Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 02:27:32 Player: HourglassLad Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (67) 335 Value Destroyed (2924) 2924 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (213) 213 TOTAL SCORE: 9372 Bonus ------- High Alert Combat Kills 13 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1300 Matter 160/300 Energy 98/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Carbon-fiber Leg Enhanced Flexi-carbon Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Energy Well Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Improved Arc Projector Cooled Pulse Rifle Advanced Plasma Cannon > --- INVENTORY -------- Micro Fission Core Fusion Reactor Cooled Pulse Rifle Cooled Pulse Rifle Great Axe [Rating: 65] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Cooled Fission Core Reactor Fusion Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Makeshift Hover Unit Flight Unit VTOL Module Utility Improved Signal Interpreter Device Transmission Jammer Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Gar Slots Evolved 14 | . . 2 2 2 2 2 2 . . 2 . Power 1 | . . . . . . . 1 . . . . Propulsion 5 | . . 1 1 1 . 1 1 . . . . Utility 7 | . . 1 1 1 1 1 . . . 2 . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 170 | 6 14 16 17 25 24 26 1 27 . 9 5 Power 20 | 1 2 1 4 4 2 1 . 3 . 1 1 Engine 8 | 1 2 1 2 . 1 . . 1 . . . Core 9 | . . . 2 4 1 1 . 1 . . . Reactor 3 | . . . . . . . . 1 . 1 1 Propulsion 41 | 2 3 6 5 6 8 5 . 5 . 1 . Treads 2 | . . 1 . . 1 . . . . . . Leg 24 | . 2 2 5 4 7 3 . 1 . . . Wheel 10 | 2 1 3 . 1 . 2 . 1 . . . Hover 2 | . . . . 1 . . . 1 . . . Flight 3 | . . . . . . . . 2 . 1 . Utility 50 | 1 3 2 3 7 7 11 1 9 . 4 2 Device 19 | . 1 . . 1 4 5 . 3 . 3 2 Storage 9 | 1 1 1 . 1 . 1 1 3 . . . Processor 8 | . 1 . 1 2 1 3 . . . . . Hackware 2 | . . . . . . . . 1 . 1 . Protection 12 | . . 1 2 3 2 2 . 2 . . . Artifact . | . . . . . . . . . . . . Weapon 59 | 2 6 7 5 8 7 9 . 10 . 3 2 Energy Gun 22 | . . 5 3 2 . 5 . 6 . . 1 Energy Cannon 9 | . 4 1 . . . 2 . . . 1 1 Ballistic Gun 14 | 2 2 . 1 3 3 . . 2 . 1 . Ballistic Cannon 3 | . . . . 2 1 . . . . . . Launcher 3 | . . . 1 . 2 . . . . . . Special Weapon 2 | . . 1 . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . 1 . 1 . . . Piercing Weapon 1 | . . . . . 1 . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . . 1 . Unidentified Prototypes 9 | . 1 1 . . 2 3 1 1 . . . Parts Lost 74 | . . 4 2 5 20 9 2 28 . 3 1 Power 5 | . . 1 . . 2 . . 2 . . . Propulsion 28 | . . 1 1 2 9 5 . 8 . 2 . Utility 21 | . . . . 2 4 2 1 10 . 1 1 Weapon 20 | . . 2 1 1 5 2 1 8 . . . Highest Loss Streak 18 | . . 2 2 3 18 6 2 8 . 3 1 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 69 | . 92 97 95 94 87 59 77 44 15 36 12 Engine 2 | . 14 10 5 . . . . 1 5 3 . Core 3 | . . . 3 7 4 2 5 3 . . . Leg 14 | . 12 4 30 28 27 23 10 2 . . . Wheel 4 | . 9 24 3 3 . 1 10 1 5 3 . Device 3 | . 6 . . . 3 11 5 1 . 8 2 Storage 6 | . 14 11 9 7 5 4 3 5 . . . Processor 8 | . 6 11 9 14 16 2 15 8 . . . Protection 6 | . . 11 16 13 10 1 10 3 . . . Energy Gun 5 | . . 10 17 5 . 3 10 5 . . 2 Energy Cannon 2 | . 11 9 . . . 3 5 . . 3 2 Ballistic Gun 3 | . 15 . . 6 9 . . 2 . 1 . Peak Build Rating 65 | 6 12 14 30 48 60 64 65 64 6 56 32 Average Rating 34 | 4 9 12 26 39 48 48 63 37 6 33 19 On Entrance 21 | . 6 10 12 27 46 26 62 56 6 6 3 Naked Turns 79 | . . . . . 