Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.14 @ 02:36:37 Player: BoomBlip Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (402) 2010 Value Destroyed (20497) 20497 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (9760) 9760 TOTAL SCORE: 41367 Bonus ------- High Alert Combat Kills 6885 Follower Combat Kills 2438 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -463 Cogmind --------- Core Integrity 0/1600 Matter 203/300 Energy 325/510 System Corruption 32% Temperature Cool (1508) Movement Treading (160) Location -1/Access Parts ------- > --- POWER (3) -------- Micro Fission Core Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION (4) --- Improved Heavy Treads Improved Heavy Treads > --- UTILITY (11) ----- Fusion Compressor Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit 0b10 Decoder Chip [Generic] Advanced Targeting Computer Experimental Reclamation Unit > --- WEAPON (7) ------- Enhanced Quantum Rifle Long-range Proton Cannon KE Penetrator Railgun Linear Accelerator > --- INVENTORY (10) --- Light Particle Reactor Light Quantum Reactor Improved Heavy Treads Biometal Heavy Treads Heavy Machine Gun KE Penetrator Railgun Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Fission Core Zionite Heavy DM Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Improved Targeting Computer Advanced Targeting Computer Advanced Transmission Jammer Improved Weapon Shielding Zionite Shade Armor Zionite Shade Armor > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Enhanced Nova Cannon Enhanced Nova Cannon Railgun Railgun > --- INVENTORY -------- Antimatter Reactor Medium Treads Micro-nuke Launcher Ragnarok Missile Launcher [Rating: 186] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor 0b10 Decoder Chip [Generic] Protection Layered Light Armor Plating Weapon Gamma Rifle Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Railgun Ballistic Cannon Hardcell Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Ext Cet Arc Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . 2 . . . 2 . . 2 . . . 2 2 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . Propulsion 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Utility 9 | . . 1 1 2 . . . 1 . . . . . . 2 . . . . 1 1 Weapon 5 | . . 1 1 . . . . . . . . 1 . . . . . . 1 . 1 Parts Attached 443 | 7 5 22 22 13 . 5 5 35 15 5 3 38 4 . 2 30 5 4 49 48 126 Power 54 | 1 1 3 3 2 . . . 4 1 . 2 4 1 . . 2 1 . 6 11 12 Engine 10 | 1 . 3 1 . . . . 2 . . . 2 1 . . . . . . . . Core 15 | . 1 . 2 2 . . . 1 1 . 2 2 . . . 1 . . 1 1 1 Reactor 29 | . . . . . . . . 1 . . . . . . . 1 1 . 5 10 11 Propulsion 88 | 2 . 4 6 2 . . 1 5 5 2 1 11 1 . 2 6 2 2 11 5 20 Treads 75 | 2 . 3 6 2 . . 1 5 4 2 1 4 . . . 5 2 2 11 5 20 Leg 7 | . . . . . . . . . . . . 5 1 . . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . 1 . . . . . . . . . 2 . . . . . . . . . Flight 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . Utility 132 | 2 1 3 5 6 . 4 2 15 5 . . 11 2 . . 12 2 2 9 12 39 Device 71 | . . 1 3 4 . 2 2 8 2 . . 4 . . . 6 . 1 8 7 23 Storage 8 | 2 1 1 . . . 1 . . . . . 1 . . . . . . . . 2 Processor 6 | . . . . . . . . . . . . 1 . . . 2 . . 1 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 47 | . . 1 2 2 . 1 . 7 3 . . 5 2 . . 4 2 1 . 4 13 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 169 | 2 3 12 8 3 . 1 2 11 4 3 . 12 . . . 10 . . 23 20 55 Energy Gun 71 | 2 2 2 3 1 . . 1 4 . 1 . 3 . . . 3 . . 6 10 33 Energy Cannon 29 | . . 3 1 . . . . 2 1 . . 5 . . . . . . 6 6 5 Ballistic Gun 50 | . 1 7 2 2 . 1 1 3 1 . . 4 . . . 2 . . 10 4 12 Ballistic Cannon 15 | . . . 2 . . . . 2 1 . . . . . . 5 . . 1 . 4 Launcher 4 | . . . . . . . . . 1 2 . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 2 . . 1 . 2 1 . . . . . . 4 3 . 2 1 3 Parts Lost 136 | . 2 2 3 6 . . . 6 3 8 . 10 13 . 1 3 . . 26 6 47 Power 12 | . . . 1 1 . . . 1 1 1 . 1 3 . . . . . 2 1 . Propulsion 24 | . . 2 1 . . . . 3 . 2 . 4 1 . 1 1 . . 5 . 4 Utility 37 | . . . 1 2 . . . 1 . 2 . . 5 . . . . . 6 1 19 Weapon 63 | . 2 . . 3 . . . 1 2 3 . 5 4 . . 2 . . 13 4 24 Highest Loss Streak 16 | . 2 1 2 3 . . . 2 2 8 . 4 7 . 1 2 . . 16 3 12 Average Slot Usage (%) 87 | . 99 98 98 97 100 91 91 95 92 64 56 89 59 . 6 87 96 94 88 86 87 Engine 1 | . 10 9 5 . . . . 1 3 . . 6 4 . . . . . . . . Core 3 | . 3 2 3 6 7 7 7 2 2 1 1 4 3 . . 4 5 5 3 . 4 Reactor 3 | . . . . . . . . 