Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 01:44:01

Player: Runia

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (30)      150
Value Destroyed (655)      655
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (60)                 60
              TOTAL SCORE: 1305

 Bonus
-------
Follower Combat Kills      60

 Cogmind 
---------
Core Integrity             0/250
Matter                     289/300
Energy                     86/100
System Corruption          0%
Temperature                Cool (45)
Movement                   Core (1400) Ox27
Location                   -10/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
        Armored Wheel
>               --- UTILITY (2) ------
                Huge Storage Unit
>               --- WEAPON (2) -------
          Small Laser
          Light Assault Rifle
>               --- INVENTORY (25) ---
          Light Nuclear Core
          Light Treads
          Light Treads
       Improved Treads
       Improved Treads
       Improved Treads
        Armored Wheel
        Armored Wheel
        Armored Wheel
       Improved Heat Sink
       Improved Heat Sink
  High-capacity Matter Pod (106)
                Seismic Detector
          Light Armor Plating
          Light Armor Plating
          Light Armor Plating
          Light Assault Rifle
          Light Assault Rifle
                Grenade Launcher

 Peak State 
------------
>               --- POWER ------------
          Light Ion Engine
>               --- PROPULSION -------
       Improved Treads
        Armored Wheel
>               --- UTILITY ----------
                Huge Storage Unit
          Light Armor Plating
>               --- WEAPON -----------
         Medium Laser
          Light Assault Rifle
>               --- INVENTORY --------
          Light Ion Engine
          Light Nuclear Core
          Light Treads
          Light Treads
       Improved Treads
       Improved Treads
       Improved Treads
        Armored Wheel
        Armored Wheel
        Armored Wheel
       Improved Heat Sink
  High-capacity Matter Pod
                Seismic Detector
          Light Armor Plating
          Light Armor Plating
          Light Armor Plating
          Small Laser
          Light Assault Rifle
          Light Assault Rifle
                Grenade Launcher
[Rating: 12]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Improved Treads
  Treads                   Improved Treads
  Leg                      Aluminum Leg
  Wheel                    Armored Wheel
Utility                    Huge Storage Unit
  Storage                  Huge Storage Unit
  Protection               Light Armor Plating
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             22   | 3   14  5   
  Power                    2    | .   2   .   
    Engine                 2    | .   2   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               7    | 2   5   .   
    Treads                 6    | 2   4   .   
    Leg                    .    | .   .   .   
    Wheel                  1    | .   1   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  2    | .   2   .   
    Device                 .    | .   .   .   
    Storage                1    | .   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   11   | 1   5   5   
    Energy Gun             7    | .   4   3   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | 1   1   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 6    | .   1   5   
  Power                    2    | .   1   1   
  Propulsion               1    | .   .   1   
  Utility                  1    | .   .   1   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      4    | .   1   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     97   | .   96  99  
  Engine                   13   | .   13  13  
  Treads                   15   | .   16  13  
  Wheel                    12   | .   11  14  
  Storage                  17   | .   20  14  
  Protection               8    | .   5   13  
  Energy Gun               17   | .   19  14  
  Ballistic Gun            10   | .   8   13  
Naked Turns                .    | .   .   .   
Heaviest Build             91   | 11  91  89  
  Greatest Support         46   | 40  46  12  
  Greatest Overweight (x)  7    | .   7   7   
  Average Overweight (x)   6    | .   5   7   
Largest Inventory Capacity 25   | 8   25  25  
  Average Capacity         23   | 8   22  25  
  Most Carried             20   | 6   17  20  
  Average Carried          15   | 1   13  18  
  Final Capacity           25   | 8   25  25  
  Final Carried            19   | 2   17  19  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Jun Mat Min 
Matter Collected           565  | 231 178 156 
  Remotely                 .    | .   .   .   
Salvage Created            1053 | 70  640 343 
  Parts                    58   | 1   41  16  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           2    | .   1   1   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Combat Hostiles Destroyed  19   | .   11  8   
  Guns                     17   | .   11  6   
  AOE                      2    | .   .   2   
Classes Destroyed          10   | 1   7   2   
  Worker                   1    | .   1   .   
  Builder                  2    | .   2   .   
  Tunneler                 1    | .   .   1   
  Hauler                   2    | .   2   .   
  Recycler                 2    | 1   .   1   
  Operator                 1    | .   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  6    | .   3   3   
  Grunt                    12   | .   8   4   
  Demolisher               1    | .   .   1   
Best Kill Streak           4    | 1   4   3   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   2    | 1   2   2   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   .   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Jun Mat Min 
Damage Taken               958  | .   276 682 
  Core                     259  | .   52  207 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              74   | 1   45  28  
  Largest                  2    | 2   2   2   
  Hottest                  90   | 60  80  90  
Shots Fired                146  | 2   90  54  
  Gun                      145  | 2   90  53  
  Cannon                   .    | .   .   .   
  Launcher                 1    | .   .   1   
  Special                  .    | .   .   .   
  Kinetic                  65   | 1   43  21  
  Thermal                  29   | .   6   23  
  Explosive                1    | .   .   1   
  Electromagnetic          51   | 1   41  9   
  Robot Hit Streak         9    | 1   9   9   
  Robot Miss Streak        5    | .   4   5   
  Penetration Max          .    | .   .   .   
  Secondary Targets        3    | .   1   2   
    Max Gunslinging Chain  1    | .   1   1   
Shots Hit Robots           91   | 1   56  34  
  Core Hits                50   | 1   30  19  
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         1    | .   1   .   
    Corrupt                1    | .   1   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1196 | 15  702 479 
  Guns                     1120 | 15  702 403 
  Cannons                  .    | .   .   .   
  Explosions               76   | .   .   76  
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  366  | .   231 135 
  Thermal                  258  | .   44  214 
  Explosive                76   | .   .   76  
  Electromagnetic          496  | 15  427 54  
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        238  | 20  113 238 
  Average Temperature      52   | 10  35  72  
  Received Heat Transfer   204  | .   150 54  
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              2    | .   2   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             1    | .   .   1   
  Heat Transferred         717  | .   100 617 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   
Missiles Intercepted       .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Peak Influence             409  | 5   409 170 
  Initial                  55   | .   3   55  
  Average                  179  | 2   237 84  
Maximum Alert Level        2    | .   2   .   
  Low Security (%)         59   | 100 34  100 
  Level 1                  32   | .   52  .   
  Level 2                  8    | .   13  .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              27   | .   18  9   
  Peak Tracking Total      4    | .   4   2   
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Jun Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Machines Accessed          8    | .   8   .   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                22   | .   22  .   
  Successful               12   | .   12  .   
  Failed                   10   | .   10  .   
    Catastrophic           3    | .   3   .   
  Database Lockouts        .    | .   .   .   
  Manual                   8    | .   8   .   
  Terminals                20   | .   20  .   
  Fabricators              .    | .   .   .   
  Repair Stations          2    | .   2   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             11   | .   11  .   
  Robot Analysis           2    | .   2   .   
  Prototype ID Bank        1    | .   1   .   
  Emergency Access Points  1    | .   1   .   
  Terminal Index           1    | .   1   .   
  Locate Traps             3    | .   3   .   
  Hauler Manifests         1    | .   1   .   
  Zone Layout              2    | .   2   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       1    | .   1   .   
  Scan Component           1    | .   1   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         7    | .   7   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Jun Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Jun Mat Min 
Total Allies               2    | .   .   2   
  Largest Group            2    | .   .   2   
  Highest-Rated Group      42   | .   .   42  
  Highest-Rated Ally       31   | .   .   31  
Total Orders               .    | .   .   .   
Ally Attacks               6    | .   .   6   
  Total Damage             63   | .   .   63  
  Kills                    2    | .   .   2   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Robot Analysis Total       2    | .   2   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Jun  Mat  Min  
Turns Passed               2551 | 19   1588 944  
Spaces Moved               1182 | 7    738  437  
  Core                     .    | .    .    .    
  Treads                   133  | 7    126  .    
  Legs                     .    | .    .    .    
  Wheels                   1049 | .    612  437  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            160  | 160  160  195  
  Average Speed            191  | 160  189  195  
  Slowest Speed            240  | 160  240  195  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       62   | 2    95   90   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    .    1    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             2    | .    .    2    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          5    | .    .    5    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      5    | .    .    5    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Total                      1336 | 16  841 479 
  Wait                     22   | .   20  2   
  Move                     1180 | 6   737 437 
  Hop                      .    | .   .   .   
  Pick Up                  22   | 1   16  5   
  Fast Attach              8    | .   7   1   
  Attach                   7    | 3   2   2   
  Detach                   1    | .   1   .   
  Swap                     7    | .   5   2   
  Drop                     10   | 5   3   2   
  Fire                     74   | 1   45  28  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   5    | .   5   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Junkyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2])
-10/Mines (discovered 2 exits: [*Mat x2])

