Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 20:40:08 Player: Aklangi Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (133) 665 Value Destroyed (5249) 5249 Prototype IDs (17) 340 Alien Tech Used (3) 600 Bonus (480) 480 TOTAL SCORE: 13334 Bonus ------- High Alert Combat Kills 180 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 97/100 System Corruption 12% Temperature Cool (29) Movement Walking (120) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (7) ------ Makeshift Terrain Scan Processor Advanced Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Medium Treads Spiked Heavy Treads Nuclear Pulse Array > --- UTILITY ---------- Advanced Cryofiber Web Makeshift Terrain Scan Processor Advanced Melee Analysis Suite EM Shield > --- WEAPON ----------- Matter Neutralizer Hardcell Cannon Molecular Deconstructor > --- INVENTORY -------- Force Booster Powered Hammer [Rating: 90] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Improved Gyrokinetic Inverter Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Makeshift Terrain Scan Processor Hackware Hacking Suite Protection Experimental Core Shielding Weapon Phase Cannon Energy Gun Variable Charge Gun Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Improved Proton Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Shock Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Slots Evolved 12 | . . . 4 2 2 . . 2 . . . . 2 . . Power 2 | . . . 1 . . . . 1 . . . . . . . Propulsion 3 | . . . 2 . 1 . . . . . . . . . . Utility 5 | . . . 1 1 1 . . . . . . . 2 . . Weapon 2 | . . . . 1 . . . 1 . . . . . . . Parts Attached 146 | 6 5 10 15 18 36 1 2 6 3 . 2 10 12 4 16 Power 26 | 1 . 1 5 1 6 . . 3 . . . 2 3 . 4 Engine 12 | 1 . 1 3 . 5 . . . . . . . . . 2 Core 14 | . . . 2 1 1 . . 3 . . . 2 3 . 2 Reactor . | . . . . . . . . . . . . . . . . Propulsion 37 | 2 1 1 3 5 12 . . 1 1 . . 3 3 . 5 Treads 3 | . . . . . 1 . . . . . . . . . 2 Leg 25 | 2 1 . 3 5 10 . . 1 1 . . 1 . . 1 Wheel 2 | . . 1 . . 1 . . . . . . . . . . Hover 4 | . . . . . . . . . . . . 1 2 . 1 Flight 3 | . . . . . . . . . . . . 1 1 . 1 Utility 41 | 1 1 1 4 5 11 1 . 1 1 . 2 2 6 3 2 Device 23 | . . . 2 2 5 1 . 1 1 . 1 1 4 3 2 Storage 2 | 1 . . . . 1 . . . . . . . . . . Processor 2 | . . . . . . . . . . . . 1 1 . . Hackware 2 | . . . . 1 . . . . . . . . 1 . . Protection 12 | . 1 1 2 2 5 . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 42 | 2 3 7 3 7 7 . 2 1 1 . . 3 . 1 5 Energy Gun 15 | 1 2 2 1 3 3 . . 1 . . . . . . 2 Energy Cannon 5 | . . . 1 1 1 . . . 1 . . 1 . . . Ballistic Gun 9 | 1 1 4 . 1 . . . . . . . 1 . . 1 Ballistic Cannon 7 | . . 1 . 2 2 . 1 . . . . . . . 1 Launcher 2 | . . . . . . . 1 . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . 1 . . . . . . . . 1 . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 2 1 . . . . . 4 1 . . 1 Parts Lost 72 | . 1 3 4 6 13 . . . . . . 8 15 1 21 Power 14 | . . 1 2 1 2 . . . . . . 1 3 . 4 Propulsion 30 | . 1 2 1 5 5 . . . . . . 5 6 . 5 Utility 15 | . . . 1 . 3 . . . . . . 1 5 . 5 Weapon 13 | . . . . . 3 . . . . . . 1 1 1 7 Highest Loss Streak 10 | . 1 2 2 3 4 . . . . . . 7 10 1 10 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . Average Backups 7 | . 2 5 7 6 7 12 10 9 12 14 14 6 3 2 1 Power 1 | . 1 . 1 1 . 3 2 2 2 2 2 1 1 . . Propulsion 1 | . 1 . . . . 4 4 4 5 5 5 . . . . Utility 1 | . . . . 1 . 1 1 1 2 3 3 2 1 1 . Weapon 2 | . . 3 5 3 4 4 3 2 3 4 4 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 10 | . . 1 . 3 2 . . . 1 . 2 . 1 . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . . . . . 2 . . . . Utility 3 | . . . . 2 . . . . . . . . 1 . . Weapon 4 | . . . . 1 2 . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 95 90 71 86 87 100 100 98 100 100 78 70 52 41 47 Engine 4 | . 