5 . . 33 . 28 13 Heaviest Build 48 | 12 20 22 29 40 40 46 46 44 3 44 48 Greatest Support 80 | 26 26 36 80 76 80 66 32 32 10 10 3 Greatest Overweight (x) 15 | 3 1 2 1 . 6 11 1 13 . 14 15 Average Overweight (x) . | . . . . . . . 1 1 . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 5 5 5 5 Average Capacity 7 | 7 9 10 10 10 9 5 5 5 5 5 5 Most Carried 10 | 4 10 10 10 10 10 5 5 5 2 5 4 Average Carried 5 | 1 7 9 9 9 9 4 5 2 2 2 1 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 4 10 9 9 10 5 5 5 2 2 5 . Class Distribution -------------------- 69% | Mutant 13% | Scavenger-Mutant 6% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Garrison Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Gar Matter Collected 2345 | 203 91 462 162 269 201 580 . 377 . . . Remotely . | . . . . . . . . . . . . Salvage Created 2694 | . 91 462 242 242 465 456 . 604 . . 132 Parts 148 | . 9 21 11 19 26 22 . 33 . . 7 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 26 . . . Prevented 3 | . . . . . . . . 2 1 . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Gar Combat Hostiles Destroyed 63 | . 6 10 6 9 11 5 . 12 . . 4 Melee 7 | . . . . . 1 2 . 4 . . . Guns 29 | . 3 3 4 5 4 1 . 8 . . 1 Cannons 18 | . 3 7 . 4 . 1 . . . . 3 AOE 8 | . . . 2 . 6 . . . . . . Classes Destroyed 10 | . 1 3 . 1 3 2 . . . . . Worker 1 | . . . . . 1 . . . . . . Tunneler 1 | . . . . . 1 . . . . . . Recycler 1 | . . . . . . 1 . . . . . Watcher 1 | . . . . . . 1 . . . . . Swarmer 20 | . 6 . . 4 1 . . 5 . . 4 Grunt 24 | . . 6 5 3 6 3 . 1 . . . Brawler 2 | . . 1 . . 1 . . . . . . Duelist 2 | . . . . . 2 . . . . . . Sentry 6 | . . 3 1 . 1 . . 1 . . . Programmer 9 | . . . . 2 . 2 . 5 . . . Best Kill Streak 7 | . 3 3 2 2 7 4 . 3 . . 4 Combat Bots Only 7 | . 3 3 2 2 7 3 . 3 . . 4 Max Kills in Single Turn 3 | . 1 1 1 1 3 1 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 1 . 2 . . . . . . Melee 1 | . . . . . 1 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Gar Hostile Shots Fired 928 | . 46 52 76 76 258 87 13 191 . 78 51 Missed 248 | . 9 11 11 20 92 19 4 43 . 25 14 Damage Taken 12489 | . 403 520 1173 1063 2945 1388 236 2914 . 1037 810 Core 4029 | . 197 133 385 165 676 217 25 900 . 761 570 Absorbed by Shields 100 | . 57 . . . . . . . . . 43 Redirected to Shielding 152 | . . 3 25 22 102 . . . . . . Ignored by Resistances 19 | . . . . 3 . . . 16 . . . Core Remaining (%) 51 | 100 21 66 30 76 20 78 . . 19 . . Volleys Fired 212 | . 27 27 28 35 21 15 1 50 . . 8 Largest 3 | . 2 2 2 2 3 3 3 3 . . 2 Hottest 207 | . 136 136 121 83 86 138 183 105 . . 207 Shots Fired 368 | . 48 44 41 67 42 33 3 76 . . 14 Gun 268 | . 22 19 38 54 34 19 2 74 . . 6 Cannon 84 | . 26 21 . 13 1 14 1 . . . 8 Launcher 10 | . . . 3 . 7 . . . . . . Special 6 | . . 4 . . . . . 2 . . . Kinetic 110 | . 22 . 1 45 35 . . 7 . . . Thermal 211 | . 26 44 37 . . 28 2 60 . . 14 Explosive 10 | . . . 3 . 7 . . . . . . Electromagnetic 35 | . . . . 22 . 5 1 7 . . . Robot Hit Streak 15 | . 6 12 10 5 8 15 2 9 . . 7 Robot Miss Streak 9 | . 6 2 2 9 4 4 1 4 . . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . . . . 2 1 . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . . . Shots Hit Robots 269 | . 24 33 27 42 28 38 2 61 . 8 6 Core Hits 142 | . 7 13 14 31 33 14 . 24 . . 6 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 10 | . . . 3 . 1 1 . 5 . . . Burn 8 | . . . 