Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.18 @ 10:57:30 Player: alice_fexa Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (129) 645 Value Destroyed (3729) 3729 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 7389 Bonus ------- High Alert Combat Kills 115 Cogmind --------- Core Integrity 190/700 Matter 190/300 Energy 0/100 System Corruption 7% Temperature Cool (9) Movement Rolling (120) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (6) ------ Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (20) --- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Weapon Cycler Gatling Laser Rocket Launcher Missile Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Minigun Gauss Rifle Missile Launcher > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Armored Treads Armored Huge Wheel Improved Cooling System Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Weapon Cycler Gatling Laser Gatling Laser Plasma Cannon Plasma Cannon Autogun EMP Blaster Rocket Launcher Heavy Rocket Launcher [Rating: 48] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher EMP Blaster Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 4 | . . . 2 . 2 . . Weapon 1 | . . . . 1 . . . Parts Attached 109 | 7 9 . 27 26 26 1 13 Power 17 | 1 2 . 3 5 3 . 3 Engine 10 | 1 2 . 3 1 2 . 1 Core 7 | . . . . 4 1 . 2 Reactor . | . . . . . . . . Propulsion 26 | 3 1 . 9 7 4 . 2 Treads 16 | 2 . . 6 4 3 . 1 Leg . | . . . . . . . . Wheel 10 | 1 1 . 3 3 1 . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 3 . 3 2 6 1 1 Device 3 | . . . 1 . . 1 1 Storage 10 | 1 2 . 1 2 4 . . Processor 3 | . . . 1 . 2 . . Hackware 1 | . 1 . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 49 | 2 3 . 12 12 13 . 7 Energy Gun 7 | . . . . 3 3 . 1 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 35 | 2 3 . 10 9 9 . 2 Ballistic Cannon 1 | . . . 1 . . . . Launcher 4 | . . . 1 . 1 . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 25 | . 2 . 5 3 3 . 12 Power 4 | . . . 1 . . . 3 Propulsion 8 | . 1 . 3 1 1 . 2 Utility 2 | . . . 1 . . . 1 Weapon 11 | . 1 . . 2 2 . 6 Highest Loss Streak 10 | . 2 . 2 2 1 . 10 Average Slot Usage (%) 94 | . 97 100 98 98 92 92 87 Engine 5 | . 14 14 10 3 3 7 5 Core 2 | . . . . 5 3 . . Treads 11 | . 14 14 11 18 7 7 6 Wheel 8 | . 13 14 9 8 7 7 6 Device 1 | . . . 1 . . 7 7 Storage 16 | . 14 14 22 18 15 15 15 Processor 14 | . . . 8 9 22 15 14 Hackware 8 | . 12 14 11 9 7 7 7 Energy Gun 2 | . . . . 5 3 . . Ballistic Gun 20 | . 28 28 21 20 18 23 19 Naked Turns . | . . . . . . . . Heaviest Build 85 | 10 27 27 46 66 85 85 85 Greatest Support 46 | 40 16 16 40 46 28 28 28 Greatest Overweight (x) 5 | . 1 1 4 5 5 3 3 Average Overweight (x) 2 | . . 1 2 3 2 3 2 Largest Inventory Capacity 20 | 6 10 10 16 18 20 20 20 Average Capacity 17 | 5 8 10 16 16 19 20 20 Most Carried 20 | 4 10 10 16 18 20 20 20 Average Carried 17 | 2 6 10 15 16 19 19 18 Final Capacity 20 | 6 10 10 16 18 20 20 20 Final Carried 20 | 4 10 10 16 18 20 20 9 Class Distribution -------------------- 35% | Hauler-Gunner 13% | Mutant 12% | Scavenger-Mutant 11% | Gunner 10% | Scavenger-Gunner 8% | Hauler-Mutant 7% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -8/Materials Hauler-Gunner | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Matter Collected 3899 | 151 221 . 789 1131 1416 85 106 Remotely . | . . . . . . . . Salvage Created 4949 | . 221 . 1010 1359 2089 109 161 Parts 268 | . 11 . 60 79 104 8 6 Haulers Intercepted 6 | . . . 2 2 2 . . Recyclers Shooed 6 | . . . 1 4 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . . . . . 8 6 Prevented 1 | . . . . . . . 1 Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 92 | . 5 . 21 17 40 4 5 Guns 80 | . 5 . 14 17 40 4 . Cannons 1 | . . . . . . . 1 AOE 11 | . . . 7 . . . 4 Classes Destroyed 14 | . 2 . 7 2 3 . . Worker 8 | . . . 2 2 4 . . Tunneler 1 | . . . . . 1 . . Hauler 6 | . . . 2 2 2 . . Recycler 8 | . . . 