14 13 2 5 4 13 13 1 . . . . . . 3 Core 6 | . . . 6 3 7 . . 14 17 17 17 6 4 5 1 Leg 18 | . 27 13 16 22 22 33 33 29 29 29 29 13 7 . . Flight 1 | . . . . . . . . . . . . 3 3 5 2 Device 11 | . . . 4 9 16 13 20 17 19 23 20 14 11 2 9 Storage 5 | . 14 14 9 7 6 6 6 5 5 5 5 1 . . . Processor 1 | . . . . . . . . . . . . 1 8 10 10 Protection 6 | . 9 14 9 7 7 12 6 5 3 . . 5 . . . Energy Gun 4 | . 13 7 3 7 6 6 5 5 5 5 1 . . . 3 Energy Cannon 3 | . . . 1 6 3 6 6 5 5 5 . 5 . . 1 Ballistic Gun 4 | . 14 15 7 1 1 6 . . . . . 3 2 . 1 Ballistic Cannon 3 | . . 4 . 5 5 . 5 10 11 11 2 . . . . Impact Weapon 1 | . . . . . 1 . . . . . . 3 5 7 2 Peak Build Rating 90 | 6 7 15 27 45 59 60 60 72 75 73 84 83 65 65 90 Average Rating 46 | 4 6 11 20 36 48 58 58 69 72 73 55 54 44 49 58 On Entrance 44 | . 6 7 14 20 39 59 58 59 71 73 73 83 60 44 44 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 83 | 12 13 21 27 40 83 67 68 74 76 72 72 74 34 16 46 Greatest Support 105 | 20 20 20 32 58 80 75 75 75 75 75 75 75 32 13 105 Greatest Overweight (x) 21 | 2 1 5 1 1 4 . . . 1 . . 21 3 1 4 Average Overweight (x) . | . . . . . . . . . . . . 2 . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 10 | 7 8 8 8 8 12 15 15 15 15 15 15 8 5 5 5 Most Carried 15 | 2 5 8 8 8 14 13 13 13 14 14 15 13 5 5 5 Average Carried 7 | . 2 5 7 7 7 12 10 9 12 14 14 6 3 2 2 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 5 5 5 5 Final Carried 14 | 2 3 6 8 6 12 12 10 11 14 14 12 3 1 5 . Class Distribution -------------------- 32% | Mutant 22% | Scavenger-Tank 19% | Tank 13% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Mutant | -4/Factory Gladiator | -4/Upper Caves Derelict-Tank | -4/Upper Caves Resources | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Matter Collected 3887 | . 191 520 135 559 682 242 72 158 205 8 . 398 80 252 385 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5596 | . 304 331 701 704 1116 150 59 154 139 . . 431 601 277 629 Parts 242 | . 24 20 27 40 58 7 5 3 10 . . 20 8 . 20 Haulers Intercepted 3 | . . . 1 . 1 . . 1 . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . 5 . . . 7 3 . 8 . . 15 . . 15 Prevented 10 | . . . . . . . 1 . . . . 4 . 3 2 Kills | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Combat Hostiles Destroyed 110 | . 12 7 12 15 21 3 3 1 3 . . 10 8 2 13 Melee 21 | . . . 12 . 1 . . . . . . . 4 . 4 Guns 38 | . 11 6 . 4 10 3 1 . . . . . . . 3 Cannons 32 | . . 1 . 11 9 . . 1 3 . . 4 . . 3 AOE 8 | . 1 . . . . . 2 . . . . 4 . . 1 Classes Destroyed 19 | . 3 2 3 2 4 . . . . . . 2 1 1 1 Worker 2 | . . . . . 1 . . . . . . . 1 . . Builder 3 | . . . . . 3 . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . Hauler 3 | . . . 1 . 1 . . 1 . . . . . . . Recycler 4 | . . . 2 2 . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . 1 . . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . 2 . . . Watcher 6 | . 1 . . 1 3 . . . . . . . 1 . . Swarmer 32 | . 9 . 3 4 3 . 3 . . . . 4 . 1 5 Grunt 36 | . 3 . 7 4 12 1 . . . . . 4 3 . 2 Duelist 3 | . . . 1 . 1 . . . . . . . . 1 . Sentry 15 | . . 1 1 4 2 1 . 1 . . . . 4 . 1 Specialist 1 | . . . . . . . . . . . . . . . 1 Hunter 6 | . . . . 1 2 . . . . . . . . . 3 Programmer 9 | . . . . 2 1 1 . . 3 . . . 1 . 1 Subdweller 6 | . . 6 . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 6 | . 4 2 6 4 4 1 2 2 2 . . 4 4 2 3 Combat Bots Only 4 | . 4 2 4 4 3 1 2 1 2 . . 4 3 2 3 Max Kills in Single Turn 3 | . 1 1 1 1 2 1 2 1 1 . . 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . . . 2 . . . . 3 . . 1 Melee 1 | . . . 1 . 1 . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Hostile Shots Fired 1115 | . 69 37 68 188 188 35 13 6 16 . . 111 91 20 273 Missed 354 | . 22 10 24 75 53 14 7 3 5 . . 