Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.16 @ 22:26:31 Player: Bob Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (179) 895 Value Destroyed (6105) 6105 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2795) 2795 TOTAL SCORE: 16075 Bonus ------- High Alert Combat Kills 119 Follower Combat Kills 417 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1348 Friendly Fire -89 Cogmind --------- Core Integrity 783/1000 Matter 293/300 Energy 550/550 System Corruption 3% Temperature Cool (33) Movement Walking (180) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION (4) --- Armored Leg (fused) Enhanced Biometal Leg > --- UTILITY (7) ------ Improved Cooling System Advanced Cooling System Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- Heavy Phase Cannon > --- INVENTORY (10) --- Experimental Sensor Array Hardened Heavy Armor Plating Long-range Missile Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Improved VSS Leg Enhanced Biometal Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Wave Gun Wave Gun Heavy Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Advanced Targeting Computer Hardened Heavy Armor Plating Long-range Missile Launcher Long-range Missile Launcher [Rating: 99] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Reinforced Antimatter Reactor Propulsion Armored Leg Leg Armored Leg Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Layered Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Thermic Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . . 2 . . 4 . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . Utility 5 | . . . 2 . . . . . . 2 . 1 . . . . Weapon 2 | . . . . . . . . . . 1 . 1 . . . . Parts Attached 164 | 6 5 2 30 5 . 2 10 11 . 35 17 14 5 3 17 2 Power 29 | 1 1 . 5 . . . . 2 . 6 5 3 2 1 3 . Engine 22 | 1 1 . 5 . . . . 2 . 3 5 2 2 1 . . Core 5 | . . . . . . . . . . 3 . 1 . . 1 . Reactor 2 | . . . . . . . . . . . . . . . 2 . Propulsion 53 | 2 1 . 8 4 . . 5 8 . 15 3 2 . 1 4 . Treads . | . . . . . . . . . . . . . . . . . Leg 52 | 2 1 . 7 4 . . 5 8 . 15 3 2 . 1 4 . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . Utility 48 | 1 1 1 9 . . 2 1 1 . 9 3 8 3 . 7 2 Device 23 | . . 1 2 . . 1 1 1 . 4 2 5 1 . 4 1 Storage 3 | 1 . . 1 . . . . . . . . . . . . 1 Processor 13 | . 1 . 4 . . . . . . 3 . 1 2 . 2 . Hackware . | . . . . . . . . . . . . . . . . . Protection 9 | . . . 2 . . 1 . . . 2 1 2 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 34 | 2 2 1 8 1 . . 4 . . 5 6 1 . 1 3 . Energy Gun 16 | 1 . . 1 . . . 1 . . 5 6 1 . 1 . . Energy Cannon 16 | . 2 1 7 1 . . 3 . . . . . . . 2 . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . 3 . . 1 1 . . 1 . 1 . . 1 . Parts Lost 23 | . . . 4 2 . . 1 1 . 6 2 2 . . 1 4 Power 6 | . . . 1 . . . . 1 . 1 1 2 . . . . Propulsion 3 | . . . . 1 . . 1 . . . . . . . . 1 Utility 9 | . . . 1 . . . . . . 4 1 . . . 1 2 Weapon 5 | . . . 2 1 . . . . . 1 . . . . . 1 Highest Loss Streak 3 | . . . 1 2 . . 1 1 . 3 2 1 . . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 95 100 99 96 100 100 94 99 100 92 91 94 99 100 99 85 Engine 9 | . 14 14 10 11 11 11 9 8 9 9 10 4 10 11 10 . Leg 24 | . 28 28 21 18 22 22 31 36 36 26 26 23 23 23 23 17 Device 12 | . . 2 11 11 11 10 7 9 9 9 12 19 23 23 22 10 Storage 4 | . 14 11 . 11 11 11 9 9 9 4 . . . . . 2 Processor 17 | . 9 14 29 22 22 22 18 18 18 17 23 13 11 11 11 17 Protection 2 | . . . 1 . . . 1 . . 1 . 4 5 5 5 4 Energy Gun 8 | . 