2 . . . . . . . 4 5 5 3 12 8 Treads 12 | . 28 19 17 15 15 15 15 17 17 10 14 11 . . . 12 11 10 12 7 9 Device 17 | . . 8 11 20 23 20 22 23 23 14 13 16 6 . . 16 21 21 17 20 18 Storage 5 | . 28 22 18 14 7 7 7 6 6 6 . 3 3 . . . . . . . 3 Processor 6 | . . . . . . . . . . . . 4 . . . 8 10 10 12 16 11 Protection 8 | . . 1 6 7 15 8 7 13 13 9 6 11 12 . . 11 15 15 9 3 6 Energy Gun 7 | . 22 6 5 11 7 7 7 6 1 4 6 4 5 . . 7 10 10 6 7 10 Energy Cannon 4 | . . 10 7 6 . . . 4 8 6 6 9 9 . . . . . 3 6 5 Ballistic Gun 10 | . 5 15 16 11 23 23 23 10 6 1 . 7 1 . . 4 10 10 12 7 8 Ballistic Cannon 2 | . . . 5 . . . . 3 5 1 . . . . . 12 5 5 2 . 1 Naked Turns 214 | . . . . . . . . . . . . . 29 160 23 2 . . . . . Heaviest Build 182 | 17 18 28 36 40 37 51 52 75 70 50 34 71 65 . . 83 77 77 90 112 182 Greatest Support 160 | 40 40 40 45 43 43 43 43 66 68 68 76 78 32 3 32 74 103 108 143 160 160 Greatest Overweight (x) 22 | . . 1 1 . . 1 1 1 1 1 . 22 4 . . 9 1 . 2 1 2 Average Overweight (x) . | . . . . . . . 1 . . . . . 1 . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 6 10 10 10 10 10 10 8 8 4 4 4 4 4 4 4 10 Average Capacity 7 | 6 8 8 8 7 6 9 10 10 10 10 4 6 7 4 4 4 4 4 4 4 8 Most Carried 10 | 3 6 8 8 8 6 10 10 10 10 9 4 8 8 4 4 4 4 4 4 4 10 Average Carried 6 | 1 3 7 7 6 6 8 9 9 9 6 3 6 5 4 3 3 4 3 3 3 8 Final Capacity 10 | 8 8 8 8 6 6 10 10 10 10 10 4 8 4 4 4 4 4 4 4 4 10 Final Carried 10 | 3 6 8 8 6 6 10 10 10 9 4 4 8 4 4 4 4 4 4 2 4 10 Class Distribution -------------------- 43% | Scavenger-Tank 37% | Scavenger-Executioner 6% | Scavenger-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Scavenger-Tank | -4/Extension Scavenger-Tank | -4/Cetus Scavenger-Tank | -4/Archives Scavenger-Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Ext Cet Arc Res Res Acc Matter Collected 12764 | 270 80 399 638 191 . 96 275 1008 368 58 301 823 203 . 20 760 110 100 1805 930 4329 Remotely 240 | . . . . . . . . . . . . 240 . . . . . . . . . Salvage Created 24540 | 71 289 741 1232 443 . . 462 1810 458 108 263 1688 281 . . 473 267 . 3479 1810 10665 Parts 1047 | 4 13 48 61 26 . . 16 67 17 . 12 67 11 . . 24 9 . 152 91 429 Haulers Intercepted 8 | . . 3 . . . . . 2 . . . . . . . . . . 1 . 2 Recyclers Shooed 9 | . . . . 1 . . . 3 . . . 2 . . . 1 . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . 20 . 20 . 9 . 11 . . . . . . . . Prevented 19 | . . . . . . . 11 . 5 . . . . 3 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Ext Cet Arc Res Res Acc Combat Hostiles Destroyed 316 | . 8 13 23 7 . . 7 24 11 4 6 16 5 . . 5 4 . 47 15 121 Guns 186 | . 8 9 16 5 . . 7 17 2 . 2 9 5 . . 2 3 . 29 9 63 Cannons 99 | . . 4 7 2 . . . 6 5 . . 4 . . . 3 1 . 18 6 43 AOE 21 | . . . . . . . . . 4 4 4 3 . . . . . . . . 6 Classes Destroyed 18 | 1 3 3 2 1 . . 1 2 1 . . 1 . . . 1 . . . . 2 Worker 25 | . . 2 1 . . . . 2 . . . 3 . . . 1 . . 3 1 12 Builder 12 | . . . 1 . . . . 2 . . . . . . . . . . 3 1 5 Hauler 8 | . . 3 . . . . . 2 . . . . . . . . . . 1 . 2 Recycler 18 | 1 . 1 3 1 . . . 2 . . . 5 . . . . . . 1 2 2 Mechanic 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 Operator 5 | . . . 1 . . . . . . . . 1 . . . . . . . 1 2 Watcher 15 | . 1 2 2 1 . . . 2 . . . . . . . . . . . 1 6 Swarmer 55 | . 3 6 7 3 . . . 4 1 . 5 5 1 . . . . . 10 . 10 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 2 Grunt 124 | . 5 4 9 . . . 4 12 5 . . 5 4 . . 2 . . 14 4 56 Brawler 14 | . . . . . . . 2 . 1 . . . . . . . . . 2 . 9 Duelist 9 | . . . . . . . . . 2 . . 1 . . . . . . . . 6 Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sentry 37 | . . 3 7 2 . . 1 4 . . 1 1 . . . 1 . . 4 4 9 Hunter 17 | . . . . . . . . 1 1 . . . . . . 2 . . 8 . 5 Programmer 44 | . . . . 2 . . . 3 . . . 3 . . . . . . 8 6 22 Behemoth 4 | . . . . . . . . . . . . 1 . . . . . . 1 1 1 Cetus Guard 4 | . . . . . . . . . . . . . . . . . 4 . . . . Enhanced Grunt 4 | . . . . . . . . . . 4 . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . 1 . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 16 | 1 5 5 8 4 . . 3 6 5 4 5 8 4 . . 3 4 . 16 6 12 Combat Bots Only 11 | . 5 5 4 4 . . 3 4 5 4 5 5 4 . . 2 4 . 11 6 7 Max Kills in Single Turn 4 | 1 1 2 2 1 . . 1 2 2 3 4 4 1 . . 2 1 . 2 2 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploded 3 | . . . . . . . . . 2 3 3 3 . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Ext Cet Arc Res Res Acc Damage Taken 31459 | . 