Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.19 @ 19:16:24 Player: leiavoia Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (83) 415 Value Destroyed (3355) 3355 Prototype IDs (26) 520 Alien Tech Used (1) 200 Bonus (440) 440 TOTAL SCORE: 11230 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 36 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 193/300 Energy 99/100 System Corruption 52% Temperature Cool (9) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Spectral Analyzer Spectral Analyzer Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Transdimensional Reconstructor HERF Cannon Compact HERF Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Antigrav Array > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Target Analyzer Improved Core Analyzer Improved Kinecellerator Improved Light Armor Plating Improved Thermal Shield Hacking Suite Advanced System Shield > --- WEAPON ----------- Linear Accelerator Linear Accelerator Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Combat Airjet Improved Antigrav System Combat Antigrav System Improved Matter Compressor Transdimensional Reconstructor HERF Cannon Matter Neutralizer Mass Driver Heavy Rocket Launcher [Rating: 125] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon KE Penetrator Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Slots Evolved 14 | . . . 2 2 2 2 2 . . . . 2 2 . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 1 . . . . . . . 1 . . Utility 9 | . . . 1 1 1 2 1 . . . . 1 2 . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 196 | 8 5 4 13 5 32 24 27 . 8 12 3 5 25 25 Power 17 | 1 1 1 1 . 2 1 2 . . 1 . . 3 4 Engine 6 | 1 1 1 1 . . 1 1 . . . . . . . Core 7 | . . . . . 2 . 1 . . 1 . . 3 . Reactor 4 | . . . . . . . . . . . . . . 4 Propulsion 62 | 3 . 2 6 2 10 9 5 . . 2 1 2 6 14 Treads 10 | 1 . . 1 . 4 1 . . . . . . . 3 Leg 4 | . . . . 1 1 2 . . . . . . . . Wheel 19 | 2 . 2 5 1 5 4 . . . . . . . . Hover 29 | . . . . . . 2 5 . . 2 1 2 6 11 Flight . | . . . . . . . . . . . . . . . Utility 57 | 1 2 . 3 2 12 9 11 . 2 6 . 2 4 3 Device 22 | . . . . . 4 5 6 . . 2 . 1 3 1 Storage 7 | 1 1 . . 1 1 1 . . . 2 . . . . Processor 12 | . 1 . . 1 3 1 2 . 1 . . . 1 2 Hackware 4 | . . . . . . 1 2 . . 1 . . . . Protection 12 | . . . 3 . 4 1 1 . 1 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 60 | 3 2 1 3 1 8 5 9 . 6 3 2 1 12 4 Energy Gun 6 | 2 2 . . . . . 1 . . . . . . 1 Energy Cannon 8 | . . . . . . . . . 3 1 . 1 2 1 Ballistic Gun 17 | 1 . . 1 . 5 2 3 . 1 1 1 . 2 . Ballistic Cannon 13 | . . . 1 . 1 1 2 . 1 1 . . 5 1 Launcher 5 | . . 1 1 . . . . . . . 1 . 1 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . 1 2 2 3 . 1 . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 . 1 . 2 . . 5 . . 2 2 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . . . . . . 8 Parts Lost 64 | . 1 . . . 10 8 . . 3 . 1 . 10 31 Power 7 | . . . . . 1 1 . . . . . . . 5 Propulsion 25 | . . . . . 5 4 . . . . . . 4 12 Utility 18 | . . . . . 3 3 . . 1 . . . 4 7 Weapon 14 | . 1 . . . 1 . . . 2 . 1 . 2 7 Highest Loss Streak 11 | . 1 . . . 4 7 . . 3 . 1 . 7 11 Average Slot Usage (%) 90 | . 96 100 99 85 94 96 92 94 93 76 91 94 88 58 Engine 4 | . 14 14 11 9 4 1 6 5 5 2 . . . . Core 4 | . . . . . 2 4 2 5 5 8 11 10 8 6 Treads 2 | . . . 10 . 8 8 . . . . . . . 2 Wheel 8 | . 28 28 23 29 17 12 . . . . . . . . Hover 9 | . . . . . . 1 15 17 17 17 16 21 18 13 Device 7 | . . . . . 5 17 10 11 7 2 5 10 11 2 Storage 7 | . 22 14 11 17 11 6 5 5 5 7 5 5 4 3 Processor 14 | . 