Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 14:18:55 Player: ChromeKnight Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1506) 1506 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1081) 1081 TOTAL SCORE: 7212 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 254 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Improved Target Analyzer Tesla Rifle Heavy Laser Compact HERF Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System Linear Gravjet > --- UTILITY ---------- Large Storage Unit Experimental Optical Array Improved Target Analyzer Improved Target Analyzer Hardened Light Armor Plating Hacking Suite Hacking Suite Scrapoid Pod > --- WEAPON ----------- Makeshift Axe > --- INVENTORY -------- Antigrav System Antigrav System Antigrav System Antigrav System Gyrokinetic Inverter Improved Target Analyzer Improved Weapon Shielding Tesla Rifle Heavy Laser Autogun KE Penetrator Maul Stasis Trap DRS Beacon Botcube [Rating: 86] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Improved Treads Treads Improved Treads Hover Unit Antigrav System Utility Large Storage Unit Device Scrapoid Pod Storage Large Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Rocket Launcher Energy Gun Heavy Riot Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Slots Evolved 12 | . . . . . 10 2 Power 1 | . . . . . 1 . Propulsion 3 | . . . . . 2 1 Utility 7 | . . . . . 6 1 Weapon 1 | . . . . . 1 . Parts Attached 62 | 6 8 2 2 3 26 15 Power 7 | 1 . . . 1 4 1 Engine 3 | 1 . . . 1 1 . Core 4 | . . . . . 3 1 Reactor . | . . . . . . . Propulsion 20 | 2 2 . . 1 8 7 Treads 9 | 2 2 . . 1 4 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 11 | . . . . . 4 7 Flight . | . . . . . . . Utility 21 | 1 3 . 1 . 10 6 Device 4 | . . . . . 2 2 Storage 2 | 1 1 . . . . . Processor 5 | . . . . . 2 3 Hackware 2 | . . . . . 1 1 Protection 8 | . 2 . 1 . 5 . Artifact . | . . . . . . . Weapon 14 | 2 3 2 1 1 4 1 Energy Gun 3 | 2 . . . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | . 2 1 . . 3 . Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 1 . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 23 | . 2 . . . 8 13 Power 4 | . . . . . 2 2 Propulsion 12 | . . . . . 3 9 Utility 6 | . 1 . . . 3 2 Weapon 1 | . 1 . . . . . Highest Loss Streak 6 | . 1 . . . 6 6 To Critical Strikes . | . . . . . . . Average Backups 10 | . 9 13 12 11 8 10 Power . | . . . . . . . Propulsion 2 | . . 2 2 2 2 3 Utility 3 | . 3 5 5 4 . 1 Weapon 4 | . 4 6 5 4 4 4 Tool/Special . | . . . . . . . Unused Backups 22 | . 5 . 1 6 3 7 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . . 2 Utility 5 | . 2 . . 2 . 1 Weapon 14 | . 3 . 1 4 2 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 96 100 100 98 76 63 Engine 10 | . 14 14 14 14 4 . Core 1 | . . . . . 4 5 Treads 22 | . 28 28 28 28 16 . Hover 2 | . . . . . 3 21 Device 1 | . . . . . 5 4 Storage 11 | . 14 14 14 14 5 4 Processor 1 | . . . . . 1 10 Hackware 1 | . . . . . 4 6 Protection 11 | . 11 14 14 14 9 3 Energy Gun 3 | . 8 . . 2 4 . Ballistic Gun 4 | . 8 14 3 . 4 . Launcher 7 | . 8 14 14 9 . . Impact Weapon 5 | . . . 10 14 1 . Slashing Weapon 1 | . . . . . 3 4 Peak Build Rating 86 | 6 15 15 15 22 70 86 Average Rating 28 | 4 10 14 14 16 56 65 On Entrance 20 | . 6 15 15 15 22 68 Avg Prop Armor Cover (%) 5 | . . . . . 3 6 Naked Turns 34 | . . . . . . 34 Heaviest Build 77 | 12 37 37 37 44 77 50 Greatest Support 92 | 40 46 46 46 46 92 53 Greatest Overweight (x) 2 | . . . . . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 14 Most Carried 15 | . 15 15 15 15 15 15 Average Carried 12 | . 9 14 14 14 11 13 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | . 15 15 15 15 14 5 Class Distribution -------------------- 79% | Mutant 13% | Scavenger-Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Matter Collected 2075 | 236 414 22 . 50 620 733 Remotely . | . . . . . . . Salvage Created 1617 | . 386 2 . . 611 618 Parts 110 | . 36 3 . . 