Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.26 @ 00:34:01 Player: Peace Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (218) 1090 Value Destroyed (8746) 8746 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (3113) 3113 TOTAL SCORE: 17649 Bonus ------- High Alert Combat Kills 720 Follower Combat Kills 293 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/850 Matter 164/300 Energy 154/160 System Corruption 17% Temperature Cool (6) Movement Flying (34) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- VTOL Module VTOL Module VTOL Module > --- UTILITY (7) ------ Target Analyzer > --- WEAPON (3) ------- Autogun Falx > --- INVENTORY (4) ---- Light Nuclear Core Hardened Medium Armor Plating Gauss Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Improved Medium Treads Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Enhanced Optical Array Target Analyzer Hardened Medium Armor Plating Force Field Relay Coupler [Hunter] > --- WEAPON ----------- Gauss Rifle Flak Gun Heavy Machine Gun > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Energy Well High-capacity Matter Pod Advanced Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating Relay Coupler [Sentry] Improved System Backup Module Heavy Machine Gun Heavy Machine Gun Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack Power Sword Power Sword [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Gravmag Array Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Slots Evolved 8 | . . 2 2 . . 2 . . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . 1 . . Utility 5 | . . 1 2 . . 1 . . . 1 . . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 257 | 6 5 20 55 11 20 13 32 17 5 42 . 31 Power 26 | 1 1 1 5 2 2 2 2 . 1 1 . 8 Engine 12 | 1 1 1 5 . . 1 2 . . . . 1 Core 14 | . . . . 2 2 1 . . 1 1 . 7 Reactor . | . . . . . . . . . . . . . Propulsion 68 | 2 . 3 22 1 6 3 11 6 . 7 . 7 Treads 38 | 2 . 3 19 1 4 . 4 1 . 4 . . Leg 23 | . . . 3 . 2 3 7 5 . 3 . . Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 Flight 5 | . . . . . . . . . . . . 5 Utility 71 | 1 2 3 19 2 4 5 7 4 1 16 . 7 Device 19 | . 2 1 . . . 1 3 . . 7 . 5 Storage 5 | 1 . 1 3 . . . . . . . . . Processor 7 | . . 1 1 . . 1 . . . 3 . 1 Hackware 6 | . . . 1 . . 1 1 1 . 2 . . Protection 34 | . . . 14 2 4 2 3 3 1 4 . 1 Artifact . | . . . . . . . . . . . . . Weapon 92 | 2 2 13 9 6 8 3 12 7 3 18 . 9 Energy Gun 8 | 1 1 2 . . . . 4 . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . Ballistic Gun 53 | 1 1 7 7 4 7 2 3 4 2 7 . 8 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 11 | . . 4 . 2 1 . 1 . 1 2 . . Special Weapon 1 | . . . . . . . . . . 1 . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon 13 | . . . . . . . 3 2 . 7 . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . 1 1 1 . 1 . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . Parts Lost 46 | . . 1 10 5 1 . 5 1 1 1 4 17 Power 6 | . . . . 2 . . . . 1 . . 3 Propulsion 12 | . . . 5 . 1 . . 1 . . 1 4 Utility 16 | . . 1 4 2 . . 1 . . . 2 6 Weapon 12 | . . . 1 1 . . 4 . . 1 1 4 Highest Loss Streak 8 | . . 1 6 4 1 . 3 1 1 1 4 8 Average Slot Usage (%) 93 | . 97 99 97 98 99 99 99 99 99 96 47 33 Engine 5 | . 14 11 8 3 . 2 7 7 3 . . . Core 2 | . . . . 5 8 4 . . 2 5 . 3 Treads 16 | . 28 32 24 27 23 6 6 15 . 10 6 . Leg 7 | . . . 2 . 2 16 15 6 23 14 6 . Device 4 | . 11 11 . . . . 4 2 . 9 2 10 Storage 12 | . 14 11 11 18 18 15 15 15 15 13 7 . Processor 10 | . . 