Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 04:39:16 Player: Redman9012 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (73) 365 Value Destroyed (2002) 2002 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4107 Bonus ------- None Cogmind --------- Core Integrity 29/550 Matter 27/300 Energy 83/290 System Corruption 0% Temperature Hot (289) Movement Walking (195) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Titanium Leg > --- UTILITY (5) ------ Disposable Heat Sink Machine Analyzer Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (2) ------- Assault Cannon Flak Cannon > --- INVENTORY (5) ---- Reinforced Deuterium Engine Improved Treads Disposable Heat Sink Seismic Detector Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Visual Processing Unit Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Assault Cannon Flak Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Improved Treads Improved Treads Cooling System Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Visual Processing Unit Signal Interpreter Seismic Detector Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Assault Cannon Assault Cannon Assault Cannon Flak Cannon Flak Cannon Flak Cannon Mini Grenade Launcher [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Backup Laser I Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 67 | 12 8 37 10 Power 9 | 1 3 3 2 Engine 9 | 1 3 3 2 Core . | . . . . Reactor . | . . . . Propulsion 23 | 8 2 11 2 Treads 4 | 2 2 . . Leg 17 | 4 . 11 2 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 18 | 1 2 11 4 Device 3 | . . 2 1 Storage 3 | 1 2 . . Processor 3 | . . 2 1 Hackware . | . . . . Protection 9 | . . 7 2 Artifact . | . . . . Weapon 17 | 2 1 12 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 12 | 2 1 9 . Ballistic Cannon 5 | . . 3 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 22 | . 1 13 8 Power 3 | . 1 1 1 Propulsion 5 | . . 3 2 Utility 9 | . . 6 3 Weapon 5 | . . 3 2 Highest Loss Streak 8 | . 1 4 8 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 98 95 98 Engine 11 | . 13 10 8 Treads 6 | . 26 . . Leg 16 | . 1 20 26 Device 3 | . . 4 . Storage 11 | . 14 11 9 Processor 9 | . . 10 27 Protection 14 | . 12 15 9 Ballistic Gun 20 | . 27 19 . Ballistic Cannon 2 | . . 2 18 Naked Turns . | . . . . Heaviest Build 114 | 12 90 107 114 Greatest Support 40 | 40 40 40 33 Greatest Overweight (x) 28 | 3 2 28 3 Average Overweight (x) 3 | . 1 4 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 7 23 25 25 Most Carried 25 | 8 21 25 25 Average Carried 22 | 5 14 24 24 Final Capacity 25 | 8 25 25 5 Final Carried 25 | 6 21 25 5 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2043 | 232 609 1164 38 Remotely . | . . . . Salvage Created 2549 | . 637 1780 132 Parts 159 | . 34 120 5 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 7 | . 3 4 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 55 | . 14 36 5 Guns 49 | . 14 35 . Cannons 5 | . . . 5 AOE 1 | . . 1 . Classes Destroyed 11 | . 5 6 . Worker 3 | . 1 2 . Builder 1 | . . 1 . Hauler 1 | . . 1 . Recycler 4 | . 1 3 . Mechanic 1 | . . 1 . Operator 3 | . 1 2 . Watcher 5 | . . 5 . Swarmer 13 | . 3 10 . Grunt 32 | . 11 16 5 Duelist 1 | . . 1 . Sentry 9 | . . 9 . Best Kill Streak 8 | . 3 8 3 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 5 | . 1 5 1 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 407 | . 74 246 87 Missed 96 | . 24 64 8 Damage Taken 4370 | . 585 2095 1690 Core 1007 | . 118 368 521 Absorbed by Shields . | . . . . Redirected to Shielding 153 | . . 153 . Regen/Repaired (Parts) 353 | . 83 270 . Core Remaining (%) 53 | 100 52 8 . Volleys Fired 212 | . 