41 30 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Combat Hostiles Destroyed 29 | . 13 3 . . 11 2 Melee 8 | . . . . . 6 2 Guns 7 | . 2 . . . 5 . AOE 14 | . 11 3 . . . . Classes Destroyed 12 | . 8 . . . 3 1 Worker 11 | . 3 . . . 4 4 Builder 1 | . 1 . . . . . Tunneler 2 | . . . . . 1 1 Hauler 1 | . 1 . . . . . Recycler 3 | . . . . . . 3 Mechanic 1 | . 1 . . . . . Operator 2 | . 1 . . . . 1 Watcher 3 | . 1 . . . . 2 Swarmer 10 | . 3 3 . . 4 . Grunt 10 | . 10 . . . . . Sentry 1 | . . . . . 1 . Programmer 8 | . . . . . 6 2 Best Kill Streak 5 | . 5 3 . . 2 3 Combat Bots Only 3 | . 3 3 . . 2 2 Max Kills in Single Turn 3 | . 3 3 . . 1 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 3 . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Min Sub Scr Fac Fac Hostile Shots Fired 338 | . 37 3 . . 156 142 Missed 109 | . 12 . . . 38 59 Hits 229 | . 25 3 . . 118 83 Melee 7 | . . . . . . 7 Projectile 222 | . 25 3 . . 118 76 AOE 1 | . . . . . . 1 Critical Strikes 13 | . 1 . . . 6 6 Damage Taken 4570 | . 428 24 . . 2171 1947 Core 1300 | . 42 . . . 101 1157 Absorbed by Shields . | . . . . . . . Core Remaining (%) 90 | 100 . . . 83 89 . Volleys Fired 76 | . 41 2 . . 33 . Largest 2 | . 2 1 . . 2 . Hottest 93 | . 90 33 . . 93 . Shots Fired 98 | . 44 2 . . 52 . Gun 74 | . 22 . . . 52 . Cannon . | . . . . . . . Launcher 24 | . 22 2 . . . . Special . | . . . . . . . Kinetic 39 | . 12 . . . 27 . Thermal 7 | . 7 . . . . . Explosive 24 | . 22 2 . . . . Electromagnetic 28 | . 3 . . . 25 . Robot Hit Streak 8 | . 3 . . . 8 . Robot Miss Streak 5 | . 5 1 . . 3 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 119 | . 23 . . . 63 33 Core Hits 77 | . 33 4 . . 26 14 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . . . . . 3 7 Smash 1 | . . . . . 1 . Sever 9 | . . . . . 2 7 Melee Attacks 82 | . . . 2 . 35 45 Impact 8 | . . . 2 . 6 . Slashing 74 | . . . . . 29 45 Piercing . | . . . . . . . Sneak Attacks 14 | . . . . . 5 9 Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 5645 | . 2117 146 . . 1714 1668 Guns 883 | . 169 . . . 714 . Cannons . | . . . . . . . Explosions 2094 | . 1948 146 . . . . Melee 2668 | . . . . . 1000 1668 Ramming . | . . . . . . . Kinetic 649 | . 117 . . . 532 . Thermal 247 | . 247 . . . . . Explosive 1884 | . 1738 146 . . . . Electromagnetic 197 | . 15 . . . 182 . Impact 82 | . . . . . 82 . Slashing 2586 | . . . . . 918 1668 Piercing . | . . . . . . . Highest Corruption 14 | . . . . . 14 10 Average Corruption 5 | . . . . . 6 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 34 | . . . . . 29 5 Message Errors 8 | . . . . . 7 1 Matter Fused 9 | . . . . . 8 1 Heat Flow Errors 4 | . . . . . 3 1 Energy Discharges 4 | . . . . . 4 . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 2 | . . . . . 2 . Misfires 2 | . . . . . 2 . Alerts 1 | . . . . . 1 . Misdirections 2 | . . . . . . 2 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 559 | . 192 30 . . 150 187 Projectiles . | . . . . . . . Explosions 222 | . 192 30 . . . . Melee 337 | . . . . . 150 187 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 176 | . 176 . . . . . Shots 3 | . 3 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 340 | . 147 . . . 332 340 Average Temperature 71 | . 36 . . . 69 89 Received Heat Transfer 297 | . 138 . . . 18 141 Effects 3 | . . . . . 3 . Shutdowns 1 | . . . . . 1 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 211 | . 211 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Maximum Alert Level 2 | . 2 1 . . . . Low Security (%) 85 | 100 46 89 . . 100 100 Level 1 10 | . 34 10 . . . . Level 2 4 | . 19 . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 535 | . 535 277 . . 85 195 Initial 198 | . . 198 . . . . Average 81 | . 203 76 . . 11 88 Influence Increases 1776 | . 787 89 . . 341 559 Destroy 0b10 Robot/C 680 | . 260 60 . . 220 140 Destroy 0b10 Robot/NC 125 | . 40 . . . 25 60 Destroy Leader 140 | . 44 10 . . 50 36 Allied During Kill 55 | . . 