Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.17 @ 22:30:47 Player: Greyman Result: Destroyed by as-45856 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (280) 280 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 775 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 197/300 Energy 195/250 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Heat Sink Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Transport Network Coupler Targeting Computer Light Armor Plating Particle Gun Light Assault Rifle Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Medium Storage Unit High-capacity Storage Unit High-capacity Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Transport Network Coupler Targeting Computer Light Armor Plating Particle Gun Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | . 10 5 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 4 | . 2 2 Treads 4 | . 2 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 4 . Device 1 | . 1 . Storage 3 | . 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | . 4 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | . 3 2 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 5 | . 1 5 Average Slot Usage (%) 98 | . 99 85 Engine 13 | . 14 2 Treads 19 | . 18 28 Leg 8 | . 9 . Device 7 | . 8 . Storage 19 | . 19 28 Ballistic Gun 25 | . 25 22 Launcher 2 | . 2 2 Naked Turns . | . . . Heaviest Build 73 | 11 73 73 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 6 20 20 Average Capacity 11 | 6 11 20 Most Carried 20 | 6 20 20 Average Carried 9 | 6 9 17 Final Capacity 20 | 6 20 20 Final Carried 20 | 6 20 15 Class Distribution -------------------- 62% | Mutant 37% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 539 | 206 333 . Remotely . | . . . Salvage Created 557 | 55 447 55 Parts 22 | . 22 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 19 | . 7 12 Guns 10 | . 7 3 AOE 9 | . . 9 Classes Destroyed 4 | 1 2 1 Hauler 2 | . 2 . Recycler 2 | 1 1 . Grunt 7 | . 7 . Assembled 12 | . . 12 Best Kill Streak 9 | 1 2 9 Combat Bots Only 9 | . 2 9 Max Kills in Single Turn 6 | 1 1 6 Gunslinging . | . . . Exploded 6 | . . 6 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1281 | . 598 683 Core 255 | . 125 130 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 86 | 3 70 13 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 167 | 6 139 22 Gun 162 | 6 138 18 Cannon . | . . . Launcher 5 | . 1 4 Special . | . . . Kinetic 162 | 6 138 18 Thermal . | . . . Explosive 5 | . 1 4 Electromagnetic . | . . . Robot Hit Streak 12 | 4 12 6 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 113 | 4 96 13 Core Hits 58 | 2 26 30 Critical Hits 3 | . 3 . Critical Kills 1 | . 1 . Critical Parts Destroyed 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1712 | 41 971 700 Guns 1072 | 41 925 106 Cannons . | . . . Explosions 640 | . 46 594 Melee . | . . . Ramming . | . . . Kinetic 1072 | 41 925 106 Thermal . | . . . Explosive 640 | . 46 594 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 6 | . . 6 Projectiles . | . . . Explosions 6 | . . 6 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 35 | . . 35 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 20 | . 18 20 Average Temperature 9 | . 9 13 Received Heat Transfer 488 | . 348 140 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 202 | 5 202 . Initial 3 | . 3 . Average 59 | 2 63 . Maximum Alert Level 1 | . 1 . Low Security (%) 94 | 100 94 100 Level 1 5 | . 5 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 18 19 Peak Tracking Total 20 | . 3 20 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 3 | . 3 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 11 | . 11 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 5 | . 5 . Track 2 | . 2 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 923 | 14 860 49 Spaces Moved 399 | 6 386 7 Core . | . . . Treads 273 | . 266 7 Legs 126 | 6 120 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 180 Average Speed 156 | 120 156 180 Slowest Speed 180 | 120 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 2 64 11 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 8 | . 8 . Terrain Destroyed 33 | . 8 25 Melee . | . . . Projectile . | . . . AOE 33 | . 8 25 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 555 | 8 522 25 Wait 33 | . 33 . Move 397 | 5 385 7 Hop . | . . . Pick Up 17 | . 17 . Fast Attach 3 | . 3 . Attach 8 | . 3 5 Detach 1 | . 1 . Swap 4 | . 4 . Drop 6 | . 6 . Fire 86 | 3 70 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 15 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 16) 596 | -10/Materials | Discovered new exit (range 15) 850 | -10/Materials | Build established: Hauler-Mutant 875 | -10/Materials | Entered Mines 876 | -10/Mines | Assembled infested the area 878 | -10/Mines | Core integrity fell below 50% 889 | -10/Mines | Core integrity fell below 20% 904 | -10/Mines | Destroyed 9 combat bots 924 | -10/Mines | Destroyed by as-45856 with Assembled Heavy Rifle Last Messages --------------- 00879_ Ion Engine destroyed. 00879_ as-86249 destroyed. 00879_ as-77404 destroyed. 00879_ as-93685 destroyed. 00879_ as-18389 destroyed. 00879_ as-39807 destroyed. 00881_ as-79035 destroyed. 00883_ Destroyed Asb. Hover Unit. 00883_ as-64994 destroyed. 00884_ as-53203 destroyed. 00885_ Grenade Launcher destroyed. 00886_ The unstable cave ceiling collapses. 00886_ Lgt. Treads destroyed. 00892_ Lgt. Assault Rifle destroyed. 00904_ as-79435 destroyed. 00907_ Destroyed Asb. Hover Unit. 00909_ Lgt. Treads destroyed. 00911_ as-19968 destroyed. 00911_ Switching to secondary target: as-42166. 00914_ as-42166 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ??????????####??????????????????????? | | ????????? ???????## ##?????????????????????? | | ???????? ###### ##????????????????????? | | ???????? ##### ##?????????????? | | ???????? % #?????????????? | | ???????? % #?????????????? | | ???????? # ###### #?????????????? | | ????????? ####### #????????????????????? | | ?????????####### ???????# ##???????????????????? | | ???????????????#??????####%%a##??????????????????? | | ??????????????????????# @% #??????????????????? | | ?????????????????????# #??????????????????? | | ??????????????????? #??????????????????? | | ???????????????? ?????????????????? | | ???????????????# t### ???????????????? | | ???????????????#????# #######??????????????? | | ????????????????????# r ????????????????????? | | ????????????????????## ????????????????????? | | ?????????????????????## ???????????????????? | | ??????????????????????## ???????????????????? | | ???????????????????????# ??????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ## #?????????????????? | | ??????????????????????? ##? #?????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalArmoredDoublenader Manual? 0 Play Time 00:13:49 Cumulative 368.2 hours Start 2021.02.17 @ 22:18:16 End 2021.02.17 @ 22:30:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 197 Adventurer 0 Explorer 11 Win Type - Total 14 Types 6/0/6/2/0/0/0/0/0 Lore% 73 Gallery% 81 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04cf28f7-a423-42af-9f2f-37865fb7c344