Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.08 @ 18:39:50 // AFD2020/Player2 Player: Yog-Sothoth Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (2384) 2384 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (654) 654 TOTAL SCORE: 7688 Bonus ------- High Alert Combat Kills 317 Follower Combat Kills 2083 Friendly Fire -1746 Cogmind --------- Core Integrity 957/1000 Matter 560/600 Energy 9/100 System Corruption 2% Temperature Cool (-150) Movement Treading (150) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY (9) ------ Improved Cryofiber Web Large Storage Unit Improved Matter Compressor Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Point Defense System Hacking Suite > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (10) --- Cooled Fission Core Advanced Treads Compact Battery (300) Advanced Terrain Scanner Improved Core Analyzer Advanced ECM Suite Relay Coupler [Sentry] (22) Remote Datajack Heavy Pick Peak State ------------ > --- POWER ------------ Cooled Fission Core Cooled Fission Core > --- PROPULSION ------- Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Large Storage Unit Improved Matter Compressor Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Point Defense System Hacking Suite > --- WEAPON ----------- Improved Lightning Gun Improved Lightning Gun Remote Datajack > --- INVENTORY -------- Cooled Fission Core Advanced Treads Compact Battery Advanced Terrain Scanner Improved Core Analyzer Advanced ECM Suite Relay Coupler [Sentry] Heavy Pick [Rating: 80] Favorites ----------- Power Fission Core Engine Cooled Ion Engine Power Core Fission Core Propulsion Advanced Treads Treads Advanced Treads Wheel Armored Wheel Utility Improved Signal Interpreter Device Advanced Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Lightning Gun Energy Gun Improved Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . 1 . . . . Propulsion 1 | . . . . . 1 . Utility 7 | . . 1 1 2 1 2 Weapon 1 | . . . 1 . . . Parts Attached 92 | 6 9 10 7 14 31 15 Power 18 | 1 1 2 . 1 10 3 Engine 10 | 1 1 2 . 1 4 1 Core 8 | . . . . . 6 2 Reactor . | . . . . . . . Propulsion 11 | 2 2 2 . 1 3 1 Treads 9 | 2 . 2 . 1 3 1 Leg . | . . . . . . . Wheel 2 | . 2 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 30 | 1 4 2 4 4 8 7 Device 15 | . 2 1 . 1 6 5 Storage 7 | 1 1 1 1 1 . 2 Processor 6 | . 1 . 3 1 1 . Hackware 1 | . . . . 1 . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 33 | 2 2 4 3 8 10 4 Energy Gun 9 | 2 . . . 2 5 . Energy Cannon 4 | . 2 1 . 1 . . Ballistic Gun 12 | . . 3 1 2 3 3 Ballistic Cannon 4 | . . . . 2 2 . Launcher 1 | . . . 1 . . . Special Weapon 2 | . . . . 1 . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 6 | . . 2 . . 3 1 Parts Lost 3 | . . . . . 2 1 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 1 | . . . . . 1 . Weapon 1 | . . . . . . 1 Highest Loss Streak 1 | . . . . . 1 1 Average Slot Usage (%) 97 | . 93 96 99 98 97 98 Engine 7 | . 14 19 18 14 1 1 Core 6 | . . . . . 11 8 Treads 16 | . 8 10 18 15 19 16 Wheel 2 | . 19 11 . . . . Device 12 | . 12 11 5 7 13 22 Storage 9 | . 1 11 12 15 6 11 Processor 12 | . 7 11 18 15 13 11 Hackware 4 | . . . . 7 6 5 Protection 1 | . . . . . 4 . Energy Gun 4 | . 9 . . 5 4 10 Energy Cannon 3 | . 18 10 . . 2 . Ballistic Gun 5 | . . 11 24 8 2 . Ballistic Cannon 4 | . . . . 1 8 . Special Melee Weapon 1 | . . . 1 6 . . Naked Turns . | . . . . . . . Heaviest Build 66 | 11 14 26 34 57 66 66 Greatest Support 74 | 40 40 44 44 44 74 74 Greatest Overweight (x) 1 | . . 1 . 1 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 6 6 4 8 10 10 10 Average Capacity 8 | 5 4 4 5 9 10 10 Most Carried 10 | 4 4 4 8 10 10 10 Average Carried 7 | 2 2 3 4 8 8 8 Final Capacity 10 | 6 4 4 8 10 10 10 Final Carried 10 | 4 4 4 8 8 10 9 Class Distribution -------------------- 38% | Hacker-Mutant 26% | Hacker-Skirmisher 17% | Mutant 10% | Hacker-Tank 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 2499 | 228 112 110 140 263 1198 448 Remotely . | . . . . . . . Salvage Created 2969 | . 