Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 11:05:37 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (334) 1670 Value Destroyed (15093) 15093 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (8622) 8622 TOTAL SCORE: 32545 Bonus ------- High Alert Combat Kills 2278 Follower Combat Kills 645 Entered Garrisons 1400 Used RIF Installer 4500 Friendly Fire -201 Cogmind --------- Core Integrity 1141/1150 Matter 300/300 Energy 550/550 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -4/Garrison Parts ------- > --- POWER (2) -------- Antimatter Reactor Antimatter Reactor > --- PROPULSION (5) --- Improved Medium Treads Heavy Treads Heavy Treads > --- UTILITY (8) ------ Improved Cooling System Advanced Cooling System Huge Storage Unit Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Force Field Relay Coupler [C] (21) > --- WEAPON (4) ------- Heavy Phase Cannon Railgun Railgun Railgun > --- INVENTORY (25) --- Reinforced Fission Core Antimatter Reactor Heavy Treads Heavy Treads Matter Compressor (250) Transmission Jammer Damper Plating Graphene Brace Relay Coupler [NC] (35) High-powered Tractor Beam Wave Gun HERF Cannon Railgun Railgun Railgun Railgun Improved Proton Missile Launcher Improved Grenade Launcher Improved Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Advanced Cooling System Huge Storage Unit Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Force Field Relay Coupler [C] > --- WEAPON ----------- Heavy Phase Cannon Railgun Railgun Railgun > --- INVENTORY -------- Reinforced Fission Core Antimatter Reactor Heavy Treads Heavy Treads Matter Compressor Transmission Jammer Damper Plating Graphene Brace Relay Coupler [NC] High-powered Tractor Beam Wave Gun HERF Cannon Railgun Railgun Railgun Railgun Improved Proton Missile Launcher Improved Grenade Launcher Improved Remote Datajack Improved Plasma Cutter [Rating: 119] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Wave Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Slots Evolved 12 | . . . 2 . 2 . . . 2 . . . 2 . 2 . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . . . . 1 . . . . . 1 . . . . . Utility 6 | . . . . . 2 . . . 1 . . . 1 . 1 . . . 1 . Weapon 2 | . . . 1 . . . . . . . . . 1 . . . . . . . Parts Attached 184 | 6 16 2 19 5 7 11 6 14 7 19 4 10 12 15 12 4 . 7 4 4 Power 26 | 1 3 1 2 1 1 1 1 2 . 1 . 2 2 4 1 1 . . 2 . Engine 9 | 1 2 . . . . . . 1 . 1 . 1 1 2 . . . . . . Core 14 | . 1 1 2 1 1 1 1 1 . . . 1 1 2 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 1 . . 2 . Propulsion 51 | 2 5 . 9 1 2 . 3 7 1 3 1 2 6 4 3 2 . . . . Treads 42 | 2 1 . 4 1 2 . 3 7 1 3 1 2 6 4 3 2 . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . 4 . 5 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 52 | 1 5 . 3 1 3 4 1 3 3 5 1 2 3 4 4 1 . 5 2 1 Device 18 | . 2 . 1 . 1 2 1 1 1 4 . . 1 . 1 . . 1 2 . Storage 5 | 1 2 . 1 . . . . . . . . . . 1 . . . . . . Processor 5 | . . . . 1 . . . . 1 . . . 1 . . . . 2 . . Hackware 8 | . . . . . . 1 . . 1 . . 1 1 1 1 1 . 1 . . Protection 16 | . 1 . 1 . 2 1 . 2 . 1 1 1 . 2 2 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 3 1 5 2 1 6 1 2 3 10 2 4 1 3 4 . . 2 . 3 Energy Gun 10 | . 1 . . . . 1 . . 1 4 . 1 1 1 . . . . . . Energy Cannon 6 | . 2 . 1 . . . . 1 . . . . . . 2 . . . . . Ballistic Gun 28 | 2 . 1 3 1 1 4 1 . . 3 2 2 . 2 2 . . 1 . 3 Ballistic Cannon 6 | . . . . 1 . 1 . . 1 3 . . . . . . . . . . Launcher 3 | . . . 1 . . . . 1 . . . . . . . . . 1 . . Special Weapon 2 | . . . . . . . . . 1 . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . 1 1 . . . . . . . . . Parts Lost 46 | . 7 1 5 1 . 2 2 7 1 5 . 6 1 3 2 . . 3 . . Power 10 | . 3 . 2 . . . . . . 1 . 2 1 1 . . . . . . Propulsion 13 | . 2 . 2 . . . 1 2 . 3 . 3 . . . . . . . . Utility 14 | . 1 1 1 1 . . 1 2 . . . 1 . 2 2 . . 2 . . Weapon 9 | . 1 . . . . 2 . 3 1 1 . . . . . . . 1 . . Highest Loss Streak 3 | . 3 1 2 1 . 1 1 2 1 2 . 3 1 2 2 . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 22 | 1 10 24 24 24 24 24 24 24 23 24 24 23 22 23 23 20 19 19 19 19 Power 1 | . 2 3 1 1 2 2 2 2 2 1 1 1 . 1 2 2 2 2 1 2 Propulsion 4 | . 3 6 6 5 5 5 5 5 5 3 2 2 4 4 4 2 2 2 2 2 Utility 7 | . 1 4 5 7 7 9 11 10 10 11 11 9 8 7 6 5 5 5 7 6 Weapon 7 | . 3 10 10 9 9 7 5 3 4 6 8 7 6 8 8 8 9 8 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 92 | . 2 . 18 3 8 4 2 7 4 6 5 4 3 3 2 7 . 2 . 12 Power 13 | . . . 2 1 2 1 . . . 1 . 1 . . 2 1 . . . 2 Propulsion 14 | . . . 4 . . . . 3 . . . 1 2 . . 4 . . . . Utility 30 | . 1 . 2 1 2 3 . 4 3 2 2 1 . 3 . 2 . 1 . 3 Weapon 33 | . 1 . 10 1 4 . 2 . 1 2 3 1 1 . . . . 1 . 6 Tool/Special 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Average Slot Usage (%) 96 | . 