8 . . . 47 Successful Hack 37 | . . . . . 12 25 Disable Machine 225 | . 165 . . . 15 45 Destroy Structure 229 | . 158 11 . . 4 56 Partial Spotted 30 | . . . . . . 30 Lose Combat Pursuer 255 | . 120 . . . 15 120 Influence Decreases 1649 | . 278 598 . . 339 434 Entered New Map 313 | . . 311 . . . 2 Time Decay 996 | . 258 267 . . 259 212 Lost Part 230 | . 20 . . . 80 130 Lost Ally 110 | . . 20 . . . 90 Squads Dispatched 14 | . 3 . . . 4 7 Investigation 5 | . 1 . . . . 4 Extermination 6 | . . . . . 4 2 Reinforcement 3 | . 2 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Distress Signals 5 | . 3 . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 27 3 . . 10 39 Peak Tracking Total 17 | . 4 3 . . 4 17 Tactical Retreats 13 | . 8 . . . 1 4 Traps | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Traps Triggered 8 | . 3 . . . 1 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . . . . 4 Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . 1 . . . . Triggered . | . . . . . . . Most Traps Carried 2 | . . 2 2 2 1 1 Machines | -11 -10 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Machines Disabled 15 | . 11 . . . 1 3 Max in Single Turn 2 | . 2 . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Machines Accessed 18 | . 1 . . 6 1 10 Terminals 6 | . 1 . . . 1 4 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 4 | . . . . . . 4 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 63 | . 3 . . 38 2 20 Successful 51 | . 1 . . 38 1 11 Failed 12 | . 2 . . . 1 9 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 12 | . 3 . . . . 9 Terminals 17 | . 3 . . . 2 12 Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units 5 | . . . . . . 5 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 43 | . . . . 38 1 4 Record 37 | . . . . 37 . . Branch Access Points 1 | . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . Disarm Traps 1 | . . . . . . 1 Patrol Status 1 | . . . . . . 1 Zone Layout 1 | . . . . . . 1 Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . . . 2 Build 2 | . . . . . . 2 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 1 . . . . 5 Terminals 2 | . 1 . . . . 1 Assimilate 2 | . 1 . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . . . 4 Fedlink 4 | . . . . . . 4 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 5 | . . . . . 1 4 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 133 | . . . . . . 133 Total Part Build Rating 17 | . . . . . . 17 Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Min Sub Scr Fac Fac Total Allies 9 | . . 2 . . . 7 Largest Group 5 | . . 2 1 1 . 5 Highest-Rated Group 235 | . . 42 31 31 . 235 Highest-Rated Ally 53 | . . 31 31 31 . 53 Total Orders . | . . . . . . . Ally Attacks 45 | . . 1 . . . 44 Total Damage 959 | . . . . . . 959 Kills 6 | . . . . . . 6 Allies Corrupted 2 | . . . . . . 2 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Fac Active Infowar (turns) 84 | . . . . . . 84 Sensors 84 | . . . . . . 84 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Turns Passed 6249 | 87 842 963 399 2008 1355 595 Spaces Moved 3862 | 53 397 519 198 1227 629 839 Core 71 | 5 . . . . . 66 Treads 2753 | 48 397 519 198 1227 364 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 1038 | . . . . . 265 773 Flight . | . . . . . . . Fastest Speed 40 | 50 160 160 160 160 43 40 Average Speed 129 | 149 160 160 160 160 123 45 Slowest Speed 240 | 160 160 160 160 160 240 186 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 3 | . 3 . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 5 84 69 19 76 12 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 . . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 214 | . 190 20 . . 2 2 Melee 2 | . . . . . . 2 Projectile 2 | . . . . . 2 . AOE 210 | . 190 20 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Fac Total 4949 | 58 562 650 276 1278 1117 1008 Wait 759 | . 83 123 72 27 361 93 Move 3856 | 52 396 518 197 1226 628 839 Hop . | . . . . . . . Pick Up 54 | . 