Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 22:59:08 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (34) 6800 Robots Destroyed (537) 2685 Value Destroyed (27470) 27470 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (27870) 27870 TOTAL SCORE: 69005 Bonus ------- High Alert Combat Kills 8748 Follower Combat Kills 1479 Prayed to X0-1V1 5000 Major X0-1V1 Interference 9900 Entered Garrisons 1600 Entered DSFs 1000 Met Imprinter 300 Acquired ECA 300 Friendly Fire -457 Cogmind --------- Core Integrity 1350/1350 Matter 91/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Core Analyzer Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (7) ---- Antigrav System Advanced Cooling System Seismic Detector Enhanced Coil Gun Railgun Multitool CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Gravmag System Gravmag Array Gravmag Array > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Experimental Targeting Computer Advanced Weapon Cycler Advanced Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Hypervelocity Gauss Cannon Micro-nuke Launcher CR-A16's Pointy Stick > --- INVENTORY -------- Protomatter Fission Core Improved Gravmag System Matter Compressor Improved Sensor Array Experimental Targeting Computer Core Analyzer Layered Medium Armor Plating Makeshift Hacking Suite Hacking Drone Bay Long-range Proton Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Multitool RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 101] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Scimitar of Distortion Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac DSF Gar Fac Res Slots Evolved 14 | . . . 4 . . . . . . . . . . . . . 2 . . . 2 . . . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Utility 8 | . . . 1 . . . . . . . . . . . . . 2 . . . 2 . . . . . . 1 . . . . . 2 Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 265 | 3 11 12 13 12 7 3 7 12 7 11 8 14 1 9 9 21 2 1 . 9 12 6 9 7 . 2 . . . . 7 6 44 . Power 17 | . 1 1 2 1 . . 1 . . . 1 1 . . . 2 . . . . . 1 1 1 . . . . . . . . 4 . Engine 9 | . 1 1 1 1 . . 1 . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . 1 . Core 8 | . . . 1 . . . . . . . . . . . . 1 . . . . . 1 1 1 . . . . . . . . 3 . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 87 | 2 . 3 4 4 3 1 4 3 3 3 5 6 1 5 2 11 . . . 2 1 1 3 1 . . . . . . . 1 18 . Treads 51 | 2 . . 4 4 3 1 3 3 2 3 5 6 1 5 . 7 . . . . . . . . . . . . . . . . 2 . Leg 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . Wheel 15 | . . 3 . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . 9 . Hover 13 | . . . . . . . . . 1 . . . . . . 4 . . . 2 1 1 3 1 . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 81 | 1 5 1 2 4 . 2 . 1 3 4 2 3 . 2 3 5 2 1 . 3 9 2 5 4 . 1 . . . . . 2 14 . Device 34 | 1 1 1 1 2 . . . . 1 1 . . . . 1 . 1 1 . . 3 2 3 3 . 1 . . . . . . 11 . Storage 5 | . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Processor 14 | . . . . . . . . . 1 1 . . . . . 1 1 . . . 5 . 1 1 . . . . . . . 1 2 . Hackware 8 | . . . . . . 1 . . . 1 1 1 . . . . . . . 1 1 . 1 . . . . . . . . . 1 . Protection 20 | . 1 . 1 2 . 1 . 1 . 1 1 2 . 2 2 4 . . . 2 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 80 | . 5 7 5 3 4 . 2 8 1 4 . 4 . 2 4 3 . . . 4 2 2 . 1 . 1 . . . . 7 3 8 . Energy Gun 12 | . 1 1 1 . . . . 2 . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 4 . Energy Cannon 11 | . 3 3 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 1 . Ballistic Gun 15 | . . 1 2 1 . . . 2 . 1 . 2 . . 1 1 . . . . . . . . . . . . . . . 1 3 . Ballistic Cannon 25 | . 1 . 1 . 4 . 2 2 . 2 . 2 . 2 1 1 . . . 3 1 . . . . . . . . . 3 . . . Launcher 8 | . . 2 . 1 . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . 2 . . . Special Weapon 4 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Impact Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . 1 1 1 . . . . . 1 . . . . . 2 . . . . 1 2 3 . . . 1 . . . . 1 . 1 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 . . Parts Lost 88 | . . 4 1 6 . 3 . 3 2 4 6 10 2 4 . 3 . . . 2 1 . . . . . . . . . 12 4 21 . Power 9 | . . 1 . 1 . . . . . 1 . 2 . . . . . . . . 1 . . . . . . . . . 1 . 2 . Propulsion 39 | . . 2 1 2 . 2 . 3 1 1 3 4 1 4 . 1 . . . 1 . . . . . . . . . . 3 . 10 . Utility 18 | . . . . 2 . 1 . . 1 1 2 1 . . . . . . . . . . . . . . . . . . 4 . 6 . Weapon 22 | . . 1 . 1 . . . . . 1 1 3 1 . . 2 . . . 1 . . . . . . . . . . 4 4 3 . Highest Loss Streak 8 | . . 2 1 3 . 2 . 1 2 1 2 5 2 3 . 2 . . . 1 1 . . . . . . . . . 8 2 7 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 6 11 19 16 19 21 20 21 21 20 21 21 17 21 21 20 20 14 14 14 13 13 15 13 13 14 15 15 14 14 14 13 5 5 . Power 1 | 1 1 2 2 2 2 2 1 1 1 1 1 . . . . . 1 1 1 . . . . . 1 1 1 1 1 1 1 . 1 . Propulsion 3 | 4 2 2 . 3 3 3 2 1 2 5 5 4 5 5 5 5 5 5 5 4 3 2 2 2 2 2 2 1 1 1 . . . . Utility 6 | . 4 5 4 5 7 6 7 9 8 6 5 6 6 7 8 6 4 4 3 3 6 9 7 7 9 7 8 8 8 8 6 2 . . Weapon 5 | 1 3 8 7 6 6 6 8 8 6 6 6 4 6 5 4 5 2 3 4 3 3 2 2 2 1 4 2 3 3 3 4 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 56 | . 3 2 . . . . . 1 5 2 4 1 . 7 4 4 . . . 10 . 1 1 3 1 2 . . . . 1 2 1 1 Power 4 | . . 1 . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 15 | . 1 . . . . . . . 1 . 1 . . . . 1 . . . 9 . . . . . . . . . . . . 1 1 Utility 17 | . 2 . . . . . . . 4 1 . . . 3 1 . . . . . . 1 1 . . 1 . . . . 1 2 . . Weapon 20 | . . 1 . . . . . 1 . . 2 1 . 4 3 3 . . . . . . . 3 1 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 96 83 86 99 94 100 96 97 99 98 93 98 99 93 91 76 84 85 80 75 71 73 78 80 80 80 81 82 82 75 20 59 . Engine 6 | . 14 14 5 8 9 9 9 9 9 2 3 3 9 9 9 7 . . . . . . . . . . . . . . . . 1 . Core 2 | . . . 3 . . . . . . 6 5 2 . . . 1 5 6 6 6 4 4 6 6 6 6 6 5 5 5 4 . 3 . Treads 22 | . 28 18 13 36 36 31 27 28 33 35 35 33 36 35 19 32 . . . . . . . . . . . . . . . . 1 . Wheel 2 | . . 12 15 . . . 9 4 . . . . . . 16 . . . . . . . . . . . . . . . . . 4 . Hover 3 | . . . . . . . . . . . . . . . . 2 29 31 31 25 14 13 13 13 13 13 13 17 17 17 13 2 . . Device 6 | . . 14 6 8 9 8 9 9 14 2 . . . . 2 2 . 3 4 6 4 . 6 13 13 13 12 16 17 17 15 2 14 . Storage 8 | . 14 14 9 9 9 9 9 9 9 9 9 9 9 9 9 8 5 6 6 6 5 6 6 6 6 6 6 5 5 5 5 . . . Processor 5 | . . . . . . . . . . 7 8 . . . . . 10 12 12 11 17 23 20 20 20 20 20 17 17 17 12 7 4 . Hackware 2 | . . . . . . . . . . 2 . 8 9 9 . . . . . . 10 13 11 6 6 6 6 5 5 5 4 . 3 . Protection 5 | . 13 . 10 9 9 9 9 9 2 4 9 9 8 9 8 8 5 6 6 5 1 . . . . . . . . . 2 . . . Energy Cannon 3 | . 10 20 4 2 . 8 . . . 1 9 . . . . . 5 6 6 4 . . . . . . . . . . . 1 1 . Ballistic Gun 3 | . 1 . 6 2 . . . 12 7 3 . 15 16 9 . . 5 6 6 1 . . . . . . . . . . . . 3 . Ballistic Cannon 11 | . 8 . 6 7 25 17 26 11 19 19 16 8 9 16 25 23 . . . 3 6 6 4 6 6 6 6 5 5 5 6 1 . . Peak Build Rating 101 | 7 25 27 30 41 38 35 39 39 43 45 44 42 38 35 36 58 63 67 66 76 95 79 76 82 87 88 87 93 94 94 101 47 98 . Average Rating 42 | 6 8 24 23 36 34 31 38 37 37 41 42 36 36 31 32 33 61 65 65 71 74 68 69 73 80 80 81 92 93 93 85 19 53 . On Entrance 48 | 6 7 25 17 26 33 34 35 36 38 43 42 39 37 31 32 31 58 63 67 66 72 67 66 70 80 80 81 81 93 93 94 47 1 11 Avg Prop Armor Cover (%) 11 | . . 11 6 . . . 15 15 . . . . . . 9 11 . . . . 8 . . . . . . . . . 9 12 10 . Naked Turns 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 27 . Heaviest Build 87 | 14 58 60 71 75 83 83 87 87 81 82 82 82 69 72 85 81 43 45 44 56 49 48 45 45 49 41 41 42 42 42 64 20 41 . Greatest Support 104 | 40 40 40 84 84 84 80 16 80 88 88 90 104 96 88 80 80 45 45 45 49 53 44 44 44 44 44 44 55 55 55 55 15 104 . Greatest Overweight (x) 9 | . 1 4 5 . 1 6 7 5 1 1 1 1 . 1 5 3 . . . 1 1 1 1 1 1 . . . . . 9 1 2 . Average Overweight (x) . | . . 1 1 . . . 