94 99 98 99 97 100 99 97 99 96 100 99 99 98 88 81 82 78 81 89 Engine 2 | . 12 2 . . . . . 3 7 7 7 4 1 5 . . . . . . Core 4 | . 1 11 10 11 9 9 9 5 . . . 2 4 . 5 . . . . . Treads 24 | . 10 . 23 33 26 27 26 26 30 28 30 29 25 26 20 17 17 17 15 15 Wheel 2 | . 16 28 8 . . . . . . . . . . . . . . . . . Device 7 | . 8 12 3 . 7 9 9 8 7 7 7 7 7 6 12 11 11 11 13 18 Storage 8 | . 14 14 11 11 9 9 9 9 7 7 7 7 6 6 5 5 5 5 5 5 Processor 8 | . . . . 8 9 9 9 9 14 15 15 15 13 7 2 . . 3 5 5 Hackware 1 | . . . . . . . . . . . . . 4 6 5 4 5 . 5 5 Protection 7 | . 2 . 7 2 9 8 9 8 6 6 7 6 5 10 9 11 11 8 5 7 Energy Gun 4 | . 3 . . . . . . 2 6 10 6 6 12 10 3 2 . 3 . . Energy Cannon 2 | . 3 15 2 . . . . 6 6 1 . . . . . 5 5 . 2 5 Ballistic Gun 17 | . 20 12 30 32 26 24 27 10 6 1 15 14 12 12 14 8 11 16 15 15 Peak Build Rating 119 | 6 12 16 25 25 33 36 35 36 42 51 50 52 71 74 97 100 100 103 108 119 Average Rating 46 | 4 8 15 21 24 30 33 33 34 39 43 49 49 63 70 88 99 100 94 101 113 On Entrance 49 | . 6 11 15 21 25 31 35 33 35 39 50 50 51 67 73 97 100 100 90 108 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 170 | 10 94 94 97 99 104 109 109 116 117 117 114 113 116 127 152 154 153 156 163 170 Greatest Support 170 | 40 40 26 60 60 63 63 63 60 80 80 80 80 90 98 170 170 170 170 170 170 Greatest Overweight (x) 8 | . 8 3 8 1 4 1 2 1 1 1 1 1 1 1 1 . . . . . Average Overweight (x) 1 | . 2 3 2 1 1 1 1 1 1 1 1 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 Average Carried 23 | 1 10 24 24 24 24 24 24 24 23 24 24 24 24 24 24 23 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 21 25 25 25 25 25 25 23 24 25 25 25 25 25 25 24 24 24 25 25 Class Distribution -------------------- 30% | Scavenger-Gunner 26% | Scavenger-Tank 19% | Gunner 8% | Mutant 6% | Bothacker-Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Tank | -8/Materials Bothacker-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Bothacker-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Garrison Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Matter Collected 11016 | 241 324 106 987 148 505 523 417 1181 128 768 . 737 523 969 1275 436 . 1512 78 158 Remotely 1770 | . . . . . . . . . . 98 . 229 . . 929 . . 514 . . Salvage Created 15265 | . 757 293 1436 208 994 743 824 1141 201 995 . 1139 1112 1330 1334 765 . 1657 157 179 Parts 770 | . 53 23 92 10 66 56 41 60 8 40 . 53 48 61 57 16 . 70 7 9 Haulers Intercepted 7 | . . . 4 . 1 . 2 . . . . . . . . . . . . . Recyclers Shooed 4 | . 2 . 1 . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Combat Hostiles Destroyed 279 | . 16 6 29 2 17 19 13 28 5 26 . 21 15 24 19 3 . 29 4 3 Guns 223 | . 15 2 22 2 17 17 13 14 2 14 . 21 15 23 18 2 . 21 4 1 Cannons 36 | . 1 4 5 . . 2 . 9 3 7 . . . . 1 1 . 1 . 2 AOE 16 | . . . 2 . . . . 5 . 5 . . . . . . . 4 . . Classes Destroyed 18 | . 6 1 3 . . 2 1 1 . 1 . . . 2 . 1 . . . . Worker 13 | . 1 2 4 . 2 . . . . . . . 2 . 2 . . . . . Builder 6 | . 1 . 1 . 1 . . . . . . . . . 3 . . . . . Tunneler 3 | . . 2 . . 1 . . . . . . . . . . . . . . . Hauler 7 | . . . 4 . 1 . 2 . . . . . . . . . . . . . Recycler 10 | . 2 . 1 1 2 . 1 . . . . . 2 . 1 . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Watcher 13 | . . . 3 . 2 . 1 . . 2 . . 4 . 1 . . . . . Swarmer 68 | . 3 . 6 . 7 4 2 8 . 5 . 7 3 11 4 . . 5 3 . Cutter 4 | . . . . . . . . . . 3 . . . . . . . 1 . . Grunt 116 | . 13 6 17 . 6 9 5 9 2 10 . 7 2 7 10 . . 13 . . Brawler 5 | . . . . . . . . . . . . . . 2 2 . . 1 . . Duelist 4 | . . . . . . 2 . . . . . 1 . . 1 . . . . . Sentry 43 | . . . 6 2 4 2 5 6 . 5 . 1 3 3 2 . . 2 1 1 Specialist 3 | . . . . . . 2 . . . . . 1 . . . . . . . . Hunter 15 | . . . . . . . 1 3 . 1 . 1 2 1 . . . 6 . . Programmer 17 | . . . . . . . . 2 3 2 . 3 5 . . . . . . 2 Behemoth 2 | . . . . . . . . . . . . . . 1 . . . 1 . . Compactor 3 | . . . . . . . . . . . . . . . . 3 . . . . Best Kill Streak 10 | . 4 3 6 2 4 6 3 4 2 5 . 7 3 4 10 1 . 9 4 2 Combat Bots Only 9 | . 3 2 4 2 4 6 2 4 2 5 . 7 3 4 7 1 . 9 4 2 Max Kills in Single Turn 3 | . 2 1 3 1 2 2 1 1 1 3 . 1 2 2 2 1 . 2 2 1 Gunslinging 1 | . 1 . 1 . 1 1 . . . . . . 1 1 . . . . . . Exploded 3 | . . . 1 . . . . 1 . 3 . . . . . . . 2 . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Hostile Shots Fired 1485 | . 91 15 79 18 35 78 61 162 29 212 . 148 98 125 103 . . 206 13 12 Missed 416 | . 20 4 18 1 11 23 11 45 6 70 . 54 43 32 25 . . 47 3 3 Hits 1069 | . 71 11 61 17 24 55 50 117 23 142 . 94 55 93 78 . . 159 10 9 Melee 20 | . . . . . . 1 . . . . . 7 . . 10 . . 2 . . Projectile 1049 | . 71 11 61 17 24 54 50 117 23 142 . 87 55 93 68 . . 157 10 9 AOE 1 | . . . . . . . . . . 1 . . . . . . . . . . Critical Strikes 34 | . 1 . 1 . 1 3 3 5 3 3 . 6 1 2 3 . . 2 . . Part Disruptions 2 | . . . . . . . . . . . . 