19 31 10 81 Hits 761 | . 47 27 44 113 135 21 6 3 11 . . 92 60 10 192 Melee 6 | . . . 5 . . . . . . . . . . 1 . Projectile 755 | . 47 27 39 113 135 21 6 3 11 . . 92 60 9 192 AOE 1 | . . . . 1 . . . . . . . . . . . Critical Strikes 26 | . . . 2 4 7 . . . 2 . . 1 2 1 7 Part Disruptions 1 | . . . . . . . . . 1 . . . . . . Damage Taken 12456 | . 459 527 718 1233 2164 204 86 71 219 . . 1984 1414 202 3175 Core 2317 | . 133 78 128 165 248 11 12 . . . . 377 450 116 599 Absorbed by Shields 8 | . . . . . . . . . 8 . . . . . . Reduced by Siege Mode 133 | . . . . . . . . . . . . . . . 133 Redirected to Shielding 162 | . 4 . . . 18 . . . . . . 140 . . . Ignored by Resistances 12 | . . . . 12 . . . . . . . . . . . Core Remaining (%) 64 | 100 . 15 76 76 . . 68 . . . . 53 . . . Volleys Fired 266 | . 39 54 7 41 56 8 5 4 6 . 1 21 . . 24 Largest 4 | . 2 2 2 3 3 3 3 4 4 . 4 4 . . 4 Hottest 329 | . 70 110 91 151 193 182 198 242 248 . 248 329 . . 280 Shots Fired 659 | . 78 108 9 122 151 25 15 16 24 . 4 52 . . 55 Gun 383 | . 78 104 9 45 73 17 3 4 6 . 1 12 . . 31 Cannon 265 | . . 4 . 77 78 8 10 12 18 . 3 35 . . 20 Launcher 7 | . . . . . . . 2 . . . . 5 . . . Special 4 | . . . . . . . . . . . . . . . 4 Kinetic 293 | . 39 60 7 41 77 9 5 8 11 . 2 13 . . 21 Thermal 279 | . 13 6 2 81 74 16 8 8 13 . 2 34 . . 22 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 83 | . 26 42 . . . . 2 . . . . 5 . . 8 Robot Hit Streak 28 | . 5 28 10 12 15 11 5 9 6 . . 4 . . 20 Robot Miss Streak 9 | . 5 1 3 4 9 5 1 2 5 . . 7 . . 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 1 . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . 1 Shots Hit Robots 467 | . 38 42 45 76 100 19 6 11 12 . . 23 31 7 57 Core Hits 254 | . 17 16 16 40 93 16 4 6 6 . . 16 4 1 19 Critical Kills 4 | . 1 . . . 1 . . . . . . . 2 . . Critical Parts Destroyed 24 | . 1 . . . 3 . . . . . . 2 12 2 4 Critical Strikes 41 | . 3 1 3 2 7 . . . . . . 2 14 2 7 Burn 4 | . 1 . . . 1 . . . . . . . . . 2 Destroy 3 | . 2 1 . . . . . . . . . . . . . Blast 5 | . . . . 2 2 . . . . . . . . . 1 Smash 26 | . . . . . 4 . . . . . . 2 14 2 4 Sever 3 | . . . 3 . . . . . . . . . . . . Melee Attacks 138 | . . . 55 . 11 . . . . . . 4 34 10 24 Impact 83 | . . . . . 11 . . . . . . 4 34 10 24 Slashing 55 | . . . 55 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . 4 . 3 . . . . . . . 3 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 14961 | . 581 721 1664 1961 3262 467 301 318 387 . . 899 1736 660 2004 Guns 4198 | . 497 658 105 827 1003 295 39 20 95 . . 155 . . 504 Cannons 4302 | . . 63 . 1116 1283 172 117 298 292 . . 520 . . 441 Explosions 835 | . 73 . . . 305 . 145 . . . . 135 . . 177 Melee 5574 | . . . 1556 . 651 . . . . . . 89 1736 660 882 Ramming 52 | . 11 . 3 18 20 . . . . . . . . . . Kinetic 3646 | . 246 388 89 623 1243 152 86 175 141 . . 131 . . 372 Thermal 4989 | . 167 102 16 1320 1320 315 146 143 246 . . 544 . . 670 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 700 | . 157 231 . . 28 . 69 . . . . 135 . . 80 Impact 4018 | . . . . . 651 . . . . . . 89 1736 660 882 Slashing 1556 | . . . 1556 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . 3 4 4 4 . 1 1 1 1 4 4 12 Average Corruption 2 | . . . . 2 3 4 4 . 1 1 1 1 3 4 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 88 | . . . . 10 18 12 6 . 3 2 1 10 2 6 18 Message Errors 22 | . . . . 2 6 4 1 . . . . 2 1 2 4 Matter Fused 27 | . . . . 4 5 3 2 . 2 2 1 3 . 1 4 Heat Flow Errors 6 | . . . . . 2 . . . . . . 1 1 . 2 Energy Discharges 13 | . . . . 1 3 1 1 . . . . 3 . 1 3 Parts Rejected 2 | . . . . . . . . . . . . . . 1 1 Data Loss (minor) 7 | . . . . 2 . 1 . . . . . . . 1 3 Data Loss (major) 4 | . . . . . . 2 . . . . . 1 . . 1 Misfires 3 | . . . . . . 1 1 . 