Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 23:58:16 Player: Windjigo Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (281) 1405 Value Destroyed (10019) 10019 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (2179) 2179 TOTAL SCORE: 19283 Bonus ------- High Alert Combat Kills 1525 Follower Combat Kills 35 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -181 Cogmind --------- Core Integrity 0/1000 Matter 0/300 Energy 147/150 System Corruption 45% Temperature Cool (0) Movement Walking (110) Location -5/Waste Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- Multireflex Exoskeleton > --- UTILITY (8) ------ Improved Targeting Computer Improved Target Analyzer Experimental Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Multireflex Exoskeleton Gravity Neutralizer Proton Cannon Nova Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Energy Well Core Analyzer Improved Light Armor Plating Focal Shield > --- WEAPON ----------- Force Rifle Firepult > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Small Storage Unit Authchip [Processor] Force Rifle Force Rifle Force Rifle Proton Cannon Heavy Disruptor Cannon Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Antimatter Cannon Remote Datajack [Rating: 87] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Multireflex Exoskeleton Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Firepult Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Was Slots Evolved 10 | . . 2 . . . 2 . 2 . 2 2 . Power 1 | . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . . . . 2 . Utility 6 | . . 2 . . . 1 . 2 . 1 . . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 151 | 7 11 14 2 1 10 1 31 1 7 27 36 3 Power 24 | 1 2 3 . . 1 . 5 . . 6 5 1 Engine 16 | 1 2 2 . . 1 . 5 . . 4 1 . Core 6 | . . 1 . . . . . . . 2 3 . Reactor 2 | . . . . . . . . . . . 1 1 Propulsion 23 | 2 4 2 . . 2 . 3 . 1 3 6 . Treads 17 | 2 2 2 . . 2 . 3 . 1 2 3 . Leg 3 | . . . . . . . . . . . 3 . Wheel 3 | . 2 . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 55 | 2 2 4 . . 3 1 13 1 3 11 14 1 Device 26 | 1 . 1 . . 1 1 7 . 1 7 6 1 Storage 7 | 1 1 2 . . . . . 1 . 1 1 . Processor 6 | . . 1 . . 1 . . . 1 . 3 . Hackware 2 | . 1 . . . . . 1 . . . . . Protection 14 | . . . . . 1 . 5 . 1 3 4 . Artifact . | . . . . . . . . . . . . . Weapon 49 | 2 3 5 2 1 4 . 10 . 3 7 11 1 Energy Gun 14 | . 2 2 . 1 1 . 4 . . 2 2 . Energy Cannon 7 | . . . . . . . . . 3 2 2 . Ballistic Gun 14 | 2 . 1 . . 1 . 3 . . . 7 . Ballistic Cannon 8 | . 1 1 1 . 1 . 1 . . 3 . . Launcher 4 | . . 1 1 . . . 2 . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 2 . . . . 7 . . 2 4 1 Corrupted Parts 6 | . . . . . . . . . . 4 2 . System Corruption 33 | . . . . . . . . . . 24 9 . Parts Lost 57 | . 3 . . . 8 . 9 . 4 7 25 1 Power 6 | . . . . . 1 . . . . 2 3 . Propulsion 10 | . 1 . . . 2 . 1 . 1 . 5 . Utility 27 | . 1 . . . 3 . 8 . 2 3 10 . Weapon 14 | . 1 . . . 2 . . . 1 2 7 1 Highest Loss Streak 10 | . 1 . . . 6 . 2 . 2 2 10 1 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 12 | 4 9 10 12 13 12 13 13 12 12 13 13 4 Power . | . 1 . 1 1 . . 1 2 2 1 . . Propulsion 1 | 1 1 1 2 2 1 1 1 2 1 2 . . Utility 4 | . 3 4 5 6 4 4 5 4 5 5 4 2 Weapon 4 | 1 2 2 3 4 6 6 4 2 1 3 8 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 34 | . 1 5 1 . 1 1 10 . 1 2 10 2 Power 8 | . 1 2 . . . 1 3 . . 1 . . Propulsion . | . . . . . . . . . . . . . Utility 11 | . . . 1 . 1 . 6 . . . 2 1 Weapon 13 | . . 3 . . . . 1 . 1 . 7 1 Tool/Special 2 | . . . . . . . . . . 