2 . . . . . . . . Damage Taken 13080 | . 824 143 787 249 418 575 509 1343 348 1402 . 996 654 1151 1397 . . 2106 90 88 Core 1144 | . 186 24 109 28 16 68 24 92 31 129 . 47 58 59 145 . . 119 . 9 Absorbed by Shields 2953 | . . . . . . 153 158 107 . 178 . 462 . 473 259 . . 976 94 93 Reduced by Siege Mode 55 | . . . . . . . . . . . . . . . 40 . . 15 . . Regen/Repaired (Parts) 334 | . . . . . . . . . . 28 . . 229 . 77 . . . . . Core Remaining (%) 67 | 100 . 16 . 65 . . . 63 . . . 70 . 86 . . . 73 . . Volleys Fired 834 | . 73 21 65 11 45 40 45 88 22 51 . 60 44 62 71 32 . 90 9 5 Largest 4 | . 2 2 3 3 3 3 3 3 3 3 . 3 4 4 4 4 . 4 4 4 Hottest 237 | . 136 136 160 69 69 138 81 168 185 219 . 139 220 218 194 237 . 237 186 195 Shots Fired 2289 | . 146 42 182 29 135 112 135 189 41 134 . 176 162 184 178 86 . 314 24 20 Gun 1929 | . 140 18 157 27 135 100 135 103 16 76 . 174 159 175 137 54 . 293 15 15 Cannon 297 | . 6 24 23 2 . 12 . 75 23 52 . . . 4 25 26 . 11 9 5 Launcher 27 | . . . 2 . . . . 11 . 6 . . . . . . . 8 . . Special 36 | . . . . . . . . . 2 . . 2 3 5 16 6 . 2 . . Kinetic 1565 | . 107 18 157 29 135 111 135 93 10 51 . 113 81 103 130 32 . 230 15 15 Thermal 661 | . 39 24 23 . . 1 . 85 29 77 . 61 78 76 32 48 . 74 9 5 Explosive 19 | . . . 2 . . . . 11 . 6 . . . . . . . . . . Electromagnetic 8 | . . . . . . . . . . . . . . . . . . 8 . . Robot Hit Streak 38 | . 13 9 26 24 17 13 12 16 7 20 . 35 20 33 38 9 . 31 14 9 Robot Miss Streak 6 | . 4 3 4 1 4 2 3 3 2 3 . 3 3 4 3 2 . 6 2 1 Penetration Max 2 | . . . . . . 1 1 1 . . . 1 . . 2 . . 1 1 . Secondary Targets 39 | . 4 . 1 1 4 3 3 3 . . . 6 3 5 3 . . 3 . . Max Gunslinging Chain 2 | . 1 . 1 1 1 1 1 1 . . . 1 1 2 1 . . 1 . . Shots Hit Robots 1463 | . 98 29 121 23 91 76 88 101 21 83 . 124 95 113 111 63 . 202 13 11 Core Hits 634 | . 39 19 64 5 38 34 30 52 14 51 . 55 36 49 52 10 . 75 6 5 Critical Kills 9 | . 1 . . . . . 1 . . . . 1 . . 2 . . 4 . . Critical Parts Destroyed 11 | . . . . . . . . . . 1 . 1 . 1 5 . . 3 . . Critical Strikes 42 | . 1 . . . . . 1 2 . 9 . 4 2 2 9 . . 12 . . Burn 17 | . . . . . . . . 1 . 6 . 2 2 1 1 . . 4 . . Meltdown 2 | . 1 . . . . . . . . . . . . . . . . 1 . . Destroy 21 | . . . . . . . 1 . . 2 . 2 . 1 8 . . 7 . . Blast 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32519 | . 1037 617 2399 358 1424 1454 1654 3292 525 2506 . 2595 2190 2326 2803 1738 . 5011 376 214 Guns 25779 | . 955 267 1853 358 1424 1236 1654 1378 276 1325 . 2595 2154 2326 2567 973 . 4097 244 97 Cannons 4424 | . 82 350 304 . . 213 . 1043 249 731 . . . . 198 765 . 240 132 117 Explosions 2237 | . . . 242 . . . . 871 . 450 . . . . . . . 674 . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 79 | . . . . . . 5 . . . . . . 36 . 38 . . . . . Kinetic 19599 | . 582 267 1853 358 1424 1427 1654 1216 84 737 . 1481 939 1133 2374 589 . 3140 244 97 Thermal 10658 | . 455 350 304 . . 22 . 1205 441 1319 . 1114 1215 1193 391 1149 . 1251 132 117 Explosive 1563 | . . . 242 . . . . 871 . 450 . . . . . . . . . . Electromagnetic 620 | . . . . . . . . . . . . . . . . . . 620 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 3 5 5 5 9 7 7 3 3 3 4 . 2 Average Corruption 5 | . . . . . . . . 2 1 5 5 8 6 7 3 3 3 3 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 253 | . . . . . . . . 23 3 46 10 43 31 55 8 10 . 24 . . Message Errors 55 | . . . . . . . . 9 1 6 3 13 4 14 . 1 . 4 . . Matter Fused 65 | . . . . . . . . 3 . 14 2 7 9 17 4 . . 9 . . Heat Flow Errors 29 | . . . . . . . . 3 1 4 3 7 5 3 1 1 . 1 . . Energy Discharges 32 | . . . . . . . . 3 . 7 2 1 4 11 2 1 . 1 . . Parts Rejected 3 | . . . . . . . . . . 1 . . . 1 . 1 . . . . Parts Fused 4 | . . . . . . . . . . . . 1 2 . . . . 1 . . Data Loss (minor) 23 | . . . . . . . . 3 . 4 . 3 3 3 . 3 . 4 . . Data Loss (major) 8 | . . . . . . . . . . 2 . 3 . . 1 1 . 1 . . Misfires 18 | . . . . . . . . 2 1 2 . 5 2 3 . 1 . 2 . . Alerts 6 | . . . . . . . . . . 4 . 1 1 . . . . . . . Weapon Failures 10 | . . . . . . . . . . 2 . 2 1 3 . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 192 | . . . 79 . . . . 52 . 37 . . . . 8 . . 16 . . Projectiles 12 | . . . . . . . . . . 12 . . . . . . . . . . Explosions 172 | . . . 79 . . . . 52 . 25 . . . . . . . 16 . . Melee 8 | . . . . . . . . . . . . . . . 8 . . . . . Knockbacks 9 | . . . . . . 3 . 1 1 3 . . . . 1 . . . . . Impact 1 | . . . . . . . . . . . . . . . 1 . . . . . Kinetic 8 | . . . . . . 3 . 1 1 3 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 101 | . . . 62 . . . . . . . . . . . . . . 39 . . Shots 7 | . . . 2 . . . . . . . . . . . . . . 5 . . Rammed 3 | . . . . . . 1 . . . . . . 1 . 1 . . . . . Targets Rammed 5 | . . . . . . 1 . . . . . . 3 . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . 2 . . . . . . . Highest Temperature 357 | . 102 258 266 75 51 136 145 248 299 357 217 242 264 324 187 235 . 55 . . Average Temperature 51 | . 20 62 58 31 13 43 46 36 106 66 126 101 60 72 32 74 . 17 . . Received Heat Transfer 3178 | . 405 87 309 81 144 235 189 380 . 388 . 179 42 184 214 . . 337 4 . Effects 3 | . . . 2 . . . . . . . . 1 . . . . . . . . Interference 3 | . . . 2 . . . . . . . . 1 . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . 2 . . 1 . . Total Turns 98 | . . . . . . . . . . . . . . . 71 . . 27 . . Longest Duration 49 | . . . . . . . . . . . . . . . 49 . . 27 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 1 . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . . Parts Fried 8 | . . . . . . . . . . 1 . . . . 3 . . 4 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . Robots Melted 4 | . 1 . . . . . . 1 . . . . . 1 . . . 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . 1 . . Parts Melted 33 | . 2 1 1 . . . . 2 2 8 . 2 3 8 . . . 4 . . Heat Transferred 17315 | . 1036 629 555 . . 37 . 1811 722 2721 . 1813 1887 1808 670 1406 . 1961 148 111 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Maximum Alert Level 4 | . . . 1 . . 2 2 4 2 4 2 3 2 3 3 1 . 3 2 1 Low Security (%) 31 | 100 100 100 28 100 100 52 . . . . . . . . . 78 100 17 4 49 Level 1 22 | . . . 71 . . 15 75 17 . 11 . 6 49 14 . 21 . 15 76 50 Level 2 28 | . . . . . . 31 25 16 100 44 100 40 50 23 86 . . 32 19 . Level 3 14 | . . . . . . . . 41 . 20 . 52 . 62 13 . . 33 . . Level 4 3 | . . . . . . . . 25 . 23 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1302 | . 129 63 332 79 189 566 465 1302 683 1237 648 978 517 1068 728 238 21 842 441 238 Initial 683 | . . 15 21 79 . 40 275 210 683 319 648 327 513 271 560 238 21 7 441 185 Average 402 | . 53 11 206 6 97 258 359 805 537 742 561 708 397 740 571 136 16 507 282 196 Influence Increases 9668 | . 456 185 1016 51 667 546 455 1222 231 1018 . 731 551 847 586 14 . 925 114 53 Destroy 0b10 Robot/C 5865 | . 320 120 580 40 400 380 260 680 100 660 . 440 300 500 380 . . 580 80 45 Destroy 0b10 Robot/NC 295 | . 25 20 65 5 50 . 20 10 . 10 . 10 40 5 35 . . . . . Destroy Leader 934 | . 80 30 164 . 96 30 96 40 30 30 . 40 118 30 52 . . 70 20 8 Allied During Kill 125 | . . . . . 29 . . 45 . 43 . 1 1 5 1 . . . . . Successful Hack 183 | . . . 16 . 14 26 . . 48 21 . . 14 . 14 . . 30 . . Select Force Hacks 60 | . . . 30 . 30 . . . . . . . . . . . . . . . Disable Machine 225 | . . 15 60 . 15 15 45 . . . . . 15 15 30 . . 15 . . Anti-Garrison Action 1200 | . . . . . . 50 . 300 . 200 . 200 . 250 . . . 200 . . Destroy Structure 391 | . 1 . 41 6 3 30 4 132 8 39 . 10 3 12 44 14 . 30 14 . Partial Spotted 30 | . 15 . . . . . . . . . . . 15 . . . . . . . Lose Combat Pursuer 360 | . 15 . 60 . 30 15 30 15 45 15 . 30 45 30 30 . . . . . Influence Decreases 9430 | . 416 170 865 257 605 42 697 244 1077 237 769 221 1141 167 972 666 19 94 691 80 Entered New Map 4127 | . . 25 34 127 . 22 291 114 619 137 589 141 465 117 508 444 9 4 401 80 Time Decay 4253 | . 346 135 631 130 545 . 386 . 428 . 180 . 666 . 434 222 10 . 140 . Lost Part 450 | . 70 10 50 . . 20 20 70 10 50 . 60 10 30 20 . . 30 . . Lost Ally 300 | . . . . . 60 . . 60 20 50 . 20 . 20 10 . . 60 . . Purge Threat 300 | . . . 150 . . . . . . . . . . . . . . . 150 . Squads Dispatched 32 | . 4 . 5 1 2 . 3 . 3 . . . 8 . 4 . . . 2 . Investigation 8 | . 1 . 4 1 1 . . . . . . . . . 1 . . . . . Extermination 7 | . . . . . . . . . 2 . . . 4 . 1 . . . . . Reinforcement 13 | . 3 . 1 . 1 . 2 . 1 . . . 3 . 1 . . . 1 . Assault 2 | . . . . . . . . . . . . . 1 . 1 . . . . . Garrison 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Distress Signals 16 | . 5 . 5 . 1 . 2 . . 1 . . 1 . 1 . . . . . Communications Jammed 64 | . . . . . 50 . . . . . . . . . 14 . . . . . Distress Signals 64 | . . . . . 50 . . . . . . . . . 14 . . . . . Times Spotted 394 | . 32 6 45 2 32 18 18 35 8 38 . 27 26 35 29 4 1 32 4 2 Peak Tracking Total 8 | . 6 2 7 2 6 6 3 6 3 7 . 8 4 5 6 2 1 5 3 2 Tactical Retreats 19 | . 1 . 3 . 2 1 1 1 1 1 . 2 2 2 2 . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Traps Triggered 31 | . 3 . 1 . 2 2 . 4 . 3 . 3 2 5 2 . . 3 . 1 Indirectly 2 | . . . . . . . . . . . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Machines Disabled 31 | . . 1 4 . 1 2 3 3 . 2 . 3 1 4 2 . . 5 . . Max in Single Turn 2 | . . 1 2 . . 1 1 1 . 1 . 1 1 1 1 . . 1 . . Garrison Relay 14 | . . . . . . 1 . 3 . 2 . 2 . 3 . . . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Machines Accessed 57 | . 3 . 9 1 9 3 4 3 5 2 1 1 5 2 3 . 1 3 2 . Terminals 39 | . 3 . 7 . 6 3 2 3 2 2 . 1 2 2 2 . . 3 1 . Fabricators 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . 1 . . . . . . . Recycling Units 6 | . . . 1 . 2 . 1 . 1 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . Total Hacks 112 | . 6 . 29 1 15 5 7 6 7 2 1 2 11 2 7 . 1 6 4 . Successful 55 | . 3 . 10 1 8 3 2 2 4 2 1 . 6 2 4 . 1 2 4 . Failed 57 | . 3 . 19 . 7 2 5 4 3 . . 2 5 . 3 . . 4 . . Catastrophic 10 | . 1 . 1 . 1 . 1 1 1 . . . 1 . 1 . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 3 . 23 . 8 . . . 1 . . . 1 . . . . . 2 . Terminals 86 | . 6 . 25 . 11 5 5 6 3 2 . 2 4 2 6 . . 6 3 . Fabricators 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Repair Stations 6 | . . . 3 . . . . . . . . . 3 . . . . . . . Recycling Units 8 | . . . 1 . 2 . 1 . 2 . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 2 . 1 . 1 . 1 . 2 . . . 1 . 1 . Terminal Hacks 27 | . 2 . 4 1 2 3 . 2 1 2 . . 1 2 3 . . 2 2 . Prototype ID Bank 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . 1 . 1 . . . . . . . . . . Emergency Access Points 4 | . . . . . . 1 . 1 . 1 . . . . . . . 1 . . Terminal Index 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . 1 . . . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 3 | . . . 1 . . . . . . . . . 1 . 1 . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . 1 . . . . . Garrison Registry 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . . Security Stations 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 3 | . . . 1 . . . . . . . . . 2 . . . . . . . Scan Component 2 | . . . 1 . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . Retrieve Components 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 1 . 1 . 1 . 2 . . . 1 . 1 . Unlock Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . Coupler Status 1 | . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 13 | . 1 . 5 . 4 . . . 1 . . . 1 . . . . . 1 . Terminals 11 | . 1 . 4 . 3 . . . 1 . . . 1 . . . . . 1 . Botnet 8 | . 1 . 1 . 3 . . . 1 . . . 1 . . . . . 1 . Skim 3 | . . . 3 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Tunnel 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 2 . 8 . 5 2 3 2 4 1 1 1 4 1 3 . 1 2 1 . Full Trace Events 5 | . . . 2 . 1 . . 1 . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . Time 38 | . . . . . . . . . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . . . . . 9 . 10 . 2 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Used RIF Installer 9 | . . . . . . 1 . 1 . 2 . 1 . 1 . . . 1 . 2 Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . 1 Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . 1 . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . 1 Robots Hacked 28 | . . . . . . . . . 1 . . 2 3 5 9 6 . 2 . . Non-combat 9 | . . . . . . . . . 1 . . . 1 . 7 . . . . . Combat 19 | . . . . . . . . . . . . 2 2 5 2 6 . 2 . . Robot Hacks Applied 29 | . . . . . . . . . 1 . . 2 3 5 10 6 . 2 . . find_chute 6 | . . . . . . . . . . . . . 1 . 5 . . . . . drop_inventory 1 | . . . . . . . . . . . . . . . 1 . . . . . ignore_parts 1 | . . . . . . . . . . . . . . . 1 . . . . . ignore_targets 6 | . . . . . . . . . . . . . . . . 6 . . . . overload_power 1 | . . . . . . . . . . . . . . 1 . . . . . . amplify_resonance 2 | . . . . . . . . . . . . . 1 . 1 . . . . . overwrite_iff 10 | . . . . . . . . . . . . 2 1 4 1 . . 2 . . formatsys_low 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Relay Couplers Released 57 | . . . . . . 4 . 14 . 7 . 7 . 14 . . . 11 . . Machine Destruction 57 | . . . . . . 4 . 14 . 7 . 7 . 14 . . . 11 . . Attached 7 | . . . . . . . . . 1 . . 1 1 1 1 1 . 1 . . Crosswired 1 | . . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Total Allies 23 | . . . . 3 . . . 4 1 3 . 2 1 4 2 1 . 2 . . Largest Group 4 | . . . . 3 3 . . 4 1 2 . 1 1 1 1 1 1 1 . . Highest-Rated Group 124 | . . . . 40 40 . . 121 20 124 . 16 24 29 29 31 31 31 . . Highest-Rated Ally 62 | . . . . 16 16 . . 39 20 62 . 16 24 29 29 31 31 31 . . Total Orders 15 | . . . . . . . . 2 2 6 . . . . 5 . . . . . STAY 6 | . . . . . . . . 1 1 3 . . . . 1 . . . . . FOLLOW 4 | . . . . . . . . 1 1 2 . . . . . . . . . . AID 5 | . . . . . . . . . . 1 . . . . 4 . . . . . Ally Attacks 201 | . . . . . 37 . . 33 . 21 . 4 2 18 5 74 1 6 . . Total Damage 3497 | . . . . . 356 . . 633 . 625 . 66 37 305 92 1257 . 126 . . Kills 22 | . . . . . 3 . . 6 . 8 . 1 . 1 . 3 . . . . Allies Corrupted 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Active Infowar (turns) 3134 | . . . . . 1606 94 . . 451 2 . . 757 . 187 37 . . . . Optics 1 | . . . . . . . . . . . . . 1 . . . . . . . Terrain 2 | . . . . . . . . . . . . . 2 . . . . . . . Seismic 1200 | . . . . . . . . . 451 . . . 749 . . . . . . . Spoofing 2 | . . . . . . . . . . 2 . . . . . . . . . . Jamming 1931 | . . . . . 1606 94 . . . . . . 7 . 