6 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 8 20 20 22 22 22 22 22 22 22 22 22 22 22 22 22 22 17 17 17 17 17 17 17 17 17 17 17 17 17 17 17 17 7 . Average Capacity 19 | 8 15 20 21 22 22 22 22 22 22 22 22 22 22 22 22 21 17 17 17 17 17 17 17 17 17 17 17 17 17 17 17 7 7 . Most Carried 22 | 7 20 20 19 22 22 22 22 22 22 22 22 22 22 22 22 22 14 15 15 17 17 17 16 17 17 17 17 16 16 16 17 12 7 . Average Carried 18 | 6 11 19 16 20 21 20 21 21 20 21 21 17 21 21 21 20 14 14 14 16 16 16 14 15 16 16 16 15 15 15 14 4 6 . Final Capacity 22 | 8 20 20 22 22 22 22 22 22 22 22 22 22 22 22 22 17 17 17 17 17 17 17 17 17 17 17 17 17 17 17 17 7 7 7 Final Carried 22 | 5 20 19 17 21 22 18 22 21 22 22 22 22 21 22 21 14 14 15 14 17 17 16 14 17 17 16 17 15 15 16 12 4 7 7 Class Distribution -------------------- 22% | Scavenger-Tank 21% | Mutant 18% | Tank 12% | Scout 10% | Scavenger-Gunner 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Commander-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Mutant | -7/DSF Hacker-Scout | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -5/DSF Mutant | -5/Garrison Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac DSF Gar Fac Res Matter Collected 19191 | 252 175 387 341 1338 287 529 587 2103 574 1147 997 1447 251 1226 629 1661 . . . 545 1007 72 124 1493 76 170 144 18 36 . 518 213 844 . Remotely 206 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 206 . Salvage Created 17132 | 123 452 636 259 993 370 620 442 1158 492 838 1306 1533 146 924 638 1206 . . . 397 929 181 301 902 303 . 210 18 . 20 624 188 923 . Parts 939 | 3 27 30 19 46 19 40 30 60 28 57 65 93 13 66 30 96 . . . 24 21 5 12 32 10 . 12 3 . 4 30 5 59 . Haulers Intercepted 15 | . 1 . 1 . 1 . 2 . 2 . 3 . . . 1 . . . . . 2 . . . . . . . . . 2 . . . Recyclers Shooed 10 | . 3 . 1 . . . . . . . 1 . . . . . . . . . 2 . 1 . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . 12 . . . . . . . . . . . . . . . . . . . . . 38 10 . 12 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac DSF Gar Fac Res Combat Hostiles Destroyed 451 | . 10 15 8 32 8 27 14 32 10 38 22 43 4 38 11 49 . . . 17 6 . 2 18 4 . 6 . . . 18 6 13 . Melee 12 | . . . 3 . . . . . . 1 . . . . . . . . . 1 . . . 3 1 . . . . . 1 . 2 . Guns 69 | . 7 . . 1 . 1 . 11 1 4 . 26 1 10 . . . . . . . . . . . . . . . . . . 7 . Cannons 224 | . 3 7 2 26 5 16 10 18 6 15 15 6 3 11 7 33 . . . 4 6 . 2 15 . . 2 . . . 9 2 1 . AOE 134 | . . 4 3 5 3 7 4 3 3 18 5 11 . 17 4 16 . . . 10 . . . . 3 . 4 . . . 8 3 3 . Classes Destroyed 21 | 2 6 3 . 2 2 2 1 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Worker 15 | . 1 . . . 2 . 2 . 1 . 1 . . . 1 . . . . . 2 . . . . . . 1 . . . . 4 . Builder 9 | . . . . . 1 . . . 1 . 1 . . . 1 . . . . . 2 . . . . . . . . . . . 3 . Tunneler 4 | 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Hauler 15 | . 1 . 1 . 1 . 2 . 2 . 3 . . . 1 . . . . . 2 . . . . . . . . . 2 . . . Recycler 20 | 1 1 . 1 . 3 . 1 . 2 . 3 . . . 2 . . . . . 3 . 2 . . . . . . . . . 1 . Minesweeper 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . Mechanic 3 | . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . . . . . 1 . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . Watcher 10 | . 1 . . . 1 . . 1 1 1 2 1 . . 1 . . . . . . . . . . . . . . 1 . . . . Swarmer 105 | . 3 2 6 2 3 14 5 . 3 15 2 6 1 13 . 6 . . . 7 . . . . 3 . 4 . . . 4 3 3 . Cutter 12 | . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . 8 . . . Grunt 149 | . 7 . . 19 2 4 4 16 4 11 6 14 2 10 5 15 . . . 4 6 . . 9 1 . . . . . 4 3 3 . Brawler 11 | . . . . 1 1 . 1 . . 1 2 1 . . . 1 . . . . . . . 3 . . . . . . . . . . Duelist 5 | . . . . . 1 . . . . 1 . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 64 | . . 1 2 9 1 3 2 3 2 1 6 10 1 6 4 5 . . . 1 . . . 2 . . 1 . . . . . 4 . Specialist 12 | . . . . 1 . 2 . . . 1 2 1 . . . 1 . . . 2 . . . . . . . . . . 2 . . . Hunter 24 | . . . . . . 1 1 5 1 1 4 1 . 2 2 5 . . . . . . . 1 . . . . . . . . . . Programmer 58 | . . . . . . 3 . 8 . 7 . 9 . 7 . 16 . . . . . . 2 2 . . 1 . . . . . 3 . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 2 6 3 3 6 9 6 8 7 6 14 10 9 3 14 6 7 . . . 7 4 . 2 4 3 . 4 1 . 1 7 3 9 . Combat Bots Only 14 | . 5 3 3 6 4 6 7 7 3 14 6 9 2 14 5 7 . . . 7 3 . 1 4 3 . 4 . . . 7 3 5 . Max Kills in Single Turn 6 | 1 1 2 3 2 4 3 3 2 3 4 3 3 1 4 2 3 . . . 5 1 . 1 1 3 . 4 1 . 1 3 3 6 . Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 3 2 2 3 2 2 3 4 2 3 . 4 2 3 . . . 5 . . . . 3 . 4 . . . 3 3 2 . Melee 1 | . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . 1 1 . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac DSF Gar Fac Res Hostile Shots Fired 2070 | . 37 47 23 147 41 191 44 141 48 117 97 230 18 105 20 169 . . . 81 37 . 17 7 7 . 29 . . . 106 90 221 . Missed 651 | . 5 18 7 48 10 72 6 42 17 30 31 66 4 32 7 54 . . . 30 13 . 9 2 1 . 16 . . . 34 32 65 . Hits 1419 | . 32 29 16 99 31 119 38 99 31 87 66 164 14 73 13 115 . . . 51 24 . 8 5 6 . 13 . . . 72 58 156 . Melee 20 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 15 3 . . Projectile 1399 | . 32 29 16 99 29 119 38 99 31 87 66 164 14 73 13 115 . . . 51 24 . 8 5 6 . 13 . . . 57 55 156 . AOE 12 | . . 2 . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . 7 . . . Critical Strikes 58 | . . . . 6 . 3 . 3 1 3 2 5 2 2 . 6 . . . 1 1 . 1 . . . . . . . 6 3 13 . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage Taken 22258 | . 319 818 204 1297 271 958 219 921 380 1116 1594 2379 242 1074 186 1784 50 . . 853 467 . 179 60 144 . 115 . . . 1944 981 3703 . Core 3326 | . 42 171 17 94 . 103 25 105 36 60 154 249 . 78 12 119 . . . 94 94 . 10 . 38 . 10 . . . 268 522 1025 . Absorbed by Shields 1801 | . . . . 6 126 486 240 501 90 98 . 71 . 33 . 66 . . . 39 . . . . . . . . . . . 5 40 . Ignored by Resistances 728 | . . . . 152 38 85 28 176 5 . 44 81 . . 11 108 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1191 | . . . . . . . . . . . . . 505 . 70 . . . . . 431 . 185 . . . . . . . . . . . Core Remaining (%) 57 | 100 . 45 . . . . . . . . . . . . . 18 . . . 87 . . . . . . 98 . . . . 37 14 . Volleys Fired 1325 | 22 49 50 14 98 25 80 26 100 37 72 79 133 8 91 21 107 1 . . 23 35 8 6 105 3 . 12 . 6 1 37 27 49 . Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 1 . . 3 3 1 1 1 1 . 1 . 1 1 3 1 3 . Hottest 219 | 70 112 112 133 126 120 157 120 120 120 120 163 102 93 105 114 114 5 . . 120 120 81 51 51 51 . 51 . 51 51 141 81 219 . Shots Fired 2379 | 43 97 67 22 106 62 146 72 246 85 141 125 263 19 171 56 232 1 . . 45 59 8 6 105 3 . 12 . 6 1 65 28 87 . Gun 648 | 43 59 6 15 8 . 2 . 113 11 29 . 182 12 75 . . . . . 1 . 4 . . . . . . . . . 9 79 . Cannon 1579 | . 38 57 5 89 61 139 69 121 71 104 116 50 7 80 54 207 . . . 38 59 4 6 105 2 . 11 . 6 1 54 17 8 . Launcher 116 | . . 4 2 9 1 5 3 4 3 8 9 11 . 16 2 25 . . . 6 . . . . 1 . 1 . . . 6 . . . Special 36 | . . . . . . . . 8 . . . 20 . . . . 1 . . . . . . . . . . . . . 5 2 . . Kinetic 1896 | 22 42 2 11 89 61 77 69 234 82 133 75 229 19 155 54 207 . . . 31 59 4 6 105 2 . 11 . 6 1 54 15 41 . Thermal 148 | 21 49 16 9 8 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 3 38 . Explosive 121 | . . 2 2 9 1 5 3 4 3 8 9 11 . 16 2 25 . . . 6 . . . . 1 . 1 . . . 11 2 . . Electromagnetic 185 | . 6 47 . . . 64 . . . . 41 3 . . . . . . . 8 . . . . . . . . . . . 8 8 . Robot Hit Streak 31 | 5 10 31 7 16 12 15 7 12 11 9 15 13 16 8 13 10 1 . . 8 7 6 12 23 1 . 8 . 14 15 6 4 18 . Robot Miss Streak 7 | 3 4 1 2 3 5 3 4 3 7 3 2 5 2 3 4 3 . . . 2 5 1 . 3 1 . . . . . 7 2 2 . Penetration Max 3 | . . . . . 1 . . 1 1 1 . 3 . 1 . . . . . . 1 1 . 1 . . . . . . . . 1 . Secondary Targets 12 | . 3 . . . . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 1333 | 27 61 50 11 63 35 74 39 143 38 63 71 148 12 79 32 107 1 . . 27 47 6 7 50 8 . 8 1 6 1 26 14 78 . Core Hits 765 | 6 20 18 8 38 16 30 21 59 20 56 43 88 7 60 22 83 . . . 24 14 3 4 26 10 . 11 1 . 