5 . . . . . . . . 19 16 21 23 23 16 5 Energy Cannon 12 | . 17 28 22 22 22 22 17 18 18 . . . . . 5 10 Peak Build Rating 99 | 6 12 12 20 21 21 28 28 33 33 62 66 86 91 91 99 88 Average Rating 46 | 4 9 11 15 19 21 22 25 30 32 50 57 79 87 90 91 79 On Entrance 39 | . 6 12 12 19 21 21 23 28 33 33 48 61 84 90 91 88 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 86 | 13 18 18 27 27 27 34 34 27 26 39 37 56 53 53 82 86 Greatest Support 81 | 20 20 20 23 26 26 26 51 54 39 67 67 72 72 72 81 81 Greatest Overweight (x) 2 | . . . 1 2 1 1 . . . . . . . . 1 1 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 5 5 5 5 5 10 Average Capacity 7 | 7 8 7 5 10 10 10 10 10 10 8 5 5 5 5 5 7 Most Carried 10 | 3 6 7 7 10 10 10 10 10 10 10 5 5 5 5 5 5 Average Carried 6 | . 3 5 4 8 10 10 9 10 9 5 4 4 5 4 4 5 Final Capacity 10 | 8 8 5 10 10 10 10 10 10 10 5 5 5 5 5 5 10 Final Carried 10 | . 6 5 7 10 10 10 10 10 10 4 5 5 5 5 5 5 Class Distribution -------------------- 27% | Scavenger-Mutant 27% | Mutant 22% | Scavenger-Gunner 21% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Matter Collected 2008 | 168 156 20 351 50 . 6 120 110 . 406 160 125 70 30 160 76 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8406 | . 424 92 1449 443 . 50 820 802 55 1414 431 700 . 145 591 990 Parts 363 | . 32 14 88 10 . 3 44 47 . 50 5 22 . 6 23 19 Haulers Intercepted 10 | . 1 . 6 . . . 1 . . 1 . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . . . . . 21 . 14 Prevented 3 | . . . . . . . . . . . . . . 3 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Combat Hostiles Destroyed 167 | . 12 6 31 16 . 3 17 16 1 25 7 10 . 4 12 7 Guns 47 | . 4 . . . . . . . . 23 5 8 . 4 3 . Cannons 108 | . 8 6 31 15 . 3 16 16 . . . . . . 6 7 Classes Destroyed 18 | . 4 . 3 2 . . 1 1 . 2 1 1 . . 3 . Builder 1 | . . . . . . . . 1 . . . . . . . . Hauler 10 | . 1 . 6 . . . 1 . . 1 . 1 . . . . Recycler 5 | . . . 1 2 . . . 1 . 1 . . . . . . Watcher 5 | . 2 . . . . . . 1 . 2 . . . . . . Swarmer 59 | . 5 6 14 3 . 3 3 5 . 11 1 . . 2 . 6 Saboteur 2 | . . . . . . . . . . . . . . . 2 . Grunt 42 | . 7 . 6 2 . . 5 7 . 6 2 5 . . 2 . Brawler 5 | . . . 1 . . . 1 . . 2 . . . . 1 . Duelist 4 | . . . . . . . 2 . . . . . . . 2 . Protector 1 | . . . . . . . . . . . . . . . 1 . Sentry 27 | . . . 10 . . . 6 4 1 1 3 1 . 1 . . Demolisher 3 | . . . . 2 . . . . . . . . . . 1 . Specialist 2 | . . . . . . . . . . 2 . . . . . . Hunter 1 | . . . . . . . . . . . . 1 . . . . Programmer 8 | . . . . . . . . . . 3 . 2 . 1 2 . Behemoth 3 | . . . . . . . . . . . 1 1 . . . 1 Striker 1 | . . . . . . . . . . . . . . . 1 . Assembled 9 | . . . . 9 . . . . . . . . . . . . Best Kill Streak 6 | . 3 3 4 3 . 3 6 5 1 4 2 3 . 2 4 5 Combat Bots Only 6 | . 3 3 4 3 . 3 6 4 1 4 2 2 . 2 4 5 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 1 2 1 2 1 1 . 2 1 2 Gunslinging 1 | . . . . . . . . . . 1 . . . 1 . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Hostile Shots Fired 916 | . 53 30 129 46 . 8 58 87 2 170 181 51 . 9 37 55 Missed 286 | . 16 9 38 11 . 1 17 22 1 42 71 24 . 3 12 19 Damage Taken 7544 | . 296 130 764 411 . 34 455 713 13 1876 945 428 . 101 765 613 Core 1168 | . 68 15 157 91 . . 62 180 . 237 141 32 . 15 63 107 Absorbed by Shields 115 | . . . . . . . . . . . 115 . . . . . Ignored by Resistances 2214 | . 94 42 240 125 . 14 131 206 4 516 324 120 . 27 205 166 Regen/Repaired (Parts) 42 | . . . . . . . . . . . . . . . 