1 1 . Average Slot Usage (%) 94 | . 98 99 100 100 94 97 97 99 96 91 86 34 Engine 9 | . 14 9 11 11 11 9 8 7 7 7 8 . Treads 17 | . 24 22 22 22 21 18 17 15 15 5 18 . Device 17 | . 1 11 11 11 10 15 25 29 26 22 19 2 Storage 10 | . 14 11 11 11 11 9 9 15 15 13 8 . Processor 6 | . . 10 11 11 9 9 1 . 3 6 8 11 Hackware 4 | . 11 11 11 11 9 . 1 . . . . . Protection 4 | . . . . . 1 9 6 7 5 8 4 . Energy Gun 11 | . 6 11 10 11 8 18 20 23 8 4 2 . Energy Cannon 1 | . . . . . . . . . 11 7 3 . Ballistic Gun 3 | . 13 3 . . 1 9 5 . . . 4 . Ballistic Cannon 3 | . 7 6 8 . 9 . . . . 3 . . Peak Build Rating 87 | 7 10 23 26 26 29 35 43 48 56 73 87 57 Average Rating 39 | 5 9 21 24 25 27 34 36 47 48 64 76 46 On Entrance 30 | . 7 10 23 24 26 29 35 43 48 51 73 33 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 106 | 12 20 36 42 36 42 45 52 58 70 106 81 13 Greatest Support 97 | 40 40 40 40 40 40 40 44 44 44 50 97 36 Greatest Overweight (x) 14 | . 1 . 1 . 1 1 1 1 1 3 14 . Average Overweight (x) . | . . . . . . 1 . 1 . 1 . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 9 12 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 6 10 12 13 15 15 15 15 15 15 15 15 5 Average Carried 13 | 4 9 10 12 14 13 14 14 14 13 14 14 4 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 5 10 11 13 15 12 15 15 15 14 15 5 5 Class Distribution -------------------- 34% | Skirmisher 29% | Mutant 19% | Scavenger-Tank 8% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Tank | -7/Factory Skirmisher | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Mutant | -5/Waste Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Was Matter Collected 4954 | 314 554 330 308 . 505 175 1007 30 115 934 682 . Remotely . | . . . . . . . . . . . . . Salvage Created 12060 | 154 630 576 401 . 416 667 2481 . 624 2949 3162 . Parts 494 | 7 39 34 24 . 19 28 137 . 30 73 103 . Haulers Intercepted 13 | . . 3 . . . 1 6 . . 2 1 . Recyclers Shooed 10 | . . . . . . . 1 . . 7 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Was Combat Hostiles Destroyed 220 | . 18 14 15 . 13 12 54 . 11 42 41 . Melee 1 | . . . . . 1 . . . . . . . Guns 102 | . 9 7 1 . 3 12 44 . 5 5 16 . Cannons 46 | . 9 3 2 . 7 . . . 2 20 3 . AOE 42 | . . 3 12 . 2 . 9 . 3 7 6 . Classes Destroyed 20 | 2 4 3 1 . 1 . 4 . 3 2 . . Worker 10 | . . 1 . . . . 5 . . 1 3 . Builder 13 | . . . . . . . 5 . . 2 6 . Tunneler 3 | 3 . . . . . . . . . . . . Hauler 13 | . . 3 . . . 1 6 . . 2 1 . Recycler 8 | 1 . . . . . . 1 . . 3 3 . Mechanic 4 | . . . . . . . . . . 3 1 . Operator 5 | . 2 . . . . . 1 . . 1 1 . Watcher 9 | . 2 2 . . . . 2 . . 1 2 . Swarmer 46 | . 3 7 4 . 3 . 13 . 3 6 7 . Grunt 109 | . 15 4 9 . 8 8 19 . 4 24 18 . Brawler 12 | . . . 2 . 1 1 3 . . 3 2 . Duelist 2 | . . . . . . . . . 1 . 1 . Protector 3 | . . . . . . . 1 . . 1 1 . Sentry 22 | . . 3 . . . 3 11 . . 4 1 . Demolisher 2 | . . . . . . . 2 . . . . . Specialist 2 | . . . . . . . . . 2 . . . Hunter 7 | . . . . . 1 . . . . . 6 . Programmer 9 | . . . . . . . . . . 4 5 . Heavy 1 | . . . . . . . . . 1 . . . Assembled 5 | . . . . . . . 5 . . . . . Thug 1 | . . . 1 . . . . . . . . . Best Kill Streak 10 | 3 5 4 8 . 4 4 8 . 3 9 10 . Combat Bots Only 9 | . 5 4 8 . 4 3 6 . 3 7 9 . Max Kills in Single Turn 4 | 1 1 3 4 . 2 1 3 . 2 3 4 . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 3 4 . 2 . 3 . 2 1 1 . Melee 1 | . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Was Hostile Shots Fired 1217 | . 85 66 21 . 81 32 199 . 73 262 397 1 Missed 385 | . 21 20 8 . 18 7 64 . 21 106 120 . Hits 832 | . 