3 . . . . 5 . . . Sever 1 | . . . . . . 1 . . . . . Impale 1 | . . . . . 1 . . . . . . Melee Attacks 39 | . . . . 4 3 16 . 8 . 8 . Impact . | . . . . . . . . . . . . Slashing 26 | . . . . 4 . 14 . 8 . . . Piercing 3 | . . . . . 3 . . . . . . Sneak Attacks 11 | . . . . . 1 2 . . . 8 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6642 | . 422 581 689 766 1575 1001 79 1291 . . 238 Guns 3136 | . 95 190 400 508 541 315 18 986 . . 83 Cannons 1444 | . 327 370 . 258 23 276 35 . . . 155 Explosions 1166 | . . . 289 . 877 . . . . . . Melee 809 | . . . . . 129 385 . 295 . . . Ramming 66 | . . . . . 5 25 26 10 . . . Kinetic 1442 | . 95 . 14 694 564 . . 75 . . . Thermal 2987 | . 327 581 386 . . 540 53 862 . . 238 Explosive 1166 | . . . 289 . 877 . . . . . . Electromagnetic 172 | . . . . 72 . 51 . 49 . . . Impact . | . . . . . . . . . . . . Slashing 680 | . . . . . . 385 . 295 . . . Piercing 129 | . . . . . 129 . . . . . . Highest Corruption 24 | . 3 6 . 6 . 6 . 24 24 . . Average Corruption 9 | . 3 4 . 4 . 5 . 12 24 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 142 | . 9 6 . 22 . 22 . 76 7 . . Message Errors 39 | . 2 2 . 6 . 7 . 21 1 . . Matter Fused 36 | . 1 1 . 6 . 5 . 21 2 . . Heat Flow Errors 14 | . 2 . . 1 . 1 . 9 1 . . Energy Discharges 20 | . 2 . . 4 . 5 . 6 3 . . Parts Rejected 3 | . 1 1 . . . . . 1 . . . Parts Fused 3 | . . . . . . 1 . 2 . . . Data Loss (minor) 11 | . 1 . . 2 . 1 . 7 . . . Data Loss (major) 5 | . . . . 2 . . . 3 . . . Misfires 4 | . . 1 . . . . . 3 . . . Alerts 1 | . . . . . . . . 1 . . . Weapon Failures 6 | . . 1 . 1 . 2 . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 49 | . 1 . . . 41 7 . . . . . Projectiles 8 | . 1 . . . . 7 . . . . . Explosions 41 | . . . . . 41 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 3 | . . . . 3 . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 3 | . . . . 3 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 159 | . . . . . 131 12 13 3 . . . Shots 4 | . . . . . 4 . . . . . . Rammed 11 | . . . . . . 1 2 8 . . . Targets Rammed 14 | . . . . . 3 1 2 8 . . . Kicked 3 | . . . . . 3 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 605 | . 605 279 597 177 40 521 78 269 235 39 522 Average Temperature 142 | . 216 86 225 42 13 186 41 96 121 39 245 Received Heat Transfer 2342 | . 6 264 441 63 807 246 36 78 . 377 24 Effects 48 | . 18 . 23 . . 2 . . . . 5 Shutdowns 7 | . 3 . 3 . . . . . . . 1 Energy Bleed 7 | . 1 . 4 . . 1 . . . . 1 Interference 11 | . 3 . 5 . . . . . . . 3 Matter Decay 1 | . 1 . . . . . . . . . . Short Circuit 2 | . 1 . 1 . . . . . . . . Damage (minor) 4 | . 1 . 2 . . 1 . . . . . Damage (major) 10 | . 4 . 6 . . . . . . . . Damage (core) 6 | . 4 . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 22 | . . 1 5 . . 8 . 7 . . 1 Heat Transferred 6222 | . 592 1221 1184 . . 979 87 1900 . . 259 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Gar Peak Influence 407 | . 220 236 146 161 407 132 73 . . 32 100 Initial 108 | . . 20 67 43 78 108 43 . . 2 12 Average 99 | . 110 118 101 44 276 63 54 . . 20 53 Maximum Alert Level 2 | . 1 1 . . 2 . . . . . . Low Security (%) 85 | 100 65 92 100 100 22 100 100 . . 100 100 Level 1 14 | . 34 7 . . 77 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 1 2 1 7 1 1 . . . 3 . Investigation 2 | . . . 1 1 . . . . . . . Extermination 4 | . . . . 2 . 1 . . . 