42 . Core Remaining (%) 63 | 100 . 66 . . . 38 . . 56 . 55 . . . . . Volleys Fired 390 | . 33 13 78 34 . 4 33 42 1 55 27 22 . 6 21 21 Largest 4 | . 2 2 2 2 . 2 2 2 2 3 3 4 . 4 4 4 Hottest 342 | . 136 136 136 136 . 136 136 136 136 183 255 336 . 336 342 342 Shots Fired 956 | . 64 18 157 66 1 8 66 84 2 164 70 83 . 24 83 66 Gun 434 | . 28 . . . . . . . . 164 70 83 . 24 40 25 Cannon 522 | . 36 18 157 66 1 8 66 84 2 . . . . . 43 41 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 14 | . 14 . . . . . . . . . . . . . . . Thermal 942 | . 50 18 157 66 1 8 66 84 2 164 70 83 . 24 83 66 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 32 | . 24 5 24 12 . 6 13 14 1 32 30 14 . 13 28 22 Robot Miss Streak 4 | . 2 2 3 2 . 2 1 3 1 3 1 2 . 1 4 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 11 | . . . . . . . . . . 9 1 . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 1 . . 1 . . Shots Hit Robots 691 | . 47 9 112 43 . 6 47 59 1 127 62 67 . 15 52 44 Core Hits 298 | . 20 6 45 20 . 3 24 29 . 55 17 28 . 7 26 18 Critical Kills 3 | . . . . . . . 1 . 1 . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 42 | . 2 . . . . . 1 . 1 15 8 10 . . 3 2 Burn 39 | . 2 . . . . . . . . 15 8 10 . . 2 2 Meltdown 3 | . . . . . . . 1 . 1 . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 15122 | . 751 183 2194 885 . 125 971 1260 21 2670 1164 1348 . 321 1626 1603 Guns 6701 | . 240 . . . . . . . . 2670 1164 1348 . 321 571 387 Cannons 8420 | . 511 183 2193 885 . 125 971 1260 21 . . . . . 1055 1216 Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 1 | . . . 1 . . . . . . . . . . . . . Kinetic 75 | . 75 . . . . . . . . . . . . . . . Thermal 15046 | . 676 183 2193 885 . 125 971 1260 21 2670 1164 1348 . 321 1626 1603 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . 1 1 1 1 . . . 1 1 . . . 3 3 Average Corruption 1 | . . . 1 1 1 1 . . . 1 1 . . . 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 72 | . . . 19 11 5 1 . . . 4 3 . . . 2 27 Message Errors 15 | . . . 4 3 3 . . . . 2 1 . . . . 2 Matter Fused 19 | . . . 7 2 . . . . . . . . . . . 10 Heat Flow Errors 4 | . . . . 1 . . . . . 1 1 . . . . 1 Energy Discharges 9 | . . . 4 . . 1 . . . . . . . . . 4 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . 1 4 1 . . . . . . . . . . 1 Data Loss (major) 6 | . . . 2 1 . . . . . . . . . . 1 2 Misfires 8 | . . . 1 . 1 . . . . 1 1 . . . 1 3 Alerts 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 181 | . . . 9 1 . 1 1 . . . . . . . 58 111 Projectiles 181 | . . . 9 1 . 1 1 . . . . . . . 58 111 Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 211 | . . . . . . . . . . 211 . . . . . . Shots 3 | . . . . . . . . . . 3 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 543 | . 300 302 219 321 1 120 280 78 3 543 339 488 . 485 376 444 Average Temperature 118 | . 101 140 59 77 1 62 87 17 2 208 143 197 . 218 143 145 Received Heat Transfer 2106 | . 162 . 240 96 . . 234 342 . 522 294 81 . 18 36 81 Effects 52 | . . . . . . . . . . 27 4 14 . 1 . 6 Shutdowns 20 | . . . . . . . . . . 15 . 3 . . . 2 Energy Bleed 7 | . . . . . . . . . . 2 . 4 . 1 . . Interference 18 | . . . . . . . . . . 4 4 7 . . . 3 Matter Decay 3 | . . . . . . . . . . 3 . . . . . . Damage (minor) 2 | . . . . . . . . . . 1 . . . . . 1 Damage (major) 2 | . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . 1 . . 1 . 1 2 2 2 . . 3 . Combat Hostiles 12 | . . . . 1 . . 1 . 1 2 2 2 . . 3 . Parts Melted 85 | . 