536 545 910 672 . . 136 1620 653 972 171 1647 1485 . 374 957 222 . 6530 2113 11916 Core 4610 | . 68 183 311 43 . . 18 78 78 104 51 334 568 . 262 169 . . 464 155 1724 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 64 | 100 72 54 43 . . . 91 . . . 63 . . 9 . . . 62 64 89 . Volleys Fired 747 | 4 30 34 44 31 . . 16 71 19 10 15 48 22 . . 27 7 1 95 56 217 Largest 7 | 2 2 3 4 4 . . 4 4 4 4 2 5 4 . . 5 5 4 6 6 7 Hottest 548 | 100 100 161 165 183 . . 124 232 237 210 159 311 270 . . 311 279 204 402 460 548 Shots Fired 3278 | 8 52 101 164 113 . . 64 252 58 22 22 162 38 . . 101 35 4 479 288 1315 Gun 2327 | 8 52 68 107 90 . . 64 169 20 3 12 100 29 . . 39 28 3 361 198 976 Cannon 929 | . . 33 57 23 . . . 83 36 9 3 62 9 . . 62 7 1 118 90 336 Launcher 22 | . . . . . . . . . 2 10 7 . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1541 | . 15 39 107 47 . . 48 150 33 8 . 72 10 . . 76 21 3 312 93 507 Thermal 1074 | 8 37 50 57 41 . . . 55 14 4 15 67 19 . . 25 14 1 106 85 476 Explosive 19 | . . . . . . . . . 2 7 7 . . . . . . . . . 3 Electromagnetic 644 | . . 12 . 25 . . 16 47 9 3 . 23 9 . . . . . 61 110 329 Robot Hit Streak 61 | 4 18 12 28 17 . . 24 39 26 6 20 21 12 . . 14 25 5 56 61 61 Robot Miss Streak 6 | 1 2 2 3 2 . . 4 3 1 1 2 6 3 . . 2 1 . 3 5 3 Penetration Max 2 | . . . . . . . . . . . . 1 . . . 1 1 . 1 . 2 Secondary Targets 12 | . 3 . . . . . 2 1 . . . . . . . . . . 2 . 4 Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . . . . . . . . . . 1 . 1 Shots Hit Robots 2382 | 6 40 60 119 85 . . 53 190 50 18 16 116 27 . . 53 27 4 362 234 922 Core Hits 961 | 2 16 25 48 19 . . 25 98 29 22 12 49 10 . . 14 14 2 136 62 378 Critical Hits 77 | . . 1 . . . . 1 9 2 . . 15 2 . . 24 1 . 7 2 13 Critical Kills 26 | . . . . . . . . 2 2 . . 8 2 . . 4 1 . 2 1 4 Critical Parts Destroyed 34 | . . . . . . . 1 7 . . . 7 . . . 8 . . 4 . 7 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 62349 | 62 511 1026 2184 1288 . . 708 4489 1670 1337 470 3023 373 . . 1487 683 108 9400 5529 28001 Guns 38526 | 62 511 585 1325 979 . . 708 2855 362 49 195 1083 343 . . 367 570 78 6264 3472 18718 Cannons 19484 | . . 441 859 309 . . . 1520 806 130 28 1412 30 . . 1096 113 30 2853 2057 7800 Explosions 4182 | . . . . . . . . 114 502 1158 247 528 . . . . . . 249 . 1384 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 157 | . . . . . . . . . . . . . . . . 24 . . 34 . 99 Kinetic 23114 | . 116 234 1240 516 . . 544 2396 622 106 . 650 166 . . 1125 346 75 4704 1661 8613 Thermal 25098 | 62 395 651 944 549 . . . 991 320 73 223 1743 177 . . 338 337 33 3553 2543 12166 Explosive 2728 | . . . . . . . . 114 502 1083 247 . . . . . . . . . 782 Electromagnetic 11252 | . . 141 . 223 . . 164 988 226 75 . 630 30 . . . . . 1109 1325 6341 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . . 1 1 1 . 1 6 6 6 1 1 1 . . . . 3 7 32 Average Corruption 7 | . . . . 1 1 1 . 1 3 6 6 1 1 1 . . . . 1 6 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 471 | . . . . 1 . 1 . 2 23 6 32 2 2 1 . . . . 4 35 362 Message Errors 62 | . . . . 1 . . . 2 5 1 5 . 2 1 . . . . 1 10 34 Matter Fused 58 | . . . . . . . . . 7 2 7 . . . . . . . . 2 40 Heat Flow Errors 32 | . . . . . . . . . 2 . 4 . . . . . . . . 4 22 Energy Discharges 30 | . . . . . . 1 . . 1 . 2 1 . . . . . . . 3 22 Parts Rejected 3 | . . . . . . . . . 1 1 . . . . . . . . . . 1 Data Loss (minor) 31 | . . . . . . . . . 1 1 9 . . . . . . . . 4 16 Data Loss (major) 9 | . . . . . . . . . . . . . . . . . . . . 1 8 Misfires 13 | . . . . . . . . . . 1 3 . . . . . . . . 2 7 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 27 | . . . . . . . . . . . . . . . . . . . . . 27 Targeting Errors 168 | . . . . . . . . . 5 . 2 1 . . . . . . 3 7 150 Weapon Failures 37 | . . . . . . . . . 1 . . . . . . . . . . 2 34 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 794 | . . 22 16 12 . . . 16 12 . . 212 . . . 4 . . 152 47 301 Projectiles 524 | . . 22 16 12 . . . 13 12 . . 100 . . . 4 . . 100 47 198 Explosions 252 | . . . . . . . . 3 . . . 112 . . . . . . 52 . 85 Melee 18 | . . . . . . . . . . . . . . . . . . . . . 18 Knockbacks 33 | . . . 3 . . . . 9 3 . . . . . . 2 . . 5 . 11 Impact 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 Kinetic 29 | . . . 3 . . . . 9 3 . . . . . . 2 . . 4 . 8 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 350 | . . . . . . . . 