21 2 1 10 16 4 Fast Attach 37 | 6 8 . . . 9 14 Attach 21 | . 1 . . 1 14 5 Detach 4 | . . . . . 3 1 Swap 13 | . 2 2 2 2 4 1 Drop 46 | . 10 2 2 12 14 6 Fire 76 | . 41 2 . . 33 . Melee 82 | . . . 2 . 35 45 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . 1 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 4 exits: [*Res x2] / *Upp x2) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 15) 608 | -10/Materials | Discovered new exit (range 13) 738 | -10/Materials | Discovered new exit (range 7) 904 | -10/Materials | Discovered new exit (range 13) 930 | -10/Materials | Entered Mines 938 | -10/Mines | Discovered new exit (range 10) 1062 | -10/Mines | Found a hidden stash of uninstalled traps 1272 | -10/Mines | Learned location of Storage (-7) 1539 | -10/Mines | Learned Materials stockpile data 1881 | -10/Mines | Discovered new exit (range 6) 1893 | -10/Mines | Entered Subcaves 1893 | -10/Subcaves | Accompanied by 1 ally 1894 | -10/Subcaves | Approached by a straggling Scientist 1898 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2204 | -10/Subcaves | Learned location of Zion (-6) 2204 | -10/Subcaves | Met a Zionite searching for "candidates" 2272 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2292 | -10/Subcaves | Entered Scraptown 2292 | -7/Scraptown | Accompanied by 1 ally 2322 | -7/Scraptown | Led the pair of lost Derelicts to a safe place 2601 | -7/Scraptown | Discovered new exit (range 13) 2726 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2732 | -7/Scraptown | Learned Research emergency access door positions 2831 | -7/Scraptown | Visited Cyclists 2926 | -7/Scraptown | Visited UFD Registry 2926 | -7/Scraptown | Registered with UFD as "Carbonbank" 3023 | -7/Scraptown | Entered Cyclist Reading Room 3177 | -7/Scraptown | Visited Observation Area 3215 | -7/Scraptown | Visited Derelict Rescue Squad 3343 | -7/Scraptown | Delivered Scrap Shield to a Scientist 3515 | -7/Scraptown | Found DRS Beacon 3575 | -7/Scraptown | Visited LU-1G1's Boring Crew 3676 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3695 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3712 | -7/Scraptown | Found DCF Scrap (28 items) 3848 | -7/Scraptown | Visited Botcube Research 3873 | -7/Scraptown | Found Botcube 3917 | -7/Scraptown | Visited Abandonware Association 3947 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 3947 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 3997 | -7/Scraptown | Visited Science Guys 4150 | -7/Scraptown | Met Optimus 4150 | -7/Scraptown | Accepted into 0bPrime 4237 | -7/Scraptown | Visited Scrapoid Pod Storage 4246 | -7/Scraptown | Found Scrapoid Pod 4293 | -7/Scraptown | Discovered new exit (range 5) 4300 | -7/Scraptown | Entered Factory 4300 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 4609 | -5/Factory | Build established: Derelict-Mutant 5022 | -5/Factory | Build established: Mutant 5417 | -5/Factory | System corruption reached 10% 5447 | -5/Factory | Lost 6 parts (2p2n2u) 5527 | -5/Factory | Discovered new exit (range 14) 5642 | -5/Factory | Build established: Scavenger-Mutant 5655 | -5/Factory | Entered another Factory area 5655 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5666 | -4/Factory | Discovered new exit (range 11) 5737 | -4/Factory | Loaded intel: 8 recycling unit locations 5808 | -4/Factory | Spotted B-86 Titan 5815 | -4/Factory | Identified exit to Upper Caves 5904 | -4/Factory | Discovered new exit (range 15) 5928 | -4/Factory | Scrapoid Pod released 04F05-D (x5) 6053 | -4/Factory | Lost 3 allies 6055 | -4/Factory | Fabricated Centrium Leg (x1) 6084 | -4/Factory | Spotted B-86 Titan 6087 | -4/Factory | Lost 4 parts (3n1u) 6102 | -4/Factory | Learned location of Protoforge (-2) 6139 | -4/Factory | Discovered new exit (range 13) 6216 | -4/Factory | Released all parts (9) 6221 | -4/Factory | Botcube activated 6221 | -4/Factory | Core integrity fell below 50% 6221 | -4/Factory | System corruption reached 10% 6222 | -4/Factory | Fabricated Com. HERF Cannon? 