4 2 4 1 . . 3 3 2 20 20 21 . 2 2 1 Heat Transferred 30778 | . 1554 333 4218 1591 . 222 1739 2294 37 5920 3666 4181 . 672 2058 2293 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Peak Influence 588 | . 191 70 334 147 . 70 335 588 206 464 415 256 . . . . Initial 186 | . . . 22 2 . . 22 120 186 . 97 126 . . . . Average 129 | . 50 7 150 31 . 59 133 452 25 215 227 106 . . . . Maximum Alert Level 2 | . . . 1 . . . 1 2 1 2 2 1 . . . . Low Security (%) 74 | 100 100 100 68 100 . 100 80 8 89 47 27 89 . . . . Level 1 20 | . . . 31 . . . 19 20 10 49 71 10 . . . . Level 2 4 | . . . . . . . . 70 . 3 1 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . 1 . . . . 4 . 6 2 8 . . . 1 Investigation 3 | . 1 . . . . . . . . 1 1 . . . . . Extermination 5 | . . . . . . . . . . 3 . 2 . . . . Reinforcement 9 | . . . 1 . . . . 2 . 2 1 3 . . . . Assault 1 | . . . . . . . . . . . . . . . . 1 Garrison 5 | . . . . . . . . 2 . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Distress Signals 14 | . 1 . 5 . . . 1 4 . 2 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 307 | . 20 6 55 21 . 3 20 32 1 35 22 13 . 4 51 24 Peak Tracking Total 13 | . 3 3 7 3 . 3 5 7 1 7 5 2 . 1 9 13 Tactical Retreats 20 | . 1 . 3 4 . . . 4 . 4 2 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Traps Triggered 5 | . 1 . 2 . . . . 1 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . 2 . . . 2 6 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Machines Disabled 9 | . . . . . . . 1 1 . 3 2 1 . . 1 . Max in Single Turn 2 | . . . . . . . 1 1 . 2 . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Machines Accessed 38 | . 5 1 8 . . . 4 2 6 2 5 3 1 . 1 . Terminals 34 | . 5 1 8 . . . 4 2 6 2 5 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Total Hacks 82 | . 10 1 25 . . . 6 6 12 4 7 4 1 . 6 . Successful 53 | . 6 1 18 . . . 5 4 8 1 3 . 1 . 6 . Failed 29 | . 4 . 7 . . . 1 2 4 3 4 4 . . . . Catastrophic 5 | . 2 . 1 . . . . . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 72 | . 10 1 25 . . . 6 6 12 4 7 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . . Terminal Hacks 53 | . 6 1 18 . . . 5 4 8 1 3 . 1 . 6 . Record 5 | . 1 . 4 . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . Prototype ID Bank 11 | . 1 . 2 . . . 1 . 1 . . . . . 6 . Open Door 4 | . . . . . . . . . . . 3 . 1 . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . 1 . . . 1 . . . . . . . . . Alert Level 7 | . . . 4 . . . 1 . 2 . . . . . . . Unreport Threat 3 | . . . 1 . . . . . 2 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . 1 . . . . . . . . Hauler Manifests 3 | . . . 1 . . . . 1 1 . . . . . . . Registered Components 4 | . 1 . 1 . . . . 1 1 . . . . . . . Zone Layout 3 | . . 1 2 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 4 . 6 . . . 3 1 4 2 3 2 . . . . Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 6 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Total Allies 9 | . . . . 1 . . . . . . 8 . . . . . Largest Group 6 | . . . . 1 . . . . . . 6 . . . . . Highest-Rated Group 223 | . . . . 31 . . . . . . 223 . . . . . Highest-Rated Ally 159 | . . . . 31 . . . . . . 159 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 70 | . . . . . . . . . . . 70 . . . . . Total Damage 1517 | . . . . . . . . . . . 1517 . . . . . Kills 14 | . . . . . . . . . . . 14 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . . . . . . . 1 2 . 