76 . . . 142 . . . . . . . . 132 Shots 5 | . . . . . . . . 1 . . . 2 . . . . . . . . 2 Rammed 12 | . . . . . . . . . . . . . . . . 1 . . 7 . 4 Targets Rammed 12 | . . . . . . . . . . . . . . . . 1 . . 7 . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 1508 | 156 445 664 781 138 . . . 371 241 92 218 867 971 . . 340 33 . 28 480 1508 Average Temperature 197 | 79 191 226 250 51 . . . 118 63 40 73 297 433 . . 152 22 . 11 136 171 Received Heat Transfer 5471 | . 306 132 306 120 . . 83 699 279 162 27 354 255 . 72 153 18 . 678 405 1422 Effects 246 | . 5 25 41 . . . . 2 . . . 52 52 . . . . . . 2 67 Shutdowns 78 | . 2 4 5 . . . . 1 . . . 21 16 . . . . . . . 29 Energy Bleed 31 | . 1 4 8 . . . . 1 . . . 6 4 . . . . . . . 7 Interference 28 | . . 3 7 . . . . . . . . 8 4 . . . . . . 2 4 Matter Decay 17 | . . 2 2 . . . . . . . . 5 4 . . . . . . . 4 Short Circuit 19 | . 1 1 6 . . . . . . . . 2 4 . . . . . . . 5 Damage (minor) 21 | . 1 3 1 . . . . . . . . 3 6 . . . . . . . 7 Damage (major) 39 | . . 6 9 . . . . . . . . 6 12 . . . . . . . 6 Damage (core) 13 | . . 2 3 . . . . . . . . 1 2 . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . 1 . . . . . . . . . . . . 7 Combat Hostiles 8 | . . . . . . . . 1 . . . . . . . . . . . . 7 Parts Fried 56 | . . 2 . . . . 1 8 . . . 5 . . . . . . 3 5 32 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 62 | . 2 1 . 6 . . . 2 . . . 1 . . . . . . 4 10 36 Heat Transferred 30102 | 185 1147 1221 1739 1073 . . . 1554 444 148 407 2208 296 . . 674 522 37 3682 2294 12471 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . 1 . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Ext Cet Arc Res Res Acc Peak Influence 1908 | 5 192 362 464 202 . . . 320 . . . 376 . . 166 211 88 163 1116 1009 1908 Initial 539 | . 2 . 92 159 . . . . . . . . . . 5 69 9 29 . 539 424 Average 553 | 2 48 195 217 93 . . . 134 . . . 110 . . 50 78 61 140 519 640 1168 Maximum Alert Level 5 | . . 1 2 1 . . . 1 . . . 1 . . . 1 . . 4 3 5 Low Security (%) 40 | 100 100 47 51 98 . . . 74 . . . 75 . . 100 89 100 100 33 . . Level 1 9 | . . 52 24 1 . . . 25 . . . 24 . . . 10 . . 8 . . Level 2 18 | . . . 23 . . . . . . . . . . . . . . . 21 81 21 Level 3 16 | . . . . . . . . . . . . . . . . . . . 34 18 34 Level 4 5 | . . . . . . . . . . . . . . . . . . . 2 . 16 Level 5 9 | . . . . . . . . . . . . . . . . . . . . . 28 High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 63 | . 1 1 1 6 . . . 10 . . . 3 . . 1 . . . 13 5 22 Investigation 4 | . 1 . 1 1 . . . . . . . . . . 1 . . . . . . Extermination 21 | . . . . 3 . . . 3 . . . 1 . . . . . . 2 4 8 Reinforcement 16 | . . 1 . 2 . . . 4 . . . 2 . . . . . . 5 . 2 Assault 16 | . . . . . . . . . . . . . . . . . . . 3 1 12 Garrison 6 | . . . . . . . . 3 . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . 1 . . . 2 . . . . . . . . . . 4 . . Haulers Reinforced 4 | . . . . . . . . 2 . . . . . . . . . . . . 2 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Ext Cet Arc Res Res Acc Distress Signals 16 | . 2 . 3 . . . . . . . . 1 . . 1 1 1 . 1 1 5 Communications Jammed 142 | . . . . . . . . . . . . . . . . 29 . . 6 54 53 Distress Signals 139 | . . . . . . . . . . . . . . . . 29 . . 6 54 50 Times Spotted 532 | . 11 20 30 10 . . 13 34 13 7 5 25 23 . 16 11 5 4 92 38 175 Peak Tracking Total 18 | . 7 6 8 5 . . 7 4 7 4 5 5 18 . 12 3 5 2 11 5 9 Tactical Retreats 31 | . . 1 3 . . . . 6 . . . 2 2 . 2 . . . 7 2 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Ext Cet Arc Res Res Acc Traps Triggered 21 | . . 3 1 3 . . . 3 . . . . . . . . . . 2 1 8 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . 2 . 3 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Ext Cet Arc Res Res Acc Machines Disabled 37 | . . 2 . . . . 1 7 2 1 . 7 . . . . 2 2 3 4 6 Max in Single Turn 6 | . . 1 . . . . . 4 2 1 . 6 . . . . . . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Ext Cet Arc Res Res Acc Machines Accessed 9 | . 1 . 1 1 . 1 . 1 1 . . . . . . . . 1 1 . 1 Terminals 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . 1 . 1 Total Hacks 52 | . 5 . 4 4 . 7 . 2 1 . . . . . . . . 25 3 . 1 Successful 38 | . 2 . 2 1 . 7 . . 1 . . . . . . . . 25 . . . Failed 14 | . 3 . 2 3 . . . 2 . . . . . . . . . . 3 . 1 Catastrophic 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 3 . 2 4 . . . . . . . 3 . . 