2 14 11 9 13 20 14 11 14 17 17 15 17 15 Hackware 5 | . . . . . . . 11 11 11 11 11 10 8 1 Protection 4 | . . . 10 9 5 . 2 5 4 5 5 5 3 . Ballistic Gun 8 | . 14 12 8 1 9 14 10 11 8 . 5 5 2 4 Ballistic Cannon 3 | . . . 10 9 4 . . . 2 . 5 5 5 . Slashing Weapon 2 | . . . . 1 7 3 4 5 1 . . . 2 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 59 | 13 33 32 47 51 59 45 48 41 56 48 47 52 58 42 Greatest Support 85 | 20 20 20 38 50 50 42 43 42 42 42 42 68 74 85 Greatest Overweight (x) 4 | 1 3 1 2 1 3 4 1 . 1 1 1 . 1 3 Average Overweight (x) . | . 1 1 1 . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 13 15 15 15 15 14 10 10 10 10 10 10 10 9 Most Carried 15 | 4 14 15 15 15 15 15 10 10 10 10 10 10 10 10 Average Carried 11 | 1 8 14 14 14 14 13 9 10 9 9 9 9 9 7 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 5 Final Carried 15 | 4 14 15 15 15 15 10 10 10 9 10 9 10 10 3 Class Distribution -------------------- 46% | Hacker-Mutant 27% | Mutant 11% | Scavenger-Mutant 3% | Scavenger-Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Assassin | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Matter Collected 4467 | 209 124 43 361 73 877 845 454 10 107 200 305 150 172 537 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3845 | . 131 35 538 73 821 744 469 . 66 . 149 168 192 459 Parts 179 | . 10 5 32 2 30 19 23 . 3 . 10 5 10 30 Haulers Intercepted 4 | . . . 1 . . . 2 . . . . 1 . . Recyclers Shooed 5 | . . . . . 1 3 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 1 . 8 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Combat Hostiles Destroyed 66 | . 4 . 9 . 15 8 5 . 2 . 6 2 8 7 Melee 5 | . . . . . 3 . . . . . . . 1 1 Guns 32 | . 4 . 3 . 11 7 2 . . . 1 1 . 3 Cannons 17 | . . . 3 . 1 1 3 . 2 . 1 1 3 2 AOE 12 | . . . 3 . . . . . . . 4 . 4 1 Classes Destroyed 14 | . 3 1 5 . 1 2 . . . . . . . 2 Worker 4 | . . 2 1 . . . . . . . . 1 . . Hauler 4 | . . . 1 . . . 2 . . . . 1 . . Recycler 7 | . . . 2 1 2 2 . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . Watcher 3 | . 1 . 1 . 1 . . . . . . . . . Swarmer 18 | . 2 . 3 . 1 . . . . . 4 1 7 . Grunt 18 | . 2 . 2 . 8 3 2 . . . . 1 . . Brawler 3 | . . . 1 . 2 . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . 2 Sentry 8 | . . . 3 . 2 1 1 . . . . . 1 . Demolisher 2 | . . . . . . 2 . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . 1 Programmer 12 | . . . . . 2 . 2 . 2 . 2 . . 4 Assembled 2 | . . . . . . 2 . . . . . . . . Best Kill Streak 4 | . 3 2 4 1 4 3 4 . 1 . 4 3 4 4 Combat Bots Only 4 | . 2 . 3 . 4 3 3 . 1 . 4 1 4 4 Max Kills in Single Turn 3 | . 1 1 3 1 1 1 2 . 1 . 2 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . 2 . 2 1 Melee 1 | . . . . . 1 . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Damage Taken 11939 | . 288 34 365 . 1623 1136 312 . 504 . 344 260 1324 5749 Core 2042 | . 69 . 54 . 266 202 54 . 22 . 49 23 98 1205 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 72 86 100 62 76 . . . . 87 98 . . Volleys Fired 289 | . 18 4 49 3 46 32 12 . 45 . 12 27 14 27 Largest 3 | . 2 2 2 2 3 3 3 . 3 . 3 3 2 2 Hottest 196 | . 70 70 80 80 101 98 127 . 171 . 124 196 132 171 Shots Fired 551 | . 33 8 90 5 107 88 34 . 63 . 23 39 23 38 Gun 330 | . 33 8 41 2 83 78 24 . 19 . 10 8 7 17 Cannon 207 | . . . 47 3 24 10 10 . 44 . 7 31 13 18 Launcher 14 | . . . 2 . . . . . . . 6 . 3 3 Special . | . . . . . . . . . . . . . . . Kinetic 455 | . 18 4 88 5 107 88 34 . 27 . 17 16 20 31 Thermal 71 | . 4 4 . . . . . . 36 . . 23 . 4 Explosive 14 | . . . 2 . . . . . . . 