2 5 1 . . Mechanic 1 | . . . . . 1 . . Operator 2 | . 1 . . 1 . . . Watcher 11 | . . . 2 3 6 . . Swarmer 38 | . . . 10 4 17 4 3 Grunt 30 | . 5 . 5 7 12 . 1 Brawler 1 | . . . 1 . . . . Duelist 2 | . . . . 1 . . 1 Sentry 15 | . . . 5 4 6 . . Hunter 1 | . . . . 1 . . . Programmer 5 | . . . . . 5 . . Best Kill Streak 9 | . 3 . 9 5 6 4 3 Combat Bots Only 8 | . 3 . 8 5 5 4 3 Max Kills in Single Turn 3 | . 1 . 3 2 2 1 3 Gunslinging 1 | . . . . 1 1 . . Exploded 3 | . . . 2 . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Damage Taken 5278 | . 346 . 945 729 1932 91 1235 Core 760 | . 80 . 108 62 330 . 180 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 82 | 100 . 68 73 88 . . . Volleys Fired 333 | . 34 . 84 83 100 4 28 Largest 3 | . 2 . 2 3 3 3 3 Hottest 136 | . 40 . 46 112 136 76 108 Shots Fired 800 | . 67 . 158 227 293 12 43 Gun 767 | . 67 . 148 227 291 12 22 Cannon 16 | . . . . . . . 16 Launcher 17 | . . . 10 . 2 . 5 Special . | . . . . . . . . Kinetic 692 | . 67 . 148 199 245 12 21 Thermal 91 | . . . . 28 46 . 17 Explosive 2 | . . . . . . . 2 Electromagnetic 15 | . . . 10 . 2 . 3 Robot Hit Streak 22 | . 13 . 17 18 22 8 10 Robot Miss Streak 8 | . 3 . 3 5 8 1 3 Penetration Max 1 | . . . . . 1 . . Secondary Targets 14 | . . . 1 3 10 . . Max Gunslinging Chain 1 | . . . 1 1 1 . . Shots Hit Robots 586 | . 48 . 108 161 231 7 31 Core Hits 302 | . 16 . 43 68 160 6 9 Critical Hits 5 | . 1 . 1 1 1 1 . Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 4 | . 1 . 1 1 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9811 | . 424 . 1794 2352 4087 135 1019 Guns 8842 | . 424 . 1569 2352 4064 135 298 Cannons 358 | . . . . . . . 358 Explosions 611 | . . . 225 . 23 . 363 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 7617 | . 424 . 1569 2049 3174 135 266 Thermal 1597 | . . . 14 303 890 . 390 Explosive 236 | . . . . . . . 236 Electromagnetic 361 | . . . 211 . 23 . 127 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . 4 7 7 7 Average Corruption 4 | . . . . 3 4 7 7 Corruption Purged . | . . . . . . . . Effects 124 | . . . . 40 49 13 22 Message Errors 30 | . . . . 10 13 3 4 Matter Fused 23 | . . . . 9 8 3 3 Heat Flow Errors 15 | . . . . 5 5 1 4 Energy Discharges 9 | . . . . 2 5 1 1 Parts Rejected 2 | . . . . 1 . . 1 Data Loss (minor) 14 | . . . . 3 5 3 3 Data Loss (major) 4 | . . . . . 2 1 1 Misfires 5 | . . . . . 2 . 3 Targeting Errors 18 | . . . . 8 8 1 1 Weapon Failures 4 | . . . . 2 1 . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 447 | . 25 . 22 379 397 251 447 Average Temperature 82 | . 8 . 3 105 72 79 179 Received Heat Transfer 1320 | . 195 . 228 324 393 . 180 Effects 12 | . . . . 2 4 . 6 Shutdowns 4 | . . . . 1 . . 3 Energy Bleed 1 | . . . . . 1 . . Interference 3 | . . . . . 3 . . Matter Decay 1 | . . . . . . . 1 Short Circuit 2 | . . . . 1 . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . 3 . . Heat Transferred 3599 | . . . 50 777 1997 . 775 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Peak Influence 621 | . 175 15 185 274 621 . . Average Influence 140 | . 113 15 68 61 238 . . Maximum Alert Level 2 | . . . . 1 2 . . Low Security (%) 80 | 100 100 100 100 94 57 . . Level 1 9 | . . . . 5 18 . . Level 2 10 | . . . . . 23 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 . 2 1 9 . 1 Investigation 3 | . . . 1 . 2 . . Extermination 4 | . . . . . 4 . . Reinforcement 4 | . 1 . 1 1 1 . . Assault 1 | . . . . . . . 1 Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Distress Signals 5 | . . . 2 1 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 138 | . 10 . 32 26 57 5 8 Peak Tracking Total 8 | . 4 . 8 4 6 4 6 Tactical Retreats 12 | . . . 6 . 4 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Traps Triggered 8 | . . . . 3 5 . . Indirectly 2 | . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Disabled 3 | . . . 1 . 1 . 1 Max in Single Turn 1 | . . . 1 . 1 . 