64 46 13 . 63 25 135 . 52 156 277 1 Melee 18 | . . . . . 4 . 10 . 2 . 1 1 Projectile 814 | . 64 46 13 . 59 25 125 . 50 156 276 . AOE 5 | . . . . . . . 5 . . . . . Critical Strikes 31 | . 1 . . . 3 3 9 . 2 1 12 . Actively Blocked 1 | . . . . . . . 1 . . . . . Part Disruptions 1 | . . . . . . . . . . . 1 . Actively Blocked 1 | . . . . . . . . . . . 1 . Damage Taken 13193 | . 911 504 149 . 1025 449 2040 . 1104 2029 4929 53 Core 2462 | . 185 66 19 . 207 127 303 . 328 198 976 53 Absorbed by Shields 808 | . . . . . . . 204 . 56 419 129 . Redirected to Shielding 284 | . . . . . . . 102 . . . 182 . Ignored by Resistances 451 | . . . . . . . . . 141 37 273 . Regen/Repaired (Parts) 840 | . . . . . . . 512 . . 233 95 . Core Remaining (%) 50 | 100 26 . . . 27 . 21 . 53 76 . . Volleys Fired 589 | 11 67 45 28 . 49 29 138 . 24 88 110 . Largest 3 | 2 2 2 2 . 2 3 3 . 3 3 3 . Hottest 330 | 40 100 93 89 . 104 140 183 . 311 310 330 . Shots Fired 1351 | 22 134 88 40 . 73 85 396 . 59 215 239 . Gun 967 | 22 108 71 8 . 19 85 386 . 24 61 183 . Cannon 362 | . 26 13 28 . 50 . 1 . 34 154 56 . Launcher 22 | . . 4 4 . 4 . 9 . 1 . . . Special . | . . . . . . . . . . . . . Kinetic 575 | 22 100 39 28 . 50 29 95 . . 78 134 . Thermal 714 | . 34 45 8 . 19 56 292 . 58 109 93 . Explosive 22 | . . 4 4 . 4 . 9 . 1 . . . Electromagnetic 40 | . . . . . . . . . . 28 12 . Robot Hit Streak 22 | 7 21 9 15 . 6 12 22 . 6 13 7 . Robot Miss Streak 11 | 2 4 2 2 . 5 3 5 . 4 6 11 . Penetration Max 1 | . . . . . . 1 . . . . 1 . Secondary Targets 12 | . 1 . . . . 4 6 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . . 1 . Shots Hit Robots 823 | 12 93 60 14 . 41 60 248 . 36 138 121 . Core Hits 509 | 5 38 23 21 . 16 25 109 . 20 125 127 . Critical Kills 11 | . . . . . 3 1 . . 1 . 6 . Critical Parts Destroyed 15 | . . . . . 5 . . . . . 10 . Critical Strikes 72 | . 6 5 . . 10 2 22 . 3 8 16 . Burn 36 | . 3 4 . . . 1 22 . 2 4 . . Meltdown 1 | . . . . . . . . . 1 . . . Destroy 24 | . . . . . 7 1 . . . . 16 . Blast 9 | . 3 1 . . 2 . . . . 3 . . Corrupt 1 | . . . . . . . . . . 1 . . Smash 1 | . . . . . 1 . . . . . . . Melee Attacks 3 | . . . . . 3 . . . . . . . Impact 3 | . . . . . 3 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 25487 | 136 1176 1217 1114 . 1295 1056 5749 . 1301 6194 6249 . Guns 11847 | 136 838 866 101 . 241 1056 4691 . 396 941 2581 . Cannons 6185 | . 338 116 124 . 859 . . . 557 3223 968 . Explosions 7361 | . . 235 889 . 103 . 1056 . 348 2030 2700 . Melee 92 | . . . . . 92 . . . . . . . Ramming 2 | . . . . . . . 2 . . . . . Kinetic 7261 | 136 903 414 124 . 859 375 947 . . 1691 1812 . Thermal 14456 | . 273 568 101 . 241 681 3744 . 1073 3877 3898 . Explosive 2913 | . . 235 889 . 103 . 1056 . 228 54 348 . Electromagnetic 763 | . . . . . . . . . . 572 191 . Impact 92 | . . . . . 92 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 45 | . . . . . 5 . 5 . . 28 31 45 Average Corruption 12 | . . . . . 5 . 4 . . 21 16 38 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 176 | . . . . . 13 . 41 . . 54 59 9 Message Errors 47 | . . . . . 3 . 10 . . 15 18 1 Matter Fused 27 | . . . . . 2 . 5 . . 11 7 2 Heat Flow Errors 21 | . . . . . 5 . 3 . . 6 7 . Energy Discharges 17 | . . . . . . . 6 . . 4 5 2 Parts Rejected 3 | . . . . . . . . . . 1 1 1 Parts Fused 3 | . . . . . . . 1 . . . 2 . Data Loss (minor) 19 | . . . . . . . 5 . . 8 6 . Data Loss (major) 4 | . . . . . . . 1 . . 1 1 1 Misfires 12 | . . . . . 2 . 6 . . 1 3 . Alerts 3 | . . . . . . . 2 . . . 