187 37 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Turns Passed 22461 | 129 1014 747 2299 1295 2040 786 904 1688 1056 1567 365 1344 2550 1607 1077 469 34 1004 282 204 Spaces Moved 8672 | 76 480 489 981 517 763 258 302 558 382 537 145 451 879 547 401 222 21 405 152 106 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . Treads 7426 | 72 154 . 554 517 763 258 302 558 382 537 145 451 879 547 401 222 21 405 152 106 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 1242 | . 326 489 427 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 135 135 135 240 240 240 240 240 240 240 240 242 240 242 160 160 160 160 160 160 Average Speed 213 | 154 149 135 196 240 240 240 240 240 240 240 240 242 241 242 186 160 160 160 160 160 Slowest Speed 480 | 160 200 135 240 240 480 240 320 240 240 240 242 242 242 242 242 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 71 98 60 96 61 40 33 67 14 70 3 62 30 69 16 86 1 65 6 15 Regions Visited 20 Branch Regions 2 Pre-discovered Areas 6 | . . 2 1 2 1 . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Spaces Dug 30 | . . . . 4 . . . 6 4 . . . . 1 13 . . . 2 . Terrain Destroyed 213 | . . . 44 4 . 1 . 56 11 20 . 9 1 2 27 7 . 20 7 4 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 99 | . . . . 4 . 1 . 5 11 5 . 9 1 2 27 7 . 16 7 4 AOE 111 | . . . 44 . . . . 51 . 15 . . . . . . . 1 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Total 11099 | 85 645 535 1230 552 876 343 391 763 489 723 165 587 1209 719 608 283 21 571 173 131 Wait 782 | . 45 16 85 6 29 14 25 27 55 54 1 33 236 50 71 1 . 29 5 . Move 8657 | 75 479 488 980 516 762 257 301 557 382 536 145 450 879 546 401 221 21 404 151 106 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 203 | 4 21 4 36 5 14 7 6 17 11 20 4 12 5 7 10 5 . 8 2 5 Fast Attach 71 | 6 8 2 2 1 5 . . 3 1 6 3 3 5 9 4 3 . 8 2 . Attach 78 | . 6 . 9 . 3 3 2 7 4 13 . 8 4 4 6 1 . 7 1 . Detach 32 | . 2 1 2 . . 1 . . 1 6 . 2 2 3 3 2 . 7 . . Swap 174 | . 8 1 12 5 3 10 5 14 5 13 2 6 19 19 30 6 . 8 2 6 Drop 221 | . 3 2 39 8 15 8 7 22 8 22 10 9 10 15 11 12 . 10 1 9 Fire 834 | . 73 21 65 11 45 40 45 88 22 51 . 60 44 62 71 32 . 90 9 5 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . 1 . . . . . . 3 . 1 . . . . . Escape Stasis 18 | . . . . . . 2 . 4 . 2 . 4 2 4 . . . . . . Rewire 24 | . . . . . . . . 24 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 15) 679 | -10/Materials | Discovered new exit (range 16) 794 | -10/Materials | Core integrity fell below 50% 834 | -10/Materials | Lost 3 parts (1p1n1u) 924 | -10/Materials | Discovered new exit (range 14) 1144 | -10/Materials | Entered Mines 1200 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1278 | -10/Mines | Discovered new exit (range 7) 1325 | -10/Mines | Learned location of Zion (-7) 1728 | -10/Mines | Discovered new exit (range 6) 1847 | -10/Mines | Discovered new exit (range 13) 1869 | -10/Mines | Core integrity fell below 20% 1891 | -10/Mines | Entered Materials 1891 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2203 | -9/Materials | Build established: Gunner 2449 | -9/Materials | Discovered new exit (range 15) 2660 | -9/Materials | Discovered new exit (range 12) 2897 | -9/Materials | Discovered new exit (range 13) 3281 | -9/Materials | Build established: Scavenger-Tank 3873 | -9/Materials | Discovered new exit (range 8) 4190 | -9/Materials | Entered Mines 4199 | -9/Mines | Met a Derelict shopkeep closing up shop 4233 | -9/Mines | Met a Derelict bent on vengeance 4319 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4402 | -9/Mines | Found a hidden stash of uninstalled traps 4597 | -9/Mines | Learned location of Storage (-9) 4735 | -9/Mines | Build established: Gunner 4932 | -9/Mines | Discovered new exit (range 5) 5011 | -9/Mines | Learned location of 1 exit from Lower Caves 5384 | -9/Mines | Discovered new exit (range 5) 5410 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5485 | -9/Mines | Entered Materials 5485 | -8/Materials | Accompanied by 3 allies 5485 | -8/Materials | Evolved 2 slots: Utility x2 6607 | -8/Materials | Discovered new exit (range 3) 6943 | -8/Materials | Identified exit to Garrison 7168 | -8/Materials | Discovered new exit (range 4) 7525 | -8/Materials | Entered Garrison 7552 | -8/Garrison | Installed Relay Interface Framework 7649 | -8/Garrison | Triggered checkpoint 7715 | -8/Garrison | Discovered new exit (range 43) 7715 | -8/Garrison | Discovered new exit (range 72) 7715 | -8/Garrison | Discovered new exit (range 72) 7715 | -8/Garrison | Discovered new exit (range 51) 7843 | -8/Garrison | Learned Materials security intel 7911 | -8/Garrison | Triggered checkpoint 7940 | -8/Garrison | Triggered checkpoint 8210 | -8/Garrison | Garrison Relay