1 . . . . . . Alerts 2 | . . . . . 2 . . . . . . . . . . Weapon Failures 2 | . . . . 1 . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 2352 | . 16 . 104 8 329 . 14 . . . . 101 926 508 346 Projectiles 51 | . . . . 8 17 . 14 . . . . 12 . . . Explosions 64 | . 16 . . . 7 . . . . . . . . . 41 Melee 2237 | . . . 104 . 305 . . . . . . 89 926 508 305 Knockbacks 46 | . . . . 3 27 . 2 . 1 . . 5 5 . 3 Impact 9 | . . . . . 1 . . . . . . 1 5 . 2 Kinetic 35 | . . . . 3 24 . 2 . 1 . . 4 . . 1 Secondary 2 | . . . . . 2 . . . . . . . . . . Self-Inflicted Damage 253 | . 36 . . . 115 . . . . . . 59 . . 43 Shots 6 | . 1 . . . 2 . . . . . . 2 . . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 12 | . 2 . 1 5 4 . . . . . . . . . . Kicked 12 | . 2 . 1 5 4 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 739 | . 63 12 24 565 201 249 219 444 458 . 114 614 108 . 739 Average Temperature 165 | . 25 6 10 188 66 113 79 221 199 . 65 267 57 . 383 Received Heat Transfer 2207 | . 72 93 198 330 522 45 . 9 14 . . 387 262 37 238 Effects 45 | . . . . 10 . . . 1 3 . . 20 . . 11 Shutdowns 10 | . . . . . . . . . 1 . . 9 . . . Energy Bleed 5 | . . . . 2 . . . . 1 . . . . . 2 Interference 4 | . . . . . . . . . . . . . . . 4 Matter Decay 7 | . . . . 2 . . . 1 . . . . . . 4 Short Circuit 4 | . . . . . . . . . . . . 4 . . . Damage (minor) 3 | . . . . . . . . . 1 . . 2 . . . Damage (major) 11 | . . . . 6 . . . . . . . 4 . . 1 Damage (core) 1 | . . . . . . . . . . . . 1 . . . Siege Activations 2 | . . . . . . . . . . . . . . . 2 Total Turns 49 | . . . . . . . . . . . . . . . 49 Longest Duration 26 | . . . . . . . . . . . . . . . 26 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . 2 . . . . . . 2 6 2 2 Combat Hostiles 11 | . . . . . 1 . . . . . . 2 4 2 2 Parts Fried 22 | . . 1 . . 6 . . . . . . . 8 4 3 Impact Corruptions 65 | . . . . . 12 . . . . . . 4 24 15 10 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 11 | . . . . 5 3 . . . 2 . . . . . 1 Heat Transferred 7866 | . 360 174 37 2425 2212 444 161 185 259 . . 592 . . 1017 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . 1 . . . . 1 . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Maximum Alert Level 3 | . . . 1 . 1 . . . . . . . 3 . . Low Security (%) 64 | 100 100 . 90 100 37 . . 100 . . . . . . . Level 1 23 | . . . 9 . 62 . . . . . . . . . . Level 2 6 | . . . . . . . . . . . . . 52 . . Level 3 5 | . . . . . . . . . . . . . 47 . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 900 | . 165 . 234 145 304 . . 30 . . . . 900 . . Initial 900 | . . . . 106 40 . . 28 . . . . 900 . . Average 189 | . 69 . 126 82 170 . . 7 . . . . 721 . . Influence Increases 4232 | . 345 20 442 422 809 70 85 43 80 . . 205 1176 165 370 Destroy 0b10 Robot/C 2040 | . 240 20 240 300 420 60 60 20 60 . . 160 160 40 260 Destroy 0b10 Robot/NC 125 | . 5 . 15 15 50 . . 5 . . . 10 20 5 . Destroy Leader 438 | . 52 . 52 92 88 10 10 12 20 . . 20 62 . 20 Successful Hack 44 | . 14 . . . 26 . . 4 . . . . . . . Disable Machine 75 | . . . . . 75 . . . . . . . . . . Destroy Structure 55 | . 4 . . 15 30 . . 2 . . . . 4 . . Advance Influence 900 | . . . . . . . . . . . . . 900 . . Lose Combat Pursuer 555 | . 30 . 135 . 120 . 15 . . . . 15 30 120 90 Influence Decreases 4177 | . 190 175 208 573 613 349 40 88 80 . . 205 696 410 550 Entered New Map 591 | . . 75 . 128 43 104 . 17 . . . . . 178 46 Time Decay 2656 | . 180 100 178 385 440 245 40 71 80 . . 175 246 222 294 Search Patrol Dispatched 300 | . . . . . . . . . . . . . 300 . . Lost Part 630 | . 10 . 30 60 130 . . . . . . 30 150 10 210 Squads Dispatched 20 | . 2 . 4 4 7 . . . . . . . 3 . . Investigation 7 | . 1 . 3 1 2 . . . . . . . . . . Extermination 6 | . . . . 2 2 . . . . . . . 