Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.07.10 @ 16:29:34 Player: M_ Result: Destroyed by as-46977 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (1040) 1040 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2370 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 257/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Walking (470) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Experimental Sensor Array Power Shielding > --- WEAPON (2) ------- Datajack Plasma Flamer > --- INVENTORY (20) --- Light Nuclear Core Large Storage Unit Large Battery (200) Medium Matter Pod (100) High-capacity Matter Pod (200) Light Armor Plating Welding Torch Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Power Shielding > --- WEAPON ----------- Datajack Plasma Flamer > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Large Storage Unit Large Battery Medium Matter Pod High-capacity Matter Pod Light Armor Plating Welding Torch [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Tractor Beam Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Special Weapon Plasma Flamer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved 1 | . 1 . . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon . | . . . . . Parts Attached 31 | 7 12 5 2 5 Power 6 | 1 1 4 . . Engine 4 | 1 1 2 . . Core 2 | . . 2 . . Reactor . | . . . . . Propulsion 8 | 2 4 1 . 1 Treads 2 | 2 . . . . Leg 6 | . 4 1 . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 5 . 2 1 Device 2 | . . . 1 1 Storage 4 | 1 2 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | 1 2 . . . Artifact . | . . . . . Weapon 7 | 2 2 . . 3 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 2 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . . 1 Parts Lost 7 | . 1 . . 6 Power 1 | . 1 . . . Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 5 | . 1 . . 5 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 97 | . 95 100 100 90 Engine 11 | . 11 11 12 12 Leg 24 | . 24 25 25 19 Device 3 | . . . 7 11 Storage 13 | . 16 12 12 12 Processor 1 | . 4 . . . Protection 16 | . 12 25 16 12 Ballistic Gun 24 | . 25 25 25 11 Naked Turns . | . . . . . Heaviest Build 53 | 19 35 35 53 53 Greatest Support 40 | 40 40 20 20 20 Greatest Overweight (x) 5 | 5 1 1 2 5 Average Overweight (x) 1 | 1 . 1 1 2 Largest Inventory Capacity 20 | 10 15 15 20 20 Average Capacity 15 | 9 11 15 18 20 Most Carried 15 | 2 13 13 15 12 Average Carried 9 | . 5 11 12 10 Final Capacity 20 | 10 15 15 20 20 Final Carried 13 | . 9 13 12 7 Class Distribution -------------------- 97% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 1346 | 253 731 230 . 132 Remotely 121 | . . . . 121 Salvage Created 1226 | . 768 401 . 57 Parts 73 | . 49 24 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 31 | . 16 10 . 5 Guns 30 | . 16 10 . 4 Cannons 1 | . . . . 1 Classes Destroyed 8 | . 5 1 . 2 Worker 1 | . 1 . . . Tunneler 1 | . . 1 . . Hauler 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 4 | . 2 2 . . Grunt 22 | . 14 8 . . Demolisher 2 | . . . . 2 Assembled 3 | . . . . 3 Best Kill Streak 5 | . 4 5 . 3 Combat Bots Only 4 | . 3 4 . 3 Max Kills in Single Turn 2 | . 1 2 . 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1139 | . 331 319 . 489 Core 258 | . 53 35 . 170 Absorbed by Shields . | . . . . . Redirected to Shielding 17 | . . 6 . 11 Regen/Repaired (Parts) 61 | . 61 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 95 | . 43 29 2 21 Largest 2 | . 2 2 2 2 Hottest 100 | . 46 46 46 100 Shots Fired 181 | . 86 60 4 31 Gun 176 | . 86 60 4 26 Cannon . | . . . . . Launcher . | . . . . . Special 5 | . . . . 5 Kinetic 170 | . 86 60 4 20 Thermal 5 | . . . . 5 Explosive . | . . . . . Electromagnetic 6 | . . . . 6 Robot Hit Streak 28 | . 14 28 . 15 Robot Miss Streak 3 | . 3 1 . 1 Penetration Max . | . . . . . Secondary Targets 4 | . 2 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 138 | . 63 46 . 29 Core Hits 61 | . 31 19 . 11 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 1 . 3 Burn 2 | . . . . 2 Destroy 2 | . . 1 . 1 Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2067 | . 958 689 . 420 Guns 2013 | . 955 689 . 369 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 3 | . 3 . . . Kinetic 1913 | . 955 689 . 269 Thermal 51 | . . . . 51 Explosive . | . . . . . Electromagnetic 100 | . . . . 100 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 32 | . 10 8 13 1 Message Errors 4 | . . 2 2 . Matter Fused 14 | . 6 . 8 . Heat Flow Errors 7 | . 2 3 2 . Energy Discharges 2 | . 1 . 1 . Data Loss (minor) 1 | . . 1 . . Data Loss (major) 1 | . 1 . . . Misfires 3 | . . 2 . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 251 | . 251 171 233 220 Average Temperature 47 | . 41 34 102 73 Received Heat Transfer 588 | . 297 291 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 640 | . . . . 640 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 173 | . 173 150 . 30 Initial 15 | . . 15 . . Average 55 | . 58 72 . 8 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 4 . . . Investigation 4 | . 4 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 20 10 . 7 Peak Tracking Total 4 | . 4 4 . 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 13 | . 8 1 4 . Terminals 7 | . 6 1 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 85 | . 31 5 49 . Successful 74 | . 21 4 49 . Failed 11 | . 10 1 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 28 | . 23 5 . . Fabricators . | . . . . . Repair Stations 5 | . 5 . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 67 | . 14 4 49 . Record 57 | . 5 3 49 . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Machine Index 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Recall Reinforcements 3 | . 3 . . . Recall Assault 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 3 | . 3 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 6 1 . . Full Trace Events 7 | . 6 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter 10 | . 10 . . . Retrieved Matter 10 | . 10 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat 1 | . . . . 1 Combat . | . . . . . Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 4931 | 74 1882 848 1818 309 Spaces Moved 2157 | 36 877 388 778 78 Core 16 | 16 . . . . Treads 41 | 20 21 . . . Legs 2100 | . 856 388 778 78 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 260 Average Speed 207 | 170 187 190 230 319 Slowest Speed 470 | 300 190 190 260 470 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 3 92 85 91 19 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 2427 | 49 1033 439 801 105 Wait 96 | . 66 14 16 . Move 2153 | 35 876 387 777 78 Hop . | . . . . . Pick Up 36 | 7 24 4 1 . Fast Attach . | . . . . . Attach 18 | 7 6 . . 5 Detach 1 | . 1 . . . Swap 13 | . 6 5 2 . Drop 13 | . 10 . 3 . Fire 95 | . 43 29 2 21 Melee 1 | . . . . 1 Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 75 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Evolved 1 slot: Utility x1 306 | -10/Materials | Build established: Hacker-Mutant 913 | -10/Materials | Identified exit to Materials 913 | -10/Materials | Discovered exit to Materials (range 4) 1301 | -10/Materials | Discovered exit to Materials (range 10) 1457 | -10/Materials | Identified exit to Mines 1457 | -10/Materials | Discovered exit to Mines (range 15) 1614 | -10/Materials | Repaired Aluminum Leg 1640 | -10/Materials | Repaired Lgt. Armor Plating 1957 | -10/Materials | Entered Mines 1995 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1999 | -10/Mines | Found Prototype Device 2205 | -10/Mines | Discovered exit to Materials (range 8) 2595 | -10/Mines | Discovered exit to Materials (range 4) 2606 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2798 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2798 | -10/Mines | Identified exit to Exiles 2798 | -10/Mines | Discovered exit to Exiles (range 5) 2805 | -10/Mines | Entered Exiles 2855 | -10/Exiles | Met 8R-AWN 2891 | -10/Exiles | Met EX-HEX 2990 | -10/Exiles | Met EX-DEC 3028 | -10/Exiles | Learned location of Zion (-7) 3101 | -10/Exiles | Visited The Gauntlet 3509 | -10/Exiles | Identified exit to Mines 3509 | -10/Exiles | Discovered exit to Mines (range 14) 3691 | -10/Exiles | Met EX-BIN 3746 | -10/Exiles | Aligned with FarCom system 3748 | -10/Exiles | Given EX-Vault access code 4121 | -10/Exiles | Discovered exit to Mines (range 14) 4623 | -10/Exiles | Entered Mines 4624 | -9/Mines | Learned location of Storage (-7) 4700 | -9/Mines | Assembled infested the area 4705 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4790 | -9/Mines | Core integrity fell below 50% 4794 | -9/Mines | Core integrity fell below 20% 4811 | -9/Mines | Identified Exp. Sensor Array 4842 | -9/Mines | Lost 5 parts (2n1u2w) 4932 | -9/Mines | Destroyed by as-46977 with Assembled Heavy Rifle Last Messages --------------- 04831_ U-05 Engineer lays Concrete. 04833_ The unstable cave ceiling collapses. 04835_ U-05 Engineer lays Concrete. 04836_ The unstable cave ceiling collapses. 04836_ U-05 Engineer lays Concrete. 04837_ U-05 Engineer builds a Wall. 04837_ Sneak attack on U-05 Engineer. 04837_ Jacked U-05 Engineer... >>parse_system Reading system data... 04838_ U-05 Engineer lays Concrete. 04839_ The unstable cave ceiling collapses. 04839_ U-05 Engineer lays Concrete. 04841_ U-05 Engineer builds a Wall. 04841_ U-05 Engineer lays Concrete. 04843_ U-05 Engineer builds a Wall. 04843_ Acquired 11 matter. 04847_ U-05 Engineer builds a Wall. 04853_ U-05 Engineer lays Concrete. 04854_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ????????? | | ??????????????????????????????????????? ????????? | | ??????????????????????????????????????# ????????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# #???????? | | ??????????????????????????????????????# ##??????? | | ??????????????????????????????????????# #??????? | | ????????????????????????????????????### #??????? | | ????????????????????????????????????? #?????## | | ?????????????????????????????????????# ##???"" | | ???????????????????????#?????????????## ###? %! | | ???????????????????????# ????????????## # ## | | ???????????????????????# ############## # # # #? | | ???????????????????????# @ a # #?? | | ???????????????????????#=############# ###? | | ???????????????????????#%????????????## # ## | | ???????????????????????#?????????????#### ### # | | ?????????????????????????????????????# # ## # | | ?????????????????????????????????????# # ? | | ?????????????????????????????????????# | | ?????????????????????????????????????# ## | | ?????????????????????????????????????## # ### | | ??????????????????????????????????? # # | | ??????????????????????????????????###### # ## | | ???????????????????????????????????????#### ### | | ?????????????????????????????????????????#######?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed DeliveryOpticalBoregun Manual? 0 Play Time 01:01:23 Cumulative 6.0 hours Start 2022.07.10 @ 00:10:23 End 2022.07.10 @ 16:29:34 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 0 Adventurer 5 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cf946e9-c259-43d9-b526-6fc0b888c418