1 Garrison Access 2 | . . . . . 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Accessed 19 | . 1 . 3 7 6 . 2 Terminals 13 | . 1 . 2 7 3 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Total Hacks 57 | . 8 . 11 19 14 . 5 Successful 36 | . 5 . 8 11 7 . 5 Failed 21 | . 3 . 3 8 7 . . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 27 | . 6 . 6 10 5 . . Terminals 45 | . 8 . 9 19 9 . . Fabricators . | . . . . . . . . Repair Stations 4 | . . . 2 . 2 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 24 | . 3 . 4 9 3 . 5 Record 4 | . . . . . . . 4 Part Schematic 1 | . . . . 1 . . . Open Door 1 | . . . . . . . 1 Alert Level 2 | . . . . 1 1 . . Unreport Threat 8 | . 1 . 3 3 1 . . Locate Traps 2 | . 1 . . . 1 . . Recall Reinforcements 1 | . . . . 1 . . . Zone Layout 5 | . 1 . 1 3 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . 2 . 1 . . Scan Component 2 | . . . 1 . 1 . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . Seal Access 2 | . . . . . 2 . . Unauthorized Hacks 17 | . 4 . 4 7 2 . . Terminals 7 | . 2 . 2 2 1 . . Track 4 | . 1 . 1 2 . . . Botnet 3 | . 1 . 1 . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 1 . 2 7 4 . . Full Trace Events 2 | . . . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Turns Passed 7090 | 56 373 19 1266 1744 2546 409 677 Spaces Moved 4034 | 38 239 18 590 812 1602 303 432 Core 7 | 7 . . . . . . . Treads 258 | 15 . . 167 71 4 . 1 Legs . | . . . . . . . . Wheels 3769 | 16 239 18 423 741 1598 303 431 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 110 120 120 120 130 120 Average Speed 127 | 106 100 110 141 131 124 130 130 Slowest Speed 220 | 160 110 110 200 220 200 130 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 3 55 12 45 67 41 52 39 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . . . . . 3 . Spaces Dug . | . . . . . . . . Terrain Destroyed 19 | . . . . 1 2 1 15 Melee . | . . . . . . . . Projectile 4 | . . . . 1 2 1 . AOE 15 | . . . . . . . 15 Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Total 5368 | 49 312 17 881 1337 1952 311 509 Wait 754 | 1 19 . 145 373 178 2 36 Move 4027 | 37 238 17 589 811 1601 302 432 Hop . | . . . . . . . . Pick Up 58 | 4 7 . 16 16 14 1 . Fast Attach 22 | 6 2 . 4 5 5 . . Attach 27 | . 2 . 6 4 4 1 10 Detach 1 | . . . 1 . . . . Swap 60 | 1 5 . 17 17 17 . 3 Drop 78 | . 5 . 19 28 25 1 . Fire 333 | . 34 . 84 83 100 4 28 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . 8 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 7) 400 | -10/Materials | Discovered new exit (range 14) 430 | -10/Materials | Entered Mines 438 | -10/Mines | Discovered new exit (range 12) 449 | -10/Mines | Entered Materials 449 | -9/Materials | Evolved 2 slots: Utility x2 753 | -9/Materials | Discovered new exit (range 5) 829 | -9/Materials | Discovered new exit (range 16) 1064 | -9/Materials | Discovered new exit (range 13) 1171 | -9/Materials | Build established: Scavenger-Mutant 1240 | -9/Materials | Destroyed 8 combat bots 1482 | -9/Materials | Discovered new exit (range 15) 1678 | -9/Materials | Repaired Autogun 1715 | -9/Materials | Entered another Materials area 1715 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2196 | -8/Materials | Build established: Gunner 3178 | -8/Materials | Build established: Scavenger-Gunner 3423 | -8/Materials | Discovered new exit (range 4) 3459 | -8/Materials | Entered Factory 3459 | -7/Factory | Evolved 2 slots: Utility x2 3798 | -7/Factory | Build established: Hauler-Gunner 4113 | -7/Factory | Garrison activated, responded to threat 4231 | -7/Factory | Garrison activated, responded to threat 5759 | -7/Factory | Discovered new exit (range 15) 5775 | -7/Factory | Identified exit to Factory 5982 | -7/Factory | Discovered new exit (range 5) 5995 | -7/Factory | Identified exit to Lower Caves 6005 | -7/Factory | Entered Lower Caves 6312 | -7/Lower Caves | Build established: Hauler-Skirmisher 