2 . . Reinforcement 7 | . 1 . 1 1 3 . . . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 2 . . Construction Impeded 2 | . . . 1 . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Distress Signals 10 | . 3 . 1 4 1 . . . . . . . 1 . . Communications Jammed 1 | . . . . . . . . . . . . . 1 . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 202 | . 19 8 28 28 35 3 4 1 6 . . 22 12 13 23 Peak Tracking Total 7 | . 6 2 6 6 5 1 3 1 4 . . 5 3 7 7 Tactical Retreats 23 | . 2 . 6 . 5 . 1 . . . . 1 2 4 2 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Traps Triggered 2 | . 1 . 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 2 | . . 1 . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . Installed 4 | . . 1 . . . . . . . . . . . 1 2 Triggered 2 | . . 1 . . . . . . . . . . . . 1 Most Traps Carried 2 | . . 1 . . . . . . . . . . . 2 2 Machines | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Machines Disabled 9 | . . . . . 5 . . . . . . 1 . . 3 Max in Single Turn 4 | . . . . . 4 . . . . . . 1 . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Machines Accessed 34 | . 2 . 4 5 7 . . 1 1 . 9 1 2 1 1 Terminals 14 | . 2 . 2 2 6 . . 1 . . . . . . 1 Fabricators 3 | . . . . 2 . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 2 1 1 . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 112 | . 6 . 13 11 19 . . 2 1 . 48 1 3 6 2 Successful 85 | . 3 . 8 4 10 . . 1 1 . 48 1 1 6 2 Failed 27 | . 3 . 5 7 9 . . 1 . . . . 2 . . Catastrophic 5 | . 1 . . . 3 . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 10 | . 4 . . 1 4 . . . . . . . . . 1 Terminals 35 | . 6 . 7 2 16 . . 2 . . . . . . 2 Fabricators 8 | . . . . 6 . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 13 | . . . 6 3 3 . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 75 | . 2 . 4 1 9 . . 1 1 . 48 1 . 6 2 Record 52 | . . . 4 . 3 . . . . . 36 1 . 6 2 Part Schematic 4 | . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . Open DSF 2 | . . . . 1 1 . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Emergency Access Points 3 | . . . . . 2 . . 1 . . . . . . . Locate Traps 3 | . 1 . . . 2 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . 2 . . . . . . . . 1 . . Network Status 1 | . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . Build 1 | . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . 4 1 1 . . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . . Report Inventory 4 | . . . 2 1 1 . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . 3 4 6 . . 1 . . . . 2 . . Full Trace Events 7 | . 1 . 3 1 2 . . . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . Parts Built 2 | . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 95 | . . . . 95 . . . . . . . . . . . Total Part Build Rating 10 | . . . . 10 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 24 | . . . 24 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Active Infowar (turns) 6194 | . . . . . 169 765 150 327 1066 350 265 2676 426 . . Sensors 6025 | . . . . . 169 765 150 327 1066 350 265 2676 257 . . Terrain 1128 | . . . . . . . . . . . . 1128 . . . Jamming 327 | . . . . . . . . . . . . . 327 . . Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 11 | . . 1 . . . 1 . . 3 1 . 3 . 1 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Turns Passed 11987 | 56 383 1374 412 1015 1501 765 150 327 1066 350 265 2676 528 469 650 Spaces Moved 8103 | 39 202 942 215 587 794 608 92 227 858 292 204 968 404 1077 594 Core 43 | 5 . 3 . . . . . . . . . 5 18 . 12 Treads 184 | . . . . . 55 . . . . . . . . . 129 Legs 5173 | 34 202 454 160 587 723 608 92 227 858 292 204 682 5 . 45 Wheels 556 | . . 485 55 . 16 . . . . . . . . . . Hover 613 | . . . . . . . . . . . . 281 332 . . Flight 1534 | . . . . . . . . . . . . . 