Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.11 @ 06:12:42 Player: Six of Ten Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (31) 155 Value Destroyed (904) 904 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 5439 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 243/300 Energy 110/160 System Corruption 13% Temperature Cool (2) Movement Flying (34) Location -7/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- Flight Unit VTOL Module > --- UTILITY (4) ------ Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Microactuators Cloak of Protection Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Flight Unit VTOL Module Improved Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Melee Analysis Suite Cloak of Protection Propulsion Shielding > --- WEAPON ----------- Heavy Hammer Scythe > --- INVENTORY -------- Improved Aluminum Leg Flight Unit Microactuators Improved Light Armor Plating Grenade Launcher Improved Datajack [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . 2 1 . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 73 | 4 8 6 1 2 37 2 13 Power 10 | 1 . 2 . . 4 1 2 Engine 8 | 1 . 2 . . 4 1 . Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 22 | 2 3 1 . . 11 1 4 Treads . | . . . . . . . . Leg 10 | 2 3 1 . . 3 . 1 Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight 11 | . . . . . 8 1 2 Utility 15 | 1 1 2 . . 9 . 2 Device 7 | . 1 1 . . 4 . 1 Storage 1 | 1 . . . . . . . Processor 2 | . . 1 . . 1 . . Hackware . | . . . . . . . . Protection 5 | . . . . . 4 . 1 Artifact . | . . . . . . . . Weapon 26 | . 4 1 1 2 13 . 5 Energy Gun 11 | . 4 1 . 2 4 . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | . . . . . . . 2 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon 6 | . . . . . 5 . 1 Slashing Weapon 2 | . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . . . 1 . 2 . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 26 | . 2 1 . . 5 . 18 Power 5 | . . 1 . . 1 . 3 Propulsion 10 | . 1 . . . 2 . 7 Utility 4 | . 1 . . . . . 3 Weapon 7 | . . . . . 2 . 5 Highest Loss Streak 11 | . 2 1 . . 4 . 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 79 | . 93 99 85 100 77 74 42 Engine 10 | . 14 13 14 14 8 8 . Leg 19 | . 28 28 28 28 14 . 5 Flight 4 | . . . . . 12 34 2 Device 11 | . 9 7 14 14 16 7 2 Storage 11 | . 14 14 14 14 9 7 6 Processor 1 | . . 7 . . . 7 7 Protection 1 | . . . . . 3 7 . Energy Gun 11 | . 25 28 . 28 12 . . Special Melee Weapon 3 | . . . 14 . . . . Naked Turns . | . . . . . . . . Heaviest Build 33 | 10 17 17 17 17 33 22 22 Greatest Support 33 | 20 20 20 20 20 33 24 24 Greatest Overweight (x) 4 | . 1 . . . 1 . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 7 Most Carried 8 | 8 8 8 8 8 8 8 8 Average Carried 7 | 4 7 7 7 7 7 7 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 8 8 8 8 8 8 8 3 Class Distribution -------------------- 49% | Scavenger-Mutant 40% | Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Gar Matter Collected 868 | 194 106 67 . 57 305 . 139 Remotely . | . . . . . . . . Salvage Created 1102 | . 374 184 . . 382 . 162 Parts 52 | . 24 6 . . 14 . 8 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 24 | . 9 4 . . 6 . 5 Melee 2 | . . . . . 1 . 1 Guns 18 | . 9 3 . . 3 . 3 AOE 1 | . . . . . . . 1 Classes Destroyed 8 | . 4 . . . 3 . 1 Worker 2 | . . . . . 2 . . Recycler 1 | . 1 . . . . . . Watcher 4 | . 3 . . . 1 . . Swarmer 9 | . 6 . . . . . 3 Grunt 9 | . 3 4 . . 2 . . Brawler 1 | . . . . . 1 . . Sentry 3 | . . . . . 3 . . Programmer 2 | . . . . . . . 