2 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Turns Passed 16430 | 67 1248 588 2291 1483 314 341 748 699 944 1550 666 1326 1513 429 1225 998 Spaces Moved 11042 | 50 895 385 1513 663 166 154 499 465 901 1004 385 900 1253 340 937 532 Core 6 | 6 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 11036 | 44 895 385 1513 663 166 154 499 465 901 1004 385 900 1253 340 937 532 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 190 190 120 97 100 97 120 120 120 120 107 107 Average Speed 128 | 111 120 120 127 204 190 190 120 109 100 114 120 120 120 120 121 174 Slowest Speed 260 | 120 120 120 190 260 190 190 120 120 100 120 120 120 120 120 187 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 91 82 96 89 50 20 36 61 95 21 47 22 99 49 85 57 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . Known Exits Taken 14 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . . . 1 . Scrap Searched 12 | . . 1 . 2 . . . . . . . . 5 3 . 1 Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 52 | . . . . . . . . . . 46 . . . . 1 5 Melee . | . . . . . . . . . . . . . . . . . Projectile 6 | . . . . . . . . . . . . . . . 1 5 AOE 46 | . . . . . . . . . . 46 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Ext Fac Upp Upp War Pro Total 12559 | 61 1009 494 1724 725 165 194 583 573 942 1278 532 1112 1262 353 996 556 Wait 673 | . 60 90 58 12 . 35 24 46 37 139 9 161 . . 1 1 Move 11026 | 49 894 384 1512 662 165 153 498 464 900 1003 384 899 1252 339 936 532 Hop . | . . . . . . . . . . . . . . . . . Pick Up 102 | 6 12 2 21 7 . . 8 . 2 23 13 4 1 1 2 . Fast Attach 35 | . . . 7 1 . . 3 1 . 1 3 8 3 . 6 2 Attach 39 | 6 3 1 6 2 . . 1 . . 12 6 1 . . 1 . Detach 1 | . . . . . . . . . . . . . . . 1 . Swap 91 | . 2 1 18 2 . 2 6 10 . 22 8 5 2 3 10 . Drop 131 | . 5 3 23 5 . . 10 10 2 23 12 12 4 4 18 . Fire 390 | . 33 13 78 34 . 4 33 42 1 55 27 22 . 6 21 21 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 70 | . . . . . . . . . . . 70 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 6) 442 | -10/Materials | Discovered new exit (range 11) 463 | -10/Materials | Identified exit to Mines 793 | -10/Materials | Discovered new exit (range 16) 1145 | -10/Materials | Discovered new exit (range 12) 1268 | -10/Materials | Derelicts attacked the area 1316 | -10/Materials | Entered Mines 1324 | -10/Mines | Identified exit to Materials 1656 | -10/Mines | Learned location of Zion (-6) 1780 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1874 | -10/Mines | Discovered exit to Materials (range 14) 1904 | -10/Mines | Entered Materials 1904 | -9/Materials | Evolved 2 slots: Utility x2 2120 | -9/Materials | Discovered new exit (range 15) 2473 | -9/Materials | Discovered new exit (range 15) 2521 | -9/Materials | Identified exit to Materials 2678 | -9/Materials | Build established: Scavenger-Mutant 2972 | -9/Materials | Discovered exit to Materials (range 14) 3226 | -9/Materials | Build established: Mutant 3246 | -9/Materials | Identified exit to Mines 3680 | -9/Materials | Discovered exit to Materials (range 16) 4195 | -9/Materials | Entered Mines 4333 | -9/Mines | Discovered exit to Materials (range 8) 4450 | -9/Mines | Assembled infested the area 4455 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4486 | -9/Mines | Core integrity fell below 50% 4889 | -9/Mines | Discovered exit to Materials (range 7) 5168 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5172 | -9/Mines | Found Prototype Device 