2 12 7 3 9 6 8 Terminals 13 | . 5 . 4 4 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 2 . . . . . . . . . . 3 . 1 Terminal Hacks 38 | . 2 . 2 1 . 7 . . 1 . . . . . . . . 25 . . . Record 25 | . . . . . . . . . . . . . . . . . . 25 . . . Part Schematic 7 | . . . . . . 7 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . 1 . . . 1 . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . 1 1 . . . 1 . . . . . . . . . . 1 . 2 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 7 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Ext Cet Arc Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . 4 . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 . . Robots Rewired 9 | . . . . . . . 2 . 4 . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Ext Cet Arc Res Res Acc Total Allies 50 | . . . . . . 4 2 . 4 . . . . . 2 12 5 . 9 5 7 Largest Group 13 | . . . . . . 4 5 . 3 . . . . . 2 9 5 5 13 3 3 Highest-Rated Group 961 | . . . . . . 154 160 . 91 . . . . . 206 692 494 494 961 512 512 Highest-Rated Ally 268 | . . . . . . 41 41 . 31 . . . . . 103 103 103 103 103 268 268 Zionite Dispatches 16 | . . . . . . . . . . . . . . . 1 4 2 . 3 3 3 Heavy 7 | . . . . . . . . . . . . . . . 1 1 1 . . 2 2 Light 4 | . . . . . . . . . . . . . . . . 2 1 . . . 1 Fire 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hacker 2 | . . . . . . . . . . . . . . . . . . . 2 . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 298 | . . . . . . . 35 . 15 . . . . . 3 60 10 19 63 39 54 Total Damage 16529 | . . . . . . . 1113 . 312 . . . . . 238 2889 711 1096 2326 3929 3915 Kills 63 | . . . . . . . 6 . 2 . . . . . 1 8 1 4 11 18 12 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . 1 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Ext Cet Arc Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 192 | . . . . . . . . . . . . 9 . . . 13 3 2 27 34 104 Traps 23 | . . . . . . . . . . . . . . . . 1 . . 6 3 13 Emergency Access 17 | . . . . . . . . . . . . . . . . . . . 3 2 12 Items 120 | . . . . . . . . . . . . . . . . 11 1 . 14 25 69 Machines 13 | . . . . . . . . . . . . . . . . . 2 1 1 2 7 Patrols 4 | . . . . . . . . . . . . 2 . . . . . . 1 . 1 Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . . . . Guards 11 | . . . . . . . . . . . . 6 . . . . . . 1 2 2 Exits 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Ext Cet Arc Res Res Acc Turns Passed 21400 | 160 452 662 1060 844 7 1448 859 1372 1124 240 894 1361 445 160 152 1033 247 444 1532 1615 5289 Spaces Moved 11192 | 89 225 310 513 328 5 814 434 602 614 108 491 656 256 318 353 543 132 270 674 852 2605 Core 432 | 6 . . . . . . . . . . . 2 58 318 42 6 . . . . . Treads 10144 | 83 225 310 513 328 5 814 434 602 614 108 491 587 . . . 497 132 270 674 852 2605 Legs 176 | . . . . . . . . . . . . 50 117 . . 9 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 98 | . . . . . . . . . . . . 17 81 . . . . . . . . Flight 342 | . . . . . . . . . . . . . . . 311 31 . . . . . Fastest Speed 37 | 50 160 160 152 160 160 160 180 160 160 160 160 106 50 50 37 40 160 160 145 145 152 Average Speed 156 | 152 160 163 160 160 160 175 180 175 165 174 160 171 149 50 40 162 160 160 160 153 161 Slowest Speed 1150 | 160 160 180 180 160 160 180 180 180 180 180 160 1150 240 50 50 500 180 160 200 190 186 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . . . 10 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 7 36 30 46 8 3 77 57 21 73 73 72 21 51 29 19 63 61 91 24 26 61 Regions Visited 21 Branch Regions 11 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched 8 | . . . . . . 3 1 . 2 . . . . 2 . . . . . . . Spaces Dug 6 | . . . . . . . . . . . . . . . . . . . . 2 4 Terrain Destroyed 574 | . . 7 6 . . . . 57 23 40 34 60 2 . . 14 1 . 47 36 247 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 253 | . . 7 6 . . . . 13 5 2 . 9 2 . . 14 1 . 40 36 118 AOE 321 | . . . . . . . . 44 18 38 34 51 . . . . . . 7 . 129 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Fac Ext Cet Arc Res Res Acc Total 13244 | 102 264 398 651 579 4 838 481 765 675 141 581 795 288 319 349 628 149 285 865 1016 3071 Wait 408 | . . . 43 197 . 5 7 37 5 19 60 16 2 . 3 . . . 9 5 . Move 11150 | 88 224 309 512 327 4 813 433 601 613 107 490 655 255 317 335 538 131 269 673 851 2605 Hop 8 | . . . . . . . . . . . . . . . 7 1 . . . . . Pick Up 134 | 3 4 12 10 5 . 