10 9 9 9 14 15 15 15 11 7 1 Hackware 2 | . . . 5 9 9 7 2 . . . . . Protection 8 | . . . 16 7 8 6 7 11 15 9 2 2 Ballistic Gun 17 | . 14 20 17 14 17 22 17 21 22 14 11 7 Naked Turns 117 | . . . . . . . . . . . 79 38 Heaviest Build 71 | 11 17 24 49 49 50 57 61 60 65 71 60 25 Greatest Support 60 | 40 40 60 60 60 60 40 40 60 48 50 50 39 Greatest Overweight (x) 5 | . . . 2 . 3 5 1 3 1 4 1 4 Average Overweight (x) . | . . . . . . 1 1 . 1 1 . . Largest Inventory Capacity 16 | 6 6 8 16 16 16 16 16 16 16 16 16 4 Average Capacity 12 | 5 6 6 9 16 16 16 16 16 16 16 11 4 Most Carried 16 | 5 6 8 16 16 16 16 16 16 16 16 16 4 Average Carried 12 | 2 5 6 9 15 15 15 15 15 15 15 11 3 Final Capacity 16 | 6 6 8 16 16 16 16 16 16 16 16 4 4 Final Carried 16 | 5 6 8 16 16 16 16 16 16 16 16 4 4 Class Distribution -------------------- 44% | Mutant 27% | Scavenger-Mutant 16% | Scavenger-Gunner 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Matter Collected 7248 | 239 55 923 1466 367 513 238 877 692 274 914 . 690 Remotely . | . . . . . . . . . . . . . Salvage Created 8832 | . 63 1319 1999 727 826 255 1050 643 258 847 207 638 Parts 483 | . 5 86 108 27 42 13 59 40 20 40 4 39 Haulers Intercepted 7 | . . 4 3 . . . . . . . . . Recyclers Shooed 11 | . 1 . 3 . 2 . . 3 . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Combat Hostiles Destroyed 174 | . 1 33 33 17 10 4 24 8 16 14 1 13 Melee 6 | . . . 1 . . . 2 . . 3 . . Guns 119 | . 1 19 31 8 9 4 14 8 5 6 1 13 Cannons 4 | . . . . 4 . . . . . . . . AOE 44 | . . 14 . 5 1 . 8 . 11 5 . . Classes Destroyed 17 | . 2 6 3 3 . 1 1 . . . 1 . Worker 8 | . . . 3 . . . . 4 . 1 . . Builder 4 | . 1 1 . . . . . 1 . 1 . . Tunneler 1 | . . 1 . . . . . . . . . . Hauler 7 | . . 4 3 . . . . . . . . . Recycler 17 | . . 3 3 . 4 . . 3 . 2 . 2 Operator 1 | . . . . . . 1 . . . . . . Watcher 6 | . . 3 2 . 1 . . . . . . . Swarmer 49 | . . 14 3 . 1 . 4 . 13 3 . 11 Grunt 74 | . 1 12 20 11 3 4 14 3 3 3 . . Brawler 2 | . . . . 1 . . . 1 . . . . Duelist 2 | . . . 1 . . . 1 . . . . . Protector 1 | . . . . 1 . . . . . . . . Sentry 29 | . . 7 8 3 4 . 4 . . 3 . . Demolisher 1 | . . . . 1 . . . . . . . . Hunter 8 | . . . 1 . 2 . . 2 . 2 . 1 Programmer 7 | . . . . . . . 1 2 . 3 . 1 Compactor 1 | . . . . . . . . . . . 1 . Best Kill Streak 13 | . 1 8 4 5 5 3 8 6 13 6 1 4 Combat Bots Only 13 | . 1 7 4 5 2 3 8 5 13 3 1 4 Max Kills in Single Turn 6 | . 1 6 2 3 1 1 6 2 5 2 1 1 Gunslinging 1 | . . 1 1 . . . 1 1 . . . . Exploded 6 | . . 5 . 3 1 . 6 . 5 2 . . Melee 1 | . . . 1 . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Damage Taken 13432 | . 30 964 3563 1430 486 249 1741 783 433 1514 158 2081 Core 1953 | . 15 105 315 183 . 33 225 169 45 51 119 693 Absorbed by Shields 798 | . 12 365 85 . . . . . . 336 . . Core Remaining (%) 61 | 100 94 73 . . 9 . . . 32 . . . Volleys Fired 543 | . 10 82 141 46 48 14 52 31 18 34 16 51 Largest 3 | . 2 2 2 2 2 3 3 3 3 3 3 3 Hottest 114 | . 70 76 48 114 64 81 108 81 84 86 86 76 Shots Fired 1180 | . 20 153 281 92 96 42 133 93 41 83 44 102 Gun 1132 | . 20 143 281 72 94 42 131 93 36 74 44 102 Cannon 16 | . . . . 16 . . . . . . . . Launcher 29 | . . 10 . 4 2 . 2 . 5 6 . . Special 3 | . . . . . . . . . . 3 . . Kinetic 1112 | . 10 138 281 72 94 42 126 93 36 74 44 102 Thermal 36 | . 10 5 . 16 . . 5 . . . . . Explosive 29 | . . 10 . 4 2 . 2 . 5 6 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 60 | . 5 18 60 25 16 7 15 15 9 10 14 10 Robot Miss Streak 8 | . 