Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.13 @ 19:11:12 Player: Minty Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (201) 1005 Value Destroyed (7360) 7360 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2312) 2312 TOTAL SCORE: 15577 Bonus ------- High Alert Combat Kills 1812 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 211/300 Energy 98/100 System Corruption 2% Temperature Warning (370) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Light Antimatter Reactor Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Phase Shifter Dynamic Insulation System > --- WEAPON ----------- HERF Cannon KE Penetrator Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Coil Gun Hypervelocity Gauss Cannon Rocket Array Rocket Array Rocket Array [Rating: 83] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Precision Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Flak Cannon Launcher Missile Launcher Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Fac Slots Evolved 12 | . . 2 2 2 2 . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 9 | . . . 2 2 2 . 1 2 Weapon 2 | . . 1 . . . . 1 . Parts Attached 231 | . 15 14 37 103 1 11 21 29 Power 21 | . 3 3 2 8 . . . 5 Engine 14 | . 3 3 1 5 . . . 2 Core 4 | . . . 1 3 . . . . Reactor 3 | . . . . . . . . 3 Propulsion 31 | . 2 2 5 16 . 1 3 2 Treads 13 | . . . 3 8 . . 2 . Leg 11 | . . 2 . 5 . 1 1 2 Wheel 4 | . 2 . 1 1 . . . . Hover 2 | . . . . 2 . . . . Flight 1 | . . . 1 . . . . . Utility 75 | . 3 1 10 43 . 5 7 6 Device 36 | . 1 1 6 20 . 2 3 3 Storage 1 | . 1 . . . . . . . Processor 13 | . . . 1 5 . 1 3 3 Hackware 3 | . . . . 3 . . . . Protection 22 | . 1 . 3 15 . 2 1 . Artifact . | . . . . . . . . . Weapon 104 | . 7 8 20 36 1 5 11 16 Energy Gun 30 | . 5 4 8 10 . . 2 1 Energy Cannon 9 | . . . 1 2 . 3 1 2 Ballistic Gun 21 | . . 2 1 5 1 1 4 7 Ballistic Cannon 12 | . . . 6 4 . . . 2 Launcher 25 | . 2 2 2 11 . 1 3 4 Special Weapon . | . . . . . . . . . Impact Weapon 5 | . . . 1 3 . . 1 . Slashing Weapon 2 | . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 13 | . 1 1 5 4 1 . . 1 Corrupted Parts 1 | . . . . 1 . . . . System Corruption 4 | . . . . 4 . . . . Parts Lost 67 | . 1 1 15 15 . 2 10 23 Power 2 | . . . 2 . . . . . Propulsion 17 | . . . 4 6 . . 3 4 Utility 30 | . 1 1 5 7 . 1 6 9 Weapon 18 | . . . 4 2 . 1 1 10 Highest Loss Streak 11 | . 1 1 11 3 . 1 3 11 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 89 | . 95 99 83 91 86 88 83 75 Engine 4 | . 14 11 4 4 . . . 1 Core 2 | . . . . 2 6 6 5 2 Treads 10 | . . . 12 13 . . . 8 Leg 6 | . 27 10 1 3 20 20 11 2 Wheel 2 | . . 22 9 . . . . . Device 14 | . 2 4 10 16 20 20 20 9 Storage 5 | . 14 11 9 5 . . . . Processor 7 | . . . 1 5 13 16 13 28 Protection 9 | . 7 5 9 11 6 6 9 . Energy Gun 7 | . 20 25 4 6 . . 1 . Energy Cannon 4 | . . . 2 5 . 1 6 . Ballistic Gun 4 | . 5 5 2 1 13 10 4 15 Ballistic Cannon 2 | . . . 12 2 . . . 2 Launcher 2 | . 2 2 1 3 . . . . Impact Weapon 1 | . . . 1 . 6 6 3 . Naked Turns 5 | . . . . . . . . 5 Heaviest Build 149 | 11 94 99 105 149 26 47 52 48 Greatest Support 66 | 20 26 26 60 66 50 53 54 54 Greatest Overweight (x) 46 | . 3 3 6 46 . . 3 1 Average Overweight (x) 1 | . . 