49 1077 408 Fastest Speed 40 | 50 120 110 105 110 120 120 120 120 120 120 120 120 40 40 40 Average Speed 124 | 116 121 119 109 126 146 120 120 120 120 120 120 256 98 40 75 Slowest Speed 1100 | 150 190 300 180 190 330 120 120 120 190 120 120 1100 270 120 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . 1 . . . . Exploration Rate (%) 47 | 4 40 60 26 16 23 85 14 6 91 54 62 97 9 98 68 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 7 | . . 1 . . . . . . . . 3 1 . 2 . Known Exits Taken 1 | . . . . . 1 . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 19 | . . 6 . . . 1 1 . 2 2 . 3 . 3 1 Spaces Dug 4 | . . . . 2 . . . . . . . . 2 . . Terrain Destroyed 114 | . 3 . . 12 28 3 13 1 7 . 2 17 2 . 26 Melee 2 | . . . . . . . . . . . . . 2 . . Projectile 70 | . . . . 12 14 3 4 1 7 . 2 14 . . 13 AOE 42 | . 3 . . . 14 . 9 . . . . 3 . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp Total 9232 | 46 260 1086 322 763 979 625 120 271 874 291 222 1115 463 1097 698 Wait 362 | . 8 53 16 86 37 7 17 20 1 . . 87 4 . 26 Move 8088 | 38 201 941 214 586 793 607 91 226 857 291 203 967 403 1076 594 Hop . | . . . . . . . . . . . . . . . . Pick Up 68 | 2 3 11 3 9 16 1 1 6 4 . 2 2 2 4 2 Fast Attach 86 | 6 2 . 11 7 17 . . 1 . . 6 9 9 4 14 Attach 38 | . . 4 1 5 7 . . 1 . . 1 9 3 . 7 Detach 16 | . . 1 2 . 1 . . . . . . 5 3 2 2 Swap 68 | . 3 12 7 9 19 1 3 6 4 . 1 3 . . . Drop 88 | . 2 9 5 15 18 1 3 7 2 . 8 8 5 2 3 Fire 266 | . 39 54 7 41 56 8 5 4 6 . 1 21 . . 24 Melee 136 | . . . 55 . 11 . . . . . . 4 34 8 24 Ram . | . . . . . . . . . . . . . . . . Kick 12 | . 2 . 1 5 4 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 4 | . . 1 . . . . . . . . . . . 1 2 Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 4) 303 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 15) 374 | -10/Materials | Discovered new exit (range 7) 425 | -10/Materials | Core integrity fell below 50% 440 | -10/Materials | Entered Subcaves 661 | -10/Subcaves | Learned location of Storage (-9) 1211 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1515 | -10/Subcaves | Discovered new exit (range 8) 1531 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1532 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1588 | -10/Subcaves | Discovered new exit (range 15) 1733 | -10/Subcaves | Core integrity fell below 20% 1814 | -10/Subcaves | Entered Materials 1814 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2219 | -8/Materials | Discovered new exit (range 8) 2226 | -8/Materials | Entered Factory 2226 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2236 | -7/Factory | Identified exit to DSF 2570 | -7/Factory | Fabricated Focal Shield? 2683 | -7/Factory | Build established: Tank 3086 | -7/Factory | Lost 3 parts (1p2n) 3105 | -7/Factory | Discovered new exit (range 14) 3221 | -7/Factory | Build established: Scavenger-Tank 3241 | -7/Factory | Entered another Factory area 3241 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3635 | -6/Factory | Spotted B-75 Beast 4036 | -6/Factory | Lost 3 parts (1p1n1u) 4093 | -6/Factory | Lost 4 parts (2n2w) 4266 | -6/Factory | Lost 4 parts (1p2n1w) 4686 | -6/Factory | Identified exit to Lower Caves 4742 | -6/Factory | Entered Lower Caves 5052 | -6/Lower Caves | Encountered a Warlord checkpoint 5072 | -6/Lower Caves | Learned 8 Factory zone layouts 5389 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5410 | -6/Lower Caves | Discovered new exit (range 8) 5507 | -6/Lower Caves | Entered another Lower Caves area 5597 | -6/Lower Caves | Discovered new exit (range 14) 5657 | -6/Lower Caves | Entered Factory 5657 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5658 | -5/Factory | Identified exit to Extension 5937 | -5/Factory | Discovered new exit (range 11) 5984 | -5/Factory | Entered Upper Caves 5985 | -5/Upper Caves | Build established: Tank 6339 | -5/Upper Caves | Learned Factory trap positions 6914 | -5/Upper Caves | Learned Factory interactive machine intel 7023 | -5/Upper Caves | Discovered new exit (range 6) 7040 | -5/Upper Caves | Learned 4 Factory zone layouts 7050 | -5/Upper Caves | Entered another Upper Caves area 7197 | -5/Upper Caves | Learned Factory garrison access intel 7336 | -5/Upper Caves | Discovered new exit (range 7) 7400 | -5/Upper Caves | Entered Zhirov 7400 | -5/Zhirov | Discovered new exit (range 4) 7426 | -5/Zhirov | Met Zhirov 7456 | -5/Zhirov | Learned location of Quarantine (-2) 7456 | -5/Zhirov | Learned location of Testing (-3) 7456 | -5/Zhirov | Learned location of Command (-1) 7484 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7551 | -5/Zhirov | Found Alien Artifact 7551 | -5/Zhirov | Identified Integrated Reactor 7551 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7565 | -5/Zhirov | Found Alien Artifact 7565 | -5/Zhirov | Identified Transdimensional Reconstructor 7565 | -5/Zhirov | Warped through subspace 7665 | -5/Zhirov | Entered Proximity Caves 7901 | -4/Proximity Caves | Lost 7 parts (1p5n1w) 7931 | -4/Proximity Caves | Build established: Gunner 8146 | -4/Proximity Caves | Spotter reported a threat 8226 | -4/Proximity Caves | Spotter reported a threat 8245 | -4/Proximity Caves | Build established: Mutant 8357 | -4/Proximity Caves | Found Alien Artifact 8357 | -4/Proximity Caves | Identified Dimensional Node Initializer 8357 | -4/Proximity Caves | Initialized slip node 8481 | -4/Proximity Caves | Spotter reported a threat 8503 | -4/Proximity Caves | Spotter reported a threat 8590 | -4/Proximity Caves | Spotter reported a threat 8605 | -4/Proximity Caves | Spotter reported a threat 8659 | -4/Proximity Caves | Spotter reported a threat 8712 | -4/Proximity Caves | Spotter reported a threat 8765 | -4/Proximity Caves | Spotter reported a threat 8919 | -4/Proximity Caves | Spotter reported a threat 9060 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 9417 | -4/Proximity Caves | Spotter reported a threat 9470 | -4/Proximity Caves | Spotter reported a threat 9534 | -4/Proximity Caves | Spotter reported a threat 9587 | -4/Proximity Caves | Spotter reported a threat 9646 | -4/Proximity Caves | Learned Research emergency access door positions 9663 | -4/Proximity Caves | Spotter reported a threat 9730 | -4/Proximity Caves | Learned Research stockpile data 10219 | -4/Proximity Caves | Discovered new exit (range 10) 10341 | -4/Proximity Caves | Entered Factory 10341 | -4/Factory | Evolved 2 slots: Utility x2 10343 | -4/Factory | Loaded intel: 64 trap records 10344 | -4/Factory | Loaded intel: 53 interactive machine locations 10345 | -4/Factory | Loaded intel: 3 garrison access locations 10591 | -4/Factory | Search patrols dispatched 10670 | -4/Factory | Lost 10 parts (1p5n3u1w) 10740 | -4/Factory | Crushed by falling debris 10808 | -4/Factory | Lost 4 parts (1p1n2u) 10841 | -4/Factory | Search patrols dispatched 10859 | -4/Factory | Discovered new exit (range 5) 10869 | -4/Factory | Entered Upper Caves 10871 | -4/Upper Caves | Build established: Mutant 11053 | -4/Upper Caves | Learned Armory stockpile data 11053 | -4/Upper Caves | Learned Factory trap positions 11286 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11332 | -4/Upper Caves | Discovered new exit (range 15) 11338 | -4/Upper Caves | Entered another Upper Caves area 11407 | -4/Upper Caves | Core integrity fell below 50% 11452 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 11457 | -4/Upper Caves | Found Prototype Special Weapon 