7 2 3 3 . 2 12 . 1 1 9 . 4 5 15 36 Fast Attach 200 | 7 . 7 6 4 . . 1 15 5 . 2 21 . . 2 18 4 1 24 21 62 Attach 83 | . 2 1 6 4 . 3 . 6 4 5 . 8 4 . . 8 . . 7 5 20 Detach 7 | . . . . . . 1 . . . . . 3 . . . . . . . 1 2 Swap 160 | . 3 14 10 5 . 2 4 14 6 . 1 9 . . . 4 1 3 18 22 44 Drop 290 | . 1 21 20 6 . 7 6 18 8 . 4 23 5 1 1 11 6 7 25 40 80 Fire 747 | 4 30 34 44 31 . . 16 71 19 10 15 48 22 . . 27 7 1 95 56 217 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . . . . . . . . . . . . . . . . 1 . . 7 . 4 Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . 2 . . Rewire 43 | . . . . . . . 12 . 12 . 7 . . . . 11 . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves (discovered 2 exits: [*Low] / [*Dat]) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory (discovered 2 exits: Res / *Ext) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 16) 613 | -10/Materials | Entered another Materials area 613 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1229 | -9/Materials | Discovered new exit (range 15) 1275 | -9/Materials | Entered another Materials area 1275 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1573 | -8/Materials | Build established: Scavenger-Tank 1962 | -8/Materials | Core integrity fell below 50% 2020 | -8/Materials | Build established: Tank 2324 | -8/Materials | Discovered new exit (range 5) 2335 | -8/Materials | Entered Factory 2335 | -7/Factory | Evolved 2 slots: Utility x2 2642 | -7/Factory | Build established: Scavenger-Tank 2971 | -7/Factory | Lost 3 parts (1u2w) 3097 | -7/Factory | Discovered new exit (range 14) 3179 | -7/Factory | Entered Lower Caves 3180 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3186 | -7/Lower Caves | Entered Zion 3282 | -7/Zion | System corruption cleaned by Quarantine Array 3737 | -7/Zion | Imprinted 3740 | -7/Zion | Declared Zion's savior 4179 | -7/Zion | Found Prototype Device 4180 | -7/Zion | Identified Phasing AFG 4503 | -7/Zion | Discovered new exit (range 12) 4582 | -7/Zion | Found CR-A16's Pointy Stick 4634 | -7/Zion | Entered Proximity Caves 4634 | -6/Proximity Caves | Accompanied by 4 allies 5453 | -6/Proximity Caves | Discovered new exit (range 13) 5493 | -6/Proximity Caves | Entered Factory 5493 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5673 | -6/Factory | Garrison activated, responded to threat 6792 | -6/Factory | Discovered new exit (range 10) 6865 | -6/Factory | Entered Lower Caves 7372 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7771 | -6/Lower Caves | Discovered new exit (range 12) 7979 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7989 | -6/Lower Caves | Entered Data Miner 7989 | -6/Data Miner | Discovered new exit (range 6) 8020 | -6/Data Miner | Met Data Miner 8023 | -6/Data Miner | Data Conduit disabled 8084 | -6/Data Miner | Lost 8 parts (1p2n2u3w) 8229 | -6/Data Miner | Entered Proximity Caves 8253 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8336 | -5/Proximity Caves | Build established: Scavenger-Mutant 8645 | -5/Proximity Caves | Learned Factory interactive machine intel 9115 | -5/Proximity Caves | Discovered new exit (range 5) 9123 | -5/Proximity Caves | Entered Factory 9123 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 9124 | -5/Factory | Loaded intel: 44 interactive machine locations 9367 | -5/Factory | Build established: Scavenger-Tank 9509 | -5/Factory | Spotted B-75 Beast 9541 | -5/Factory | Destroyed B-75 Beast 9659 | -5/Factory | Lost 4 parts (1p2n1w) 10431 | -5/Factory | Discovered new exit (range 5) 10484 | -5/Factory | Entered Upper Caves 10603 | -5/Upper Caves | Core integrity fell below 50% 10715 | -5/Upper Caves | Learned location of 1 exit from Factory 10888 | -5/Upper Caves | Lost 7 parts (2p3u2w) 10890 | -5/Upper Caves | Attracted the attention of an 0b10 base 10901 | -5/Upper Caves | Core integrity fell below 20% 10914 | -5/Upper Caves | Ambushed by wild Derelicts 10923 | -5/Upper Caves | Discovered new exit (range 10) 10929 | -5/Upper Caves | Entered another Upper Caves area 10930 | -5/Upper Caves | Identified exit to Warlord 10930 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 10975 | -5/Upper Caves | Discovered new exit (range 10) 11089 | -5/Upper Caves | Entered Factory 11089 | -4/Factory | Evolved 2 slots: Utility x2 11090 | -4/Factory | Identified exit to Research 11157 | -4/Factory | Build established: Mutant 11162 | -4/Factory | Zion Heavy squad teleported in 11212 | -4/Factory | Spotted B-86 Titan 11237 | -4/Factory | Discovered new exit (range 12) 11241 | -4/Factory | Entered Extension 11366 | -4/Extension | Zion Infowar Resupply teleported in 11472 | -4/Extension | Zion Light squad teleported in 11493 | -4/Extension | Zion Light squad teleported in 11684 | -4/Extension | Build established: Scavenger-Tank 11717 | -4/Extension | Spotted B-86 Titan 11735 | -4/Extension | Spotted B-86 Titan 11744 | -4/Extension | Allies destroyed B-86 Titan 11777 | -4/Extension | Allies destroyed B-86 Titan 11802 | -4/Extension | Found Prototype Protection 11805 | -4/Extension | Identified Zio. Weapon Casing 11845 | -4/Extension | Zion Heavy squad teleported in 12219 | -4/Extension | Discovered new exit (range 16) 12221 | -4/Extension | Discovered exit to Research (range 15) 12241 | -4/Extension | Identified exit to Cetus 12274 | -4/Extension | Entered Cetus 12274 | -4/Cetus | Accompanied by 3 allies 12303 | -4/Cetus | Spotted Cetus Guard 12303 | -4/Cetus | Spotted Cetus Guard 12305 | -4/Cetus | Spotted Cetus Guard 12305 | -4/Cetus | Spotted Cetus Guard 12310 | -4/Cetus | Destroyed Cetus Guard 12318 | -4/Cetus | Destroyed Cetus Guard 12321 | -4/Cetus | Destroyed Cetus Guard 12325 | -4/Cetus | Destroyed Cetus Guard 12419 | -4/Cetus | Zion Heavy squad teleported in 12422 | -4/Cetus | Zion Light squad teleported in 12447 | -4/Cetus | Cetus Manufacturing Module disabled 12497 | -4/Cetus | Discovered new exit (range 15) 12519 | -4/Cetus | Identified exit to Archives 12521 | -4/Cetus | Entered Archives 12521 | -4/Archives | Accompanied by 5 allies 12557 | -4/Archives | Unable to access archive contents 12574 | -4/Archives | Identified exit to Hub_04(d) 12586 | -4/Archives | Unable to access archive contents 12589 | -4/Archives | Discovered exit to Research (range 16) 12647 | -4/Archives | Discovered exit to Hub_04(d) (range 14) 12862 | -4/Archives | Unable to access archive contents 12891 | -4/Archives | Unable to access archive contents 12917 | -4/Archives | Unable to access archive contents 12965 | -4/Archives | Entered Research 12965 | -3/Research | Accompanied by 5 allies 12965 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 13060 | -3/Research | Zion Hacker squad teleported in 13086 | -3/Research | Zion Fire squad teleported in 13265 | -3/Research | Zion Hacker squad teleported in 13277 | -3/Research | Build established: Scavenger-Executioner 13484 | -3/Research | Garrison activated, responded to threat 13681 | -3/Research | Spotted B-86 Titan 13722 | -3/Research | Garrison activated, responded to threat 13731 | -3/Research | Destroyed B-86 Titan 14002 | -3/Research | Destroyed 11 combat bots 14102 | -3/Research | Lost 16 parts (1p2n4u9w) 14465 | -3/Research | First assault squad dispatched 14467 | -3/Research | Identified exit to Research 14497 | -3/Research | Entered another Research area 14497 | -2/Research | Evolved 2 slots: Power x1, Utility x1 14523 | -2/Research | Lost 8 parts (1p2n1u4w) 14944 | -2/Research | Found Prototype Launcher 15029 | -2/Research | First assault squad dispatched 15489 | -2/Research | Spotted B-90 Cyclops 15524 | -2/Research | Destroyed B-90 Cyclops 15539 | -2/Research | Lost 3 parts (1u2w) 15671 | -2/Research | Zion Heavy squad teleported in 15693 | -2/Research | Zion Experimental squad teleported in 15953 | -2/Research | Zion Heavy squad teleported in 16099 | -2/Research | Discovered new exit (range 8) 16109 | -2/Research | Identified exit to Access 16112 | -2/Research | Entered Access 16112 | -1/Access | Accompanied by 3 allies 16112 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 16167 | -1/Access | Found Prototype Protection 16167 | -1/Access | Identified Zio. Shade Armor 16170 | -1/Access | Found Zio. Shade Armor 16362 | -1/Access | First assault squad dispatched 16370 | -1/Access | Zion Heavy squad teleported in 16654 | -1/Access | Zion Light squad teleported in 16671 | -1/Access | P-80 Master assimilated allied SG-BVL(z) 16694 | -1/Access | Found Zio. Weapon Casing 16969 | -1/Access | Zion Heavy squad teleported in 17224 | -1/Access | Destroyed 7 combat bots 17226 | -1/Access | Found Zio. Weapon Casing 17910 | -1/Access | Terminal network hard line cut 18570 | -1/Access | Lost 