disabled 8311 | -8/Garrison | Entered Materials 8334 | -8/Materials | Build established: Scavenger-Tank 9003 | -8/Materials | Identified exit to Garrison 9198 | -8/Materials | Garrison activated, responded to threat 9215 | -8/Materials | Entered Garrison 9313 | -8/Garrison | Triggered checkpoint 9417 | -8/Garrison | Garrison Relay disabled 9611 | -8/Garrison | Triggered checkpoint 9614 | -8/Garrison | Triggered checkpoint 9752 | -8/Garrison | Discovered new exit (range 13) 9777 | -8/Garrison | Triggered checkpoint 9869 | -8/Garrison | Garrison Relay disabled 10137 | -8/Garrison | Triggered checkpoint 10187 | -8/Garrison | Build established: Bothacker-Gunner 10243 | -8/Garrison | Triggered checkpoint 10266 | -8/Garrison | Garrison Relay disabled 10374 | -8/Garrison | Discovered new exit (range 12) 10469 | -8/Garrison | Triggered checkpoint 10569 | -8/Garrison | Triggered checkpoint 10691 | -8/Garrison | Expanded RIF knowledge: Structural Interface 10866 | -8/Garrison | Discovered new exit (range 13) 10903 | -8/Garrison | Entered Factory 10903 | -7/Factory | Accompanied by 1 ally 10903 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10999 | -7/Factory | Build established: Scavenger-Gunner 11561 | -7/Factory | Discovered new exit (range 12) 11959 | -7/Factory | Identified exit to Garrison 11959 | -7/Factory | Entered Garrison 11959 | -7/Garrison | Accompanied by 1 ally 12009 | -7/Garrison | Triggered checkpoint 12140 | -7/Garrison | Garrison Relay disabled 12265 | -7/Garrison | Triggered checkpoint 12347 | -7/Garrison | Triggered checkpoint 12546 | -7/Garrison | Rescued a captive Derelict 12559 | -7/Garrison | Discovered new exit (range 10) 12716 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 12783 | -7/Garrison | Found embedded Infiltrators 12803 | -7/Garrison | Triggered checkpoint 12829 | -7/Garrison | Triggered checkpoint 12915 | -7/Garrison | Triggered checkpoint 12999 | -7/Garrison | Expanded RIF knowledge: Robot Detection 13086 | -7/Garrison | Garrison Relay disabled 13328 | -7/Garrison | Discovered new exit (range 15) 13417 | -7/Garrison | Build established: Bothacker-Gunner 13526 | -7/Garrison | Entered Factory 13890 | -7/Factory | Identified exit to Garrison 13891 | -7/Factory | Entered Garrison 13941 | -7/Garrison | Triggered checkpoint 13983 | -7/Garrison | Garrison Relay disabled 14105 | -7/Garrison | Triggered checkpoint 14108 | -7/Garrison | Destroyed 7 combat bots 14337 | -7/Garrison | Triggered checkpoint 14376 | -7/Garrison | Discovered new exit (range 10) 14399 | -7/Garrison | Build established: Scavenger-Gunner 14481 | -7/Garrison | Triggered checkpoint 14532 | -7/Garrison | Garrison Relay disabled 14693 | -7/Garrison | Triggered checkpoint 14798 | -7/Garrison | Triggered checkpoint 14844 | -7/Garrison | Lost 3 parts (1p1n1u) 15086 | -7/Garrison | Discovered new exit (range 10) 15131 | -7/Garrison | Expanded RIF knowledge: Program Shield 15235 | -7/Garrison | Entered Factory 15235 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 16443 | -6/Factory | Discovered new exit (range 12) 16804 | -6/Factory | Repaired Arm. Treads? 17335 | -6/Factory | First assault squad dispatched 17785 | -6/Factory | Identified exit to Garrison 17785 | -6/Factory | Entered Garrison 17822 | -6/Garrison | Triggered checkpoint 17918 | -6/Garrison | Build established: Gunner 18017 | -6/Garrison | Triggered checkpoint 18058 | -6/Garrison | Garrison Relay disabled 18133 | -6/Garrison | Spotted B-75 Beast 18191 | -6/Garrison | Destroyed B-75 Beast 18291 | -6/Garrison | Triggered checkpoint 18387 | -6/Garrison | Triggered checkpoint 18428 | -6/Garrison | Garrison Relay disabled 18529 | -6/Garrison | Build established: Scavenger-Tank 18536 | -6/Garrison | Discovered new exit (range 12) 18683 | -6/Garrison | Triggered checkpoint 18838 | -6/Garrison | Discovered new exit (range 5) 18872 | -6/Garrison | Discovered new exit (range 55) 18872 | -6/Garrison | Discovered new exit (range 12) 18872 | -6/Garrison | Discovered new exit (range 44) 18957 | -6/Garrison | Triggered checkpoint 19154 | -6/Garrison | Triggered checkpoint 19235 | -6/Garrison | Expanded RIF knowledge: Autooverride 19273 | -6/Garrison | Garrison Relay disabled 19392 | -6/Garrison | Entered Factory 19392 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19692 | -5/Factory | First assault squad dispatched 19967 | -5/Factory | Destroyed 7 combat bots 20081 | -5/Factory | Build established: Tank 20138 | -5/Factory | Discovered new exit (range 11) 20469 | -5/Factory | Sucked down chute 20469 | -5/Factory | Entered Waste 20470 | -5/Waste | Met a frightened Derelict 20511 | -5/Waste | Spotted C-40 Crusher 20514 | -5/Waste | Spotted