6245 | -4/Factory | Lost 6 parts (1p4n1u) 6245 | -4/Factory | Core integrity fell below 20% 6250 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06216_ Released Imp. Target Analyzer. 06216_ Released Antigrav System. 06216_ Released Adv. Melee Analysis Suite. 06221_ Botcube begins transforming into Mutated Botcube. [Achievement: Frankenstein] 06222_ >> FABRICATOR: Completed Com. HERF Cannon? 06229_ System corrupted: Heat flow error (+142). 06236_ Dropped Hvy. Proton Missile Launcher. 06236_ Acquired Com. HERF Cannon. 06243_ Penetrated by Slug. 06245_ Connecting with Terminal... 06246_ Slug penetrates Terminal. 06246_ Slug penetrates Wall. 06247_ LKTPPZD49EB#Y/IQC0NE 06248_ Penetrated by Slug. 06249_ Triggered Blade Trap. 06249_ Massive razor-sharp blades shoot up from within the floor. Map ----- +----------------------------------------------------+ | ????????????????????????# #####???????# # # | | ????????????????????????# ????????????# ####### | | ????????????????????????# ????????????# #?????? | | ????????????????????????# ????????????# #?????? | | ????????????????????????# ????????????# #?????? | | ????????????????????????# ????????????# #?????? | | ????????????????????????? ????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ?????????????????????????? ?????????????# #?????? | | ?????????????????????????? ?????????????# #?????? | | ?????????????????????????? ?????????????# #?????? | | ?????????????????????????? ?????????????# #?????? | | ?????????????????????????? ?????????????#+####### | | ?????????????????????????? ?????????????# # | | ?????????????????????????? ?????????????# ! """# | | ?????????????????????????# #????????????# """# | | ?????????????????????????# #????????????# ] F"# | | ?????????????????????????# #????????????# ""# | | ?????????????????????????# #????????????#""" # | | ?????????????????????????# #????????????#""" # | | ?????????????????????????# #????????????#""" # | | ?????????????????????##### #?############ # | | ?????????????????????# ###;## #""" # | | ?????????????????????# sc s #""" # | | ?????????????????????# <@ s s " #""" # | | ?????????????????????+ s "T + # | | ?????????????????????# #""" # | | ?????????????????????# A #""" # | | ?????????????????????# ###### #""" # | | ?????????????????????# #????###h ### # | | ?????????????????????# #??????# ########### | | ?????????????????????# #??????# # """S""" # | | ?????????????????????# #??????# # """ """ # | | ?????????????????????# #??????# # # | | ?????????????????????# #??????# # # | | ?????????????????????# #??????# # [ # | | ?????????????????????# #??????+ + # | | ?????????????????????# ???????# ####+###??? | | ????????????????????? ???????# ## #??? | | ??????????????????????? ???????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# ] #??? | | ??????????????????????????????????###### #??? | | ???????????????????????????????????????## ##??? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# ##??? | | ????????????????????????????????????????# "#??? | | ???????????????????????????????????????## ##??? | | ???????????????????????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 29 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 57 Melee Accuracy 8 Target Analysis 9 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -4/Factory | Preloaded Com. HERF Cannon | x1 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Frankenstein Challenges ------------ None Game ------ Seed AuthchipCompactCyclogen Manual? 0 Play Time 00:45:25 Cumulative 479.7 hours Start 2025.10.24 @ 13:13:51 End 2025.10.24 @ 14:18:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 809 Rogue 654 Adventurer 148 Explorer 7 Win Type - Total 24 Types 19/1/3/1/0/0/0/0/0/0 Lore% 69 Gallery% 76 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69149f27-2090-4f87-aba7-62605e9f2f03