1 . Reinforcement 7 | . 1 2 . 1 1 . . . . 2 . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Gar Distress Signals 7 | . 2 2 2 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 124 | . 14 16 12 14 18 7 2 20 . 16 5 Peak Tracking Total 13 | . 4 5 5 3 9 3 1 7 . 13 5 Tactical Retreats 10 | . 2 . 1 1 . . . 4 . 2 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Gar Traps Triggered 4 | . . 1 1 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Gar Machines Disabled 16 | . 1 1 1 . 13 . . . . . . Max in Single Turn 6 | . 1 1 1 . 6 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Gar Machines Accessed 11 | . 2 2 1 1 . 4 . . . 1 . Terminals 8 | . 2 1 1 1 . 3 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 27 | . 4 5 2 4 . 9 . . . 3 . Successful 15 | . 2 4 2 2 . 4 . . . 1 . Failed 12 | . 2 1 . 2 . 5 . . . 2 . Catastrophic 4 | . 2 1 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 4 | . 1 1 . 1 . 1 . . . . . Terminals 18 | . 4 2 2 4 . 6 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . 3 . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 . Terminal Hacks 9 | . 2 1 2 2 . 2 . . . . . Record 4 | . 1 . . 1 . 2 . . . . . Emergency Access Points 3 | . 1 1 1 . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 5 | . . 3 . . . 2 . . . . . Process 2 | . . 1 . . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . . . . . Retrieve Matter 2 | . . 1 . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 2 1 1 1 . 3 . . . 1 . Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 45 | . . 30 . . . 15 . . . . . Retrieved Matter 45 | . . 30 . . . 15 . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 8 | . . . . . . 2 . 1 . 5 . Non-combat 7 | . . . . . . 2 . . . 5 . Combat 1 | . . . . . . . . 1 . . . Robot Hacks Applied 10 | . . . . . . 2 . 1 . 7 . parse_system 3 | . . . . . . 1 . 1 . 1 . no_distress 3 | . . . . . . . . . . 3 . find_fabricator 1 | . . . . . . . . . . 1 . find_dsf 1 | . . . . . . . . . . 1 . find_recycling 2 | . . . . . . 1 . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Gar Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Gar Turns Passed 7018 | 45 511 610 468 1039 640 1118 110 1943 162 298 74 Spaces Moved 4570 | 33 323 406 257 683 412 738 90 1129 203 262 34 Core 258 | 6 . . . . 23 2 . 144 . 49 34 Treads . | . . . . . . . . . . . . Legs 2156 | . 125 52 213 683 389 562 . 132 . . . Wheels 1962 | 27 198 354 44 . . 174 90 659 203 213 . Hover 67 | . . . . . . . . 67 . . . Flight 127 | . . . . . . . . 127 . . . Fastest Speed 50 | 50 90 86 90 106 50 115 115 50 80 50 50 Average Speed 127 | 99 122 110 123 125 122 130 115 153 80 97 94 Slowest Speed 800 | 200 190 260 200 127 350 600 115 700 80 750 800 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . Exploration Rate (%) 23 | 5 40 36 22 15 16 15 4 95 25 8 6 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 8 | . 1 1 1 1 . 1 1 1 . 1 . Unknown Exits Taken 3 | 1 . . . . 1 . . . 1 . . Scrap Searched 3 | . . . . . . . . 3 . . . Spaces Dug 4 | . . . . 4 . . . . . . . Terrain Destroyed 79 | . . . 24 7 42 2 . . . . 4 Melee 4 | . . . . 4 . . . . . . . Projectile 9 | . . . . 3 . 2 . . . . 4 AOE 66 | . . . 24 . 42 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Gar Total 5333 | 42 389 513 370 791 493 836 93 1238 202 304 62 Wait 208 | . 12 42 49 19 23 22 . 16 . 