C-40 Crusher 20518 | -5/Waste | Spotted C-40 Crusher 20533 | -5/Waste | Allies destroyed C-40 Crusher 20533 | -5/Waste | Destroyed C-40 Crusher 20565 | -5/Waste | Spotted C-40 Crusher 20613 | -5/Waste | Allies destroyed C-40 Crusher 20616 | -5/Waste | Spotted C-40 Crusher 20642 | -5/Waste | Allies destroyed C-40 Crusher 20645 | -5/Waste | Destroyed C-40 Crusher 20649 | -5/Waste | Spotted C-40 Crusher 20673 | -5/Waste | Destroyed C-40 Crusher 20700 | -5/Waste | Found Damper Plating 20911 | -5/Waste | Discovered new exit (range 12) 20938 | -5/Waste | Entered Factory 20938 | -5/Factory | Accompanied by 1 ally 20972 | -5/Factory | Identified exit to Garrison 20972 | -5/Factory | Entered Garrison 20972 | -5/Garrison | Accompanied by 1 ally 20984 | -5/Garrison | Build established: Scavenger-Tank 21004 | -5/Garrison | Garrison Relay disabled 21036 | -5/Garrison | Triggered checkpoint 21176 | -5/Garrison | Spotted B-75 Beast 21217 | -5/Garrison | Destroyed B-75 Beast 21306 | -5/Garrison | Triggered checkpoint 21354 | -5/Garrison | Destroyed 9 combat bots 21390 | -5/Garrison | Triggered checkpoint 21426 | -5/Garrison | Garrison Relay disabled 21463 | -5/Garrison | Discovered new exit (range 10) 21581 | -5/Garrison | Learned Factory security intel 21624 | -5/Garrison | Triggered checkpoint 21726 | -5/Garrison | Triggered checkpoint 21823 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 21846 | -5/Garrison | Triggered checkpoint 21881 | -5/Garrison | Garrison Relay disabled 21961 | -5/Garrison | Discovered new exit (range 10) 21976 | -5/Garrison | Entered Factory 21976 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22181 | -4/Factory | Garrison activated, responded to threat 22243 | -4/Factory | Identified exit to Garrison 22258 | -4/Factory | Entered Garrison 22292 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 22324 | -4/Garrison | Expanded RIF knowledge: Crosswire 22462 | -4/Garrison | Self-destructed Last Messages --------------- 22371_ Acquired 48 matter. 22374_ Acquired Imp. Medium Armor Plating. 22380_ Acquired 20 matter. 22385_ Dropped Coil Gun. 22393_ Dropped KE Penetrator. 22400_ Dropped Gauss Rifle. 22401_ Dropped Coil Gun. 22405_ Acquired Railgun. 22410_ ALERT: Dispatching investigation squad to Research. 22410_ Acquired Railgun. 22413_ Dropped Matter Filter. 22414_ Acquired Railgun. 22437_ P-70 Sage destroyed. 22437_ Slug penetrates Wall. 22440_ Slug penetrates P-70 Sage. 22440_ Slug penetrates Wall. 22451_ P-70 Sage destroyed. 22456_ Acquired 52 matter. 22459_ Acquired 38 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????l?????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????l?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????s???????????????????????????????????????????? | | ??????s??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????g??????????????????????????????? | | ??????????????????g??????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????g??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????# ################################# | | ?????????? [ + # | | ?????????? + | | ?????????????????########@!######### ######### # | | ????????????????????????#%*#?????### ####????# # | | ????????g?g?????????????#[=#?????# ###??# # | | ????????????????????????# #?????# #*##?# # | | ????????????????????????# #?????+! [[[ +%=#?# # | | ????????????????????????# #?????# [[[# ##?# # | | ????????????????????????# #?????##++#######??# # | | ????????????????????????# #??????????????????# # | | ????????????????????????# #??????????????????# # | | ?????????????????g??????# #??????????????????# # | | ?????????????????g??????# #??????????????????# # | | ?????????????????g??????# #??????????????????# | | ????????????????????????# #??????????????????# # | | ????????????????????????? #??????????????????# # | | ????????????????????????? ???????????????????# # | | ????????????????????????? ???????????????????# # | | ????????????????????????? ????????#####??????# # | | ???????????????????????????????????# #??????# # | | ??????????????????????????????###### ########++# | | ????????????????????????# # | | ????????????????????????# # | | ??????????????????????????##################### # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1650 Evasion (%) 40 Targeting Accuracy 6 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 23% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeBoreCapacitor Manual? 0 Play Time 02:49:44 Cumulative 37.8 hours Start 2025.07.23 @ 09:19:47 End 2025.07.28 @ 11:05:37 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 28 Gallery% 35 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 942a567c-5678-4b78-bf8c-d3286a062c56