2 4 3 1 2 2 2 7 8 4 5 4 Penetration Max 1 | . . . . . 1 . 1 1 1 1 . . Secondary Targets 22 | . . 2 9 . . 1 4 3 1 . . 2 Max Gunslinging Chain 1 | . . 1 1 . . 1 1 1 1 . . 1 Shots Hit Robots 910 | . 13 110 243 65 73 40 109 74 25 64 36 58 Core Hits 486 | . 4 69 89 38 38 10 60 54 30 51 16 27 Critical Hits 12 | . . 2 2 2 1 . 1 . . . 1 3 Critical Kills 7 | . . 2 . 2 . . . . . . . 3 Critical Parts Destroyed 5 | . . . 2 . 1 . 1 . . . 1 . Melee Attacks 65 | . . . 9 . . 9 11 5 . 31 . . Impact 9 | . . . 9 . . . . . . . . . Slashing 42 | . . . . . . . 9 4 . 29 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 5 . . . 3 . . Combat Hostiles 5 | . . . . . . 5 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 20523 | . 125 3228 3542 1823 1615 495 3064 1415 1039 2343 972 862 Guns 14558 | . 125 1887 3382 933 1347 488 1978 1403 295 948 972 800 Cannons 325 | . . . . 325 . . . . . . . . Explosions 4671 | . . 1341 . 565 268 . 899 . 744 854 . . Melee 872 | . . . 148 . . . 187 . . 537 . . Ramming 97 | . . . 12 . . 7 . 12 . 4 . 62 Kinetic 14359 | . 51 1827 3382 933 1347 488 1913 1403 295 948 972 800 Thermal 524 | . 74 60 . 325 . . 65 . . . . . Explosive 4671 | . . 1341 . 565 268 . 899 . 744 854 . . Electromagnetic . | . . . . . . . . . . . . . Impact 148 | . . . 148 . . . . . . . . . Slashing 724 | . . . . . . . 187 . . 537 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . 3 8 8 4 15 17 Average Corruption 6 | . . . . . . . 2 3 8 3 12 15 Corruption Purged 4 | . . . . . . . . . . 4 . . Effects 182 | . . . . . . . 20 29 22 19 21 71 Message Errors 27 | . . . . . . . 3 6 3 2 2 11 Matter Fused 36 | . . . . . . . 10 10 4 4 2 6 Heat Flow Errors 19 | . . . . . . . 2 3 3 4 2 5 Energy Discharges 19 | . . . . . . . 1 3 2 6 1 6 Parts Rejected 2 | . . . . . . . . . . . . 2 Data Loss (minor) 9 | . . . . . . . 2 5 . . . 2 Data Loss (major) 3 | . . . . . . . . 1 . . . 2 Misfires 2 | . . . . . . . . . 1 . 1 . Alerts 1 | . . . . . . . . . . . 1 . Misdirections 20 | . . . . . . . . . . . 4 16 Targeting Errors 35 | . . . . . . . 1 1 7 3 5 18 Weapon Failures 9 | . . . . . . . 1 . 2 . 3 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 333 | . . 80 8 28 61 . . . . 156 . . Projectiles . | . . . . . . . . . . . . . Explosions 210 | . . 80 . 28 61 . . . . 41 . . Melee 123 | . . . 8 . . . . . . 115 . . Knockbacks 2 | . . . . . . . . 2 . . . . Impact 2 | . . . . . . . . 2 . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 147 | . . . . 40 . . . . . 78 . 29 Shots 3 | . . . . 1 . . . . . 2 . . Rammed 16 | . . . 4 . . . . 1 . 1 . 10 Targets Rammed 19 | . . . 5 . . 1 . 2 . 1 . 10 Kicked 1 | . . . . . . 1 . . . . . . Crushed 2 | . . . 1 . . . . 1 . . . . Highest Temperature 524 | . 48 27 132 130 42 120 249 213 268 524 237 287 Average Temperature 59 | . 16 12 38 40 13 42 97 59 83 123 97 71 Received Heat Transfer 3956 | . 16 334 1596 459 117 162 732 114 81 240 . 105 Effects 12 | . . . . . . . 1 . 1 10 . . Energy Bleed 2 | . . . . . . . 1 . . 1 . . Interference 6 | . . . . . . . . . 1 5 . . Matter Decay 1 | . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . 1 . . Damage (major) 2 | . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 3 | . . . 2 . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . Heat Transferred 974 | . 222 148 . 454 . . 150 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Peak Influence 841 | . 79 704 430 807 531 193 841 554 550 288 76 276 Initial 441 | . . 