1 32 8 36 . Critical Kills 31 | . . . . . . . . . . . . 4 . . . . . . . . 2 2 3 13 . . 1 . . 1 2 2 1 . Critical Parts Destroyed 48 | . . . . . . . . 2 . . . 6 1 1 . . . . . 2 7 2 . 22 1 . 1 . . . 1 1 1 . Critical Strikes 173 | . 6 . . 8 7 8 10 12 9 9 3 12 1 5 3 3 . . . 4 12 4 3 37 1 . 2 . 1 1 5 3 4 . Burn 8 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Destroy 77 | . . . . . . . . 2 . . . 10 1 1 . . . . . . 7 4 3 36 1 . 2 . 1 1 3 3 2 . Blast 82 | . . . . 8 7 7 10 10 9 9 3 2 . 4 3 3 . . . 2 3 . . . . . . . . . 2 . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . . . . . . . . . . . . . . . 2 2 . . 1 . . . . . . . . . . Melee Attacks 188 | . . . . . . . . 9 . . . 11 . 1 . . . . . 17 53 . 5 46 10 1 2 2 . 1 5 . 25 . Impact 153 | . . . . . . . . 9 . . . 11 . 1 . . . . . 17 53 . 5 46 10 1 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 5 . 25 . Sneak Attacks 20 | . . . . . . . . . . . . . . . . . . . . . 9 . 1 . 3 . 1 1 . . . . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52510 | 279 959 1146 563 3801 1755 2686 1551 3599 1649 3360 3703 4086 307 3677 1068 5269 . . . 1695 2028 155 183 1348 662 . 358 83 86 13 2721 709 3011 . Guns 7519 | 276 462 61 161 63 . 8 . 1475 107 243 . 2042 180 832 . . . . . . . 69 . . . . . . . . . 63 1477 . Cannons 24962 | . 487 875 154 3135 1107 1954 1154 1971 1244 1540 2091 750 127 1071 736 2705 . . . 592 811 86 107 1003 14 . 105 . 86 13 678 260 106 . Explosions 16636 | . . 210 224 603 648 724 397 153 292 1559 1599 1294 . 1755 332 2562 . . . 865 . . . . 136 . 176 . . . 1912 353 842 . Melee 3128 | . . . . . . . . . . . . . . . . . . . . 238 1217 . 76 345 512 . 77 83 . . 34 . 546 . Ramming 135 | 3 10 . 24 . . . . . 6 18 13 . . 19 . 2 . . . . . . . . . . . . . . . . 40 . Kinetic 28003 | 115 396 210 194 3123 1107 1209 1154 3446 1351 1783 1073 2738 307 1903 736 2705 . . . 420 811 86 107 1003 14 . 105 . 86 13 678 155 975 . Thermal 2354 | 161 435 141 121 75 380 307 . . . . 143 . . . . . . . . . . 69 . . . . . . . . . 20 502 . Explosive 15596 | . . . 224 603 268 417 397 153 292 1559 1456 1294 . 1755 332 2562 . . . 865 . . . . 136 . 176 . . . 1912 353 842 . Electromagnetic 3164 | . 118 795 . . . 753 . . . . 1018 54 . . . . . . . 172 . . . . . . . . . . . 148 106 . Impact 2388 | . . . . . . . . . . . . . . . . . . . . 238 1217 . 76 345 512 . . . . . . . . . Slashing 130 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 33 . . Piercing 740 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 83 . . 34 . 546 . Highest Corruption 17 | . . . . 1 1 5 . 2 2 3 4 17 . 5 . 7 . 8 9 9 2 2 . . . . . . . . 11 12 7 . Average Corruption 4 | . . . . 1 1 3 . 1 1 1 1 12 . 3 . 5 . 8 8 9 1 2 . . . . . . . . 4 11 3 . Corruption Purged 7 | . . . . . . . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 171 | . . . . 2 2 20 . 19 2 2 8 42 . 20 . 19 . 1 1 13 1 . . . . . . . . . 6 8 5 . Message Errors 41 | . . . . 1 . 6 . 7 . 1 3 3 . 7 . 6 . . . 4 . . . . . . . . . . . . 3 . Matter Fused 39 | . . . . . . 5 . 3 1 . 3 8 . 4 . 5 . 1 . 3 . . . . . . . . . . 2 2 2 . Heat Flow Errors 24 | . . . . 1 1 2 . 1 1 1 1 8 . 2 . 1 . . 1 1 1 . . . . . . . . . 2 . . . Energy Discharges 21 | . . . . . . 3 . 2 . . . 6 . 2 . 4 . . . 1 . . . . . . . . . . 1 2 . . Parts Rejected 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 15 | . . . . . . 1 . 2 . . . 4 . 4 . 1 . . . 2 . . . . . . . . . . . 1 . . Data Loss (major) 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 8 | . . . . . . . . 1 . . 1 2 . . . 1 . . . 2 . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . Weapon Failures 10 | . . . . . . 1 . . . . . 7 . 1 . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2536 | . 10 . 15 180 57 235 45 81 37 149 80 52 . 32 38 56 . . . 122 677 7 46 107 84 . . . . . 122 27 277 . Projectiles 683 | . 10 . . 180 33 146 . 81 14 24 34 28 . 6 28 29 . . . 30 18 7 . . . . . . . . 7 8 . . Explosions 821 | . . . 15 . 24 89 45 . 23 125 46 24 . 26 10 27 . . . . . . . . . . . . . . 115 19 233 . Melee 1032 | . . . . . . . . . . . . . . . . . . . . 92 659 . 46 107 84 . . . . . . . 44 . Knockbacks 157 | . 4 . . 9 7 14 2 12 5 18 3 8 1 11 2 35 . . . 5 5 . 1 9 1 . . . . . 2 2 1 . Impact 8 | . . . . . . . . . . 1 . . . . . . . . . 1 3 . . 1 1 . . . . . . . 1 . Kinetic 137 | . 4 . . 8 6 11 2 12 4 16 3 8 1 10 2 32 . . . 4 2 . 1 7 . . . . . . 2 2 . . Secondary 12 | . . . . 1 1 3 . . 1 1 . . . 1 . 3 . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 990 | . . 23 . 11 . . 19 . . 83 48 208 . 70 . 163 . . . 6 . . . . 40 . 17 . . . 126 . 176 . Shots 27 | . . 1 . 1 . . 1 . . 2 1 6 . 2 . 6 . . . 1 . . . . 2 . 1 . . . 2 . 1 . Rammed 14 | 1 3 . 1 . . . . . 1 2 2 . . 2 . 1 . . . . . . . . . . . . . . . . 1 . Targets Rammed 24 | 1 3 . 4 . . . . . 1 3 2 . . 2 1 1 . . . . . . . . . . . . . . . . 6 . Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Crushed 5 | . . . 3 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 1330 | 170 246 17 57 175 377 329 300 316 220 267 405 373 195 295 304 470 . . 241 216 186 56 73 244 . . 8 . 82 23 1330 134 366 . Average Temperature 100 | 76 87 7 32 29 125 107 98 76 72 77 93 112 96 91 96 152 . . 132 73 86 30 36 74 . . 6 . 41 23 314 53 112 . Received Heat Transfer 4798 | . 120 162 18 729 67 159 43 255 158 225 207 586 171 142 54 270 . . . 189 126 . 6 18 27 . 12 . . . 162 411 481 . Effects 27 | . 1 . . . . . . 1 . . . 8 . 3 . 4 . . . . . . . . . . . . . . 10 . . . Energy Bleed 7 | . . . . . . . . . . . . 1 . 1 . 4 . . . . . . . . . . . . . . 1 . . . Interference 14 | . 1 . . . . . . . . . . 7 . 2 . . . . . . . . . . . . . . . . 4 . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Short Circuit 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 18 | . . 4 . . . 3 . . . . 2 . . . . . . . . 2 5 . . . 1 . . . . . . 1 . . Combat Hostiles 12 | . . 4 . . . 3 . . . . 2 . . . . . . . . 2 . . . . . . . . . . . 1 . . Parts Fried 42 | . . 7 . . . 7 . . . . 6 . . . . . . . . 3 14 . 1 . 2 . . . . . . 2 . . Impact Corruptions 29 | . . . . . . 1 . . . . . . . . . 1 . . . 3 17 . 1 4 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . 1 . 1 . Heat Transferred 4800 | 481 1665 296 259 111 300 300 . . . . 150 . . . . . . . . . . 111 . . . . . . . . . 37 1090 . Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac DSF Gar Fac Res Maximum Alert Level 5 | . . . 2 4 3 5 4 5 3 5 3 5 4 5 3 5 4 2 1 2 2 . 1 . . . . . . . 2 2 2 . Low Security (%) 13 | 100 100 . 21 . . . . . . . . . . . . . . . . . . 100 92 . . . . 100 100 100 25 . . . Level 1 10 | . . . 58 1 . . . . . . . . . . . . . . 100 83 82 . 7 . . . . . . . 32 . 64 . Level 2 12 | . . . 19 23 27 7 . . 61 10 . 3 . 5 29 5 . 100 . 16 17 . . . . . . . . . 41 100 35 . Level 3 26 | . . . . 38 72 30 93 21 38 23 100 25 52 12 70 12 . . . . . . . . . . . . . . . . . . Level 4 18 | . . . . 36 . 33 6 55 . 30 . 23 47 41 . 24 100 . . . . . . . . . . . . . . . . . Level 5 17 | . . . . . . 27 . 22 . 35 . 47 . 40 . 57 . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Peak Influence 2408 | 5 115 . 483 1512 892 1805 1130 1870 928 1861 1093 2282 1162 1934 993 2408 1264 435 314 631 528 180 223 . . . . 49 37 15 628 654 493 . Initial 1264 | . . . . 313 737 572 879 731 911 505 906 573 1112 640 942 509 1264 435 297 212 331 180 84 . . . . 44 15 . 2 459 343 220 Average 925 | . 21 . 313 978 736 1240 911 1362 692 1262 932 1496 1059 1391 770 1629 1258 430 302 313 386 150 49 . . . . 41 13 2 322 562 368 . Influence Increases 18764 | 15 365 60 957 1259 373 1263 481 1209 431 1396 810 1849 404 1514 464 1949 . . 27 439 595 . 343 495 131 . 145 20 36 25 731 235 743 . Destroy 0b10 Robot/C 9860 | . 200 60 520 640 160 640 300 660 220 760 440 920 200 860 280 1020 . . . 340 240 . 60 360 80 . 120 . . . 360 120 300 . Destroy 0b10 Robot/NC 500 | 15 25 . 45 . 40 . 35 5 40 5 65 5 5 . 35 . . . . 5 55 . 10 . 25 . 