Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.28 @ 20:27:55 Player: kawyua Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (54) 270 Value Destroyed (1367) 1367 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (680) 680 TOTAL SCORE: 5497 Bonus ------- High Alert Combat Kills 80 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Micro Nuclear Core Transmission Jammer Advanced ECM Suite Mobile Refinery Mk. CCLXVII Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Makeshift Flight Unit > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Reaction Control System Hacking Drone Bay > --- WEAPON ----------- Scythe CR-A16's Pointy Stick > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Flight Unit Weight Redist. System Improved Sensor Array Transmission Jammer Advanced ECM Suite Improved Propulsion Shielding Heavy Rocket Launcher Chainsword [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Protection Light Armor Plating Weapon Scythe Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 4 | . . 2 1 1 . . . . Utility 2 | . . . 1 1 . . . . Weapon . | . . . . . . . . . Parts Attached 59 | 8 3 24 3 11 . 2 6 2 Power 5 | 1 . 3 . 1 . . . . Engine 4 | 1 . 3 . . . . . . Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 19 | 2 . 10 1 5 . 1 . . Treads 8 | 2 . 6 . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 11 | . . 4 1 5 . 1 . . Utility 21 | 2 1 5 1 4 . 1 5 2 Device 15 | 1 . 3 1 3 . 1 4 2 Storage 2 | 1 1 . . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 4 | . . 2 . 1 . . 1 . Artifact . | . . . . . . . . . Weapon 14 | 3 2 6 1 1 . . 1 . Energy Gun 2 | 1 . 1 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 2 1 4 . 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . 1 1 . . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 . . 2 . Parts Lost 22 | . . 8 1 . . . . 13 Power 2 | . . 1 . . . . . 1 Propulsion 11 | . . 4 1 . . . . 6 Utility 6 | . . 1 . . . . . 5 Weapon 3 | . . 2 . . . . . 1 Highest Loss Streak 13 | . . 7 1 . . . . 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 100 91 83 83 92 92 99 65 Engine 7 | . 14 9 9 . . . . . Core 2 | . . . . 6 7 7 7 4 Treads 19 | . 28 36 . . . . . . Flight 16 | . . 1 40 37 46 46 46 29 Device 12 | . 14 3 15 20 15 20 19 10 Storage 10 | . 14 11 9 7 7 7 7 4 Protection 3 | . . 6 . 2 7 2 2 4 Energy Gun 6 | . 14 8 . . . . . . Ballistic Gun 7 | . 10 12 . . . . . . Slashing Weapon 2 | . . . 9 7 7 7 7 4 Naked Turns 25 | . . . . . . . . 25 Heaviest Build 29 | 15 20 26 16 22 22 22 29 25 Greatest Support 80 | 40 40 80 20 28 23 24 32 32 Greatest Overweight (x) 6 | 2 . 6 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 8 Most Carried 10 | 8 10 10 8 10 10 10 10 10 Average Carried 8 | 4 7 9 7 8 10 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 4 10 8 8 10 10 10 10 5 Class Distribution -------------------- 40% | Mutant 31% | Sprinter 20% | Scavenger-Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Matter Collected 1143 | 265 159 504 . 59 . 15 141 . Remotely . | . . . . . . . . . Salvage Created 2065 | 43 233 1706 . 30 . . . 53 Parts 119 | 7 10 97 . 2 . . . 3 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 42 | . 7 34 . . . . . 1 Melee 2 | . . 1 . . . . . 1 Guns 39 | . 6 33 . . . . . . Classes Destroyed 12 | 1 3 7 . . . . . 1 Worker 2 | . . 2 . . . . . . Builder 1 | . . 1 . . . . . . Tunneler 3 | 3 . . . . . . . . Hauler 1 | . . 1 . . . . . . Recycler 2 | . . 2 . . . . . . Operator 2 | . 1 1 . . . . . . Watcher 2 | . . 1 . 1 . . . . Swarmer 12 | . 4 8 . . . . . . Grunt 20 | . 3 17 . . . . . . Brawler 1 | . . 1 . . . . . . Sentry 8 | . . 8 . . . . . . Z-Technician 2 | . . . . . . . . 2 Assembled 1 | . . . . . . . . 1 Best Kill Streak 6 | 2 3 6 . 1 . . . 2 Combat Bots Only 5 | . 3 5 . . . . . 1 Max Kills in Single Turn 1 | 1 1 1 . 1 . . . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Damage Taken 3270 | . 273 1461 35 142 12 . . 1347 Core 938 | . 31 174 17 35 12 . . 669 Absorbed by Shields 8 | . . . . 8 . . . . Redirected to Shielding 139 | . . . . 25 . . . 114 Regen/Repaired (Parts) 289 | . . . . 134 . . 155 . Core Remaining (%) 84 | 100 87 56 96 . . . . . Volleys Fired 131 | 11 39 81 . . . . . . Largest 2 | 2 2 2 . . . . . . Hottest 79 | 70 70 79 . . . . . . Shots Fired 243 | 16 72 155 . . . . . . Gun 243 | 16 72 155 . