407 | -8/Materials | Build established: Hauler-Mutant 2484 | -8/Materials | Crushed by falling debris 2730 | -8/Materials | Core integrity fell below 50% 2732 | -8/Materials | Self-destructed Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 02547_ K-01 Serf collects debris. 02575_ K-01 Serf cleans the Electrolysis Chamber. 02632_ The unstable cave ceiling collapses. 02660_ R-06 Scavenger collects Heat Sink. 02665_ R-06 Scavenger collects Particle Gun. 02670_ Acquired Aluminum Leg. 02680_ U-05 Engineer builds a Wall. 02709_ Dropped Katana. 02710_ U-05 Engineer builds a Wall. 02717_ Aluminum Leg destroyed. 02722_ Minigun destroyed. Map ----- +----------------------------------------------------+ | ?????# #??????# k ""#?????????????????????? | | ?????###??????#* =###??????????Y??????????? | | ?????# #??????#k= ############### ???????? | | ????####??????# ^ ??????? | | ????# #??????# ??????? | | ????# #??##??# ??????? | | ?#### #?? #??# ############### ???????? | | ?# #?Y! #???????????????????????? | | ?# # #### +???????????????????????? | | ?# #? #???# #???????????????????????? | | ?# #? #???# #???????????Y???????????? | | ?##### ## #???# #???????????????????????? | | ?????# #??? #???????????????????????? | | ?????# #?? #???????????????????????? | | ?????# #?? #???????????????????????? | | ?????# #?##+####???????????????????????? | | ?????# #???????????????????????????????? | | ?????# ##??????????######??????????????? | | ?????# +?????????? #??????????????? | | ?????# ##????????? #??????????????? | | ????## #?????????? #??????????????? | | ????#" #????????? #??????????????? | | ????#####l#########? #??????????????? | | ######### g # #??????????????? | | # ! ! # g # #??????????????? | | # # / @ #??????????????? | | # # // # #??????????????? | | # """ # /| ###########??????????????? | | # """ # # #??????????????????? | | # """ # + #??????????????????? | | # # # ##??????????????????? | | # """ + """ #?####???????????????????? | | # """ # """ ##############???????????? | | # "" # """ # ! #??????????? | | # *=# + #??????????? | | #####+### # #?????????? | | # # """ #?? #??????????? | | # """ + """ #???? #??????????? | | #! """ # """ #?????? #??????????? | | # """ # ##????????######??????????? | | # """ # #?????????????????????????? | | # """ # """ #?????????????????????????? | | # # """ #?????????????????????????? | | ### #### """ #?????????????????????????? | | ??###??# #?????????????????????????? | | ??# ## #?????????????????????????? | | ??# ## #?????????????????????????? | | ??######+##### #?????????????????????????? | | ??#"# # #?????????????????????????? | | ??#"*!""" "" # #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionDeepWeb Manual? 0 Play Time 01:15:47 Cumulative 43.0 hours Start 2020.11.09 @ 05:55:44 End 2020.11.10 @ 13:40:35 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 727c9b98-81cd-4bbe-a295-427354dbe83b