Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.30 @ 21:41:10 Player: notverysmot Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1144) 1144 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 3013 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 86/100 System Corruption 0% Temperature Cool (31) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (4) ------- Axe > --- INVENTORY (10) --- Improved Ion Engine Light Nuclear Core Light Nuclear Core System Shield System Shield System Shield Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Structural Scanner ECM Suite Hardlight Generator > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Nuclear Core Compact Wheel Compact Wheel Improved Heat Sink System Shield System Shield Pulse Rifle Assault Rifle [Rating: 24] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Visual Processing Unit Weapon Assault Cannon Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 2 | . . 1 1 Parts Attached 47 | 9 6 13 19 Power 4 | 1 . 2 1 Engine 3 | 1 . 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 5 . 2 4 Treads 2 | 2 . . . Leg . | . . . . Wheel 9 | 3 . 2 4 Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 2 4 Device 6 | . 1 2 3 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 23 | 2 4 7 10 Energy Gun 6 | . . . 6 Energy Cannon . | . . . . Ballistic Gun 10 | 2 2 4 2 Ballistic Cannon 6 | . 2 3 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 24 | . . 5 19 Power 3 | . . 1 2 Propulsion 6 | . . 2 4 Utility 5 | . . 1 4 Weapon 10 | . . 1 9 Highest Loss Streak 12 | . . 2 12 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 96 88 88 Engine 10 | . 14 8 8 Wheel 20 | . 28 16 16 Device 16 | . 10 19 18 Storage 11 | . 14 11 9 Processor 1 | . . . 2 Energy Gun 7 | . . . 18 Ballistic Gun 9 | . 18 9 2 Ballistic Cannon 13 | . 9 23 12 Peak Build Rating 24 | 6 8 17 24 Average Rating 13 | 3 7 13 20 On Entrance 7 | . 6 8 17 Naked Turns . | . . . . Heaviest Build 48 | 10 19 38 48 Greatest Support 40 | 40 20 26 32 Greatest Overweight (x) 12 | . . 3 12 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 4 10 10 10 Average Carried 8 | 1 8 8 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 10 10 6 Class Distribution -------------------- 39% | Mutant 26% | Gunner 16% | Skirmisher 6% | Infiltrator-Tank 6% | Infiltrator-Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1329 | 212 251 335 531 Remotely . | . . . . Salvage Created 1375 | . 281 257 837 Parts 93 | . 24 20 49 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | . 9 8 16 Guns 17 | . 5 1 11 Cannons 16 | . 4 7 5 Classes Destroyed 9 | . 3 2 4 Worker 3 | . . . 3 Builder 3 | . . 1 2 Hauler 1 | . . . 1 Recycler 2 | . . . 2 Watcher 3 | . 1 1 1 Swarmer 12 | . 3 3 6 Grunt 11 | . 6 . 5 Sentry 9 | . . 5 4 Hunter 1 | . . . 1 Best Kill Streak 6 | . 5 6 5 Combat Bots Only 5 | . 4 5 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 255 | . 44 75 136 Missed 70 | . 19 25 26 Damage Taken 2744 | . 257 566 1921 Core 721 | . 63 97 561 Absorbed by Shields 28 | . . . 28 Core Remaining (%) 83 | 100 74 75 . Volleys Fired 100 | . 29 21 50 Largest 4 | . 2 3 4 Hottest 228 | . 55 132 228 Shots Fired 279 | . 58 61 160 Gun 162 | . 45 22 95 Cannon 117 | . 13 39 65 Launcher . | . . . . Special . | . . . . Kinetic 192 | . 58 61 73 Thermal 81 | . . . 81 Explosive . | . . . . Electromagnetic 6 | . . . 6 Robot Hit Streak 14 | . 7 14 13 Robot Miss Streak 12 | . 3 4 12 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 152 | . 31 35 86 Core Hits 67 | . 18 11 38 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Burn 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2706 | . 346 672 1688 Guns 1510 | . 184 229 1097 Cannons 1162 | . 162 443 557 Explosions . | . . . . Melee 34 | . . . 34 Ramming . | . . . . Kinetic 1621 | . 346 672 603 Thermal 966 | . . . 966 Explosive . | . . . . Electromagnetic 85 | . . . 85 Impact . | . . . . Slashing 34 | . . . 34 Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Message Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 3 | . . . 3 Projectiles 3 | . . . 3 Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . 1 3 1 Impact . | . . . . Kinetic 5 | . 1 3 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 651 | . 14 192 651 Average Temperature 171 | . 6 71 216 Received Heat Transfer 921 | . 105 135 681 Effects 27 | . . . 27 Shutdowns 3 | . . . 3 Interference 9 | . . . 9 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 10 | . . . 10 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 2257 | . . . 2257 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 437 | . 229 351 437 Initial 148 | . . 42 148 Average 198 | . 126 192 277 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 54 | 100 96 55 17 Level 1 42 | . 3 44 76 Level 2 2 | . . . 6 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 5 . 2 Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 16 12 29 Peak Tracking Total 8 | . 5 7 8 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 3 . 2 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 7 . 3 Successful 7 | . 5 . 2 Failed 3 | . 2 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 5 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 . 2 Transport Status 1 | . 1 . . Hauler Manifests 2 | . 1 . 1 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 6 | . 6 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1516 | 60 480 365 611 Spaces Moved 1036 | 48 444 231 313 Core 18 | 10 . . 8 Treads 4 | 4 . . . Legs . | . . . . Wheels 1014 | 34 444 231 305 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 100 Average Speed 99 | 80 80 109 124 Slowest Speed 650 | 160 80 125 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 64 22 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 30 | . . 6 24 Melee . | . . . . Projectile 30 | . . 6 24 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1309 | 68 521 298 422 Wait 51 | . 17 17 17 Move 1033 | 47 443 230 313 Hop . | . . . . Pick Up 54 | 10 16 12 16 Fast Attach 1 | . 1 . . Attach 30 | 6 . 9 15 Detach . | . . . . Swap 16 | 3 5 4 4 Drop 23 | 2 10 5 6 Fire 100 | . 29 21 50 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 16) 278 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 6) 541 | -10/Materials | Entered another Materials area 541 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 866 | -9/Materials | Discovered new exit (range 6) 906 | -9/Materials | Entered another Materials area 906 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1065 | -8/Materials | Lost 5 parts (1n2u2w) 1502 | -8/Materials | Core integrity fell below 50% 1515 | -8/Materials | Core integrity fell below 20% 1517 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01488_ Terminal disabled. 01492_ Acquired Nuclear Core. 01492_ Com. Wheel destroyed. 01492_ Imp. Medium Laser destroyed. 01492_ Critical hit (Blast). 01494_ Imp. EM Shotgun destroyed. 01496_ Com. Wheel destroyed. 01497_ Knocked back. 01497_ U-05 Engineer destroyed. 01500_ Imp. Heat Sink destroyed. 01501_ Knocked back. 01502_ Beam Rifle destroyed. 01504_ Pulse Rifle destroyed. 01504_ Penetrated by Slug. 01504_ Knocked back. 01504_ Assault Rifle destroyed. 01506_ Nuclear Core destroyed. 01509_ Acquired Axe. 01516_ Knocked back. 01517_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????#[= #!! *##? | | ?????????????????????????#!= + [ %##? | | ?????????????????????????# """ #% #?? | | ?????????????????????????# ! """ #= #?? | | ?????????????????????????? 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