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 133 | 5 33 95 . . . . . . Thermal 110 | 11 39 60 . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 29 | 2 7 29 . . . . . . Robot Miss Streak 5 | 3 4 5 . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 191 | 6 71 110 . 1 . . . 3 Core Hits 75 | 3 13 57 . 1 . . . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . 5 . . . . . . . Burn 5 | . 5 . . . . . . . Melee Attacks 91 | . 32 2 12 32 2 . 5 6 Impact . | . . . . . . . . . Slashing 55 | . . 2 12 32 2 . 2 5 Piercing 4 | . . . . . . . 3 1 Sneak Attacks 3 | . . 1 . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2584 | 90 506 1753 . 33 . . . 202 Guns 2231 | 90 506 1635 . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 343 | . . 108 . 33 . . . 202 Ramming 10 | . . 10 . . . . . . Kinetic 1333 | 27 256 1050 . . . . . . Thermal 898 | 63 250 585 . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 343 | . . 108 . 33 . . . 202 Piercing . | . . . . . . . . . Highest Corruption 6 | . . 6 . 1 1 1 1 . Average Corruption 2 | . . 5 . 1 1 1 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 8 | . . 6 . 1 1 . . . Message Errors 2 | . . 1 . 1 . . . . Matter Fused 3 | . . 3 . . . . . . Parts Rejected 1 | . . 1 . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . Misfires 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 132 | . . 37 . . . . . 95 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 132 | . . 37 . . . . . 95 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked . | . . . . . . . . . Crushed 1 | . . 1 . . . . . . Highest Temperature 266 | 36 105 159 . 150 . . 266 192 Average Temperature 63 | 16 27 42 . 62 . . 124 84 Received Heat Transfer 1032 | . 108 495 18 27 6 . . 378 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 5 | . 4 1 . . . . . . Heat Transferred 2775 | 185 1110 1480 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Peak Influence 583 | 15 165 583 235 443 . . . . Initial 218 | . 9 8 218 106 . . . . Average 143 | 8 30 261 103 150 . . . . Maximum Alert Level 2 | . . 2 1 2 . . . . Low Security (%) 69 | 100 100 34 81 72 . . . . Level 1 21 | . . 41 18 25 . . . . Level 2 8 | . . 23 . 1 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 2 5 1 3 . . . . Investigation 3 | . 1 2 . . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 6 | . 1 2 1 2 . . . . Assault 1 | . . 1 . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Distress Signals 8 | . 2 5 . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 138 | . 17 59 10 29 6 . . 17 Peak Tracking Total 12 | . 3 7 11 7 3 . . 12 Tactical Retreats 20 | . 1 6 2 8 2 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 8 | . 1 2 . 5 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 3 | . 1 . . 2 . . . . Max in Single Turn 1 | . 1 . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 39 | . 6 4 2 27 . . . . Terminals 27 | . 4 4 2 17 . . . . Fabricators 5 | . . . . 5 . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 3 | . 2 . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . Total Hacks 87 | . 13 11 6 57 . . . . Successful 38 | . 6 2 1 29 . . . . Failed 49 | . 7 9 5 28 . . . . Catastrophic 9 | . 4 . 1 4 . . . . Database Lockouts . | . . . . . . . . . Manual 64 | . 9 11 6 34 . . 4 . Terminals 63 | . 8 11 6 38 . . . . Fabricators 8 | . . . . 8 . . . . Repair Stations 4 | . . . . 4 . . . . Recycling Units 6 | . 5 . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 6 | . . . . 6 . . . . Terminal Hacks 14 | . 1 1 1 11 . . . . Record 2 | . . . . 2 . . . . Robot Analysis 2 | . 1 . . 1 . . . . Open DSF 2 | . . . . 2 . . . . Branch Access Points 1 | . . . . 1 . . . . Terminal Index 1 | . . . . 1 . . . . Alert Level 2 | . . . . 2 . . . . Unreport Threat 3 | . . 1 1 1 . . . . Registered Components 1 | . . . . 1 . . . . Fabricator Hacks 5 | . . . . 5 . . . . Network Status 2 | . . . . 2 . . . . Build 3 | . . . . 3 . . . . Repair Station Hacks 3 | . . . . 3 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Refit 1 | . . . . 1 . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . Report Inventory 2 | . 2 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 13 | . 2 1 . 10 . . . . Terminals 6 | . 1 1 . 4 . . . . Assimilate 1 | . . . . 1 . . . . Botnet 2 | . . . . 2 . . . . Operators 3 | . 1 1 . 1 . . . . Fabricators 1 | . . . . 1 . . . . Haulers 1 | . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . Mechanics 1 | . . . . 1 . . . . Recycling Units 2 | . 1 . . 1 . . . . Recyclers 2 | . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . Broadcast 1 | . . . . 1 . . . . Watchers 2 | . . . . 2 . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 30 | . 5 4 2 19 . . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built 4 | . . . . 4 . . . . Authchips . | . . . . . . . . . Time 84 | . . . . 84 . . . . Total Robot Build Rating 13 | . . . . 13 . . . . Part Schematics Acquired 13 | . . . . . . . 13 . Parts Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 117 | . . . . 117 . . . . Total Part Build Rating 14 | . . . . 14 . . . . Parts Repaired 1 | . . . . 1 . . . . Time 51 | . . . . 51 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Total Allies 10 | . . . . 5 . . 4 1 Largest Group 4 | . . . . 3 . . 4 1 Highest-Rated Group 157 | . . . . 90 . . 157 119 Highest-Rated Ally 119 | . . . . 30 . . 41 119 Total Orders 2 | . . . . 2 . . . . STAY 1 | . . . . 1 . . . . FOLLOW 1 | . . . . 1 . . . . Ally Attacks 25 | . . . . 11 . . . 14 Total Damage 1151 | . . . . 350 . . . 801 Kills 8 | . . . . 3 . . . 5 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total 2 | . 1 . . 1 . . . . Derelict Logs Recovered 4 | . . . . . 1 1 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Turns Passed 5411 | 176 1516 1638 120 1133 112 119 457 140 Spaces Moved 7309 | 94 813 770 216 2786 357 429 1494 350 Core 125 | 36 . 3 . . . . . 86 Treads 1498 | 58 813 627 . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 5686 | . . 140 216 2786 357 429 1494 264 Fastest Speed 23 | 50 160 31 28 23 27 26 25 25 Average Speed 56 | 140 160 142 29 28 27 26 26 31 Slowest Speed 350 | 160 160 350 31 31 27 27 106 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 8 | . . 1 . 7 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 5 73 53 21 60 52 60 91 65 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 2 . Known Exits Taken 3 | . . . . 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . Scrap Searched 10 | . . . . . 3 3 4 . Spaces Dug 43 | . . . 12 29 2 . . . Terrain Destroyed 43 | . . . 12 29 2 . . . Melee 43 | . . . 12 29 2 . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Total 8271 | 121 940 1154 252 3078 368 435 1551 372 Wait 504 | . 42 246 20 134 10 2 37 13 Move 7285 | 93 812 767 215 2771 356 428 1493 350 Hop 8 | . . 1 . 7 . . . . Pick Up 59 | 9 9 16 2 17 . 1 5 . Fast Attach 8 | 2 . 2 . 2 . . 2 . Attach 28 | 5 . 11 2 7 . 1 . 2 Detach 3 | . . 1 . 2 . . . . Swap 23 | 1 3 11 1 2 . 1 4 . Drop 43 | . 3 15 . 15 . 2 6 2 Fire 131 | 11 39 81 . . . . . . Melee 89 | . 32 2 12 32 2 . 4 5 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . 1 . . . . . . Escape Stasis 89 | . . . . 89 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 177 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 3) 506 | -10/Materials | Discovered new exit (range 14) 1257 | -10/Materials | Discovered new exit (range 8) 1693 | -10/Materials | Entered another Materials area 1693 | -9/Materials | Evolved 2 slots: Propulsion x2 2259 | -9/Materials | Build established: Scavenger-Mutant 2544 | -9/Materials | Discovered new exit (range 16) 2865 | -9/Materials | Discovered new exit (range 7) 3151 | -9/Materials | Lost 7 parts (4n1u2w) 3293 | -9/Materials | First assault squad dispatched 3331 | -9/Materials | Entered another Materials area 3331 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3447 | -8/Materials | Discovered new exit (range 5) 3451 | -8/Materials | Entered Factory 3451 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3553 | -7/Factory | Build established: Scavenger-Sprinter 3597 | -7/Factory | Identified exit to DSF 3635 | -7/Factory | Repaired Imp. Assault Rifle? 3644 | -7/Factory | Discovered new exit (range 5) 3765 | -7/Factory | Discovered new exit (range 12) 3836 | -7/Factory | Fabricated T-07 Excavator? 3924 | -7/Factory | Build established: Sprinter 4324 | -7/Factory | Identified exit to Lower Caves 4439 | -7/Factory | Fabricated L-41 Fighter? 