5 5 . 5 20 . 50 . Destroy Leader 1366 | . 54 . 104 10 34 30 76 60 66 90 150 70 50 80 84 110 . . . 40 54 . 30 30 10 . 20 . . 2 50 . 62 . Allied During Kill 510 | . . . 117 . . 8 16 2 2 . . 57 141 62 11 38 . . . . 40 . 2 . 1 . . . . . . . 13 . Successful Hack 250 | . 24 . . 14 4 10 4 . 9 12 5 8 6 . 6 . . . 27 . 100 . 18 . . . . . . 3 . . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 690 | . . . 30 30 75 45 . 45 15 60 15 60 . 30 . 30 . . . . 45 . 15 . . . . 15 . 15 15 15 135 . Anti-Garrison Action 2800 | . . . . 400 . 350 . 300 . 350 . 500 . 300 . 500 . . . . . . . . . . . . . . . 100 . . Destroy Structure 1742 | . 2 . 126 90 45 90 50 47 79 89 90 154 2 137 48 206 . . . 54 31 . 2 . . . . . 36 . 256 . 108 . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . Lose Combat Pursuer 825 | . . . 15 75 15 90 . 90 . 30 45 75 . 45 . 45 . . . . 30 . 45 105 15 . . . . . 30 . 75 . Miscellaneous 146 | . . . . . . . . . . . . . . . . . . . . . . . 146 . . . . . . . . . . . Influence Decreases 18544 | 15 317 108 474 230 1005 338 1160 465 1523 313 1789 449 1700 566 1614 325 1164 819 148 112 710 396 256 547 268 18 75 46 79 23 121 194 977 200 Entered New Map 11570 | . . 24 . 170 775 308 926 395 959 273 955 309 1170 346 992 275 1144 809 128 92 300 336 36 78 30 18 . 26 29 1 1 154 311 200 Time Decay 4306 | 15 317 74 214 . 230 . 214 . 374 . 474 . 190 . 302 . 20 10 20 . 380 60 200 461 238 . 75 20 40 22 . . 356 . Lost Part 850 | . . 10 10 60 . 30 . 30 20 40 60 100 20 40 . 30 . . . 20 10 . . . . . . . . . 120 40 210 . Lost Ally 618 | . . . 100 . . . 20 40 20 . . 40 20 180 20 20 . . . . 20 . 20 8 . . . . 10 . . . 100 . Purge Threat 1200 | . . . 150 . . . . . 150 . 300 . 300 . 300 . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 3 . 3 . 1 . 3 . 3 . 7 . 1 . 2 . . . . 2 9 . 4 . . . . . . . 4 . 10 . Investigation 10 | . 2 . 1 . . . 1 . 1 . 1 . . . . . . . . . 2 . 2 . . . . . . . . . . . Extermination 7 | . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . . . 2 . Reinforcement 22 | . 1 . 2 . . . . . 2 . 3 . 1 . . . . . . 2 2 . . . . . . . . . 4 . 5 . Assault 7 | . . . . . 1 . 1 . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac DSF Gar Fac Res Distress Signals 21 | . 1 . 4 . 2 . . 1 1 2 1 . 2 . 2 . . . . . . . 1 . . . . . . . . . 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 615 | . 17 19 22 44 16 38 17 34 14 43 37 47 8 42 14 52 . 5 . 21 13 . 8 20 4 . 2 2 1 . 21 15 39 . Peak Tracking Total 12 | . 5 3 10 7 5 12 6 7 4 12 6 10 3 12 4 7 . 5 . 7 3 . 4 6 4 . 1 2 1 . 9 9 8 . Tactical Retreats 42 | . . . 1 5 1 3 . 5 . 2 3 3 . 3 . 1 . . . . 2 . 2 4 1 . . . . . 2 . 4 . Traps | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac DSF Gar Fac Res Traps Triggered 37 | . . 2 . 2 . 1 . 11 . . . 2 . 2 1 2 2 . 1 3 4 . . . . . . 1 . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac DSF Gar Fac Res Machines Disabled 89 | . . 1 2 9 5 10 . 7 1 9 1 12 . 5 . 7 . . . 1 3 . 1 . . . . 1 . 1 1 3 9 . Max in Single Turn 4 | . . 1 . 2 4 2 . 1 1 2 1 2 . 1 . 1 . . . 1 1 . 1 . . . . 1 . 1 1 1 4 . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Relay 35 | . . . . 5 . 5 . 4 . 5 . 6 . 3 . 5 . . . . . . . . . . . . . . . 2 . . Phase Generator 3 | . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac DSF Gar Fac Res Machines Accessed 77 | . 5 2 2 3 1 1 2 3 6 2 7 1 3 1 3 3 1 . 5 . 13 . 5 3 2 1 . 1 . 1 . . . . Terminals 47 | . 3 . 1 3 . 1 1 3 5 2 5 1 1 1 1 3 . . 5 . 8 . 2 . . . . . . 1 . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . 1 . 1 . . . . . 2 . 1 . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . Garrison Access 9 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . 1 . . . . . . Total Hacks 181 | . 11 5 8 6 2 3 4 5 12 2 18 3 10 2 6 6 1 . 9 . 37 . 13 5 7 4 . 1 . 1 . . . . Successful 103 | . 7 5 2 1 1 1 1 1 5 1 9 1 9 . 5 . 1 . 5 . 21 . 10 5 7 4 . . . 1 . . . . Failed 78 | . 4 . 6 5 1 2 3 4 7 1 9 2 1 2 1 6 . . 4 . 16 . 3 . . . . 1 . . . . . . Catastrophic 14 | . . . 2 1 . . . . 3 . 3 . . 1 . 1 . . 1 . . . 1 . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 13 . 6 3 . 3 3 . 7 1 11 2 3 . . 4 . . 5 . 15 . 5 . . . . . . . . . . . Terminals 107 | . 8 . 6 6 . 3 3 5 11 2 12 3 3 2 2 6 . . 9 . 21 . 4 . . . . . . 1 . . . . Fabricators 7 | . . . . . . . . . . . . . . . . . . . . . 4 . 3 . . . . . . . . . . . Repair Stations 18 | . . . . . . . . . . . . . 6 . 3 . . . . . 5 . 4 . . . . . . . . . . . Recycling Units 6 | . 3 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . . . . 5 . . . . . . . . . 4 . 2 . . . . . . . . . . . Garrison Access 11 | . . . 2 . 2 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . 1 . . . . . . Terminal Hacks 56 | . 5 5 1 1 . 1 . 1 3 1 3 1 2 . 2 . . . 3 . 9 . 1 5 7 4 . . . 1 . . . . Record 13 | . . 4 . . . . . . . . . . . . . . . . . . . . . 3 6 . . . . . . . . . Part Schematic 8 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . 4 . . . . . . . . Robot Analysis 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . 1 . . . . . 1 . 2 . 2 . 2 . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Registry 4 | . . . . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Repair Station Hacks 16 | . . . . . . . . . . . . . 6 . 2 . . . . . 4 . 4 . . . . . . . . . . . Scan Component 8 | . . . . . . . . . . . . . 3 . 1 . . . . . 2 . 2 . . . . . . . . . . . Repair 8 | . . . . . . . . . . . . . 3 . 1 . . . . . 2 . 2 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . . . 4 . . . . . . . . . 4 . 2 . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Analyze 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . Retrieve Study 5 | . . . . . . . . . . . 2 . . . . . . . . . 1 . 2 . . . . . . . . . . . Garrison Access Hacks 8 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Unlock Access 7 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . . . . . . . 1 . 1 . . . . . . . 2 . 2 . 2 . . . . . . . . . . . Terminals 7 | . . . . . . . . . 1 . 1 . . . . . . . 2 . 2 . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 6 | . . . . . . . . . 1 . 1 . . . . . . . 2 . 1 . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 3 . 1 1 . . 1 2 4 . 6 1 3 1 2 1 . . 5 . 9 . 3 . . . . 1 . . . . . . Full Trace Events 16 | . . . 1 2 . 1 1 . 1 . 1 1 . 1 . 3 . . . . 2 . 2 . . . . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . . . 1 . . . . . . . . . 4 . 1 . . 20 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . . . 2 . . . . . . . . . 1 . 2 . . . . . . . . . . . Parts Repaired 8 | . . . . . . . . . . . . . 3 . 1 . . . . . 2 . 2 . . . . . . . . . . . Time 382 | . . . . . . . . . . . . . 120 . 44 . . . . . 94 . 124 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac DSF Gar Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released 138 | . . . . 20 . 18 . 20 . 18 . 21 . 11 . 22 . . . . . . . . . . . . . . . 8 . . Machine Destruction 135 | . . . . 20 . 18 . 17 . 18 . 21 . 11 . 22 . . . . . . . . . . . . . . . 8 . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . 2 . . . 14 . . . 2 . . . . . . . 1 . . . . . . . . 1 . Allies Hacked 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac DSF Gar Fac Res Total Allies 71 | . . 3 5 . . 1 . 6 . . . 14 . 4 1 4 . . . . 4 . . 1 3 . . . 20 . . 1 4 . Largest Group 20 | . . 3 5 . . 1 1 2 1 . . 14 10 8 1 2 . . . . 4 2 2 1 3 . . . 20 . . 1 4 . Highest-Rated Group 791 | . . 57 170 . . 57 56 50 25 . . 181 134 142 142 142 . . . . 132 66 66 32 60 . . . 791 . . 29 188 . Highest-Rated Ally 142 | . . 19 34 . . 57 56 25 25 . . 16 16 142 142 142 . . . . 33 33 33 32 20 . . . 50 . . 29 49 . Initial Warlord ECA Mod 78 | . . . . . 8 8 18 18 26 26 35 35 46 46 53 53 59 59 59 59 68 68 68 68 68 68 67 67 67 67 67 77 78 77 Total Orders 9 | . . . 1 . . . . . . . . 2 3 . . . . . . . . . . 1 . . . . . . . . 2 . STAY 5 | . . . 1 . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . 1 . ROAM 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 298 | . . 3 29 . . 15 4 13 3 . . 32 41 41 13 13 . . . . 49 . 1 . . . . . 15 . . 6 20 . Total Damage 7935 | . . 38 2145 . . 376 119 155 71 . . 176 564 955 393 449 . . . . 693 . . . . . . . 1265 . . 58 478 . Kills 68 | . . . 25 . . 5 3 1 1 . . 3 7 5 3 2 . . . . 6 . 1 . . . . . 3 . . . 3 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 167 | . 17 10 30 30 . 30 . . . 10 . . . . . . . . . . . . . . . . . 20 . . 5 . 15 . Average Entertainment 70 | . 17 11 21 59 60 78 90 90 90 93 100 100 100 100 100 100 100 100 100 100 99 99 99 39 16 . 4 2 22 22 25 27 32 . Good Acts 201 | . . 11 3 8 7 12 1 13 7 9 9 10 . 18 12 12 3 3 . 6 15 1 7 10 4 . 1 . . 1 4 3 11 . Bad Acts 75 | . . 9 . 8 . 3 2 . 1 . 5 8 . . . 5 . 2 1 3 . . 7 4 1 . 2 1 1 . 4 3 5 . Intel | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac DSF Gar Fac Res Active Infowar (turns) 5736 | 27 76 . . . . . . . 588 2 . . . . . . . . . . 868 138 598 1246 503 427 244 54 98 93 315 78 381 . Optics 4662 | . . . . . . . . . . . . . . . . . . . . . 868 138 598 1246 503 427 244 54 98 93 315 78 . . Sensors 3631 | . . . . . . . . . . . . . . . . . . . . . 429 . 295 1237 503 425 240 54 98 93 257 . . . IFF 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Terrain 366 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 366 . Seismic 825 | 27 76 . . . . . . . 529 . . . . . . . . . . . . . 2 . . . . . . . . . 191 . Machine Analysis 59 | . . . . . . . . . 59 . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . Robot Analysis Total 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac DSF Gar Fac Res Turns Passed 24229 | 107 1367 2209 455 1153 488 981 456 1739 875 1218 1200 1590 394 1337 668 1795 40 33 45 434 892 138 598 1246 503 427 244 54 98 93 367 171 814 . Spaces Moved 15023 | 32 523 1157 277 550 180 326 182 664 400 565 577 611 154 603 392 864 87 76 111 334 1172 167 688 1422 676 717 365 88 160 159 161 108 475 . Core 240 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 93 141 . Treads 6134 | 4 523 507 70 550 180 321 . 365 400 565 577 611 154 603 18 669 . . . . . . . . . . . . . . . . 17 . Legs 203 | 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 160 . Wheels 1858 | . . 650 207 . . 5 182 299 . . . . . . 374 21 . . . . . . . . . . . . . . . . 120 . Hover 6551 | . . . . . . . . . . . . . . . . 174 87 76 111 334 1172 167 688 1422 676 717 365 88 160 159 155 . . . Flight 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . Fastest Speed 38 | 120 160 110 120 152 152 160 175 160 160 160 156 156 160 160 130 38 38 38 38 38 48 56 56 56 56 56 56 52 52 52 52 50 40 . Average Speed 116 | 125 176 175 131 152 203 214 192 192 175 160 156 160 160 161 132 142 38 38 38 60 52 56 59 56 56 56 56 52 52 52 102 67 90 . Slowest Speed 500 | 160 240 240 232 152 240 240 195 240 240 240 221 221 160 200 200 280 38 38 38 101 110 106 106 121 106 56 56 52 52 52 500 190 240 . Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 20 | . . . . . . . . . 2 . 12 . . . . . . . . . 2 . . . . . . . . . . 4 . . Cave-ins Triggered 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 65 71 32 85 22 52 23 76 51 55 70 64 12 68 41 73 5 86 5 95 41 81 19 94 79 84 63 5 88 6 93 22 17 . Regions Visited 34 Branch Regions 5 Pre-discovered Areas 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . Known Exits Taken 15 | . . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . . 1 1 1 1 1 . . 1 . . . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 28 | . . 11 . . . . . . . . . . . . . . . . . . . . . 7 2 5 3 . . . . . . . Spaces Dug 125 | . . . . . 1 . . 9 7 2 13 9 . 3 . . . . . 8 28 . 3 38 2 . 1 . . . . . 1 . Terrain Destroyed 1663 | . . 34 22 112 49 101 52 26 85 72 110 165 1 92 51 180 . . . 71 36 . 3 40 38 . 59 . . . 210 . 54 . Melee 97 | . . . . . . . . 7 . . . 8 . 1 . . . . . 8 28 . 3 38 2 . 1 . . . . . 1 . Projectile 235 | . . 1 . 24 23 1 27 9 46 7 38 3 1 4 14 1 . . . 1 8 . . . . . . . . . 18 . 9 . AOE 1328 | . . 33 22 88 26 100 25 10 39 65 72 153 . 87 37 179 . . . 62 . . . . 36 . 58 . . . 192 . 44 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac DSF Gar Fac Res Total 19520 | 60 871 1262 344 719 251 467 229 922 505 753 755 989 285 814 500 1231 93 78 113 519 1346 203 869 1770 782 743 386 92 171 166 323 189 720 . Wait 1841 | . 264 25 17 39 26 37 5 46 20 77 53 187 116 84 51 141 . . 1 76 32 14 134 147 53 11 3 . 1 5 99 13 64 . Move 14998 | 31 522 1156 277 549 180 325 182 663 400 564 575 610 154 602 392 863 87 75 110 333 1172 166 687 1421 675 716 364 88 159 158 160 107 475 . Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 181 | 1 16 8 4 10 4 2 3 4 14 6 11 7 3 10 8 14 . 1 . 12 7 2 6 6 4 5 1 . 1 1 3 . 7 . Fast Attach 130 | 1 1 . 5 2 3 2 . 4 2 1 3 3 1 2 5 4 2 2 . 7 11 4 6 8 . 1 . . . . 5 6 39 . Attach 124 | 2 . 5 7 9 2 5 1 3 3 5 5 9 1 3 2 13 . . 1 2 7 1 7 1 1 1 1 2 . . 7 7 11 . Detach 40 | . 1 . 1 1 1 . . 1 . 1 . . . . 1 1 . . . 2 8 1 3 1 1 . 1 . . . 2 3 10 . Swap 209 | . 10 14 7 7 3 10 10 21 12 17 9 18 1 10 5 26 1 . . 5 2 1 4 4 . 1 2 . . . 2 . 7 . Drop 242 | 2 5 4 8 2 7 3 2 10 15 6 13 2 1 9 14 28 2 . 1 21 16 6 10 13 6 7 . . 1 . 3 6 19 . Fire 1325 | 22 49 50 14 98 25 80 26 100 37 72 79 133 8 91 21 107 1 . . 23 35 8 6 105 3 . 12 . 6 1 37 27 49 . Melee 188 | . . . . . . . . 9 . . . 11 . 1 . . . . . 17 53 . 5 46 10 1 2 2 . 1 5 . 25 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Crush 18 | 1 3 . 4 . . . . . 1 3 2 . . 2 1 1 . . . . . . . . . . . . . . . . . . Escape Stasis 108 | . . . . . . 2 . 59 . . 4 2 . . . 2 . . . 21 . . . . . . . . . . . 14 4 . Rewire 71 | . . . . . . . . . . . . 6 . . . 29 . . . . . . . 18 10 . . . 3 . . . 5 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 40 | . . . . 2 . 1 . 2 1 1 1 1 . . . 2 . . . . 3 . 1 . 19 . . . . . . 6 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 5 exits: Sto x2 / Low x2 / DSF) -7/DSF -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Waste -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / Upp) -5/Waste -5/Factory (discovered 2 exits: *Upp / DSF) -5/DSF -5/Garrison -4/Factory (discovered 2 exits: [*Res] / Arm) -3/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 2) 108 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 6) 274 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 7) 531 | -10/Materials | Discovered new exit (range 5) 1384 | -10/Materials | Discovered new exit (range 11) 1470 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1475 | -10/Materials | Entered Subcaves 1476 | -10/Subcaves | Approached by a straggling Scientist 1579 | -10/Subcaves | Disturbed a concealed Subdweller 1684 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1721 | -10/Subcaves | Ambushed by Subdweller buried in earth 1740 | -10/Subcaves | Core integrity fell below 50% 2018 | -10/Subcaves | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 2066 | -10/Subcaves | Visited Clippyterm 2074 | -10/Subcaves | Learned Research machine intel 2759 | -10/Subcaves | Disturbed a concealed Subdweller 2852 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Propulsion slot 2949 | -10/Subcaves | Identified exit to Recycling 2954 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 3214 | -10/Subcaves | Core integrity fell below 20% 3222 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 3285 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3306 | -10/Subcaves | X0-1V1 activates XOMVISION 3349 | -10/Subcaves | Visited 4L-MR0's lab 3377 | -10/Subcaves | Found Rainbow Chip 3469 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3481 | -10/Subcaves | X0-1V1 activates XOMVISION 3486 | -10/Subcaves | Visited triangular shrine 3493 | -10/Subcaves | Found Prototype Device 3493 | -10/Subcaves | Identified V3-11A's