33 177 279 393 112 49 441 123 288 76 25 Average 296 | . 28 436 210 583 326 93 598 426 346 91 56 97 Maximum Alert Level 3 | . . 3 2 3 2 . 3 2 2 1 . 1 Low Security (%) 45 | 100 100 12 54 . 3 100 13 8 31 88 100 88 Level 1 21 | . . 20 36 33 79 . 5 13 24 11 . 11 Level 2 25 | . . 66 8 32 17 . 35 78 44 . . . Level 3 7 | . . . . 34 . . 45 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 30 | . 2 3 4 . 1 1 . 8 . 8 . 3 Investigation 4 | . 1 . . . . . . 1 . 2 . . Extermination 8 | . . . . . . . . 3 . 3 . 2 Reinforcement 16 | . 1 3 4 . 1 1 . 3 . 2 . 1 Assault 1 | . . . . . . . . 1 . . . . Garrison 1 | . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . Construction Impeded 4 | . . 1 . . . . . 1 . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Distress Signals 11 | . . 6 2 . 1 . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 291 | . 3 52 52 17 22 11 30 36 15 22 6 25 Peak Tracking Total 11 | . 1 11 7 5 5 2 7 7 7 4 4 6 Tactical Retreats 28 | . . 5 5 . 5 1 6 1 . 1 2 2 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Traps Triggered 18 | . 1 . . 2 4 . 6 2 . 3 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Machines Disabled 16 | . 1 4 1 2 1 1 4 . 2 . . . Max in Single Turn 1 | . 1 1 1 1 1 1 1 . 1 . . . Garrison Relay 7 | . . . . 2 . . 4 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Machines Accessed 36 | . 3 8 7 . 5 3 . 4 . 4 . 2 Terminals 33 | . 3 8 6 . 5 2 . 3 . 4 . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . 1 . . . . Total Hacks 84 | . 8 20 12 . 19 5 . 9 . 8 . 3 Successful 31 | . 2 4 7 . 9 2 . 3 . 3 . 1 Failed 53 | . 6 16 5 . 10 3 . 6 . 5 . 2 Catastrophic 14 | . . 5 1 . 1 1 . 3 . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 38 | . . 17 4 . 7 3 . 5 . 1 . 1 Terminals 81 | . 8 20 11 . 19 4 . 8 . 8 . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . 1 . . . . Terminal Hacks 28 | . 2 4 6 . 9 1 . 2 . 3 . 1 Record 1 | . . . . . 1 . . . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . Prototype ID Bank 7 | . 2 1 3 . 1 . . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . 1 Terminal Index 2 | . . . . . 1 . . . . 1 . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 10 | . . 3 2 . 2 . . 2 . 1 . . Recall Investigation 1 | . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 . 1 . . . . Unlock Access 3 | . . . 1 . . 1 . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used 1 | . . . . . . 1 . . . . . . Hacking Detections 28 | . 3 6 5 . 4 2 . 3 . 3 . 2 Full Trace Events 3 | . 1 . . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Used RIF Installer 3 | . . . . 1 . . 1 . 1 . . . Coupler Efficiency 1 | . . . . . . . . . 1 . . . Structural Interface 1 | . . . . . . . 1 . . . . . Robots Hacked 9 | . . . . . . 2 2 1 . 4 . . Non-combat 1 | . . . . . . . . . . 1 . . Combat 8 | . . . . . . 2 2 1 . 3 . . Robot Hacks Applied 11 | . . . . . . 4 2 1 . 4 . . find_chute 1 | . . . . . . . . . . 1 . . go_dormant 2 | . . . . . . 2 . . . . . . streamctrl_high 1 | . . . . . . 1 . . . . . . formatsys_high 7 | . . . . . . 1 2 1 . 3 . . Relay Couplers Released 27 | . . . . 7 . . 17 . 3 . . . Machine Destruction 27 | . . . . 7 . . 17 . 3 . . . Attached 5 | . . . . . . 1 1 1 . 2 . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Total Allies 8 | . . . . . . 2 2 1 . 3 . . Largest Group 2 | . . . . . . 1 2 2 . 2 . . Highest-Rated Group 82 | . . . . . . 16 32 32 . 82 . . Highest-Rated Ally 41 | . . . . . . 16 16 21 . 41 . . Total Orders 2 | . . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . . 2 . . Ally Attacks 41 | . . . . . . 2 . 36 . 3 . . Total Damage 542 | . . . . . . 13 . 473 . 56 . . Kills 8 | . . . . . . . . 7 . 1 . . Allies Corrupted 1 | . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Robot Analysis Total 2 | . . . . . 2 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . 4 . . Drone Recoveries 2 | . . . . . . . . . . 2 . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Turns Passed 13899 | 107 377 1781 2483 753 977 759 1655 1308 391 2280 194 834 Spaces Moved 7472 | 57 207 859 1162 360 460 387 827 697 214 1015 195 1032 Core 477 | 1 . . . . . . . . . . 159 317 Treads 4752 | 56 207 859 1089 360 449 128 389 487 . 692 36 . Legs 1528 | . . . 73 . 11 259 438 210 214 323 . . Wheels . | . . . . . . . . . . . . . Hover 485 | . . . . . . . . . . . . 485 Flight 230 | . . . . . . . . . . . . 230 Fastest Speed 34 | 50 160 160 150 166 166 150 150 150 150 150 50 34 Average Speed 148 | 158 160 169 164 168 173 160 164 159 150 173 74 54 Slowest Speed 270 | 160 160 170 190 170 210 270 180 210 150 240 180 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 50 | 6 41 95 87 48 53 13 98 23 46 32 95 19 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . 1 . . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 24 | . . . . . . . . 4 . 20 . . Terrain Destroyed 215 | . . 73 . 23 18 . 9 5 29 58 . . Melee 23 | . . . . . . . . 4 . 19 . . Projectile 10 | . . . . . . . 2 1 4 3 . . AOE 182 | . . 73 . 23 18 . 7 . 25 36 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Total 9219 | 71 233 1029 1458 434 560 488 1020 819 251 1433 210 1213 Wait 625 | 4 2 46 21 9 24 55 48 49 9 272 . 86 Move 7456 | 56 206 858 1162 358 459 386 825 696 213 1015 194 1028 Hop 2 | . . . . . . . . . . . . 2 Pick Up 68 | 5 5 9 16 6 1 2 6 6 3 8 . 1 Fast Attach 121 | 6 5 3 31 3 14 5 7 5 1 16 . 25 Attach 29 | . . 3 4 4 . 4 5 2 1 2 . 4 Detach 19 | . . 1 4 . . 4 3 1 . 4 . 2 Swap 108 | . . 14 20 5 6 4 20 10 3 24 . 2 Drop 139 | . 5 13 45 3 8 4 18 12 3 26 . 2 Fire 543 | . 10 82 141 46 48 14 52 31 18 34 16 51 Melee 65 | . . . 9 . . 9 11 5 . 31 . . Ram 10 | . . . . . . . . . . . . 10 Kick 1 | . . . . . . 1 . . . . . . Crush 8 | . . . 5 . . . . 2 . 1 . . Escape Stasis 24 | . . . . . . . 24 . . . . . Rewire 1 | . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 6 exits: *Fac x3 / [*Sto x2] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -6/Factory (discovered 3 exits: [*Fac] / Low x2) -6/Waste -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 15) 485 | -10/Materials | Entered another Materials area 485 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 703 | -9/Materials | Destroyed 7 combat bots 838 | -9/Materials | Discovered new exit (range 17) 1477 | -9/Materials | Discovered new exit (range 18) 1608 | -9/Materials | Discovered new exit (range 6) 1739 | -9/Materials | Discovered new exit (range 8) 2266 | -9/Materials | Entered another Materials area 2266 | -8/Materials | Evolved 2 slots: Utility x2 2540 | -8/Materials | Discovered new exit (range 3) 2809 | -8/Materials | Build established: Scavenger-Mutant 2926 | -8/Materials | Discovered new exit (range 18) 3456 | -8/Materials | Lost 6 parts (3n2u1w) 3568 | -8/Materials | Discovered new exit (range 12) 3821 | -8/Materials | Lost 3 parts (2n1u) 3910 | -8/Materials | Discovered new exit (range 16) 4121 | -8/Materials | Core integrity fell below 50% 4180 | -8/Materials | Discovered new exit (range 5) 4524 | -8/Materials | Build established: Mutant 4748 | -8/Materials | Identified exit to Garrison 4749 | -8/Materials | Entered Garrison 4814 | -8/Garrison | Triggered checkpoint 4835 | -8/Garrison | Garrison Relay disabled 4986 | -8/Garrison | Triggered checkpoint 5052 | -8/Garrison | Core integrity fell below 20% 5091 | -8/Garrison | Lost 4 parts (2p1u1w) 5145 | -8/Garrison | Discovered new exit (range 12) 5194 | -8/Garrison | Triggered checkpoint 5243 | -8/Garrison | Garrison Relay disabled 5400 | -8/Garrison | Triggered checkpoint 5467 | -8/Garrison | Discovered new exit (range 11) 5494 | -8/Garrison | Installed Relay Interface Framework 5502 | -8/Garrison | Entered Materials 6448 | -8/Materials | Discovered new exit (range 15) 6453 | -8/Materials | Build established: Scavenger-Mutant 6479 | -8/Materials | Entered Factory 6479 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6967 | -7/Factory | Build established: Scavenger-Gunner 7198 | -7/Factory | Discovered new exit (range 20) 7229 | -7/Factory | Identified exit to Garrison 7238 | -7/Factory | Entered Garrison 7338 | -7/Garrison | Triggered checkpoint 7434 | -7/Garrison | Triggered checkpoint 7460 | -7/Garrison | Garrison Relay disabled 7546 | -7/Garrison | Triggered checkpoint 7570 | -7/Garrison | Destroyed 8 combat bots 7672 | -7/Garrison | Triggered checkpoint 7724 | -7/Garrison | Triggered checkpoint 7812 | -7/Garrison | Triggered checkpoint 7870 | -7/Garrison | Discovered new exit (range 10) 7890 | -7/Garrison | Triggered checkpoint 7941 | -7/Garrison | Garrison Relay disabled 7943 | -7/Garrison | Lost 3 parts (1u2w) 8098 | -7/Garrison | Triggered checkpoint 8225 | -7/Garrison | Garrison Relay disabled 8278 | -7/Garrison | Discovered new exit (range 12) 8428 | -7/Garrison | Discovered new exit (range 8) 8454 | -7/Garrison | Triggered checkpoint 8495 | -7/Garrison | Garrison Relay disabled 8560 | -7/Garrison | Expanded RIF knowledge: Structural Interface 8744 | -7/Garrison | Build established: Scavenger-Mutant 8893 | -7/Garrison | Entered Factory 8893 | -7/Factory | Accompanied by 2 allies 8922 | -7/Factory | Discovered new exit (range 4) 9480 | -7/Factory | Build established: Scavenger-Gunner 9534 | -7/Factory | Core integrity fell below 50% 9693 | -7/Factory | First assault squad dispatched 9809 | -7/Factory | Build established: Scavenger-Tank 10199 | -7/Factory | Identified exit to Garrison 10201 | -7/Factory | Entered Garrison 10232 | -7/Garrison | Triggered checkpoint 10325 | -7/Garrison | Garrison Relay disabled 10413 | -7/Garrison | Triggered checkpoint 10413 | -7/Garrison | Triggered checkpoint 10459 | -7/Garrison | Destroyed 13 combat bots 10529 | -7/Garrison | Discovered new exit (range 6) 10550 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 10592 | -7/Garrison | Entered Factory 10592 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11200 | -6/Factory | Discovered new exit (range 10) 11301 | -6/Factory | Build established: Scavenger-Mutant 11748 | -6/Factory | Identified exit to Lower Caves 11857 | -6/Factory | Build established: Mutant 12813 | -6/Factory | Garrison activated, responded to threat 12872 | -6/Factory | Sucked down chute 12872 | -6/Factory | Entered Waste 12887 | -6/Waste | EMP discharged 12887 | -6/Waste | System corruption reached 10% 12935 | -6/Waste | Spotted C-40 Crusher 12960 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12962 | -6/Waste | Destroyed C-40 Crusher 12983 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12986 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12987 | -6/Waste | EMP discharged 12987 | -6/Waste | Released all parts (4) 12987 | -6/Waste | Spotted C-40 Crusher 12987 | -6/Waste | Spotted C-40 Crusher 12987 | -6/Waste | Spotted C-40 Crusher 13017 | -6/Waste | Lost 4 parts (1n2u1w) 13032 | -6/Waste | Spotted C-40 Crusher 13056 | -6/Waste | Discovered new exit (range 11) 13066 | -6/Waste | Entered Factory 13657 | -6/Factory | Core integrity fell below 50% 13682 | -6/Factory | Lost 4 parts (1p2n1u) 13737 | -6/Factory | Core integrity fell below 20% 13777 | -6/Factory | Lost 8 parts (1p1n2u4w) 13900 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 13803_ Acquired 19 matter. 13806_ System corrupted: Substantial component data lost. 13807_ U-05 Engineer builds a Door. 13807_ Acquired VTOL Module. 13812_ Acquired Autogun. 13816_ ALERT: Rogue bot located, Programmers report to Factory Zone 7H. 13821_ Acquired 21 matter. 13822_ Acquired 20 matter. 13824_ System corrupted: Matter fused (-5). 13825_ Acquired 23 matter. 13826_ System corrupted: Slammed into wall. 13833_ RIF reveals location of hidden door. 13842_ VNT3P/Z9YGTE>=4A5 Z=XT= 13855_ Acquired 23 matter. 13868_ System corrupted: Lgt. Fission Core rejected. 13868_ Acquired Lgt. Fission Core. 13871_ Acquired Falx. 13872_ Dropped Hvy. Assault Rifle. 13882_ RIF reveals location of hidden door. 13887_ ODPC1ZVDSR9W5U/DKIJ Y%78M0|S4A Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????###???# #???????????????? | | ?????????????? ??????# ??? ???# #???????????????? | | ????????????? ?????# #??# #???????????????? | | ?????????????? ?????# #??# #???????????????? | | ?????????????? ????# #??# #???????????????? | | ??????????????? ????# """ #??# #?###########???? | | ???????????????# ???# """ #### ### #???? | | ???????????????# ???# """ ## + #???? | | ???????????????# ??# ## # #???? | | ???????????????# ??# """ ## # #???? | | ???????????????# ?# """ ## + #???? | | ???????????????# ?# """ + # #???? | | ???????????????# # @ # # #???? | | ?#########+##### ###p#### # #???? | | ?# ############### | | ?# # | | ?# # | | ?+ # | | ?# # | | ?# * ###########+############+##+# !!! | | ?# #?????????????????# # !!! | | ?# #?????????????????# # !!! | | ?# #?????????????????# = + | | ?# #?????????????????# # | | ?# #?????????????????# """ """ ######+######## | | ?# #?????????????????# """ """ #??# #????? | | ?# #?????????????????# """ """ #??# #????? | | ## #?????????????????# #??# #????? | | #??????????????????##########??# #????? | | #????????????????????########### ###### | | #????????????????????# # # ! | | =!= #????????????????????# """"" # # | | [[ * #????????????????????# """"" # # "" [ | | ###+##########??????????????# """ # # "" | | #! * * #??????????????# # # "Y | | # [ #??????????????# + + "" | | # """ #?############## # # "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 20 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Defensive Hacking 10 Relay Coupler Types 33 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed WarpCorruptionBlade Manual? 0 Play Time 02:03:09 Cumulative 84.3 hours Start 2021.10.25 @ 22:25:08 End 2021.10.26 @ 00:34:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 57 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cde67f4a-d91b-41b3-9efa-dba589df8c88