 History 
---------
 Turn | Location      | Event
    7 | -11/Junkyard  | Discovered new exit (range 3)
   20 | -11/Junkyard  | Entered Materials
  246 | -10/Materials | Discovered new exit (range 5)
  320 | -10/Materials | Build established: Mutant
  961 | -10/Materials | Discovered new exit (range 15)
 1024 | -10/Materials | Discovered new exit (range 7)
 1118 | -10/Materials | Discovered new exit (range 7)
 1247 | -10/Materials | Discovered new exit (range 16)
 1608 | -10/Materials | Entered Mines
 2306 | -10/Mines     | Learned location of Zion (-7)
 2380 | -10/Mines     | Discovered new exit (range 7)
 2536 | -10/Mines     | Assembled infested the area
 2539 | -10/Mines     | Discovered new exit (range 8)
 2541 | -10/Mines     | Core integrity fell below 50%
 2551 | -10/Mines     | Core integrity fell below 20%
 2552 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
02458_ Acquired 43 matter.
02460_ Acquired 40 matter.
02464_ Acquired Lgt. Nuclear Core.
02465_ Dropped Lgt. Ion Engine.
02468_ Acquired Imp. Heat Sink.
02536_ ALERT: Infestation in the mines, dispatching Demolisher response
  squad.
02539_ EXIT=FOUND
02540_ C-30 ARC bursts open, deploying its payload.
02540_ D-53 Grenadier unfolds itself. <x2>
02540_ Z0-ABA(h) destroyed.
02542_ IW-WE0(g) destroyed.
02544_ XC-WNQ(z) destroyed.
02544_ Imp. Treads destroyed.
02546_ Lgt. Armor Plating destroyed.
02548_ The unstable cave ceiling collapses.
02548_ Med. Laser destroyed.
02548_ Lgt. Ion Engine destroyed.
02549_ The unstable cave ceiling collapses.
02550_ D-53 Grenadier destroyed.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ShadingTargetFalx
  Manual?         0
Play Time         00:12:20
  Cumulative      757.5 hours
  Start           2023.03.08 @ 01:33:48
  End             2023.03.08 @ 01:44:01
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          663
  Rogue           663
  Adventurer      0
  Explorer        0
Win Type          -
  Total           35
  Types           14/5/6/1/1/1/5/1/1
Lore%             93
Gallery%          97
Achievement%      81
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          1
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 33d0924f-5fbd-414b-802f-57e8b19fe2cc