6400 | -7/Lower Caves | Discovered new exit (range 7) 6407 | -7/Lower Caves | Identified exit to Lower Caves 6414 | -7/Lower Caves | Entered another Lower Caves area 6588 | -7/Lower Caves | Learned 8 Factory zone layouts 6588 | -7/Lower Caves | Learned Factory trap positions 6817 | -7/Lower Caves | Build established: Hauler-Mutant 6977 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6990 | -7/Lower Caves | Core integrity fell below 50% 7052 | -7/Lower Caves | Lost 10 parts (3p2n5w) 7091 | -7/Lower Caves | Self-destructed Last Messages --------------- 07021_ Broken Plasma Cannon destroyed. 07023_ Penetrated by Slug. 07025_ System corrupted: Matter fused (-10). 07026_ Slug penetrates Wall. 07031_ Acquired 67 matter. 07047_ Penetrated by Slug. 07052_ System corrupted: Heat flow error (+228). 07055_ Overheating: Matter decay (-42). 07056_ Penetrated by Slug. 07058_ Power failure, Lgt. Nuclear Core shutdown. 07062_ Slug penetrates Wall. 07064_ System corrupted: Plasma Cannon failed to cycle. 07066_ Power failure, Lgt. Nuclear Core shutdown. 07068_ Plasma Cannon destroyed. 07068_ Penetrated by Slug. 07070_ System corrupted: Lgt. Nuclear Core rejected. 07073_ Penetrated by Slug. 07073_ Adv. Signal Interpreter destroyed. 07079_ Slug penetrates Wall. 07085_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# #### ## | | ???????????????????????????????????# ## | | ???????????????????????????????????## | | ????????????????????????????????????## | | ?????????????????????????????????????# "#### | | ?????????????????????????????????????# "### | | ?????????????????????????????????????# " " | | ?????????????????????????????????????# "" " | | ?????????????????????????????????????# """"" | | ????????????????????????######???????# """"" | | ????????????????????????# #???????# " | | ?????????????????????????# ####????# " | | ?????????????????????????## ####?# "" """ | | ??????????????????????????# #?# ###"" | | ?????????????????????????## ### ####" | | ????????????????????????## | | ????????????????????????# # | | ????????????????????????# ####### ####### | | ????????????????????????# ##?????####?????? | | ????????????????????##?## ##???????????????? | | ????????????????????# ## ##???????????????? | | ????????????????????##; ## ##??????????????? | | ????????????????????#= ##### #??????????????? | | ????????????????????# ###?## #??????????????? | | ????????????????????# ;#??# #??????????????? | | ????????????????????#% @#??## ##?????????????? | | ???????????????????# ##?## #?????????????? | | ???????????????????# %Y##?## #?????????????? | | ???????????????????# ! #??# #?????????????? | | ???????????????????## #?# ### #?????????????? | | ????????????????????# #?# ??# #?????????????? | | ???????????????????? % ??# #?????????????? | | ??????????????????? ### ### #?? #????????????? | | ?????????????????? ?? ??# ??? #????????????? | | ????????????????? ??" ?# ?? #????????????? | | ???????????????? ???? # ? ??? ????????????? | | ??????????????? ???? ?# ???? ???????????? | | ???????????????? ????? ?? ???? ## ???????????? | | ??????????????????????"?????? ####?# ??????????? | | ????????????????????????????? ?????? ?????????? | | ???????????????????????????? ???????%?????????? | | ????????????????????????????## ??????? ????????? | | ?????????????????????????????# ???????? ????????? | | ?????????????????????????????## ?????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 8 Armor Integrity Analysis 33 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherGreatNanoactuators Manual? 0 Play Time 00:46:58 Cumulative 574.6 hours Start 2019.12.18 @ 10:13:19 End 2019.12.18 @ 10:57:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 508 Rogue 468 Adventurer 40 Explorer 0 Win Type - Total 36 Types 24/0/11/1/0/0/0 Lore% 84 Gallery% 89 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48748b46-7cce-4032-8265-300fe8ff2f7f