1 . Misdirections 4 | . . . . . . . . . . . 2 2 Weapon Failures 16 | . . . . . 1 . 2 . . 7 6 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 347 | . . 18 2 . 112 . 59 . 7 41 108 . Projectiles 98 | . . 18 . . 39 . . . . 41 . . Explosions 197 | . . . 2 . 21 . 59 . 7 . 108 . Melee 52 | . . . . . 52 . . . . . . . Knockbacks 21 | . 3 . . . 9 . . . . 9 . . Impact . | . . . . . . . . . . . . . Kinetic 20 | . 3 . . . 9 . . . . 8 . . Secondary 1 | . . . . . . . . . . 1 . . Self-Inflicted Damage 649 | . . . . . 58 . 83 . 36 269 203 . Shots 40 | . . . . . 2 . 3 . 1 26 8 . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . Highest Temperature 789 | . 304 189 81 . 330 126 237 . 785 379 789 . Average Temperature 102 | . 76 49 30 . 127 43 63 . 211 117 167 . Received Heat Transfer 3511 | . 387 141 81 . 414 225 700 . 188 639 736 . Effects 26 | . 2 . . . 1 . . . 8 2 13 . Shutdowns 5 | . . . . . 1 . . . 1 1 2 . Energy Bleed 2 | . 1 . . . . . . . . . 1 . Interference 4 | . . . . . . . . . 2 . 2 . Matter Decay 4 | . . . . . . . . . 1 . 3 . Short Circuit 4 | . 1 . . . . . . . . 1 2 . Damage (minor) 2 | . . . . . . . . . . . 2 . Damage (major) 3 | . . . . . . . . . 3 . . . Damage (core) 2 | . . . . . . . . . 1 . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . 1 1 . Parts Fried 6 | . . . . . . . . . . 6 . . Impact Corruptions 2 | . . . . . 2 . . . . . . . Robots Melted 36 | . . 1 . . . . 2 . 3 12 18 . Combat Hostiles 27 | . . 1 . . . . 1 . 1 9 15 . Parts Melted 155 | . 3 3 . . . 1 12 . 2 56 78 . Heat Transferred 47440 | . 1036 1517 222 . 518 1554 8573 . 2360 15214 16446 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Was Maximum Alert Level 4 | . . 1 1 . . . 1 . 1 3 4 1 Low Security (%) 61 | 100 100 91 63 . 100 100 51 100 38 41 . . Level 1 19 | . . 8 36 . . . 48 . 61 9 . 100 Level 2 4 | . . . . . . . . . . 7 27 . Level 3 13 | . . . . . . . . . . 40 66 . Level 4 . | . . . . . . . . . . . 6 . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . Peak Influence 1118 | 15 132 248 315 . 114 118 393 190 368 1078 1118 387 Initial 519 | . . 50 . . . 27 . 170 98 193 519 387 Average 254 | 1 54 55 162 . 27 35 206 163 241 502 819 358 Influence Increases 7444 | 20 513 542 665 . 421 338 1685 30 310 1501 1419 . Destroy 0b10 Robot/C 4260 | . 360 280 300 . 260 240 980 . 220 820 800 . Destroy 0b10 Robot/NC 360 | 20 20 30 . . . 5 110 . 15 70 90 . Destroy Leader 904 | . 94 70 50 . 50 62 226 . 40 176 136 . Allied During Kill 42 | . . . . . . . 42 . . . . . Successful Hack 122 | . 9 11 . . . . 65 . . 31 6 . Select Force Hacks 150 | . 30 . . . . . 60 30 . 30 . . Disable Machine 660 | . . 90 225 . 30 15 90 . . 90 120 . Anti-Garrison Action 150 | . . . . . . . . . . 150 . . Destroy Structure 526 | . . 61 75 . 66 1 97 . 5 89 132 . Partial Spotted 15 | . . . . . . . . . . . 15 . Lose Combat Pursuer 255 | . . . 15 . 15 15 15 . 30 45 120 . Influence Decreases 7127 | 20 393 662 444 221 350 409 1309 266 82 809 1371 791 Entered New Map 2020 | . . 70 . 221 . 44 . 206 42 175 541 721 Time Decay 3684 | 20 339 352 444 . 284 277 704 60 . 564 580 60 Lost Part 556 | . 30 . . . 66 . 90 . 40 70 250 10 Lost Ally 240 | . . . . . . . 240 . . . . . Purge Threat 627 | . 24 240 . . . 88 275 . . . . . Squads Dispatched 44 | . 4 . . . . 2 7 1 2 16 12 . Investigation 10 | . 2 . . . . 1 2 1 . 4 . . Extermination 6 | . . . . . . . . . . 3 3 . Reinforcement 14 | . 2 . . . . 1 1 . 2 4 4 . Assault 9 | . . . . . . . 2 . . 4 3 . Garrison 5 | . . . . . . . 2 . . 