2 Best Kill Streak 5 | . 5 2 . . 2 . 3 Combat Bots Only 3 | . 3 2 . . 2 . 3 Max Kills in Single Turn 1 | . 1 1 . . 1 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Damage Taken 3359 | . 455 169 . . 696 . 2039 Core 927 | . 77 44 . . 99 . 707 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 53 | . . . . . . . 53 Core Remaining (%) 77 | 100 . . . 51 82 . . Volleys Fired 72 | . 27 12 . . 22 . 11 Largest 2 | . 2 2 . . 2 . 2 Hottest 112 | . 112 112 . . 112 . 46 Shots Fired 131 | . 54 24 . . 40 . 13 Gun 129 | . 54 24 . . 40 . 11 Cannon . | . . . . . . . . Launcher 2 | . . . . . . . 2 Special . | . . . . . . . . Kinetic 11 | . . . . . . . 11 Thermal 118 | . 54 24 . . 40 . . Explosive 2 | . . . . . . . 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . 10 10 . . 12 . 3 Robot Miss Streak 3 | . 3 1 . . 2 . 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 113 | . 33 18 . . 40 . 22 Core Hits 48 | . 19 8 . . 11 . 10 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 7 | . 2 1 . . 4 . . Burn 6 | . 2 1 . . 3 . . Smash 1 | . . . . . 1 . . Melee Attacks 39 | . . . . . 14 . 25 Impact 32 | . . . . . 11 . 21 Slashing 4 | . . . . . . . 4 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 Damage Inflicted 2230 | . 454 263 . . 713 . 800 Guns 1257 | . 438 263 . . 447 . 109 Cannons . | . . . . . . . . Explosions 32 | . . . . . . . 32 Melee 923 | . . . . . 266 . 657 Ramming 18 | . 16 . . . . . 2 Kinetic 109 | . . . . . . . 109 Thermal 1148 | . 438 263 . . 447 . . Explosive 32 | . . . . . . . 32 Electromagnetic . | . . . . . . . . Impact 891 | . . . . . 266 . 625 Slashing 32 | . . . . . . . 32 Piercing . | . . . . . . . . Highest Corruption 13 | . 1 1 1 1 5 . 13 Average Corruption 3 | . 1 1 1 1 2 . 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 28 | . 1 2 4 3 2 . 16 Message Errors 8 | . . . 1 1 1 . 5 Matter Fused 9 | . . 1 3 . . . 5 Heat Flow Errors 3 | . 1 . . . . . 2 Energy Discharges 1 | . . . . 1 . . . Parts Rejected 1 | . . 1 . . . . . Data Loss (minor) 3 | . . . . 1 1 . 1 Data Loss (major) 2 | . . . . . . . 2 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 121 | . . . . . 42 . 79 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 121 | . . . . . 42 . 79 Knockbacks 8 | . 1 . . . 2 . 5 Impact 8 | . 1 . . . 2 . 5 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 37 | . . . . . . . 37 Shots 1 | . . . . . . . 1 Rammed 3 | . . . . . . . 3 Targets Rammed 14 | . 10 . . . . . 4 Kicked 11 | . 10 . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 373 | . 373 240 . . 261 9 156 Average Temperature 100 | . 115 102 . . 84 5 65 Received Heat Transfer 540 | . 201 132 . . 207 . . Effects 3 | . 2 1 . . . . . Energy Bleed 1 | . . 1 . . . . . Interference 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . 3 . . Impact Corruptions 7 | . . . . . 2 . 5 Robots Melted 2 | . . 1 . . 1 . . Combat Hostiles 2 | . . 1 . . 1 . . Parts Melted 12 | . 2 4 . . 6 . . Heat Transferred 3322 | . 1213 740 . . 1369 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Peak Influence 295 | . 295 151 . . 169 29 50 Initial 36 | . . 36 . . . 29 30 Average 61 | . 145 94 . . 58 29 13 Maximum Alert Level 1 | . 1 . . . 1 . . Low Security (%) 94 | 100 71 100 . 100 99 100 100 Level 1 5 | . 28 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 . . . 1 1 . Investigation 1 | . . . . . . 1 . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 44 | . 14 5 . . 14 . 11 Peak Tracking Total 6 | . 4 2 . . 6 . 5 Tactical Retreats 3 | . . 