170 359 345 212 1635 248 Parts 147 | . 12 20 17 12 76 10 Haulers Intercepted 7 | . 2 2 . . 2 1 Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 42 | . 2 6 4 3 26 1 Melee 1 | . . . . 1 . . Guns 19 | . . 2 4 2 10 1 Cannons 16 | . 2 4 . . 10 . AOE 3 | . . . . . 3 . Classes Destroyed 13 | . 4 1 2 . 6 . Worker 8 | . . . . . 6 2 Builder 1 | . . . . . 1 . Hauler 7 | . 2 2 . . 2 1 Recycler 2 | . . . 2 . . . Operator 3 | . . . 1 1 1 . Watcher 11 | . 1 1 1 1 6 1 Swarmer 11 | . 1 1 1 . 8 . Grunt 21 | . 1 4 3 2 11 . Protector 1 | . . . . . 1 . Sentry 5 | . . 1 . 1 3 . Demolisher 1 | . . . . . 1 . Hunter 2 | . . . . . 1 1 Programmer 1 | . . . . . 1 . Best Kill Streak 8 | . 2 3 5 3 8 2 Combat Bots Only 5 | . 1 3 1 3 5 1 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 2389 | . 29 78 169 256 1673 184 Core 245 | . . 20 . 23 159 43 Absorbed by Shields 3 | . 3 . . . . . Core Remaining (%) 80 | 100 88 84 97 90 22 . Volleys Fired 158 | . 10 17 23 9 79 20 Largest 3 | . 2 2 3 3 3 3 Hottest 176 | . 112 112 69 176 176 173 Shots Fired 374 | . 20 34 65 25 202 28 Gun 221 | . 2 12 65 16 100 26 Cannon 152 | . 18 22 . 9 102 1 Launcher . | . . . . . . . Special 1 | . . . . . . 1 Kinetic 231 | . . 12 65 22 131 1 Thermal 29 | . 1 . . 1 27 . Explosive . | . . . . . . . Electromagnetic 113 | . 19 22 . 2 44 26 Robot Hit Streak 27 | . 2 20 14 8 27 19 Robot Miss Streak 3 | . 1 3 3 1 2 1 Penetration Max 3 | . . . . 1 3 . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 279 | . 11 25 46 17 157 23 Core Hits 130 | . 5 10 17 12 75 11 Critical Hits 20 | . . . 2 1 17 . Critical Kills 9 | . . . 1 1 7 . Critical Parts Destroyed 10 | . . . 1 . 9 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7102 | . 267 516 665 602 4628 424 Guns 2918 | . . 89 665 358 1401 405 Cannons 2936 | . 267 390 . 154 2125 . Explosions 1203 | . . 37 . 72 1094 . Melee . | . . . . . . . Ramming 45 | . . . . 18 8 19 Kinetic 3367 | . . 89 665 434 2179 . Thermal 1794 | . . 37 . 96 1661 . Explosive . | . . . . . . . Electromagnetic 1896 | . 267 390 . 54 780 405 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 7 2 Average Corruption 5 | . . . . . 5 1 Corruption Purged 1 | . . . . . 1 . Effects 30 | . . . . . 30 . Message Errors 9 | . . . . . 9 . Matter Fused 5 | . . . . . 5 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 4 | . . . . . 4 . Data Loss (major) 3 | . . . . . 3 . Misfires 2 | . . . . . 2 . Targeting Errors 3 | . . . . . 3 . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 95 | . 20 . . 3 72 . Projectiles 57 | . 20 . . 3 34 . Explosions 38 | . . . . . 38 . Melee . | . . . . . . . Knockbacks 11 | . . . . . 11 . Impact . | . . . . . . . Kinetic 10 | . . . . . 10 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 310 | . . . . . 310 . Shots 4 | . . . . . 4 . Rammed 9 | . . . . 5 2 2 Targets Rammed 9 | . . . . 5 2 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 426 | . 102 174 67 105 426 . Average Temperature 74 | . 34 52 21 45 116 . Received Heat Transfer 531 | . 6 30 54 144 288 9 Effects 3 | . . . . . 3 . Shutdowns 1 | . . . . . 1 . Matter Decay 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . . 3 . Combat Hostiles 3 | . . . . . 3 . Parts Fried 8 | . 1 . . . 2 5 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1734 | . . 50 . 150 1534 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . 1 . 1 3 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 963 | . 446 500 515 291 963 377 Initial 321 | . . 88 180 115 122 321 Average 319 | . 180 345 371 92 437 264 Maximum Alert Level 3 | . 2 2 2 1 3 1 Low Security (%) 35 | 100 49 12 4 91 22 26 Level 1 36 | . 35 46 54 8 33 73 Level 2 13 | . 14 41 40 . 12 . Level 3 14 | . . . . . 31 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . . . 2 2 13 2 Investigation 3 | . . . 1 . 2 . Extermination 3 | . . . . 1 2 . Reinforcement 10 | . . . 1 1 6 2 Assault 2 | . . . . . 2 . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded 4 | . . . . . 4 . Haulers Reinforced 2 | . . . . . 1 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 5 | . . . 