Pendant 3498 | -10/Subcaves | Befriended Subdweller 3518 | -10/Subcaves | Befriended Subdweller 3603 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3625 | -10/Subcaves | Discovered new exit (range 5) 3633 | -10/Subcaves | X0-1V1 sent you into danger 3638 | -10/Subcaves | Befriended Subdweller 3669 | -10/Subcaves | X0-1V1 caused items to flee you 3670 | -10/Subcaves | Identified exit to Materials 3670 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 3684 | -10/Subcaves | Core integrity restored by X0-1V1 (+54) 3684 | -10/Subcaves | Entered Materials 3684 | -8/Materials | Accompanied by 2 allies 3684 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3772 | -8/Materials | X0-1V1 sent you to a vault 3842 | -8/Materials | Inventory capacity permanently improved by X0-1V1 (+2; -200 max core) 4037 | -8/Materials | Discovered new exit (range 13) 4139 | -8/Materials | Identified exit to Garrison 4139 | -8/Materials | Entered Garrison 4151 | -8/Garrison | Phase Generator disabled 4249 | -8/Garrison | Garrison Relay disabled 4256 | -8/Garrison | Identified exit to Materials 4256 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 4259 | -8/Garrison | Triggered checkpoint 4263 | -8/Garrison | Build established: Tank 4275 | -8/Garrison | Garrison Relay disabled 4329 | -8/Garrison | X0-1V1 downgraded hostiles (x3) 4329 | -8/Garrison | Triggered checkpoint 4436 | -8/Garrison | Triggered checkpoint 4535 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 20) 4553 | -8/Garrison | Discovered exit to Materials (range 13) 4598 | -8/Garrison | Core integrity permanently improved by X0-1V1 (+300) 4605 | -8/Garrison | Triggered checkpoint 4621 | -8/Garrison | Garrison Relay disabled 4737 | -8/Garrison | Triggered checkpoint 4768 | -8/Garrison | Lost 3 parts (1p2n) 4797 | -8/Garrison | X0-1V1 activates XOMVISION 4845 | -8/Garrison | Build established: Mutant 4992 | -8/Garrison | Discovered exit to Materials (range 7) 4992 | -8/Garrison | Discovered exit to Materials (range 95) 4992 | -8/Garrison | Discovered exit to Materials (range 70) 5114 | -8/Garrison | Garrison Relay disabled 5265 | -8/Garrison | Triggered checkpoint 5292 | -8/Garrison | Entered Materials 5407 | -8/Materials | Build established: Tank 5493 | -8/Materials | X0-1V1 activates XOMVISION 5636 | -8/Materials | Identified exit to Factory 5636 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 5692 | -8/Materials | First assault squad dispatched 5740 | -8/Materials | Build established: Scavenger-Tank 5780 | -8/Materials | Identified exit to Garrison 5780 | -8/Materials | Entered Garrison 5806 | -8/Garrison | Identified exit to Materials 5806 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 5810 | -8/Garrison | Discovered exit to Materials (range 61) 5810 | -8/Garrison | Discovered exit to Materials (range 95) 5810 | -8/Garrison | Discovered exit to Materials (range 81) 5810 | -8/Garrison | Discovered exit to Materials (range 70) 5855 | -8/Garrison | Garrison Relay disabled 5959 | -8/Garrison | Triggered checkpoint 6043 | -8/Garrison | Build established: Tank 6086 | -8/Garrison | X0-1V1 whisked you away to safety 6120 | -8/Garrison | X0-1V1 activates XOMVISION 6143 | -8/Garrison | Garrison Relay disabled 6160 | -8/Garrison | Phase Generator disabled 6296 | -8/Garrison | Triggered checkpoint 6349 | -8/Garrison | X0-1V1 upgraded hostiles (x2) 6468 | -8/Garrison | X0-1V1 sent allied Chaos Knight (x1) 6468 | -8/Garrison | Triggered checkpoint 6584 | -8/Garrison | Triggered checkpoint 6635 | -8/Garrison | Garrison Relay disabled 6647 | -8/Garrison | Core integrity restored by X0-1V1 (+174) 6694 | -8/Garrison | Triggered checkpoint 6761 | -8/Garrison | Entered Materials 6761 | -8/Materials | Accompanied by 1 ally 7032 | -8/Materials | Discovered exit to Factory (range 12) 7161 | -8/Materials | First assault squad dispatched 7166 | -8/Materials | Garrison activated, responded to threat 7208 | -8/Materials | Destroyed 7 combat bots 7217 | -8/Materials | Identified exit to Garrison 7217 | -8/Materials | Entered Garrison 7275 | -8/Garrison | Triggered checkpoint 7304 | -8/Garrison | Garrison Relay disabled 7536 | -8/Garrison | Triggered checkpoint 7593 | -8/Garrison | Triggered checkpoint 7602 | -8/Garrison | Triggered checkpoint 7632 | -8/Garrison | X0-1V1 activates XOMVISION 7651 | -8/Garrison | Destroyed 7 combat bots 7793 | -8/Garrison | Triggered checkpoint 7852 | -8/Garrison | Discovered exit to Factory (range 12) 7942 | -8/Garrison | X0-1V1 revealed exit location to -7/Factory 8071 | -8/Garrison | Garrison Relay disabled 8122 | -8/Garrison | Triggered checkpoint 8163 | -8/Garrison | X0-1V1 activates XOMVISION 8248 | -8/Garrison | Discovered exit to Factory (range 12) 8623 | -8/Garrison | Triggered checkpoint 8647 | -8/Garrison | Discovered new exit (range 6) 8747 | -8/Garrison | Destroyed 7 combat bots 8813 | -8/Garrison | Triggered checkpoint 8821 | -8/Garrison | X0-1V1 sent allied C-17 Slicer (x4) 8860 | -8/Garrison | Lost 3 allies 8884 | -8/Garrison | Core integrity restored by X0-1V1 (+153) 8956 | -8/Garrison | Entered Materials 8956 | -8/Materials | Accompanied by 1 ally 9051 | -8/Materials | Build established: Scavenger-Tank 9473 | -8/Materials | X0-1V1 put everyone to sleep 9624 | -8/Materials | X0-1V1 sent you to a vault 9669 | -8/Materials | Discovered exit to Factory (range 3) 9819 | -8/Materials | Discovered exit to Factory (range 3) 9831 | -8/Materials | Identified exit to Garrison 9831 | -8/Materials | Entered Garrison 9854 | -8/Garrison | Garrison Relay disabled 9928 | -8/Garrison | Build established: Tank 9955 | -8/Garrison | Triggered checkpoint 9977 | -8/Garrison | Identified exit to Materials 9977 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 10023 | -8/Garrison | Triggered checkpoint 10186 | -8/Garrison | Discovered exit to Materials (range 11) 10186 | -8/Garrison | Discovered exit to Materials (range 65) 10186 | -8/Garrison | Discovered exit to Materials (range 88) 10207 | -8/Garrison | Triggered checkpoint 10244 | -8/Garrison | Garrison Relay disabled 10251 | -8/Garrison | Garrison Relay disabled 10257 | -8/Garrison | Build established: Scavenger-Gunner 10349 | -8/Garrison | Triggered checkpoint 10420 | -8/Garrison | Triggered checkpoint 10454 | -8/Garrison | Garrison Relay disabled 10648 | -8/Garrison | Destroyed 14 combat bots 10808 | -8/Garrison | Triggered checkpoint 11049 | -8/Garrison | Entered Materials 11507 | -8/Materials | Discovered exit to Factory (range 3) 11687 | -8/Materials | Crushed by falling debris 11849 | -8/Materials | First assault squad dispatched 11849 | -8/Materials | X0-1V1 activates XOMVISION 11915 | -8/Materials | Discovered exit to Factory (range 8) 12040 | -8/Materials | Build established: Gunner 12131 | -8/Materials | Crushed by falling debris 12239 | -8/Materials | Identified exit to Garrison 12249 | -8/Materials | Entered Garrison 12265 | -8/Garrison | X0-1V1 caused items to flee you 12297 | -8/Garrison | Core integrity fell below 50% 12337 | -8/Garrison | Lost 3 parts (1p2w) 12352 | -8/Garrison | Destroyed 9 combat bots 12359 | -8/Garrison | Core integrity restored by X0-1V1 (+108) 12391 | -8/Garrison | System corruption reached 10% 12437 | -8/Garrison | Items stopped fleeing you 12561 | -8/Garrison | Discovered new exit (range 54) 12561 | -8/Garrison | Discovered new exit (range 53) 12561 | -8/Garrison | Discovered new exit (range 64) 12601 | -8/Garrison | Build established: Scavenger-Tank 12609 | -8/Garrison | Core integrity restored by X0-1V1 (+108) 12633 | -8/Garrison | Garrison Relay disabled 12730 | -8/Garrison | Triggered checkpoint 12752 | -8/Garrison | Triggered checkpoint 12752 | -8/Garrison | Triggered checkpoint 12850 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 