1 . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Traps Triggered 5 | . 1 . . . 3 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Gar Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Machines Accessed 11 | . 2 . 4 . 4 1 . Terminals 6 | . 2 . . . 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 44 | . 3 . 27 . 12 2 . Successful 34 | . 1 . 27 . 5 1 . Failed 10 | . 2 . . . 7 1 . Catastrophic 4 | . 2 . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 15 | . 3 . 1 . 11 . . Terminals 15 | . 3 . . . 12 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 29 | . 1 . 27 . 1 . . Record 26 | . . . 26 . . . . Branch Access Points 1 | . 1 . . . . . . Alert Level 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 4 | . . . . . 4 . . Terminals 4 | . . . . . 4 . . Botnet 4 | . . . . . 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 . . . 4 1 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked 3 | . . . . . 3 . . Non-combat 3 | . . . . . 3 . . Combat . | . . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . . no_distress 3 | . . . . . 3 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Gar Turns Passed 2997 | 85 410 257 648 202 905 46 444 Spaces Moved 2350 | 60 217 128 537 159 826 151 272 Core 18 | 9 . . . . . . 9 Treads . | . . . . . . . . Legs 1401 | 51 217 128 537 159 285 . 24 Wheels . | . . . . . . . . Hover 211 | . . . . . . . 211 Flight 720 | . . . . . 541 151 28 Fastest Speed 26 | 50 120 120 120 120 27 26 26 Average Speed 95 | 109 120 120 120 120 79 26 88 Slowest Speed 250 | 120 190 120 120 120 190 28 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 9 | . . . . . 7 1 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 45 32 91 42 48 7 30 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 3 | . . . . . 3 . . Terrain Destroyed 6 | . . . . . 3 . 3 Melee 3 | . . . . . 3 . . Projectile . | . . . . . . . . AOE 3 | . . . . . . . 3 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Total 2882 | 78 312 206 541 169 1003 155 418 Wait 273 | 5 30 59 . 8 88 1 82 Move 2327 | 59 216 127 536 158 812 149 270 Hop 8 | . . . . . 6 1 1 Pick Up 33 | 10 11 1 1 1 7 1 1 Fast Attach 20 | 2 2 2 . . 7 2 5 Attach 24 | 2 2 2 . 1 9 . 8 Detach 12 | . . . 1 . 9 . 2 Swap 29 | . 4 2 1 1 21 . . Drop 22 | . 10 1 2 . 8 1 . Fire 72 | . 27 12 . . 22 . 11 Melee 35 | . . . . . 14 . 21 Ram 3 | . . . . . . . 3 Kick 11 | . 10 . . . . . 1 Crush . | . . . . . . . . Escape Stasis 13 | . . . . . . . 13 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 86 | -11/Junkyard | Entered Materials 318 | -10/Materials | Discovered new exit (range 6) 321 | -10/Materials | Build established: Mutant 338 | -10/Materials | Identified exit to Mines 496 | -10/Materials | Entered Mines 643 | -10/Mines | Discovered new exit (range 4) 731 | -10/Mines | Learned Materials interactive machine intel 747 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 749 | -10/Mines | Discovered new exit (range 5) 753 | -10/Mines | Entered Exiles 785 | -10/Exiles | Met 8R-AWN 805 | -10/Exiles | Met EX-HEX 844 | -10/Exiles | Met EX-BIN 864 | -10/Exiles | Aligned with FarCom system 865 | -10/Exiles | Given EX-Vault access code 929 | -10/Exiles | Opened EX-Vault 940 | -10/Exiles | Found Cloak of Protection 966 | -10/Exiles | Warned to stay clear of 0b10 Research branches 999 | -10/Exiles | Met EX-DEC 1018 | -10/Exiles | Build established: Scavenger-Mutant 1069 | -10/Exiles | Discovered new exit (range 14) 1199 | -10/Exiles | Visited The Gauntlet 1401 | -10/Exiles | Left Exiles lab with Cloak of Protection 1401 | -10/Exiles | Entered Mines 1406 | -9/Mines | Met a Derelict bent on vengeance 1586 | -9/Mines | Discovered new exit (range 10) 1603 | -9/Mines | Entered Materials 1603 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1604 | -8/Materials | Loaded intel: 19 interactive machine locations 2278 | -8/Materials | Lost 4 parts (1p1n2w) 2430 | -8/Materials | Discovered new exit (range 6) 2508 | -8/Materials | Entered Factory 2508 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2509 | -7/Factory | Identified exit to Lower Caves 2554 | -7/Factory | Identified exit to Garrison 2554 | -7/Factory | Entered Garrison 2604 | -7/Garrison | System corruption reached 10% 2629 | -7/Garrison | Core integrity fell below 50% 2652 | -7/Garrison | Installed Relay Interface Framework 2665 | -7/Garrison | Lost 11 parts (2p5n1u3w) 2893 | -7/Garrison | Build established: Mutant 2926 | -7/Garrison | Triggered checkpoint 2927 | -7/Garrison | Triggered checkpoint 2987 | -7/Garrison | Core integrity fell below 20% 2998 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02949_ System corrupted: Component data lost. 02950_ S-27 Virus destroyed. 02952_ Slammed into S-27 Virus. 02956_ Imp. Aluminum Leg destroyed. 02957_ Slammed into S-27 Virus. 02957_ Imp. Light Armor Plating destroyed. 02959_ Acquired Autogun. 02961_ S-27 Virus destroyed. 02961_ Sml. Storage Unit destroyed. 02963_ S-27 Virus destroyed. 02964_ Acquired 30 matter. 02970_ S-27 Virus destroyed. 02975_ Acquired Autogun. 02976_ System corrupted: IFF burst signal emitted. 02980_ Acquired VTOL Module. 02983_ Mic. Fission Core destroyed. 02987_ Autogun destroyed. 02993_ System corrupted: Matter fused (-5). 02994_ Acquired Lgt. Nuclear Core. 02997_ Acquired 29 matter. Map ----- +----------------------------------------------------+ | ???????????# #???????????? | | ???????????# ######### ###"""#######???????????? | | ???????????# #???????# #???????????????????????? | | ???????????# #???????# #???????????????????????? | | ???????????# #???????# #???????????????????????? | | ???????????# #???????+ #???????????????????????? | | ???????????# #???????# #???????????????????????? | | ######""""## ##??????# #???????????????????????? | | ^ ######## #???????????????????????? | | ^ #???????????????????????? | | #???????????????????????? | | # ## ## ###########???????????????????????? | | # ## ## ###???????????????????????????????? | | " #???????????????????????????????? | | " #???????????????????????????????? | | " #???????????????????????????????? | | " #???????????????????????????????? | | # ## ## ###???????????????????????????????? | | # ??# ## ############??????????????????????? | | # #??????????????????????? | | # ssss#??????????????????????? | | # s** #??????????????????????? | | T ## ############# =#??????????????????????? | | ? ??# ????????????#*%=#??????????????????????? | | ?????####?????????????# #??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#^ #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ^ ??????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????" ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????C???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 64 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorOmegaDissipator Manual? 0 Play Time 00:42:36 Cumulative 25.6 hours Start 2024.02.11 @ 05:17:58 End 2024.02.11 @ 06:12:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e19fba8-d4a0-43d1-b5a4-f305d11e3f10