63 128 21 Largest 2 | . 2 2 2 Hottest 88 | . 40 46 88 Shots Fired 421 | . 127 254 40 Gun 381 | . 127 254 . Cannon 40 | . . . 40 Launcher . | . . . . Special . | . . . . Kinetic 421 | . 127 254 40 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 13 12 13 Robot Miss Streak 6 | . 4 6 5 Penetration Max . | . . . . Secondary Targets 9 | . 3 6 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 269 | . 92 150 27 Core Hits 144 | . 35 84 25 Critical Kills 2 | . . 2 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4448 | . 1213 2531 704 Guns 3143 | . 1147 1996 . Cannons 704 | . . . 704 Explosions 438 | . . 438 . Melee . | . . . . Ramming 163 | . 66 97 . Kinetic 3847 | . 1147 1996 704 Thermal 438 | . . 438 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 46 | . 13 33 . Message Errors 13 | . 5 8 . Matter Fused 13 | . 2 11 . Heat Flow Errors 2 | . . 2 . Energy Discharges 9 | . 3 6 . Parts Fused 1 | . 1 . . Data Loss (minor) 3 | . . 3 . Data Loss (major) 2 | . 1 1 . Misfires 1 | . 1 . . Alerts 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 69 | . . 66 3 Projectiles 3 | . . . 3 Explosions 66 | . . 66 . Melee . | . . . . Knockbacks 22 | . . 2 20 Impact 2 | . . 2 . Kinetic 20 | . . . 20 Secondary . | . . . . Self-Inflicted Damage 58 | . . 58 . Shots 1 | . . 1 . Rammed 9 | . 9 . . Targets Rammed 30 | . 9 21 . Kicked 21 | . . 21 . Crushed . | . . . . Highest Temperature 578 | . 43 204 578 Average Temperature 241 | . 17 41 418 Received Heat Transfer 1746 | . 309 690 747 Effects 31 | . . . 31 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 7 | . . . 7 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (minor) 6 | . . . 6 Damage (major) 7 | . . . 7 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 250 | . . 250 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 344 | . 226 344 177 Initial 124 | . . 24 124 Average 170 | . 49 207 109 Maximum Alert Level 1 | . 1 1 . Low Security (%) 50 | 100 90 37 100 Level 1 49 | . 9 62 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 3 6 . Investigation 4 | . 1 3 . Extermination . | . . . . Reinforcement 5 | . 2 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 96 | . 33 53 10 Peak Tracking Total 5 | . 4 5 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 5 . Max in Single Turn 3 | . . 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 20 | . 7 13 . Terminals 13 | . 5 8 . Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 2 | . 1 1 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 66 | . 20 46 . Successful 39 | . 14 25 . Failed 27 | . 6 21 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 6 | . . 6 . Terminals 39 | . 15 24 . Fabricators . | . . . . Repair Stations 9 | . 4 5 . Recycling Units 3 | . 1 2 . Scanalyzers 15 | . . 15 . Garrison Access . | . . . . Terminal Hacks 21 | . 10 11 . Record 5 | . 4 1 . Robot Analysis 1 | . . 1 . Prototype ID Bank 4 | . 2 2 . Alert Level 2 | . 1 1 . Unreport Threat 2 | . . 2 . Locate Traps 3 | . . 3 . Dispatch Records 1 | . 1 . . Security Status 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 3 5 . Scan Component 4 | . 1 3 . Repair 3 | . 1 2 . Refit 1 | . 1 . . Recycling Unit Hacks 2 | . 1 1 . Report Inventory 1 | . 1 . . Retrieve Components 1 | . . 1 . Scanalyzer 8 | . . 8 . Insert Component 5 | . . 5 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 17 | . 6 11 . Full Trace Events 11 | . 2 9 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 1 2 . Time 115 | . 26 89 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . 10 . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 13542 | 121 2715 10246 460 Spaces Moved 3063 | 83 821 2048 111 Core 33 | 13 . 