6 . 3 3 Electromagnetic 11 | . 11 . . . . . . . . . . . . . Robot Hit Streak 9 | . 4 4 8 1 9 8 9 . 4 . 5 5 8 4 Robot Miss Streak 6 | . 5 1 5 3 6 4 6 . 4 . 3 3 4 5 Penetration Max 2 | . . . 1 . . . 2 . 1 . . 2 . . Secondary Targets 5 | . 2 . . . 1 . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . 1 Shots Hit Robots 326 | . 15 3 51 2 92 69 20 . 17 . 10 12 15 20 Core Hits 205 | . 9 3 20 1 62 33 13 . 3 . 9 8 15 29 Critical Kills 15 | . . . 4 . 2 . 5 . 1 . 1 2 . . Critical Parts Destroyed 20 | . 1 . 5 . 2 1 2 . 1 . 2 3 1 2 Critical Strikes 42 | . 2 . 12 . 5 1 8 . 2 . 3 5 2 2 Destroy 38 | . 1 . 12 . 4 1 7 . 2 . 3 5 1 2 Blast 1 | . . . . . . . . . . . . . 1 . Corrupt 1 | . 1 . . . . . . . . . . . . . Sever 2 | . . . . . 1 . 1 . . . . . . . Melee Attacks 174 | . . . . 5 44 16 51 7 22 . . . 20 9 Impact . | . . . . . . . . . . . . . . . Slashing 174 | . . . . 5 44 16 51 7 22 . . . 20 9 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 2 . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . . . . . . Damage Inflicted 10000 | . 263 36 1003 46 2042 1867 552 . 531 . 618 450 973 1619 Guns 4355 | . 179 36 345 12 1107 978 405 . 320 . 204 217 117 435 Cannons 2346 | . . . 509 34 244 193 115 . 211 . 63 233 309 435 Explosions 1628 | . 84 . 149 . . . . . . . 351 . 388 656 Melee 1671 | . . . . . 691 696 32 . . . . . 159 93 Ramming . | . . . . . . . . . . . . . . . Kinetic 6158 | . 80 . 854 46 1351 1171 520 . 396 . 267 301 426 746 Thermal 553 | . 109 36 . . . . . . 135 . . 149 . 124 Explosive 1544 | . . . 149 . . . . . . . 351 . 388 656 Electromagnetic 74 | . 74 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1671 | . . . . . 691 696 32 . . . . . 159 93 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 52 | . . . . . 8 . 2 2 14 14 17 . . 52 Average Corruption 9 | . . . . . 7 . 1 2 9 14 16 . . 28 Corruption Purged . | . . . . . . . . . . . . . . . Effects 101 | . . . . . 14 . 3 1 33 7 25 . . 18 Message Errors 16 | . . . . . 4 . 1 . 5 2 3 . . 1 Matter Fused 29 | . . . . . 6 . . . 14 1 6 . . 2 Heat Flow Errors 11 | . . . . . 1 . . . 7 1 1 . . 1 Energy Discharges 16 | . . . . . 1 . 1 . 3 1 7 . . 3 Parts Rejected 2 | . . . . . . . . . . . 1 . . 1 Data Loss (minor) 14 | . . . . . 1 . 1 1 1 1 5 . . 4 Data Loss (major) 5 | . . . . . 1 . . . 1 1 1 . . 1 Misfires 2 | . . . . . . . . . 1 . 1 . . . Misdirections 5 | . . . . . . . . . . . . . . 5 Weapon Failures 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 256 | . . . . . 28 68 . . 13 . 41 . 42 64 Projectiles 71 | . . . . . . . . . 13 . . . . 58 Explosions 55 | . . . . . . . . . . . 41 . 8 6 Melee 130 | . . . . . 28 68 . . . . . . 34 . Knockbacks 13 | . . . 3 . 5 . . . 1 . 1 . . 3 Impact . | . . . . . . . . . . . . . . . Kinetic 13 | . . . 3 . 5 . . . 1 . 1 . . 3 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 78 | . . . . . . . . . . . 12 . . 66 Shots 3 | . . . . . . . . . . . 1 . . 2 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 423 | . 120 40 135 6 243 168 330 . 423 99 345 289 135 328 Average Temperature 99 | . 42 21 43 3 61 56 148 . 121 54 117 117 56 169 Received Heat Transfer 1239 | . 66 . 129 . 624 135 36 . . . . 39 54 156 Effects 21 | . . . . . . . 4 . 10 . 3 2 . 2 Shutdowns 7 | . . . . . . . 1 . 4 . 1 . . 1 Energy Bleed 2 | . . . . . . . . . . . . 2 . . Interference 10 | . . . . . . . 3 . 5 . 2 . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 705 | . 224 111 . . . . . . 111 . . 148 . 111 Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Peak Influence 619 | . 