Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 22:48:44 Player: Maddymakesgames Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (724) 724 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3139 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 217/300 Energy 100/100 System Corruption 1% Temperature Warm (193) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Medium Laser Small Laser EMP Blaster > --- INVENTORY -------- Ion Engine Light Treads Light Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Coolant Injector Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 . 1 Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 2 | . . 1 . 1 Parts Attached 20 | 6 1 2 8 3 Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 3 . Treads 5 | 2 . . 3 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 . 1 2 Device 1 | . . . . 1 Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 7 | 2 . 1 3 1 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . 1 13 2 Power 3 | . . . 3 . Propulsion 4 | . . . 4 . Utility 3 | . . 1 1 1 Weapon 6 | . . . 5 1 Highest Loss Streak 9 | . . 1 9 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 77 | . 95 95 74 11 Engine 15 | . 14 22 15 . Treads 20 | . 28 22 21 . Storage 10 | . 14 11 9 4 Protection 6 | . 9 7 7 . Energy Gun 9 | . 14 11 9 . Ballistic Gun 7 | . 14 11 4 . Launcher 5 | . . 11 7 . Naked Turns 40 | . . . . 40 Heaviest Build 25 | 14 17 25 25 6 Greatest Support 60 | 40 40 40 60 3 Greatest Overweight (x) 3 | . . . 3 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 6 Most Carried 7 | 5 6 7 7 1 Average Carried 3 | 1 3 4 4 . Final Capacity 8 | 8 8 8 8 5 Final Carried 7 | 1 6 7 . . Class Distribution -------------------- 54% | Mutant 37% | Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 506 | . 265 99 112 30 Remotely . | . . . . . Salvage Created 706 | . 102 218 356 30 Parts 38 | . 7 15 13 3 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 19 | . 4 4 10 1 Melee 1 | . . . . 1 Guns 9 | . 4 3 2 . AOE 9 | . . 1 8 . Classes Destroyed 8 | . 3 3 2 . Worker 1 | . . . 1 . Hauler 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 7 | . 3 . 3 1 Grunt 7 | . 1 1 5 . Brawler 1 | . . . 1 . Sentry 4 | . . 3 1 . Best Kill Streak 6 | . 3 3 6 1 Combat Bots Only 3 | . 3 2 3 1 Max Kills in Single Turn 3 | . 2 2 3 1 Gunslinging . | . . . . . Exploded 3 | . . 1 3 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 248 | . 35 32 109 72 Missed 61 | . 9 7 30 15 Damage Taken 2685 | . 218 385 1198 884 Core 1068 | . 23 28 316 701 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 90 93 42 . Volleys Fired 53 | . 11 14 22 6 Largest 3 | . 2 3 3 1 Hottest 123 | . 70 100 123 23 Shots Fired 115 | . 22 37 50 6 Gun 92 | . 22 28 36 6 Cannon . | . . . . . Launcher 23 | . . 9 14 . Special . | . . . . . Kinetic 37 | . 11 14 6 6 Thermal 55 | . 11 14 30 . Explosive 16 | . . 9 7 . Electromagnetic 7 | . . . 7 . Robot Hit Streak 7 | . 6 7 5 3 Robot Miss Streak 5 | . 2 2 5 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 52 | . 14 18 17 3 Core Hits 45 | . 6 14 22 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 2 1 1 . Burn 4 | . 2 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1771 | . 187 469 1016 99 Guns 619 | . 187 179 195 58 Cannons . | . . . . . Explosions 1111 | . . 290 821 . Melee . | . . . . . Ramming 41 | . . . . 41 Kinetic 303 | . 110 116 19 58 Thermal 316 | . 77 63 176 . Explosive 947 | . . 290 657 . Electromagnetic 164 | . . . 164 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 1 Average Corruption 1 | . . . 2 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . 1 1 Heat Flow Errors 1 | . . . . 1 Parts Rejected 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 64 | . . . 64 . Projectiles . | . . . . . Explosions 64 | . . . 64 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 130 | . . 37 76 17 Shots 5 | . . 2 3 . Rammed 10 | . . . . 10 Targets Rammed 10 | . . . . 10 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 476 | . 78 225 476 193 Average Temperature 136 | . 35 68 241 193 Received Heat Transfer 597 | . 18 120 459 . Effects 5 | . . . 5 . Shutdowns 4 | . . . 4 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1174 | . 370 259 545 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 304 | . 112 304 228 80 Initial 70 | . . 46 67 70 Average 121 | . 70 173 150 68 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 80 | 100 100 58 75 100 Level 1 19 | . . 41 24 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 8 6 13 5 Peak Tracking Total 5 | . 3 2 4 5 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . . 3 5 . Max in Single Turn 2 | . . 1 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 6 | . 1 4 1 . Terminals 5 | . 1 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 11 | . 2 8 1 . Successful 7 | . 2 5 . . Failed 4 | . . 3 1 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 7 | . 1 6 . . Terminals 10 | . 2 8 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 5 . . Record 1 | . 1 . . . Alert Level 3 | . 1 2 . . Unreport Threat 1 | . . 1 . . Garrison Status 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1355 | 78 279 311 547 140 Spaces Moved 828 | 60 150 164 314 140 Core 222 | 27 . . 55 140 Treads 606 | 33 150 164 259 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 100 50 Average Speed 139 | 110 160 160 150 80 Slowest Speed 240 | 160 160 160 240 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 3 24 15 32 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 121 | . . 36 85 . Melee . | . . . . . Projectile . | . . . . . AOE 121 | . . 36 85 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 929 | 72 167 182 346 162 Wait . | . . . . . Move 824 | 59 149 163 313 140 Hop . | . . . . . Pick Up 21 | 7 6 3 2 3 Fast Attach . | . . . . . Attach 20 | 6 1 2 8 3 Detach . | . . . . . Swap . | . . . . . Drop 1 | . . . 1 . Fire 53 | . 11 14 22 6 Melee . | . . . . . Ram 10 | . . . . 10 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 11) 358 | -10/Materials | Entered another Materials area 358 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 608 | -9/Materials | Discovered new exit (range 7) 669 | -9/Materials | Entered another Materials area 669 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1165 | -8/Materials | Lost 9 parts (2p3n1u3w) 1194 | -8/Materials | Core integrity fell below 50% 1204 | -8/Materials | Discovered new exit (range 11) 1216 | -8/Materials | Entered Factory 1216 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1219 | -7/Factory | Lost 3 parts (1p1n1w) 1332 | -7/Factory | Core integrity fell below 50% 1339 | -7/Factory | Core integrity fell below 20% 1356 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired Adv. Visual Processing Unit. Acquired Coolant Injector. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Adv. Visual Processing Unit severed. Coolant Injector severed. U-05 Engineer lays Concrete. ALERT: All DSF locations entering lockdown mode. Sml. Storage Unit destroyed. Slammed into S-27 Virus. Destabilizing: System corrupted (+1). Slammed into S-27 Virus. S-27 Virus destroyed. Acquired 30 matter. S-27 Virus destroyed. Acquired Autogun. Autogun destroyed. System corrupted: Heat flow error (+227). Slammed into S-27 Virus. 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