17) 12854 | -8/Garrison | Triggered checkpoint 12895 | -8/Garrison | Lost 5 parts (1p2n1u1w) 13067 | -8/Garrison | Triggered checkpoint 13085 | -8/Garrison | Garrison Relay disabled 13197 | -8/Garrison | Triggered checkpoint 13237 | -8/Garrison | Triggered checkpoint 13259 | -8/Garrison | Garrison Relay disabled 13317 | -8/Garrison | Garrison Relay disabled 13478 | -8/Garrison | Phase Generator disabled 13560 | -8/Garrison | X0-1V1 activates XOMVISION 13714 | -8/Garrison | Lost 3 allies 13728 | -8/Garrison | Triggered checkpoint 13754 | -8/Garrison | Garrison Relay disabled 13839 | -8/Garrison | Entered Materials 13839 | -8/Materials | Accompanied by 10 allies 13842 | -8/Materials | Build established: Commander-Tank 13967 | -8/Materials | Repaired Hvy. Missile Launcher 14007 | -8/Materials | Repaired Hrd. Medium Armor Plating 14047 | -8/Materials | Repaired Hrd. Medium Armor Plating 14219 | -8/Materials | Identified exit to Garrison 14233 | -8/Materials | Entered Garrison 14233 | -8/Garrison | Accompanied by 8 allies 14275 | -8/Garrison | Identified exit to Materials 14275 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 14287 | -8/Garrison | Triggered checkpoint 14369 | -8/Garrison | Destroyed 7 combat bots 14380 | -8/Garrison | Garrison Relay disabled 14381 | -8/Garrison | Lost 7 allies 14449 | -8/Garrison | Triggered checkpoint 14466 | -8/Garrison | X0-1V1 turns hostiles against one another 14496 | -8/Garrison | Lost 3 parts (3n) 14500 | -8/Garrison | Lost 3 allies 14521 | -8/Garrison | Destroyed 14 combat bots 14599 | -8/Garrison | Build established: Scavenger-Tank 14616 | -8/Garrison | Triggered checkpoint 14638 | -8/Garrison | Triggered checkpoint 14656 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 14685 | -8/Garrison | Discovered exit to Materials (range 13) 14759 | -8/Garrison | Triggered checkpoint 14779 | -8/Garrison | Garrison Relay disabled 14815 | -8/Garrison | X0-1V1 activates XOMVISION 14977 | -8/Garrison | X0-1V1 sent allied B-75 Beast (x1) 15111 | -8/Garrison | Triggered checkpoint 15246 | -8/Garrison | Spotted B-75 Beast 15254 | -8/Garrison | X0-1V1 activates XOMVISION 15459 | -8/Garrison | Triggered checkpoint 15491 | -8/Garrison | Garrison Relay disabled 15519 | -8/Garrison | X0-1V1 sent allied H-71 Marshal (x1) 15570 | -8/Garrison | Entered Materials 15570 | -8/Materials | Accompanied by 1 ally 15578 | -8/Materials | X0-1V1 sent you to a vault 15594 | -8/Materials | Found Prototype Slashing Weapon 15594 | -8/Materials | Identified Scimitar of Distortion 15663 | -8/Materials | X0-1V1 foreshadows a heat wave 15684 | -8/Materials | X0-1V1 released a cloud of subatomizers 15753 | -8/Materials | Repaired Hvy. Missile Launcher 15776 | -8/Materials | Discovered exit to Factory (range 3) 15849 | -8/Materials | Ambient heat levels rising (+10) 15970 | -8/Materials | First assault squad dispatched 16038 | -8/Materials | Ambient heat levels rising (+10) 16072 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 16080 | -8/Materials | X0-1V1 sent allied H-71 Marshal (x1) 16238 | -8/Materials | Identified exit to Garrison 16238 | -8/Materials | Entered Garrison 16238 | -8/Garrison | Accompanied by 1 ally 16340 | -8/Garrison | X0-1V1 upgraded ally (x2) 16399 | -8/Garrison | Garrison Relay disabled 16409 | -8/Garrison | Garrison Relay disabled 16615 | -8/Garrison | Triggered checkpoint 16656 | -8/Garrison | Triggered checkpoint 16664 | -8/Garrison | Triggered checkpoint 16748 | -8/Garrison | Destroyed 7 combat bots 16972 | -8/Garrison | X0-1V1 caused items to flee you 16984 | -8/Garrison | Triggered checkpoint 17000 | -8/Garrison | Garrison Relay disabled 17025 | -8/Garrison | Discovered exit to Factory (range 12) 17196 | -8/Garrison | Items stopped fleeing you 17320 | -8/Garrison | Triggered checkpoint 17361 | -8/Garrison | Garrison Relay disabled 17413 | -8/Garrison | Discovered exit to Factory (range 13) 17685 | -8/Garrison | Garrison Relay disabled 17723 | -8/Garrison | Discovered exit to Factory (range 14) 17807 | -8/Garrison | X0-1V1 sent hostile H-55 Commando (x3) 17832 | -8/Garrison | Core integrity fell below 20% 17902 | -8/Garrison | X0-1V1 activates XOMVISION 17973 | -8/Garrison | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 18033 | -8/Garrison | Entered Factory 18033 | -7/Factory | Evolved 2 slots: Utility x2 18073 | -7/Factory | Sucked down chute 18073 | -7/Factory | Entered Waste 18080 | -7/Waste | Spotted C-40 Crusher 18085 | -7/Waste | Identified exit to Factory 18085 | -7/Waste | X0-1V1 revealed exit location to -7/Factory 18086 | -7/Waste | Spotted C-40 Crusher 18088 | -7/Waste | EMP discharged 18092 | -7/Waste | Spotted C-40 Crusher 18093 | -7/Waste | Spotted C-40 Crusher 18101 | -7/Waste | Spotted C-40 Crusher 18106 | -7/Waste | Entered Factory 18117 | -7/Factory | Identified exit to Storage 18117 | -7/Factory | Identified exit to Lower Caves 18151 | -7/Factory | Identified exit to DSF 18151 | -7/Factory | Entered DSF 18243 | -7/DSF | Additional patrols routed to DSF 18259 | -7/DSF | X0-1V1 activates XOMVISION 18495 | -7/DSF | Identified exit to Factory 18495 | -7/DSF | X0-1V1 revealed exit location to -6/Factory 18503 | -7/DSF | X0-1V1 sent hostile G-47 Trooper (x4) 18534 | -7/DSF | Sterilization system engaged 18554 | -7/DSF | Ambient heat levels rising (+10) 18569 | -7/DSF | Ambient heat levels rising (+10) 18584 | -7/DSF | Ambient heat levels rising (+10) 18585 | -7/DSF | Entered Factory 18585 | -6/Factory | Evolved 2 slots: Utility x2 18598 | -6/Factory | Destroyed 7 combat bots 18683 | -6/Factory | X0-1V1 put everyone to sleep 18691 | -6/Factory | Repaired Broken Hyp. Gauss Cannon 18734 | -6/Factory | Repaired Lyr. Medium Armor Plating 18761 | -6/Factory | Identified exit to Lower Caves 19047 | -6/Factory | X0-1V1 woke everyone up 19143 | -6/Factory | Discovered new exit (range 6) 19147 | -6/Factory | Identified exit to Factory 19160 | -6/Factory | Build established: Hacker-Scout 19165 | -6/Factory | Found Prototype Launcher 19165 | -6/Factory | Identified Scatter Rocket Array 19217 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 19281 | -6/Factory | Found Prototype Processor 19281 | -6/Factory | Identified Exp. Targeting Computer 19284 | -6/Factory | Found Exp. Targeting Computer 19286 | -6/Factory | Found Exp. Targeting Computer 19361 | -6/Factory | X0-1V1 sent allied Scrapper (x4) 19364 | -6/Factory | Garrison activated, responded to threat 19477 | -6/Factory | Sucked down chute 19477 | -6/Factory | Entered Waste 19477 | -6/Waste | The area was eerily silent 19502 | -6/Waste | 2 allies followed down the chute 19561 | -6/Waste | Discovered new exit (range 22) 19570 | -6/Waste | Found Prototype Device 19570 | -6/Waste | Identified Exp. Shield Generator 19578 | -6/Waste | Found Prototype Launcher 19578 | -6/Waste | Identified Adv. Micro-nuke Launcher 19600 | -6/Waste | Build established: Hacker-Mutant 19604 | -6/Waste | Identified exit to Factory 19615 | -6/Waste | Entered Factory 19615 | -6/Factory | Accompanied by 2 allies 19798 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 21) 19851 | -6/Factory | X0-1V1 announced a LAN party 19854 | -6/Factory | Repaired Hyp. Gauss Cannon 19924 | -6/Factory | Repaired Adv. Weapon Cycler 20062 | -6/Factory | Sensors blinded by X0-1V1 20124 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 20171 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 20195 | -6/Factory | Discovered exit to Lower Caves (range 7) 20213 | -6/Factory | Entered Lower Caves 20311 | -6/Lower Caves | Met a Warlord Commander 20312 | -6/Lower Caves | Learned location of Warlord (-4) 20313 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 20318 | -6/Lower Caves | Found Encrypted Comm