1 2 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 1 3 . Haulers Reinforced 3 | . . . . . . . . . . 2 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Was Distress Signals 12 | . . 2 . . . 3 3 . . 1 3 . Communications Jammed 3 | . . . . . . . . . . 3 . . Distress Signals 3 | . . . . . . . . . . 3 . . Times Spotted 310 | . 23 18 18 . 14 17 73 . 14 55 73 5 Peak Tracking Total 9 | . 5 5 8 . 3 4 9 . 4 6 8 5 Tactical Retreats 15 | . . . 1 . 1 1 1 . 2 3 6 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Was Traps Triggered 13 | . 2 . . . . . 3 . 2 2 4 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Was Machines Disabled 45 | . . 6 15 . 2 1 6 . . 7 8 . Max in Single Turn 12 | . . 3 12 . 2 1 2 . . 2 2 . Garrison Access 2 | . . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Was Machines Accessed 49 | . 5 4 . 2 1 4 19 2 . 8 4 . Terminals 28 | . 3 4 . . 1 2 14 1 . 3 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . 2 . . 2 1 . Recycling Units 11 | . 2 . . . . 1 2 1 . 3 2 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . . 1 . Total Hacks 153 | . 15 11 . 24 3 13 51 5 . 20 11 . Successful 98 | . 9 6 . 24 2 4 34 3 . 9 7 . Failed 55 | . 6 5 . . 1 9 17 2 . 11 4 . Catastrophic 11 | . . 1 . . . 3 2 . . 4 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 60 | . 9 11 . 1 . 7 22 2 . 8 . . Terminals 71 | . 10 11 . . 3 7 30 2 . 8 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 27 | . . . . . . . 15 . . 6 6 . Recycling Units 24 | . 5 . . . . 3 5 3 . 6 2 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 3 1 . . . 3 . Terminal Hacks 48 | . 4 3 . 24 2 1 12 1 . 1 . . Record 26 | . . . . 23 2 . . . . 1 . . Open Door 8 | . . . . . . . 8 . . . . . Open DSF 1 | . . . . . . . . 1 . . . . Unreport Threat 7 | . 1 3 . . . 1 2 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Zone Layout 4 | . 2 . . . . . 2 . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 20 | . . . . . . . 11 . . 4 5 . Scan Component 11 | . . . . . . . 6 . . 2 3 . Repair 9 | . . . . . . . 5 . . 2 2 . Recycling Unit Hacks 9 | . 2 . . . . 1 2 1 . 1 2 . Retrieve Components 9 | . 2 . . . . 1 2 1 . 1 2 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 20 | . 3 3 . . . 2 8 1 . 3 . . Terminals 15 | . 2 3 . . . 2 6 . . 2 . . Botnet 14 | . 2 3 . . . 2 5 . . 2 . . Operators 1 | . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . 2 1 . 1 . . Tunnel 5 | . 1 . . . . . 2 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 35 | . 4 4 . . 1 4 11 1 . 8 2 . Full Trace Events 4 | . . . . . . 1 . . . 3 . . Feedback Events 1 | . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 9 | . . . . . . . 5 . . 2 2 . Time 370 | . . . . . . . 238 . . 32 100 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 70 | . 10 . . . . 10 19 3 . 9 19 . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Was Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Was Total Allies 12 | . . . . . . . 12 . . . . . Largest Group 10 | . . . . . . . 10 . . . . . Highest-Rated Group 173 | . . . . . . . 173 . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . Initial Warlord ECA Mod 25 | . . . . . . . . . . 9 8 8 Total Orders 1 | . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . Ally Attacks 75 | . . . . . . . 75 . . . . . Total Damage 835 | . . . . . . . 835 . . . . . Kills 10 | . . . . . . . 10 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Was Active Infowar (turns) 7410 | 21 66 1025 1214 468 2111 811 541 . 299 854 . . Optics 1358 | . . . . . 6 811 541 . . . . . Sensors 4812 | . . 