157 71 356 140 619 366 250 . . . . 200 444 470 Initial 283 | . . 61 27 101 1 283 51 . . . . 56 41 233 Average 175 | . 99 70 203 101 272 161 104 . . . . 31 232 312 Maximum Alert Level 2 | . . . 1 . 2 1 1 . . . . 1 2 2 Low Security (%) 64 | 100 100 100 37 100 50 53 93 . . . . 99 46 . Level 1 25 | . . . 62 . 8 46 6 . . . . . 41 83 Level 2 10 | . . . . . 41 . . . . . . . 12 16 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . 1 . 5 . 3 . . . . 3 2 6 Investigation 2 | . . . . . 1 . . . . . . . . 1 Extermination 3 | . . . . . 1 . 1 . . . . . . 1 Reinforcement 17 | . 2 . 1 . 3 . 2 . . . . 3 2 4 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . 1 . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Distress Signals 14 | . 2 . 1 . 1 1 3 . . . . 3 . 3 Communications Jammed 12 | . . . . . . . . . . . . 12 . . Distress Signals 12 | . . . . . . . . . . . . 12 . . Times Spotted 181 | . 12 3 19 3 27 13 15 . 4 . 6 11 22 46 Peak Tracking Total 22 | . 5 2 3 1 4 6 7 . 2 . 4 11 6 22 Tactical Retreats 28 | . 1 . 3 . 5 1 3 . 2 . . 5 3 5 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Traps Triggered 6 | . . . . . . 2 1 . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Machines Disabled 9 | . . . 2 . . . . . . . . . 2 5 Max in Single Turn 1 | . . . 1 . . . . . . . . . 1 1 Garrison Access 4 | . . . . . . 1 1 . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Machines Accessed 41 | . 1 . 3 . 7 3 5 . 2 7 . 3 8 2 Terminals 19 | . 1 . 3 . 4 2 2 . . . . 1 4 2 Fabricators 5 | . . . . . 1 . 1 . . . . 1 2 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 1 1 . . . . 1 2 . Total Hacks 113 | . 2 . 8 . 13 7 16 . 6 43 . 4 8 6 Successful 73 | . . . 2 . 3 4 8 . 6 43 . 2 3 2 Failed 40 | . 2 . 6 . 10 3 8 . . . . 2 5 4 Catastrophic 11 | . . . 2 . 4 1 . . . . . 1 2 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 13 | . . . 4 . 2 1 2 . . . . . 1 3 Terminals 46 | . 2 . 8 . 7 6 11 . . . . 2 4 6 Fabricators 6 | . . . . . 2 . 1 . . . . 1 2 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 3 1 2 . . . . 1 2 . Terminal Hacks 64 | . . . 2 . 1 3 6 . 6 43 . 1 1 1 Record 36 | . . . . . . . . . 5 31 . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . 4 . . . . Prototype ID Bank 6 | . . . 1 . . . 1 . . 4 . . . . Open Door 2 | . . . . . . . . . 1 . . . . 1 Level Access Points 1 | . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . Unreport Threat 4 | . . . . . . 3 . . . . . 1 . . Locate Traps 2 | . . . . . . . 1 . . . . . 1 . Extermination Status 1 | . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . 1 . 1 . . . . . 1 . Build 3 | . . . . . 1 . 1 . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 1 . . . . 1 1 . Seal Access 4 | . . . . . . 1 1 . . . . 1 1 . Unauthorized Hacks 2 | . . . . . 1 . . . . . . . . 1 Terminals 2 | . . . . . 1 . . . . . . . . 1 Botnet 2 | . . . . . 1 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . 3 . 6 . 3 . . . . . 6 2 Full Trace Events 2 | . . . . . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . . . . . Matter 252 | . . . . . 252 . . . . . . . . . Time 134 | . . . . . 134 . . . . . . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . Parts Built 3 | . . . . . . . 2 . . . . . 1 . Matter 468 | . . . . . . . 212 . . . . . 256 . Time 117 | . . . . . . . 53 . . . . . 64 . Total Part Build Rating 20 | . . . . . . . 12 . . . . . 8 . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . 4 Allies Hacked 1 | . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Total Allies 7 | . . . . . 