20 . Treads 884 | 5 746 133 . Legs 2132 | 51 75 1895 111 Wheels 14 | 14 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 320 330 Average Speed 402 | 109 293 461 330 Slowest Speed 1450 | 200 320 1450 335 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 4 93 99 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 28 | . . 21 7 Melee . | . . . . Projectile 7 | . . . 7 AOE 21 | . . 21 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3795 | 112 989 2528 166 Wait 270 | 4 58 196 12 Move 3060 | 82 820 2047 111 Hop . | . . . . Pick Up 102 | 12 23 60 7 Fast Attach . | . . . . Attach 54 | 8 4 33 9 Detach 6 | 2 1 3 . Swap 13 | 4 4 4 1 Drop 48 | . 7 36 5 Fire 212 | . 63 128 21 Melee . | . . . . Ram . | . . . . Kick 21 | . . 21 . Crush 9 | . 9 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 7) 494 | -10/Materials | Repaired Assault Rifle 502 | -10/Materials | Discovered new exit (range 10) 1314 | -10/Materials | Discovered new exit (range 7) 1525 | -10/Materials | Discovered new exit (range 3) 1972 | -10/Materials | Discovered new exit (range 10) 2837 | -10/Materials | Entered another Materials area 2837 | -9/Materials | Evolved 2 slots: Utility x2 3474 | -9/Materials | Lost 4 parts (1p1n1u1w) 4157 | -9/Materials | Discovered new exit (range 6) 4845 | -9/Materials | Discovered new exit (range 11) 5054 | -9/Materials | Build established: Scavenger-Mutant 5382 | -9/Materials | Lost 3 parts (1n2u) 5540 | -9/Materials | Core integrity fell below 50% 5630 | -9/Materials | Build established: Mutant 5828 | -9/Materials | Discovered new exit (range 9) 5932 | -9/Materials | Discovered new exit (range 15) 6471 | -9/Materials | Discovered new exit (range 6) 7314 | -9/Materials | Core integrity fell below 20% 7414 | -9/Materials | Repaired Hvy. Ion Engine 7619 | -9/Materials | Build established: Scavenger-Mutant 8016 | -9/Materials | Discovered new exit (range 16) 9017 | -9/Materials | Repaired Hrd. Medium Armor Plating 9436 | -9/Materials | Discovered new exit (range 15) 12132 | -9/Materials | Build established: Mutant 13078 | -9/Materials | Identified exit to Materials 13083 | -9/Materials | Entered another Materials area 13083 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 13388 | -8/Materials | Build established: Scavenger-Mutant 13501 | -8/Materials | Core integrity fell below 50% 13532 | -8/Materials | Core integrity fell below 20% 13543 | -8/Materials | Self-destructed Last Messages --------------- 13526_ Overheating: Assault Cannon damaged (-68). 13526_ U-05 Engineer builds a Wall. 13527_ Visual Processing Unit broken. 13527_ Overheating: Short circuit. 13528_ W-25 Informer sends out distress signal. 13530_ R-06 Scavenger collects Aluminum Leg. 13531_ Overheating: Hrd. Medium Armor Plating damaged (-7). 13531_ Critical hit (Burn: +37). 13532_ Overheating: Core damaged (-82). 13533_ Overheating: System interference. 13533_ Assault Cannon temporarily disabled. 13533_ Flak Cannon temporarily disabled. 13535_ Acquired 38 matter. 13536_ Critical hit (Burn: +37). 13537_ K-01 Serf collects debris. 13539_ Hrd. Medium Armor Plating destroyed. 13540_ Critical hit (Burn: +37). 13540_ K-01 Serf collects debris. 13541_ Discarded Broken Visual Processing Unit. 13543_ Huge Storage Unit destroyed. 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Ion Engine | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationCooledTreads Manual? 0 Play Time 00:54:15 Cumulative 18.1 hours Start 2024.04.07 @ 21:49:47 End 2024.04.11 @ 04:39:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b960d186-85d1-4e9a-9521-98a09e703982