1025 1214 468 2105 . . . . . . . Seismic 87 | 21 66 . . . . . . . . . . . Jamming 1153 | . . . . . . . . . 299 854 . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Was Turns Passed 15040 | 170 847 1025 1214 468 2576 811 3576 130 443 1864 1783 133 Spaces Moved 5801 | 84 360 463 493 264 876 269 1292 57 139 766 643 95 Core 23 | 12 . . . . . . . . . . 11 . Treads 5126 | 72 313 463 493 264 876 269 1292 57 139 324 564 . Legs 163 | . . . . . . . . . . . 68 95 Wheels 489 | . 47 . . . . . . . . 442 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 160 170 170 170 250 145 225 145 130 50 110 Average Speed 197 | 144 152 169 209 170 247 250 198 225 221 177 191 110 Slowest Speed 750 | 160 160 170 250 170 250 250 250 225 225 245 750 110 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . 1 . . . 7 . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 48 | 6 55 32 90 61 101 20 94 2 89 19 17 48 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 6 | . 1 . . 1 . . 2 1 . 1 . . Known Exits Taken 2 | . . . . . 1 . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 . . 1 . . Scrap Searched 2 | . . . 1 . 1 . . . . . . . Spaces Dug 13 | . . . . . . . . . . . 13 . Terrain Destroyed 543 | . . 91 98 . 80 . 98 . 5 93 78 . Melee . | . . . . . . . . . . . . . Projectile 95 | . . . 8 . 35 . . . . 16 36 . AOE 446 | . . 91 90 . 45 . 98 . 5 77 40 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac DSF Fac Fac Was Total 8281 | 112 532 629 632 283 1200 346 2047 60 231 1091 994 124 Wait 1395 | 2 72 75 101 16 244 41 487 . 33 156 146 22 Move 5789 | 83 359 462 492 263 875 268 1291 56 138 765 642 95 Hop . | . . . . . . . . . . . . . Pick Up 140 | 9 13 12 4 2 10 5 27 2 12 22 20 2 Fast Attach 71 | 3 2 5 . . . 1 25 . 1 14 18 2 Attach 84 | 4 6 3 . . 10 1 12 2 11 15 19 1 Detach 6 | . 1 . . . . . 3 . . . 2 . Swap 51 | . 4 9 5 1 4 . 15 . . 8 5 . Drop 143 | . 8 18 2 1 5 1 48 . 8 23 27 2 Fire 589 | 11 67 45 28 . 49 29 138 . 24 88 110 . Melee 3 | . . . . . 3 . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . Escape Stasis 9 | . . . . . . . . . 4 . 5 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -5/Factory -5/Waste History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 3) 582 | -10/Materials | Discovered new exit (range 15) 671 | -10/Materials | Derelicts attacked the area 682 | -10/Materials | Discovered new exit (range 11) 685 | -10/Materials | Core integrity fell below 50% 1018 | -10/Materials | Entered another Materials area 1018 | -9/Materials | Evolved 2 slots: Utility x2 1876 | -9/Materials | Discovered new exit (range 8) 2043 | -9/Materials | Entered Mines 2272 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2333 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2457 | -9/Mines | Identified exit to Materials 2530 | -9/Mines | Discovered exit to Materials (range 8) 2946 | -9/Mines | Destroyed 8 combat bots 3248 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3250 | -9/Mines | Discovered new exit (range 5) 3257 | -9/Mines | Entered Exiles 3283 | -9/Exiles | Discovered new exit (range 15) 3339 | -9/Exiles | Met 8R-AWN 3368 | -9/Exiles | Met EX-HEX 3416 | -9/Exiles | Met EX-BIN 3436 | -9/Exiles | Aligned with FarCom system 3438 | -9/Exiles | Given EX-Vault access code 3477 | -9/Exiles | Opened EX-Vault 3489 | -9/Exiles | Found Firepult 3527 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3550 | -9/Exiles | Exiles lab attacked by MAIN.C 3596 | -9/Exiles | Learned location of Zion (-7) 3701 | -9/Exiles | Discovered new exit (range 14) 3725 | -9/Exiles | Left Exiles lab with Firepult 3725 | -9/Exiles | Entered Mines 4021 | -8/Mines | Build established: Skirmisher 5253 | -8/Mines | Discovered exit to Materials (range 8) 5316 | -8/Mines | Discovered exit to Materials (range 5) 5857 | -8/Mines | Core integrity fell below 50% 5905 | -8/Mines | Lost 6 parts (1n3u2w) 6129 | -8/Mines | Build established: Mutant 6301 | -8/Mines | Entered Materials 6301 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6521 | -8/Materials | Discovered new exit (range 8) 6582 | -8/Materials | Build established: Skirmisher 7112 | -8/Materials | Entered Storage 7539 | -8/Storage | Repaired Cld. Ion Engine 7625 | -8/Storage | Repaired Imp. Medium Laser 8032 | -8/Storage | Found Prototype Launcher 8032 | -8/Storage | Identified Gui. Missile Launcher 8196 | -8/Storage | Garrison activated, responded to threat 8350 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8394 | -8/Storage | Assembled infested ambush trap array 8478 | -8/Storage | Lost 6 allies 8485 | -8/Storage | Garrison activated, responded to threat 8705 | -8/Storage | Core integrity fell below 50% 8914 | -8/Storage | Build established: Tank 9172 | -8/Storage | Repaired Adv. Treads 9234 | -8/Storage | Repaired Enh. Autogun 9273 | -8/Storage | Repaired Adv. Treads 9334 | -8/Storage | Discovered new exit (range 16) 9786 | -8/Storage | Build established: Skirmisher 9873 | -8/Storage | Met a pair of Derelict thieves 10303 | -8/Storage | Build established: Tank 10688 | -8/Storage | Entered Factory 10688 | -7/Factory | Evolved 2 slots: Utility x2 10816 | -7/Factory | Identified exit to DSF 10818 | -7/Factory | Entered DSF 10893 | -7/DSF | Additional patrols routed to DSF 11096 | -7/DSF | Sterilization system engaged 11116 | -7/DSF | Ambient heat levels rising (+10) 11131 | -7/DSF | Ambient heat levels rising (+10) 11146 | -7/DSF | Ambient heat levels rising (+10) 11161 | -7/DSF | Ambient heat levels rising (+10) 11176 | -7/DSF | Ambient heat levels rising (+10) 11191 | -7/DSF | Ambient heat levels rising (+10) 11206 | -7/DSF | Ambient heat levels rising (+10) 11221 | -7/DSF | Ambient heat levels rising (+10) 11225 | -7/DSF | Discovered new exit (range 16) 11236 | -7/DSF | Ambient heat levels rising (+10) 11251 | -7/DSF | Ambient heat levels rising (+10) 11261 | -7/DSF | Entered Factory 11261 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11588 | -6/Factory | Build established: Scavenger-Tank 11641 | -6/Factory | Repaired Lrg. Battery 11918 | -6/Factory | Repaired Hrd. Medium Armor Plating 12120 | -6/Factory | System corruption reached 10% 12199 | -6/Factory | Garrison activated, responded to threat 12256 | -6/Factory | Destroyed 7 combat bots 12738 | -6/Factory | Discovered new exit (range 13) 12764 | -6/Factory | Build established: Scavenger-Skirmisher 13011 | -6/Factory | First assault squad dispatched 13097 | -6/Factory | Build established: Scavenger-Tank 13125 | -6/Factory | Entered another Factory area 13125 | -5/Factory | Evolved 2 slots: Propulsion x2 13303 | -5/Factory | Repaired Adv. Heat Sink 13354 | -5/Factory | Repaired Adv. Heat Sink 13425 | -5/Factory | First assault squad dispatched 13428 | -5/Factory | Garrison activated, responded to threat 13537 | -5/Factory | Garrison activated, responded to threat 13578 | -5/Factory | Destroyed 9 combat bots 14221 | -5/Factory | Crushed by falling debris 14222 | -5/Factory | System corruption reached 10% 14252 | -5/Factory | Lost 3 parts (2u1w) 14402 | -5/Factory | Lost 4 parts (1p2u1w) 