5184 | -9/Mines | Learned Materials trap positions 5195 | -9/Mines | Received a Mining Laser from a helpful Derelict 5286 | -9/Mines | Build established: Scavenger-Mutant 5575 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5668 | -9/Mines | Discovered new exit (range 5) 5674 | -9/Mines | Identified exit to Exiles 5678 | -9/Mines | Entered Exiles 5707 | -9/Exiles | Discovered new exit (range 15) 5737 | -9/Exiles | Identified exit to Mines 5792 | -9/Exiles | Met 8R-AWN 5819 | -9/Exiles | Met EX-HEX 5897 | -9/Exiles | Met EX-DEC 5962 | -9/Exiles | Discovered exit to Mines (range 14) 5992 | -9/Exiles | Entered Mines 6058 | -8/Mines | Discovered exit to Materials (range 5) 6242 | -8/Mines | Identified Exp. Sensor Array 6333 | -8/Mines | Entered Materials 6333 | -8/Materials | Evolved 2 slots: Propulsion x2 6334 | -8/Materials | Loaded intel: 20 trap records 6633 | -8/Materials | Identified exit to Factory 6872 | -8/Materials | Discovered new exit (range 15) 6892 | -8/Materials | Identified exit to Storage 7081 | -8/Materials | Entered Storage 7104 | -8/Storage | Identified exit to Recycling 7401 | -8/Storage | Met 01-MTF 7676 | -8/Storage | Garrison activated, responded to threat 7780 | -8/Storage | Entered Recycling 7780 | -8/Recycling | Accompanied by 1 ally (01-MTF) 7987 | -8/Recycling | Discovered new exit (range 9) 7997 | -8/Recycling | Identified exit to Factory 8724 | -8/Recycling | Entered Factory 8724 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 9305 | -6/Factory | Build established: Scavenger-Gunner 9683 | -6/Factory | Cargo convoy interrupted 9703 | -6/Factory | Discovered new exit (range 14) 9721 | -6/Factory | Identified exit to Extension 9862 | -6/Factory | Discovered new exit (range 13) 10174 | -6/Factory | Lost 3 parts (1p1u1w) 10274 | -6/Factory | Entered Extension 10563 | -6/Extension | Lost 3 allies 10599 | -6/Extension | Rescued a captive Derelict 10668 | -6/Extension | Rescued A7 10747 | -6/Extension | Spotted B-75 Beast 10780 | -6/Extension | Spotted B-75 Beast 10814 | -6/Extension | Allies destroyed B-75 Beast 10830 | -6/Extension | Destroyed B-75 Beast 10877 | -6/Extension | Discovered new exit (range 3) 10881 | -6/Extension | Identified exit to Factory 10940 | -6/Extension | Entered Factory 10940 | -5/Factory | Accompanied by 1 ally (A7) 10940 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11129 | -5/Factory | Garrison activated, responded to threat 11300 | -5/Factory | Discovered new exit (range 9) 11563 | -5/Factory | Spotted B-75 Beast 11567 | -5/Factory | Destroyed B-75 Beast 12193 | -5/Factory | Discovered new exit (range 9) 12234 | -5/Factory | Identified exit to Upper Caves 12266 | -5/Factory | Entered Upper Caves 12390 | -5/Upper Caves | Build established: Scavenger-Skirmisher 13473 | -5/Upper Caves | Learned location of 1 exit from Factory 13582 | -5/Upper Caves | Discovered new exit (range 5) 13592 | -5/Upper Caves | Identified exit to Upper Caves 13779 | -5/Upper Caves | Entered another Upper Caves area 13814 | -5/Upper Caves | Learned 4 Factory zone layouts 14061 | -5/Upper Caves | Learned Factory garrison access intel 14184 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14186 | -5/Upper Caves | Discovered new exit (range 9) 14206 | -5/Upper Caves | Identified exit to Warlord 14208 | -5/Upper Caves | Entered Warlord 14905 | -5/Warlord | Met Warlord 14916 | -5/Warlord | Warlord's base