3 . . . . . . . . 4 Largest Group 4 | . . . . . 3 . . . . . . . . 4 Highest-Rated Group 356 | . . . . . 60 . . . . . . . . 356 Highest-Rated Ally 89 | . . . . . 20 . . . . . . . . 89 Total Orders 6 | . . . . . . . 6 . . . . . . . EXPLORE 6 | . . . . . . . 6 . . . . . . . Ally Attacks 24 | . . . . . 8 . . . . . . . . 16 Total Damage 541 | . . . . . 354 . . . . . . . . 187 Kills 2 | . . . . . 1 . . . . . . . . 1 Allies Corrupted 2 | . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Robot Analysis Total 4 | . . . . . . . . . . 4 . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 2 . 1 . . . Drone Launches 6 | . . . . . . . 6 . . . . . . . Drone Recoveries 3 | . . . . . . . 3 . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Turns Passed 7384 | 45 242 91 543 451 1091 672 882 268 1121 167 524 449 391 447 Spaces Moved 6675 | 32 185 65 349 408 684 510 1028 367 864 287 546 359 629 362 Core 8 | 1 . . . . . . . . . . . . . 7 Treads 35 | 2 . . . . 20 . . . . . . . . 13 Legs . | . . . . . . . . . . . . . . . Wheels 2119 | 29 185 65 349 408 664 419 . . . . . . . . Hover 4513 | . . . . . . 91 1028 367 864 287 546 359 629 342 Flight . | . . . . . . . . . . . . . . . Fastest Speed 27 | 50 95 95 95 90 90 71 52 52 52 45 45 27 27 44 Average Speed 75 | 94 95 95 101 98 112 95 61 52 81 48 71 41 39 75 Slowest Speed 290 | 160 125 95 110 101 260 185 118 52 108 95 101 48 95 290 Overloaded Moves 315 | . . . . . . . . . . . . 23 292 . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . Exploration Rate (%) 35 | 3 32 17 35 40 20 16 34 60 75 62 62 14 24 33 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . 1 2 . . . . . Spaces Dug 173 | . . . . 5 15 8 49 7 50 . . 15 18 6 Terrain Destroyed 414 | . 2 . 73 8 21 9 51 7 57 . 97 17 45 27 Melee 129 | . . . . 5 15 8 49 7 22 . . . 17 6 Projectile 110 | . . . 25 3 6 1 2 . 35 . 1 17 5 15 AOE 175 | . 2 . 48 . . . . . . . 96 . 23 6 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Arm Total 8331 | 43 218 88 454 444 862 634 1178 433 1187 316 661 621 715 477 Wait 756 | . . 7 12 16 25 25 34 60 245 1 100 225 6 . Move 6660 | 31 184 64 348 407 683 509 1027 366 862 286 545 358 628 362 Hop . | . . . . . . . . . . . . . . . Pick Up 89 | 3 10 3 12 3 13 12 8 . 2 3 1 4 8 7 Fast Attach 86 | 6 2 1 4 4 13 7 12 . 1 9 1 . 13 13 Attach 53 | 1 1 . 1 . 7 11 4 . 3 2 2 2 7 12 Detach 12 | 1 . . 1 . 3 2 . . 1 2 . . 2 . Swap 58 | 1 2 3 8 1 12 6 11 . 4 2 . 3 5 . Drop 110 | . 1 6 19 5 19 14 19 . 1 11 . 2 12 1 Fire 289 | . 18 4 49 3 46 32 12 . 45 . 12 27 14 27 Melee 171 | . . . . 5 41 16 51 7 22 . . . 20 9 Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 . . . . . Rewire 45 | . . . . . . . . . . . . . . 45 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Armory (discovered 1 exit: *Res) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 9) 281 | -10/Materials | Identified exit to Mines 288 | -10/Materials | Entered Mines 303 | -10/Mines | Assembled infested the area 308 | -10/Mines | Assisted by a Guerilla fighting off Assembled 355 | -10/Mines | Discovered new exit (range 8) 360 | -10/Mines | Identified exit to Materials 379 | -10/Mines | Entered Materials 379 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 617 | -9/Materials | Build established: Scavenger-Mutant 908 | -9/Materials | Discovered new exit (range 10) 919 | -9/Materials | Identified exit to Materials 922 | -9/Materials | Entered another Materials area 922 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1175 | -8/Materials | Build established: Mutant 1365 | -8/Materials | Discovered new exit (range 8) 1372 | -8/Materials | Identified exit to Factory 1373 | -8/Materials | Entered Factory 1373 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1395 | -7/Factory | Identified exit to Factory 2000 | -7/Factory | Fabricated B-48 Gladiator (x3) 2000 | -7/Factory | P-60 Hacker assimilated allied Gladiator 4a 2011 | -7/Factory | P-60 Hacker assimilated allied Gladiator 4c 2014 | -7/Factory | Cargo convoy interrupted 2022 | -7/Factory | P-60 Hacker assimilated allied Gladiator 4b 2065 | -7/Factory | Lost 4 parts (3n1u) 2119 | -7/Factory | Lost 3 parts (1p2u) 2464 | -7/Factory | Entered another Factory area 2464 | -6/Factory | Evolved 2 slots: Utility x2 2949 | -6/Factory | Assembled infested ambush trap array 3026 | -6/Factory | Lost 7 parts (1p3n3u) 3083 | -6/Factory | Discovered new exit (range 15) 3135 | -6/Factory | Identified exit to Factory 3136 | -6/Factory | Entered another Factory area 3136 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3357 | -5/Factory | Spotted B-75 Beast 3467 | -5/Factory | Build established: Hacker-Mutant 3476 | -5/Factory | Identified exit to Upper Caves 3794 | -5/Factory | Fabricated Linear Gravjet? 4018 | -5/Factory | Entered Upper Caves 4263 | -5/Upper Caves | Discovered new exit (range 10) 4267 | -5/Upper Caves | Identified exit to Upper Caves 4271 | -5/Upper Caves | Learned 12 Factory zone layouts 4286 | -5/Upper Caves | Entered another Upper Caves area 4298 | -5/Upper Caves | Discovered new exit (range 5) 4300 | -5/Upper Caves | Identified exit to Factory 4417 | -5/Upper Caves | Learned location of Armory (-3) 4728 | -5/Upper Caves | Crushed by falling debris 4749 | -5/Upper Caves | System corruption reached 10% 4784 | -5/Upper Caves | Lost 3 parts (1u2w) 5189 | -5/Upper Caves | Discovered new exit (range 11) 5199 | -5/Upper Caves | Identified exit to Zhirov 5272 | -5/Upper Caves | Learned Armory trap positions 5272 | -5/Upper Caves | Learned Factory stockpile data 5354 | -5/Upper Caves | Learned Factory security intel 5407 | -5/Upper Caves | Entered Zhirov 5409 | -5/Zhirov | Discovered new exit (range 3) 5418 | -5/Zhirov | Met Zhirov 5430 | -5/Zhirov | Learned location of Quarantine (-3) 5442 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5451 | -5/Zhirov | Found Alien Artifact 5451 | -5/Zhirov | Identified Integrated Reactor 5451 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5459 | -5/Zhirov | Found Alien Artifact 5574 | -5/Zhirov | Identified exit to Proximity Caves 5574 | -5/Zhirov | Entered Proximity Caves 6045 | -4/Proximity Caves | Discovered exit to Factory (range 3) 6098 | -4/Proximity Caves | Entered Factory 6098 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6099 | -4/Factory | Identified exit to Research 6547 | -4/Factory | Entered Research 6547 | -3/Research | Evolved 2 slots: Utility x2 6548 | -3/Research | Identified exit to Armory 6616 | -3/Research | Fabricated Nova Cannon? 6673 | -3/Research | Found Prototype Slashing Weapon 6673 | -3/Research | Identified Centrium Greatsword 6765 | -3/Research | Spotted B-86 Titan 6915 | -3/Research | Lost 7 parts (3n3u1w) 6938 | -3/Research | Entered Armory 6939 | -3/Armory | Loaded intel: 51 trap records 7158 | -3/Armory | System corruption reached 10% 7227 | -3/Armory | Lost 8 parts (2n3u3w) 7279 | -3/Armory | System corruption reached 30% 7291 | -3/Armory | Lost 11 parts (2p4n2u3w) 7296 | -3/Armory | Spotted B-86 Titan 7326 | -3/Armory | Core integrity fell below 50% 7342 | -3/Armory | Found Prototype Processor 7342 | -3/Armory | Identified Spectral Analyzer 7344 | -3/Armory | Found Spectral Analyzer 7377 | -3/Armory | Core integrity fell below 20% 7383 | -3/Armory | Discovered new exit (range 5) 7385 | -3/Armory | Identified exit to Research 7385 | -3/Armory | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 07356_ Acquired Lgt. Particle Reactor. 