Array 20380 | -6/Lower Caves | Build established: Scout 20485 | -6/Lower Caves | X0-1V1 activates XOMVISION 20509 | -6/Lower Caves | Encountered a Warlord checkpoint 20733 | -6/Lower Caves | Learned Armory emergency access door positions 21243 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 21) 21273 | -6/Lower Caves | X0-1V1 caused items to flee you 21296 | -6/Lower Caves | Discovered new exit (range 11) 21301 | -6/Lower Caves | Identified exit to Lower Caves 21398 | -6/Lower Caves | Items stopped fleeing you 21459 | -6/Lower Caves | Entered another Lower Caves area 21581 | -6/Lower Caves | Identified exit to Zion 21657 | -6/Lower Caves | Entered an active Warlord outpost 21660 | -6/Lower Caves | A Commander dispatched an escort 21663 | -6/Lower Caves | Learned Factory emergency access door positions 21663 | -6/Lower Caves | Learned Factory security intel 21663 | -6/Lower Caves | Learned Research security intel 21792 | -6/Lower Caves | Encountered a Warlord checkpoint 21801 | -6/Lower Caves | X0-1V1 activates XOMVISION 21962 | -6/Lower Caves | Entered Zion 21962 | -6/Zion | Accompanied by 3 allies 21963 | -6/Zion | Commander's escort returned to base 21963 | -6/Zion | Commander's escort returned to base 21963 | -6/Zion | Commander's escort returned to base 21976 | -6/Zion | Found CR-A16's Pointy Stick 22011 | -6/Zion | Discovered new exit (range 10) 22067 | -6/Zion | Found Prototype Device 22067 | -6/Zion | Identified Phasing AFG 22094 | -6/Zion | Found Prototype Special Weapon 22096 | -6/Zion | Found Prototype Special Weapon 22098 | -6/Zion | Found Prototype Special Weapon 22195 | -6/Zion | Met Imprinter 22245 | -6/Zion | Learned 8 Factory zone layouts 22270 | -6/Zion | Learned location of 1 exit from Proximity Caves 22306 | -6/Zion | Given A8's code to call for help 22324 | -6/Zion | Visited the Megawrench Repair Shop 22346 | -6/Zion | Given the Hacking Drone Bay 22346 | -6/Zion | Found Prototype Device 22388 | -6/Zion | Identified exit to Proximity Caves 22389 | -6/Zion | Entered Proximity Caves 22409 | -5/Proximity Caves | X0-1V1 sent hostile Y-54 Guardian (x1) 22547 | -5/Proximity Caves | X0-1V1 activates XOMVISION 22633 | -5/Proximity Caves | Entered Factory 22633 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22634 | -5/Factory | Identified exit to Factory 22634 | -5/Factory | Identified exit to Upper Caves 22673 | -5/Factory | X0-1V1 sent hostile Butcher (x2) 22687 | -5/Factory | Sucked down chute 22687 | -5/Factory | Entered Waste 22688 | -5/Waste | Joined by Warlord forces that had cleared the area 22707 | -5/Waste | A Compactor rumbled back to life 22707 | -5/Waste | Spotted C-40 Crusher 22722 | -5/Waste | Allies destroyed C-40 Crusher 22732 | -5/Waste | Discovered new exit (range 21) 22753 | -5/Waste | Lost 3 allies 22784 | -5/Waste | Identified exit to Factory 22785 | -5/Waste | Entered Factory 22795 | -5/Factory | Discovered exit to Upper Caves (range 19) 22878 | -5/Factory | Identified exit to DSF 22878 | -5/Factory | Entered DSF 22882 | -5/DSF | Identified exit to Garrison 22882 | -5/DSF | X0-1V1 revealed exit location to -5/Garrison 22906 | -5/DSF | Additional patrols routed to DSF 23106 | -5/DSF | Sterilization system engaged 23126 | -5/DSF | Ambient heat levels rising (+10) 23141 | -5/DSF | Ambient heat levels rising (+10) 23156 | -5/DSF | Ambient heat levels rising (+10) 23156 | -5/DSF | Identified RU-N14's Throwing Claymores (x2) 23161 | -5/DSF | System corruption reached 10% 23171 | -5/DSF | Ambient heat levels rising (+10) 23185 | -5/DSF | Destroyed 7 combat bots 23186 | -5/DSF | Ambient heat levels rising (+10) 23189 | -5/DSF | Lost 8 parts (3n2u3w) 23201 | -5/DSF | Ambient heat levels rising (+10) 23216 | -5/DSF | Ambient heat levels rising (+10) 23231 | -5/DSF | Ambient heat levels rising (+10) 23245 | -5/DSF | Entered Garrison 23271 | -5/Garrison | Triggered checkpoint 23320 | -5/Garrison | Garrison Relay disabled 23321 | -5/Garrison | X0-1V1 vaporized surrounding terrain (radius 20) 23368 | -5/Garrison | Core integrity fell below 50% 23373 | -5/Garrison | X0-1V1 whisked you away to safety 23381 | -5/Garrison | Triggered checkpoint 23395 | -5/Garrison | X0-1V1 turns hostiles against one another 23410 | -5/Garrison | Discovered exit to Factory (range 12) 23411 | -5/Garrison | Build established: Mutant 23416 | -5/Garrison | Entered Factory 23416 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 23417 | -4/Factory | Identified exit to Armory 23549 | -4/Factory | Lost 5 parts (5n) 23807 | -4/Factory | X0-1V1 sent you to a vault 23818 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 16) 23895 | -4/Factory | Garrison activated, responded to threat 23943 | -4/Factory | Lost 3 parts (1p1u1w) 24021 | -4/Factory | Lost 7 parts (1p2n2u2w) 24081 | -4/Factory | Cargo convoy interrupted 24146 | -4/Factory | X0-1V1 sent hostile B-75 Beast (x1) 24147 | -4/Factory | Spotted B-75 Beast 24162 | -4/Factory | X0-1V1 downgraded hostiles (x1) 24195 | -4/Factory | Core integrity fell below 50% 24222 | -4/Factory | Discovered new exit (range 15) 24229 | -4/Factory | Core integrity fell below 20% 24230 | -4/Factory | Entered Research 24230 | -3/Research | Evolved 2 slots: Utility x2 24230 | -3/Research | Self-destructed Last Messages --------------- 24197_ X0-1V1 lends a hand with your twisted circuits (-7 system corruption). 24210_ Penetrated by Slug. 24212_ Critical hit (Burn: +37). 24212_ Penetrated by Slug. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 24215_ Penetrated by Slug. 24220_ Slug penetrates Wall. 24222_ EXIT=FOUND 24223_ Slug penetrates Wall. 24226_ Penetrated by Slug. 24228_ Knocked back. 24230_ Slammed into H-71 Marshal. 24230_ Imp. Target Analyzer destroyed. 24230_ System corrupted by crushing effect (+4). 24230_ Destabilizing: Core damaged (-12). PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# @ #????????????????????? | | ???????????????????? ???????????????? | | ????????????????+ ??????????? | | ????????????????# ?????????? | | ????????????????# ?????????? | | ????????????????#+##+#################+??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 51 Energy Capacity 1710 Matter Stores 866 Matter Capacity 1000 Sight Range 28 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 600 Resistance: KI 48 Resistance: TH 56 Weapon Cycling 25 Evasion (%) 62 Targeting Accuracy 20 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 42 Defensive Hacking 10 Item Schematics ----------------- Multitool | -8/Materials | Scanalyzed Hyp. Gauss Cannon | -6/Factory | Scanalyzed Cmb. Gravmag System | -6/Factory | Hacked Imp. Linear Gravjet | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Tri-rail Accelerator | -6/Factory | Hacked Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Plasma Flamer | -6/Zion | Free Hyp. Gauss Rifle | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hvy. Missile Launcher | 4% | -8/Materials Hrd. Medium Armor Plating | 11% | -8/Materials Hrd. Medium Armor Plating | 12% | -8/Materials Hvy. Missile Launcher | 17% | -8/Materials Hyp. Gauss Cannon | 9% | -6/Factory | Broken Lyr. Medium Armor Plating | 17% | -6/Factory Hyp. Gauss Cannon | 18% | -6/Factory Adv. Weapon Cycler | 14% | -6/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Gravmag Array | -6/Factory | Hacked Imp. Gravmag System | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeActiveCoupler Manual? 0 Play Time 03:39:49 Cumulative 669.7 hours Start 2026.09.05 @ 05:10:36 End 2026.09.05 @ 22:59:08 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 595 Rogue 559 Adventurer 36 Explorer 0 Win Type - Total 8 Types 2/2/0/1/1/0/0/2/0/0 Lore% 86 Gallery% 75 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 551ea593-e33a-4743-86fe-aa563c667945