4582 | -7/Factory | Fabricated Phase Gun? 4584 | -7/Factory | Entered Lower Caves 4650 | -7/Lower Caves | Identified exit to Lower Caves 4696 | -7/Lower Caves | Entered another Lower Caves area 4703 | -7/Lower Caves | Discovered new exit (range 9) 4771 | -7/Lower Caves | Identified exit to Zion 4815 | -7/Lower Caves | Entered Zion 4820 | -7/Zion | Found CR-A16's Pointy Stick 4858 | -7/Zion | Discovered new exit (range 13) 4868 | -7/Zion | System corruption cleaned by Quarantine Array 4903 | -7/Zion | Learned Factory emergency access door positions 4926 | -7/Zion | Given the Hacking Drone Bay 4931 | -7/Zion | Found Prototype Device 4954 | -7/Zion | Learned location of Data Miner (-6) 4962 | -7/Zion | Identified Hacking Drone Bay 4964 | -7/Zion | Found GAL Module 4972 | -7/Zion | Learned 4 Factory zone layouts 5082 | -7/Zion | Visited the Megawrench Repair Shop 5082 | -7/Zion | Megawrench repaired 9 parts 5085 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5096 | -7/Zion | Found Prototype Device 5097 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5225 | -7/Zion | Imprinted 5227 | -7/Zion | Declared Zion's savior 5267 | -7/Zion | Opened final containment barrier to the Deep Caves 5271 | -7/Zion | Discovered new exit (range 3) 5271 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5272 | -7/Zion | Entered Deep Caves 5273 | -7/Deep Caves | Met 5H-AD0 5340 | -7/Deep Caves | Z-Facility disabled 5340 | -7/Deep Caves | Attacked by Z-Imprinter 5382 | -7/Deep Caves | Core integrity fell below 50% 5400 | -7/Deep Caves | Core integrity fell below 20% 5412 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 05338_ Destroyed Hover Unit. 05338_ 3V-O3I(o) destroyed. 05340_ Z-Facility disabled. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 05353_ Imp. Terrain Scanner destroyed. 05361_ Imp. Propulsion Shielding destroyed. 05361_ Mak. Flight Unit destroyed. 05362_ Flight Unit destroyed. 05362_ Dropped CR-A16's Pointy Stick. 05364_ Cesium-ion Thruster destroyed. 05367_ Reaction Control System destroyed. 05367_ Flight Unit destroyed. 05367_ Scythe destroyed. 05367_ Cesium-ion Thruster destroyed. 05368_ Xenon Bombardment Thruster destroyed. 05369_ Dropped Med. Storage Unit. 05369_ Mic. Nuclear Core destroyed. 05371_ Weight Redist. System destroyed. 05387_ Imp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????????????????#????????? | | ????????????????????####???????????????# ????????? | | ???????????????????## ##??????????????# ????????? | | ???????????????????# ##?###?????????# ????????? | | ????????????####??## ## ##???????## ###????## | | ???????????## #### #?????### #####" | | ???????????# #?????# # | | ??????????## z #??????# | | ?????????## #### ##Iz ##??????? | | ????????## ##??#### ###??????# | | ????????# ##??????# ##?????#" | | #?##????# ##???????#; ##????# | | ## ????## #????????#; #?#### | | ?????## #??????#### ####### # | | ##???#" ####??## ##????# | | #???## #?## ##????#!*# | | #????# ## ### ##???####" | | ###### ## z ##?????#" | | ####### #?????# / | | ## #?????#### @ #????### | | ?## ########????######## ##??###"" | | ??## ##????????# # ??? #???#" " | | ???# ###?????? ???? #??# | | ???# ######? ????? ### | | ???#" ## #?????? ##" | | ???##" # ####??? ##### | | ????## ##???# #???### | | ?????## ##???# #?????# | | ??????###### ### ##### #?????#" | | ???????????# ### #?????## | | ???????????## ? ???##### | | ????????????# #????? #?## ##] | | ???????????## ### ##?????? ??# ##!& | | ???????????# #?? ##??????????# #! | | ???????????# #???????????????## | | ???????????# #??????########## | | ???????????# #??????# | | ???????????# #?????## | | ??????????## ##????# | | ??????????# ###### ###### | | ??????????# ### ##??# | | ??????????## ## ##?### | | ???????????# ##??# | | ????? #??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 72 Recoil Reduction 4 Item Schematics ----------------- Recalibrator | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive M-28 Smith | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ T-07 Excavator | x1 | -7/Factory | Preloaded L-41 Fighter | x3 | -7/Factory | Preloaded Phase Gun | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Adventurer Just What I Needed My Command Is Your Wish Robot Respite Signs Are For Wimps The One Challenges ------------ None Game ------ Seed ThermicStealthBarrier Manual? 0 Play Time 01:35:08 Cumulative 35.7 hours Start 2022.10.28 @ 17:32:35 End 2022.10.28 @ 20:27:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 26 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02c9ad2f-9170-4b68-93ec-2d6881beb3a4