3 3 1 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 5 5 5 5 Average Capacity 17 | 8 8 25 25 20 5 5 5 5 Most Carried 25 | 6 9 21 25 25 5 5 5 5 Average Carried 15 | 6 7 12 20 19 5 4 4 4 Final Capacity 25 | 8 25 25 25 5 5 5 5 5 Final Carried 25 | 6 9 21 25 5 5 5 5 2 Class Distribution -------------------- 29% | Mutant 19% | Scavenger-Skirmisher 17% | Tank 10% | Gunner 10% | Scavenger-Mutant 7% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Fac Matter Collected 5014 | 200 103 339 637 1812 . 192 509 1222 Remotely 2444 | . . 139 546 1330 . 192 237 . Salvage Created 7569 | . 382 707 653 2502 . 213 849 2263 Parts 351 | . 20 29 32 114 . 10 31 115 Haulers Intercepted 8 | . 1 1 2 3 . . . 1 Recyclers Shooed 18 | . 4 . . 3 . . . 11 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Fac Combat Hostiles Destroyed 134 | . 7 11 12 62 . 4 18 20 Melee 9 | . . . 4 . . . 5 . Guns 42 | . 2 9 . 18 . 4 2 7 Cannons 36 | . . . 7 16 . . 6 7 AOE 41 | . 5 2 . 26 . . 3 5 Classes Destroyed 19 | . 6 2 1 8 . 1 1 . Worker 17 | . 1 1 2 3 . . 1 9 Builder 16 | . . . 1 3 . . . 12 Tunneler 2 | . . . . 2 . . . . Hauler 8 | . 1 1 2 3 . . . 1 Recycler 14 | . 2 2 1 4 . . 1 4 Mechanic 3 | . . . . 2 . . . 1 Watcher 10 | . 1 1 1 3 . . . 4 Swarmer 22 | . 3 . . 14 . . 5 . Grunt 56 | . 4 7 8 17 . 2 8 10 Brawler 4 | . . 1 . 3 . . . . Duelist 7 | . . . . 6 . . 1 . Protector 2 | . . . . 2 . . . . Sentry 11 | . . 3 4 3 . . 1 . Demolisher 2 | . . . . 2 . . . . Specialist 2 | . . . . . . 2 . . Hunter 13 | . . . . 3 . . 2 8 Programmer 11 | . . . . 9 . . . 2 Heavy 1 | . . . . . . . 1 . Assembled 3 | . . . . 3 . . . . Best Kill Streak 16 | . 6 4 4 9 . 2 6 16 Combat Bots Only 6 | . 5 3 3 6 . 2 6 6 Max Kills in Single Turn 9 | . 3 1 1 3 . 1 2 9 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 1 . 3 . . 2 2 Melee 1 | . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Fac Damage Taken 13832 | . 128 380 1560 4447 . 957 2134 4226 Core 2368 | . 9 79 352 364 . 148 251 1165 Absorbed by Shields 47 | . . . . . . . . 47 Redirected to Shielding 93 | . 2 27 . 64 . . . . Regen/Repaired (Parts) 78 | . . 78 . . . . . . Core Remaining (%) 73 | 100 96 80 36 48 . 82 74 . Volleys Fired 355 | . 16 35 45 133 . 31 33 62 Largest 4 | . 2 3 3 3 . 2 4 4 Hottest 290 | . 105 146 147 221 . 85 290 181 Shots Fired 875 | . 32 85 103 311 . 38 95 211 Gun 550 | . 28 79 28 168 . 36 48 163 Cannon 267 | . . . 72 111 . 1 40 43 Launcher 58 | . 4 6 3 32 . 1 7 5 Special . | . . . . . . . . . Kinetic 434 | . 5 22 71 85 . 36 32 183 Thermal 301 | . 15 31 29 150 . 1 56 19 Explosive 56 | . 4 4 3 32 . 1 7 5 Electromagnetic 84 | . 8 28 . 44 . . . 4 Robot Hit Streak 35 | . 5 14 13 35 . 5 25 23 Robot Miss Streak 8 | . 3 4 8 8 . 4 4 4 Penetration Max 2 | . . . . . . . 1 2 Secondary Targets 3 | . . 2 . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . 1 Shots Hit Robots 600 | . 19 60 72 212 . 25 68 144 Core Hits 488 | . 18 33 31 209 . 11 58 128 Critical Kills 14 | . . 1 . 1 . . 2 10 Critical Parts Destroyed 16 | . . . 2 1 . . 2 11 Critical Strikes 44 | . . 5 3 9 . . 4 23 Burn 10 | . . 4 . 4 . . . 2 Destroy 22 | . . 1 . . . . . 21 Blast 2 | . . . . 2 . . . . Corrupt 1 | . . . . 1 . . . . Smash 8 | . . . 2 2 . . 4 . Sever 1 | . . . 1 . . . . . Melee Attacks 47 | . . . 17 13 . . 17 . Impact 36 | . . . 6 13 . . 17 . Slashing 11 | . . . 11 . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . 2 . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . 1 . . . . . Damage Inflicted 22303 | . 738 1230 1699 8761 . 504 3296 6075 Guns 8369 | . 220 793 274 2325 . 464 661 3632 Cannons 4305 | . . . 940 1794 . 31 759 781 Explosions 8075 | . 