1 . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | . 9 13 16 13 58 8 Peak Tracking Total 6 | . 2 4 5 4 6 2 Tactical Retreats 6 | . 2 . . 1 3 . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 5 | . . . 1 . 2 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . . 6 . . Reprogrammed 8 | . 4 . . . 4 . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 23 | . 1 2 1 3 15 1 Max in Single Turn 7 | . 1 1 1 1 7 . Garrison Access 2 | . . . . . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 33 | . 6 2 4 6 13 2 Terminals 21 | . 5 2 3 5 5 1 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Recycling Units 6 | . 1 . . 1 4 . Scanalyzers 2 | . . . 1 . . 1 Garrison Access 2 | . . . . . 2 . Total Hacks 82 | . 12 4 6 19 33 8 Successful 47 | . 6 2 4 10 18 7 Failed 35 | . 6 2 2 9 15 1 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 54 | . 11 4 5 17 14 3 Fabricators 5 | . . . . . 5 . Repair Stations 2 | . . . . . 2 . Recycling Units 13 | . 1 . . 2 10 . Scanalyzers 6 | . . . 1 . . 5 Garrison Access 2 | . . . . . 2 . Terminal Hacks 27 | . 5 2 3 8 7 2 Part Schematic 3 | . . . . 2 1 . Prototype ID Bank 7 | . 1 2 . 2 1 1 Emergency Access Points 5 | . 1 . 2 2 . . Unreport Threat 3 | . . . 1 . 1 1 Locate Traps 3 | . 1 . . . 2 . Disarm Traps 2 | . . . . 2 . . Reprogram Traps 2 | . 1 . . . 1 . Hauler Manifests 1 | . 1 . . . . . Registered Prototypes 1 | . . . . . 1 . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks 9 | . 1 . . 2 6 . Process 1 | . . . . . 1 . Report Inventory 6 | . 1 . . 1 4 . Retrieve Matter 1 | . . . . . 1 . Retrieve Components 1 | . . . . 1 . . Scanalyzer 6 | . . . 1 . . 5 Insert Component 3 | . . . 1 . . 2 Analyze 3 | . . . . . . 3 Garrison Access Hacks 2 | . . . . . 2 . Seal Access 2 | . . . . . 2 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 25 | . 4 2 2 5 10 2 Full Trace Events 2 | . . . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . 2 1 2 Parts Built 2 | . . . . . 2 . Matter 190 | . . . . . 190 . Time 47 | . . . . . 47 . Total Part Build Rating 10 | . . . . . 10 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 132 | . . . . . 132 . Retrieved Matter 132 | . . . . . 132 . Retrieved Components 5 | . . . . 5 . . Parts Scanalyzed 2 | . . . . . . 2 Part Schematics Acquired 2 | . . . . . . 2 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . 4 . Programmers 4 | . . . . . 4 . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies 2 | . 1 . . . . 1 Largest Group 2 | . 1 1 1 1 1 2 Highest-Rated Group 154 | . 63 71 77 91 109 154 Highest-Rated Ally 126 | . 63 71 77 91 109 126 Total Orders . | . . . . . . . Ally Attacks 180 | . 23 16 14 24 75 28 Total Damage 9213 | . 484 675 884 1135 4710 1325 Kills 97 | . 11 9 13 10 44 10 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 5755 | 80 478 381 516 996 2690 614 Spaces Moved 3080 | 44 305 240 280 512 1408 291 Core 3 | 3 . . . . . . Treads 2718 | 41 87 99 280 512 1408 291 Legs . | . . . . . . . Wheels 359 | . 218 141 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 145 145 145 150 Average Speed 141 | 152 109 115 145 146 147 150 Slowest Speed 165 | 160 160 165 145 165 165 152 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 3 59 33 37 14 49 7 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 4 | . . . . 4 . . Terrain Destroyed 104 | . . 5 . 13 85 1 Melee . | . . . . . . . Projectile 18 | . . . . 7 10 1 AOE 86 | . . 5 . 6 75 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 4214 | 55 429 315 355 739 1881 440 Wait 702 | . 83 32 24 175 294 94 Move 3074 | 43 304 239 279 511 1407 291 Hop . | . . . . . . . Pick Up 80 | 5 10 5 12 11 30 7 Fast Attach 39 | 6 3 7 4 3 10 6 Attach 23 | . . 1 2 6 11 3 Detach 5 | . . . 1 1 1 2 Swap 30 | . 6 2 1 5 10 6 Drop 94 | 1 13 12 9 13 37 9 Fire 158 | . 10 17 23 9 79 20 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 9 | . . . . 