07356_ Slug penetrates Holding Depot. 07356_ Holding Depot disabled. 07356_ Slug penetrates Holding Depot. 07357_ Cmb. Linear Gravjet destroyed. 07357_ Med. Storage Unit destroyed. 07357_ Cmb. Linear Gravjet destroyed. 07359_ Lgt. Particle Reactor destroyed. 07359_ Slug penetrates Component Storage. 07359_ Slug penetrates Wall. 07360_ P-80 Master resets P-80 Master, system corruption cleaned. 07362_ Holding Depot disabled. 07367_ Cmb. Linear Gravjet destroyed. 07380_ Slug penetrates Wall. 07383_ EXIT=FOUND 07383_ Broken Imp. Target Analyzer destroyed. 07384_ System corrupted: Matter fused (-7). 07385_ EXIT=IDENTIFIED: RESEARCH 07385_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????# ^ !! #???????## | | ????????????????????# ^ #??????## | | ????????????????????# #?###### | | ????????????????????# ^""" #?#! # | | ????????????????????# """ #?#!!! | | ????????????????????# " #?# | | ????????????????????# "F" #?#!!! ! " | | ????????????????????# """ #?#!!! # % " | | ????????????????????# #?###### | | ????????????????????# ######### | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????+ """" """ """ | | ????????????????????# """" """" "" """#### | | ???????????########?# """" """" """" """#??? | | ???????????# ### "" " """" """ ""#??? | | ???????????# " """" """" F""#??? | | ???????????+ T" """#??? | | ???????????# "" +??? | | ???????????#! #??? | | ???????????# ########### """"T"""" # ##??? | | ???????????### ###?????????#"""""""""""# #???? | | ?????????????# #???????????############# #???? | | ?????????????# #???????#####???????????# #???? | | ?????????????# #???????#@! #???????????# #???? | | ????????????## ##???#### < #???????????# #???? | | ????????????# ##### ;H #???????????# #???? | | ????????????# %+ Y + ^ ^??^ #???? | | ????????????# T + Y + ^ #???? | | ????????????# ##### # # !#^ = #???? | | ????????????######???#### #??#???! =^= #???? | | ????????????????????????# #?????????=== #???? | | ????????????????????????#####????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????^????????????????????????????????????????? | | ^????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????^????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????^^????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 41 Energy Capacity 740 Matter Stores 300 Matter Capacity 500 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 8 Armor Coverage 375 Resistance: TH 25 Propulsion Shielding 66 Evasion (%) 59 Targeting Accuracy 8 Target Analysis 6 Core Analysis 8 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Linear Gravjet | x2 | -5/Factory | Preloaded Nova Cannon | x1 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokLongswordFirepult Manual? 0 Play Time 03:01:41 Cumulative 423.6 hours Start 2021.09.19 @ 15:08:13 End 2021.09.19 @ 19:16:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 42 Adventurer 31 Explorer 0 Win Type - Total 22 Types 17/0/2/3/0/0/0/0/0 Lore% 61 Gallery% 76 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79810e84-2f5f-4a77-9db2-4478b60f6601