511 437 80 4068 . 9 1399 1571 Melee 1407 | . . . 405 525 . . 477 . Ramming 147 | . 7 . . 49 . . . 91 Kinetic 7057 | . 33 207 835 1136 . 464 439 3943 Thermal 4885 | . 260 295 379 2431 . 31 1137 352 Explosive 7663 | . 380 343 80 4037 . 9 1243 1571 Electromagnetic 1144 | . 58 385 . 583 . . . 118 Impact 1123 | . . . 121 525 . . 477 . Slashing 284 | . . . 284 . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . 1 . . 16 . . . 2 Average Corruption 4 | . 1 . . 4 . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 112 | . 4 . . 103 . . . 5 Message Errors 28 | . 1 . . 27 . . . . Matter Fused 20 | . . . . 19 . . . 1 Heat Flow Errors 16 | . 1 . . 12 . . . 3 Energy Discharges 16 | . . . . 16 . . . . Parts Rejected 2 | . . . . 2 . . . . Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 18 | . 2 . . 16 . . . . Data Loss (major) 1 | . . . . 1 . . . . Misfires 5 | . . . . 5 . . . . Alerts 2 | . . . . 2 . . . . Weapon Failures 3 | . . . . 2 . . . 1 Overload Shots 5 | . . . . 5 . . . . Overflow Damage 458 | . 55 5 58 114 . . 186 40 Projectiles 84 | . . . . 47 . . 11 26 Explosions 81 | . 55 5 . 5 . . 2 14 Melee 293 | . . . 58 62 . . 173 . Knockbacks 28 | . . . 6 13 . . 2 7 Impact 5 | . . . . 2 . . 2 1 Kinetic 22 | . . . 6 11 . . . 5 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 1284 | . 24 45 . 629 . 21 90 475 Shots 48 | . 1 3 . 20 . 1 4 19 Rammed 21 | . . . . 7 . . . 14 Targets Rammed 26 | . 2 . . 7 . . . 17 Kicked 4 | . 2 . . . . . . 2 Crushed 1 | . . . . . . . . 1 Highest Temperature 556 | . 243 362 305 556 . 10 279 484 Average Temperature 119 | . 73 81 94 142 . 7 118 119 Received Heat Transfer 2575 | . 36 195 882 687 . 81 295 399 Effects 18 | . . . . 18 . . . . Shutdowns 3 | . . . . 3 . . . . Energy Bleed 3 | . . . . 3 . . . . Interference 3 | . . . . 3 . . . . Matter Decay 3 | . . . . 3 . . . . Short Circuit 3 | . . . . 3 . . . . Damage (major) 3 | . . . . 3 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . 1 Combat Hostiles 2 | . . . . 1 . . . 1 Parts Fried 7 | . . . 1 2 . . 3 1 Impact Corruptions 12 | . . . 3 3 . . 6 . Robots Melted 2 | . . . . 1 . . 1 . Combat Hostiles 2 | . . . . 1 . . 1 . Parts Melted 14 | . . 1 . 8 . . 3 2 Heat Transferred 8571 | . 483 1012 740 4161 . 37 1379 759 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 1 1 . 1 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Fac Peak Influence 1400 | . 306 412 346 1400 686 644 964 1247 Initial 686 | . . 128 157 128 686 480 338 462 Average 548 | . 143 252 242 625 686 558 606 706 Maximum Alert Level 4 | . 1 2 1 4 2 2 3 4 Low Security (%) 15 | 100 57 32 22 15 . . . . Level 1 23 | . 42 66 77 11 . . 39 . Level 2 30 | . . 1 . 34 100 100 16 54 Level 3 22 | . . . . 24 . . 44 42 Level 4 8 | . . . . 14 . . . 2 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 36 | . . 1 2 19 . 2 3 9 Investigation 4 | . . 1 . 3 . . . . Extermination 8 | . . . . 7 . . . 1 Reinforcement 11 | . . . 2 2 . 2 1 4 Assault 7 | . . . . 4 . . 2 1 Garrison 6 | . . . . 3 . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . 2 . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Fac Distress Signals 11 | . . . 5 1 . . . 5 Communications Jammed 19 | . . . . . . . 19 . Distress Signals 19 | . . . . . . . 19 . Times Spotted 201 | . 8 13 24 80 . 8 21 47 Peak Tracking Total 10 | . 3 5 6 5 . 3 5 10 Tactical Retreats 10 | . . 2 . 4 . 4 . . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Fac Traps Triggered 3 | . . 1 . 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 5 | . . . . 5 . . . . Reused 5 | . . . . 5 . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 5 | . . . . 5 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Fac Machines Disabled 33 | . 2 . 2 6 . . 12 11 Max in Single Turn 5 | . 1 . 1 3 . . 4 5 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Fac Machines Accessed 18 | . 4 3 1 8 2 . . . Terminals 8 | . 2 1 1 3 1 . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 2 | . . 1 . . 1 . . . Recycling Units 4 | . 2 . . 2 . . . . Scanalyzers 3 | . . 1 . 2 . . . . Garrison Access . | . . . . . . . . . Total Hacks 61 | . 10 15 5 28 3 . . . Successful 36 | . 8 12 3 12 1 . . . Failed 25 | . 2 3 2 16 2 . . . Catastrophic 3 | . . . . 3 . . . . Database Lockouts . | . . . . . . . . . Manual 17 | . 5 2 3 7 . . . . Terminals 24 | . 4 2 5 12 1 . . . Fabricators 2 | . . . . 2 . . . . Repair Stations 7 | . . 5 . . 2 . . . Recycling Units 13 | . 6 . . 7 . . . . Scanalyzers 15 | . . 8 . 7 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . . 2 1 1 . . . Prototype ID Bank 1 | . . . 1 . . . . . Open DSF 1 | . . . . . 1 . . . Alert Level 1 | . . . 1 . . . . . Reprogram Traps 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks 4 | . . 4 . . . . . . Scan Component 2 | . . 2 . . . . . . Repair 2 | . . 2 . . . . . . Recycling Unit Hacks 10 | . 5 . . 5 . . . . Process 2 | . . . . 2 . . . . Report Inventory 4 | . 2 . . 2 . . . . Retrieve Matter 2 | . 1 . . 1 . . . . Retrieve Components 2 | . 2 . . . . . . . Scanalyzer 10 | . . 7 . 3 . . . . Insert Component 5 | . . 3 . 2 . . . . Analyze 5 | . . 4 . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 3 1 1 2 . . . . Terminals 7 | . 3 1 1 2 . . . . Botnet 6 | . 2 1 1 2 . . . . Disrupt 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 4 3 1 7 1 . . . Full Trace Events 4 | . 1 . . 3 . . . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . 3 . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . Time 64 | . . 64 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 365 | . . . . 365 . . . . Retrieved Matter 108 | . . . . 108 . . . . Retrieved Components 6 | . 6 . . . . . . . Parts Scanalyzed 5 | . . 3 . 2 . . . . Part Schematics Acquired 4 | . . 3 . 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . Programmers 3 | . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Fac Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 56 | . . . . . . . . 56 Highest-Rated Ally 56 | . . . . . . . . 56 Total Orders 1 | . . . . . . . . 1 ROAM 1 | . . . . . . . . 1 Ally Attacks 13 | . . . . . . . . 13 Total Damage 537 | . . . . . . . . 537 Kills 3 | . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Fac Turns Passed 8324 | 3 375 592 726 4907 43 215 686 777 Spaces Moved 3202 | 3 243 291 252 1675 34 102 302 300 Core 195 | . . . . 184 . . . 11 Treads 1303 | . . . 65 952 . . 32 254 Legs 1196 | 3 233 . . 519 34 102 270 35 Wheels 508 | . 10 291 187 20 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 135 130 100 123 123 123 50 Average Speed 198 | 120 120 135 191 242 123 123 153 162 Slowest Speed 2350 | 120 135 135 320 2350 123 123 330 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 2 49 28 23 40 2 76 8 9 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 805 | . 21 22 27 386 . 12 151 186 Melee . | . . . . . . . . . Projectile 80 | . . . 