5 2 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 15) 417 | -10/Materials | Discovered new exit (range 14) 544 | -10/Materials | Identified exit to Materials 559 | -10/Materials | Entered another Materials area 559 | -9/Materials | Accompanied by 1 ally 559 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 708 | -9/Materials | Discovered new exit (range 7) 713 | -9/Materials | Identified exit to Mines 893 | -9/Materials | Discovered new exit (range 12) 909 | -9/Materials | Identified exit to Materials 940 | -9/Materials | Entered another Materials area 940 | -8/Materials | Accompanied by 1 ally 940 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1248 | -8/Materials | Build established: Skirmisher 1350 | -8/Materials | Discovered new exit (range 20) 1453 | -8/Materials | Identified exit to Factory 1456 | -8/Materials | Entered Factory 1456 | -7/Factory | Accompanied by 1 ally 1456 | -7/Factory | Evolved 2 slots: Utility x2 1478 | -7/Factory | Discovered new exit (range 16) 1503 | -7/Factory | Identified exit to Storage 1764 | -7/Factory | Build established: Hacker-Mutant 2081 | -7/Factory | Discovered new exit (range 14) 2385 | -7/Factory | Identified exit to Factory 2452 | -7/Factory | Entered another Factory area 2452 | -6/Factory | Accompanied by 1 ally 2452 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2613 | -6/Factory | Found Prototype Processor 2800 | -6/Factory | Fabricated Fission Core (x2) 3121 | -6/Factory | Spotted B-75 Beast 3289 | -6/Factory | Identified Exp. Signal Interpreter 3788 | -6/Factory | Core integrity fell below 50% 3991 | -6/Factory | Build established: Hacker-Tank 4202 | -6/Factory | First assault squad dispatched 4252 | -6/Factory | Garrison activated, responded to threat 4584 | -6/Factory | Build established: Hacker-Skirmisher 5078 | -6/Factory | Discovered new exit (range 13) 5091 | -6/Factory | Identified exit to Factory 5142 | -6/Factory | Entered another Factory area 5142 | -5/Factory | Accompanied by 1 ally 5142 | -5/Factory | Evolved 2 slots: Utility x2 5624 | -5/Factory | Build established: Hacker-Mutant 5710 | -5/Factory | P-70 Sage assimilated allied Soldier 6a 5756 | -5/Factory | Self-destructed Last Messages --------------- R-10 Processor collects Lgt. Fission Core. Terminal disabled. R-10 Processor destroyed. R-10 Processor collects Lgt. Fission Core. K-01 Serf cleans the Nuclear Reactor. Triggered Segregator Trap. Arcs of energy rise from the floor. Gauss Rifle blown off. Adv. Treads blown off. Gauss Rifle blown off. Cld. Fission Core blown off. U-05 Engineer lays Concrete. Triggered Segregator Trap. Arcs of energy rise from the floor. Cld. Fission Core blown off. Adv. Heat Sink blown off. Imp. Lightning Gun blown off. U-05 Engineer lays Concrete. Acquired Adv. Treads. Acquired Gauss Rifle. Map ----- +----------------------------------------------------+ | ??????????# """ """ """ #??????# | | ??????????# #????? ? | | ?????????## """ """ """ #??????? | | ??????? 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Transmission Jammer | -6/Factory | Hacked Adv. Treads | -5/Factory | Scanalyzed Cld. Fission Core | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Fission Core | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Player 2 | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . 2 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . 1 . . . Utility 4 | . . 1 1 2 . . Weapon 4 | . 2 1 . . 1 . Parts Attached 120 | . 14 7 8 15 56 20 Parts Lost 24 | . . . 1 1 20 2 Damage Taken 5173 | . 122 117 92 712 3875 255 Core 629 | . 29 44 12 47 497 . Player 2/Cogmind (%) 71 | . 100 68 100 67 75 . Absorbed by Shields 136 | . 52 47 37 . . . Damage Inflicted 9021 | . 484 675 884 1135 4710 1133 Player 2/Cogmind (%) 55 | . 64 56 57 65 50 72 Combat Hostiles Destroyed 71 | . 9 6 10 9 31 6 Player 2/Cogmind (%) 62 | . 81 50 71 75 54 85 Game ------ Seed SensorBurstInjector Manual? 0 Play Time 01:19:44 Cumulative 22.8 hours Start 2021.01.08 @ 09:34:46 End 2021.01.08 @ 18:39:50 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode AFD2020/Player2 Game No. 35 Rogue 0 Adventurer 35 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c49d9410-c71b-4263-8ccb-5209edb90e9a