attacked by MAIN.C 15201 | -5/Warlord | Lost 3 allies 15266 | -5/Warlord | Warlord forces counterattacked 15272 | -5/Warlord | Spotted Striker 15299 | -5/Warlord | Spotted Executioner 15318 | -5/Warlord | Spotted Executioner 15363 | -5/Warlord | Lost 10 allies 15383 | -5/Warlord | Spotted Striker 15396 | -5/Warlord | Destroyed Striker 15416 | -5/Warlord | Discovered new exit (range 14) 15433 | -5/Warlord | Entered Proximity Caves 15460 | -4/Proximity Caves | Spotted B-86 Titan 15462 | -4/Proximity Caves | Lost 12 allies 15500 | -4/Proximity Caves | Destroyed B-86 Titan 15626 | -4/Proximity Caves | Build established: Scavenger-Gunner 16346 | -4/Proximity Caves | Learned Research non-interactive machine intel 16409 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 16431 | -4/Proximity Caves | Self-destructed Last Messages --------------- 16408_ Penetrated by Slug. 16409_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 16410_ System corrupted: Hvy. Plasma Cannon failed to cycle. 16413_ Y-72 Warden: "REQUESTING BACKUP." 16418_ S-27 Virus destroyed. 16424_ Imp. Medium Armor Plating destroyed. 16426_ System corrupted: Matter fused (-5). 16426_ Lgt. Nuclear Core fries itself beyond repair. 16429_ C-30 ARC bursts open, deploying its payload. 16429_ G-73 Enforcer unfolds itself. 16429_ B-60 Warrior unfolds itself. 16429_ E-15 Imp unfolds itself. 16429_ Wave Gun blown off. 16429_ Hvy. Plasma Cannon blown off. 16429_ Flexi-carbon Leg blown off. 16429_ E-15 Imp destroyed. 16430_ C-30 ARC bursts open, deploying its payload. 16430_ B-60 Warrior unfolds itself. 16430_ G-67 Veteran unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#####???????????????????????????????????? | | ????????## ##??????????????????????????????????? | | ######### ###????????????????????????????????? | | #####???####?????????????????????? | | ##??#/g??????????????????????? | | ######## #??#bb??????????????????????? | | ??????## ##??#b#??????????????????????? | | ##???## ###???#@#??????????????????????? | | #?# ##???##l#??????????????????????? | | #?## #####gg#??????????????????????? | | # #??## b #??????????????????????? | | ???#?### ggg#??????????????????????? | | ?????# ### Y #??????????????????????? | | ????# ## ##?#### %#??????????????????????? | | ???# ##?# ##?????## % ???????????????????? | | ???## #??# #???????## b #?????????????????? | | ????##???# #????????# #?????????????????? | | ?????????# #????????### #?????????????????? | | ?????????## ##??????????? #?????????????????? | | ??????????####????????????? #?????????????????? | | ??????????????????????????? ????????????????? | | ???????????????????????????? ## ???????????????? | | ???????????????????????????? ? ??????????????? | | ???????????????????????????? #? ??????????????? | | ?????????????????????????????###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 16 Armor Integrity Analysis 40 Energy Filtering 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cannon Specialist \\IAMDERELICT Challenges ------------ None Game ------ Seed RecoilTacticalMembrane Manual? 0 Play Time 01:51:23 Cumulative 198.6 hours Start 2024.08.15 @ 01:13:07 End 2024.08.16 @ 22:26:31 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 295 Rogue 241 Adventurer 54 Explorer 0 Win Type - Total 5 Types 2/1/0/2/0/0/0/0/0 Lore% 31 Gallery% 58 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed34282b-e466-4e16-b5df-dabf170b7b53