2 25 . . 12 41 AOE 725 | . 21 22 25 361 . 12 139 145 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac DSF Fac Fac Total 4339 | 2 295 420 377 2221 35 151 409 429 Wait 273 | . . 62 10 171 . . 28 2 Move 3194 | 2 242 290 251 1674 33 101 301 300 Hop . | . . . . . . . . . Pick Up 63 | . 7 14 7 30 . 1 1 3 Fast Attach 106 | . 5 2 15 47 1 7 15 14 Attach 33 | . 1 5 9 10 . . 3 5 Detach 39 | . 2 4 7 21 . . 5 . Swap 92 | . 9 7 13 46 . 4 3 10 Drop 102 | . 11 1 4 65 1 7 3 10 Fire 355 | . 16 35 45 133 . 31 33 62 Melee 46 | . . . 16 13 . . 17 . Ram . | . . . . . . . . . Kick 4 | . 2 . . . . . . 2 Crush 22 | . . . . 7 . . . 15 Escape Stasis . | . . . . . . . . . Rewire 10 | . . . . 4 . . . 6 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 4 | -11/Junkyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 15) 226 | -10/Materials | Discovered new exit (range 16) 319 | -10/Materials | Build established: Mutant 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 434 | -9/Materials | Repaired Mni. Grenade Launcher 468 | -9/Materials | Repaired Beam Rifle 682 | -9/Materials | Build established: Tank 949 | -9/Materials | Discovered new exit (range 10) 971 | -9/Materials | Entered another Materials area 971 | -8/Materials | Evolved 2 slots: Utility x2 1182 | -8/Materials | Core integrity fell below 50% 1224 | -8/Materials | Lost 11 parts (1p2n4u4w) 1350 | -8/Materials | Build established: Mutant 1578 | -8/Materials | Discovered new exit (range 13) 1697 | -8/Materials | Entered Factory 1697 | -7/Factory | Evolved 2 slots: Utility x2 2136 | -7/Factory | Build established: Scavenger-Skirmisher 2674 | -7/Factory | Garrison activated, responded to threat 4321 | -7/Factory | Build established: Scavenger-Mutant 4443 | -7/Factory | Assembled infested ambush trap array 4497 | -7/Factory | First assault squad dispatched 5081 | -7/Factory | Build established: Tank 5395 | -7/Factory | Found Prototype Launcher 5395 | -7/Factory | Identified Rocket Array 5410 | -7/Factory | Found Rocket Array 5414 | -7/Factory | Found Rocket Array 5472 | -7/Factory | Found Rocket Array 5710 | -7/Factory | System corruption reached 10% 5784 | -7/Factory | Lost 3 parts (1n1u1w) 6061 | -7/Factory | Build established: Mutant 6507 | -7/Factory | Discovered new exit (range 15) 6569 | -7/Factory | Core integrity fell below 50% 6604 | -7/Factory | Entered another Factory area 6604 | -6/Factory | Evolved 2 slots: Utility x2 6647 | -6/Factory | Identified exit to DSF 6647 | -6/Factory | Entered DSF 6685 | -6/DSF | Additional patrols routed to DSF 6803 | -6/DSF | Discovered new exit (range 22) 6862 | -6/DSF | Entered Factory 6862 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7162 | -5/Factory | First assault squad dispatched 7277 | -5/Factory | Lost 3 parts (2n1u) 7342 | -5/Factory | Discovered new exit (range 21) 7352 | -5/Factory | Lost 3 parts (1n1u1w) 7548 | -5/Factory | Entered another Factory area 7548 | -4/Factory | Evolved 2 slots: Utility x2 7947 | -4/Factory | Garrison activated, responded to threat 7978 | -4/Factory | Lost 4 parts (2u2w) 8168 | -4/Factory | Garrison activated, responded to threat 8247 | -4/Factory | Discovered new exit (range 14) 8257 | -4/Factory | Lost 3 parts (1n2w) 8282 | -4/Factory | Garrison activated, responded to threat 8298 | -4/Factory | First assault squad dispatched 8317 | -4/Factory | Core integrity fell below 50% 8320 | -4/Factory | Released all parts (6) 8321 | -4/Factory | Core integrity fell below 20% 8325 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08320_ System corrupted: Heat flow error (+276). 