3 parts (1n2w) 18644 | -1/Access | Lost 3 parts (2u1w) 18667 | -1/Access | Spotted B-99 Colossus 18710 | -1/Access | Destroyed B-99 Colossus 18725 | -1/Access | Found Prototype Ballistic Gun 18725 | -1/Access | Identified Multirail 18728 | -1/Access | Found Multirail 18744 | -1/Access | System corruption reached 10% 18778 | -1/Access | Lost 12 parts (1n5u6w) 19236 | -1/Access | Found Gamma Bomb Array 19862 | -1/Access | Lost 9 parts (1u8w) 20020 | -1/Access | Core integrity fell below 50% 20168 | -1/Access | Lost 4 parts (2n2w) 20275 | -1/Access | Lost 3 parts (1u2w) 20325 | -1/Access | Sterilization system engaged 20625 | -1/Access | Ambient heat levels rising (+10) 20709 | -1/Access | System corruption reached 30% 20775 | -1/Access | Ambient heat levels rising (+10) 20925 | -1/Access | Ambient heat levels rising (+10) 21075 | -1/Access | Ambient heat levels rising (+10) 21172 | -1/Access | Energy Cycler disabled 21225 | -1/Access | Ambient heat levels rising (+10) 21375 | -1/Access | Ambient heat levels rising (+10) 21376 | -1/Access | Spotted B-99 Colossus 21400 | -1/Access | Core integrity fell below 20% 21402 | -1/Access | Core destroyed Last Messages --------------- 21396_ Reclaimed 25 matter. 21396_ Penetrated by Slug. 21398_ System corrupted: Gamma Rifle targeting data glitched. 21398_ System corrupted: Lrn. Proton Cannon targeting data glitched. 21398_ B-99 Colossus suffers critical hit. 21398_ Slug penetrates B-99 Colossus. 21399_ Overheating: Enh. Nova Cannon damaged (-33). 21399_ Gamma Rifle destroyed. 21399_ Reclaimed 25 matter. 21399_ Enh. Nova Cannon destroyed. 21399_ Reclaimed 25 matter. 21399_ Penetrated by Slug. 21399_ Slug penetrates Fabricator. 21399_ Penetrated by Slug. 21399_ Slug penetrates Fabricator. 21400_ Overheating: Core damaged (-304). 21402_ Overheating: Core damaged (-256). [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??????????# * #???????????? | | ??????????# % #???????????? | | ??????????# #???????????? | | ??????????# #???????????? | | ??????????#" % #???????????? | | ??????????# #???????????? | | ???????????? #???????????? | | ?????????????? #???????????? | | ????????????????? ????????????? | | ???????????????????? ????????????? | | ??????????? ?????? ????????????? | | ??????????# ???????????????????? | | ??????;;### #???????????????????? | | ????;; #???????????????????? | | ?? ;BB #???????????????????? | | ?? ;BB #???????????????????? | | ?? ;; ! %######??????????????? | | ??? ; ! #??????????????? | | ????#; #??????????????? | | ?????# #??????????????? | | ?????# #??????????????? | | ?????# ######?????????? | | ?????# ^ % #?????????? | | ?????#^ #?????????? | | ?????# #?????????? | | ?????#^ ^ @ #???####### | | ????## """# % ??? | | ????# """#??????###???????# | | ????# ""#????????????????# | | ????# F""#????????????????# | | ????# """#????????????????# | | ????# #????????????????# | | ????# #????????????????# | | ????# #????????????????# | | ????#+### ################## | | ??? ]# + !] # | | ?# # ##### ! [ # | | ?# # #???# !! # | | ?# ! # #???# # | | ?###########+####???# # | | ????????????????????# ! # | | ????????????????????# # | | ????????????????????# # | | ????????????????????# + | | ????????????????????# # | | ????????????????????# # | | ????????????????????#| # | | ?????????????#########+########### | | ?????????????# #??????# | | ?????????????# #??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 197 Coolant Potential 100 Energy Generation 72 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 30 Power Shielding 33 Weapon Shielding 100 Thermal Conversion 60 Reclamation Efficiency 25 Evasion (%) 62 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 30k Club 40k Club Achiever Adventurer Close Call Cya! Decoder Ring Denied? Executioner Explorer Friend Of Zion I'm Back, Baby! Maybe Next Time I'll Detach My Launcher No Signal Oh No You Don't! Ooh, Shiny! Streaker Tank The Oracle Total Silence Challenges ------------ None Game ------ Seed FlakRocketSuite Manual? 0 Play Time 03:03:33 Cumulative 62.9 hours Start 2021.08.13 @ 05:08:41 End 2021.08.14 @ 02:36:37 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 91 Rogue 81 Adventurer 8 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 45 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24b2ffd8-b3f4-4768-bb89-3f8f2a942203