20 5 Move 4560 | 32 322 405 256 681 412 737 90 1128 202 261 34 Hop . | . . . . . . . . . . . . Pick Up 54 | 4 7 10 7 10 4 10 . . . 2 . Fast Attach 81 | 6 3 2 3 9 12 16 . 21 . 9 . Attach 32 | . 1 6 2 2 6 6 . 4 . . 5 Detach 5 | . 2 . . . . . . 1 . 2 . Swap 57 | . 10 8 12 14 6 4 1 2 . . . Drop 59 | . 5 10 13 16 4 9 . . . 2 . Fire 212 | . 27 27 28 35 21 15 1 50 . . 8 Melee 39 | . . . . 4 3 16 . 8 . 8 . Ram 10 | . . . . . . 1 1 8 . . . Kick 2 | . . . . . 2 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 10 | . . . . 1 . . . . . . 9 Rewire 1 | . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . Miscellaneous 3 | . . 3 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Core integrity fell below 50% 300 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 4) 317 | -10/Materials | Identified exit to Materials 557 | -10/Materials | Entered another Materials area 557 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 867 | -9/Materials | Discovered new exit (range 16) 912 | -9/Materials | Identified exit to Mines 932 | -9/Materials | Discovered exit to Mines (range 13) 1098 | -9/Materials | Discovered new exit (range 16) 1141 | -9/Materials | Identified exit to Materials 1167 | -9/Materials | Entered another Materials area 1167 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1570 | -8/Materials | Discovered new exit (range 4) 1572 | -8/Materials | Identified exit to Factory 1600 | -8/Materials | Core integrity fell below 50% 1635 | -8/Materials | Entered Factory 1635 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2127 | -7/Factory | Crushed by falling debris 2158 | -7/Factory | Lost 3 parts (2u1w) 2295 | -7/Factory | Discovered new exit (range 13) 2310 | -7/Factory | Identified exit to Lower Caves 2391 | -7/Factory | Garrison activated, responded to threat 2576 | -7/Factory | Discovered exit to Lower Caves (range 15) 2601 | -7/Factory | Discovered new exit (range 15) 2615 | -7/Factory | Identified exit to Factory 2674 | -7/Factory | Entered another Factory area 2674 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3178 | -6/Factory | Spotted B-75 Beast 3204 | -6/Factory | Destroyed 7 combat bots 3271 | -6/Factory | Core integrity fell below 50% 3273 | -6/Factory | Released all parts (4) 3303 | -6/Factory | Discovered new exit (range 7) 3304 | -6/Factory | Lost 18 parts (2p8n3u5w) 3314 | -6/Factory | Entered another Factory area 3314 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3978 | -5/Factory | Lost 6 parts (3n1u2w) 4196 | -5/Factory | Lost 3 parts (2n1u) 4372 | -5/Factory | Discovered new exit (range 6) 4378 | -5/Factory | Identified exit to Upper Caves 4417 | -5/Factory | Discovered new exit (range 11) 4431 | -5/Factory | Identified exit to Factory 4432 | -5/Factory | Entered another Factory area 4432 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4522 | -4/Factory | Discovered new exit (range 17) 4540 | -4/Factory | Identified exit to Upper Caves 4542 | -4/Factory | Entered Upper Caves 4543 | -4/Upper Caves | Encountered a Warlord checkpoint 5003 | -4/Upper Caves | Learned location of Armory (-3) 5115 | -4/Upper Caves | Build established: Scavenger-Mutant 5246 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5318 | -4/Upper Caves | Lost 7 parts (2p1n3u1w) 5494 | -4/Upper Caves | Core integrity fell below 50% 5497 | -4/Upper Caves | System corruption reached 10% 5528 | -4/Upper Caves | Lost 8 parts (1n3u4w) 5867 | -4/Upper Caves | Discovered new exit (range 7) 5880 | -4/Upper Caves | Identified exit to Upper Caves 5985 | -4/Upper Caves | Build established: Scavenger-Tank 5996 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6043 | -4/Upper Caves | Released all parts (5) 6044 | -4/Upper Caves | Core integrity fell below 20% 6070 | -4/Upper Caves | Lost 8 parts (3n3u2w) 6327 | -4/Upper Caves | Build established: Mutant 6485 | -4/Upper Caves | Entered another Upper Caves area 6494 | -4/Upper Caves | Discovered new exit (range 15) 6530 | -4/Upper Caves | Encountered a Warlord checkpoint 6647 | -4/Upper Caves | Entered Research 6647 | -3/Research | Evolved 2 slots: Utility x2 6917 | -3/Research | Released all parts (6) 6938 | -3/Research | Lost 3 parts (2n1u) 6943 | -3/Research | Core integrity fell below 50% 6945 | -3/Research | Identified exit to Garrison 6945 | -3/Research | Entered Garrison 6955 | -3/Garrison | Triggered checkpoint 6973 | -3/Garrison | Core integrity fell below 20% 7008 | -3/Garrison | Spotted B-75 Beast 7014 | -3/Garrison | Released all parts (4) 7019 | -3/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 06959_ Field strength at 3. 06960_ Stasis field depleted. 06965_ ALERT: Dispatching investigation squad to Research. 06968_ S-43 Plague destroyed. 06992_ Power failure, Particle Reactor shutdown. 06995_ Xenon Bombardment Thruster melted. 06995_ S-43 Plague destroyed. 06998_ Overheating: System interference. 06998_ Nova Cannon temporarily disabled. 07001_ Overheating: System interference. 07001_ Prc. Phase Gun temporarily disabled. 07002_ Overheating: Energy bleed (-20). 07014_ Released Nova Cannon. 07014_ Released Prc. Phase Gun. 07014_ Released Imp. Force Field. 07014_ Released Particle Reactor. 07015_ Knocked back. 07017_ Attempting to rewire A-27 Freighter. 07017_ A-27 Freighter is unpowered. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????## ##??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ??????????????????????????# #?????###???????????? | | ????????????????????####### #######""############# | | ????????????????????# @ [ =B[=^ | | ????????????????????# % *]! B%*%= " | | ????????????????????# ##########%##;##### ###"%" | | ????????????????????# ??????????###??????# #???? | | ????????????????????#????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ???????????????????????????????????????### #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????### #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????? #????? | | ?????????????????????????????????????????? ????? | | ?????????????????????????????????????????? ????? | | ?????????????????????????????????????????? #????? | | ?????????????????????????????????????????? ?????? | | ?????????????????????????????????????????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 1000 Matter Stores 447 Matter Capacity 500 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Additional Mass Support 6 Armor Coverage 450 Resistance: TH 25 Resistance: EM 20 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight I Spy Omniscient Cartographer Challenges ------------ None Game ------ Seed LinearOmegaStreamer Manual? 0 Play Time 01:12:07 Cumulative 33.0 hours Start 2025.01.26 @ 01:13:47 End 2025.01.26 @ 02:27:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e3316fe-9fe4-42ce-ae2c-499ab989dade