08320_ K-01 Serf collects debris. 08320_ Released Plasma Rifle. 08320_ Released Field Recycling Unit. 08320_ Released Adv. Signal Interpreter. 08320_ Released Enh. Optical Array. 08320_ Released Adv. Signal Interpreter. 08320_ Released Angular Momentum Engine. 08320_ U-05 Engineer lays Concrete. 08321_ The unstable cave ceiling collapses. 08321_ U-05 Engineer lays Concrete. 08321_ K-01 Serf collects debris. 08321_ U-05 Engineer lays Concrete. 08322_ Critical hit (Burn: +50). 08322_ U-05 Engineer lays Concrete. 08323_ K-01 Serf collects debris. 08324_ The unstable cave ceiling collapses. 08324_ Backup Laser III crushed. 08324_ U-05 Engineer lays Concrete. 08324_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ##+#####+##############??????????????????????????? | | ??????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ?????????????????????????? | | ??????????????????????????? | | ##############% #?????????????????????????????? | | == #? # #?????????????????????????????? | | "" " ## # !# % #?????????????????????????????? | | "" ######## #?????????????????????????????? | | " " # # #?????????????????????????????? | | """ # """" # #?????????????????????????????? | | + """" # #?????????????????????????????? | | "" # "" # #?????????????????????????????? | | " " # "" # ##????????????????????????????? | | """" # " " # ##????????????????????????????? | | """" #%"" %%+% #?????????????????????????????? | | # % %# ###???????????????????????????? | | # % !%%#= # ####???####?????????????????? | | ####### %|=# p# #### ########??????????? | | ???? # % %# k k #??????????? | | ???? # ! #* k # #??????????? | | ???? # %![ %= [HRg < #??????????? | | ???? # % # ! ! gg #??????????? | | ???? #####+##% ! g # #??????????? | | ????#+##### @g #?????????????????? | | ????# %% # ##?????????????????? | | ????# ####;; %# # ""G"???????????????? | | ????# ?# [ ###? "" "???????????????? | | ?? ??+ #??? ??????????????? | | ####???#" #??? ??????????????? | | ?????????# ##??? """?????????????? | | ???????#" ????? """?????????????? | | ???????" ???? ""??????????????? | | ??????"" ???? ""??????????????? | | ??????" ##??? ""??????????????? | | ?????? ????? ""??????????????? | | ????? ##???? "???????????????? | | ????""" ! ?????? ????????????????? | | ??????" " " ##??????????????????????? | | ??????? """""" """"""" #???????????????????????? | | ????????? # # ### ## ###???????????????????????? | | ???????????####??####?#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Additional Mass Support 9 EM Shielding 2 Armor Coverage 1275 Resistance: EM 15 Propulsion Shielding 66 Weapon Shielding 33 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 18 Launcher Accuracy 20 Target Analysis 7 Recoil Reduction 3 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Rocket Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionTimingWell Manual? 0 Play Time 01:04:26 Cumulative 450.7 hours Start 2023.07.13 @ 18:10:33 End 2023.07.13 @ 19:11:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 343 Rogue 124 Adventurer 76 Explorer 143 Win Type - Total 22 Types 19/0/2/0/0/0/0/1/0 Lore% 67 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c62d1c80-2493-4e1a-bf89-7cf9bd97f3d4