14457 | -5/Factory | System corruption reached 30% 14546 | -5/Factory | Build established: Scavenger-Gunner 14753 | -5/Factory | Lost 10 parts (2p4n1u3w) 14806 | -5/Factory | Core integrity fell below 50% 14830 | -5/Factory | Lost 4 parts (2u2w) 14836 | -5/Factory | Core integrity fell below 20% 14908 | -5/Factory | Sucked down chute 14908 | -5/Factory | Entered Waste 14923 | -5/Waste | EMP discharged 14937 | -5/Waste | Spotted C-40 Crusher 14959 | -5/Waste | Spotted C-40 Crusher 14962 | -5/Waste | Spotted C-40 Crusher 14966 | -5/Waste | Found Prototype Device 14966 | -5/Waste | Identified Exp. Transmission Jammer 14979 | -5/Waste | Spotted C-40 Crusher 15023 | -5/Waste | EMP discharged 15028 | -5/Waste | Spotted C-40 Crusher 15041 | -5/Waste | Crushed by Compactor (1 part destroyed) 15041 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 14937_ System corrupted: Substantial component data lost. 14953_ System corrupted: Energy discharge (-36). 14966_ Acquired Prototype Device. 14966_ Identified Exp. Transmission Jammer. 14970_ System corrupted: Matter fused (-6). 14985_ System corrupted: Multireflex Exoskeleton rejected. 14985_ Dropped Imp. Heat Sink. 14986_ Dropped Authchip [Processor]. 14986_ Acquired Multireflex Exoskeleton. 14995_ Imp. Heat Sink crushed. 14998_ Authchip [Processor] crushed. 15000_ System corrupted: Energy discharge (-43). 15013_ ALERT: Foreign system detected. Charging EMP. 15016_ System corrupted: Matter fused (-4). 15023_ System corrupted (+6). 15041_ Imp. Remote Datajack crushed. [Achievement: Tester] Map ----- +----------------------------------------------------+ | #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | #### #??????# #??????????????????????? | | #??# #??????# #??????????????????????? | | #??# #??????# #??????????????????????? | | #######??# #??????# #??????????????????????? | | ???????### #??????# #??????????????????????? | | ???????# #??????# #??????????????????????? | | ???????# #??????# #??????????????????????? | | ???????# #??????# #??????????????????????? | | ???????# #??????# #??????????????????????? | | ???????### #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# CC#??????????????????????? | | ?????????# #????### CC###????????????????????? | | ?????????######????# #????????????????????? | | ???????????????????# CC #????????????????????? | | ???????????????????# CC #????????????????????? | | ???????????????????# CC #????????????????????? | | ???????????????????# CC #????????????????????? | | ???????????????????# CC #????????????????????? | | ???????????????????# CCCC #????????????????????? | | ???????????????????# CC @ #????????????????????? | | ???????????????????##########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 31 Energy Capacity 820 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cld. Ion Engine | 17% | -8/Storage Imp. Medium Laser | 3% | -8/Storage Adv. Treads | 14% | -8/Storage Enh. Autogun | 19% | -8/Storage Adv. Treads | 65% | -8/Storage Lrg. Battery | 34% | -6/Factory Hrd. Medium Armor Plating | 12% | -6/Factory Adv. Heat Sink | 2% | -5/Factory Adv. Heat Sink | 8% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Pyromaniac Tester Challenges ------------ None Game ------ Seed CargoCommCalibrator Manual? 0 Play Time 01:45:10 Cumulative 104.9 hours Start 2025.07.28 @ 11:39:03 End 2025.07.28 @ 23:58:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 50 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 674c94d3-1006-4195-b588-905eef6ab367