11457 | -4/Upper Caves | Identified Molecular Deconstructor 11546 | -4/Upper Caves | Found DCF Scrap (15 items) 11650 | -4/Upper Caves | Lost 4 parts (1p1n2w) 11731 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11841 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 11872 | -4/Upper Caves | Core integrity fell below 20% 11875 | -4/Upper Caves | System corruption reached 10% 11943 | -4/Upper Caves | Lost 10 parts (2p3n2u3w) 11988 | -4/Upper Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 11901_ Insulated Plating fries itself beyond repair. 11901_ Railgun destroyed. 11903_ Arc Projector fries itself beyond repair. 11905_ Acquired Mic. Fission Core. 11909_ Imp. Cooling System fries itself beyond repair. 11912_ EM Shield destroyed. 11916_ NTL%C4PTII1Z05BGA3VV8RO 11929_ S-27 Virus suffers critical hit (Smash). 11929_ Destroyed VTOL Module. 11929_ S-27 Virus system corrupted by crushing effect. 11929_ S-27 Virus destroyed. 11933_ VTOL Module fries itself beyond repair. 11933_ Acquired 15 matter. 11935_ Lgt. Nuclear Core fries itself beyond repair. 11975_ Critical hit (Burn: +50). 11975_ Powered Hammer destroyed. 11979_ Imp. Cooling System destroyed. 11982_ Adv. Cryofiber Web destroyed. 11984_ System corrupted: Mic. Fission Core rejected. 11988_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ####??##### #???? #??????# ## #???? | | ????????## #???# ##?????# ### ##???? | | ????????# # #??# ##????########### #????? | | ???????## # ### # ###### ##???### ##???? | | ???????# ## ##### ###?? | | ???????# # # # % #?? | | ???????# # # ## ####### #?? | | ??????## ## ##??????????# ###### #?? | | ??????# # # #?????????## ##???# #?? | | ??????# ### # ############% ##??## #? | | ??????##??## #### ###??# | | ???????????# #### ##?? | | ???????????### #"# ######"## #??# | | ?????????????## ## ##?## #### #???## | | ????????##???## # ###"###### #?????# | | ???????## #### # # % ##"""# #?####?# | | ???????# ## ## # # #"" ## #?? | | ????????# # ##X # #?? | | ???????## # ### ##### # ## ## | | ???????# ### ### ##???# # ## ##???? | | ???????# ## #####?# ##????##### ##????? | | ???????# # ##????? ##????????### ####?????? | | ???????# ##?????# ##???? #?# ##??####??# | | ???????# ##?????## ### #??# ##??? #### | | ???????# # ####???## # #?# #???? ## | | ???????## ######@ # #?# #???# | | ????????## ## ## #?????# #### | | ?????????# ## #* #??# # | | ?????????# ### g # # #?# #??# | | ?????????# #?# g ## # #?? #?#### #??# | | ?????????# #### g ##### #?????## ###??# | | ?????????# ##????# ##??????#*###????# | | ????????# ##??????#### #???????#%######## | | ???????# ### ##????????????#???????#% | | ??????# ##?###?????????????????????######## | | ??????## #?????????????????????????????????# | | ???????## ##?????????????????????????????????## | | ????????#####???????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 45 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 135 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 375 Resistance: KI 30 Resistance: TH 10 Resistance: EM 25 Core Shielding 40 Power Shielding 33 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 62 Melee Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Particle Charging 30 Force Boost 20 Offensive Hacking 12 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Focal Shield | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- Alien Tech More Dakka Please Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed TargetingFlightBeacon Manual? 0 Play Time 02:00:28 Cumulative 23.7 hours Start 2025.05.07 @ 18:26:27 End 2025.05.07 @ 20:40:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 34 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b1daeae-061b-4ecc-8410-9f16016fb312